#archived-modded-support

1 messages ยท Page 666 of 1

sharp belfry
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No characters in the shed, it's Stardew valley expanded's shed on the farm map
@dire fractal from the IFR2 moddrop page:
If players are updating to IF2R 1.11, all objects must be removed from the shed building.

dire fractal
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Starting a new save if that helps?

sharp belfry
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huh

dire fractal
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As in, I started a new save, so nothing was inside the shed in the first place-

sharp belfry
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interesting, that complicates things

dire fractal
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Yeah it's a bit of a weird one. let me try get inside there again once my game loads, and then re-send my log?

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Idk if it's mods conflicting but.. I'd assume log would have it written?

pearl stream
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I have questions

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  1. recommended crop and cooking mod
  2. is it possible to dupe the game folder and put it on a steam folder for putting mods?
sharp belfry
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yeah, a log taken from a session where you went there could clear things up certainly @dire fractal

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  1. recommended crop and cooking mod
  2. is it possible to dupe the game folder and put it on a steam folder for putting mods?
    @pearl stream 1. the PPJA collection has almost everything you could ever need
  1. I'm having trouble understanding the question, what do you mean?
dire fractal
pearl stream
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I don't want to put the modded folder somewhere else. So, I'm asking if it's possible to put the said folder next to the vanilla folder within the steam's common folder?

sharp belfry
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I don't want to put the modded folder somewhere else. So, I'm asking if it's possible to put the said folder next to the vanilla folder within the steam's common folder?
@pearl stream there's no need to do that. simply launch the game through Stardew Valley.exe when you want to play vanilla and through StardewModdingAPI.exe when you want to play modded.

pearl stream
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does everyone download mod manager or dl it manually?

supple echo
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a couple of people use mod managers, but manual install is widely considered the most reliable method for SDV mods

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I'm pretty sure I've seen a WIP Stardew-specific mod manager on Nexus, but as it's for Windows and I'm on Mac I have no information whatsoever about its reliability

lost imp
sharp belfry
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a couple of people use mod managers, but manual install is widely considered the most reliable method for SDV mods
yep. If someone does use a manager though, it's considered better to use ModDrop's rather than Vortex since the second one has trouble with installing some mods and loses files sometimes

lost imp
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...but if what you're looking for is um, an "experienced older lady", might I suggest the mod "Stardew Valley Expanded" (only on Mod Drop atm) and the character Olivia?

dire fractal
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lol

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I'm not looking for it, a friend said they fancied jodi lmao

lost imp
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Ah. Well good luck!

dire fractal
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also

lost imp
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Story spoilers for Jodi, but ||she's actually married and her husband returns home at the star of year 2||

dire fractal
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i know this

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but there is a mod where u can marry robin

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she is married

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seb gets a new step parent lol

sharp belfry
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it would be cool if there was a mod that made it so you can marry npcs that are married in vanilla and their kids would visit or move too (the second option mainly there because of Jas and Vincent, the other "kids" are plenty old enough to just take over house ownership)

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for example Seb would probably prefer to move with Robin instead of staying with Demetrius

supple echo
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Seb room appears in the cellar ๐Ÿ˜†

sharp belfry
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bro that's a great idea!

dire fractal
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oof

sharp belfry
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or it's just next to Robin's spouse room in the way multiple spouses does it

tacit dirge
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Would it be fine if I pinged the developer of a mod I'm having issues with?

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They said this discord was the best way to get into contact with them

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On the download page

sharp belfry
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generally you should first try to get help just from other users, without any pinging. after that if nobody can help, yeah sure, ping them if they said it's okay.

faint wharf
tacit dirge
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Well, it's specifically about the mod's Dll being non visible to SMAPI, but I ended up finding it in a folder so it still exists

sharp belfry
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@faint wharf the log says this:

To fix this, delete these folders and reinstall the mod: Mods\Stardew Valley Expanded\StardewValleyExpanded, Mods\StardewValleyExpanded.
could you go and see if said folders are there

faint wharf
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I did, I relooked into my folders in the mods section and I don't see it.

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maybe its my pc being buggy...

sharp belfry
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curious...

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could you screenshot the relevant part of the mod folder (aka where the folders start with S) and send the screen here?

tacit dirge
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It doesn't even seem that the developer is still here nowadays so idk if this is a lost cause or not

sharp belfry
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what mod is your problem with anyways?

tacit dirge
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Child to NPC, I downloaded the Github version because the SVE version requires it

shy orbit
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there is a child to npc update that should work

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i don't know if xiddav's mod has problems with it. i'm curious to see though because i use it too

tacit dirge
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So do I just replace the files matching these in my version?

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The download seems a bit thin for a framework mod after i've opened it

shy orbit
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just delete the original mod and replace it with the update as usual. config.json you can keep if you want i guess

tacit dirge
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Appreciate the help here, thanks!

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Game was able to boot with that

shy orbit
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no problem

viral summit
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Seriously, I got a dino egg and a dwarf scroll 4 on day 5 of Spring

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And it wasn't even a lucky day

exotic citrus
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ะฝั‰

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yo

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hello

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why stardew valler expanded hiden on nexus?

rain lava
exotic citrus
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i wonder why

rain lava
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FlashShifter said it's easier to update a big mod like SVE on moddrop. No need to manually delete old version.

exotic citrus
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oh, crap...

rain lava
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i don't know. I don't use any mod client. I like doing everything manually

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i like knowing what happens in the mod folder

exotic citrus
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i deleted old version(

rain lava
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you can try the moddrop or wait a week for it to be on nexus again SDVpufferlurk

exotic citrus
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and question, what was previous version?

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1.10.1 or 1.10.14?

rain lava
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1.10.14

stable cargo
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1.10.14

exotic citrus
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ty

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FlashShifter said it's easier to update a big mod like SVE on moddrop. No need to manually delete old version.
@rain lava and about new version, i can overwrite old folders?

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if manualy

obsidian crane
lapis void
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!log @obsidian crane

native dragonBOT
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@obsidian crane Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rain lava
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I think it's a good habit to delete old versions instead of overwriting

sharp belfry
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preach gwen

exotic citrus
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i done that, but no custom NPCs

low fiber
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Hey is there any mods that allow children to grow up a but further??

lapis void
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yes, child to NPC. you'll need the unofficial update, check here

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!compat

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

obsidian crane
low fiber
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!compat

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

low fiber
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Ok thanks.

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๐Ÿ™‚

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Whats the name?

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Nvm

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Found it thanks

modest estuary
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@obsidian crane it seems you will need to install these two mods for SDV Expanded to work https://www.nexusmods.com/stardewvalley/mods/3043 https://www.nexusmods.com/stardewvalley/mods/3849

and I think you have to reinstall Farm expansion, if it still does not work after you reinstall it then the problem is that the mod is outdated

obsidian crane
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I don't really want to use farm expansion anymore but i will try that solution

modest estuary
obsidian crane
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Yeah it didn't give any warnings this time but i didn't see any new npcs in relationship list

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It worked but not really

fair vessel
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you don't need to install IF2R to use SVE

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oh, Farm Expansion is something else, I see

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You can just remove that one if you don't want it

sharp belfry
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Dusty will now bark at the player when petting him (Dusty deserves all the pets).
@rare quest thank you for this most important addition in the upd8

supple echo
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This is clearly the best addition, yes

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๐Ÿ˜‰

stray star
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Do y ou have 1010 mods in 1 file?

fair vessel
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why not SDVpufferwoke

stray star
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Oh I'm just trying to brush up on some I may be missing, I'm at 550 right now

fair vessel
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๐Ÿ˜…

stray star
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was just wondering if I was missing anything cool lol

fair vessel
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yeah the smapi logs of the great mod masters are good for finding hidden gems SDVpuffermlem

stray star
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people I know ask me for mine every time I add 10 or so

fair vessel
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@sharp belfry do you have a recent log shared somewhere?

sharp belfry
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no but I'll make one in a sec

stray star
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based โค๏ธ

rain lava
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'in a sec' SDVpuffereyes even opening your log takes my poor pc longer xD

stray star
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How have you been Gwen, haven't seen you around in a minute(not that I hang out here at all)

obsidian crane
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Why aren't there any new npc?

rain lava
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Hi c: I'm always creeping around here ๐Ÿ˜‰ been busy modding SDVpuffersquee

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How are the streams going?

stray star
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I took a pretty significant break because I was overwhelmed by school, but I'm back and doing spooky streams for october

main dust
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anyone know any mods that add festivals/events/new places except aquarium, surfing, night of mundane, mermaid island etc?

stray star
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I should be hopping back on stardew on saturdays since I stream during the day

rain lava
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There are quite a few nice spooky mods going around SDVghost

stray star
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I am so scared to update my PPJA mods because I just planted 90 mixed seeds with better mixed seeds

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and updating crop mods always messes everything up for me lol

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Do we have any super recommendations for spooky mods? I just picked up Dark Skull Cavern

rain lava
sharp belfry
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tyhe abandoned bride npc has some spooky vibes ๐Ÿค”

stray star
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I am about to force myself to learn Korean so I can download half the mods on nexus and translate them

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I keep getting so excited to find out theres a korean only version

rain lava
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xD SAME

sharp belfry
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and by that I mean I got some strong Corpse Bride flashbacks

rain lava
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it's a torture

stray star
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I wanna remove longevity and replace with some of the more up to date hard mode mods but I think that'll start year 2

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whoops wrong chat

sharp belfry
stray star
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mind if i send it to another friend too?

sharp belfry
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sure

stray star
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ty very much, found atleast 10 that I didn't hav e that I wanted

faint wharf
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I fixed my sve problem but now I'm having another anxiety attack with these mods. -w- everything seems to like giving me issues. Also wanted to asked if there's anyway to make this mod work: https://www.nexusmods.com/stardewvalley/mods/4128?tab=files it keeps saying its an empty file qwq

my log: https://smapi.io/log/5bffb43c1a1446e09f53fee02dca9ab0
I'm probably just dumb as all hecc and can't figure stuff out for myself (that or sleep deprived) but its also asking me to continually update mods, even when I deleted them and readded them.

shy orbit
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Two content packs want to load the 'Characters\Farmer\hairstyles' asset (More Hairstyles and Yuriyuri's hairstyle). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility. these mods aren't compatible with each other

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Duplicate object: Ebi Tempura just added by SSaturn's Oriental Kitchen, already added by Artisan Valley Machine Goods! i'm not sure, but i guess this could be behind some of the json assets errors

faint wharf
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Well i removed the other hairstyle and just the duplicate Ebi one, the one mod "Dbong-caron" already has the said file- kawaii valley is what its called I do believe which is also confusing me slightly.

shy orbit
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Mod crashed on entry and might not work correctly. Technical details: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\MoreGiantCrops\assets'. iirc the way more giant crops work is that you need to create the assets directory in its mod folder and put the "content packs" there

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about the updates, they are likely just mistakes on the mod author's side, forgotting to update the manifest version number

faint wharf
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Alrighty ty.

obsidian crane
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What can i change in the SVE config file to increase fps?

shy orbit
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not sure if there's anything the SVE config, but you can try adjusting MonsterLimitPerLocation setting in farm type manager config, say to 50-200

vital spade
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Using deluxe autograbber outside with a harvest large area can also cause fps drop

faint cobalt
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I'm suddenly having issues with Better Resources mod the weeds and wood only are having the vanilla versions of them overlap on each other and im not quite sure what happen? I'm not getting any errors and the only thing I changed in the mods folder was taking out A tone down stardew recolor mod...

fair vessel
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@faint cobalt it looks like another mod is also patching the same tilesheet with Overlay mode. Probably a recolor.

faint cobalt
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yea that's what i was thinking but I'm not quite sure what to search for to see what's doing it unless....did the new SVE have a recolor for resources?

fair vessel
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No idea

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Type patch summary into the smapi console and then share your log, we can take a look

rain lava
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resources are on springobjects tilesheet

faint cobalt
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i think i did that right hopefully

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hmmm i think Eemie's Map Recolors is doing it

fair vessel
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I think you're right

faint cobalt
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is there a way to disable that part of the recolor? the config file has this in it: "SpringColor": "Pink",
"FallColor": "Orange",
"DirtColor": "Classic",
"UseFallBushes": "true",
"UseEemiePine": "true",
"GrassVariant": "AliEemie",
"UseWorldMapRecolor": "true",
"Petbowl": "vanilla"

fair vessel
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I don't think so. You'll have to add an optional dependency to the manifest of the mod you want to override it

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That way, Eemie will go first and then the better resources will properly patch over it

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Or the slightly hacky way, you could rename the better resources folder to be later in the alphabet

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Start the name with zz or something

faint cobalt
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hm ive never messed with manifests before so ill try the rename and see if that works...

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that fixed it haha ty so much demonic :D

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i think when i was seeing what recolor was messing with Dusty's house it made eemie's map recolors get loaded first for some reason

viral summit
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Is Climates of ferngil's weather not saving an intentional feature or is it a bug/error?

sharp belfry
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what do you mean by not saving?

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dear lord I just realized that I spend more time talking here about mods than modding and more time modding than playing

viral summit
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It was supposed to be raining today, but when I logged out and logged back it, it turned into heavy rain.

sharp belfry
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Oh, how heavy the rain is changes throughout the day

viral summit
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But it didn't changed throughout the day

sharp belfry
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Heavy rain counts as raining anyway

toxic ridge
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Just a question, if I unzip mods and there are several folders inside itlike for a NPC can I make a big one and then put them all together?

fair vessel
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generally, yes.

exotic plover
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@exotic plover you can add a dependency in the manifest of the TV mod to make it load after the furniture mod
Or you can rename the folder of the TV mod to be later in the alphabet (making it load later)
@fair vessel doesn't work

fair vessel
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You can mostly organize your mod folders however you like, have subfolders for categories etc

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A few mods are exceptions to this

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@exotic plover which one did you try?

exotic plover
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I renamed the furniture mod

fair vessel
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can you share a screenshot of your Mods folder?

exotic plover
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[cp] industrial
I turned it into: [cp] zindustrial

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Is that how it works

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?

fair vessel
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no, do zz[cp] industrial

exotic plover
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Oh okay

fair vessel
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If that still doesn't work, share your log and we can look further

exotic plover
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But i remember someone here from along time he did something on the png

fair vessel
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wait a sec, actually

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I was confused on which mod you were wanting to override which?

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If you want the TV one to load after the furniture one (and take priority) it's the TV mod folder you need to rename to be later

toxic ridge
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alright thanks! :3

exotic plover
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If you want the TV one to load after the furniture one (and take priority) it's the TV mod folder you need to rename to be later
Lol that's confusing look:
I have the furniture mod: industrial furniture set and i don't like his tvs so i downloaded a mod that changes only the tvs
So if i want to that mod to take priority i have to rename it to: zz[something] right?

fair vessel
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yes
that will generally (but not always) work assuming both are CP mods, depending on the internals of them

exotic plover
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Ok

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What about editing the png

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That what someone did and it worked

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But i don't know how to lol

fair vessel
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well, for that you'd need to do the edits yourself using an image editor that supports transparency yeah

exotic plover
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I tried

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But i ruined everything

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And the renaming solution didn't work

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Anyway thanks

fair vessel
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can you share your log from after you tried renaming

broken frost
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Decide to use ModDrop for Stardew Valley mods
Get a 403 error whenever I try to put in my Nexus Mods Personal API key to use ModDrop to download from there

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-_-

exotic plover
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

broken frost
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...Not sure how a SMAPI log is going to solve a problem a mod manager is having, but ok

shut violet
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i think they wanted that for them

broken frost
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Oh

shut violet
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since they have an issue and probably needed the link and instruction

exotic plover
shut violet
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you can try pinging ModScientist, ChrisHighwind

exotic plover
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Me?

shut violet
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well, you aren't ChrisHighwind so i would say no

broken frost
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@weary hill So I'm trying to enable the feature to download mods from Nexus Mods through ModManager, but when I click ok, I get a 403 Forbidden error

exotic plover
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Lol

fair vessel
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so is [CP] Antique TV Sets the one you want to replace the TVs from zz [CP] Industrial Furniture Set?

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because if so, it's the other one you need to rename. Put it back to [CP] Industrial Furniture Set and rename the TV folder to something like z[CP] Antique TV Sets @exotic plover

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the ones later in the alphabet load last, so they override mods that got loaded first.

exotic plover
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Should i turn them to: zz[cp] industrial...
And z[cp] antique tv?

fair vessel
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put industrial furniture folder back the way it was before
[CP] Industrial Furniture Set

exotic plover
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Oh

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Ok

fair vessel
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and add the z to be z[CP] Antique TV Set

violet crown
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I just realized thereโ€™s a mod that adds seasonal outfits to the SVE NPCs.

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Yeaaah gonna have to get that so my OCD can stop bothering me about seeing everyone in different outfits and the SVE villagers in the same outfits lmao

royal arrow
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Yea thanks to Seasonal Villager Outfits (SVO), I can't even let myself look at other portrait mods, because they're not usually seasonal ๐Ÿ˜†

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SVO is truly one of those quality of life mods you might not really think about, but once you have it, you can't imagine not having it SDVpufferheart

fresh arrow
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Can someone help >_< I was using Tunnelling Ahead, installed new mods and and the TA schedule/dialogue isn't working anymore. Even if I remove all other mods from the folder.

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I have a SMAPI log if it helps

toxic ridge
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If I use IF2 and want to use a specific Farmcave, do I just need to post the FarmCave.tbin with the pictures into overrides?

royal arrow
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lauriply, I'm not sure what's up, but sharing your log along with a description of your issue is always a great step to help people help you! SDVpufferthumbsup

fresh arrow
broken frost
rare quest
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What weapons mod is that?

fresh arrow
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Basically the mod puts Alex on a different schedule and he's reverted back to vanilla schedule (I assume the dialogue has gone as well)

broken frost
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I thought the Tempered Galaxy Sword was in SVE?

exotic plover
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Is SVE 1.11 released?

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No

toxic ridge
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It is released on moddrop

keen moss
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(It should be on Nexus again)

exotic plover
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In nexus after a week

fresh arrow
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am I out of luck SDVpuffersweats

faint wharf
broken frost
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Anyways, the other weapon mod I have is IP's Weapons

shy orbit
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@faint wharf maybe the rustic country town interior is now outdated. it makes the new shed in if2r invisible as well

naive drum
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it looks like someone turned on replace empty or whatever that option is in the content.json that allows empty spots to override non-empty spots with their voidiness

fresh arrow
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I have a CP schedule/dialogue adjusting mod which is no longer working after I installed new mods (reverted to vanilla schedules). I have tried removing all other mods and reinstalling but it's still not working anymore SDVpuffersob does anyone have any ideas?
https://smapi.io/log/d0de625f0b024f9ba3e6109158e86a27

shy orbit
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@naive drum do you mean in the rustic country town interior config, its content.json or something else?

naive drum
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i was comparing it to a known thing that can happen if you have the right things in the content.josn

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or wrong things, if you don't want to replace part of the map with out of bounds or visual emptiness

rare quest
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SVE is back on nexus, but it's 1.10.14, not 1.11.

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@faint wharf Rustic Town Interior is using out-dated SVE tilesheets. You gotta manually replace them with the new sheets.

outer turret
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In regard to the weapons... I had an issue with my JA where I added something and it pushed everything along icon wise so my red sword was green for a bit.

rare quest
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Might be Json Assets being funky.

outer turret
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It happens sometimes when you add new things I think. I also got really odd wine and preserves.

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Parsley wine?

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Yuck.

broken frost
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Doesn't help I was trying to migrate my mods over to Mod Drop and rearrange everything so I don't get multiple of the same mod

fresh arrow
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sorry to be a nuisance to you guys but can anyone help? or somewhere to look besides SMAPI subreddit and the mod channel on here? SDVpuffersweats

shy orbit
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what's the issue exactly?

fresh arrow
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I have a CP schedule/dialogue adjusting mod which is no longer working after I installed new mods (reverted to vanilla schedules). I have tried removing all other mods and reinstalling but it's still not working anymore SDVpuffersob does anyone have any ideas?
https://smapi.io/log/d0de625f0b024f9ba3e6109158e86a27
@fresh arrow

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I had a dialogue mod which loaded after so maybe it overwrote it somehow..

shy orbit
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the tunneling ahead mod is editing alex's schedule and dialog of other characters

fresh arrow
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yep!

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Well it's meant to anyway

crimson olive
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hi, can anyone help with my issue? i've been using almost 200 mods with smapi no problem for the last few months, but today my game crashed when it couldn't load the new day and now it won't even run, no error log or anything

shy orbit
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i mean the log shows it. how have you checked that the dialog and schedule is vanilla?

fresh arrow
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Yeah he is meant to be leaving the farmhouse on Saturday and Sunday and isn't

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I checked for both days cause Saturday he is meant to go to the bus stop and Sunday he is meant to go pretty much at 6AM to 'Zuzu' and he is staying the farmhouse

shy orbit
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okay, can you load the save and type patch export Characters/schedules/Alex on the smapi console, it'll export the schedule file to your game directory inside a folder named patch export. then you can uplaod the file to smapi.io/json and we can take a look at it

gritty jewel
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Hey all, Im struggling to use ModDrop. I installed SMAPI and ModDrop and went to install the mods for SVE, but whever I run SDV with SMAPI it says there are only two mods installed, both of which I think are from SMAPI. ModDrop keeps telling me it's installing mods but I have no idea where; they're not in Stardew's mod files or in ModDrop's files. Any advice?

naive drum
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for finding where the heck it's installing things to, try searching your computer for the name of one of the mods

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it will be somewhere - you might have eg a second copy of stardew that's getting all the mods, or something

fresh arrow
gritty jewel
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That's a good start. I've tried gutting the mod folder manually and reinstalling SMAPI, ModDrop, and Stardew to no effect.

royal arrow
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!log @crimson olive

native dragonBOT
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@crimson olive Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gritty jewel
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Concerningly, ModDrop didn't mind that I uninstalled it; it still had all my mods installed when I reinstalled. XD

royal arrow
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lorienaz, I wonder if there's still something that's being populated that could help?

crimson olive
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I thought it was a problem with the smapi update, but it happened before i updated

shy orbit
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@fresh arrow okay, he doesn't appear to have a marriage schedule for saturday at all

crimson olive
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and then i tried updating and then going back to the previous version but nothing worked. idk why it's telling me to update mods like content patcher or pytk, mine are fully updated

shy orbit
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@fresh arrow is it spring?

fresh arrow
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@shy orbit yes!

shy orbit
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alright, if i read the mod correctly it only has the saturday schedule for summer, fall and winter

fresh arrow
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oh really? omg

shy orbit
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seems to be the same for monday, thursday and sunday too

fresh arrow
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wow that is nowhere on the mod page i had no idea

#

I guess that's the only reason then? thank you so much for looking + your help SDVpufferheart

shy orbit
#

it seems to be the case but i won't say for certain. if it starts working in summer then it very likely is. and no problem

royal arrow
#

and then i tried updating and then going back to the previous version but nothing worked. idk why it's telling me to update mods like content patcher or pytk, mine are fully updated
@crimson olive It looks like you have the latest version of Content Patcher, but PyTK and other mods do need to be updated, as well as SMAPI.
I think the clue to your issue may be in the Skipped mods section, PPJA Forage Pack 1.0.0 because it requires mods which aren't installed (MoreFish)
I think your errors are fish-related. Try installing More Fish (and any dependencies it may have)

crimson olive
#

i did uninstall more fish temporarily, but after i had the issue i reinstalled it and it still won't run

#

it's not crashing because the game won't start up so i don't have a crash log for that

royal arrow
#

oh, and there isn't a new log? SDVpufferfear

ashen elbow
#

uh hoh

royal arrow
#

hmmm. Well I still recommend updating the mods listed in the log, as well as SMAPI, and then see if that helps

crimson olive
#

yeah i just updated pytk as suggested and smapi is now the latest version but it still won't even start T_T

royal arrow
#

if it doesn't, we can always go to the last resort SDVpufferfish

#

!fixanything

native dragonBOT
#

Have you tried turning it off and on again?

crimson olive
#

i have restarted my computer 3 times, the only option i have left is smashing it and putting it back together again

royal arrow
#

oh no SDVpufferaww

#

ok so you've updated all your mods and tried again?

crimson olive
#

yes

royal arrow
#

not to keep hammering this point home, but you specifically mentioned updating PyTK and SMAPI, so just checking

crimson olive
#

yes i updated pytk, smapi, and content patcher just in case

#

latest versions on nexus right?

royal arrow
crimson olive
#

okay i'll go ahead and update all of them

#

quick question: when i drop them into moddrop, do i need to delete the previous versions? or is it automatic?

royal arrow
#

That's an excellent question, I use manual install SDVpufferchicksweatsip

crimson olive
#

i regret not doing manual from the beginning, but i'm in too deep now T-T

royal arrow
#

oh no SDVpufferaww

#

idk I don't think you're in too deep, but I also don't use ModDrop so I'm not familiar with how it works, or how you'd undo the thing, one sec

#

!gettingstarted

native dragonBOT
royal arrow
#

Is there maybe a button or setting on the client you can use?

crimson olive
#

yeah the thing with moddrop is a lot of the versions on there are outdated

#

which is why i have to update manually most of the time

#

the only thing is, i haven't had a problem up until now? i mean, a few of the mods have been outdated for a while now and it ran with no issues

#

just for some reason today it crashed after it worked perfectly fine for the last three months

#

i'm not sure if this is the reason, but right before it crashed, i installed a new mod, Mineral Mage

#

i got the first event for it and then it crashed when it tried to load the new day

#

i wouldn't mind if it crashed again so that i can get a new crash log but i don't understand why moddrop won't even let me start the game

royal arrow
#

have you used any XNB mods by any chance? You'd have had to install them into your Stardew Valley > Content folder

#

I'm also at a loss, hopefully someone will be able to chime in :c

crimson olive
#

I don't think so, that doesn't ring any bells

royal arrow
#

ok good, XNB mods are bad news anyhow

#

(they require directly replacing game files which makes them harder to uninstall and less compatible with other mods)

crimson olive
#

Ohh okay, no I just have like a bunch of extra gameplay stuff

#

I just entered year 4 though so I desperately want to fix this

plucky olive
#

Anyone else had the problem where the Joja Mart is restored when you updated SDV Expanded? In my playthrough, I already completed the community center AND the theatre, only to update SDVE, boot up my game, and realize the theater had been replaced with the JojaMart! Though the community center is still there and fully restored.

#

Or, at least, is there a way I can rollback my save?

viral summit
#

Ok, I am so very close to getting the luck skill mod

#

I had three bad luck days in a row, I am so sick of it

plucky olive
#

OOF

#

You do you, I hated fishing so much I got the mod to skip the minigame

#

I have illegally acquired my rank 10 in fishing, so go for the luck mod!

viral summit
#

Is there any other mod to help out against bad luck?

crimson olive
#

AHHH I THINK I FIXED IT

outer turret
#

@plucky olive I'd say that is a bug that needs fixing! Unless they're just... all pervasive. And cannot be beaten down.

royal arrow
#

yea I use the unofficial update to Teh Pers Fishing Overhaul, because I too dislike fishing, I thought I was the only one SDVpufferaww

outer turret
#

I hated fishing in my first game. Now I love it.

royal arrow
#

idk how you do it o: lol

#

but I love the foraging aspect of the game, it's probably my favorite ๐Ÿ˜Š

crimson olive
#

I had the opposite experience, I loved fishing in my first game and now I completely removed the fishing mini game lol

#

I feel a little bad when I get iridium legendary fish without earning it but meh

plucky olive
#

Ain't no one got the time for fishing, not when there's farming to do!

crimson olive
#

Not when there's exploring and romancing to do

outer turret
#

I'm in this game for the long haul

plucky olive
#

Yeah, how else am I gonna get the S CLub (basically marry anyone whose name starts with S)

royal arrow
#

yea I like foraging, I like farming although I use a cheat for infinite water can because I ain't got time to refill that bad boi lol

#

and yea talking to the folks as well, I love their stories SDVjunimoaww

outer turret
#

Jasper is my perfect husband.

plucky olive
#

Because I married Sebastian, then married Shane once I got multiple spouses, then it spiraled from there

outer turret
#

And I'm looking forward to our kid turning into an NPC so I can write events for her as well.

crimson olive
#

Whomst is Jasper

outer turret
#

My geologist.

crimson olive
#

I only have SDVE and am interested in meeting more people

royal arrow
#

wait who all is on this S club? I just realized with Multiple Spouses I too am going to marry Sebastian, Shane, and probably Sam ๐Ÿ˜‚

#

Jasper is a custom NPC, Lemurkat made him

crimson olive
#

Sophia!

royal arrow
#

I recently installed him! aSDVemoteowo

#

ah, I don't use SVE hehe

outer turret
#

(Hes also in the canon though)

#

Not that hardly anyone has noticed.

heavy sail
#

tbh SVE seems like a good mod but Iโ€™m worried about conflicts if I install it

royal arrow
#

yea I have a separate mod group set up for SVE and I'd have to use like half my current mod list or less SDVpufferchicksweatsip

heavy sail
#

my mod folder is so unorganized that idk if i can remember what i want to use with SVE SDVpufferfear

royal arrow
#

I mean...mine is just the default alphabetical order lol although at one point, I did start trying to add [CP] to CP mods that didn't have that in the beginning of the folder name, but I gave up on that SDVpufferchicksweatsip

heavy sail
#

Over half the mods in my list have the nexus archive number in the folder name SDVpufferchicksweatsip

royal arrow
ashen elbow
#

lol uh

#

you should see my mods folder

royal arrow
ashen elbow
#

no it's actually organized

crimson olive
#

This is the first time I installed something I didn't already know was compatible with SVE and my game crashed ๐Ÿ™ƒ

heavy sail
#

some of my mod folder names didnโ€™t even register... โ€œStardew Valley Reimaginedโ€ was called โ€œStardeโ€ SDVpufferchicksweatsip

crimson olive
#

Excuse the weather, climates of ferngill decided to choose today to give me fog

ashen elbow
#

Im sobbing

#

i found dialogue mods

heavy sail
#

I really want Immersive Farm 2 (IF2F not IF2R), but I know itโ€™ll be incompatible with Stardew Valley Reimagined 2โ€™s Bus Stop, the Boarding House entrance, and the Stray Catfe SDVpufferfear

royal arrow
#

why is that, warps?

#

my brain is already like but personal tweaks might fix this

ashen elbow
#

oh please,, im using the original sdv reimagined,,, SDVpufferchicksweatsip

heavy sail
#

I run both of them SDVpuffersweats

ashen elbow
#

oh

#

oh no

#

actually

#

good idea

#

im gonna go do that

#

most of the mods i have are just franken tilesheets and random lines of code

heavy sail
#

I use Reimagined 1 for the beach, the mountain, and the secret woods. The beach during the luau is perfect, but Juliet, Riley, and Jade stand on the tables, and Denver is over the water SDVpufferwoke

ashen elbow
#

like me forcing the trees from flower valley to work with foliage redone

royal arrow
#

same Forsythia, same

#

and then forcing those 2 to work with A Less Yellow Stardew, my one true map recolor love VVSipp

ashen elbow
#

mood

#

UUUUgh im resisting the urge to force several retexture mods to work together,,,

heavy sail
#

I love A Less Yellow Stardew, but alas, itโ€™s incompatible with DaisyNikoโ€™s Tilesheets

royal arrow
#

is it? SDVpufferthink

#

I use both lol

heavy sail
#

Me over here trying to force Starblue Valley, Stardew Foliage Redone, Seaside Valley, and Ayeisha to work together SDVpufferwoke

#

@royal arrow they do work, but the tiles donโ€™t match and itโ€™s an eyesore to me

royal arrow
#

ah, gotcha

ashen elbow
#

so turns out that reimagined 1 and earthy recolour arent compatible

weary hill
#

@weary hill So I'm trying to enable the feature to download mods from Nexus Mods through ModManager, but when I click ok, I get a 403 Forbidden error
@broken frost

Can you send me screenshot of what you are seeing?

heavy sail
#

I mean, Earthy Recolour did come out after SVR1, and SVR1 wonโ€™t get updated any time soon...

ashen elbow
#

true

#

i wonder if i could just,, gets bonked

broken frost
ashen elbow
#

SDFghj dsh no way am i going to do more tilesheet funky dance

royal arrow
#

I mean, maybe

#

I tweaked some tilesheets for ALYS because it was missing some from the 1.4 update

#

It's not flawless because all I did was basically grayscale some cliff rocks lol but it's passable

ashen elbow
#

Im seriously resisting the urge to merge AWNR with my other mods

#

mmmm but i don't really like the fall colour,,

lost imp
#

This isn't a game-breaking bug or anything, just slightly immersion breaking, but... is there any way to keep Clint and Marlons' shop properly "sorted"? I.e. they both technically have two shop menus, for Clint that's his regular menu and the "upgrade tools" menu. For Marlon, its also his regular stock and the "recover lost items" menu. I have mods that are adding things to both of these NPCs and those items show up on both lists.

#

I didn't test Marnie or Robins' shops

#

Not a huge deal, I suppose

viral summit
#

@royal arrow What mod is for infinate water can?

royal arrow
#

The mod is CJB Cheats Menu

#

it's an option on there

heavy sail
#

@royal arrow can i see your mod list again ๐Ÿ‘€

viral summit
#

What is your mod list @royal arrow ?

#

Please

royal arrow
#

interesting double pings ๐Ÿ‘€

#

one sec

ashen elbow
#

LMao

viral summit
#

is it safe to use cjb cheats menu with SVE?

harsh elbow
#

are there any short farmer sprite mods out there? as someone who is fairly short, i feel weird having a farmer who is taller than all the female chars

#

is it safe to use cjb cheats menu with SVE?
@viral summit don't see why not

royal arrow
harsh elbow
#

I've used it many times and nothing occurred

ashen elbow
#

well there aren't any shorter farmer mods

royal arrow
viral summit
#

Thankyou!

#

Why do you have so many NPC dialog expansions?

royal arrow
#

in modding, the answer to "why do X" is usually "because I could aSDVemoteowo"

#

you don't have to install any mods there that you're not interested in

#

I just included the list of mods I use so people can take a look for ideas

viral summit
#

Does Canon Friendly Dialog not have enough?

ashen elbow
#

Nothing is ever enough

harsh elbow
#

once you start, you can never stop

outer turret
#

When you are in the game for the haul you cannot have too muc dialogue. Well you can. But its nice if they always have something different to say.

#

I am now over 300 mods.

viral summit
#

What Pcs are you using to get that many mods?!

ashen elbow
#

normal PCs i guess?

#

it's not even that many

#

i say once you get to like 500,, that's alot of mods

heavy sail
#

What Pcs are you using to get that many mods?!
@viral summit i have an less-than-average computer with 750 mods SDVpufferwoke

royal arrow
#

Yea I have a decent gaming laptop that's on the older side and I run about 405 mods

harsh elbow
#

I have a gaming pc which lets me get away with modding the heck out of SDV although I haven't gotten more than 150 mods lol

#

Guess I have to step up my game

royal arrow
#

Hehe you are welcome in the lotsa' mods club SDVpufferhug

harsh elbow
#

I downloaded the Lucikiel mod, started a new save-- my farmer was trying to buy new seeds LOL

#

didn't realize an event would just be like 'yo whats up'

ashen elbow
#

"yo what's up" is a total mood

weary hill
#

@broken frost So it looks like Nexus us blocking our IP address atm. I'm hoping it just b/c it's made to many requests, as a result of so many new users over the past day. I'll ping you when I know more.

naive drum
#

i go to install a large pack of mods
load the game up to check to make sure none of them conflict
"[SMAPI] You can update 29 mods:"

harsh elbow
#

oml i know the feeling

#

especially right after downloading latest versions

naive drum
#

(...some of those are fake update alerts but still)

#

i've got a "you can update this:" for one of my own mods
the copy in my mods folder has a stale manifest because i only changed it for the release version, not the test version that i'm still using

hidden bay
#

hey friends, i'm having an issue with my mods

lapis void
#

!log @hidden bay

native dragonBOT
#

@hidden bay Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hidden bay
modest estuary
#

@hidden bay it seems you will have to uninstall Custom NPC Fixes and Custom Music because It it seems to be conflicting with SDV Expanded version of the mods. Also you have multiple copies of Immersive Characters - Shane mod, you should remove the duplicates.

#

Abandoned Bride seems to be an images instead of a mod, I suggest going to its mod page and looking at its install instructions

#

and you also seem have multiple copies of Stardew Valley Expanded, I recommend getting rid of SDV expanded files and reinstalling it, though I am not sure if it will fix the problem

harsh elbow
#

Mmm tempted to uninstall season villager outfits so some visual mods can work ๐Ÿค”

#

but at the same time

#

i love the mod

hidden bay
#

that worked thank you so much

modest estuary
#

Glad to see everything worked GWkyooTohruThumbsUp

viral summit
#

Is it normal for the game to lagg out the more you zoom out the camera?

#

I don't know, maybe I should upgrade something in my laptop to get better performance.

#

Would a graphics card help?

#

I'm really not that smooth with computer games

shy orbit
#

it sounds like a too weak gpu issue yeah, but i don't know if you can upgrade/install them on laptops

modest estuary
#

you can have a thing called External GPU for laptops

viral summit
#

OOOh

#

Which would be the best for SVE?

modest estuary
#

I am not sure

#

I have never used or bought a external GPU before so I don't really know anything about. All I know that its used for laptops to give them more powerful GPU's

shy orbit
#

don't seem like worth it

modest estuary
#

if you do get an external GPU don't get a high end one because your CPU would bottleneck your GPU and lock away half or most of its performance

viral summit
#

Might as well buy a desktop at that point

modest estuary
#

yeah a PC is always best for performance

remote cedar
#

Had a quick question regarding IF2

#

SMAPI log incoming

supple echo
#

It looks like something's up with your SVE install; it's not loading, and IF2R won't work without SVE.

These mods could not be added to your game.

  - Stardew Valley Expanded\[CP] Stardew Valley Expanded because it's not a SMAPI mod (see https://smapi.io/xnb for info).

Although, I don't know what's going on with that error. SDVpufferthink

remote cedar
#

I'm updating CP on my end to make sure that's not the problem

shy orbit
#

those look like options from immersive farm version 1.11

remote cedar
#

I replaced it with the 1.10 that's on Nexus

#

So they shouldn't-

#

...

#

oh wait

#

I forgot to clear my override folder

#

c:

shy orbit
#

it's like you had at some point 1.11 install of SVE and IF2R and then downgraded to 1.10.x

#

ah right, you said that

remote cedar
#

I'm using MO2, so the overwrite folder is where some of the config files are created.

#

I forgot to clear 1.11 from there before launching

viral summit
#

Are Gaming PCs going out of stock?

#

Cause I can't seem to find any good ones

remote cedar
#

I used them to build my own.

#

but they have prebuilds too.

keen moss
#

I recommend checking out some of the PC subreddits or even pcpartpicker has some builds from other people. Currently 3000 series GPUs are impossible to find at market price and for some reason PSUs are also hard to find. You don't need much to run SDV if that's your main goal.

remote cedar
#

Yep, clearing overwrite and updating CP fixed both issues.

#

Sorry for bothering you guys.

viral summit
#

I know I don't I just want one to at least play like 3/4 of the games on steam

#

So that I would get alot of bang for my buck

outer turret
#

so some of the PPJA assets have moved? Which ones should I delete them off as I over-wrote instead of deleting the files. Fresh Meat and More Recipes are currently screaming at me.

viral summit
#

I might just wait until the holidays since it's so close

#

or Black Friday/Cyber Monday

#

Sorry for going a bit off topic

keen moss
#

https://pcpartpicker.com/list/rdPbsk This is my current build, minus the GPU + 960 and the monitors. But it might be overkill. I made a decent build for a friend last year for $500.

I'd recommend finding what you want and then tracking prices to make sure you get a good deal.

@outer turret EMR - Meat was merged into Fresh Meat

outer turret
#

ah and damnit! I just updated 27 mods and something has broken PYTK

keen moss
#

Like I said, check out the PC subreddits and other communities ๐Ÿ™‚ They'll be able to help you as well. Usually if you give them a price range and anything specific you want they can put something together.

outer turret
#

I think it might be linked to the PPJA though

keen moss
#

PPJA doesn't deal with PyTK

outer turret
#

its to do with tilesheet errors

#

hang on I'll nab the log

#

gonna fresh install those two mods I think

keen moss
#

Yeah, fix those errors and if it happens I'll link you JA_43 and SpaceCore_9 if I can find it

outer turret
#

and that's why you should delete not override kiddies!

#

is MYC necessary?

remote cedar
#

Or use MO2 so it never touches the game folder ;)

outer turret
#

that's much better than a broken TMXL file in one of the 20 files I'd updated

violet crown
#

Heya guys! Which do you guys think is the best furniture mod?

keen moss
#

Depends on what style you're looking for

violet crown
#

Cool! Thanks! I guess Iโ€™ll just look around Nexus

#

Iโ€™m gonna check mods under CustomFurniture since I donโ€™t want recoiled

#

Recolorsโ€™

outer turret
#

okay, what is a DNA Synthesizer?

#

can I get DNA from eggs and milk then transfer it into the meat press and turn it into meat?

naive drum
#

I think that's what it's for but it might be for making meat seeds

outer turret
#

i also just added JEwelcraft but it doesn't say how to obtain the machines?

naive drum
#

Jewelcraft, you buy the machines from a place that you get to via a warp in the forest

outer turret
#

ah okay so I do need to add that. I wasn't sure if that was a dependency on this or this was a dependency on that

#

Mineral Mages?

naive drum
#

Yeah I think

#

Oh wait you can also purchase some from clint

lyric gale
#

Anyone able to get into shear wood bridge area since the update? I canโ€™t seem to anymore. Iโ€™m in winter y1 if that matters

violet crown
#

Hmm I think I like the Modern Gothic Interior the best :3

naive drum
#

You can also get the floor warps mod, it let's you place down tmxl buildable floor warps including one to the mineral image shops

outer turret
#

some of my new assets have transformed again. I now have horse meat, frog DNA and 48 dumplings. But I think they're still technically waht they originally werE?

#

(which is spoopy fruit)

keen moss
#

Yep, the DNA synthesizer produces DNA based on the animal product or critter. There's a few that are excluded because there is no vanilla equivalent (like phoenix & horse since horse doesn't produce anything). Gives players an option to grow less meat crops if they'd prefer.

#

And since PFM doesn't support HasMod or the equivalent I don't want to make a bunch of PFM packs for BFAV animals. I'm not happy that I had to pull the Bug Net part out but otherwise there would be a lot of warnings in the log (those should be moved to trace).

viral summit
#

Hey, Does using a VPN help reduce the lag of stardew valley significantly?

lapis void
#

specifically while using mods rocketjay? there may be other things you can do to reduce it, i wouldn't know about a VPN without testing that out

#

if you share logs from host and farmhand, we could probably make suggestions for some settings you could mess with--common culprits for lag are automate (when you have a lot of machines in a single group) and farm type manager (trying to spawn too many things, often with SVE). the game can also lag severely from mods throwing errors, especially when host and farmhand's mods don't match

#

!log @viral summit

native dragonBOT
#

@viral summit Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

viral summit
#

Wait, It looks like I have to update a few mods.

#

Would I have to play a little while before I send you the Log?

lapis void
#

nope, it updates in real time!

#

it would be best to get a log from a game where everyone is loaded into a save though

viral summit
#

It's so strang that it's this game with SVE that I would have trouble with

#

And I played Terraria Calamity with this laptop

#

With Devourer of Gods

#

and I fought it as smooth as butter

naive drum
#

maybe SVE is spawning like 200 monsters somewhere?

lapis void
#

most likely

viral summit
#

I turned it into 25

lapis void
#

it could still be a mod mismatch, automate, or something else entirely

fair vessel
#

maybe SVE is spawning like 200 monsters somewhere?
did someone suggest the FTM config edit yet?

#

because yes, that's a thing SVE does SDVpufferchicksweatsip

lapis void
#

actually the most useful thing for this would probably be:

  1. type performance enable into the black console window that runs with SMAPI
  2. type performance summary, same window
  3. type performance detail, same window
  4. get a log--it will show the results of those commands
#

(for best results, wait a minute or so after performance enable to do the other two commands)

#

jonqora, i think they changed the config already to 25 SDVpufferfear

viral summit
#

I closed my game by a accident

#

Should I still send you the log?

lapis void
#

sure!

naive drum
#

yeah

lapis void
#

if the issue isn't obvious from that you can try the performance commands i suggested

viral summit
#

Fuck, I got it deleted'

#

By starting the application again

lapis void
#

all good! can you go into a save file and run those performance commands since you're reopening it?

viral summit
#

ok

harsh elbow
#

wow Lucikiel is pretty naked LOL

#

Don't know what I expected but he is just really out there.. unclothed. Does sound like a character from Wattpad that I would indulge in though tbh

outer turret
#

ok what are you refering to? A mod or fanart?

harsh elbow
#

A mod, Lucikiel an NPC

#

I guess he's from an anime, which I don't watch, so makes sense

outer turret
#

oh right the fact he's bare chested? I was thinking something more.

#

lol I have Lucikiel. I ship him with Clint

harsh elbow
#

He just doesn't look like he's wearing pants ๐Ÿ˜‚

snow wraith
#

แต—สฐแต‰ แต–แต’หขแต—แตƒแตแต‰ สฐแตƒหข แต—แต’ แต‡แต‰ แต—แต‰สณสณแถฆแต‡หกสธ แต‰หฃแต–แต‰โฟหขแถฆแต›แต‰

viral summit
#

I got the log

lapis void
#

huh, wild.... you're getting lag from a couple different places, but the biggest offender is from SVE happening when you warp between locations

#

you also seem to be getting a bit from NPC map locations and add to workbench chests, but the major lag is coming from CP and TMXL trying to load SVE locations

viral summit
#

what should I do

#

I can get rid of add to workbench chests since I have the convent chest mod

lapis void
#

i'm not really sure if there's anything that can be done on your end, honestly, short of uninstalling SVE? it seems like the added locations are just overwhelming your computer

#

what you can do, though, is send a link to that log to FlashShifter and see if there's anything he can do in the way of optimizing SVE

#

you could also check with Platonymous and Pathoschild (TMXL and CP) to see if it's on their end, but i'm guessing your issue is just sheer numbers of maps or objects

viral summit
#

Ok

#

Would that hurt my save though?

lapis void
#

you could also try disabling seasonal villager outfits and see if it gets any better

#

uninstalling SVE? you would need to get rid of any custom objects SVE adds, and anything you placed on custom SVE maps would get destroyed. you wouldn't be able to use IF2R, but you could use immersive farm 2 fix instead. SMAPI would remove all the SVE NPCs from your save for you. you would need Reset Terrain Features to reset the bushes and trees

viral summit
#

Not uninstalling,

#

Nevermind, how do I give my log to FlashShifter?

lapis void
#

if you weren't having lag this serious on the previous version of SVE, you could also try downgrading it and see if the lag gets better

viral summit
#

Or Platonymous and Pathoschild

lapis void
#

you could ping Flash here with the log, post it to SVE's nexus or moddrop page, or post it in the SVE subreddit

viral summit
#

Could it be the Climates of ferngill that also could be doing something?

#

Because I can uninstall that

lapis void
#

it doesn't look like it, but you can try removing it and see if it helps

#

if you look at the performance detail section of that log, it shows under "Player.Warped" what your main issues are

#
Mod                        | Avg Exec Time (last 60s) | Last Exec Time | Peak Exec Time | Peak Exec Time (last 60s)
-------------------------- | ------------------------ | -------------- | -------------- | -------------------------
Pathoschild.Automate       | 0.00                     | -              | -              | -                        
spacechase0.SpaceCore      | 0.00                     | -              | -              | -                        
Platonymous.Toolkit        | 0.00                     | 23.74          | 23.74          | -                        
Platonymous.CustomMusic    | 0.00                     | -              | -              | -                        
Platonymous.TMXLoader      | 0.00                     | 33.02          | 33.02          | -                        
spacechase0.LuckSkill      | 0.00                     | -              | -              | -                        
Bouhm.NPCMapLocations      | 0.00                     | -              | -              | -                        
cantorsdust.TimeSpeed      | 0.00                     | -              | -              | -                        
Pathoschild.ContentPatcher | 0.00                     | 48.36          | 48.36          | -                        
Rakiin.AutomaticGates      | 0.00                     | -              | -              | -    ```
#

climates doesn't really seem to be contributing to your lag issues much if at all from what i see, but a good test to try would be to temporarily disable anything that isn't SVE or required for SVE

#

(the only mod you have that affects locations and uses CP and TMXL is SVE, so it's a good bet that it's SVE's maps overwhelming your game)

sour wren
#

So uh

#

Having a bit of an issue with stardew

#

Json assets doesn't seem to want to work all that much, the items in the shop just show up as empty items

#

And SVE is showing a couple of errors that I'm not entirely sure how to fix

lapis void
#

do you use longevity kazu?

lapis void
#

also

#

oh nvm you got it :D

sour wren
#

No, they're PPJA

#

er

#

PPJA and other stuff

viral summit
#

Ok, It's a lile bit strange

#

But I notice that the more I zoom out, the more I lag

lapis void
#

OOF that's a lot of errors

sour wren
#

yeah...

lapis void
#

you've got a duplicate item somewhere kazu

sour wren
#

it took a while for the log to load

#

I'm aware of the duplicate item

#

would that cause it to fail entirely?

viral summit
#

I also know that turning off v sync lags my game

lapis void
#

yup it sure would

#

22:15:19 ERROR Json Assets Duplicate object: Batter just added by Eatums, already added by Fresh Meat!

#

there's your problem

viral summit
#

when I zoom in, It runs so much better

lapis void
#

hey @keen moss ^ fresh meat update's got a dupe item name with Eatums, fyi

sour wren
#

whelp

lapis void
#

JA loses its shit if it finds a duplicate item name and essentially makes your game go nuclear

keen moss
#

@proud badger I blame you for this ๐Ÿ˜› (which also means your pack has this isssue as well)

sour wren
#

Good to know

keen moss
#

Iโ€™ll figure something out tomorrow. I should be asleep

sour wren
#

and what would "this mod is not a smapi mod" even mean when it comes to mods that are content patcher mods?

#

Is it just using a CP format that's just too outdated?

lapis void
#

it looks like you have SVE installed fine, so probably some leftover files are in there?

fair vessel
#

In this case, content patcher mods are a subset of smapi mods

#

So it must not be able to find the manifest or something

lapis void
#

you might have folders from an old version that didn't delete all the way when you updated SVE

#

not sure what's up with the shed mod but that's probably also a case of it not finding the manifest

sour wren
#

The manifest is there

#

though it is via vortex so I'm not sure if that might affect it or not

#

because everything else works

lapis void
#

yeah, vortex is notorious for sometimes messing up installs like that, especially complex ones like SVE--you're usually better off installing manually

sour wren
#

Fair

#

Not too much of an issue since I'm pretty used to manual

lapis void
#

also, if you want to keep eatums and don't want to wait until para updates fresh meat, you can always change the name of one of the batter items

sour wren
#

I can do that

#

or actually I'll just wait

#

since that would mean changing everything in eatums since it relies on batter being called batter

#

But either way, thank you so much for your help

lapis void
#

np!

viral summit
#

Is FlashShifter Skelian?

#

Because I can't find his name here

exotic plover
#

FlashShifter

lapis void
#

no, Skelian is one of the server mods

#

search for from: Flash, it should give you the option for his name on the pulldown

pastel arch
#

(FlashShifter#9962)

viral summit
#

I posted my log on nexus

#

I will just wait for his response until he doesn't respond for a few days

#

I don't want to be a bother

hushed spoke
#

Just a query - What exactly does %command% do for the steam shortcut? Is it essential when running SMAPI?
(Background, I'm writing a bat file and need to know if %command% needs to be passed when running SMAPI) slight_smile

naive drum
#

it makes it launch via that path

hushed spoke
#

Ahh OK thanks!

#

I'm trying to launch SV with SMAPI but have steam broadcasting still work. Any advice?

I tried launching SMAPI with the window hidden, and though steam said SV was running, the game window didn't pop up..

naive drum
#

while updating my mods i might as well install some more dialogue mods

#

i say
and end up wiht 588 mods total...

toxic ridge
naive drum
#

23q4w56 i forgot one of my mods is Overlaying springobjects with a mixture of modded stuff and vanilla stuff

raw orbit
#

Does anyone know how I can make my own stardew valley mod?

sharp belfry
#

you can also ask around in there to get an idea of what you need to do what you want

proven thicket
#

should I SVE?

onyx nebula
#

For the Rustic Town Interior mod, does anyone know how to keep the texture for the kids' bed from appearing? I've already tried changing the config to false, deleted the lines completely, and even deleting the bed.png folder. The texture still keeps appearing and I don't know how to make it stop. It worked fine for the player bed.

proven thicket
#

ok

ashen elbow
#

!log @onyx nebula

native dragonBOT
#

@onyx nebula Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

proud badger
#

@keen moss oh snap, no my pack doesn't have that issue cause I had a disable with mod condition on it hdjdjdjd I forgot

onyx nebula
exotic plover
#

Hi

#

Is teh's fishing overhaul working? (Moddrop)

#

I heard that it's outdated

keen moss
#

Mine should to then because I copied the json ๐Ÿค”

fair vessel
#

@exotic plover I think there might be a working unofficial update but I'm not sure. Check https://smapi.io/mods

vital spade
#

The unofficial works. But there are some incompatabilities with other mods

royal arrow
#

SDVpufferlurk Ya, can confirm the unofficial update works

vital spade
#

If you use it, you canโ€™t catch the pufferchick from the aquarium mod SDVpufferchicksweatsip

royal arrow
#

Oh no SDVpufferaww
I haven't gotten the aquarium mod, because as has been documented, I hate fishing SDVpufferchickcry

vital spade
#

Lenne ๐Ÿ’”

royal arrow
#

I just don't find it fun SDVpufferchickhands it's always a struggle-bus

sharp belfry
#

you don't have to fish even if you do get it tho :P

royal arrow
#

JANI YOU BROKE THE 1000 MARK!! aSDVpufferparty

sharp belfry
#

yee

royal arrow
#

Also the whole point is to donate fishies, which means I need to fish >_>

#

Better Garbage Cans only helps so much ๐Ÿ˜‚

sharp belfry
#

crowning achievement

royal arrow
#

THE ALMIGHTY CREATOR SAW?! rooAwwShake

sharp belfry
#

ye

#

in his dms ๐Ÿคฃ

royal arrow
#

What an honor SDVpufferuwu

stray star
#

Alright I need some assistance from the modded community

#

I'm looking to make a sadistically hard modlist for a twitch playthrough

#

I'm talking all the taxes, all the crafting recipes increased, hard community center energy restrictions etc

vital spade
#

Aquarium 1.1.0 adds a New fish. The โ€˜Lennefishโ€™

stray star
#

Can anyone give me specific recommendations for a modlist of some of the most brutal hard mods (that are still possible)

royal arrow
#

.quote 4960

devout pumiceBOT
#

[#4960] "There are a number of other mods that accomplish different parts of what Longevity offers; alternatives are available for most (though not all) of its features so far. You can view a list of alternatives here as well as recommended companion mods if you're looking for an added challenge. https://gist.github.com/paradigmnomad/eb3f2eb2c3796a08c62cfbeb78449ad6" - Jonqora (31 Jul 2020 @ 07:17:36 PM UTC)

royal arrow
#

For you, Wing โฌ†๏ธ

stray star
#

Also does anyone think watching someone suffer through hard mods with a good knowledge of the game would be entertaining before I waste my time?

royal arrow
#

I can't get into watching other people play video games personally SDVpuffersquee
But I'm sure there's an audience for it

stray star
#

Also does anyone know why smapi is saying [SMAPI] Couldn't check for new mod versions. This won't affect your game, but you won't be notified of mod updates if this keeps happening.

royal arrow
#

Are you connected to wifi?

#

Or uh, internet in general

stray star
#

No, hardwired

restive verge
#

wing do you have the hunger mod?

#

i feel like that'd be good for a hard mode game

royal arrow
#

If you are connected to internet, does it say it every time or only sometimes?

stray star
#

uh its only been happening today

#

I have 200/20 for internet, consistent right now too

#

I'm gonna restart my computer

royal arrow
#

Idk then, if it's consistently doing it, hopefully someone can help ๐Ÿ˜ณ
I've only had it happen every once in a while

#

!fixanything is a good plan

native dragonBOT
#

Have you tried turning it off and on again?

keen moss
#

Oh @ Lenne since you're here I added .quote 5158 last night which is a compilation of space's builds posted here if you ever need them.

stray star
#

it fixed yeehaw

#

so many mod updates today dang

#

I can't tell whether to blame Paradigm or Pathos lol

covert basalt
keen moss
#

Both

royal arrow
#

Hi Para, yea corrin mentioned it in a ping, so I added it to the quote of quotes SDVpufferthumbsup

keen moss
#

Sweet I didn't know if you had seen it already SDVpufferthumbsup

stray star
#

I'm so scared to fix ppja mods right now, I'm waiting til all my artisan goods are done processing then I'll update between the next days

#

I always get a jumble

fresh arrow
#

how do we update content patcher?

hazy leaf
#

download the update from nexus

vale monolith
#

Is there a way of getting mods on switch without hacking the switch

royal arrow
#

Unfortunately no

vale monolith
#

Sad

covert basalt
#

rip my sandy i need to make a deliver quest D:

covert basalt
#

is there any mod that make the night events (meteorite....) more often?

dire fractal
#

I guess that the luck skill mod?

covert basalt
#

i don't think it is related to luck skill, doesnt say nothing in the mod description btw

dire fractal
#

it makes this type of event happen more often

#

since they are luck based events

#

so upgrading your luck may do the trick

iron furnace
#

i think the luck skill increases the chances of it happening when it make that check at night but i dont think in increases how often that check occurs

dire fractal
#

yeah, but it's something already

#

ยฏ_(ใƒ„)_/ยฏ

fair vessel
#

Yeah you can check possible meteorite days with Stardew Predictor. I don't think it's at all related to daily luck.

dire fractal
#

so idk anymore '-'

#

stardew is starting to confuse me

covert basalt
#

i didnt know that were stardew predictor

iron furnace
#

im confident theres a mod to make night events more common and to remove the checks (like in the case of the stone owl and the capsule) but idk what its called

#

i think i found it but its hidden

dire fractal
#

0-0

covert basalt
#

Oo

exotic citrus
#

I can't get into watching other people play video games personally SDVpuffersquee
But I'm sure there's an audience for it
@royal arrow sure there audience

harsh elbow
#

where is my sandy? (stardew valley expanded)
@covert basalt SVE lets her go to town now ๐Ÿ˜„

proper pawn
#

Heyyy... I was wondering if I could get some help installing the SVE mod with the immersive farm 2 remastered addition.... I tried almost everything, to no avail... did I come to the right place?

#

(BTW I'm a total zero at this sort of thing...)

covert basalt
#

The npc location works at her? And I was still able to use the shop even without her there @harsh elbow

#

@proper pawn you downloading by dropmod or nexus? And did you already download the smapi?

proper pawn
#

nexus, and ya, I downloaded all the additional mods required

#

I just can't sort the folders and everything out...

covert basalt
#

Well there isn't big deal just extract the zip at the mod folder

#

Does any error appears at smapi when you lunch?

proper pawn
#

uhhh... how do I check for errors?

keen moss
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

proper pawn
#

it sais this...

#

"Oops! Looks like Mono isn't installed. Please install Mono from https://mono-project.com, reboot, and run this installer again."

#

does this mean I have to install "mono" for this to work?

keen moss
#

Are you on Mac?

#

But yes, you need to install Mono

proper pawn
#

yup

#

aahhh... ok

#

brb

#

thanks :3

keen moss
proper pawn
#

thank u!

#

ok, I have installed it, but now it's asking me where my game folder is at...

#

"Where is your game folder?
Oops, couldn't find the game automatically.
Type the file path to the game directory (the one containing 'StardewValley.exe'), then press enter."

#

:/

#

And I don't really know which one is the file.... Is it talking about the "contents" folder? something in it?

pastel arch
#

Did you use steam or gog to install the game, or something else? It needs to know the folder of your SDV install

proper pawn
#

Ok!! done it ๐Ÿ˜„

pastel arch
#

I. E. If you have it on your Desktop, you'd need to type in the full path /path/to/Desktop/Stardewvalley

proper pawn
#

thank you for everyhting!!

pearl stream
#

why is the modded banana tree keeps telling me it failed to grow last night?

snow wraith
#

that means something is in its 8 surrounding spaces. Fruit trees can't grow if those spaces aren't clear.

#

if those spaces are clear already then maybe something broke, but

royal arrow
#

Yea there might be a little weed, twig, or rock hidden in a spot, I've had that happen

lost imp
#

Fruit trees are spoiled divas

pearl stream
#

all remaining 8 spaces were clear before I even put the flooring

snow wraith
#

the flooring might do it. and even tree seeds, if one of those were to appear

supple echo
#

Yeah, paths/floors might count as "something"

pearl stream
#

nope, it's not it either

#

here is the banana sapling without any flooring. After I end the day, it will keep telling me that it failed to grow

snow wraith
#

not a clue.. never used the mod myself I'm just referring to standard fruit tree rules. so idk if something's busted or if they just added more requirements

stray star
#

Does anyone know much about the new

#

||grandpa's shed stuff||

pearl stream
#

it's ppja more trees

royal arrow
#

Ah you got it, I was getting ready to look for the command on how to do spoilers ||hehe||

#

Idk if there actually is one though, might be a quote SDVpufferthink

stray star
#

I don't know how to do spoilers in the same text line

#

but thats fine

#

||I've upgraded my house to full and I still haven't gotten the robin event to start work on the shed||

royal arrow
#

You wrap the word/phrase with ||

stray star
#

SVE 1.11 SPOILER^^

#

ohhhh

royal arrow
#

So put 2 of those at the beginning, and 2 of those at the end

#

||spoiler fren||

stray star
#

|| I see ||

viral summit
#

Can I use Mobile versions of mods for a windows PC?

covert basalt
#

||spoiler fren||

#

oh it works

#

||Wait now that i download the sve 1.11 with full house i should get a new event on robin?||

old osprey
#

Hiii everyone, I was just wondering if any of you know if the Farm Expansion mod (this one : https://www.nexusmods.com/stardewvalley/mods/130/?tab=description) is supposed to work with multiplayer ? Only the host can see the expansion, so we're wondering if we did anything wrong or if farmhands are just not supposed to see the expansion..
Have a really nice day c:

supple echo
#

does just the host have it installed, or everybody?

old osprey
#

Everybody does

#

And ofc we have the last unofficial update of the mod

supple echo
#

hmm.

#

!log might help us drill down, then (if you can get logs from both host and one or more farmhands, even better)

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

old osprey
#

Well I am very bad at looking, just found it

#

totally my bad, sorry xD

#

I thought it would be unofficial too but it's actually on nexusmod

stray star
#

||Wait now that i download the sve 1.11 with full house i should get a new event on robin?||
@covert basalt ||Thats what I was talking about, my robin event didn't happen||

viral summit
#

I do love that in SVE, ||You get the Forest dwellers sword in the deep forest|| Makes mining significantly less tedious and more fun.

old osprey
#

Oh well with the update the mod doesn't work at all now x_x
" [SMAPI] - Farm Expansion 3.4.0-beta because it's no longer compatible. Please check for a new version at https://smapi.io/mods "

supple echo
#

just comparing the dates, it looks like the 3.4.0 beta is actually older than the 3.3.1 unofficial update, which was made to work with Stardew 1.4. So I would ignore SMAPI in this case and revert. Looking through your pre-update log now.

old osprey
#

Thank you so much for looking !

lapis void
#

@pearl stream that's the only banana tree you have? you could try moving it with https://www.nexusmods.com/stardewvalley/mods/1342 or https://www.nexusmods.com/stardewvalley/mods/2594 to see if it still has the issue; you can also check if the game is counting any of the tiles around it as "blocked" (maybe they're building tiles on the map?) with a mod like Data Layers or UI Info Suite

supple echo
#

@old osprey Well, you do have some errors in the logs, but I'm not sure exactly what they're about, plus I don't think they're related to the farm expansion mod directly SDVpufferthink Which means I'm at a bit of a loss. Sorry! There are a lot of old hands here so maybe someone else can jump inโ€ฆ

old osprey
#

Thank you for trying anyway, I'll wait if someone comes up with a solution, we'll play without this mod for now ๐Ÿ™‚ but thank you again !!

lapis void
#

@old osprey i can tell you from looking at your log that save anywhere has issues with custom locations and is giving you errors for that, and also custom furniture is semi broken in multiplayer from my experience. it works fine if the furniture is placed in the host's house, but not if it's in cabins

old osprey
#

Yeah I know that custom furniture is broken, we only use it in my house because we had issues with it but I had no idea that Custom locations was the problem with Save Anywhere, I'll look into it

#

Thank you !

lapis void
#

i don't really have experience with farm expansion but that in itself may be the reason save anywhere is failing for you?

old osprey
#

No it's not, we installed Farm Expansion today and Save anywhere was failing before that, I didn't succeed in making it work

lapis void
#

yeah CF is yelling about rotations so i figured i'd mention it if you were unaware

#

hmm let me check what else you guys have

old osprey
#

Thank you so much, that's so nice of you namiowo

lapis void
#

aha, thought so, deep woods--have any of you been spending time there?

old osprey
#

Yeah we go to deep woods from time to time

lapis void
#

save anywhere has some serious issues with deep woods, night owl (by the same author iirc) does too

#

i'm also not sure how well save anywhere works in multiplayer tbh, you may be better off not using it

old osprey
#

Save anywhere did work with multiplayer for a while, but last time I used it by mistake, and it just crashed, we lost a day x) So yeah, we took it because we were scared to do something that would cause a bug so we wanted to be able to save just before trying something dangerous but maybe we'll just have to be careful

lapis void
#

i'm not the most knowledgeable about code, but from my understanding, the way save anywhere is set up doesn't take into account custom locations, so if you're somewhere like deep woods and try to save, it freaks out

old osprey
#

We never savec until we were all in the farm but that makes sense

lapis void
#

i know that feel, i play in a heavily modded MP game as well and we've lost a lot of days :/

#

yeah it may be that farm expansion is also making it freak out, since that one's a SMAPI mod right?

old osprey
#

I guess so, I'm not really sure

lapis void
#

you can always try IF2R that goes with SVE, or another big farm map like ultimate farm or i thiiink omnifarm still works

old osprey
#

I never use mods in any game, I wouldn't be surprised if I made mistakes when installing some

lapis void
#

if you want a quick reference on how mods work in multiplayer you can check here

#

!mpmods

native dragonBOT
old osprey
#

Oh thank you, I'll check that !!

bold rose
#

hi sorry to interrupt. i am new here and i'm here because i started playing again recently. i am having an issue where any roe that i get from my fish ponds has an invisible sprite. i can interact with it normally but it's completely invisible. even when i uninstall all mods it's still happening. does this mean the image got deleted by a mod from the xnb file possibly?

lapis void
#

!reset @bold rose

native dragonBOT
lapis void
#

it most likely is an old xnb mod causing the issue, yes. follow the steps in the top link to reset your content files (this doesn't touch your save file, don't worry!) and that second link might have an alternative for the mod you were using

bold rose
#

thanks, i am on pretty shaky ground when it comes to understanding how mods actually work lol. i only had a few for QoL like ponyweightloss but i originally got all my mods a few years ago so before fish ponds were added

lapis void
#

you probably have something changing the springobjects.xnb file that was never updated for 1.4, and it may be that you're unable to use it even converted to CP if no one made it compatible with 1.4 changes unfortunately

bold rose
#

ahh

#

gotcha

lapis void
#

you can also check this for SMAPI mods if any of those aren't working

#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

bold rose
#

thank you @lapis void resetting my game files worked :)

lapis void
#

awesome, glad that fixed it!

covert basalt
#

someone is having a bug in the museum mod expansion? (charlie/Randy npc)
the cutscene just froze

lapis void
#

!log @covert basalt

native dragonBOT
#

@covert basalt Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
#

cc @dire fractal, they're the dev

covert basalt
#

for who should i send the log?

old osprey
#

It's me agaain ! Do you by any chance know a mod that allows to skip time without going to bed everyday ? We would like to start a new game because of SDE update that recommend starting a new game but we would like to go back where we were ( Mon 1 Summer Year 2 ). I checked Nexus mods but nothing seems to be working like we would expect it to do ๐Ÿ˜ฎ

lapis void
#

just send it here, please!

covert basalt
lapis void
#

is this log from when you got the bug, or did you close and reopen the game?

covert basalt
#

@old osprey i just know that cjb cheat menu that can make you set the time you want

#

@lapis void i got the bug once, reopen and tryed again, got the same and sent the message here -- soo should be around 17:40 the cutscene started

old osprey
#

Yeah I can freeze time, choose which time it is but I would really like to just pick a day on the calendar to get back where we were

covert basalt
#

@old osprey i know the one that allow to skip day is BJS time skipper on nexus

old osprey
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Oh you're correct ! Thank you I'll try it !

violet crown
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Stardew Valley Expanded just had an update recently

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You can now gain hearts with Gunther ๐Ÿ˜„

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And Claire is a new bachelorette and thereโ€™s a new NPC named Martin

covert basalt
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just found it was on 17:41:10

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the event started

lapis void
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wow spacecore is MAD

covert basalt
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maybe cause i clicked a lot of time?

lapis void
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it may be an issue with SVE incompatibility, but it's hard for me to tell what exactly's going on here

naive drum
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You can also set day, season, and year with console commands

covert basalt
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oh the new sve and this event (probably?)

lapis void
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the most likely thing in cases like this is that SVE changed the map in such a way that it was then impossible for the museum expansion event to play correctly

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this happens a lot with people who try to use romanceable rasmodius and SVE, then get stuck in a wall in the wizard tower bc SVE changes that map

covert basalt
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hmm tlaking about wall bug, in charlie room there is no way to enter cause the door wont open and there is a fake wall on the side, probably cause of the SVE too ๐Ÿค”

lapis void
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i'm not sure if mortimer is around right this minute, but what you can do is post that log to the museum expansion nexus page under Bugs. however i'm not sure if that mod fully supports SVE bc it's a lot to maintain on their end and can be very frustrating to keep up with. another thing you can do is request that Flash make a compatibility patch

covert basalt
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well lets wait for the dev, i think i can play without entering at that place, or i will just remove the mod while it gives me this bug xD

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gonna make a report at nexus

cerulean bobcat
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sorry if this isnt the right channel to ask this but does anyone know of a mod that edits the fish tank in the community center? either something that lets you add fish or one that changes the tank graphics so theres fish animations in it? it just feels empty ou

keen moss
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Gervig is working on something that animates it! (or it might be out)

exotic plover
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Guys i'm on Android and there is so many false pics in my gallery from mods, if i deleted them from the gallery would it break the mods ?

dire fractal
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@covert basalt that's reminiscent of an scrapped event, I'll do an quick update to fix this soon. Yeah, I forgot about some lines there. So worries

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Just don't go to the secret woods for a while

covert basalt
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Oh, thanks!!! S2

dire fractal
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No problem!

covert basalt
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i register it on the nexus mod too ๐Ÿ˜…

dire fractal
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Yeah I'm on hold because of the 2.0

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It's likely 70% complete

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Just events that get me

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And that new Gunther mechanic

fair vessel
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Guys i'm on Android and there is so many false pics in my gallery from mods, if i deleted them from the gallery would it break the mods ?
@exotic plover depends. If deleting them from gallery only removes them from displaying there, it would be fine. But if deleting them from gallery removes the pictures from your device entirely, yeah it would break the mods (look for something to disable or opt out certain folders for images in gallery maybe)

dire fractal
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They shouldn't be there in Gallery

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Check if in yours mod folder has a .nomedia file

exotic plover
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What's that

dire fractal
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It's just a file called .nomedia

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It prevents things from doing crazy things

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Here

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.nomedia

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Ya see there?

exotic plover
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Oh

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No there isn't

dire fractal
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Put one there

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Make a file in this exact folder

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As the same of the picture

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.nomedia

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You probably will have to install all mods again

exotic plover
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Empty ?

dire fractal
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But the problem will be fixed

exotic plover
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Omg

dire fractal
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Yeah

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Android sometimes is strange

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#BlamePathos

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Oh wait no...

exotic plover
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You are playing on Android?

dire fractal
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Both

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Pc and Android

exotic plover
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Cool

dire fractal
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Yaya

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Modding require pc sadly

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No way I'll do events on mobile

fair vessel
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Yeah. You can make mods on mobile but it's like playing on extra-hard mode SDVpuffersweats

dire fractal
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Ja isn't that much

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And map making is 100% possible now

ashen elbow
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aSDzxfgcm

outer turret
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@cerulean bobcat Gervig made me a fish tank to add to my upcoming Community Center Reimagined mod.

dire fractal
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someone wanna play with me?

heavy sail
outer turret
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@covert basalt when you say Charlie's rooms, are you talking about the door in the Archaeology House or the one inside Charlie's rooms?

covert basalt
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inside his house

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at bedroom

outer turret
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if it's inside then it isn't SVE.

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LEt me have a look

covert basalt
dire fractal
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It's some transparent door thing

covert basalt
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i already sent to the dev

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xD

dire fractal
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I never saw this lol