#Earth Defense Force

1 messages · Page 5 of 1

potent anchor
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Ain't got vesta yet or the minigun gunship

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I did just get a grenadier nix.. dunno if the Grape is fast though.

nova plover
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or honestly if you have access to it, a fencer

potent anchor
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I get a deployable fencer?

nova plover
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they can bait the bombers into exploding themselves

potent anchor
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Dang, what a buff

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if only

nova plover
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yeah

torn saffron
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fencer can deal with them pretty easy anyway

torn saffron
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unfortunately something odd with vehicle physics in 6 makes traversing rubble nearly impossible with most non-walker vehicles

potent anchor
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Oh, their introducing Cosmonauts on this mission

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And.. their actually hard, what the hell?

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I'm not killing them as fast as I'm used to.. is the Hammer Copter not the way?

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Also, someone said to use cover.. yeah, there's four of them and buildings keep blowing up, so that's kinda a losing war of attrition.

torn saffron
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drones are nice damage but the gunship drones are not quite sufficient in target-dense fights

potent anchor
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Well, how am I suppose to answer this then?

torn saffron
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bigger strikes or use more drones

nova plover
torn saffron
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you may try using things like electromagnetic bunker

potent anchor
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Oh, good point about that

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Though I only have mingun, sniper, hammer, mortar, and shock drones right now..

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I brought a Scout bombing run cause I thought maybe they'd bring more exploders or it'd just be good for clearing out the big bug groups. Then Cosmonaut jumpscare.

nova plover
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i keep forgetting that other people use boost-jump for fecer movement, somehow never felt as fast as dash with a shield to me

potent anchor
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I do have the missile drones.. and the beam drone as well.

torn saffron
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you can still totally just kite around androids with either movement option

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fencer probably cares the least about androids because he's always had the weapons and ability to deal with them

nova plover
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well yes, kiting is my main job when mr @dull pumices air raider is doing an asphalt taste test in any mission

dull pumice
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Very yummy

nova plover
dull pumice
potent anchor
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I forgot this mission was a 'forced loss'

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..Or am I mixing it wither another?

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Regardless, uhhh yeah, the bunkers help out quite a lot against projectiles, who knew?

nova plover
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they are very good when you need to actually stop the projectiles, otherwise i'd actually recommend bringing the defense booster trashcans

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since you can slap that on a grape and it will buff your teammates and vehicles

torn saffron
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the guard posts are very strong, yea

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though the bunkers in edf6 are now no longer affected by damage scaling online (alongside fencer shields) so they have >2x the effective hp online

nova plover
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fair

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though i still find the cans to be applicable to more scenarios, since it's always on, as long as you are in range, while the bunker has to be positioned right, which is sometimes impossible with some enemies trying to integrate themselves into you

potent anchor
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Oh, I do have a guard post.

torn saffron
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you can stick bunkers on vehicles too

potent anchor
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I'm.. not used to considering this things. Way too used to having to waste what could be a weapon slot for them lol

torn saffron
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so long as someone isn't in it, it'll properly stick onto it and let you drive around with it

potent anchor
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Also huh. Ranger now has turrets?

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Eeeyyy Vesta obtained

potent anchor
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I am.. feeling kinda softlocked here.

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I destroyed 3 pylons, a Fencer team spawned on a side of the math with a cosmonaut and a heavy exploder, died, and now I have no allies and apparently there's a pylon spawning these things..

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Nevermind, two pylons are spawning them and ants.

torn saffron
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what mission?

potent anchor
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Also the explosions keep knocking me off cliffs

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Uhhhh

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There's a body of water.. and a lot of slopes.. and a lot of mountains.

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I didn't check the name

grand crystal
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It is but a fraction of the old times.

And I still don’t know how to do it no matter what guide I follow.

potent anchor
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Nevermind, got it done

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Though man, it is impossible to escape those things once their close

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I backpedal all I can and that explosion STILL catches me.

potent anchor
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Tower By The Shore was the mission

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I worry I wasn't suppose to destroy the wasp pylon before the spider one and that triggered the Fencer attack..

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Or was I suppose to clear out all the low ground ones first?

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Oh, I'm already taking on the green ant mission that.. was suppose to happen much later in the story..

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Huh.

grand crystal
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ahhhh

grand crystal
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I dont think?

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the fencers probably would have attacked when you destroyed either

potent anchor
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Man, false hope

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..Guess I could've just went over and just taken out the other alien then

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But heavy exploder.. probably would nuke the teammates either way..

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Darn.

torn saffron
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there's a pylon between the spider pylon and the wasp pylon that doesn't actually do a whole lot, but presumably contributes to the 'threshold' to starting the next things

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it's kind of a rough mission, best to use something on the crest of the hill to get your footing

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then wait for a cannonballer cycle to go to rush up to the ants afterward

potent anchor
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Cannonballer cycle?

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Also crest of the hill? Never heard that phrase..

potent anchor
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Ooooh is this just the apocalyptic future missions but with more androids instead of frogs and bugs?

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Not.. too bad.

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Much as I hate the big exploders, it is pretty fun to see their comrades go flying

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Oh, there's bigger ones

potent anchor
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These huge androids.. aren't that bad?

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They'll probably get worse when they start swarming, but they seem to stagger pretty quick once ya break their metal shell open

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Also this bomber drone is neat, but a lot of it's main positions seem to be 'start bombing from my position, therefore bombing me'

torn saffron
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so to make sure you don't get caught out by the big explosive guys you probably should wait until you kill one set and can safely move forward

potent anchor
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Oh, their called cannonballers.

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OK that makes more sense.

potent anchor
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Squids

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Seems like I can overwhelm their shields rather easily.

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Should try gauging how much damage from each of my weapons is enough to stop the shield

torn saffron
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yea, that's the intended way of fighting them

potent anchor
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Just.. Air Raider weirdness in terms of approaching

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Given how drones work.

torn saffron
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though AR's gunships simply shoot too much for them to block

potent anchor
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Assuming the drones would target the shield

torn saffron
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they block the beacons you shoot, so the drones shoot the shields

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they don't block the laser drones, though. they just don't bother at all

potent anchor
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Also I just got the Electron Copter

torn saffron
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congrats

potent anchor
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Or learn how much a drone does to see how many you can slap on it while it's shield is down

torn saffron
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debateable, they still take up a slot and take a long time to reload

potent anchor
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Yeeeaaah

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Plus, I tend to get myself lasered in the process with how much fills the screen

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Though that's probably also bad luck in terms of always bringing it to ants

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Wait, is the Electron considered a laser?

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Oh, nvm, the Electron is.. not really what I expected.

torn saffron
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the electron is a big continuous AoE, yes.

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or at least relatively big

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later variants cover a much larger area and do huge amounts of DPS.

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dangerous, but will shut down groups of enemies like nothing else

potent anchor
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You were mentioning it when I mentioned the shock drone, so I thought it'd be more.. similar.

torn saffron
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oh, i didn't mean to imply that

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they're basically polar opposites

potent anchor
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@torn saffron Would it be a bad time to poke ya for some hard times?

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Wait, I think that came out wrong

torn saffron
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oh, sorry, i was playing with a friend when you asked

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uuh

potent anchor
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Oh, sorry

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Your activity isn't really shown so uhh

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Can't tell

torn saffron
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is this not visible? (genuine ask)

potent anchor
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I don't see it

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I'm clicking on your profile and everything

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Genuinely, I don't see that, so I didn't know, sorry.

torn saffron
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it's fine, i forget that i don't have that on as a status

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i could be up tomorrow afternoonish maybe

potent anchor
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Alrighty

potent anchor
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Just realized a slight sorta buff

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So in EDF 5, the Robot Bombs actually need to lock-on like missiles do, right?

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Or am I misremembering? I don't remember actually using them much.

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If they don't, then ignore me

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Was gonna say the ones in EDF 6 don't require ya to lock-on manually, and also all get tossed out at the same time

torn saffron
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yes the robot bombs needed to lock on like missiles to be sent

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they do auto-lock when being thrown out, but honestly i'm not sure if they were really buffed

potent anchor
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Eh, it's a lot less setup needed

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And the fact they take it their own slot and not a weapon slot is just great overall

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I consider that a small buff

torn saffron
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i don't remember if the old ones needed to all detonate before reloading in 5, but i never found them that worth it in 6 even against enemies they might've been helpful against

potent anchor
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That said the Insect Bomb is.. a little annoying to use.

torn saffron
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plus they can't all lock onto one target anymore

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the insect bombs are mostly the obscure pocket-nuke option by later levels

potent anchor
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Like correct me but

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It only starts reloading when they all explode, yeah?

torn saffron
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yea

potent anchor
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..When do they explode? I presumed they did it on their own upon contact or something?

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Cause I somehow got one just stuck on the floor and never exploding and meaning I couldn't deploy anymore.

torn saffron
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you have to hold the button to detonate them

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they're not automatic detonation, they're manual remote detonation

potent anchor
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In EDF 6 as well?

torn saffron
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i presume so, yea

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but instead of the reload key it's whatever activates the backpack slot

potent anchor
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Hmm maybe. Though I swear I was doing that..

torn saffron
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i'm not really sure since i didn't really ever use the insect bombs in 5 or 6

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just sort of a matter of opportunity cost; i didn't feel like they were useful enough to pick over another more reliable option

nova plover
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it is either holding or clicking the backpack equipment button

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one is detonation the other one is force reload without explosion i think?

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those are .. servicable, i agree with the asessment of them being an obscure option, but they are a better close-in option than the limpet guns imo

torn saffron
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@potent anchor might be a while later for me to be free, unexpectedly busy right now

potent anchor
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Fair enough

potent anchor
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Doing some missions on normal I missed due to playing a certain class due to.. issues. Any tips on how to take on the outpost as Air Raider? Or is the answer just 'limpet gun'?

torn saffron
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km6, spritefall, and gunships can penetrate through the entire outpost and hit the guns/enemies underneath

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the km6 can also erroneously hit the weakspot of the outpost if directed through it

potent anchor
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How likely is it for gunships to damage said guns though? Or at least what gunships would be best for that?

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Though sounds like I should bring a limpet gun just for the weak spot at least.

torn saffron
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you can just stick the beacon onto the gun and it should get damaged

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km6 hitting the weakpoint is pretty consistent, just have to time it right

potent anchor
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You mean time with the opening of the weakpoint, right?

grand crystal
grand crystal
potent anchor
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I was referring to the km6

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As Boring just told me that it can also hit the weakspot of the outpost

grand crystal
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oh that. yeah. I dunno never used it.

my time with Air Raider was "I have turrets, this gun that makes me harder to kill, and one stupidly upgraded limpet gun!"

I rarely used much of anything else.

potent anchor
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I like dropping all the explosions I can

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Though also been liking turrets lately

grand crystal
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limpets are explosive!

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but yeah turrets dont deal with any precision or timing work very well

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which is a shame

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and then EDF6 nerfed them into the ground

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for literally no reason

potent anchor
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Oh good lord, the MK6 does work!

potent anchor
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All I know is now Ranger has turrets in there

grand crystal
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ranger is the only class with turrets, it eats your grenade slot, the recharge time was MASSIVELY increased. damage was nuked into the ground. range was vastly limited. types of turrets was reduced too.

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so you know all those reasons that turrets were good?

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invert them

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thats new turrets

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the best turret is a flamethrower that even the best version of can barely deal with normal ants

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(on inferno but like thats the measuring stick for broken weapons come on)

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(in EDF 5 turrets slaughtered Inferno if you put the work in)

potent anchor
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Ah.

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Shame.

grand crystal
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yeah

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I mean I know why they do it. turrets were a bit too good. but they took it too far.

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ah well

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it happens

potent anchor
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Does Ranger still have the funny grenade which grows in size when it leaves your hand and has a high chance of killing you if someone walks in front of you while your throwing it?

grand crystal
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heeeeh

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you know it

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at least Im 90% certain

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the grenade I primarily used was the shotgun grenade

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you throw out like 15 grenades

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and they all go boom

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the final version I ended up with literally one shots me if Im slightly too close because there are so many small grenades with actually reasonably sized blast radius that the self damage will just INSTANTLY kill me.

potent anchor
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I really wanna use the Splash Grenade

grand crystal
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dewit

potent anchor
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Once I catch up on Air Raider

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Finishing up stuff I skipped by using Ranger cause I didn't like limpets at the time

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But now I have a really good limpet, soooo

grand crystal
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..... ranger doesnt have limpets? you mean rifles?

potent anchor
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I meant I stopped playing a series of missions with Air Raider cause I didn't have a good limpet and was annoyed by teleportation ships, which Ranger is far better at dealing with.

grand crystal
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ahhhhhhh

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ohhhhhhhhh

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I see yes yes I misread what you wrote

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yeah. once you get a nice high tier limpet, its hard going back

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1000 m/s, pinpoint accuracy, deranged damage, instant reload times

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ohhhh yeah

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thats the good stuff

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I think I mighta told you, I used the basic limpet gun after I maxed it out all the way into the deep midgame because it just didn't fall off.

potent anchor
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I'm currently using the Limpet Gun M3.

grand crystal
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good stuff

potent anchor
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Would use the Splendor cause I think it's cooler, but.. that spread doesn't make it easy to consistently take down teleport ships.

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The Splendor Shot, I mean

grand crystal
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splendor is just. not great

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yeah I knew what you meant

torn saffron
grand crystal
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splendor wants to be good. it wants to be helpful. and it just doesnt have anything that actually makes the limpets a good rifle

potent anchor
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But its so cool looking :C

grand crystal
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yeahhhhhhhh

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its sad

potent anchor
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And to be fair, it's really made for close quarters/tight spaces.

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Aka cave missions.

grand crystal
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no for cave missions you have turrets

potent anchor
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Yeah, but I thought turrets were boring for a time and preferred to just have one and a Power Post along with a Depth Crawler.

grand crystal
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fair

potent anchor
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Speaking of, I actually really like the Depth Crawler II.

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I was worried it having a sniper would mean I'd use it very limitedly, but it's shotgun is really good for clearing crowds and single targets.

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I usually use the Sniper to poke while I'm getting close.

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Back to Turrets though.. I kinda really like the Missile turrets?

torn saffron
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since we're not friended you can just open up a room-name only lobby and put the name in here

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that's basically a private lobby only accessible through people who know the room name

potent anchor
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Alrighty, lemme just finish this mission

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Sorry

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Woo 15%

grand crystal
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nice

potent anchor
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Would it be rude to see if anyone else in here may wanna join?

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More the merrier I always say, but

grand crystal
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I dont have the game installed. otherwise I woulda said yes

torn saffron
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leave an open invitation, though i'm not really sure if anyone else is available

potent anchor
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I know Clippy keeps telling me to ping them if I'm down for EDF. Least if I'm not remembering incorrectly

grand crystal
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I think so yeah

potent anchor
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Granted they also seem to be offline all the time, so I'm not sure what their timezone is like.. don't wanna ping them in the middle of the night.

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Anyways, room name is Milk & Cereal

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Don't ask

torn saffron
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you can just append @silent to the beginning of your message

grand crystal
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..... I think they're a kiwi?

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I dont. Im not quite sure.

potent anchor
grand crystal
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of course. clearly.

potent anchor
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Should we move to a VC or..? @torn saffron

torn saffron
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oh ok

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i've actually never hopped into a VC here

potent anchor
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Sorry if that'd be an issue.

torn saffron
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no it's fine

potent anchor
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Just be a lil faster for me besides the chatting. Plus it seems like the chat in game is kinda.. limited in terms of sentence size. And also would be inconvenient to chat during fights. (yes I know the pre-existing quotes exist, but those are their whole own menu and stuff.)

grand crystal
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EDF! EDF!

(only in game chat function Ive ever needed)

potent anchor
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Thanks!

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Granted I admit I don't feel like I did all that much compared to you, especially with my.. odd builds lol

grand crystal
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everything in EDF is viable if you put the time and energy in

potent anchor
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Me throwing 3 KM6s at frogs (not too fond of missiles and wasn't sure if bombing or strafing was better theoretically)

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Maybe I'm too worried about trying to look competent.

torn saffron
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it's absolutely fine lol

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i just put in a lot of time on the EDF games and fencer happens to have high power even at low levels

potent anchor
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Also me randomly bulge lasering a lone frog

torn saffron
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you don't really need to fuss over everything you did—it's a low-stakes pve coop game anyway

potent anchor
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So just tried that mission we did for a bit to test something and when I destroyed that one pylon, it didn't drop back down, so I think that may have been a Hard difficulty change.. or maybe a multiplayer change. Either or.

grand crystal
potent anchor
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Or.. nevermind? It's happening on Normal.. hmm.

grand crystal
potent anchor
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Wing Diver has really interesting weapons..

torn saffron
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her strongest weapons are close range weapons

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midrange ones are solid, long range ones are only middling (especially in 5)

potent anchor
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Well, that's an issue.. Has only really tried the mid range, long range, and special weapons

grand crystal
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the spark thorns or whatever they're called are REALLY good

potent anchor
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What about homing weapons?

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Not too sure I'll get used to balancing flying and weapon usage

potent anchor
grand crystal
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yeah those are great

grand crystal
potent anchor
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Is there much different or is the whip just a full on upgrade?

grand crystal
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I think its just better

potent anchor
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Also I've only used the Mirage. The Geist just seems.. kinda odd.

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Oh, the Sparks are like the Thunder Crossbow

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Think I prefer the Thunder Crossbow honestly

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Sorta covers every sort of range

torn saffron
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wd's weapon kit is very hit or miss

potent anchor
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Well, the Thunder Crossbow ain't missing for me

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Though not doing too much flying while shooting..

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Probably due to the weapons I've been choosing though

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And I'm very nervous to poke Fencer honestly

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As.. 'easier' as he looks management wise?

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I dunno

potent anchor
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OK, I'm kinda liking the Lightning Bow too

torn saffron
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the lightning bow is a reliable weapon, even if somewhat inefficient

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good for crowds

stuck sierra
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howdy. talking wing diver weapons, huh?

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has Red gotten a Stardust cannon yet?

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also for lock-on weapons, treat the Ghost Chaser as a level 50 weapon for energy draw

potent anchor
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No, don't got a Stardust Cannon.

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Pondering if Lightning Bow or Thunder Crossbow will probably be my main weapons. Kinda going through campaign, so haven't tested them on the ships or frogs yet

stuck sierra
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it's... less great in 6, but the thing carried me through 5's hard mode

grand crystal
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its fine

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in 6*

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in 5 its BUSTED

stuck sierra
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lightning bow is great for crowds, but the crossbow... devastating single target. mostly the target is your knuckles

grand crystal
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you didnt need those anyways

stuck sierra
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the lightning crossbow is basically a G&M for wing diver.

potent anchor
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Also, I'm.. kinda liking Thunder Cluster, even though someone said that weapon is.. dangerous, I think?

grand crystal
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every WD weapon is dangerous

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mostly to yourself

stuck sierra
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oh, big draw for the power lance? it's energy cost is nothing

potent anchor
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I dunno, the Thunder Cluster hasn't shocked me yet.

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In fact, none of my weapons besides the plasma set has.

stuck sierra
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tunder cluster underground is a suicide bomb

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it gets everything, though

potent anchor
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You say suicide bomb, I hear room clearer.

grand crystal
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it depends how you use it

stuck sierra
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simply don't exist in the room you set it off in

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also the Ranger's C70 lets you pull shenanigans on that first Erginus fight in 5

grand crystal
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or within 1500ft

potent anchor
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What's the difference between Dragon Lance and Power Lance btw? Also how do I tell if a weapon has a 'mag' or charges? Am I being dumb and missing some hint to those or..?

potent anchor
stuck sierra
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Dragoon lance takes a ton of power, but insta-gibs something

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claymore? nah, the Semtex

grand crystal
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read their descriptions?

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weapon descriptions are weirdly helpful

stuck sierra
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the base power lance is a super cheap spammable wind up and fire charged weapon. shame it hurts your hands more than using the G&M

potent anchor
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Huh. Dragon Lance is either not taking much power or my power core is just THAT full of energy

grand crystal
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G&M needs an auto clicker to reasonably use

stuck sierra
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what level's the dragoon lance?

grand crystal
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ish

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depends on DL level and star counts

stuck sierra
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and by extension, your power core level

nova plover
# potent anchor *And I'm very nervous to poke Fencer honestly*

Fencer really isn't that hard to play, you got 2 Sets of 2 weapons, they have one of 3 things bound to shift and space: boostjump, boost or zoom (exception for shield which have a reflect)
That's it
Movement will come when using the class, i recommend just playing around with a boost-shield combo to learn the basic dash cancel

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Imo somtimes people make fencer out to be this overly complicated class, but he just has 2 weapons at a time instead of 4 individual ones and some thrusters

potent anchor
grand crystal
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ah level 9. yeah not gonna use a ton of charge.

potent anchor
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Also just realized I had a stronger Dragon Lance I could've used.. which I never used cause the ships were too high. Woops.

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Also kinda.. overkill for ants.

grand crystal
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well what kind of ant?

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black green or red?

potent anchor
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You say black, but it honestly looks more grey to me.

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But grey.

grand crystal
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ah yeah

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most things are eventually

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I say black cause thats how they looked in the EDF:IA game

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that game was weird. good. but weird.

potent anchor
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Also use a V2 Plasma Core C since that seems the best one I have besides ones with.. gimmicky focuses on what charges?

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And huh. Think I've seen a bit of that.

grand crystal
grand crystal
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given it was my introduction to the series I come at things from a weird tilt at times.

stuck sierra
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IA was the stuff of nightmares

grand crystal
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it was fiiinnneeeeeee

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except for the tick spider

stuck sierra
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TICK SPIDERS

grand crystal
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we dont talk about the tick spider

grand crystal
stuck sierra
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yes. tick spiders suck

grand crystal
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blerg

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awful things

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the robot enemies were really cool though

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and I still think the Ravagers had the best looking dropships in the entire EDF franchise

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like look at that

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gunmetal. sleek. red. evil looking.

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and there were the boss robots. the preying mantises were AWFUL. but looked SO COOL

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sorry dont mind me. I just really like IA for what it tried. it was a very different take on the EDF format.

grand crystal
# grand crystal

fun fact Red, this weird hoverjet guy? thats a wingdiver.

his whole schtick was about energy powered sniper rifles, and assault rifles.

the only similarity was that he had a jetpack, charge mechanics, and a mid air jump.

also I think EDF IA was the first game in the series to have the timing based quick reload mechanic.

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IA was weird. but it was trying to be its own thing.

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I miss it sometimes.

stuck sierra
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it did things in an exciting direction. kinda how Iron Rain tried, but it actually gave PC players npc ai

grand crystal
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oh my god the AI buddies were so awesome

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you had up to 2 of them (depending on how many real actual humans you had), and they could REVIVE YOU

stuck sierra
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exactly. Iron Rain's NPCs actively prevented you from progressing the game past one particular level

grand crystal
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they couldnt do things like blowing up nests (something I actually think should come back as a mechanic), and they werent the best against bosses or ships, but when it came to keeping spiders and ticks off of you, they did good work.

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I get IA wasn't what people expected out of an EDF game, but also I think it was good in that sense.

I really should try to play it again.

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it had a funky energy and ability system

potent anchor
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But uh.. yeah, found another short range weapon that uses zappies. And seems to have more distance.

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..I'm noticing a trend among these weapons I'm liking.

grand crystal
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nothing in any of IA that was unique to IA shows up in any other game outside of World Brothers

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its honestly a shame

potent anchor
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Also I just realized for some reason, all the explosive plasma stuff is 'Ranged Weapons'

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Bruh, all this stuff is ranged weapons, why not call it 'Plasma Weapons'?

grand crystal
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because it fires plasma at range!

potent anchor
#

Then again, I guess they, of all weapons, don't really have a limited distance?

#

Just how well and far you can aim?

grand crystal
#

I mean, if you've got an S rank accuracy on that gun I'd say you can aim it basically wherever you want

#

if its anything lower I'd not trust it outside of around 1-2K meters

stuck sierra
#

especially the Plasma Big Cannons

#

ko'd myself several times on those

potent anchor
#

Sooo I feel like having at least one charge-up weapon is the best option in terms of maintaining energy

torn saffron
#

moreso having one backup magazine weapon

potent anchor
#

I did it

potent anchor
#

Cause good lord, do I have weapons that can and will suck up my whole tank if I want to try to charge it to full

nova plover
#

i feel like until you get a decent core with good upgrades the flying part turns into more of a jumpjet-situation
can't weigh too much into the WD conversation, but from observing the airforce it seems like sustainable flight and shooting weapons without toastering is not really a possibility

potent anchor
#

Ah, so I shouldn't feel bad about not raining aerial death yet

#

Not sure if I qiote have a decent core yet

nova plover
#

yeah, from what i understand, some of my friends were using cores easily 20 lvls under because they were the type they liked and were also close to- or actually maxed out

potent anchor
#

My core is the highest level I have, don't think it's maxed though,

potent anchor
#

I presume 'emergency charge per sec' is how much energy it recharges when out of energy?

stuck sierra
#

Yup

#

Btw, there's a joke core that looks great, but you can't fly with it

potent anchor
#

Oh?

torn saffron
#

well it's less of a joke core and more of a highly specialized core

#

those are the 'big core' variants which make your flying worse/completely neuter it in trade for huge energy banks, energy regeneration, and weapon charge speeds

#

there are 'loading core' variants that have deep energy banks and less significant flight debuffs, but fewer of the benefits

potent anchor
#

I didn't think from 12 to 11 would be such a big difference in charge speed, but it feels like this Rush Core runs out a bit faster.. which is odd, given flight and boost are less expensive on it.

blissful fern
#

So funny thing, I had EDF 5 installed all this time and I just forgot

potent anchor
#

A

blissful fern
#

B

potent anchor
#

..How strict is the timing on the tech for the Fencer movement requiring the reflection/parry?

#

OK, nevermind, figured it out.. though..

torn saffron
potent anchor
#

Probably

torn saffron
#

anyway the fencer dash cancel is useful for squeezing out some extra mobility, but you don't need a shield to do it—just anything with a distinct and snappy firing animation

potent anchor
#

Oh

#

Explain

torn saffron
#

spine driver is a good example

#

weapons that aren't the jackhammer/automatic artillery guns will have their own firing animations that take you out of interruptible animations

#

when you interrupt a dash with these you won't experience the same slowdown at the end of the dash, allowing you to both fire earlier and slide a little further

#

however starting in 5 you can interrupt this dash quickly with a boostjump, leading to the main form of mobility for fencers in 5/6

potent anchor
#

Hmm

#

May need to practice

#

Also.. probably just messing up loadouts, but so far, think I may be a fan of the missiles. Even if half of them need an Air Raider sadly

torn saffron
#

the second one is sort of okay but the weapon with an animation will block the other gun from firing

#

the other part is pairing two different guns together, like gallic and heavy mortar. you can technically do this but rapid firing isn't that easy due to different aiming styles

potent anchor
#

Yeeeaaah I'm seeing that

stuck sierra
#

but... twin gatling/spear-shotgun

#

that's my loadout

#

the spear/shotgun is for "oh no, they're in my face" and the twin gatling is per-mission swappable to two of something else

potent anchor
#

My friend always runs dual Blood Storm

torn saffron
#

well, twin gatling is fine because it's just two gatlings

potent anchor
#

Sometimes dual Leviathan

stuck sierra
#

blood storm obliterates enemies. and eardrums

torn saffron
#

i might've been too negative on dexter-spine driver because it works absolutely fine

#

the dexter doesn't really care about sustain fire as much as the other automatic artilleries, but i'm pretty sure its firerate still suffers if you fire spine driver constantly

stuck sierra
#

dexter/spine is the jump-dash combo

#

you use it to run away reposition

torn saffron
#

fencer really does not need to care about positioning so long as he isn't fighting gold ants or cosmonauts

stuck sierra
#

unless your other two weapons are big explosion weapons

#

mmm dual heavy mortar

#

in 6. unfortunately 5's mortars suck

torn saffron
#

mortars in 6 just got the trajectory buff iirc

#

the most substantial change though is the 1/2 damage nerf to the dispersal mortars

stuck sierra
#

half subprojectiles nerf. but dispersals were dumb in 5

torn saffron
#

oh the light mortars actually got a couple firerate/shotspeed buffs but

#

i didn't really use them outside of dealing with excavators

potent anchor
#

Or both?

#

Also I admit, I've kinda been liking taking a Special Weapon for Wing Diver. Just.. not too sure what's the best in my arsenal. Thunder Cluster has felt the best, Gleipnir (giant orb that shoots homing shots I think) looks cool, but doesn't have much damage, Diffiuser looks.. a lil confusing, especially for it's anti-air variant, and Heaven's Gate.. exists.

#

I may also say that cause Thunder Cluster takes the least energy and recharges the quickest of my special weapons.

torn saffron
#

glepnir is not a lot of damage but great for anti-air

potent anchor
#

So what's the point of the anti-air Diffuser then?

torn saffron
#

just being kinda weird. WD has a lot of oddball weapons

potent anchor
#

Also I'd argue Thunder Cluster could also be anti-air in the same way Spritefall is anti-air.. if you can throw it high enough.

torn saffron
#

technically a lot of damage but the positioning is awkward

potent anchor
#

Admittedly I also noticed Heaven's Gate also seems better the higher you can toss it as higher lasers.

#

Looks like a neat weapon, but dunno if it's necessarily better than a Glepnir or other.

torn saffron
#

it can be rather effective at killing pylons or kiting enemies into

potent anchor
#

Heaven's Gate, ya mean?

torn saffron
#

yes

potent anchor
#

I can see that

#

Though I've already found a weapon that feels pretty good at killing pylons that I've basically made my primary. (Thunder Crossbow my beloved)

stuck sierra
#

wait until you get the "beam of doom" secondary weapons in 6. they trounce everything they intersect with

potent anchor
#

For Wing Diver?

stuck sierra
#

I can't remember what they're actually called, btw

potent anchor
#

Is this a special weapon too or..?

stuck sierra
#

yup

#

well, it's a "not the two main weapons" weapon

#

fires a "short lived" beam that does stupid damage for it's level

#

just, y'know, don't fly into it by accident

potent anchor
#

it's not my fault beams find me so attractive.

#

Ironically the only one I've been hit by the least is the Spritefall

stuck sierra
#

ha, sounds about right. friendly fire almost seems magnetised to wing divers

potent anchor
#

Pretty sure Spritefall is an Air Raider thing but yeah

#

All the times a Wing Diver has leaped into my missiles..

stuck sierra
#

I just don't pick up wing diver squads anymore

potent anchor
#

Look, if they walk into the lightning storm of death, that's their fault.

stuck sierra
#

they always have power lances and embarassingly weak jetpacks. or thunder crossbows and ricochet themselves to death in seconds

grand crystal
#

Ive not had a WD jump into missibles

#

missiles*

#

but thats typically because the frogs or bobbleheads kill them first

potent anchor
#

I've been a bit spoilered by the 'parkour' in 6. I keep getting bumped by small walls and sad I can't climb over a ledge. Not much, but I think it does make moving around a bit easier in 6.

stuck sierra
#

yes, those

potent anchor
#

Not sure if I have. But probably not

torn saffron
#

there's plenty of variants; they're a very useful DPS option

potent anchor
#

Some part of me thinks that since the core I'm using ironically has faster emergency charge speed, I should actually just overheat and recharge that way, but that feels.. bad. I'm also trying to figure out how to use this weapons with too much energy cost I can't cover

stuck sierra
#

there's some cores that are genuinely useless recharging unless you burn em out

#

as for the super high energy cost weapons, sometimes you have to wait to unlock a core or three for one with high enough regen to fight off their power drain

#

that or use the "fat bird" core, with it's over 400 power, but completely lose the ability to fly

#

note "fat bird" is my nickname for it, like that one animation of a hatchling that just can't fly because it's too fat

potent anchor
#

Ain't got the fat bird yet

potent anchor
stuck sierra
#

they'll be real obvious, too, a markedly lower charge rate than the previous core, but a really good emergency charge

torn saffron
#

emergency charging in general is faster than normal charging, but obviously comes at the cost of being mostly immobile until you finish

stuck sierra
#

meant to just belch out multiple fully charged plasma blasts, then a half-cooked blast before recharging

#

or, I suppose, a full blast Monster shot. not the Monster Zero, that's a meme gun

potent anchor
#

Monsters eat my whole energy pack.

#

As do the funny explosive energy machine guns

torn saffron
#

weapons generally get less energy efficient the closer they are to being snipers

potent anchor
#

The Bolt Gun (lightning sweeper, forgot it's name), and Thunder Crossbow have felt fairly energy efficient.

stuck sierra
#

oh, and be careful if you use the grit gun. thing's shots still explode and can knock you into a crowd of enemies because you nicked a power pole with one shot

potent anchor
#

Yeeeeaaaah

#

Funny lot of splodeys, but they seem to lose that potential the farther they go

stuck sierra
#

yeah. damage dropoff is not the best part of edf

potent anchor
#

The funny Plasmafall (or whatever it's called, the cannon that lobs 9 shots at once at varying arcs)

stuck sierra
#

oh, and reloading the tickle beam lasers only reloads the ammo you've used, btw

potent anchor
#

The Rapier?

#

Or wat?

stuck sierra
#

ahh Plasmafall, the bane of my existence. damage: great. range: Abysmal

#

oh, the mag blasters

potent anchor
#

Don't think I've really used those.

stuck sierra
#

those reload faster the less ammo you've used

potent anchor
#

Or at least I used one of the higher-end (for the difficulties I've played) ones.

#

Very pretty effect when they hit, but they seem to get weaker the longer ya shoot.

stuck sierra
#

shame their damage drops exponentially, to the point 1/2 ammo left is 1/4 damage dealt

potent anchor
#

Feels too short for me though, prefer having a bit more distance.

stuck sierra
#

things were broken in 4.1 because they didn't dropoff damage over time, so they were just "screw that guy in particular" weapons

potent anchor
#

Awww, why didn't they keep that?

#

Why are they actually giving the enemies chances to be threats? Their very spooky D:

stuck sierra
#

no one used any of the other wing diver weapons in high level play.

potent anchor
#

Source;I've peeked at Inferno and now I see why Betas are spooky.

stuck sierra
#

gammas are worse. get ragdolled and still have a damage hitbox

potent anchor
#

I was told they get HP and damage, but it looks like they get more projectiles.

#

And also new mission events.

stuck sierra
#

Betas do horrifying damage, tohugh, yes

#

the alphas and betas get more projectiles, yeah. Archelus gets more projectiles for it's area burst, too

potent anchor
#

Do they also get faster or is my mind just tricking me?

#

But the weapons you get on Inferno are probably awesome..

#

Guh, frustration.

#

How good is the Requiem Cannon?

#

I feel it didn't do much against Cosmonauts, but maybe that's not what it's built for. Tried it a bit with a buddy for funnies

stuck sierra
#

Right. Now my brain isnt drowsiness soup, enemies do get faster on higher difficulties, yes those weapons are awesome, never really messed around with titan tanks, but from experience the main gun just hammers anything not wearing layered armor. Also the side guns are very good, especially the spread grenades when surrounded by bugs

potent anchor
#

Laser Guide or High-Speed Laser Guide?

#

I don't like how short ranged the high speed guide is

stuck sierra
#

Hmmmm, high speed makes things that take ages to lock on go fast, but the normal one heavily increases their range

#

I'd still recommend the high speed if you're using a long range lock on weapon anyway

potent anchor
#

Granted there are also guide beacon guns..

stuck sierra
#

I've honestly never used them myself

torn saffron
#

the laser guide guns are typically better statistically, but guide guns are a lot more convenient

#

however, the leviathans' small lockon window means that mobile enemies make it harder to lock onto a guide beacon (and you can't change where the beacon is afterwards)

#

holding a laser guide stationary on a building will make it easier to confirm a lock before moving the leviathans around

potent anchor
#

Leviathan? I just got something called a Phoenix on Fencer that also needs lock-on.

#

Wait, isn't the Tempest just a giant Leviathan missile?

stuck sierra
#

the Leviathan is a backpack Tempest for Fencers

potent anchor
#

So they get two that they just need an Air Raider to aim..

#

How lucky of them

#

Gee Fencer, why does the EDF let you have TWO Tempests?

#

FOUR even?

stuck sierra
#

because they can't use em on their own. ever

#

a fencer with leviathans has volunteered to be the air raider's weapon

torn saffron
#

the leviathan is the largest and does comical amounts of damage, but is difficult to get a lock with

#

phoenix still works as basically an infinite cruise missile call, i suppose

potent anchor
#

So Leviathan, despite being obtained earlier, is better than Phoenix?

potent anchor
torn saffron
#

the leviathan is a lot slower to use compared to the phoenix and is mostly used against stationary targets

potent anchor
#

Would ya say using a Laser Guide for a Fencer to use those is worth?

#

Some part of me thinks yes since Leviathans can fire more often than Tempests in terms of Tempest needing points, but.. trades consistent damage.

#

Unless they just hold one

torn saffron
#

you can stagger fire the leviathans

potent anchor
#

Stagger fire?

#

Is.. that useful for such a slow reloading weapon?

torn saffron
#

well, if you have a laser guide with the missiles it can be useful for cosmo armor

#

but the leviathans are still pretty niche, mostly for unaggroed enemies

#

phoenix can work for more active combat but is still niche

potent anchor
#

Cosmonauts, ya mean?

torn saffron
#

yes

nova plover
#

tried out doing the jump-boost movement for fencer for a bit
impressive straight line speed
but much like a drag car, it lacks the ability to turn in any timely manner

#

so i ended up running a jump- & side-thruster conversion, since i read it helps with the delay between hitting jump and the thrusters actually firing and then some weapon to dashcancel for thighter turns/to reset jumps without the being-glued-to-the-ground-part

torn saffron
#

i mean most of the time for me it's just the boostjump being a very big step

#

i've never experienced a turning problem since you can dash and jump again in any direction before you even land

potent anchor
#

Metal Shot Copter?

#

Oh, like a shotgun copter?

blissful fern
#

EDF 6 looks interesting but not like I could run it, so I never bought it

#

Just, they gutted my favorite class even further to make those idiotic drones be used

potent anchor
#

Oh frick, that is.. way too many Kruul.

#

Maybe Gigantocopter is not the way this mission.

#

Metal Shot.. looks like a decent choice against them though?

#

Are.. Mortars a good answer too? Thinking either that, actual missile call-ins, or going the good ol' drone strafing run just to overwhelm them more.

potent anchor
#

Nevermind, drone strafing run raining supreme

potent anchor
#

Snipers also seem good if you can catch them off-guard.

blissful fern
#

The whole drones idea just doesn't interest me honestly, like sure it's funky looking and probably good but did that really warrant a nerf to every other option?

torn saffron
#

i think a couple of the non-gunship drones (electron, deathbird, drone strafers) bring something more unique to the table, but the others are mostly portable replacements for normal strikes

potent anchor
#

Haven't seen the Deathbird or Drone Strafers, but they sound neat

#

Also Metal Shot is pretty dang good

torn saffron
potent anchor
#

Oh.

#

I will admit, I've been using the drones more than most of the call-ins.

stuck sierra
#

Mmm, the one mission in edf 6 when things get... somehow weirder

#

Big spoiler around mission 130ish ||the back-trackening begins||

potent anchor
#

Am I just fighting things Metal Shot is really handy against or is Metal Shot just a pretty dang good drone?

grand crystal
#

metal shot?

stuck sierra
#

It's just stupidly good dps

potent anchor
#

It's like a smaller, shotgun version of the Hammer Shot Drone.

potent anchor
#

Least in my experience.

stuck sierra
#

They were my go to before I went and addicted myself to fencer

potent anchor
#

Maybe will not be good for taking on the turrets of the Outpost, but still, pretty hecking good.

#

And since they bounce, I can shoot them at a wall and ricochet at an enemy!

#

So I don't even need to be too direct with my shots!

stuck sierra
#

They do lose damage a bit from ricochets, btw. Not a lot, but it does happen

potent anchor
#

Eh, still.

#

Damage is damage.

#

And means you don't need to shove yourself in an enemy's sightline to hit if their taking cover behind a building.

#

Wish my autocannon would upgrade.. it feels weird having to get close to an enemy to hit them..

torn saffron
#

they seem to be pretty good

#

both hammer and metal shot are solid on performance and damage

stuck sierra
#

Yeah... some weapons just don't show up no matter how much you farm their level range

potent anchor
#

Yes, I know someone said that gunships aren't as good in this game, but still.

#

It seems like it'll be good as another option for damage and making Kruul block in a direction that's not towards me

#

Also, I've oddly found myself using tanks a lot more.. for the little I've used vehicles.

#

Feel a bit bad I haven't been using stuff like actual non-drone runs or call-ins much.

#

I miss the cool call-in people. :C

#

In terms of hearing them, I know their still there. Just haven't used them much.

#

Also, is it just me or are High-Mobility Androids.. actually easier to fight? They seem just as squishy, they just grapple around and sometimes end up in a mid-air spiral that makes me giggle AND just leaves them vulnerable to shooting.

#

Admittedly, the only weakness I've had is running into the leggy boys again, and that's mostly cause I forgot to bring Autocannon. And Metal Shot doesn't quite seem to hit them right.

#

Oh wait, I wasn't using Metal Shot at the time. Right. Was using the minigun drones.

stuck sierra
#

The high mobility bots are... not horrible, but kinda annoying when you're loaded out for normal droids. The excavators, on the other hand...

#

Leggy boys can get blapped by the hammer copters pretty good, but if that's not working out, you can magnum copter their leg guns off then take out the head at leisure

potent anchor
#

I'm assuming purely hammer copter, and not the Metal Shot by technicality?

#

And.. what's the Magnum Copter?

stuck sierra
#

...oh right. You'll see. They're hilarious

#

Imagine an aircraft bomb. With a propeller. That just zips off to explode on something

potent anchor
#

Oh, I might have one of those? I have three kinds actually;Killer Copter, tiny swarm version with 8, and 2 big ol' booms that take a hot minute to actually go.

stuck sierra
#

Yup, those ones. The magnum just has more of them to get more explosions on each leg

#

Each blast can probably pop two leg cannons and they're spaced out enough to aim for the next pair before the next one hits

potent anchor
#

I always manage to get them grouped together and making them all go off instead of separating

torn saffron
#

they're also heavily defanged the moment they have no buildings to grapple around

potent anchor
#

Finally, a reason for collateral damage

stuck sierra
#

Reason schmeason, we leveling this killzone

blissful fern
#

Turning areas into fields of rubble is an old tradition

potent anchor
#

Hmm.. this new mortar shoots a lot of booms.. but its so fricking slow to come back.

torn saffron
potent anchor
#

Also I now have actual buckshot drones.

#

Which at least seems like they'll be better for single-target damage and taking out the base's turrets.

torn saffron
#

this is relevant for the deathbird drones you get eventually, which cover a huge area in very light damage to (hopefully) stun small enemies

potent anchor
#

Also are they telling me the Primers are not intimidated that a small group, if not a single guy, took down a mobile base with very little aid?

torn saffron
#

kind of situationally useful compared to the electron due to its extremely long reload, but there are scenarios where it's useful

potent anchor
#

OK, I'm kinda hating red androids

#

How the heck am I suppose to deal with Excavators AND Red Androids AND their pylons at the same time?!

torn saffron
#

bring a blacker with an explosive shot, use that to deal with the excavators

#

bulge laser for the pylons or a long ranged gunship of choice

#

rest for dealing with red androids

grand crystal
#

I shot the ol diamond boys with an assault rifle and an RPG and they all died horribly.

potent anchor
#

Oh, the game is now quite literally throwing both at me at the same time, I was literally exaggerating.

#

Great.

potent anchor
#

Like good lord, even Autocannon A would have longer range than Autocannon B by now.

#

Highest is just 248 M which is said Autocannon.

grand crystal
#

ah. yeah. fair enough.

well at least there arent mega bombers yet.

#

right?

#

or wait was red after mega bombers?

#

have you fought this abomination yet?

potent anchor
#

Oh, I made it.

potent anchor
grand crystal
#

look EDF6 mulches all together because well. time loop.

potent anchor
#

And sadly I found out a sniper to their balls (or maybe buckshot?) is the best way of dealing with them.

grand crystal
#

yeah.

potent anchor
#

Also I won by just rushing the pylons and letting my team get eaten.

#

Go me.

grand crystal
#

its.... its messed up.... but damn its effective.

grand crystal
#

the classic EDF way

#

EDF! EDF!

potent anchor
#

Metal Shot is still effective, but.. not too much against excavators or the red androids.

#

And all my gunships feel real short range..

#

Also I got an extremely slow drone strafing run which.. feels odd.

grand crystal
#

Im gonna ask something, and you might hate me for it,

have you tried using limpet guns?

potent anchor
#

Huh, maybe I have a reason to try and use my mortars/bombing runs more.

potent anchor
#

I did just get the Splendor, but.. eh.

grand crystal
#

its the splendor

#

we both know that thing is depressing.

#

well.

good luck!

#

actually

#

wait

potent anchor
#

Oh, looks like I'm hunting mermen again.

grand crystal
#

god damnit right htis is my new PC

potent anchor
#

Eh?

grand crystal
#

EDF6 has shared solo and MP progress

#

or at least I thought it did

potent anchor
#

What are ya suggesting?

grand crystal
#

I am attempting to offer my services of assistance if the GAME WOUDL DOWNLOAD FASTER

#

but its TUESDAY

#

accursed steam day

potent anchor
#

Ah yeah, my connection is still down. Maybe cause I'm still in a game?

grand crystal
#

EDF6 goes through epics servers. but epic probably also does tuesday maintenence

#

basically everyone does

#

annnnd now its just refusing to download

#

oh tuesday

#

well, if you're still stuck by the time its finished, my services are on the table

potent anchor
#

Oh, I'm not stuck. But I don't mind having more buddies to do online with. Especially once I start getting to hard mode.

grand crystal
#

well. the game finished.

#

so if you do want help

#

I do exist

potent anchor
#

What if I tell you I need help, but I just wanna hang out and shoot some aliens?

grand crystal
#

if my steam cloud saves could SYNC

#

god damned tuesday

#

oh hey it fixed itself

#

alright with that all resolved, yeah if you ever want a bud for EDF6 if Im not busy I'd be down.

#

ahhhh. nothing like a battle where nothing bad ever happens to get back in the saddle with.

potent anchor
#

Cause I'm a bit tempted to grind to try and level up stuff.

grand crystal
#

grinding is always a good passtime

potent anchor
#

Long as ya have no issue with my preference of using drones

grand crystal
#

literally zero

#

just lemme finish up this mission where absolutely nothing has gone wrong

#

although I might have family dinner in a few moments so lemme check on that first

potent anchor
#

Eh, doing something anyways so

grand crystal
#

okie

#

mayhaps another time

potent anchor
#

I'll let ya know

nova plover
#

Is edf still going through epic?
It has stopped complaining about me having ripped epic out a while ago, so i thought they might've changed to steam/epic hybrid-operation

grand crystal
#

yup

#

still goes through Epic

torn saffron
#

complains about epic but doesn't need it

grand crystal
#

Single player doesn’t yeah

#

And going through epic lets the game have crossplay IIRC

#

which is a pretty titanic upside

torn saffron
#

it's only for epic-steam crossplay iirc

#

they removed the account requirement on steam multiplayer a while ago

grand crystal
#

Did they?

#

Hm

#

I’ve already had epic and steam linked for other games so, it’s a non issue for me.

torn saffron
#

they indeed did

#

one of the rare postrelease patches

#

though they never fixed the substantial desyncs you experience ingame

grand crystal
#

Oh well

nova plover
#

i personally am what you would call "not a big fan" of epic, so i ripped it out asap

  • i do not know anybody who plays it on there so the crossplay is less than insignificant to me
    i was just wondering how the hell they would've gone through epics servers, but from what i am reading that is not the case
nova plover
grand crystal
#

If I throw a grenade and it doesn’t somehow cross map my ally, did I really throw it?

torn saffron
#

i've had a tempest desync once

nova plover
#

i have my teammates and/or me (on their end) rotated ~90 degrees, which has some problems you might be able to figure out

torn saffron
#

it is completely unreliable where your teammates are looking or shooting

#

it's stable enough to just work most of the time, but i genuinely feel like you miss a lot of your teammates' contributions because you are completely incapable of seeing what they're doing

potent anchor
#

I've heard that junping fixes desyncs.

stuck sierra
#

Yeah... the desyncs are pretty bad

torn saffron
#

i don't know if it fixes the camera angle but it'll momentarily remind the game to put you in the right spot for other players

#

the other non-desynced thing is vehicles iirc

potent anchor
#

Weird.

#

Have they tried.. just not using Epic? Cause sounds like Steam's network works way better than Epic.

#

Given I've had no desync issues in 5.

blissful fern
#

Half the reason I refuse to buy the game is the use of Ep*c

potent anchor
#

I swear it said, or at least I heard, that it removed the Epic stuff after some time..

#

And then it downloaded some Epic things when I installed the game

torn saffron
#

for data limit concerns..?

#

apparently from modders it's a low 1 MBPS

potent anchor
#

But why though?

#

Why does this exist in EDF6 when no such issue exists in EDF5?

nova plover
#

Epic stuff downloads, but you can rip it out again
i also do not have desyncs that often, i would even call them rare and i'm connecting from feeble german cooper cables to 1-3 US peeps

torn saffron
#

well the desyncs are 'subtle' in that 90% of the time they don't actually affect the game

#

the only major ones are like story sequences breaking or explosives hitting the wrong place

nova plover
#

i do think somebody being rotated 90 degrees is pretty impactful, since their weapon will still shoot largely where it was aimed, for example the 500 bazillion dmg sniper, right at my fencers shoulder

#

or the one million projectiles grenadelauncher, any of WDs more explosive weapons

#

it isn't that often but it happens more often than it should for a game which has been released about 3 times now

nova plover
stuck sierra
#

Welp. Finished EDF 6 on normal. Now to do it all again on hard

potent anchor
#

Oh boy

#

Haven't poked EDF 6 in a hot minute.

stuck sierra
#

Btw, mission 97 is pretty good for armor farming. The NPCs can handle everything and you can just avoid being lit on fire as you loot their kills

#

The mission also is relatively short, so you can repeat it pretty easily

#

Dual NC102 handcannons carried me through the last few missions, though

grand crystal
stuck sierra
#

Meh, teleporting loot to you removes the worst mechanic from the game

#

Also I love how the campaign goes ||"alright, time to start *time travelling to new levels in between the old ones"|| and then only does it for one/five missions

grand crystal
#

I mean yeah, but its still fun.

#

at least it was for me

stuck sierra
#

It was fun, yes, but my point is if they'd done it again after, it would've cheapened the experience

grand crystal
#

true

stuck sierra
#

Also ||armed barga|| was a little hard to figure out the controls for

grand crystal
#

yeahhhh. those never feel great to use.

potent anchor
#

Today I have found out penetrating (and probably explosives, but talking tank-wise) really messes up pillbugs.

#

Maybe the howitzers would be better? Maybe even the Requiem tak? Not sure. Turrets probably would've also been good to use, but I'm not playing Air Raider if I ain't bugging someone on their lunch break for some explosions.

#

Pushes away my Drone-focused Air Raider on EDF6

torn saffron
#

pillbugs are vulnerable to basically any form of damage while they're rolling, though explosives do work really well against them (if you have the space) because they all like to go in the same spot

#

they are incredibly vulnerable when rolling and will instantly ragdoll from any damage, so weapons with penetration or fire weapons can basically stop a horde in front of you

potent anchor
#

Well, in terms of what Air Raider can do

torn saffron
#

he has flame turrets and vesta
km6 works great in terms of shape and response time
phobos is a lot of explosions

potent anchor
#

cries in multiplayer level limits (Normal)

#

Haven't gotten flame turrets yet.
Kinda use KM6
Phobos my beloved

stuck sierra
#

biggest thing to avoid for pillbugs is weapons that hit a lot of times for very little, but still have knockback. all you're gonna do is air mail that bug off the map

potent anchor
#

Sooo Neutralize Cannon feels like a good choice then.

potent anchor
#

How many times does this freaking bird need to fall down before it stops getting up?!

#

Also good lord, bringing Hammer was the worse idea for a mission full of androids.

#

Should've brought some runs or something

#

I also have a gas drone apparently.

torn saffron
#

that's death bird

#

a massive stunlocking tool for groups of weak enemies

#

only sometimes useful in comparison to the electron due to its huge reload time and functionally-nonlethal amounts of damage, but has a huge radius

potent anchor
#

Feels weird, I haven't seen Kruul in a while.

#

Or any Cosmonauts.

#

Did the Primers realize just how quickly their soldiers get wrecked and decide 'nah, we'll just let them deal with drones, bugs, and a giant dragon for a while, that'll surely get them'?

stuck sierra
#

effectively? yeah.

#

what mission are you on, btw, red?

grand crystal
#

the Kruul can be shut down by a bit of focused fire. the grey boys are just more heavily armoured frogs.

#

both are simplistic.

#

dont worry they'll be back.

#

they're just on the backburner.

potent anchor
#

I'm in the hundreds, just did my.. fourth time loop I think?

#

I killed the big ol' bird, saved a submarine, basically changed history.

potent anchor
#

And the machine gun run I have is still pretty good at sweeping through groups of bombers and bug alike.

#

Did get a set of new bomb drones with an X pattern, so while glad I don't have a run that blows me up.. they feel a bit slower and dunno if the explosions are worth.

grand crystal
grand crystal
potent anchor
#

No, two bomb drones that bomb in an X pattern.

grand crystal
#

ohhhhhhh a weapon you have

#

sorry

potent anchor
#

Air Raider weapon.

grand crystal
#

sorry

#

brain thinking about enemies

potent anchor
#

I've had some trouble with the red clams. Way more durable than expected and able to survive a single machine gun drone. Though setting all 5 seems to usually take one down if it's mouth is open.

grand crystal
#

the clams are just nasty

#

they have SO MUCH DR when their shell is closed

potent anchor
#

Also the new tank I have with AP shells just annihlates Type 3 drones in a single hit, regardless of where the bullet lands.

stuck sierra
#

99% DR, yup

grand crystal
#

you have to wait for an open shell or they just will keep coming

#

or hit them with explosvies

potent anchor
#

But.. there's also the explosive kind that deals more damage I may need to try.

grand crystal
#

explosives work fairly well

potent anchor
#

Yeah, I been using explosive tanks against them.

#

To pretty good effect.

#

Helps said tank is oddly quick.

#

I think its the Grape?

stuck sierra
#

ahhh, the APC

grand crystal
#

yeah thattle do it. I was using the Dunkle back when they first showed up, and while the Dunkle is my beloved it struggles against harder targets

grand crystal
potent anchor
#

Also, I've discovered that rocks are evil and WILL flip you over regardless of how heavy/big your vehicle is

grand crystal
#

oh you think vehicles in this game have weight?! nah

potent anchor
#

APCs are kinda just mini-tanks if ya think hard about it.

grand crystal
#

vehicles are made of antigravity

grand crystal
potent anchor
#

And well, certainly ain't been using it for the PC part.

grand crystal
#

its a very specific classification of vehicle

grand crystal
stuck sierra
#

vehicle physics isn't. simple fact of EDF

grand crystal
#

unless you're using a walker

#

in which case you move so slowly you crave death

potent anchor
#

I also just got Nix 2:Missile Boogaloo.

#

..Haven't really used it.

stuck sierra
#

ehhh, the bunny hopping can go pretty fast, but timing it suuucks

#

and good luck turning

grand crystal
#

true. yeah. theres vehicle tech for the walkers but I prefer just..... not doing that.

grand crystal
potent anchor
#

Besides the mission with the mothership and.. I don't think it ever had enough range to hit it. I didn't bring a good set for that mission.. sure did murder Scyllas quick though.

grand crystal
#

Scyllas are..... weird.

at least in my experience they never have as much health as they feel like they should?

potent anchor
stuck sierra
#

anything with big blast radius is dumb against the bulk scylla mission

grand crystal
#

they're not tissue paper like green ants but they're also.... not.... they're area denial at heart.

potent anchor
#

I've often used a Machine Gun and Buckshot combo for taking them on, but missiles also seem to do pretty well.

#

As does the Neutralize Cannon.

stuck sierra
#

things pop to like 4 heavy mortar shots, or something like that

grand crystal
#

Scyllas whole schtick is to create poison fog and create tough choices, while not being a true threat in themselves until the fifth one charges you from off screen and takes 99% of your health in a single strike because Scylla charges are NONSENSE

#

Ive literally had 5 charge me back to back to back

#

its awful

stuck sierra
#

stupid dolphin dive does way too much damage

grand crystal
#

it does

potent anchor
#

I haven't gotten dived into much by them.

grand crystal
#

just give it some time. you will

potent anchor
#

They usually dive right in front of me just short or too far away to make it to me. And by then, they are usually dead by the second set of machine gun and buckshot fire.

stuck sierra
#

if they hit you, it can one-shot you on normal

grand crystal
#

Ive survived some strikes from them on hard

#

but that was because I had more armour than god

#

on hardest and beyond its just not worth risking it.

stuck sierra
#

I confess I hadn't farmed at all on my first playthrough, and focused weapons over everything else, so my armor total was... not great.

grand crystal
#

understandable

#

Im.... a bit of a farming addict

potent anchor
#

I haven't really farmed either.

#

Also am I odd for not really liking the very slow drone gunning run? It just seems a lil too excessive and slow..

stuck sierra
#

the machinegun drone strafe?

potent anchor
#

Yeah, the one with like 600 shots or something that goes very slowly over the projected area?

stuck sierra
#

bleh, not a fan myself, no.

#

the mortar drone and bombing run drone are far better, and even then, I'd rather take the stungun drone or laser drone

potent anchor
#

Haven't really been using the mortar drone or bombing run drones.

#

Well, besides trying out the new one I got of course, if mostly to see how much of a chance it had to blow me up compared to the first I got.

#

And if I do use mortar drones, I kinda just.. use them like I use mortars themselves;throw them at a general mass and see what happens.

grand crystal
#

even remotely

#

it may suprise you but mortars are a weapon of precision and timing

#

you do not eyeball it, you do not fire it like a cowboy from the hip, it is a weapon of warfare and needs careful planning and precision to use it.

#

and yes Im just currently stealing lines from Sir Isaac Newton being the deadliest sonova in space.

potent anchor
#

Or the sattelites.

grand crystal
#

see that is something you can just eyeball. WMDs and strafing runs are great for such things.

potent anchor
#

Exactly. Most of the bombing runs, long as you generally aim over a group, are likely to at least chip something worse case. And the lasers either tend to cover as much area or can be maneuvered if ya miss.

grand crystal
#

yup!

potent anchor
#

Same for missiles.

#

Speaking of, I've actually maneuvered a Tempest into a Teleportation Ship today.

#

Overkill? Probably.

#

Satisfying? Heck yeah.

grand crystal
#

I dont have anything for orbital space lasers but I think this encompasses the point fairly well.

potent anchor
#

Immediately thinking of that image that says 'dear grid coordinates'

grand crystal
#

I was trying to find that one and I couldnt!

#

damnit!

#

there we go

potent anchor
#

Amazing.

stuck sierra
#

we call that "Eviction notice"

potent anchor
#

I honestly always feel like that when I start setting up a bombing run or just toss out a mortar or such

#

'Some of you may die, but that is a sacrifice I am willing to make.'

stuck sierra
#

I always see red ground as "oh hey, an excuse to boost-dash outta here"

potent anchor
#

Admittedly, I also just really like the voice of the artillery guy's call-ins

grand crystal
#

I see red ground as a great place to stand near for it means there will soon be stragglers to pick off

#

and by near I mean "I am cross map sniping you, do not resist"

potent anchor
#

Can't wait to get the X-shaped Phobos run in 6.

#

Though I have a feeling there's gotta be more versions of the Phobos bombing run I just haven't seen or gotten.

#

I know there's ones for the Vespa.

#

Which I recall being told actually got buffed in 6.

stuck sierra
#

nah, see, you boost dash as it explodes around you, for coolness points

potent anchor
#

Suddenly reminded of my first time seeing my Phobos actually miss a head-on run.. yeah, I suppose you can step around the explosions.

grand crystal
#

just backstep dodge the explosions

potent anchor
#

Also I'm now in the... fourth time loop? Third?

#

I've kinda forgotten how many times this has happened. But I have a feeling I know what new foe is coming up..

grand crystal
#

Ish?

#

Anywho, have fun!

potent anchor
#

Also is there an actual difference between the normal spiders and the ones with electric webs?

#

And the big orange ants?

torn saffron
#

they also do more damage

#

this is particularly noticeable with the brown ants since they're significantly tankier than their normal forms

grand crystal
potent anchor
#

Uhhh... guys, what's happening?

#

Why is the future not full of destroyed buildings and giant insect hives?

#

Why is everything shiny? Why do I still have my modern resources? This feels too good to be true.

grand crystal
potent anchor
#

500 cyclopses

potent anchor
#

Ooo new Assault Aircraft

potent anchor
#

The Kraken have now been mentioned by word and I am now stuck with drones again.. and now I'm worried how many drones I have that could reach these Kraken.

torn saffron
#

strafing run drones are actually pretty good against kraken

#

they're large, so if you get a good call on them it'll do a lot of damage to them or their shields

#

your main concern will be the haze

potent anchor
#

Oh yeah, I forgot about that strategy.

#

Also the haze?

#

I did just get a flamethrower drone run.. maybe that'd do well?

torn saffron
potent anchor
#

Oh, those things I've been easily picking up with my machine gun drones?

#

They said they 'bring darkness on death', but not gonna lie, not very dark

torn saffron
#

i suppose it's more of a difficulty thing

#

they're a lot more annoying to deal with as they pick up in speed and damage

potent anchor
#

And the krakens actually seem a bit easier than Kruul. Sure, their weapons and shields are a bit more annoying, but their such huge targets in comparison.

#

Like that forehead is just begging for a bunch of beacons.

torn saffron
#

not that huge of a threat to players, no, though the blue and green ones are markedly more lethal to NPCs

potent anchor
#

Granted they do seem tankier, but it seems like it takes quite a time for their shields to recharge.. or maybe I just keep ending up shooting those arms off somehow.

#

Wait, their colors mean something?

torn saffron
#

same goes for kruul, the different skin colors represent what weapons they have

#

blue for laser cannons, red for homing shots, green for lingering flames

potent anchor
#

Huh.

#

Never noticed on the Kruul.

torn saffron
#

comparatively less visible than the kraken, but green kruul shoot those exploding plasma balls

#

pink ones are the mortar kruul, purple are the lightning guys

potent anchor
#

God, I hate the ring arms.

#

Gotta wait till they get real close to hit them with my stuff.. and they get to shoot me from basically everywhere.

#

I just end up rushing the ring's thing to get out.