#archived-modded-support

1 messages · Page 657 of 1

dark shore
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ok this is so stupid but im gonna send in a picture my pc is. not actually saving screenshots

rugged hazel
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The item IDs got changed out from under them. All new items will be loaded correctly.
@naive drum Is there a way to fix the item id's so they can go back to what they're actually suppose to be or am I just screwed and need to start new?

naive drum
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Trash the broken items and cheat in new ones. All future items will be correct.

royal arrow
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CJB Item Spawner :c

dark shore
rugged hazel
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Eh. Well.. I will do that when i can. For now... My stardew wont even open

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So... :V

naive drum
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Though I suggest saving logs and the various JsonAssets ID files for SpaceChase

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since I have never seen the item ID bug that bad - usually it only affects wines etc

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also !log

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uh

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
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let's see why your game won't start

royal arrow
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Yea that's definitely not the SVE map

naive drum
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That map is recoloured

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What recolours do you have?

ashen elbow
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looks like earthy recolour

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i think you can disable it ??

dark shore
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eemie and some other one but i have map recolors turned off in config

royal arrow
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good eye, Wing

dark shore
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oh

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i also have the vintage ui thing?

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but that only changes borders and cursors and stuff

rugged hazel
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I don't think it will show honestly but Stardew isn't responding.

dark shore
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earthy recolor has no option to turn map stuff off in config. just grass and digspit

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should i just delete it

naive drum
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that...looks like a normal log. huh! how long did you leave it and does SMAPI's taskbar name include "Select Mode"?

royal arrow
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Fragglrock, you can try temporarily removing it to see if that was the cause

naive drum
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i think you can remove the bit of content.json that has that, or see if there's an Earth REcolour Compatibilty Mode on the NPC Map Locations side

dark shore
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ok i just deleted it

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wish me luck

royal arrow
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Yea if there's no config and it was the cause, you'd have to edit the content.json itself

naive drum
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assuming NPC Map Locations doesn't have a compat mode that does dependency stuff to fix it

dark shore
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I. love you guys

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thank yoy

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it worked

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my headache is disappearing

royal arrow
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So, question is, did you want to keep using the recolor, or did you want to just not use it? 👀

dark shore
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i mean i like it a lot

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but if i cant

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then cest la vie

royal arrow
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It's a pretty simple tweak you'd need to make to the content.json 👀

dark shore
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a crumb of wisdom pleas mx

royal arrow
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Ok so if you open the content.json in any text editor, Notepad works, you'd need to find which part is for the map recolors

ashen elbow
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me: deletes lines of code for changes i don't want

dark shore
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fear. okay

charred blaze
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I’m not sure if that’s the right channel. But I want to try Stardew Expanded. I should study up on what’s added right?

royal arrow
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You can also copy-paste it to json.smapi.io and share the link here, and I can help you more directly aSDVemoteowo

rugged hazel
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that...looks like a normal log. huh! how long did you leave it and does SMAPI's taskbar name include "Select Mode"?
@naive drum About 4 minutes. It usually says it doesn't respond but about 10 secs in, everything is working and stuff begins to crash due to like some mods not liking multiplayer. First time this happened really

naive drum
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Does it say Select Mode at the top?

dark shore
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ok lenne give me a couple mins and ill ping you 🥺

naive drum
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Fai, yeah, you probably should at least follow the guide - it's a big complicated mod!

dark shore
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im struggling with it rn lmao

royal arrow
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I am part of the small "make lots of personal tweaks and edits" club so I got chu SDVjunimocool

charred blaze
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Oh okay thank you

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There’s a guide?

ashen elbow
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and sometimes im too lazy to change the code so i just merge 17 spritesheets together

royal arrow
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!sve

native dragonBOT
royal arrow
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Same Forsy, same lol

royal arrow
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I'm currently trying to do it to a map mod

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Tiled is tough SDVpufferchicksweatsip

ashen elbow
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oof SDVpuffersweats

naive drum
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@rugged hazel Does your SMAPI window say Select Mode at the top?

dark shore
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props to you guys i see code and collapse inside

rugged hazel
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@rugged hazel Does your SMAPI window say Select Mode at the top?
@naive drum Never did.

dark shore
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idek why. i used to edit tf out of my tumblr page

rugged hazel
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Also sorry sorries. Was playing Hades while waiting

versed horizon
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Hey, I've been playing mutliplayer on expanded, but now we can't see the invite player code

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Why would that happen?

naive drum
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Weird, "Game is suddenly not responding but log is normal and just stops" is exactly how "I accidentally put SMAPI into select mode" usually presents

rugged hazel
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Hey, I've been playing mutliplayer on expanded, but now we can't see the invite player code
@versed horizon Aye. This just happened to me and a buddy too

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Like Expanded just pooped itself and stopped supporting multiplayer

naive drum
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@dark shore delete this bit of content.json:

    {
      "Action": "EditImage",
      "Target": "LooseSprites/map",
      "FromFile": "assets/{{Target}}_{{season}}.png"
    }```
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!mphelp

native dragonBOT
royal arrow
naive drum
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Looks like a lot of people, including people playing vanilla, have been having multiplayer issues in the past few hours

royal arrow
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You comment out a line by // this is a line of code or comment out a block by /* block Oh my So much text*/

naive drum
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Perhaps the steam servers are having some kind of issue and aren't setting up the peer-to-peer stuff correctly?

ashen elbow
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maybe

naive drum
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Since suddenly a lot of people having identical MP issues is...really weird

royal arrow
dark shore
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silly question but the link i sent you has asterisks before maps, but my actual file doesnt

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is that an issue

royal arrow
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Nope

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The validator seems to have added them, but it's ok

patent stag
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(Thank you!)

dark shore
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okay so put /* before maps and */ after the bracket?

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sorry ive never done this before

royal arrow
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You can copy paste it as I sent it, or edit it yourself

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The key is to have the actual stuff under maps but before the marnie luau edit commented out

naive drum
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Or just not in the file

royal arrow
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            }, */```
dark shore
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ohhh

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okay

tawdry blade
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Is SDV multiplayer down

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For SDVE worlds

naive drum
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for everyone apparently

tawdry blade
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me and my friends keep crashing

naive drum
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game-support had so many "Why is MP suddenly not working?" messages that it got slowmoded

dark shore
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ok ill report back to see if i screwed it up lmao

naive drum
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oh look now we're slowmoded

dark shore
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AAAAAH

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it worked thank you guys so so so much

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ok i can explore now

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ily all

naive drum
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anyways @rugged hazel looks like multiplayer is down - if it's freezing at the MP window or on an MP save, try singleplayer

dark shore
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ok um

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new problem

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may or may not be mod related

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none of my keybinds are functional except for walking and tab? aaand my game seems to think im constantly clicking

naive drum
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oh noooo

dark shore
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:/

royal arrow
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cursive wharf
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Have you tried disconnecting and reconnecting your mouse and kb?

dark shore
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ill try that now

royal arrow
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Tamardia with the quick solutions

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I love it

naive drum
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yeah try that sometimes if it's not all the way connected things go weird

dark shore
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still goin

cursive wharf
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I have that issue a lot in some other games, especially all I use a controller for. Every time they're relaunched... Unplug controller, replug, all works fine

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Hmm. Well, it ain't your hardware then

dark shore
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i cant even close via menu i have to alt tab out and hard close it

cursive wharf
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That sounds super strange...

dark shore
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oh dear

cursive wharf
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Have you attempted exorcising your computer, preferably under guidance of a priest and a rabbi?

dark shore
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shes not even 6 months old 😭

cursive wharf
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^ My spontaneous reaction every time I start getting prompt errors

dark shore
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lmfao

royal arrow
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!fixanything

native dragonBOT
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Have you tried turning it off and on again?

royal arrow
cursive wharf
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^

dark shore
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i mean i will

royal arrow
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I have no idea what's going on either SDVpufferchickcry

dark shore
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i modded it to death

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ok restarting now

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good god this is so Much

mental condor
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Anybody know why multiplayer is down?

dark shore
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it is for everyone

royal arrow
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You have a baby log (100 mods or less), this should not be killing the computer :c
I run SDV with 405 mods, and there are peeps with 700+, even 1,000 lol

naive drum
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something GOG-related

royal arrow
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We will try to help determining what's up as best we can though SDVpufferheart

dark shore
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i thought i had a lot omg

naive drum
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there's someone with 1k mods?? i thought the current record was 800-something

royal arrow
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I'd heard Minerva is at 1k

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Jani is a close second at 954

dark shore
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ok everythings functional rn

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shockingly enough i. actually just had to restart

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which is slightly frustrating bc i plugged it in at like 3pm after a relocation lmao

cursive wharf
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38 mods, 36 CP. Baby Modder :3

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Thank you for your aid earlier, proPeepz. I'm off to bed!

dark shore
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ok smart friends thank you all so much

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im finally gonna start my new save ✨

royal arrow
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Also I looked again, you actually do have a baby log SDVpufferheart

outer turret
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Does anyone here use better junimo?

ashen elbow
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i do

outer turret
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Is it buggy with JA crops?

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I basically just want my junimo to not harvest my poppies.

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Cos they just grew and they're beautiful and I don't want them picked!

ashen elbow
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hm, not sure if it's buggy with JA crops, but i think there's a config so that they don't harvest your flowers?

outer turret
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Yep that's why I want it. But I was reading the bug reports and there were quite a lot

royal arrow
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I think there's also an unofficial update, maybe?

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!compat

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

astral gorge
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What is SMAPI ?

tired apex
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The stardew valley mod loader

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!smapi

native dragonBOT
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SMAPI (https://smapi.io/) is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

unkempt pilot
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how do i update mods?

naive drum
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Depending on the mod you either drop the new version over the old version (overwriting ir) or delete old version and install new version

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If it says "delete first", or is a JA mod, delete first. If it has a config you changed and does not specify otherwise, overwrite.

unkempt pilot
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so i should just replace it

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right?

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get the updated mod and put it into the mods folder

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right?

robust bison
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yes

dire fractal
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Are there cp mods for a different looking shed/slime hutch? I liked Elle's seasonal buildings but I wasn't a fan of the shed or slime hutch, so I simply use the vanilla, but I really hate how those two buildings stick out like sore thumbs.

royal arrow
robust bison
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there are many, although I don't know if there are any that only change the hutch

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but you can change that yourself in the mod

royal arrow
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Yea you'd have to check the config options to turn off stuff you don't like

royal arrow
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I'm finally experimenting with Adopt n Skin! SDVpuffernerd I just want to have both a cat and a dog as pets corgihehe

shrewd gate
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Catdog! Also. Halp. I cannot find the abandoned bride. I tried her hints, I’ve tried looking at the map, I’m so confused at this point. I can’t find a screenshot either, anyone have it and can share where her house is

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F just found it

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That’s what happens, you can’t find it until you ask lol

astral gorge
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Hello, does Vortex have to be open for the mods to work ?

pastel arch
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No

astral gorge
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Thanks ! 🙂

dire fractal
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Lots of building mods cover those, I have a list of the building mods I've used under Aesthetics / Appearance in my mod list, you can check those for ideas! :aSDVemoteowo:
https://docs.google.com/document/d/1_qmtiO74ENg99aDL97xhLjVawV5pQLQtmHCidLTnbRc/edit?usp=drivesdk
@royal arrow

I checked out those. They aren't my style. They sort of disrupt the vanilla look in my opinion. :( However, I did find something on Nexus that I liked for a shed that isn't on your list. https://www.nexusmods.com/stardewvalley/mods/2797

royal arrow
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ok, glad you found something that worked for you!

clear phoenix
royal arrow
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I'm not available to help currently, but could you also provide a screenshot, just in case o: ?

clear phoenix
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yeah for sure hang onnnn

shy orbit
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log might be good to have as well

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
shy orbit
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nah, it's an exported schedule

royal arrow
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oh jk

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this is what happens when you don't read thoroughly

shy orbit
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(we got it last time to see if there was something obviously wrong with it)

clear phoenix
floral roost
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i need halp lol

dusky gate
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hi - I need a little help configuring a mod - I just installed the seasonal villager outfits and downloaded the alternative portrait styles for elliott and for the life of me I can't figure out how to pick which one of the 3 portraits available in the alternative I want to use - do I just need to replace the portrait on the mod? I've read through the github and while I see the name, I don't see where to pick the option. The config file I am getting (the one that generates when you load the game) does not give me an option to pick what portrait I want to use. I feel like I am missing something but I cant figure out what. Any help would be appreciated.

ashen elbow
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DAamnit it's void again

cyan turret
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@dusky gate it looks like the Elliot portraits are a seperate CP download

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so you have that in the mod folder and it's not loading at all?

dusky gate
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Yes, I downloaded it

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the thing is there are 3 options

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how do I tell the game which option I want to use

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I've been trying to google the answer - closest I can think of is typing myself in the config "ElliottPortraitStyle": "FrontFacingSabreene",

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but I would have imagined the option would show up so I could just type in which portrait option I want to use

cyan turret
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I think the easiest think might be to go into the download file and just copy the files for the eliott portrait you want and replace the files inside the seasonal villager package

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It should be a config option like you outlined but I'm not familiar with how th emod works and haven't added new commands outside of what's created already so I'd try just replacing the files to see if it works, keeping a back up of the original incase

shy orbit
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@dusky gate looking at the download it should generate a config.json after you have launched the game with the mod installed. then you can modify the config.json to choose a portrait style (FrontFacingEemie, FrontFacingLumen, FrontFacingSabreene)

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or use the generic mod config menu for it

dusky gate
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that's what I expected @shy orbit but the config is not giving me the option. I also installed the generic mod config and it doesn't show up

cyan turret
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You're opening the confic in a text edit right?

dusky gate
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yes, notepad

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and I tried writing out the command myself based on something I found on a reddit post but it gave me a smapi error (saying the file wasn't found) so I scratched that

shy orbit
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hm, the content.json has a configschema section with "ElliottPortraitStyle": { "AllowValues": "FrontFacingEemie, FrontFacingLumen, FrontFacingSabreene", "Default": "FrontFacingEemie", }

astral gorge
shy orbit
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so afaik it should give you the option

astral gorge
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I already installed it through vortex but no changes...

dusky gate
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I'm going to try deleting it and installing it again to see if there was some error somewhere and that's why the option isn't working

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the problem is I also downloaded the alternative sandy, brunette penny, and Ches's Sam, and I am not getting options for any of them

fair vessel
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did you run the game yet after adding all the alternative packs

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

astral gorge
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Hi ! Can someone help me install this mod ? https://www.nexusmods.com/stardewvalley/mods/48?tab=description
@astral gorge I think I have to change each file into the portraits folder, but I'm not sure if this is correct, can someone confirm so I can do this without breaking my game...

fair vessel
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@astral gorge that is an old xnb mod and set up in a confusing way where you'd have to replace each file individually 👀

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Have you checked around to see if a CP conversion has been made?

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We don't recommend using xnb mods

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(but if you do ever break stuff by using them, you can easily revert everything and fix it)

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!reset

native dragonBOT
fair vessel
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like that

dusky gate
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never mind- I figured it out the issue and now it works. The problem was I had added the alternative packs folders inside the seasonal villager outfits folder and I guess it was not reading it. I put it directly in the mods folder and now it works. I've loaded the game now and it even shows up on the generic mod config menu. Thank you so much for everyone that tried to help.

cyan turret
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Nice glad it works now!

dusky gate
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thank you!

cyan turret
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Does anyone know of a mod that removes the cribs/nursery that works with Chic Cute Kitchen?

astral gorge
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Jonqora is it okay if I ping you for help, if I come to need it? Thanks btw, I'll look into that

cyan turret
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I think Chic Cute Kitchen is overriding my other Content Patcher bathroom/nursery mods

fair vessel
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i'll keep an eye on this channel but might go to bed soon. If I'm not around to help, someone else will hopefully be

shy orbit
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@clear phoenix in case you didn't solve the issue, i've couple of basically random suggestions to try: use reset terrain features to reset bushes and trees in case there might be something blocking his path, remove expanded preconditions utility, remove immersive shane

clear phoenix
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okay i’ll have a go at that when i’m next playing thank u!!! i would play now but its 5:30am LMAO i’ll keep u updated @shy orbit SDVpufferheart

astral gorge
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Hi ! How can I sync my mods with another friend ?

heavy sail
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@astral gorge I think you would have to send them your mod package. I don't think there's a way to sync mods.

astral gorge
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The whole MOD folder ? If so, then Thanks !

astral gorge
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How do I update mods? Do I need to check the Nexus Mod Page every so often or are they done automatically on Nexus Vortex ?

fair vessel
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When you start the game, SMAPI will alert you to any mods that have updates available

astral gorge
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Oh ok !

fair vessel
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But you'll need to grab the updates yourself

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If you upload your log with the update alerts to https://smapi.io/log, it will turn the purple alert text into nicely formatted hyperlinks to each mod page

astral gorge
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Thank you so much !

bright briar
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Is there a mod that hides the hover name when you mouse over your pets?

sharp belfry
robust bison
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jesus christ

sharp belfry
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yeet

robust bison
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heh, nice to see a log that actually has one of my broken mods

sharp belfry
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uhh, which one? 😅

robust bison
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the shouko NPC mod

sharp belfry
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ohhh

robust bison
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I've only seen a handful of logs that have them

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can't blame them though

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its barely started

sharp belfry
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it's not broken from what I've seen?

robust bison
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it's just very... lacking as of now

outer turret
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Im just happy you have mine :)

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Are you still working on yours Arcane? Or are you get working on Sundrop city? I think I remember seeing you in there?

woeful matrix
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hey guys!! whats better, vortex or moddrop?

unreal spruce
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Aye, fellas
Was doing a modded run
Had some trouble with 'Khadija's recipe shop'
In the logs, it says:
[Shop Tile Framework] A Shop tile was clicked, but a shop by the name "RecipeShop" was not found.

Placed every requirement appropriately doe

shy orbit
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

unreal spruce
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It crashed when I tried to copy paste xd
I'll try again, hol up

shy orbit
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you can navigate directly to the file from the site with the "choose a file" option, it's probably better than copy-paste

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it's better to upload it to smapi.io/log, because it's easier to read there. but anyway, you seem to be missing some components of the mod, the shop tile framework and content patcher content packs

unreal spruce
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Aye aye

shy orbit
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but yeah, the mod should come with 4 different folders when you download it and you seem to be missing few of them, so a reinstall should take care of it

unreal spruce
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Thanks a bunch!

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g'day n stay safe

shy orbit
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no problem, but well, hopefully it does fix it

unreal spruce
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yeah, lowkey it was the problem
I was fixing mod adjustments like lego, forgot that I threw the other files out of the window

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so xd momento I guess

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Again, thanks for reminding me; mind's like soup rn sksksksksk

woeful matrix
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wat do

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gonna try a manual dl

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i think that fixed it

velvet tiger
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Morning everyone

sharp belfry
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the update just wasn't uploaded to nexus for some reason

royal arrow
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Space hosts his mods on his personal site and sometimes puts updates there instead of nexus

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hey guys!! whats better, vortex or moddrop?
@woeful matrix to answer your question, we recommend manual installation of mods overall, but if you want to use a mod manager, use ModDrop over Vortex. Vortex may work well with other games but is especially quirky with Stardew Valley for some reason, with messing up manifest.json files (as you saw) and occasionally config.json files

woeful matrix
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@royal arrow Thank you, yeah I can tell... I'll have to give ModDrop a try later, just spent a bit wrangling mods on Vortex DeadBotan

shy orbit
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those messages shouldn't be anything to worry about

velvet tiger
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the update just wasn't uploaded to nexus for some reason
@sharp belfry I'm going to that link and I still see nothing in 2020

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I'm confusion

sharp belfry
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well yes but it's still a newer version than the one on nexus

velvet tiger
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Button says... Download Not Available

sharp belfry
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because you need to be logged in to download

eager drum
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I'm confused at that saying "official Starbound Mod repository" SDVpufferthink

velvet tiger
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I still find this quite odd... I did not get this message yesterday, or the days before, so why would I get it today not having any September 2020 updates SDVpuffereyes

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But anyways, I'll check if I have an account there

royal arrow
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.quote 5031

devout pumiceBOT
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[#5031] "If you're looking to learn more about how to read your error log, there's an annotated one here SDVpuffersmile https://m.imgur.com/SRfOvKB" - LenneDalben (30 Aug 2020 @ 11:43:35 PM UTC)

royal arrow
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@ cat, you may find this useful ⬆️

desert rain
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Wait

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So thats why in pc for some reason some of the stuff is a weird fish

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Is there a way to fix it?

woeful matrix
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oh thats cool, thanks

dire fractal
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That’s pretty handy @royal arrow

cyan turret
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Bumping this: Does anyone know of a mod that removes the cribs/nursery that works with Chic Cute Kitchen?

barren orbit
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whenever i try to install content patcher it doesn't work can anyone help me?

torpid fox
#

whenever i try to install content patcher it doesn't work can anyone help me?
@barren orbit where did you put the Content Patcher folder?

barren orbit
#

the mods folder

torpid fox
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and can you specify what you mean by not working?

barren orbit
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it says its not installed when i start up SMAPI

torpid fox
#

hmm, did you try redownloading it?

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and restarting after reinstalling?

barren orbit
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Ill try

sharp belfry
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also did you unpack the zip file?

barren orbit
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yes

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I tried it didnt work

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i think i need to update SMAPI

dire fractal
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you should always have the latest SMAPI regardless

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Did you post a log?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fair vessel
#

@cyan turret have you tried Customize Child Bedroom mod?

cyan turret
#

Ohhhh hadn't seen that one I'll give it a shot thank you!

ancient compass
#

Anyone know cool mods. Maybe a few texture ones and so on

cyan turret
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@fair vessel that worked perfectly thank you! I kept trying CP mods that I think replaced the house tilesheet but I had some weird over writing issues. Time to find a bathroom mod.

austere junco
#

I am not aware of the socially acceptable tone of speech here so do forgive me for this overly pretentious and formal method of speech.
I have come seeking help with installing SMAPI on Linux, more specifically Manjaro.
The issue I'm encountering is, when trying to run StardewValley (I followed the manual installation guide) using the command line ./'StardewValley', I recieve an error, the highlight of which is:
cp: cannot stat 'StardewValley.bin.x86_64`: No such file or directory
any help would be much appreciated

frank maple
#

I have a question.

#

If I were to have mods relating to retexturing everything in game and happen to play with someone in multiplayer, it wouldn’t affect anything right?

cyan turret
#

You should see the retextures but they won't

#

so it should be okay

#

weather can mods can be a bit weird I think if it effects the like if it's rainy or sunny

#

@ancient compass For trextures I'd recommend Medieval Craftables/Animated Fish/Animated Mining Packs/Diverse Stardew Valley Seasonal Outfits

frank maple
#

Ohh ok the only serious mod I have going is pretty much the Npc locator.

#

I already got those LOL

cyan turret
#

plus some seasonal Building package of your choice

frank maple
#

Not the Animated stuff but.

cyan turret
#

I use the japanese buildings

fair vessel
#

Correct - retexture mods only affect the player who has them

#

Including animated ones

#

!mpmods

native dragonBOT
cyan turret
#

Yea those were for @ancient compass because he asked for recs

ancient compass
#

Thx :)

fair vessel
#

@austere junco I'm not a Linux person and don't know much at all about manual install, so I might not be much help here. But sometimes we see similar things for players whose antivirus is inadvertently removing executable files. Maybe that's a possibility?

ancient compass
#

Btw are there a few good for like furniture?

fair vessel
#

Did running the normal installer not work for you?

austere junco
#

it didn't

#

i struggled with mono for 30 minutes

fair vessel
#

Can you link me the manual install guide you were following?

austere junco
#

it's the readme file that comes with smapi, should i upload it?

cyan turret
#

Yea @ancient compass I use Custom Furniture and then the CF versions of Industrial Furniture Set, Seaside Interior, and Witch Furniture

#

that way it doesn treplace but let's you buy the ones you want

frank maple
#

I’d have to look at the mods I’m using

#

Most of it is a sprite retexture of the map.

fair vessel
#

... Hopefully an actual Linux guru will stop by sometime soon SDVpuffersquee

frank maple
#

Mideval craftables and buildings

fair vessel
#

Ah, I found it in the readme

frank maple
#

And animal sprite changes.

#

I wanted to do out retextures too but I dunno what’s the best to use.

#

For outfits I mean

ancient compass
#

Thank you @cyan turret. :)

cyan turret
#

@frank maple I can't recommend Diverse SDV enough

#

It uses the seasonal outfits for clothing

#

but that changes portraits as well as seasonal outfits and stuff

frank maple
#

Oh not for the npc lol I mean for the avatar LOL.

cyan turret
#

oh LOL thats the only thing I haven't branched into yet

frank maple
#

I’m sorry I should be more specific.

#

I have the seasonal outfits for my villagers.

ancient compass
#

I should try all of that

dire fractal
#

Hey there, are there any good npc mods that add more characters that aren't caucasian? Don't get me wrong, I have absolutely nothing against caucasian people. I would just like seeing more asian/black/hispanic/native american npc's :) I feel like the current npc's are fine as they are, I just wanted to add a few more.

#

I'm an addict to mods now 🙃

shut violet
#

llyel i think

dire fractal
#

Is it on nexus? I just searched that and nothing popped up.

cyan turret
#

There's also Diverse SVE if you're running that mod

shut violet
#

sorry i made a typo on the name

fair vessel
#

There's Toshinori NPC who's asian, if you don't mind that he's an AU version of a fandom character

cyan turret
#

Also I know you said the current NPC's are fine but if you want a little more diversity Diverse Stardew Valley is customizable so you can use vanilla or the modder version for any of the npcs you like

shut violet
#

"what is a random character" i was about to ask 😄

fair vessel
#

Also Ayeisha the Postal Worker NPC. Not sure of her intended ethnicity, but a POC anyway

dire fractal
#

Ah tysm

robust bison
#

there's also mine

#

not much in terms of character right now though

outer turret
#

razer#4941 and here's the place to talk about it 🙂

keen moss
#

Thanks SDVpufferthumbsup

outer turret
#

oops I failed to tag correctly

#

@torpid idol here's the place to discuss it properly

torpid idol
#

ok

outer turret
#

right once you've updated Smapi, go to Nexus and find the other mods. There are two ways to update them: delete the original and reinstall or over-write.

#

follow the instructions on the mod pages: most will require you to drag and drop the folder into the Mods folder.

#

If they ask you to drag it into the Contents folder, DON'T install it!

torpid idol
#

so to overwrite i just install it again correct

outer turret
#

and make sure all your other players update too

torpid idol
#

will do

outer turret
#

you can drag it over the mods folder and it should replace what is already in there.

#

yeh

torpid idol
#

ok thank you

tired apex
#

Some will scream at you not to overwrite

#

Do not disobey the mod author

torpid idol
#

ok

outer turret
#

you can also delete the one from the mods folder and drop the new one in it

#

that way avoids some issues esp if the creator has changed files dramatically

#

so if it says "Do NOT OVerwrite" it's best to delete then reinstall

torpid idol
#

ok will do thanks guys

frank maple
#

Is there a Gender Neutral mod for players who are on that spectrum?

#

Asking for a friend 😅.

cyan turret
#

Yes actually let me find it

ashen elbow
#

yeah there is one out there somewhere

cyan turret
#

There's a patch if they're running SVE too I think

frank maple
#

Ok sweet! Thank you all. Not that I have anything against the main layout of the game it just feels weird, for me particularly.

cyan turret
#

I hven't actually used this myself though so hopefully it works/is respectful

royal arrow
#

I use and like that mod, I also recommend No More Dialogue Differences, available on nexus. They are compatible and work well together SDVpufferthumbsup

keen moss
#

CFDE has a gender neutral patch as well if you want to expand the vanilla dialogue without breaking the immersion, though it does have a few minor typos.

lost imp
#

Is there a mod that improves the shipping bin? Something that lets me go back later in the day and grab something back if I’ve changed my mind?

#

Like, earlier stuff I had dropped in there, not just the most recent thing?

umbral grove
rustic axle
#

👉👈 does any one know if the new version of romanceable rasmodius (1.13) works with sve, the new version edits festivals and adds its own summit map and i'd imagine that'd conflict real good

sharp belfry
#

yeah it conflicts

#

btw I looked thru my social list and... I'm going to marry 11 people in this save SDVpuffereyes

#

Elliott, Leah, Seb, Shane, Abigail from vanilla, and Isla, Riley, Mike, Cecilia, Denver, Lucikiel from mods

lost imp
#

...how does one marry multiple characters?? ._.

#

Diving in to the world of Stardew mods has been a fascinating journey.

tired apex
#

Multiple Spouses mod i believe, i may be wrong with the name

lost imp
#

I found a few options. 😅

rustic axle
#

👍 cool thanks

lost imp
#

I’m still hoping for a better “buy back” option for the shipping bin, everything I’ve found via google just recolors it, retextures it, or... adds a random NPC to it? (idk, that last one sounds weird)

tired apex
#

You mean like seeing what you've put in?

lost imp
#

Yeah

tired apex
#

Hm, I may have something to solve that

lost imp
#

I just don’t like the idea if Linus or Pam hanging out in my shipping bin, lol

tired apex
#

Though having the hat mouse or a junimo pop out when you open it is cute

#

Lemme check my mod list real quick

lost imp
#

Oh that wouldn’t be too bad

tired apex
lost imp
#

The idea of human NPCs chillin’ in the shipping bin sounds weird to me. But a random junimo sounds cute

#

Oh! I’ve seen this mod

tired apex
#

Yea! You can see a three line area of what you've thrown in and then more with how much you've taken out

#

Basically a small chest worth

lost imp
#

That should work.

#

Thank you so much! 🙂

tired apex
#

Of course! ruwu

clear phoenix
ashen elbow
#

omg thomas the train

clear phoenix
#

i've tried to submit a bug report on the nexus page for SDVE

lost imp
#

Does anyone here have any experience with the mod, "NPC Adventures (It's time to adventure)"? It sounds like a fun mod, but just feels like something that would be riddled with bugs.

little apex
#

Is there any way to get mods on the switch version without a hacked/jailbroken/homebrew switch? Tried looking for answers and can't find any (any type of mods, from those that are texture changes to using SMAPI)

lost imp
#

Not at all, unfortunately. Nintendo doesn't have any official way to mod on Switch without jailbreaking the Switch. 🙁

#

There's just no way to edit or add files without jailbreaking

little apex
#

Darn, that sucks. Thanks for the fast reply eskayLove

lost imp
#

No prob! The only versions that accept modding is PC and Android (mobile phones, not iPhones)

fair vessel
#

(And even you jailbreak switch, you are limited to only using XNB mods)

whole sable
#

This is a very silly question, but I've installed SMAPI now im just not sure which folder to download the mods to?

cyan turret
#

Find you install folder for stardew usually steamapps>Common>Stardew Valley>Mods I believe

whole sable
#

okok tysm!

#

okay another silly question

#

once i get my mods and download them to the mods folder

#

do i extract them?

ashen elbow
#

yes

pine ledge
#

I would not suggest keeping the unextracted folders there

#

Don’t get me wrong. You can. It’s just very cluttersome and mods add up quickly.

brittle creek
#

is there a mod for using magic thats well made and has interesting dialog between the wizard?

pine ledge
#

Magic mod has magic, but there is none that does the second as of yet.

brittle creek
#

ah thats a shame was hoping for like a mod that lets you have a sort of apprentice relationship with the wizard

#

i noticed in SVE he hints it when you first enter his basement

pine ledge
#

He gets an apprentice of his own in SVE

brittle creek
#

ah i see have not got to that point yet

supple echo
#

they arrive in year 3

#

I haven't seen much of them yet either

dire fractal
#

Wish I could help you out but I know nothing about mods or making them, so I'm just sort of redirecting attention to this problem.

clear phoenix
#

thank u man <333 i've commented on the uhhh nexus page for SDVE as well

pine ledge
#

Most of us don’t really know what’s up either. Him getting stuck on that tree defies everything I know about how pathing is written for the game.

clear phoenix
#

i tried to like clear all of the trees in the town but it didn’t clear that specific tree so now i’m just like 👁👁 just want this man to make it past harvey’s one day u know

pine ledge
#

Given direction and location, it seems to imply that he’s come there from the bus stop.

clear phoenix
#

yeah, he walks from the bus stop but never makes it past that tree

pine ledge
#

And there’s something about that that has caused a circular path.

#

They only walk straight forward like that when something has gone wrong during warping.

clear phoenix
#

he used to get stuck like at the very beginning of the bus stop route (like where you’d warp into the bus stop from the farm) but now he seems to manage getting past that bit and instead stops at the tree

pine ledge
#

Okay. So. He should not be leaving the stone path at all. NPCs have preference for certain types of ground to walk on and will only ever go on grass as a last resort to get to a location. This is how I know that it has to be a warp issue destroying his pathing as soon as he gets to town.

clear phoenix
#

i reinstalled SDVE and the same issue was happening, haven’t altered any code or everything and nothing seems to come up in the log abt it (not that i understand code but)

naive drum
#

I've seen a video of a character doing the walk-in-a-straight-line-through-everything behaviour that wasn't a warp issue but that involved doing shenanigans involving planting trees in such a way that they completely blocked the NPC's usual path

#

so it still destroyed their pathing, it was just "because there was trees blocking the path and the NPC couldn't get past"

#

so...idk make sure there's no trees in front of doors?

clear phoenix
#

i can’t get rid of the tree by harvey’s, the only other thing i can think of is the sdve’s placing of the uh. adventurer’s guild that’s not allowing him to stand near there

#

which begs the question: surely they would have implemented a different spot for him to stand in that isn’t right on top / near the adventurer’s guild

naive drum
#

hmm have you reset terrain features? if there's a bush...

#

is this with immersive shane? is that SVE compatible?

clear phoenix
#

i did! i reset all terrain features with the mod and nothing happens

naive drum
#

this bug is Bizarre

clear phoenix
#

i did have immersive shane but i got rid of it bc i thought that was causing the issue but alas

naive drum
#

uhhh maybe a patch export of shane's schedule might be helpful

#

!patchexport

#

!Patchsummary

#

??

clear phoenix
#

i did that, its linked in my thingy hang on

naive drum
#

there's a bot command...i think?

clear phoenix
outer turret
#

Is this with the newest version (pre release of SVe?) And did you sell out to Joja?

clear phoenix
#

i did sell out to joja, and i think i have the latest versions of everything installed

outer turret
#

I dont this it's the pre release version though, cos I think that is 1.11. hmmm... where is he supposed to be headed?

clear phoenix
#

i believe he goes to the riverside to drink "joja cola" (sus), heads to pierre's and then to the saloon

outer turret
#

Riverside where though?

#

Also seems weird that this hasnt been noted as happening earlier given how many people play SVe and how popular Shane is. So it's either new or another mod interference I'd guess. Then again maybe its the Joja thing? (Since I imagine most folk go the CC)

#

Was he working before u sold your soul to Joja?

clear phoenix
#

give me a second, i might have an idea

#

went onto the multiplayer game i have, there's a bush blocking the path but even when i clear it before he warps into the town, he still gets stuck???

wanton jungle
#

yo

clear phoenix
wanton jungle
#

i also have something to ask but i'll let y'all resolve alex's thing first

clear phoenix
#

i have 8 hearts w marlon and have done most if not all of his heart events

#

(sorry peenie ahdjsbdhs)

wanton jungle
#

nah no worries man i just got here lol

fair vessel
#

@clear phoenix are you the host or farmhand of your game?

clear phoenix
#

host

fair vessel
#

Hmm

clear phoenix
outer turret
#

Could you manually adjust his schedule?

#

Also if you remove it that day it wont fix the issue. Pathing is calculated before the day starts for farmer

ashen elbow
#

pretty sure the bush happens when you load sve on an existing save? (one that didnt have sve loaded)

outer turret
#

Youd have to play through the day.

#

Yeh it's a vanilla bush that's removed in SVE.

clear phoenix
#

does that mean i'd have to start a new multiplayer save in order for it to not be there??? it could be done tbh

#

also i have no idea how to adjust his schedule

outer turret
#

Reset terrain features should work

clear phoenix
#

so if i were to reset the terrain features even the day before, it should disappear for the rest of time?

outer turret
#

Yep

#

It literally resets the terrain to match that laid out by the map.

clear phoenix
#

i'll try that now, play through 'til monday (when he next leaves the house) and get back to you? :o

outer turret
#

Hey anyone want low effort wood? Install SVE or a mod that adds a ton of new trees and wait until lots of ppl are going into the forest or mountain, reset terrain features so the trees grow and hear all the npcs walk through them. Then pick up the wood.

floral roost
#

if someone could message me, im having issues getting mods on my stardew from vortex to work. it keeps saying i need to update and then i do and they just arent working

pine ledge
#

So what ur saying is block the road to town with trees.

floral roost
#

ive even deleted and tried readding them

pine ledge
#

And you've deployed them for sure?

floral roost
#

im totally new at modding but this hasnt happened until this update

#

i dont know if they deploy on their own or what

#

its the cjb spawner and cheats having issues

pine ledge
#

Manual install and take the bugs up with the Vortex developers. Most mod makers don't trust Vortex to begin with.

#

... Then yes, you do have to deploy manually.

floral roost
#

ah okay i dont know how to manually do that. when i do, itll say something about nothing with json in it or somehting

pine ledge
#

Whenever any mod is changed for any game, you need to deploy mods.

#

And it'll give you a notification telling you so.

#

Which you can use to go ahead and deploy.

floral roost
#

okay how would i deploy them from the manual way?

#

sorry, im probably stressing you out lol im feeling stressed and frustrated myself and its probably so easy to do

pine ledge
#

Look at the orange bar at the top and read off what each thing does.

floral roost
#

ok

pine ledge
#

Find it?

#

Not stressing tho, lmao. I was opening up Vortex to see what might have changed so I wouldn't misdirect you.

outer turret
#

So what ur saying is block the road to town with trees.
@pine ledge Yep, on the day your spouse heads out, edit the bus stop path with trees (via pathing layer) and do a terrain reset before they leave the house.

#

= profit

pine ledge
#

lmaoo

outer turret
#

I am now tempted to do this. If only I could take video

pine ledge
#

😂

outer turret
#

it only really works once though

#

you could have it switch between maps though I spose

pine ledge
#

Layer switching. Have a map property that says "I need wood" and hitting a tile triggers moving whatever invisible layer down to paths.

#

And then u layer reset and hit the "I need wood" button again so it's back to default. :3

#

Unless assuming terrain reset will regrow all the trees while you're at the busstop. 🤔

#

Layer switching OP

outer turret
#

I haven't used LAyer Switching yet, but it is something I want to do with my orchard cottage

#

which was my intention for this week off work but I need to finish some mods first

clear phoenix
outer turret
#

I think you should move him though cos that's an awkward place to stand. Is that the immersive shane schedule?

#

I'd move him to stand beneath that tree

clear phoenix
#

that is the immersive shane schedule, how would i go about doing that?

outer turret
#

LEt me find the line you'd need to change.

clear phoenix
#

okay!!!

#

oh wait, this isn't the immersive shane schedule lol this is just SVE, i just realised

#

sorry to bug you!!!

outer turret
#

okay this is the part of the schedule you'd need to change: 830 Town 33 101 2 shane_drink

#

I took it from the export above, so it's accurate wherever it comes from!

clear phoenix
#

okay! let me find that

outer turret
#

but you'd need to find the correct one to edit

clear phoenix
#

what file would that be in?

outer turret
#

830 Town 45 102 2 shane_drink will put him under the tree

#

could even be vanilla

#

okay, reinstall Immersive Shane

clear phoenix
#

okay!

outer turret
#

and make sure Schedule changes is enabled

#

that way he'll spend Mondays with Jas

#

If you go into assets/Schedules/Recovery.json you can change the Friday schedule

stray star
#

Soooo I'm playing the 1.11 beta of SVE, is there a certain walkthrough for a certain update

#

||Grandpas shed doesn't exist on my busstop||

clear phoenix
#

in the compatibility section for immersive shane, it says "Stardew Valley Expanded: Compatible, but turn off ScheduleChanges in this mod's config."

outer turret
#

pretty sure I played with it enabled and it was fine. But that was many many SVE updates ago

clear phoenix
#

i can try it out maybe?

#

see if i run into anything

outer turret
#

oh wait, there was one thing but that waas because all NPCs liked to walk through the beach route at that point so I had to cut back a stage in the schedule, cos it took too long to walk from farmhouse to ranch

#

worst case scenario he'll get stuck somewhere else. It's not gonna break anything

clear phoenix
#

okay! btw thank you so much for all of your help, it really means a lot!

outer turret
#

I love Immersive Shane

#

Since I upgraded my PC, I've noticed that the screen doesn't seem to move with me as smoothly as it used to. It just seems to stutter a bit, I guess?

#

I'm wondering if it's soemthing to do with settings. This beast is a lot more capable than my old machine.

#

(also it seems okay in Vanilla so it might be the effect of 300 mods)

naive drum
#

i've heard of Longevity causing the screen to just...not move with the player at all

dire fractal
#

That’s a mod I’d hoped not to hear of again

torpid fox
#

so, im using @umbral gust 's Better Resources and the icons for iridium ore and bar and copper bar don't show for some reason? pls send help qwq

dire fractal
#

Did you check the mod’s files?

#

And see if the coordinates match up?

stray star
#

||I am having trouble with grandpas shed||

#

SVE SPOILER IN SPOILER ABOVEIt won't show up on the bus station map on my Ace's expanded farm, but a new standard farm works

fair vessel
#

Grandpa's shed is part of IF2R
You won't have it if you're using a different farm map

stray star
#

It says it works with other maps

#

it's just a shortcut off the bus map

fair vessel
#

Grandpa's shed specifically?

stray star
#

I tried it with fully standard map

#

and it worked, but it doesn't work with my Xangria's file

umbral gust
#

@torpid fox they could be misaligned, let me take a look

fair vessel
#

Yeah that shortcut off the bus map connects to part of the IF2R farm

#

Have you seen the full map? IF2R is huge

stray star
#

Yeah, usually, when you're using if2r, I'm doing a standard standard mpa

umbral gust
#

did you have the iridium bar on as well?

stray star
#

map*

#

like vanilla standard

#

and it showed up south of bus stop

fair vessel
#

Oh what 👀

stray star
#

but it didn't for any of my aces expanded files on forest map

fair vessel
#

That oughtn't to happen

stray star
#

from what I read in the patch notes, it should

#

he added a new entrance for all maps south of bus

fair vessel
#

Hmm

stray star
#

because it has story implications now

#

lemme test after making ace's do an expanded standard

#

brb

fair vessel
#

Is this stuff with the new SVE beta?

stray star
#

yeah

fair vessel
#

Maybe you're better off posting in the subreddit then

stray star
#

I will be, I just wanted inquiring minds to make sure I'm not dumb first lol

fair vessel
#

Kk

trim kindle
#

So I'm new to modding games and I am confused on how I update to the newest version of SMAPI. I know how to update the mods themselves but SMAPI confuses me.

fair vessel
#

Download newest smapi
Run the installer

#

Tada

naive drum
#

Run the installer for the newest SMAPI

#

Say you want to Install SMAPI

fair vessel
#

And you're right, smapi isn't like other mods you don't put the download file in your mods folder

#

Just run it from somewhere else like Downloads or Desktop

trim kindle
#

Alright, thank you for the help

humble spade
#

So i'm trying to run stardew valley expanded and it keeps closing on me and I'm wondering if anyone can help me out

fair vessel
#

Sure

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

humble spade
fair vessel
#

That looks like a small part of a log. Can you follow the instructions to upload the whole file?

normal mist
#

the SVE is amazing 🙂

stray star
#

It looks like loading the shed once from ifr2, it now works on every other map for some reason

humble spade
#

You mean SMAPI-crash.txt? I saw no such thing. I just uploaded the log file that generated when the game closed

#

I'm sure i have it installed. I was able to load it, join my friend's server, and get past the character select screen. Saw all of the new customization options and all.

fair vessel
#

SMAPI-latest.txt

naive drum
#

all of smapi-latest.txt

umbral gust
#

@torpid fox it should all be fixed now!

fair vessel
#

@humble spade the error log you posted doesn't have anything mentioning smapi in it. Are you sure you're launching the game through smapi? If not, that would definitely explain why it's crashing trying to run a modded game

humble spade
#

🤦‍♂️

#

I'm so stupid hahaha

#

That WAS the problem.

fair vessel
#

Aha
It was a normal vanilla crash log SDVwizardXD that explains why it looked funny

torpid fox
#

@torpid fox it should all be fixed now!
@umbral gust thank you sm!

humble spade
#

thanks!

brittle creek
#

hello does anyone know of a infinite lives mod for the mini games

#

tried doing them all legit and the process is just pissing me off

torpid fox
#

yup there are mods for both jotpk and junimo kart

brittle creek
#

ah cool

#

yeah i remember suffering trying to beat these on mobile

#

never did tbh

cyan turret
#

Is there a reason my level 3 backpack roates items as I tab through rows? Is that a mod?

#

It like shifts the items over half a row when I tab and then the keys don't line up and it's very frustrating

torpid fox
#

@cyan turret hmm I've never had that happen to me before and I'm on 315 mods

cyan turret
#

Damn that is not promising LOL

#

Also does anyone know of a good mod to make you unkillable regarding mining and stuff? I know combat made easy but was wondering about other alternatives

torpid fox
#

@cyan turret you can just use the infinite health/stamina in CJBCheatsMenu

cyan turret
#

Ah wonderful

stoic lion
#

You know, when our wonderful Ape finally does release 1.5, the modding community's gonna panic because so much to update everything is broken

crystal spear
#

oh my god the horror

naive drum
#

pathoschild will get access to the alpha build and start writing up a migration guide first!

#

hey remember last year when 1.4 wasn't out yet but pathos was maintaining a list of Things That Would Break?

stoic lion
#

No because I wasn't playing but epic!

#

3 days until... what?

naive drum
#

pathos has done that for every release cause pathos has access to test builds of stardew

#

probably 3 days until some halloween even thing

#

anyways before 1.4 like half the list had redacted bits

humble spade
#

my friend is running a server in sve

#

if she edits the config files would i have to as well?

naive drum
#

like, there's a giant table with Content File, Changes, XNB, and Content Patcher column but before the game update got released Changes was just blacked out

#

Ju it's probably a good idea to do so

crystal spear
#

3 days until... what?
@stoic lion my birthday 😳

naive drum
#

so we'd see stuff like Buildings/Log Cabin, XNB Broken, Content Patcher Likely Broken, and just be like ??? what the hell is gonna happen

stoic lion
#

I'm updating all my mods, btw, and I can just... do it all at once, right? I don't have to remember what order I installed everything in... right? -nervous sweating-

humble spade
#

i want her to edit the config files to turn on the mature stuff

naive drum
#

(and then the cabins were redesigned)

#

yeah neb you can just do it in whatever order

#

unless a mod says to overwrite bits of another mod, in which case then and only then does order matter

humble spade
#

so you're saying i should as well?

naive drum
#

so eg if you're installing garden village's Changes to Other Mods, you need to update those Other Mods before re-adding the Changes

#

because the changes directly overwrite the files of those other mods

stoic lion
#

Ah, good to know

humble spade
#

would she have to make a new save file and everything?

naive drum
#

nope

#

just change the config option

torpid fox
#

You know, when our wonderful Ape finally does release 1.5, the modding community's gonna panic because so much to update everything is broken
@stoic lion the pain... i run my game with 315 mods.

stoic lion
#

:nods:

naive drum
#

it's probably not going to be worse than 1.4

languid pivot
#

anyone know any mods that add to the character customization ?

naive drum
#

get glam + its content packs

languid pivot
#

or atleast more clothes for my character

#

and maybe hairstyles

naive drum
#

oh clothes are items so there's a bunch of JsonAssets packs adding clothes

#

warning, clothes were not items before 1.4 so all clothing mods last updated before november last year (1.4's release) are broken

languid pivot
#

im very new to pc (im a console player) just got stardew so i dont know much

torpid fox
#

JA packs can add loads more

languid pivot
#

i added expanded and thats it lol

torpid fox
#

well i run my game on 315 mods so you can ask me anythingSDVpufferdab

languid pivot
#

get glam + its content packs
@naive drum oh okay

torpid fox
#

about finding mods

naive drum
#

if you have SVE then you already have JsonAssets! You might need Tailor Mouse though, as many clothing mods have tailor mouse sell the clohtes

torpid fox
#

or if you have CJBItemSpawner you can just spawn the clothes in, whichever you prefer

tender leaf
#

i use customize anywhere to grab clothes i think

naive drum
#

(you can install the clothing mods without tailor mouse but without anyone selling the clothes you'll need Customize Anywhere or an item spawner to get the clothes)

torpid fox
#

^^ yup, Customize Anywhere adds a recipe for clothing catalogue to Robin's shop

#

you can use a clothing catalogue to browse through all clothing items

tender leaf
#

there is a hotkey for customize anywhere also

languid pivot
#

cant i add more clothes to the character customization itself when you make your character ??

#

or is the other way just better

naive drum
#

you can't add more clothes to the starting set, no
the starting set doesn't even include all the vanilla clothes

#

iirc anyways

tender leaf
#

no you are right

languid pivot
#

so i should get the glam thing you spoke about

naive drum
#

Get Glam does hair, shoe shapes, farmer bases, accessories, skintones, etc

torpid fox
#

you can't add more clothes to the starting set, no
the starting set doesn't even include all the vanilla clothes
@naive drum yeah, you unlock clothing items as you progress in the game

naive drum
#

JsonAssets handles adding new items, such as clothes and crops

torpid fox
#

speeeaking of skintones, you should totally get the skintone pack that i made! self-plug

languid pivot
#

should i get the optional files aswel ?

#

speeeaking of skintones, you should totally get the skintone pack that i made! self-plug
@torpid fox i'll get it 🙂

naive drum
#

ooh ama you made a skintone pack?

torpid fox
#

ya!

#

...feel free to check out my other mods as well kekekek

naive drum
#

Vizion those optional files are content packs!

languid pivot
#

Vizion those optional files are content packs!
@naive drum so is that yes??

naive drum
#

yeh

languid pivot
#

okay 🤣

naive drum
#

amaboo do you have a Get Glam version of that pack?

torpid fox
#

amaboo do you have a Get Glam version of that pack?
@naive drum not at the moment, but you can convert it into a GG pack for personal use

naive drum
#

it is 11pm but i will keep that in mind for Not 11pm!

languid pivot
#

so i just drag those folders and drop into vortex now ?

naive drum
#

unzip them and drop them into your mods folder

languid pivot
#

figured it out

naive drum
#

(or you can install with vortex but vortex is really designed more for Skyrim modding and can do strange things with stardew sometimes)

languid pivot
#

(or you can install with vortex but vortex is really designed more for Skyrim modding and can do strange things with stardew sometimes)
@naive drum dont say that i've been it this whole time

#

the guide i was linked used that

naive drum
#

some people find Vortex works for them

languid pivot
naive drum
#

but some people find it does really bizarre things that break mods

#

should probably unzip it first

#

(as in, open the file that has the very long name with all the numbers at the end, and take the folder in it out, and that folder is the mod)

languid pivot
#

so should get rid of them then add them again but non zip

#

(as in, open the file that has the very long name with all the numbers at the end, and take the folder in it out, and that folder is the mod)
@naive drum oh

naive drum
#

yeah

languid pivot
#

so in the screenshot only one mod is still in zip

naive drum
#

probably? zips have a different file icon to folders, and have a file extension, but vortex doesn't appear to show that

languid pivot
#

yeah it has a literal zip

naive drum
#

SMAPI ignores zips, but will look in subfolders until it finds a manifest.json, runs out of subfolders, or runs into the OS filepath size limit

#

(someone actually did hit the filepath size limit with nested subfolders once, all the subfolders were named like nexus zips)

stray star
#

when walking to the right of the desert into the warp to the "Walk to Desert" mod's location, I got infinitely looping sauvignon in stardew and npc adventures errors

#

I did not have anything, or any partner from either mod

#

I am using SVE 1.11 beta, but I'm still using the large desert

dire fractal
#

@serene rivet

#

Do you know the answer to it ?

serene rivet
#

You want to spawn an item?

dire fractal
#

Yes

serene rivet
#

With Mods or with exploit?

dire fractal
#

With commands..

#

Smapi commands

#

I remember doing it once but I forgot how to do it

serene rivet
#

Hm. I dont know, if there is really a command. I know CJB Item spawner and the ID exploit.

dire fractal
#

What

#

There is

#

You don't even need to type an id

#

You can just type the name

#

But I can't remember the command

#

And I couldn't find it on Google for some reason

serene rivet
#

Seems like you have to just install Smapi.

dire fractal
#

I'm typing help but it's still not working

serene rivet
#

There are tons of ways to enjoy a game – some of which are legitimate; like simply being creative, and some of which are not; like using mods and console commands. The very same concept applies to Stardew Valley console commands as well.   Still, as long as we’re having fun, w...

#

Never used them tho.

#

itemnamed [<Item ID>] [Quantity]: Adds the specified item/s to your inventory

#

My bing found itSDVwizardXD

keen moss
serene rivet
#

Ah. You are right. I only searched on the first site i found^^

ivory meteor
#

Where can I get the seasonal villager portraits?

#

I cant use nexusmods to get them

sharp belfry
#

Why can't you?

ivory meteor
#

I dont like signing in

#

I just want the mod

shy orbit
#

it has a github repo too if you are really averse to signing into nexus

keen moss
#

It's sorta outdated but it should be mostly current. Maybe 1-2 bugs.

languid pivot
#

mind if i send a screen shot ??

#

i have a few red lines when i open stardew but not sure how to fix it

fair vessel
#

Use this instead

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

languid pivot
#

sorry was afk

#

not sure if i did it or not

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

languid pivot
#

i wanted to add mods before i start playing but it ended up being a bigger then i thought lol

#

i still haven't played the game yet

supple echo
#

Looks like you're missing a mod required by Looking for Love, and you seem to have a folder or two in there that might not actually be mods so SMAPI tries to load them and gets confused

languid pivot
#

ummmmmm okay

shy orbit
#

you also seem to have few template mods that probably don't do anything at best, for get glam and tmxl

languid pivot
#

but tmxl was a required mod for something forgot what though

shy orbit
#

yeah, but you have a content pack (mod) for it named Spouse Room Template 1.0.0

#

tmxl itself you do need

languid pivot
#

well i see now that theres 2 expanded folders

supple echo
#

Stardew Valley Expanded adds a ton of content, btw, so we often suggest playing vanilla (or less-modified vanilla) for a couple in-game years and then trying SVE on a fresh save. Your call, but jsyk

cyan turret
#

Damn I only made it 1-year in game before diving in 👀

languid pivot
#

i haven't played a day yet

#

i thought modding would make it more fun

cyan turret
#

I played hardcore modded Oblivion so i get where you're coming from

shy orbit
#

it's not necessarily a problem that there are multiple folders with expanded in the name, because SVE has multiple parts to it and they are spread to multiple folders

languid pivot
#

wait why does it say the get glam folders are empty

#

thats annoying

shy orbit
#

that probably comes from the fact that the get glam mod Your Mod Name 1.0.0 is just a template for modders to make their content packs for get glam

languid pivot
#

so i should take get glam out

#

i really wanted more hairstyles and clothes etc thats why i got that it was recommended to me

shy orbit
#

nope, just that content pack for it. looking at get glam page the folder for it is named Modder Sample Pack

languid pivot
#

i get rid of the content pack

supple echo
#

You'll eventually unlock the in-game tailoring mechanic, which has a lot of possibilities, but if you just want to buy extra clothes a good one is Tailor Mouse. There are some content packs for it linked on the Nexus page. (Don't get the SVE-specific version - it's outdated and the regular version works fine)

languid pivot
#

nope, just that content pack for it. looking at get glam page the folder for it is named Modder Sample Pack
@shy orbit so i just keep that pack and nothing else

#

You'll eventually unlock the in-game tailoring mechanic, which has a lot of possibilities, but if you just want to buy extra clothes a good one is Tailor Mouse. There are some content packs for it linked on the Nexus page. (Don't get the SVE-specific version - it's outdated and the regular version works fine)
@supple echo ill look at it

pine ledge
#

Looks like you're missing a mod required by Looking for Love, and you seem to have a folder or two in there that might not actually be mods so SMAPI tries to load them and gets confused
For the first, the issue seems to be that they don’t have LfL at all but have downloaded a compatible SVO patch anyway

shy orbit
#

@languid pivot trying to clarify this, if you look on https://www.nexusmods.com/stardewvalley/mods/5044?tab=files it has 3 downloads, 1 main one and two optional ones. you only need the main download, and optionally the first optional download (Get Dressed Pack) . the second optional download is the template that isn't useful in this context

languid pivot
#

okay thanks

sharp belfry
#

I'd heard Minerva is at 1k
@royal arrow whaaat, she's at 1k already? I need to step up my game >:O

keen moss
#

You'll eventually unlock the in-game tailoring mechanic, which has a lot of possibilities, but if you just want to buy extra clothes a good one is Tailor Mouse. There are some content packs for it linked on the Nexus page. (Don't get the SVE-specific version - it's outdated and the regular version works fine)
@supple echo I welcome PRs for that version if it's still needed 😛

oak solar
#

does anyone know any good chest upgrade mods?

supple echo
#

@keen moss honestly, the regular version fits in perfectly next to Andy's farm—the only blip is that the initial letter directs you to the arrowhead-shaped island, which I don't think exists in SVE. I haven't tried the SVE version at all, because it was old enough that I tried the regular one first just to see and then it worked. 🙂

keen moss
#

Initially it was moved over in the SVE version because there was a big tree in the middle of Tailor Mouse but if this has been fixed I can retire the SVE version.

supple echo
#

ahh. Yeah I've never had a problem, and I remember Flash telling me at the time about leaving those squares open specifically for Tailor Mouse 🙂

sly pivot
#

i have several mods downloaded (16 in total if i remember correctly) but i'm wondering, does anyone else have problems with the ambient lighting mod? i'm not sure it's making my game slow but i have a hunch that it might be that

#

these are all the mods i'm using btw, which are mostly just minor ones

sharp belfry
#

for the future it's better to upload and link your log instead of screenshotting it

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sharp belfry
#

from these yeah, ambient light seems to be the most likely suspect

sly pivot
#

alrighty

keen moss
#

Oh, the SVE version of Tailor Mouse was removed awhile ago it looks like. It's still on the Nexus page but under the old versions. That shouldn't be being touched unless you need an old version for some reason.

supple echo
#

I remember trying Ambient Light, then later uninstalling it and going back to Dynamic Nighttime 🤔 I forget why but I wonder if it was a performance thing

#

I remember seeing the SVE version of Tailor Mouse mentioned in the description or somewhere with a note about not being maintained, that's probably why it stuck in my brain

sly pivot
#

yeah i remember SDV running just fine with the previous mods and also a few others without Ambient Light but now it just slows and almost nearly crashes and it's a bit annoying ngl

upper condor
#

does anyone know if TMXL toolkit has been fixed for android yet?

#

i keep getting shop item errors when i use mods with an older version that need tmxl

brazen gazelle
#

something that might help w/ immersion for yall

#

it looks good

robust bison
#

yes because my gems that I dug up with my bare hands for Emily are low effort

stray star
#

are we safe to update pytk and tmxl now?

#

I remember there were issues a couple days ago but I can't stand purple

robust bison
#

yup

small mural
#

Can anyone help a dumbass such as I understand why my game isn't running properly? When I launch SMAPI, I get these errors in the diag box. Completely uninstalled all mods and reinstalled them that I had

ashen elbow
#

you have double copies

small mural
heavy sail
#

Do a complete reinstall of SVE.

#

Delete the old folders before doing so.

small mural
#

Did that and got the same message

heavy sail
#

What does your mod folder look like now?

small mural
#

Same as before, it seems

heavy sail
#

(Did you delete the folders?)

small mural
#

I did lol

#

Deleted every folder that came from SVE then reinstalled it

#

I also have the optional immersive Farm 2 installed. Can I only have one or the other with SVE?

heavy sail
#

You can have both. Delete any folder with "Stardew Valley Expanded", "[SVE]" AND "Karmylla's Immersive Maps" in their name and then do a complete reinstall.

robust bison
#

you can hbave both SVE and IF2R

frank maple
#

I’ve noticed how SVE is so popular.

#

However whenever I try to do visual changes like the design of my house and or furniture it makes the frame rate of the game go super choppy.

heavy sail
#

Did anything appear in your log?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

frank maple
#

Oh I would have to look I’m currently at work. 😂 I apologize if doesn’t help.

#

However I did take all the visual mods out and kept the SDVE in there and left it at that before I went in.

heavy sail
#

@small mural Also, about the NPC Map Locations for SVE error, did you read the instructions on how to install that?

small mural
#

Sorry for a slow response; having to work on two PC's since my wife and I are playing co-op and gotta get the mods in order lol. I managed to get mine to work, now I'm gonna replicate the it on the wife's PC

#

Thanks for the help, btw!

#

Alright, we got it set up I think. Thank you very much for the quick response, @heavy sail !! 😄

ashen elbow
#

does anyone have greenhouse mod reccomendations?

fair vessel
#

I like Spacious Greenhouse

#

It's only somewhat bigger than vanilla, but it's seasonal and very pretty

clear phoenix
royal arrow
#

whaaat, she's at 1k already? I need to step up my game >:O
@sharp belfry I thought this whole time, she was o: I didn't actually hear what the official number was 😆

magic marten
#

Hello, can I get mod support here or should i go to game support?

royal arrow
#

Mod support is here~

#

!ask

lost imp
#

This is usually the channel for mod support

native dragonBOT
#

Feel free to ask your question or describe your issue here, and someone will help if they can :)

dire fractal
#

okay, I'm done restarting- i need help installing 1 thing

lost imp
#

So I'm looking at mods that tweak time, after playing a bit of vanilla multiplayer its become super obvious that we need something, the base game is surprisingly lacking in how it handles time for multiple players.

#

Someone suggested "Multiplayer Time", is that... enough, do you think?

magic marten
#

I'm trying to run the immersive farm 2 remastered mod, and when I run SMAPI I have no errors. But the map stays on the default farm, not sure what I might be doing wrong

lost imp
#

If I add in say, "TimeSpeed" to universally slow things down, would that be too much?

fair vessel
#

I think it is. I like it a lot. It's best for small groups with good communication. If you have a 15+ player co-op game, Multiplayer Time won't help you much

naive drum
#

Calamardo, are you using the Standard farm map?

fair vessel
#

In which case I would suggest TimeSpeed set to around 14 tick speed (twice as slow as usual)

lost imp
#

oh gosh no, we'd have maybe four max, usually just two

magic marten
#

Yup, i've tried starting a few new games but nothing

naive drum
#

IF2R replaces the Standard map so if you're on, EG Four Corners, it wouldn't apply

fair vessel
#

Then Multiplayer Time is good SDVpufferthumbsup

naive drum
#

but if you're using the Standard farm type and not seeing any IF2R stuff show up then

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lost imp
#

Sounds good, thank you! 💛

fair vessel
#

With Multiplayer Time mod, if someone hits a cutscene, or needs some time to buy from a shop or organize a chest, they can just holler to the other players "inventories up plz!" and the game will pause.

magic marten
lost imp
#

Oh that sounds perfect

#

Yeah, we ran into a late-night cutscene (with Shane, I think?) and the player passed out in the middle of it

fair vessel
#

There's a little HUD thing that shows you how many of the online players are currently in pause-type situations

lost imp
#

That's actually what triggered us moving to mods

naive drum
#

hmmm
Capitan, can you

#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
fair vessel
#

Yup, that's exactly the kind of thing it's designed to help you avoid

lost imp
#

Awesome, thanks again! This discord has been super helpful. 💛

magic marten
ashen garnet
#

Question: in Stardew Valley Expanded, how do you get the Rusty Key for the sewers? Gunther already stopped by and didn't hand it over.

magic marten
#

some errors popped up now

lost imp
#

Its from Lewis

#

There's a thing about it in the FAQ

sharp belfry
#

Not Lewis, Marlon

lost imp
#

Er, yeah

#

Sorry, haven't actually played it yet, I just saw "Guther doesn't give the sewer key"

sharp belfry
#

@bright ocean hey, sorry for the ping but I have a very important question. What is your current mod count according to SMAPI?

lost imp
#

lololol

naive drum
#

Capitan i suggest you reinstall IF2R since it's complaining about tilesheet paths

magic marten
#

Sounds good, Ill give that a shoot

#

thank you!

bright ocean
#

The SMAPI I haven't updated in months? Who knows

#

The game or SMAPI couldn't handle the number of mods I had, I kept crashing

lost imp
#

@ashen garnet Raise your heart levels with Marlon and keep going farther down the mines for the Sewer Key in SVe

bright ocean
#

Last I checked Pathos hadn't found a fix either, but one could have been found and no one told me 🤷🏻‍♀️

#

What prompted this question anyway

lost imp
#

Someone said they had "over 300 mods" and someone said you had over 1000 😅

bright ocean
#

Last count before SMAPI stopped working on me was....800 some?

#

I'm the one who found the JA limits

lost imp
#

Holy * * * *

magic marten
#

Dang, still giving me the same error

bright ocean
#

But I haven't had the time or the inclination to play after the repeated crashes. Never got a chance to finish the 1.4 content :/

lost imp
#

And here I thought I had a lot nearing 100

#

That is unfortunate. 🙁

bright ocean
#

And frankly some stuff happened here that turned me off even further. That's why you only see me in support now

lost imp
#

May I ask a question? I know you might be slightly biased, but what is, in your opinion, your favorite recolor mod?

bright ocean
#

Ace's

#

Hands down

royal arrow
#

Minerva, the question was prompted because Jani is trying to reach a record number of mods lol she's currently at 962 right now

bright ocean
#

Well beat my record. I might be up that high if I installed everything I downloaded there for a while, since there's probably a solid 500 new ones out since I last played

#

If you look you'd probably find my screenshot somewhere

flint panther
#

*gulp * we're running more than that on our MP gameSDVpuffersweats

bright ocean
#

Yeah, like I said there's at least 500 new mods out since I last played. I have no doubt I'd break 1000 if the game/smapi supports it now

#

I haven't tried on my new PC either. But I hit the literal memory cap the game can make use of as a 32 bit game

dire fractal
#

how do u run so many mods and nothing happens? it must be a completely new game then?

bright ocean
#

Nope, that's my 1.4 save, I was married already in that one

fair vessel
#

All you need is this:

Need a good computer, good reading comprehension and testing skills, and a lot of patience LOL

flint panther
#

you'd also have to ask yourself how many among that number are content packs vs. SMAPI mods

bright ocean
#

I have a good PC. But SDV itself has a memory cap

#

Hell, this one has 32gb of memory

#

But SDV can only use....4gb iirc

flint panther
#

that's...

fair vessel
#

@dire fractal most mods can be added without any issue on an existing save. Some have special instructions, and only very few will not work at all.

flint panther
#

I wonder if that's at all something the Ape can fix in 1.5,

frank maple
#

I’m gonna sound like a dumbass for asking this but if I were to run multiplayer and I had mods and the other doesn’t...hows it gonna effect the game?