#archived-modded-support

1 messages Β· Page 668 of 1

dire fractal
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why is my map still small?

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isn't it supposed to become huge when you install SvE?

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@ me

exotic plover
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You have to install the SVE version of npc map locations

violet crown
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Yes, it is supposed to be larger. Have you downloaded the required mods for it? (content patcher, space core, etc.)

dire fractal
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i did install them

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what do i do from here?

violet crown
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Make sure they’re the most recent versions including SMAPI.

dire fractal
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ok

oak solar
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

oak solar
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wooow my computer is running sooo slowly for no apparant reason

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there

shy orbit
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Stardew Valley Expanded 1.10.14 because it requires mods which aren't installed (Platonymous.CustomMusic)

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so you need custom music

oak solar
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check the next line

shy orbit
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yeah, custom music is a different mod

oak solar
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also it didnt work with it it was causing errors so I deletedit

violet crown
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I don’t know much about fixing SMAPI errors but I do know that some mods aren’t compatible with others.

oak solar
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I have already downloaded it again cause I saw that but I dont think thats all idk il load it

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yea its going mental again

shy orbit
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upload another log with it

oak solar
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custom music is the problem

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it worked fine last time I tried it and I havent changed anything since

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or is a problem

shy orbit
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hm, i haven't seen that custom music error

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is CustomMusic 1.8.0 the newest version there is?

oak solar
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I just downloaded it rn from nexus

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so I assume so he might have a newer version elsewhere

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plato sometimes does

violet crown
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Mod updates come out on ModDrop like a week before it does on Nexus I think. Launching SMAPI should let you know if any of your existing mods has an update available along with a link. I just copy and paste it in the browser.

oak solar
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I dont have moddrop it caused errors

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or do you mean just the website

violet crown
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I mean the website

oak solar
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1.8.0 is the newest on moddrop which I believe is what I have

violet crown
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Ah okay.

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Yeah SMAPI explains it pretty well

shy orbit
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if you want to try the newest SVE version from moddrop you can manually download it without using the manager

oak solar
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I think I have the newest version I updated it recently

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is there a new one

shy orbit
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the nexus version is older, moddrop has a newer version for some time for reasons

violet crown
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Yeah when I go on ModDrop for updates I download the mods manually.

fading cloud
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yoo everyone ive been struggling with naver for hours now and my account just got banned for suspicious location. anyone got ideas/input? SDVthinking

oak solar
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ima just redownload sve to make sure

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Naver?

shy orbit
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that's pretty much the norm with naver i believe

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i don't know how to get unbanned though

lapis void
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i think the only way to get unbanned is to send them a scan of your government id, unfortunately

oak solar
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@ me if anyone figures out how to fix it

fading cloud
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i think the only way to get unbanned is to send them a scan of your government id, unfortunately
@lapis void SDVpufferdizzy youre kidding

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hhhh damn

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anyone wanna............ share their account? lmao

lapis void
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yeah that was the point where i stopped trying to get naver to work SDVpufferchickcry

fading cloud
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T_T but their mods are so pretty

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is it worth the security risk? find out next episode

dire fractal
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can't you use another account?

lapis void
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there are a couple that don't require an account to download but most do

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not unless they have a second phone number

dire fractal
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oh

supple tree
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Does anyone knows if installed mods are working in Online Coop?

fading cloud
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yup SDVpufferchickcry

lapis void
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!mpmods

native dragonBOT
lapis void
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if you're having a specific problem with them @supple tree, a log from the host and from a farmhand would be helpful to figure out what's up!

supple tree
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okay, thank you πŸ™‚

dire fractal
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My map is same as vanilla

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SvE

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I have the necessary mods to latest versions

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and I have installed all the required mods for SvE. Please help..

toxic ridge
fair vessel
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@dire fractal have you installed NPC Map Locations for SVE like was suggested?

dire fractal
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i cannot find that

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i can only find the normal npc locations mod

fair vessel
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It's on nexus

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It's an optional download on the same page

dire fractal
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downloading it

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opening stardew

toxic ridge
dire fractal
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Hey thanks a ton! it worked :) @fair vessel

fair vessel
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@toxic ridge there are two mods that are trying to add maps with the same name, ForestRoad, so neither one is working. Unfortunately the log does not specify which mods are responsible, just that they are probably TMXL content packs.

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When mods don't choose very unique names for the maps they add, this can happen

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You also have a number of Json Assets errors for duplicate items added by different mods, but those are unrelated to the map problem you're having

dire fractal
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Guys i can add custom npcs if im using SvE right?

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oo

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What kind of mods should i avoid with SvE?

royal arrow
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They may have off schedules, stand in weird spots. You can check to see if they have SVE compatible versions

dire fractal
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okay

royal arrow
dire fractal
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thanks

royal arrow
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You're welcome!

toxic ridge
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@fair vessel I've taken a look and the only Mod which adds ForestRoad is Walk to Desert and nothing else. Could it because I've have a recolour inside?

dire fractal
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@royal arrow There are no issues if i suddenly remove a custom npc right? I am going to install some custom npcs of my own, if they are too weird/break the immersion, ill remove them

royal arrow
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Nope, no issues, SMAPI automatically cleans up stuff when you remove NPCs

dire fractal
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Alrighty then :)

royal arrow
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Just make sure you divorce them first O_O (if you married them)

dire fractal
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lol

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okay

toxic ridge
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So how do I correctly install walk to desert? Do I just drag and drop everything into my mods folder?

fair vessel
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I don't know, I can't see any special instructions on the page so I would assume so

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But there are some readme files in the recolor folders for it. Maybe check those out

stuck vortex
dire fractal
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Here is my big question: For mods, can you sort them out in the 'mods' folder? If so, how many folders deep can you go before the game stops reading them? (I'm considering having folders for 'Custom Furniture' 'Content patcher' to have an easier way of sorting out mods.) - I noticed some of my mods are in extra folders but the game doesn't seem to mind it(?)

fair vessel
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no limit in smapi itself

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but things break for your computer if any full filepath name gets too long

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so shorter or reasonable length folder names will allow you to nest more deeply

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don't be like the mod that's named (A) Abigail - The Extended Unrated Director's Cut 8K Gold Limited Edition - Abigail Still Eats Quartz (White Gold Edition) SDVkrobusgiggle

dire fractal
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Lmao

crude flume
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Smapi stops recursing when it hits a manifest.json file, so you can't put one mod inside another's folder

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But yeah, other than that go nuts

toxic ridge
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I think I'll just stick to vanilla sdv ..

royal arrow
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@stuck vortex the error messages mention how to fix the issue o: I don't think Diverse Seasonal Villager Outfits (DSVO) is compatible with SVE, you can check the DSVO mod description to confirm

dire fractal
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@fair vessel Thank you! I'm likely going to keep them really short when it comes to folders like 'FC', 'CP', just so I have a bit of clarity! That really helps though, at least I can tidy things up a bit! also oh my lords that name ahaha.

royal arrow
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@toxic ridge there are several errors that say an item was added by 2 different mods. Json Assets (JA) can't do that, and it'll throw everything off. The first red errors mention which 2 mods are trying to add the same item; remove one and it should correct the issue. Likely you'll want to remove the Distillery one instead of Artisan Valley

toxic ridge
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ye I already did that but I keep getting the other Json asset errors

royal arrow
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Ok cool, can you provide a new log then?

toxic ridge
stuck vortex
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@stuck vortex the error messages mention how to fix the issue o: I don't think Diverse Seasonal Villager Outfits (DSVO) is compatible with SVE, you can check the DSVO mod description to confirm
@royal arrow The description does not mention that it may not be compatible with any mod ..
(If it's badly written I apologize but I don't understand much English and I'm using the translator)

vague fractal
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@toxic ridge it seems your log is reporting problem with various JA content packs where they add new items and stuffs, so you might want to check if you have those dupe, or not updated

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or some other mod is trying to access the items in one of the JA content pack, and not able to reach it, due to you missing those packs, or they are outdated

leaden ice
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Log!

toxic ridge
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All of my JA Mods are working perfectly fine for a friend he has less mods then me tho so I don't get the error at all

leaden ice
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F.... Forgot to use command lmao

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vague fractal
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If he has less mods and its working perfectly fine, then the problem might lie in one of your mods that required another JA content pack for it to work, so you might want to check the install page of those and see if you have get all the requirements

leaden ice
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Loading content pack 'Abandoned Bride' failed: unsupported format 1.15.0 (supported version: 1.0.0, 1.3.0, 1.4.0, 1.5.0, 1.6.0, 1.7.0, 1.8.0, 1.9.0, 1.10.0, 1.11.0, 1.13.0, 1.14.0)..
view raw log

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Dammit...

vague fractal
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try checking the abandoned bridge content.json and change it format

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maybe it will work lul

leaden ice
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Btw.. Anyone got link for Zane smapi mobile file?

fair vessel
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Ooop are you still on Content Patcher 1.14? SDVpufferaww

vague fractal
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oh yeh i forgot, you should have updated CP

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lol

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i dont even know why i think of changing format first

fair vessel
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maybe it will work lul
@vague fractal unlikely, there were some important changes in cp 1.15

leaden ice
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Lmao

vague fractal
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yeh my brain kinda stop right there

leaden ice
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Gonna try update cp 1st

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Coz didn't think bout lol

fair vessel
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Poor guy got the permanent banhammer from Google Play store for no reason SDVpufferchickcry

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If you are on mobile you will definitely need to update SMAPI first in order for latest CP (1.18 or higher) to work

leaden ice
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Google thinks it was kinda 3rd party cheating app

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Or someone reported it

grim totem
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Anyone on android here?

leaden ice
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Me

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Always been

grim totem
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Since the update to the sampi installer my configurations won't save

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Just wanted to see if anyone else having issues

leaden ice
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Btw... Quick question.. Anyone know any npc name ram????

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Config file exist but I don't remember any npc name ram...

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Since the update to the sampi installer my configurations won't save
@grim totem try reinstall smapi

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

grim totem
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I'll try reinstalling then

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Nope. Still not working. Nothing saves

golden sluice
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Anyone having issues with expanded?

leaden ice
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

unreal torrent
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4084 errors..

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1.11.1

vague fractal
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it seems like you should report this to the mod owner

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vicor spouse room is missing

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do you have it install?

unreal torrent
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Okay.

vague fractal
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also there is a dupe inside the SVE called a toned down stardew valley

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i think

unreal torrent
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I just downloaded it from ModDrop about 10 minutes ago

leaden ice
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Longevity 1.7.0 because its DLL couldn't be loaded
I'm on mobile btw

stray star
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Can someone help me figure out whats wrong with a friends file?

ashen elbow
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longevity,,,, SDVpufferfear

stray star
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oh lol she's already in here

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nvm

leaden ice
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longevity,,,, SDVpufferfear
@ashen elbow Yeah.... Just wanna try it lol

ashen elbow
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longevity is known to be buggy

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so if you have any errors related to it, don't be surprised

leaden ice
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Owh s...

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Welp.. Time to remove it

ashen elbow
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there are several mods that are replacements for longevity,,, there was a quote for it,, but i dont remember the key

leaden ice
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Harder valley something2?

stray star
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Hardew valley is the name

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I have to say, longevity MESSED up my game

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After removing it the prices on items are still affected

ashen elbow
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save go brr

leaden ice
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Man.. Lucky I haven't started with it lel

vague fractal
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@unreal torrent so after a read over, the SVE mod couldnt be load, which cause your game save, which probably have victor as a spouse to crash because the game SVE is not working so it cant find vicor spouse room
The problem lies in dependencies loop in manifest file, so you can only wait for the author to fix it after reporting in

leaden ice
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Anyone having issues with expanded?
@golden sluice share log here

unreal torrent
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Thanks @vague fractal!

golden sluice
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It’s my sister who is having issues. Expanded works for me

leaden ice
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Mobile? If mobile I stop using it coz some part of the farm map doesn't support tapping function.. Need joystick

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Especially that farm cave πŸ˜‘

unreal torrent
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@vague fractal Does it matter that I've not married anyone or is it just missing from the file altogether.

vague fractal
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its missing altogether

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so in the chance that your game load, the SVE mod wont show up

unreal torrent
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@vague fractal Thank you!

shy orbit
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some parts of SVE aren't loading because of the circular dependency. you can remove the dependency on a toned down stardew valley yourself from the manifest.json files of sve

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or from the atdsv manifest

vague fractal
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i reckon it should be patch by the author in a week or so, so if you r not confidence, just wait

leaden ice
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So on nexus I try to download hardew valley & it recommended cp(android), it directed me to playstore but playstore on infinite loading lol

ashen elbow
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it's no longer on the app store iirc

leaden ice
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Why all good stuff for sdv must be removed from playstore dammit

wooden torrent
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typed too fast. thanks y'all for the advice! I've installed about 15 mods so far and I am LIVING

leaden ice
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Wait.. Hardew valley using xnb file while the cp file was empty..

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Me sad

fair vessel
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@leaden ice yeah that playstore link for android is out of date. Get the one from ZaneYork's github

distant plover
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Hello. Apologies for barging in with more issues. What I'm sharing is in the vein of having more data and helping others who might experience something similar!
Basically in my farmhouse I'm unable to cross some rooms. Here's a video to show

ashen elbow
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oddly enough, it looks like there are barriers where the entrance of a room is

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but im not sure if that's the farmhouse mod

distant plover
ashen elbow
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did you use the content patcher version?

distant plover
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exactly! I can walk perfectly fine between the rooms of my cabins, and the towns rooms

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yes

ashen elbow
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hm, try disabling the farmhouse mod

distant plover
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you mean ace's farmhouse?

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... that worked, but it means i dont have all those extra rooms anymore

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i'm trying to uninstalling and reinstalling the mod now

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works! I think the problem was that when updated i modified the config ptions from the content file instead of waiting for the config file to be created

ashen elbow
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pp

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*oo

lethal coral
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Hey there πŸ™‚ Not sure if this is the correct channel, so sorry if it is. I installed Stardew Valley Expanded through ModDrop and now my game wont start. It still starts if I launch it without SMAPI. Oddly, my Error log is pretty empty... https://smapi.io/log/f539e26e099047ff9275fcfe662ca36a

lapis void
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huh, that's odd, it looks like you don't have any mods from that log?

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can you screenshot the inside of your Mods folder?

lethal coral
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Sure

lapis void
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hmm, could your launch path for steam have been deleted?

lethal coral
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I can start it using Steam, but that seems to be without the SMAPI

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NVM, it is with SMAPI in Steam and wonn't start either

lapis void
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and the SMAPI icon won't start either?

lethal coral
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Not really

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There is a Windows Console, which closes really fast

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Starting without SMAPI through the game folder works

lapis void
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that is.... super weird. this is through the moddrop client?

lethal coral
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yes

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But i also tried to start using the game folder iconn

lapis void
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@weary hill ^ see above, we've got someone having a weird issue where SMAPI isn't finding their mod folder and is closing instantly when using the MD client

royal arrow
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The description does not mention that it may not be compatible with any mod ..
(If it's badly written I apologize but I don't understand much English and I'm using the translator)
@stuck vortex it's ok! Perhaps DSVO isn't compatible with SVE then, I'm not familiar with both of those SDVpufferthink I'm not sure if SVE has a setting to be compatible with DSVO. It's also not listed as an incompatibility on the SVE install troubleshooting section https://github.com/FlashShifter/StardewValleyExpanded/wiki/Troubleshooting#incompatible-mods
Hopefully someone else will be able to say something here. Otherwise, in the meantime, try temporarily removing DSVO and see if you still get the error

dire fractal
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Rubs hands together I'm ready to load my game and watch everything crash and burn

wet thunder
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Has anyone else had the SMAPI pre-folder cause its empty error?

dire fractal
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People who run 500+ mods... HOW. How do you manage that without 200+ error messages, please tell me your secrets 🀣

royal arrow
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.quote 5073

devout pumiceBOT
royal arrow
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You mean this, Mystic? ⬆️

wet thunder
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no

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the game works fine and I've seen this error for a while. So it doesnt seem to effect anything, was just curious about it

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[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - SMAPI pre-Stuff because it's an empty folder.

royal arrow
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Fox, I'm at about 410, and it's a lot of reading mod descriptions and install instructions, troubleshooting, patience, and personal tweaks πŸ˜‚

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Oh that's new o.o

wet thunder
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ive seen that for a while XD

dire fractal
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Patience, I need this oh geez! I'm being driven mad trying to make mods work currently πŸ˜›

royal arrow
wet thunder
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I did try uninstalling and reinstalling smapi before asking yall just to be sure

dire fractal
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^ I.. Feel this. Especially when you have all mods updated but it STILL tells you you need to update them πŸ˜› like scuse me!!!

tired apex
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Oooo that is one funky map recolor!!

royal arrow
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well sometimes the version number isn't updated in the manifest.json, hence personal tweaks πŸ˜‚

wet thunder
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that happened to me with stardeww valley expanded. Like I had literally just updated and it was like "YOU NEED TO UPDATE" apparently it did update the same day I downloaded to a 1.1.1

royal arrow
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(also maybe that pre-stuff is new to me because I'm still on SMAPI 3.7.2 rooSlain1)

wet thunder
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that number is probably not right haha but yeah it had an extra .1 at the end

dire fractal
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Don't - Don't even mention it. Ever since SDVE came out.. - I've been trying to make my game work after updating everything and BOY

wet thunder
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ah, anytime I see you need to update anything I grab the update

dire fractal
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Am I dealing with a lot of >tries to sleep, stuck on black screen

royal arrow
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see, what had happened was...I've been burned too many times by apps updating on my phone LOL so I just wait 2-3 weeks before updating

wet thunder
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I even broke down and paid for nexus just so i could insta download faster haha

royal arrow
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oh no SDVpufferaww

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but I say #blamepathos because a lot of the mods I have that need updates are Pathos' πŸ˜†

dire fractal
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Makes sense tbh in the sense of waiting for updates.. I'm so impatient and want to play things with my significant other so it's like.. oH ITS OUT? we play? Fox has to fix 500 error messages first? Whoops wait 2 weeks to play.

wet thunder
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man how can yall have hundreds of mods? I've combed through quite a bit and only have ... 47 according to the top of smapi window

dire fractal
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my smapi window says 354--

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Loads of clothing, furniture, custom walls, sprinkles, mics mods, get glam?

royal arrow
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I mean... I can share my modlist lol

dire fractal
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npcs, SVE, mishmash.

^^^^^ is it multiplayer friendly by any chance? πŸ˜›

royal arrow
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And to be fair, it took me over a year to get to this point. I remember the days when 60 mods was all I wanted

dire fractal
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me: gonna clear out my mods!
Me: gonna take out useless mods!
Me: sorts into folders
me: doesn't actually end up deleting any mods

royal arrow
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My modlist? This is where reading is mod descriptions and comments comes in πŸ˜‰
I can't guarantee that lol

wet thunder
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I mean, I've been playing .... uhhh 2018 I think? I have like 700 or so hours I think haha love this game

dire fractal
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Oh that's a long one! I usually read descriptions ngl, to check if it's compatible with SVE and multiplayer but.. Gods help me πŸ˜› But it's so fun seeing people's modslists.

wet thunder
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im also really strict with mods though and if it hasn't been updated in 2020 i probably let it go. Made one exception with better artisan goods but everything else is 2020

royal arrow
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I too went through a phase of being like "do I really need to have multiple building recolors and swap them out?" and then discovered Customize Exterior, which lets me swap building mods real time while in-game SDVpufferwoke

wet thunder
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it killed me to let the harvest goddess go 😦 I loved that mod

dire fractal
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Some mods I have are from 2019, but they work so I'm happy.

WAIT.

wet thunder
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in fact, I prefer her waay more than the wizard

dire fractal
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Customise exterior????

royal arrow
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It's long but has a table of contents to make it easier to navigate

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And Mystic, that's fair. As someone who's also written mods, I'm more of a SDVpuffercowboy and I'm like "oh it's older but it's a pretty simple Content Patcher (CP) patch, not impacted by the latest game updates? installs"

wet thunder
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its more of a lot of times they dont work properly so I just let them go if they are too old

dire fractal
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^ That one, honestly.

royal arrow
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But it's good to be cautious to avoid weird issues lol

dire fractal
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I was so happy that Underdark sewers got an update tbh

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I loved that mod like crazy

wet thunder
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funny enough though I just finished building the cellar, immediately stepped down stairs eye twitch close game and look for cleaner cellar haha I forgot how bad it looks. Damnit Robin dont build a trash cellar

dire fractal
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Oh my goodness. So, customise exterior - - Is there an update/unofficial to it? I see it on nexus and it's 5th march 2019 but this is so perfect-

royal arrow
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The latest version is on spacechase0's website

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It's linked in my modlist, should also be linked on the mod page though o:

dire fractal
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Perf, gonna check it out, thank you? This actually sounds so wonderful.

royal arrow
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You're welcome! Depending on which building recolors you're trying to make work, it can be a bit tedious to set up file / folder names, but it's so worth it

dire fractal
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I can see how it can be a little bit of a pain. I honestly love the idea of it though, it makes it so much nicer to pick ingame. What a great mod!

wet thunder
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I have some of these mods πŸ˜„

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ah you have tailor mouse. I couldn't get it to work the one time i tried it

royal arrow
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not to go full "IT", but what does that mean xD? Did you get an error, were the clothes not showing up? Need more detail SDVpuffersquee

wet thunder
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yeah it was just empty

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they were there (had to scythe my way there) and I could open the shop but nothing was in it

dire fractal
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.. I think stardew aquarium / trainstation mod was causing me all this pain.. - I removed it and suddenly don't seem to be having such a hellish time with errors. Now to try and actually enter places and see if I crash.. (grandpa's shed, here I come.)

royal arrow
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Ah, actually I'd guess the problem wasn't Aquarium / Train Station so much as SVE + Aquarium + Train Station lol or potentially another map mod, if you have any. Although I thought Flash had fixed the incompatibility between SVE and Aquarium o:

dire fractal
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^ That one. I'll have to see though

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Basically every time I slept or tried to enter grandad's shed etc I'd get a perm black screen of doom

royal arrow
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@ Mystic, did you post about it here? Could you link to the messages? If you want, I could take a look and see if I can figure out what happened SDVpuffernerd

dire fractal
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Oh.

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My. Gods. I can enter-

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Well the shed at least. Now to check walk to desert-

wet thunder
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oh, no I didnt ask about it, I just chalked it up to me probably missing something. I'm guessing the tailor mouse needs other clothing mods to work? I only picked it up thinking I could be lazy with not needing to use the dewing machine

dire fractal
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.. Boarding House works too-

#

Facepalms it all works now. I spent two weeks (at least when not working irl) stressing trying to figure which mod gave me so many non-pinpoint-errors and clashes of schedules.

#

Believing that it couldn't be the Aquarium and.. It was the aquarium making all the other mods not want to work-

#

orz. I'm so happy but, wow, feeling so dumb 🀣

royal arrow
#

OH

#

yea Mystic πŸ˜† the mod description mentions which clothes will show up

#

it does not have the vanilla clothes πŸ•―οΈ

#

@ Fox, that's really strange o:

dire fractal
#

It is, basically boarding house, walk to desert, and SVE didn't want to really work?

royal arrow
#

if you're able to get an error log with the errors, and then removing it removes all the issues, I recommend reporting it on the Aquarium mod page's Bugs section

dire fractal
#

I definitely might? But even when I went through trace, it was doing real weird stuff. Marnie's schedule was messing up and.. Now I have none of that error at all, can access all the areas and they all show up. (the boarding house path wouldn't even show up while the mod was in)

#

I shown the error log on here a few times and no one could figure the issue, or the issue of my 'eternal black screen'

#

It's definitely odd, not sure what set it off, or which mod might be incompatible(?)

royal arrow
#

ah oki

dire fractal
#

Or if it was a weird chain reaction because of multiple mods reacting with it?

royal arrow
#

if removing Aquarium and Train Station only was sufficient to fix the issues, then it's possible to make the suggestion that those 2 plus your mods are going πŸ’₯

dire fractal
#

I did submit my log to aquarium and they literally said huh, they don't know, maybe update mods? (irony) - But yeah I think I'm going to write and explain it works fine until those mods, and maybe state which mods were going crazy when it was in?

royal arrow
#

ah oki

#

to be fair, updating mods is the first step we recommend for any troubleshooting πŸ˜„

#

so if it still happens after you update mods, then we can rule that out

dire fractal
#

Oh totally, 100% get it, until you mention to people 'oof already updated, still gets warning'

royal arrow
#

gotcha

#

oh no o.o

#

And though I'm a modder, schedules are completely foreign to me lol

dire fractal
#

Yeah, I don't get it anymore now that those two mods are out which is.. Odd?

royal arrow
#

so I'd sit there going "well what else is impacting schedules?" and ask for a patch summary

dire fractal
#

^ Actually me, i tried to go through all my mods to see what impacts it and couldn't figure it out LOL

royal arrow
#

out of curiosity, did you ever end up getting a patch summary o: ?

#

I'm not here all that often anymore so idk all the conversation that previously happened

dire fractal
#

I don't think so, no! I feel a bit noobish about that,-

royal arrow
#

it's oki, it's a fancier tool for troubleshooting, not everyone knows about it

#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
dire fractal
#

Ah! Yes, no I haven't done that before!

wet thunder
#

wha..what have you done? I have sooo many tabs open now XD nooooooooooo

#

and I'm only on page 11 😒

vague fractal
#

i think i saw your log on the aquarium bug report page @dire fractal , i was thinking its initially start by the "[NPC] Xiddavs ChildtoNPC for SVE, and Mod crashed when editing asset 'Characters/Farmer/hairstyles' from Get Glam

#

which then creating a chain reaction

dire fractal
#

Yeah! I removed the childtonpc, and to be fair getglam ALWAYS gives me that but the hairs work well!

But yeah it was me yes!

#

In the end, I removed the aquarium mod, and the train station and everything works fine?? no more black screens and getting stuck, boarding house is visible etc.

royal arrow
#

and I'm only on page 11 😒
me: doesn't remember how many pages there are, remembers at one point there were only 12 kekdog

#

but yes, join us on the "lotsa' mods" club, we are friendly and welcoming SDVpufferhug

dire fractal
#

I think I might've assumed it was compatible with most from their description so I didn't even consider it being the 'culprit'

vague fractal
#

so base on the error log from the aquarium part, i would say it was trying to start up an event the moment you load your game, but that fail

#

i will look into this cuz im also using the aquarium at the moment

dire fractal
#

yes, and Marnie and Wizard's schedules were going haywire? (not anymore)

Also whenever I slept, tried to go into grandpa's shed (SVE), tried to go via walk to desert mod (tunnel) it would get me stuck on a black screen?

And Boarding house path stopped existing fully.

#

(none of this is an issue since removing mod^)

royal arrow
#

my scientist SDVpuffernerd brain is still sitting there going "but what if it was SVE? πŸ‘€" now granted, to test removing SVE instead, you'd want to back up your save first πŸ˜‚ and even then, there might be other things that go kablooey

dire fractal
wet thunder
#

14 pages

dire fractal
#

I'm tempted to, but at the same time, removing SVE is such a pain phahaha.

#

I do wonder if it's something between SVE and Aquarium that was like: lol, no.

royal arrow
#

yea that's why I was like, definitely back up your save first, and temporarily remove SVE and all its things, but that's definitely where the ridiculous levels of patience and my scientist SDVpuffernerd brain come together and has flashbacks to spending 5 days troubleshooting Skyrim and Fallout New Vegas issues SDVpufferchicksweatsip

wet thunder
#

see I made a folder just for SVE and put all SVE stuff into it XD I also made a requirements folder so any mod that was added specifically for requirements go in there. Then that folder has specifically SVE requirement mods as well so if I want to I can easily remove sve

#

though I probably wont cause I love the changes sve made... well except that "improved" farm. I don't like that layout

#

alll those mod tabs haha ha...haaaaa

#

what have you done

dire fractal
#

Really? I love that farm like mad. I think I'll consider that though, I sorted my mods like this

royal arrow
#

to be fair, the farm is 100% optional for SVE

#

but to use the farm, you do need to use SVE

dire fractal
#

^

I love the secret locations, playing that map multiplayer is like... 😍

royal arrow
#

the only reason my Mods folder doesn't look like that is because it'd slow me down to update mods πŸ˜‚ but I did start grouping JA items

wet thunder
#

i tried it twice and I just didn't like various little stuff like the fencing that I cant move but clearly is meant for animals. the entire bottom left corner looks like a mess and I cant place flooring tiles in certain areas. The little patchy grassy areas Im not a fan of either.. man i really dont like that map haha its just a mess to me.

#

everything else though of sve i love

dire fractal
#

I had it all in one folder before today, then I went 'screw it I can't find anything anymore, I'm sorting it out.' and lords it has helped.

Oh!

wet thunder
#

well no thats not true. I dont like the minnows. those little guys are annoying

dire fractal
#

you can customise that map!

#

you can take all those fences down if you want in the files!

#

A lot of the map is actually customisable which is nice

wet thunder
#

yeah? okay maybe ill give it a shot then πŸ˜„ I didnt realize it was customizable

#

cause i do kinda feel guilty not using it when im using everything else

royal arrow
#

pffff it's ok you do you

dire fractal
#

Yeah! I think the update before this one, Flash made it so you can pick if you want them or not??? Have a bit of a look, I haven't done it myself but I have seen it on their discord

royal arrow
#

I make personal tweaks to mods and honestly, that's where a lot of my modding experience comes from πŸ˜‚

#

just "uhhh I like these items but not that one for this recolor mod, lemme tweak"

dire fractal
#

I partially wish I could make tweaks, ngl? But it doesn't help I'm on mac either.. LOL. I love how helpful this community is though when you need a tweak and don't know how to!

royal arrow
#

I'm on Windows, but there are a couple modders who are on mac o:

dire fractal
#

That's great! I never know how to ask for help because most of the time it's windows users and it's like.. narrows eyes what is the equivalent of insert program

royal arrow
#

you should still be able to edit. most of my tweaks are to json files or image edits, but I have a few map ones too

#

ah gotcha

#

ACTUALLY~

#

.quote 4943

devout pumiceBOT
royal arrow
#

I think this list also has OS stuff on it (it does!)

dire fractal
#

OKAY- That is actually uber useful! Yo, thank you!

royal arrow
#

you're welcome!

#

JONQORA I SEE YOU TYPIN (well, were)

dire fractal
vague fractal
#

you can ignore them, i have like a page full of them every time i boost my game lol

royal arrow
#

technically you can ignore them

vague fractal
#

it just mean that the mod will igrnore those items and you wont see them in game

#

if you really want any of those items tho, then check

royal arrow
#

but if you want to make the things that the recipes are "broken" for, then you should get the mod(s) you're missing for them

#

for Farmer to Florist specifically though, it looks like it's telling you the PFM folder is missing files?

#

I wonder if the download / install got messed up

#

I use Farmer to Florist with no issues o:

shy orbit
#

farmer to florist pfm content pack has incorrect capitalization on some files

royal arrow
#

ah, Mac and capitalization shakes fist

shy orbit
#

which could be an issue with mac (although i thought smapi fixed it)

dire fractal
#

I wonder if that's it.. Facepalm

shy orbit
#

the files should be capitalized like ProducerRules.json and ProducersConfig.json

potent quiver
#

hello! I am having some issues using this mod

#

I downloaded it and put it in my mods folder, loaded up the game to get a new config, exited out and then edited/saved the config but there are no changes to the game

dire fractal
#

RIP you are right about things not being capitalised

#

does manifest have to be?

royal arrow
#

manifest should not be capitalized

#

it's the PFM files Vibel listed

dire fractal
#

Alright perfect, let me run it again and see if the error pops up, since I seem to have all the 'required' mods

royal arrow
#

!log @potent quiver

native dragonBOT
#

@potent quiver Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

potent quiver
#

i dont even see it there as a mod, idk what to do

viral summit
#

Why doesn't seasonal outfits for SVE work?

#

The vanilla villager outfit mod works

dire fractal
#

It doesn't? i thought I had the 'cute' sve one or something, didn't have errors

lost imp
#

Just guessing here, but it might be because of new NPCs added in 1.11?

shy orbit
#

@tired brook is smapi supposed to fix capitalization for PFM content packs on macs? i've seen few cases where it doesn't seem to

viral summit
#

Should I use the cute one then?

dire fractal
#

I have this one ^

#

Haven't had any errors from it!

deep totem
#

With the new update I imagine the seasonal outfit still missing the new NPCs but the existing one should work

dire fractal
#

Yeah for me the one I mentioned works alright! Just like you said, new NPCs wouldn't have extra outfits

potent quiver
#

I deleted the mod and redownloaded but still nothing

royal arrow
#

Sim, are you using a mod manager like Vortex by any chance?

potent quiver
#

smapi

royal arrow
#

To clarify SMAPI is the mod loader, so it doesn't sound like you're using Vortex

#

I'm not sure why it's not showing up

potent quiver
#

oh sorry, I dont know much

royal arrow
#

can you take a screenshot of your Mods folder and share here?

lost imp
#

Does anyone here know if "New NPC Mona" is compatible with SVE? I'm seeing conflicting reports in different places

dire fractal
#

Okay so the florist mod has been fixed, you're right, adding the capitalisation did the trick

potent quiver
shy orbit
#

@lost imp i've been using her for better part of the first year and haven't seen problems. the festival locations part of her causes flower dance to bug, so it's better to not install it

lost imp
#

okie-dokie, I'll give her a shot, thank you!

dire fractal
#

Has anyone been having a trouble with the latest SVE update? I keep getting an error saying that it dependencies have a circular reference.

shy orbit
#

it's with a toned down stardew valley, should be fixed in the next update (but you can fix it for yourself by editing the manifests of either mod)

dire fractal
#

how should I update the dependencies? I don't want to bork anything up o_o

#

is not very good at computers, being a horrible eldritch abomination.

shy orbit
#

can you show what the a toned down stardew valley manifest looks like? you can upload it to smapi.io/json

royal arrow
#

I recommend sharing your log before we tell you to go do surgery blind on the manifest files πŸ‘€

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
#

well, true, it's good to check that before

dire fractal
#

The dependencies one isn't too hard to update! I changed the SVE one, just took out Toned down out of dependencies by deleting all the lines for that mod

#

sure one sec

#

It seems a lot of people have been having a huge issue between sve and toned down since 1.11.1 update

#

lemme generate a complete logfile. nodnodnod

shy orbit
#

@dire fractal did you need to delete it from multiple SVE manifests or just one?

dire fractal
#

Just one!

deep totem
#

I think it's a known bug

dire fractal
#

it's the.. CP folder manifest I think?

shy orbit
#

okay, then it's easy to do on the SVE side

rare quest
#

Will be fixed today alongside a truck load of other bug fixes.

dire fractal
#

plays the jeopardy music while a picture of a cat takes up most of the screen.

#

(it takes a while for SDV to load, because I'm running nearly 550 mods)

#

^ I feel that. I'm currently scouting people's mods list for.. Well, mods haha!

#

Oh yeah, the fact someone made Romanceable Rasmodius for SVE compatible made me so happy since I do like that mod.

Oooooo, why, thank you

#

there's me log file. I assume the TMXL error will be fixed when SVE is fixed since all of the errors seem to revolve around Victor's room.

#

And the toned down one is fairly easy to fix too thankfully

#

Oooh, does looking for love work with SVE? thought it was incompatible?

#

I mean for me it works?

#

sees the wall of red oh. Boy, stardew valley expanded

#

My mods are like a post-apocalyptic city. Looks like everything should have collapsed in the wake of a nuclear blast, but all the ruins are propped up against each other so that none of them can actually fall down despite being an absolute mess

#

I'm actually hellishly impressed

#

I have no idea with the tmxl wall of red but???

rare quest
#

@dire fractal Will be fixed today. As a temporary fix, go into the SVE manifest file and remove the toned down SDV false dependency

dire fractal
#

brushies the soot sprite

rare quest
#

Actually, here

#

Overwrite it.

dire fractal
#

StardewValleyExpanded or one of the CM/CP/JA/TMX/FTM?

rare quest
#

CP

dire fractal
#

CP one

#

I still wonder what's going on with the Aquarium mod, but at the same time too scared to test which mods are causing it to spiral into the next galaxy

#

what's happening with it?

#

hmmm... now Flower valley is freaking out.

#

Ah i forgot to mention marnie and Wizard's events also freak out

#

honestly i haven't had any issues between aquarium or any of those other mods

royal arrow
#

Also Fox, did you already include your log there? πŸ‘€

#

You can edit the post

dire fractal
#

Yeah I included my 'older' before I took the mods out and everything magically fixed itself log

royal arrow
#

Then it's in Yoba's hands now

#

also...I think I'm gonna leave my mods the way they are, update those 20 later SDVpufferchicksweatsip
do not do this, this is bad advice and bad practice

dire fractal
#

here's the new error

#

hmmm, the flower valley one..

#

I assume you can likely do the same, go into flower valley, edit manifest?

#

ah wait

#

stardew valley expanded > flower valley for content patcher > a toned down stardew valley

#

I don't use flower valley, but yeah I assume editing the dependencies in manifest would fix it, just wouldn't be sure.. Which mod.

#

(Out of the three mentioned)

#

(Bad advice, updating mods oh no, but, sounds not too chaotic for now..)

#

yeah that fixed it

#

Perfect!

royal arrow
#

Did Flower Valley update recently too? That's probably on my list then SDVpufferchicksweatsip

dire fractal
#

@rare quest dummy question, i'm looking through the SVE notes, but it doesn't say anything about what the harderbundles setting actually changes. Am I just missing something? I'm trying to figure out if I want to use that setting or set it to false and use this other harder bundles mod.

rare quest
#

I haven't gotten around to making the guide for it yet, but in general, it adds slightly more quantities of each item while also adding SVE objects as completion requirements.

dire fractal
#

on nexus Flower Valley's last been updated 15th September?

rare quest
#

If you're looking for a super hard bundles mod, it may not be what you're looking for.

dire fractal
#

thankee πŸ™‚

royal arrow
#

Ah oki, I probably have that Flower Valley update then, my SMAPI log will confirm regardless SDVpuffersquee

dire fractal
#

I like to keep SDV mods up to date though I haven't played in quite some time.

royal arrow
#

As a side note, I've been able to change CC bundles mods without issues. I've got one I've been tweaking as I play, and nothing has blown up SDVpufferthumbsup

dire fractal
#

One of the things I do wish was a mod for this game that exists in Harvest Moon: Light of Hope, is that sometimes, based on the terrain you plant them in and the season and the fertilizer you use, crops can mutate. Also a greater variety of fertilizers and an emphasis on it being important to use the right kind. a chance of crops withering if you plant them out of season and don't use the right fertilizer.

#

As a question for Customize exterior, do you need the original mods (yellog's etc) in game, or is it after you place the pngs etc in the CE mod folders, that's that?

royal arrow
#

@ Fox, once you put the pngs into the CE folders, you can remove the original SDVpufferthumbsup

dire fractal
#

Perfect, thank you! That's so nice actually.

royal arrow
#

Yea it consolidates mods pretty well haha

dire fractal
#

(And a greater variety of terrain types in different areas for you to grow crops on.)

royal arrow
dire fractal
#

way too timid to put their ideas up for people to see on a public forum like github

#

Totally do it! I actually think your idea about fertilisers is really cool???

#

Also crop mutation just seems super rad. Idk if it'd have compatibility with other mods but... I really like that.

royal arrow
#

I also think you should go for it, it's low pressure. Strawdew Valley was a suggestion lol (all NPCs turned to straws, portraits and sprites)

dire fractal
#

well, it'd need permission from other crop-adding mods.

gentle glen
#

i few questions

keen moss
#

I also think you should go for it, it's low pressure. Strawdew Valley was a suggestion lol (all NPCs turned to straws, portraits and sprites)
@royal arrow Except for the wizard. He is a drink.

dire fractal
#

Another question for CE, Elle's buildings have loads of colour and material variants from what I've seen.- Does every variant need their own folder, or does that apply to seasonal variants only?

fair vessel
#

Elle's Buildings... don't those ones have tons of components and overlays and things? They may not be easy to use with CE (you might have to merge layers for your chosen settings yourself in an image editor first)

dire fractal
#

Yeah, it is the one that has.. So.. Much components.. I just started going through it and whispered gently 'frick'

fair vessel
#

SDVpufferchicksweatsip it's an excellent use of content patcher functionality but... yeah. If wanting to use it somewhere else, need to reconstruct from component parts

dire fractal
#

I think I'll keep it as my 'main' mod.. PFF. Just because it's a very finicky one with so many little pieces to it.

#

Sorting out seasons for some of the buildings as is, is a fun job

high vine
#

hi guys! i'm looking for the name of a specific mod (i'm a dummy who forgot it lol)

#

it's the mod that allows you to use new farm maps without overwriting your old ones

dire fractal
#

Uh, maybe Aces?

#

I remember Aces used loads of non-overwriting maps

royal arrow
#

Fox, I just saw, yea I had to abandon most of Elle’s stuff because the fancy overlays don't play well with Customize Exterior o:

dire fractal
#

If we close our eyes and pretend it's not there, it's fine right 🀣

royal arrow
#

Do you mean More Than Necessary (MTN), bunnuii? You'd need a map mod made specifically for MTN

high vine
#

i think that one is it!

#

thank you~

royal arrow
#

You're welcome!

gentle glen
#

with new update of stardew valley expanded mod dose it still have the same files as the old files

dire fractal
#

I'm pretty sure you have to remove all the old files and put in new ones if you're doing it manually

gentle glen
#

i have new update download , i have done anything yet

dire fractal
#

Yeah then you remove all the SVE files, and put new ones. Merging or replacing with a button isn't suggested

gentle glen
#

my plan is remove the old file, and put the new ones in

dire fractal
#

Yup, that's it

gentle glen
#

which one's need to be deleted

dire fractal
#

All SVE.

heavy sail
dire fractal
#

fox kinda sus

#

Always sus πŸ˜› But with such mods you have to delete all of them, not just one file

#

In case multiple files were changed especially with bug fixes right? And 1.11.1 had a lot of bug fixes

royal arrow
#

The mod description / install instructions / changelog usually specifies if it's absolutely critical you remove the old files before installing the new ones

rare quest
#

If you're using the ModDrop client, installation is automatic.

gentle glen
#

i have 8 updates out 102 so trying get my mods up to date before the new 1.5

dire fractal
#

I can't wait for 1.5 soft sarcastic tone all those updates that will come (Although I can't wait to sit on chairs without a mod)

royal arrow
#

I just plan to stop playing for at least 2 months, it's what I did last time lol

gentle glen
#

i sign up for the mod drop

royal arrow
#

Or I suppose I could also stop Steam from auto-updating SDVpufferthink

dire fractal
#

^That's what I'm considering..

Can't wait for moddrop to come out for mac, since they're working on it

royal arrow
#

Eh, I'm happy with manual install. Stardew Valley modding is so much simpler and nice than what I'm used to (Skyrim, Fallout 3, Fallout New Vegas... SDVpufferchicksweatsip)

dire fractal
#

I wouldn't mind getting rid of all my problems doing things manually ahaha. Although true some games are awful to mod

gentle glen
#

i'm doing it manual install where a friend of mine showed me where i can put my mods ,

#

but i have remove the old folders before put the news in

royal arrow
#

Yea ModDrop and Vortex add some convenience, presumably, because they're mod managers, but for whatever reason, they're quirky with Stardew Valley, so I stick with manual install

gentle glen
#

i ask the other about the mod drop thing if i need it

vague fractal
#

@heavy sail lots of mod seems not compat with multi cuz they need to reach your save files, animals need water seem not working, same with Haru - Witch Swamp Entrance

gentle glen
#

most of my mods are from nexus site the only that isn't is stardew expanded mod it took to mod drop

fair vessel
#

Most mods work fine on multiplayer, but many of them need to be installed by all players

vague fractal
#

yup, but some mods that require reaching save files will get a bit buggy cuz the save file is in the host player only

fair vessel
#

yeah I see those errors
But I don't think those errors are the ones causing the problem.

vague fractal
#

most of the time it just looks scary, but the Haru - Witch Swamp Entrance seems to got problem loading map and animals need water legit just doesnt work, so might need to check that

fair vessel
#

@heavy sail what was the issue in your game as far as could be seen in the actual game window?

gentle glen
#

so the file I'm Deleting is Stardew valley Expanded and [FTM ] stardew valley expanded [ ja ] stardew valley expanded [TMX ] Stardew valley Expanded

heavy sail
#

My friend couldn’t walk outside without seeing a black screen @fair vessel

fair vessel
#

black screen? (also is the log yours or your friend's?)

#

for black screen, have everyone fully update PyTK and TMXL

vague fractal
#

where was your friend walking from? from the farm house to outside?

fair vessel
#

the black screen was a known issue in previous mod versions, affecting a lot of people. It's been fixed.

heavy sail
#

We’re updating those right now, the log is my friend’s

harsh elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

harsh elbow
royal arrow
#

Ghost, they will not cancel each other out, they'll actually cause Json Assets (JA) to go πŸ’₯

harsh elbow
#

Oh no

royal arrow
#

You can get rid of the Even More Recipes - Meat component, and leave Fresh Meat installed

harsh elbow
#

thank you!

gentle glen
#

can someone plz the log thing plz

naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

that one?

gentle glen
#

ty

#

i had something weird happen, so i may need this

harsh elbow
naive drum
#

i dunno, but SVE has a bugfix update

harsh elbow
#

Alright it's been fixed

#

Redownloaded Generic Mod Config

potent quiver
#

could someone please help me figure out why my victorian building mod isnt working?

lapis void
#

!log @potent quiver

native dragonBOT
#

@potent quiver Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

potent quiver
silk stone
#

grrr

#

sooo

#

i tried reinstalling artisan valley machine goods from nexus but it doesn't work

potent quiver
#

i dont even see it in the log but it is in the mod folder and i edited the file to get the options for the buildings i wanted

lapis void
#

you most likely installed both the PPJA mega pack and individual PPJA mods @silk stone but we would need a log to be sure

silk stone
#

i gotchu lemme make a log

lapis void
#

yeah, it's not showing in the log--could you screenshot your mods folder please? and also, do you have the version from moddrop?

naive drum
#

i see some "needed x mod which couldn't be loaded"

silk stone
#

uhhhh

naive drum
#

you need More Food

silk stone
#

me?

royal arrow
#

Yea you may be missing More Recipes, or it's not loading properly, hence why the mods dependent on it aren't loading

naive drum
#

you don't have More Food installed so all the mods that depend on it die - yeah, you

potent quiver
#

i used nexus

silk stone
#

who's talking to who

royal arrow
#

More Food = More Recipes

lapis void
#

oh you're using medieval buildings, not victorian, got it

royal arrow
#

Wingheart and I are talking to anorthn't

silk stone
#

ouu okay

potent quiver
#

oh soory

silk stone
#

np haha

#

i have more recipes, it's mfm if that matters

lapis void
#

Sim, it may be that your computer doesn't like how long the folder name is--could you try changing it to just "[CP] Medieval Buildings" and see if it loads then?

potent quiver
#

ok i will try that

naive drum
#

anor, you need all parts of More Recipes

silk stone
#

should i just redownload it?

royal arrow
#

Yea you need all the components for it

silk stone
#

alrighty hold on

potent quiver
#

it didnt work

royal arrow
#

For learnings SDVpuffernerd each component does a different thing. So the JA component (Json Assets) adds the actual recipes, and the MFM component (Mail Framework Mod) adds the mail letters that you get for some of those recipes (I say some because idk if it's all)

silk stone
#

oooh ok

lapis void
#

hmmm, still nothing in your log Sim?

silk stone
#

also that fixed something, now i need even more recipes ok i think i'm good now but lemme make sure

potent quiver
#

nope @lapis void i have no idea what i did wrong ive been trying to get it to work all day

lapis void
#

that is very weird... i still wonder if it's a problem with the file paths being too long though, since i remember that mod has a lot of subfolders

#

could you test something out? try changing the folder name to just "CPM"

silk stone
#

thank you lenne and wingheart, it worked! :D

potent quiver
#

ok

#

yeah still nothing

lapis void
#

wait a sec, i just looked at your log again and it says you have starblue valley?

#

could that be inside of another folder?

potent quiver
#

i deleted it but its still showing up?

lapis void
#

before getting that log you showed earlier?

potent quiver
#

yeah it still shows on the log

lapis void
#

it isn't showing up top, but that "loaded one content pack" shows starblue

royal arrow
#

So this is embarrassing. I was playing through an event, and then screen went fully black, like, off, but I can still here the atmospheric sounds. The computer doesn't respond to clicks or keypresses or anything. I'm in denial but I think I just have to do a hard reboot SDVpufferchickhands

lapis void
#

i'm gonna guess the manifest for that is still floating around somewhere in your folders Sim, if not the rest of it? could you screenshot the inside of your Content Patcher folder and the Medieval Buildings folder?

#

oooof lenne sounds like the event went boom

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i'm guessing your log will be very red

potent quiver
royal arrow
#

It's from Mister Ginger and has worked fine before SDVpufferchickhands sigh

potent quiver
naive drum
#

i've heard of people having two SMAPIs by mistake somehow sometimes

royal arrow
#

Actually I think it's the computer because post-hard-reboot, it's not turning on. I'm going to try to contain the panic

lapis void
#

yeah that could be it wing

naive drum
#

anyway a possible troubleshooting step for checking that: go into the manifest.json of console commands and change its unique mod id to consolecommandsTEST

#

then launch smapi

#

and give us the log

#

wait no the mod name in the manifest, not the unique mod ID

lapis void
#

maaaybe... hm. try searching in finder for "manifest.json" and see if the manifest for starblue shows up

potent quiver
royal arrow
#

(oki disconnecting the power cord, mouse and keyboard worked, now it's on again. Time to check this log phew)

#

(it's working fine now, event picked up right where it left off SDVpufferD I'll take the win lol
Also no red SMAPI)

lapis void
#

huh, i'm only seeing the CP manifest on there? you should have manifests for that, console commands, save backup, npc map locations and medieval buildings at the very least

potent quiver
#

should i uninstall smapi and reinstall?

naive drum
#

try the changing the manifest thing first

potent quiver
#

i tried but idk what im doing

lapis void
#

can you get a log? and we'll see if wing's suggestion shows up

potent quiver
#

how do i get a log from smapi

naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

potent quiver
#

uhhh its saying CP ignored the medieval buildings mod @naive drum

naive drum
#

that's interesting, it's sayign the config file is invalid and also it doesn't show any changes in the console commands manifest

potent quiver
#

and i followed the example and used the values it said to when editing the json

royal arrow
#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

royal arrow
#

That site will check for errors, and makes it easy to share ⬆️

lapis void
#

huh, at least it's showing in your log now--is this still with it renamed to a shorter folder name?

potent quiver
#

yes @lapis void

lapis void
#

that may have been the issue and the changes just haven't been showing bc of whatever's up with the config

#

hmm, i think you may have copied the wrong thing

#

can you open up the config.json file for the medieval buildings mod, select all, and paste it into that site?

potent quiver
#

yes sorry

lapis void
#

ah, that looks like the content.json

#

you need the config.json that you changed

potent quiver
#

here is config

shy orbit
#

the mod needs to be reinstalled to get the original content.json back

potent quiver
#

o

lapis void
#

yeah, you've changed the wrong file

potent quiver
#

oh gosh

shy orbit
#

then when you run the game it generates the config.json file and you can modify it

lapis void
#

you made changes to the content.json, which is why SMAPI is saying the config is invalid

outer turret
#

@royal arrow what event is it? I set some to viewport -100 -100 true without realizing that it couldnt handle that and may not have managed to fix them all. However it should not kill your computer!

lapis void
#

you need to change the config.json, which will show up after you run the game once like vibel said! leave the content.json alone, that's the file that will tell the config what options to output

#

you will most likely still want to shorten the folder name as well after you redownload it

shy orbit
outer turret
#

Ah my special hybrid pine

royal arrow
#

@outer turret I'm not convinced it was your mod, I think my computer just gave up to give me a heart attack lol but for reference, it was ||discussion with Jas at night about monsters, and then Marnie comes out||. I especially doubt it's your mod because after I put the computer to sleep (not actually a hard reboot), the event continued right where it left off. Sorry to cause initial worry!

outer turret
#

(Itll be fixed next update)

potent quiver
#

now my game is not responding

outer turret
#

Ah that's good. Soneone suggested the true thing but nobody told me it would break events. I hope I found them all...

#

I do need to update ES. There are a couple of exciting new changes. You can swim there soon :) or run around the beach in your swimwear if you wish.

shy orbit
#

interesting

outer turret
#

I might add a second hidden location too

shy orbit
#

i've been wondering about the broken bridge, is it fixable currently?

outer turret
#

Yes and no. Visit at night.

shy orbit
#

alright

outer turret
#

Hey does the van come back in the evening for you? It did for me then it stopped. Tuesdays after 6

shy orbit
#

hm, i haven't really paid attention to it. but i can try to remember

outer turret
#

It vanishes at 10 but only when you exit and re enter the map

#

Tmxl time conditons are fun

#

I have so many ideas... also next update the door in the underdark might work

shy orbit
#

real-time map patching sounds like a recipe for essentially random lag spikes anyway

#

real-time or whatever it should be called, anyway when you're on the map

outer turret
#

(But you need my Nicer sewer mod)

#

Yeh. Good point anyway gtg.

pseudo leaf
#

ping me with an answer please, is there any mods that allow you, the player, to not be either male or female? to be non binary? I've this friend that doesn't feel comfortable playing as either sex

#

thanks in advance

potent quiver
#

ty everyone for your help, one last question. i redowloaded the mod but now my game wont open through smapi it just keeps saying its not responding

gentle glen
#

has anyone had any issue with the mod drop

high vine
#

so xiddav's child to npc sve edition had updated

#

and it crossed my mind

#

when i install that, do i install the base file? (the [npc] one) or open it, and then install the different ones inside of it..?

shy orbit
#

you can just move the [NPC] folder to Mods folder and keep the other folders inside it

high vine
#

normally the mod page specifies, or the readme, but there wasn't one so i just wanted to be sure lol

gentle glen
#

SDVemoteconfuse just annoying that i can get any help with my issue that having

shy orbit
#

well, you can do it either way, but it's easier to update or remove the mod if all of its components are inside one folder

high vine
#

ah, okie, gotcha

#

thank you! AMBER_HAPPY

shy orbit
#

np

lapis void
#

@pseudo leaf yes! gender neutrality mod is the name, there's also no more dialogue differences which works with it

potent quiver
#

now when i try to play i just keep getting this

#

but i looked at the log and everything is working

lapis void
#

...huh, that's weird

earnest gate
#

hi guys! im getting some weird errors, i have my log here https://smapi.io/log/dda84dd8f15d41f995f1654430eee441, but im also having an error where an item i see in game is completely different from what my friends see, and when i try to eat the item (which i can sometimes, other times i can plant it), it crashes my game

lapis void
#

!reinstalldeps @potent quiver

native dragonBOT
earnest gate
#

im not sure what im doing wrong but it seems like every time i get an error its something different

lapis void
#

try reinstalling mono? i think the instructions are in the same place

potent quiver
#

it just loaded but took a very long time but i will look into that

lapis void
potent quiver
#

ty

lapis void
#

hmmm @earnest gate are you and the other players all using the exact same mods? it sounds like either there's someone with an extra JA mod/missing a JA mod, or your ids got scrambled

earnest gate
#

thats what i thought the issue was with the items, but im not sure about the logs becuase aside from JA it should all be the exact same

naive drum
#

you need all the same JA mods

#

like the exact same

lapis void
#

aside from JA in what way? because yeah, you do need every single JA mod the same

earnest gate
#

like the ones giving me errors in the logs, health bar and lunar cycle

#

at first it was saying it failed in gameloop but now its saying it failed in display rendered

gentle glen
#

has anyone use Mod Drop at all

lapis void
#

the issue is definitely from JA, the only question is whether one of you has an extra or missing mod, or whether JA has just scrambled your item IDs around

#

the mods throwing errors are most likely unrelated to the real issue, which is the glitched item--they're probably erroring due to something that's gone wrong with the items

earnest gate
#

ok cool, tysm!

lapis void
#

is the second log from a different player? my phone is too baby to load it but if you give me a sec i can check on pc

gentle glen
viral summit
#

The fishing spot in the sve forest is op

#

especially during the rain

#

I got from level 6 to level 9

vague fractal
#

@gentle glen it seems you have 2 [CM] Stardew Valley Expanded, track 1 down and delete then reboot game

gentle glen
#

i already that trying do is update my mods but for some reason i'm keep doubles or triples they have been deleted and the mod drop app isn't working for me

vague fractal
#

Ah im not very familiar with how modDrop work when updating mods, sorry SDVsobastian

gentle glen
#

all I'm trying to updated is the stardew valley expanded mod to the newest verison

fair vessel
#

ping me with an answer please, is there any mods that allow you, the player, to not be either male or female? to be non binary? I've this friend that doesn't feel comfortable playing as either sex
@pseudo leaf yes!! There's a very thorough one called Gender Neutrality Mod! Highly recommend. & your friend may also want to check out, for additional features:

  • No More Dialogue Differences mod
  • Pregnancy Role mod
  • Riley NPC (adds a genderfluid char to the game)
gentle glen
#

dose anyone know where the white chocolate is in what mod

naive drum
#

its from Chocolatier and you make it in the Chocolate Cauldron or buy it rarely in spring from khadija

gentle glen
#

well it says this [Json Assets] No idea what 'White Chocolate' is!

#

8 mods to update oh boy

naive drum
#

do you have Chocolatier?

gentle glen
#

i don't think so

#

i have a bakery mod

#

can you show me the chocolatier mod

naive drum
gentle glen
#

ty

#

i don't have this mod

#

but i love chocolate

#

i have a weird question

#

i just updated the content patch oct 17 and it says there update, the last on the site is day oct 15

gentle glen
#

PPJA - Even More Recipes_Another Collection of Recipes there any file i need to delete

obsidian spear
#

Think if I use Better Fruit Trees mod to plant saplings in a place they cant nornally, that when I uninstall the mod the trees will stay?

dire fractal
#

@obsidian spear Why would you uninstall the mod?

#

and they will probably stay but they won't grow fruits I think

obsidian spear
#

I'm edging close to 100 mods

gentle glen
#

i have red text

#

can someone help me

lapis void
#

delete all of Immersive Farm 2 Remastered and reinstall

torpid crystal
#

anyone else having problems getting the grandpa's shed questline to start? I have all of the house updates. before i installed the mod tho, i didn't clear out my old shed...could that be the problem?

viral summit
#

I have it where some fish like the catfish on the screenshot, won't properly show it's fishing location

#

Any way to fix that?

#

Thank you Cloysterphobia you are an absolute madlad

quiet night
#

i have a q let's say i want to change the config from standard map to four corners, what r the config for it? is it fourcorners

lapis void
#

check in the top part of the mod's content.json where it says ConfigSchema, it will say what the allowed values are! it's not standardized between mods, so that's the only way to know what that specific mod uses

quiet night
#

so if i want to change it to change it to four corners

#

i have to change the farm type to four corners?

lapis void
#

yes? i'm not sure what you're asking exactly

#

if you're not sure where to look in the content file, you can use this site

#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

lapis void
#

and share the link, that way we can see what the config schema looks like

weary hill
#

Re:

@weary hill ^ see above, we've got someone having a weird issue where SMAPI isn't finding their mod folder and is closing instantly when using the MD client
@lapis void

  • Thanks for the heads up.

@lethal coral How did you initially install SMAPI?

#

Re:

has anyone use Mod Drop at all
@gentle glen

How can I help?

distant bane
#

Is there a list of which portraits are used and when? I have seasonal outfits and anime seasonal portraits, but sometimes it is the vanilla seasonal and sometimes just the anime seasonal. I've come to the conclusion that i appreciate anime more than vanilla, so i was wondering if if i deleted the seasonal vanilla files, if the anime ones would take over or i would break it all. One solution is also to copy paste and rename them all, but that would take a bit longer so i just want to know, thanks ^^

ashen elbow
#

well if you delete portraits, it will most likely show the vanilla ones (not svo) when it's used? (sorry if that's confusing)

ebon minnow
#

hey all. it's been a little while since i had played and im updating everything. actually i redoing my whole list. but ive ran into a problem, Flower Valley for ContentPatcher 4.2.4 because its dependencies have a circular reference: A Toned Down Stardew Valley => Stardew Valley Expanded => Flower Valley for ContentPatcher => A Toned Down Stardew Valley).

#

??

ashen elbow
#

ah yeah

#

that's a bug

ebon minnow
#

so nothing i can do?

ashen elbow
#

im not sure, since i dont use sve

#

im pretty sure you can fix it thought

ebon minnow
#

okay that gives me hope lol

#

ill say here if i find a solution

distant bane
#

So copy pasting it is?

ebon minnow
#

figured it out. need the old version of toned down

#

1.4.5

#

4.1.5 oops

toxic ridge
deep totem
#

@ebon minnow i think SVE has been updated to fix the dependency bug along with some others

ebon minnow
#

@deep totem as in updated since 30 mins ago?

#

i wouldn't put it pass me it's happened before

deep totem
#

I think it's updated 18th October

#

The time in moddrop seems strange tho as the patch note said 18 Oct while the updated is like 15 Oct

#

Tho I haven't play and test myself, just happen to notice the message before

ebon minnow
#

yeah i was about to say modDrop says 14th lol i did download it just a while ago.

#

hmmm

deep totem
#

Oh and there also timezone difference

#

Did the latest version work?

ebon minnow
#

yeah it works, but seems to be incompatible with toned down

#

weird

#

my previous "solution" didn't work so im at a loss

deep totem
#

In what way it's not compatible? Did u also use the latest version of toned down atm?

toxic ridge
ebon minnow
#

@deep totem yes, i used both 4.1.6 and 4.1.5

#

i just read it in the comments of the nexus mod page for sve

#

it appears to be incompatible

toxic ridge
ebon minnow
#

i see that

#

huh

#

am i not downloading the right sve file?

toxic ridge
#

Does your smapi says to update SVE?

deep totem
#

Is your SVE is 1.11.2?

#

Mitsuna, sorry I don't recognize the error

ebon minnow
#

yup sve is 1.11.2

#

im confused

lethal coral
#

@lethal coral How did you initially install SMAPI?
@weary hill I installed it using ModDrop Client

weary hill
#

@lethal coral Had you installed SMAPI before using MD?

dire fractal
#

Having a bit of trouble with Juliet and Jessie because I'm stubborn and want to run it with sve 🀣 I get stuck on the loading screen, any clue if I can fix it? (I did put the mart to false) - I think I'm just NPC obsessed. (I'll be updating to sve 1.11.2 soon-)

https://smapi.io/log/6ca97aa5f95743498260dac1fd84193c

lethal coral
#

@weary hill Yes I installed it using Vortex (from Nexusmods) but it would not load my mods, eventhough I could start the game, so I uninstalled it, also via Vortex

dire fractal
#

I see a mod gremlin- Oml. So many mods.

sharp belfry
#

Having a bit of trouble with Juliet and Jessie because I'm stubborn and want to run it with sve 🀣 I get stuck on the loading screen, any clue if I can fix it? (I did put the mart to false) - I think I'm just NPC obsessed. (I'll be updating to sve 1.11.2 soon-)

https://smapi.io/log/6ca97aa5f95743498260dac1fd84193c
@dire fractal pls update sve and get back here with a new log if the problem persists. also you have a LOT of unupdated mods, update those too.

dire fractal
#

A lot of the unupdated mods have been updated, it's just the file versions don't match so it gives errors, however I have no idea how to change that

#

(I think it's just sve and tractor that actually need to be updated)

sharp belfry
#

ah, to change that you need to go into the mod folder and open the manifest.json file in something like notepad

#

(I think it's just sve and tractor that actually need to be updated)
@dire fractal some mods have links to unofficial updates in the log, do you have those?

dire fractal
#

Yes! I have the mod that allows you ingame to check versions and went through basically all of them while using smapi compatibility site too!

sharp belfry
#

huh

dire fractal
#

Yeah, it's a bit of a pain. But I'll fix the ones that have no more updates when I have time after work today! Thank you though, that helps

sharp belfry
#

from what I can see in the log the error seems to be J&J's fault, it says there's an error in an xml document there SDVpufferthink I'm not mod-literate enough to know what that means though, we may have to get the opinion of one of the Cheetos aka Actual Modders

dire fractal
#

Yeah like you can see here, while they say they're 'out of date', a lot of them actually in theory are the right version. Def will get to their manifests and fix some numbers up.

Also yeah I'm not mod literate myself, so I think seeing if one of the Cheetos can help out! It's meant to in theory be somewhat compatible.

#

Is there a mod that lets you sell at the festival strawberry shop?

thorn needle
#

does anyone know if automate works with casts?

dire fractal
#

Casks? It should

deep totem
#

Strobe, not that I know of. Maybe it's possible with STF? I think it already can specify what item can be sold at the shop. Not sure if it can target vanilla shop especially the festival shop or not though

dire fractal
#

Oh I’m sure STF can be used but I was wondering if such a mod already existed. I could make a quick QoL mod if one doesn’t already exist!

toxic ridge
gentle glen
weary hill
#

@weary hill Yes I installed it using Vortex (from Nexusmods) but it would not load my mods, eventhough I could start the game, so I uninstalled it, also via Vortex
@lethal coral

I'm going to PM you to get this figured out.

#

@gentle glen Thanks for getting that for me. Give me a min to look it over.

#

@gentle glen Can you share a screenshot of your mod's directory?

gentle glen
#

do you want me to open the smaip

toxic ridge
#

If I make folders like this and put all the stuff inside it like PFM, JA and etc. will it work properly if there are other mods depending on them. Like some recipes?

lost imp
#

SMAPI looks for the β€œmanifest” file then stops looking deeper in the file tree. As long as there is no β€œmanifest” in the base folder, you can organize those mods however you want.

opal quarry
#

How do you install on android?

#

Install mods on android to be more precise

lapis void
#

!gettingstarted

native dragonBOT
lapis void
#

instructions for android are on that page!

dire fractal
#

Winrar decided it break as I was trying install smapi and now I can't use it or delete the file. -.- I uninstalled winrar and restarted my laptop after getting a new unzip program and I still can't use it.

viral summit
#

SVE refuses to update, do I have to uninstall and reinstall it?

outer turret
#

@dire fractal it has been tested with SVE (the beta of 1
11) and designed to work with it.

dire fractal
#

Ok, finally got it to started workingnbut I still can't install it even tho to fix it I reinstalled winrar

#

Its giving me a error message saying it can't execute it.

outer turret
#

The issue is, I think, you're using a mac (?) and I goofed up the format of a TMX file

#

@dire fractal see above. I'll try and fix it later but its 4 30 am here atm

dire fractal
#

I can't even run the smapi installer through 7zip

toxic ridge
dire fractal
#

@outer turret Yeah I am using a Mac! It could very well be that, thank you so much for letting me know? No worry about time, if you can @ me afterwards I super appreciate it! Please get some rest when you can!

outer turret
#

If you wanted to temporarily fix it find the bit in the code that loads the theater door and /* */ it out. It won't break anything to remove it. It's just decoration.

dire fractal
#

Perfect, that will work just fine, thank you!!

outer turret
#

(Although it does go somewhere!) But it's a base64 format when it should be CSV and I do it too often cos PC doesnt care so I dont notice.

dire fractal
#

Oh I totally get it, Macs are SO temperamental with certain changes πŸ™„ I love them, but they love to complicate life sometimes πŸ˜› the temp fix will do for now and I’ll keep an eye out for updates!

#

My anti virus is blockin the new Smapi installer for windows and calling it a threat. Pretty sure thats why i cant install it. i tried deleting it and reldownloading it and its still doing it.

outer turret
#

I need to fix 3 other little things (I can't remeber what they ate but I've tweaked em. One was Jessie's egg festival postion in SVE, another a schedule error where I'd missed the 1 in 17...) and add an update key too. Plus I should really overwrite some of Jessie's Joja dialogue if SVE is installed or you've finished the Community center. Since she talks about working JojaMart!

dire fractal
#

Oh man, yeah I can totally see how unfortunate and amusing it would be with her talking about the JojaMart when it’s not there anymore! Thank you for working so hard and implementing fixes so that it works alongside other mods!

outer turret
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It was going to be SVE incompatible (because if her clashing with Claire) but I got talked into it. The implementation turned out requiring less than I expected (although I did outsource it but I had to help the person doing it. Shes the reason there are variations on the edits too.).

dire fractal
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Question about Eemie's mods and Toned down valley, have any been updated yet or are they still good with the new versions of CP and such?

fair vessel
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CP is forever backwards compatible with all its older content packs.

dire fractal
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Honestly thank you? I did read about how someone helped out a bit, and I know it’s not always fun to make things compatible with other mods. I really like your NPCs though, and not gonna lie, having loads of lovely NPCs really makes the valley feel alive? I feel like there’s a reason to go to Joja Mart because of fun workers there! I’m really glad that it’s requiring a lot less than you expected though!

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Toned down valley works pretty great, Minerva has them on Moddrop!

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I’m actually in love with Toned down valley, it really takes all those colours down to a very pleasing colour

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ok i was just checking, I have a nice victorian aesthetic i don't want to lose lol
Toned Down is really pretty

sharp belfry
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there is

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not just bachelors either

fair vessel
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There are many mods you can only access by changing your content filtering settings on nexus, but we don't talk about such mods here SDVpufferlurk

fossil jay
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@dire fractal Hey there, just wanted to remind you to keep topics appropriate and also I changed your nickname (you're welcome to change it to something else as long as within the rules)

outer turret
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@dire fractal I should have uploaded the corrected version now, but keep an eye on it! Another advantage of adding Juliet to SVE is she can interact with Claire (with Flash's permission, ofc!).

dire fractal
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@outer turret Perfect thank you! I’m finishing work in half an hour, so after I get home I’ll test it out and let you know! Also I actually love the idea of Juliet interacting with Claire? Having interactions between NPCs is a really lovely thing for world building and I think the vanilla game doesn’t have much of it, so I’d love to see that!

outer turret
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once you get it working, go through the new door in the back of the JojaMart.

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Juliet and Jessie is updated now. I added an update key so next time people will know ...

hybrid tangle
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Howdy! I'm sorry but im having an issue that keeps freezing my game on one particular cutscene. I was hoping for some help?

sharp belfry
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hybrid tangle
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Man i never remember how to do that lol

sharp belfry
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dear lord you have so much outdated stuff

outer turret
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What's the cutscene?

hybrid tangle
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Lol yeah i hadnt played the game in a while and nothing was broken so i didnt bother. I think its Shanes 8 or 6 heart? I go into marnies, jas is in the kitchen and marnie is behind the counter, and it just instantly freezes

hybrid tangle
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Should i update all of them??

dire fractal
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Yeah, if you haven’t updated mods in a long while then it’s best because outdated mods can cause glitches

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Especially if you mix them with new mods. Have you updated SMAPI?

hybrid tangle
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Yup just last week!

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Ok ill get on that

faint wharf
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any reason why it can't find an output for a said item i.e: Pansy Syrup or etc? my log: https://smapi.io/log/ad60e649135741aeb88edae1eef52b0b (also Yes I know I need to update my mods however every time I DO it still asks to update them...shrugs so I gave up and began ignoring it but I'll try again on updating the mods)

vague fractal
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probably because you dont have the mods for those items added

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its not gonna break your game

dire fractal
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Pansy syrup? ooo, what mod would that be? (Please stop me from hoarding)

hybrid tangle
dire fractal
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is there a bug for the Adopt and Skin Mod? I went to marnie's and the pet there was invisible but i could click on it?

faint wharf
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I'm pretty sure I downloaded all of the mods for each food mod.

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I wouldn't be sure which mod it would be...I would have to tell you to look through my mods and see which one adds it ^^

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pretty sure its

dire fractal
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When you scroll down, it mentions the yellow warnings!

hybrid tangle
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Well, i fixed it but now theres absolutely zero sound 😦

dire fractal
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ah, nevermind i finxed it just gotta reload my game lol

harsh elbow
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https://docs.google.com/document/d/1xaoEG7aHizhZykWiHwvzwWBk3Bv1PsO8tn80KiOCiZ4/edit?usp=sharing I made a mod list for anyone looking for mods. May not be as plentiful as others, but I basically just use this for whoever I play multiplayer w/

dire fractal
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^I hear the magical words multiplayer, hello, i'm gonna have a look at it-

faint wharf
ebon minnow
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so can we not use multiple cp hair anymore? jeez a lot has changed in just a few weeks

dire fractal
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??? Maybe, I use getglam and JA I think?

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Much easier to have nice hair and just flick through loads of types

royal arrow
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I personally manually merged several CP hair mods and use those with Customize Anywhere, and I'm quite happy with that o.o
Not sure what you mean by stuff changing in the last few weeks

dire fractal
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That's pretty smart especially if you like loads of different styles! same about the stuff changing though, but tbh I don't use cp hair.. I think

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So I entered Marnie's coop, and got caught in a loading loop. I think my mods might have broken it? I think adopt n skin broke that section?
Which I hope not because if I haven't gotten that heart even for shane and havent triggered dit yet I'm gonna be sad

royal arrow
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
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@ Shadow ⬆️

dire fractal
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@outer turret well, the mod IS working now! I see the NPCs and I saw their house behind the community centre, I don't see a door however- Jojamart is set as false though (I have Nicolai)? The only major error I seem to have is NPC Jasper but not surprised since SVE edits Gunther etc and NPC Jasper also does. Haven't seen any errors regarding to Juliet & Jessie

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but i got the errors. it is Adopt and SKin but i'm not sure why?

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I have the original sprites or most of them (all i'm missing is the original baby duck )