#archived-modded-support

1 messages · Page 650 of 1

balmy oak
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especially since that was my first farm

kind flax
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say sike rn,, oh god

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idk what to say honestly id be pretty devastated too :'o

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im always so attached to my saves and screenshot everything

balmy oak
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yeah

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it's okay though, I will start anew

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the most annoying part though will be getting a new big mod pack

kind flax
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good luck bro! i hope u have so much fun with ur new save that u get to forget the one u lost ;v;

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yea that sounds like such a hassle x.x

balmy oak
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thanks!

kind flax
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im out here tryna see what mod made my game crash and just the thought of reinstalling them all is,, yeet

balmy oak
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cya

kind flax
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good luck ^^ !

balmy oak
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thanks

fair vessel
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If you recently troubleshooted any problems by sharing a smapi log, you can dig it up for a list of your mods

royal arrow
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SDVpufferlurk if you're looking for a mod to give Clint more personality (AKA make him more bearable), try out the Clint Narrative Overhaul by haywrites, there should be an updated CP version for it somewhere 👀 should be listed here maybe? https://stardewvalleywiki.com/Modding:Using_XNB_mods

kind flax
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i did, and we couldnt figure out the name of the mod since it wasnt explicitely mentioned?

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here is the log again

fair vessel
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I was responding to @balmy oak's problem

kind flax
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oops sorry abt that x)

balmy oak
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oh!

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I have shared several previously

fair vessel
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Not sure about your issue, sadly SDVpufferchickcry

balmy oak
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thank you

kind flax
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its all good! ill just reinstall everything tomorrow when my mind is clearer ^^

fair vessel
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@balmy oak the logs expire in 4 weeks automatically, but you can click "renew" at the top to extend that deadline

balmy oak
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oh I see

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lemme find one of them

royal arrow
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Is the renew feature a new thing? o:

fair vessel
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As for the lost savefile... yeah you're probably out of luck. Unless - steam cloud save might have it?

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Yep it's new!

balmy oak
kind flax
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hell yea!!! :D

balmy oak
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now I just need to reinstall all of them

kind flax
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:'D

balmy oak
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still happy tho

fair vessel
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If you used nexus, you'll also be able to access your download history there.

balmy oak
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oh yeah

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thank you

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I am gonna go eat grilled cheese now

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bye

kind flax
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enjoy!

balmy oak
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:)

gilded saffron
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Heyyy, so, I made a mistake somewhere and I need a little help trying to fix it

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The best way I can explain this, is that I opened my mods folder, and I had no mods, but when I started the game, the mods were working

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My friend wanted to use the new aquarium mod before we got started

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He also had me take over his pc to download everything. I did their pc flawlessly. No issues. But when I tried to download the mods onto my pc, I didn't know where to place the new mods

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the first folder said mods, the second said stardew valley mods

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I placed the mods in the SDV Folder but none of the mods worked. I transfered the entire folder to the mods one, and suddenly those mods were recognized.... but now I have this issue

ashen elbow
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you have duplicates of almost everyting

gilded saffron
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I've gone through the folder to get rid of extras but the whole entire folder doesn't show duplicates

shy orbit
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you seem to have Mods folder inside your Mods folder. for example Mods\Mods\SpaceCore, Mods\stardew Valley Mods\SpaceCore

ashen elbow
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yes

shy orbit
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and stardew valley Mods folder as well

gilded saffron
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oh god I'm an idiot

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do i transfer the difference of mods into the Stardew valley mods folder?\

shy orbit
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the mods should generally be in the top level Mods folder. subfolders can be used for organization

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i don't know if that stardew valley Mods is from some mod manager though

gilded saffron
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okay, I either did something better or worse. I think the errors went down by 40?

shy orbit
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better probably, there are still quite a bit of duplicates, but you can use the log to see them (the red errors that have because you have multiple copies of this mod installed.)

gilded saffron
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Okay, I think I found the issue. Problem is, I have two options and I don't know which one is correct

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I have a folder inside my mod folder saying PPJA Mega File, which contains duplicates of the files above

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Do I delete the Mega file, or the individuals

covert glade
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less of a help me and more of a 'what does the smoker in artisan valley do'? And how do I use it???????

gilded saffron
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mega pack not folder

shy orbit
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yeah, it's a common issue. the Mega pack mods are usually older than the individually downloaded mods, so if you want newer versions keep the individual mods. with the mega pack it's just easier to download and update a bunch of them at once

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@covert glade it takes fish and outputs smoked fish (i think it's also supposed to take cheese, but not sure if that's implemented)

covert glade
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but it won\t take fish. Does it need coal?

shy orbit
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might need wood, not sure

covert glade
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I think I was trying to put modded fish into it and that's why it wasn't working

gilded saffron
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okay, down to 40 issues

inland pasture
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@wicked swift Yo, would you consider using a quality scrubber cheating towards the Challenging PPJA Community Bundles Mod? Just makes things stack so much nicer.

wicked swift
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@inland pasture As of right now, I thought it was quite possible to get the items in the right quality with enough patience 🙂 but you can use whatever you want.

inland pasture
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Yeah a quality scrubber wouldn't make normal quality into gold quality or anything, but when normal quality is all that is required to proceed I figured the Juminos wouldn't mind higher quality forage.

gilded saffron
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Okay, I have worked through most of the issues, but I only have two left!!

shy orbit
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the Content folder seems like a xnb mod, you can see the link in the log for information about them. the other one is just the smapi installer folder. they won't cause any problems by being there

gilded saffron
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Oh thank god

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and thank you so much for the help

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I promise I'm actually learning, not just asking and doing

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I really appreciate the guidance

shy orbit
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you're welcome, and no worries

proper steppe
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Hello everyone I have a friend that is trying to install Smapi through Mac and is struggling

shy orbit
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mac users are in short supply here unfortunately... but what's the problem?

proper steppe
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Okay after struggle busing to dl smapi

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She DL'd the content patcher

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and she just drags those files straight into

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the mods folder right?

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there are no

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"Folders"

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nvm ifgnore all i said i am slowly

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i think i am figuring it out

shy orbit
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(the Mods folder that smapi creates can be more difficult to find on macs, but the above site helps with it too)

proper steppe
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I got it all working it just took a while

shy orbit
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alright

naive turtle
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Um... hi. Would this be where like... I can share a crash log?

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here, if so.

fathom helm
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Hey does anybody here that plays stardew valley expanded with the immersive farm remake know where the cave is??? <_<

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I want to use it so bad ;;

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But i have no idea where it is

fallen grotto
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Guys I used smapi on mobile then now I can't make any new saves cuz the name farm name and fav thing whn i try to do that it doesn't let me it just becomes empty

ashen elbow
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Log?

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!Log

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
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@naive turtle that is.... odd... the first thing i would try is maybe resetting your content files, and then i would take out half your mods and then the other half and figure out what mod it is that way

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!reset

native dragonBOT
lapis void
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^ that's in case you have an XNB mod that's affecting things, or a file is missing somehow

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idk why this would be the case, but the last thing that ran before the crash seems to be your cat replacer mod editing the little cat head in the inventory menu? the crash also seems to have to do with a map viewport, you could try disabling UI info suite maybe?

naive turtle
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I'll try that. Thanks~!

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Until recently I haven't even had an issue with the cat replacer mod.

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it was this last update (and that wasn't touched) that I did on smapi and a few mods that started this.

naive turtle
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Disabling UI Info Suite didn't fix it

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neither did my mod.

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no xnb mods. Haven't used those in ages, either.

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oh wait, apparently I didn't quite remove the ui info suite.

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yeah, it's not those.

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Yeah, the problem goes away if I downgrade SMAPI.

fair vessel
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@naive turtle post it on the smapi nexus page, then. It might be the result of some new bug in smapi itself

naive turtle
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I will. Thank you

fair vessel
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@fathom helm the cave entrance is on the south side of the hill in the far southeast area of the farm map.

naive turtle
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huh, wait. it seems... someone reported the same thing. Though...... I did downgrade PyTK and it still did this.

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mm. I'll post it anyways.

tawny kindle
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alright, for the sake of not having to write a transpiler, I think I'll just release Build on any Tile with a default "don't delete my crops/trees" setting SDVpuffernight

"BuildOnAllTerrainFeatures": false,
"BuildOnOtherBuildings": true,
"BuildOnWater": true,
"BuildOnImpassableTiles": true,
"BuildOnNoFurnitureTiles": true,
"BuildOnCaveAndShippingZones": true```
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I did kind of have a popup working, but the carpenter menu is a bit awkward and decides what it's doing by process of elimination, so bleh

vocal quartz
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i'm using a ja clothing mod and the items from that specific mod (pants) won't show. it just looks invisible

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lemme upload a pic

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my smapi says the mod loaded in tho

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it used to work

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not sure how to fix it

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or why it's invis

tawny kindle
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!log Uginia#1193

native dragonBOT
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@vocal quartz Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tawny kindle
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typing patch summary in the console while the issue is happening might also provide more info, but I'm not very familiar with clothing issues SDVpufferthink

vocal quartz
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the mod is called [JA] myway

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it's a korean mod

tawny kindle
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You could try removing this retexture mod and see if it fixes the issue:

Korean Skirts And Pants Retexture:
----------------------------------
   Patches:
      loaded  | conditions | applied | name + details
      ------- | ---------- | ------- | --------------
      [X]     | [X]        | [X]     | Load Characters\Farmer\pants.xnb

but I don't know much about JA clothing stuff, so maybe someone else can help more

upper yacht
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Is there a mod like NPC Adventures that is multiplayer compatible?
@scenic turret You can download latest version of NA which supported multiplayer - Version
0.11.2multiplayer.5. But remember this version is obsolete and unmaintained and not includes features and fixes from version 0.12.0 and newer. All bugs and problems you will find in 0.11.2 multiplayer version will be never fixed due to this version is old and archived - unmaintained & deprecated

vocal quartz
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You could try removing this retexture mod and see if it fixes the issue:

Korean Skirts And Pants Retexture:
----------------------------------
   Patches:
      loaded  | conditions | applied | name + details
      ------- | ---------- | ------- | --------------
      [X]     | [X]        | [X]     | Load Characters\Farmer\pants.xnb

but I don't know much about JA clothing stuff, so maybe someone else can help more
@tawny kindle just removed it. it didn't fix the issue D:

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@tawny kindle just removed it. it didn't fix the issue D:
@vocal quartz after almost 10 mins of searching, i found the mod online and just reinstalled it. that fixed the issue

tawny kindle
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congratulations SDVpufferparty
sorry I couldn't be more help

spring ridge
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NPC's added by SVE don't show friendship levels in the menu. Is there anything you can do about it? And is it only an issue to non-host players?

tawny kindle
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I can't find any info about that specific issue, but it seems similar to SVE's errors when farmhands marry new NPCs or can't see them at festivals

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FlashShifter or somebody who plays SVE in multiplayer would know more than me, though

dire fractal
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If you wanted to make some outdated mod compatible again, can you just do it like changing the version number like in the fallout or skyrim esp?

keen moss
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Nope

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If it's a C# mod it likely needs code changes and if it's a CP mod it likely needs updated with new content. Certain mods have been replaced by other mods or methods to add them in (like shirt mods).

dire fractal
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Damn, that's a lot more complicated than i thought. Thx for the info.

grand lotus
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I got the Bigger Backpack mod, but I don't see the backpack on the counter.
It's in multiplayer and a farmhand already got the upgrade without problems.

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Any suggestions? I believe it has a command to set your number of inventory slots and maybe there is a command where I could deduct the price from my money

grand lotus
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Nvm I think I was missing the mod

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Iteresting that it works for farmhands, when host doesn't have the mod, though

desert rain
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@subtle nebula Hey uhh, i'm having trouble with the virtual keyboard on android. I cant click anything with it.

fair vessel
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MartyrPher is really busy with irl stuff and hasn't been active here for a while. If you describe your issue, maybe someone else can help.

dire fractal
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hi any ideas why npc map locations is showing double in my game (i see two of every character in the map) and why lookup anything isnt working?

rain lava
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ui info suite and NPC Map Locations both show the npcs, disable one

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no errors from lookup anything in the log SDVpufferthink

dire fractal
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sigh

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the key is F1 and it was working before

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now it's not

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i cant see detailed info from items

robust bison
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did you install another mod that also uses f1 as it's key shortcut?

dire fractal
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i was checking and no ididnt

rain lava
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maybe try changing the ToggleLookup from f1 to something else?

lapis void
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does it still say F1 in your config? and do you have a Fn/function key on your keyboard? F1 will only work if that key's toggled on usually

rain lava
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and better delete SMAPI 3.7.2 installer from the Mods folder

dire fractal
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yeah i do have fn but i didnt even need it before smh

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i'll try changing the key

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i tried using fn too but it didnt work

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and better delete SMAPI 3.7.2 installer from the Mods folder
@rain lava done

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ty both!

kind flax
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Im going to uninstall and reinstall sdv then all my mods pls wish me luck TvT)b

shrewd gate
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May Yoba be with you

twilit parcel
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Any cool mod that adds weapons obtainable by progression instead of just shopping?

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🥺

dreamy merlin
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Can anyone help me out installing the Slime Hutch to Menagerie mod? I've downloaded the latest version of it, then it told me I needed to install the tilesheets for it to work, now i'm being told the version I have doesn't work and yeah.. i've spent the last 2 hours working on this along with various other attempts in the past. I can't figure out what i'm doing wrong.

shy orbit
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sharp lava
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hello, i need help with the stardew valley extended mod, it doesnt seem to be working

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i've installed all the other mods required and put it in the folder n such

plush moat
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a hoi hoi anyone know of good seasonol building mods? o:

ashen elbow
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what style are you looking for?

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(and by buildings i assume you mean farm buidling)

shy orbit
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!log @sharp lava

native dragonBOT
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@sharp lava Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dreamy merlin
shy orbit
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okay, so you'd need content patcher version 1.17 or later for it. it will break the childtonpc version you have at least, but there is an unofficial update to it

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you also have some mods that aren't loaded because they are missing requirements (under the section "these mods could not be added to your game")

dreamy merlin
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Yeah, i'm not worried about the ones due to them missing requirements. I just haven't cleaned things up/taken them out. I was concerned with the Menagerie mod so i could get it to work. So updating ContentPatcher would fix it?

shy orbit
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it should yes

shrewd gate
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@twilit parcel I like prismatic weapons, you pay for them but only when you have the item necessary which is made from prismatic orbs and it’s a lot of work, I don’t have one yet and it’s been a week

gentle nest
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ahhh, took a short break, came back to a lot of mods being updated, updated them, and now this :c

plush moat
dire fractal
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:T

ashen elbow
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manifest is probably wrong?

dire fractal
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idk

ashen elbow
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no, its not the manifest

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you have to update it

dire fractal
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which version tho?

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this is the latest one i have from 11sep

ashen elbow
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update to the latest version, which would be 1.19.0

dire fractal
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nothing said on nexus about it

ashen elbow
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well if you don't want to update it, you can just,, ignore the warning? but some mods might require the latest version

marble sparrow
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I'm looking for a community center mod that incorporates some of the PPJA mods - anyone know of any?

royal arrow
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There's at least 1 bundle mod on nexus for it (idr the name though), and Minerva's harder CC bundles on ModDrop has a config option that uses PPJA

marble sparrow
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HA

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that's the one that I was looking for

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thanks!

royal arrow
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You're welcome! SDVpuffersmile

marble sparrow
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explains why I couldn't find it on the nexus

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Yeah, I was looking at the one on the nexus, but it calls for a lot of one item

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and I'm like...no

heavy sky
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okay so, a while back i said i'd upload a screenshot when i completed my honey/keg farm in the SVE forest area(where aurora vinyard is), and here you go

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i laid paths on everywhere apples or wizard/morgan destroyed any blocks

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but it's hard to say exactly whether or not this is complete, more time may need to pass

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there may be different activities for these characters based on season or other factors

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also, keep in mind that this is not exactly 100% accurate either, because i laid down paths as a general way of getting around as well

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so not all paths are necessarily ones that characters do actually use to get around

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i'll continue to update this in time

dire fractal
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I don't understand what's happening here-

heavy sky
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when a SDV character moves around, they will automatically destroy any player-placed blocks

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so this is kind of like a rough guideline for where not to place your blocks in SVE's forest area so they don't get destroyed

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for example, if you look up near the vinyard, you can see the arrangement of the kegs and bee houses seems kind of strange

dire fractal
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I see but...... why so many stuff?

heavy sky
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that's because apples destroyed a lot of them

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for profit of course

dire fractal
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of course..

heavy sky
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it does seem a bit excessive perhaps lmao

dire fractal
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no, not at all....

heavy sky
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there is plenty of things to spend your money on though to a point at least :p

dire fractal
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Also how do you even collect everyything?

heavy sky
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i have a mod installed called automate

dire fractal
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Yeah but not everything is connected

royal arrow
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The answer to "why" is usually "because I could SDVpufferuwu" lol also "why not? :D"

heavy sky
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that lmao

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also what isn't connected?

royal arrow
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Automate lets you use paths as connectors

heavy sky
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yeah

dire fractal
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Oh, the paths.

heavy sky
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paths act as pathways as well

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for automate

dire fractal
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That's where I see that I really don't play SDV like most players here c':

royal arrow
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I've never had massive factories of anything in my playthroughs, because I usually start a new playthrough with new mods lol so I admire the dedication to get to massive factories of stuff

heavy sky
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i undertook it mostly because SVE has a lot of stuff you can spend money on really

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also it never hurts to have another useful project you can work on

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also because automate actually lets you feasibly do things like this

dire fractal
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Nah I mean you do you and you're valid c':
I'm just gonna enjoy my very simple and not efficient at all farm gjengjeg

heavy sky
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but i'm most certainly reaching the point where i'm going to end up running out of things to spend money on once spring comes :p

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and i don't even have the gold clock yet

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i mean, i could have fairly easily, but it didn't seem useful enough to me to warrant spending money on just yet

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i started winter with about 30m, and i wanted to use that to expand my honeyfarms

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come springtime, i'm going to be rolling in dough, and i plan on planting ancient fruit

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so i won't be getting crop profit until summer

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also, i did the same thing with the desert as well

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desert's a bit safer because sandy is the only one who might walk around but i don't think she does

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pretty important when you wanna make more beefarms lmao

dire fractal
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I am both disgusted and impressed gehghege

heavy sky
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lmao

rare quest
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Looks like you need to install Grampleton Fields.

heavy sky
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i totally do

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but i asked about this before

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and i guess i can't get it

rare quest
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Do you want the file

heavy sky
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yes please

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lmao

rare quest
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ok I'll DM you.

dire fractal
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Oh yeah they removed it from SVE right?

heavy sky
rare quest
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(just note it might lag your computer to !@#$)

dire fractal
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I'd like the link too

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oh

rare quest
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uhh sure haha

heavy sky
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i have a fairly good computer compared to how much SDV needs

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like, by many magnitudes

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so hopefully it should be fine

twilit parcel
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@twilit parcel I like prismatic weapons, you pay for them but only when you have the item necessary which is made from prismatic orbs and it’s a lot of work, I don’t have one yet and it’s been a week
@shrewd gate thanks, I'll check it out ^^

proven helm
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anyone know how i can find my crash log

ashen elbow
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

proven helm
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so if i update the mods thay may be causing my problem it may work?

ashen elbow
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maybe? can you share your log?

proven helm
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A bunch of mods dont load so we gave up on em.

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That's not the problem though.

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My friend can't leave his house

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first day of summer

ashen elbow
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uh

tired apex
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

proven helm
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got a modded character event so i think its that, but my friend thinks its because i upgraded my house and for some reason there's a bug where hes in my house but on his screen he's invisible in his house.

ashen elbow
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Did you parse the log into the website?

proven helm
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yeah

ashen elbow
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can you share the link?

proven helm
ashen elbow
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oh

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get dressed isnt compatible anymore, the alternative is get glam, and you have duplicates of th PPJA mods,

proven helm
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ppja mods?

ashen elbow
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yeah

proven helm
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whats that

ashen elbow
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You have them installed, the ones that have PPJA at the front

proven helm
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i see

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the mega pack

ashen elbow
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you seem to have mods installed that are already in the mega pack

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so delete one of those and you should be fine?

proven helm
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yeah we did that and he's still got the bug

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he can't leave

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and on his screen he is invisible in his house, not mine

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this is my ouse

gaunt temple
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Smapis not loading up

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Does anyone have any advice

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?

dusk gull
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What version you on?

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Completely random question, and not at all important: how do you all pronounce JSON? In my head I say Jason SDVpuffereyes

keen moss
fair vessel
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@proven helm have your friend try typing debug warp Farm in the smapi console.

If you fixed all the mod errors in your log, can you upload a new one please?
Also, please post a log from your friend's game too.

tired apex
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I pronounce it Jason and then end up typing Jason Assets

ashen elbow
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jason ass

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*assets

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not ass

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no, no ass here

shrewd gate
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Oof the consequences of dating multiple people got me, even with my rabbit’s foot. I see what you did SVE. You win this one SDVpufferchickcry

ashen elbow
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lol

deep totem
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I am tempted to debug and see what happened

ashen elbow
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i was dating victor's mom while married to victor memeflushed

shrewd gate
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I was just dating them both

deep totem
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Cheating with mom...

tired apex
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Stacy's mom, has got it goin on-

proven helm
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Here's the new parsed log

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friend is not on rn so he can't give his log

royal arrow
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has anyone had issues with a chicken randomly not laying eggs? I have a chicken that was laying eggs that is now, well, not o.o

fair vessel
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The chicken has probably reached the end of its egg-laying years, you should slaughter and eat it to make use of the meat

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/s 😅

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How many chickens and other animals in the coop?

tired apex
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Egg layers actually make better soup than just meat- fun fact

royal arrow
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2 chickens in the coop, no other animals o:

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the chickens only have 2.5 hearts :c they are not old chickens lol

fair vessel
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No eggs hiding behind parts of the scenery or machines in the coop?

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Sometimes I find stuff hiding that I don't see unless I run right into

royal arrow
#

I walked around the whole coop (it's the first one, so it's pretty small) and didn't run into a 2nd egg, for 3 days in a row. I'm testing out toggling off Coop and Barn Facelift just in case

fair vessel
#

Hmm. Are you going to bed at a normal hour?

#

I know sleeping before 5:30 can interfere with animals eating properly, wonder if it can mess with production too, idk

royal arrow
#

yea I've been going to sleep after midnight for those 3 days

#

also even after toggling off Coop and Barn Facelift, the 2nd egg does not appear o.o

fair vessel
#

:/
Chicken mood messages are normal?

royal arrow
#

yea they say they are happy, both of them o:

fair vessel
#

Anything unusual in the savedata for the 2 chickens, or when using LookupAnything with all its debug info?

royal arrow
#

I'll try the Lookup Anything thing, how do I get to savedata o.o?

fair vessel
#

savedata would be opening the savefile itself and searching for "Chicken" lol

royal arrow
#

oh lol

fair vessel
#

Like if one randomly had a negative age value or something

royal arrow
#

forgive me, you with your fancy 🔨 with patch export, leaves me uncertain :p

fair vessel
#

But LookupAnything should show all or most of the same stuff

gaunt temple
#

I asked this earlier, but smapis not loading up so I have my mods
I’m on the latest version, but I still won’t work

fair vessel
gaunt temple
#

I didn’t know those existed

#

I’ll go through them

royal arrow
supple echo
#

This is already out of my depth, but would it be relevant to ask which chicken isn't laying

royal arrow
#

Idk how to tell, they both seem happy, but one is laying eggs and the other one isn't, and idk why SDVpuffersweats

supple echo
#

what color is the egg you're getting

#

afaik it'll match the chicken

royal arrow
#

I had no idea that's how that worked!!! 😱
It's a brown egg

supple echo
#

now Jonqora will pop in to tell me it's based on some complicated algorithm 😄

#

I don't think I've ever kept one color of chicken exclusively for long enough to test it, but I always assumed that's how it worked 😄

royal arrow
#

ah, well, I just compared the images and first glance seems to be that the majority of the data is the same for both chickens o.o

fair vessel
#

Yeah egg color matches the chicken!

#

(On the other hand, chicken color does not match the egg SDVpuffersquee)

royal arrow
#

you mean because of blue chickens? SDVpuffersquee

fair vessel
#

Nah all chickens

#

Any color egg can hatch any color chicken

royal arrow
#

OHHH. you're talking about hatching

fair vessel
#

Hmm. Interesting. The chicken's data has recorded that it has not laid an egg in 3 days

supple echo
#

what color eggs do blue chickens lay anyway

royal arrow
#

normal color o.o they're not blue

#

I thought I was onto something so I loaded up the game again and both chickens chomped on some grass as soon as they got out of the coop, so they're eating, and they're loved, I pet them every day SDVpufferchickhands

fair vessel
#

What happens if you lock them in the coop?

supple echo
#

here you stay until you lay

royal arrow
#

how can I lock them in the coop on this day o.o? or would I need to wait until the next day to try it? they're fast to run outside o:

supple echo
#

locking them in after dark is probably easiest

fair vessel
#

Yeah close them in before going to bed

royal arrow
#

Oki I'll test it out tomorrow and report back, I'm SDVpufferdead tired, thank you~ SDVpuffernight

cloud cedar
#

Hey! Had a quick question. If I play co-op with someone, would they have to have the same mods as me to join m,y game?

dire fractal
#

It is recommended that they do. Some visual mods won't make a difference but more often than not it's always a good idea to have the same mods installed

cloud cedar
#

Oh I see, thank you so much! This next one might sound dumb, but I am new to mods. How would I launch the the game with no mods?

#

Since it now automatically launches for me with the mods I installed.

fair vessel
#

A few ways

#

Option 1: launch the game from StardewModdingAPI.exe to play with mods, launch with Stardew Valley.exe to play without mods. Not a great option for non-Windows OS or if you want Steam Achievements to register in both cases.
Option 2: Rename the entire Mods folder to something else before playing. Easiest way is to rename it to .Mods, this will disable them. Launch the usual way. Rename it back to "Mods" before playing to play with mods.
Option 3: Keep separate mod folders named differently. E.g. Mods-solo and Mods-multiplayer. Before launching the game, rename the one you wish to play with to just Mods.
Option 4: create fancy shortcut setups that automatically run the game with different parameters and designated mod folders. https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F

cloud cedar
#

Awesome this was super helpful, thank you so much!

fickle siren
#

is there any way to be able to cook/have a kitchen with the first farmhouse while using SVE?

fair vessel
#

I think there are some mods that add a tiny kitchen, can't think of any reason it wouldn't be sve compatible

#

There's also Limited Campfire Cooking that lets you cook using a campfire

dire fractal
#

or you can try something simple like campf....

#

:)

balmy oak
#

how do I change the steam launch options to launch the modded game

dire fractal
#

Are you on Windows

balmy oak
#

yes

dire fractal
balmy oak
#

thanks

dire fractal
#

np~

balmy oak
#

yay

supple echo
#

I have not found Limited Campfire Cooking all that useful in early game, actually... it's hard to get the right recipes and ingredients early on.

fair vessel
#

Yeah I found the same. It's a nice thematic idea, but I end up getting a house upgrade by the time I need to do much cooking anyway

dire fractal
#

hey smapi is seting off windows defender when i try and install

#

what should i do

drowsy vector
#

@dire fractal firewall maybe, just guessing?

zealous ridge
#

someone know how to install mods??

#

plssss?

drowsy vector
#

@zealous ridge You need to download SMAPI (most common mod loader, i think) and then put the mods in the mods folder and run the loader. there's a bunch of tutorials on youtube if you need. keep in mind i dont know absolutely everything on modding

naive drum
#

windows defender once again thinks SMAPI is a virus
interestingly it's always the same false alert?

rain lava
zealous ridge
#

thx

#
interestingly it's always the same false alert?```
wait what? this is a virusss???
drowsy vector
#

@zealous ridge no, its not. its just that windows doesnt really know what it is so it thinks its a virus. IT IS NOT A VIRUS

zealous ridge
#

ok THX! just to be sure i have noroton... so i can know

naive drum
#

SMAPI updated very recently

#

and every time SMAPI updates there's a few hours where a bunch of antiviruses freak out about it

#

it's just funny that at least in my experience the last few times windows defender has falsely accused the same two files of the exact same thing

zealous ridge
#

the windows dif one time said minecraft is`nt safe lol

#

and stardew

naive drum
#

yeah

zealous ridge
#

win def is dum. any compeny he dont know is NOT SAFE

low cloud
dire fractal
#

anyone ever experience something like this while using the ace's expanded farm mod? especially at the river farm. the texture got replaced with rock like that.

vocal quartz
#

Is there a farmhouse expansion mod that works with sve immersive farm 2 remastered? I've seen some people with like bathrooms added, extra rooms and such =0

ashen elbow
#

they should work? as long as they dont require fhr

vocal quartz
#

wait dumb question... what's fhr? o.o

#

nvm- it clicked to me what it was SDVpuffersweats

dire fractal
#

anyone ever experience something like this while using the ace's expanded farm mod? especially at the river farm. the texture got replaced with rock like that.
@dire fractal
Nvm, it turns out using the old version fix the problem.

autumn yacht
#

Hello! I've just installed the Stardew Valley Extended mod on my Mac according to the github install guide, but when I launch the game on Steam it crashes. Is there a special method for installing on Mac? The SMAPI terminal log doesn't indicate any errors have occurred.

ashen elbow
#

welp, might wanna post your log anyways

autumn yacht
#

Where do I post it to?

deep totem
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

autumn yacht
ashen elbow
#

huh.

#

what kind of crash was it?

autumn yacht
#

Basically I get the mac rainbow load circle and have to force quit the game every time when it starts to load up. Does that make sense?

ashen elbow
#

ah ok

#

i know nothing about crashess,,, trying to get as much info as possible

#

well, my game does the not responding thing when i load it up, so it usually takes a while

#

im assuming you've left it alone for a while? and it still wouldnt load?

autumn yacht
#

How long do you have to wait?

ashen elbow
#

uh, maybe around,, 10-20 seconds?

#

im on windows though

unreal moat
#

Can anyone tell me why I'm crashing and what I need to do to fix it? It crashed when it went to save my day's progress. If it helps at all, I think the next day is the day that Krobus is supposed to move it. I had smapi 3.7.2 so I updated smapi, but it still crashed at the same point. Here's my log: https://smapi.io/log/0452d862f4b5463b9dc93323f3a9ca35

autumn yacht
#

Ah yes I waited for longer than that

ashen elbow
#

ok

#

hm, well im not sure what might be causing it,, it was working fine before you installed sve right?

autumn yacht
#

Yeah there were no issues

ashen elbow
#

maybe your pc cant handle it? or something?

autumn yacht
#

Yeah perhaps that's it. Ah that's a bummer

ashen elbow
#

i installed a pretty big mod, and my pc lagged the fuck out, so maybe it might be that?

#

i don't actually use sve though, so i might not be the biggest help

autumn yacht
#

It's ok. Thanks for trying!

ashen elbow
#

@unreal moat looks like an error with the spouse room? do any off your mods happen to edit that?

unreal moat
#

I have a farmhouse mod, but I know that the spouse's room works as I've married and divorced 3 npcs already.

ashen elbow
#

maybe it freaked out when you 'married' krobus?

#

since i think he functions differently?

#

then again ive never tried to have krobus as a roomate, so there may be something im missing

unreal moat
#

I have no clue. I've never actually tried to have krobus as a roommate. I thought I'd give it a try, but it's not working out so well lol!

#

they says it works pretty much the same as a marriage with only a few differences so🤷‍♀️

#

I don't understand why it would be the mod when the errors are under game and smapi, but then I don't mod so it's just my best guess

ashen elbow
#

well, just as a test: (maybe back up your save first? just to be on the safe side or things) disable the farmhouse mod, try to have krobus move in, and see what happens

unreal moat
#

ya I could try that. be back shortly

#

well it worked so I guess that's good. I hate that my farmhouse is gone so I'm gonna get him to 14 quickkly see his heart event and evict him😂

#

ty

ashen elbow
#

there's other farmhouse mods too, but not in the vanilla style/outdated

#

lemme look for some

unreal moat
#

yes but Minerva's is my favorite!

ashen elbow
#

yeah, it

#

wow thanks fingers

#

can't eve type a sentence

#

it's nice and big, good for if you like decorating/want to make it functional, with machines

prime zealot
#

hi guys, trying to download the smapi 3.7.3 update

#

my antivirus is freaking out and wont let me download

#

im just double checking that its fine and i should ignore the warning?

ashen elbow
#

yeah there's a way to disable it

prime zealot
#

sweeet

#

it hella scared me loool

#

just making sure! thank you Forsythia

ashen elbow
#

antivirus dumb ,,

prime zealot
#

@vocal quartz hey! remember the crashing problem i had? i havent tested the discolored tiles yet BUT turns out, SMAPI was causing the crashes because of an error w/ PTyK. it works!!!

#

just tested, discolored tiles still there. but i dont care at this point because IT DOESNT CRASH ANYMORE YEAHH

outer turret
#

I think the Krobus issue might be linked to the sewer tile sheet

#

Other people have had issues with it from what I recall.

vocal quartz
#

@vocal quartz hey! remember the crashing problem i had? i havent tested the discolored tiles yet BUT turns out, SMAPI was causing the crashes because of an error w/ PTyK. it works!!!
@prime zealot I had to update mine as well cuz I was having crashing issues as some point too. It started 2 days ago and would happen once in a while

#

Glad they are fixed GWcentralPikaLUL

#

i'm so sleepy yet feel like eating cake at 6 in the morning >.>

dire fractal
#

Can anyone tell me what's causing my game crashed? It crashed when i tried to make character, but it only occasionally happen. And when i play the game like usual there's a lot of error massage about content patcher animation. Here's the smapi log.
https://smapi.io/log/380271450d0b490dafecee01adb4140e

prime lagoon
#

just a heads up @tired brook getting a false virus positive on smapi

heady fossil
#

Hey! I'm pretty far ahead in my Stardew save but I've played it vanilla so far. I'm really interested in installing SVE but would just like to know how it works - I've gathered it doesn't overwrite my pre-existing save but will it apply to any new save from that moment onwards? Or is it like a new farm layout that I need to select when creating a new save? Hope this made sense. Thanks!

tight tusk
#

the former. you can use it on existing saves. but recommended to start on a new one because you'll miss out on plenty of heart events and certain events won't make sense anymore if you've raised your friendship levels high enough with a couple of villagers

dire fractal
#
=================================================================
    Managed Stacktrace:
=================================================================
      at StardewValley.Menus.TitleMenu:createdNewCharacter <0x00000>
      at StardewValley.Menus.CharacterCustomization:optionButtonClick <0x00883>
      at StardewValley.Menus.CharacterCustomization:receiveLeftClick <0x00bbb>
      at StardewValley.Menus.TitleMenu:receiveLeftClick <0x0042f>
      at StardewValley.Game1:updateActiveMenu <0x009fb>
      at StardewValley.Game1:_update <0x038d3>
      at StardewValley.Game1:Update <0x000e3>
      at StardewModdingAPI.Framework.SGame:<>n__0 <0x0001b>
      at <>c__DisplayClass20_0:<Update>b__0 <0x0001b>
      at StardewModdingAPI.Framework.SCore:OnGameUpdating <0x04c1f>
      at StardewModdingAPI.Framework.SGame:Update <0x0017f>
      at Microsoft.Xna.Framework.Game:DoUpdate <0x0004f>
      at Microsoft.Xna.Framework.Game:Tick <0x0025f>
      at Microsoft.Xna.Framework.SdlGamePlatform:RunLoop <0x00047>
      at Microsoft.Xna.Framework.Game:Run <0x001eb>
      at Microsoft.Xna.Framework.Game:Run <0x00033>
      at StardewModdingAPI.Framework.SCore:RunInteractively <0x0138b>
      at StardewModdingAPI.Program:Start <0x0016f>
      at StardewModdingAPI.Program:Main <0x00093>
      at <Module>:runtime_invoke_void_object <0x000eb>
#

keep getting a crash when i try to create character

#

happens without any mods installed and only smapi

#

[SMAPI] SMAPI 3.7.2 with Stardew Valley 1.4.5 on Unix 5.8.9.1

#
[15:02:13 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:180 Width:1280 Height:720}
[15:02:13 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:640 Y:22 Width:640 Height:1058}
[15:02:37 TRACE game] GetNumFarmsSaved(); begin
[15:02:37 TRACE game] Directory.Exists returned false.
[15:02:37 TRACE game] GetNumFarmsSaved(); end, results=0
[15:02:39 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:960 Y:22 Width:960 Height:1058}
[15:02:41 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
#

is only useful stuff in logs

heady fossil
#

the former. you can use it on existing saves. but recommended to start on a new one because you'll miss out on plenty of heart events and certain events won't make sense anymore if you've raised your friendship levels high enough with a couple of villagers
@tight tusk and it will just always apply to any new save? As in, you can’t pick?

#

(And thank you!)

warm grove
#

Cause sometimes i mess up doing something major and i dont want it to crash everytime i do. then again....

#

like picking a flower while trying to get honey. Prime example

ionic cave
#

if anyone could help me i'd appreciate it 🙂

dire fractal
#

is there a mod that tells you if it's better to make wine or jelly without having to check the wiki? and how much the wine/jelly is worth?

tired brook
#

@ionic cave Stardew Valley Expanded is failing because one of the content packs isn't loading. See "Skipped mods" for more info, but basically you need to install Custom Music too.

dire fractal
#

i do have that, but it doesnt tell me the price of the wine and jelly 😦

#

only the seed

#

cause each seeds is worth a different price right

#

each crop i mean

tired brook
#

@warm grove Updating to the latest SMAPI 3.7.3 should fix that.

warm grove
#

I tried to and my anti-virus went nuts

tired brook
ionic cave
#

@tired brook thank you sooooo much 🙂

tired brook
#

Welcome!

warm grove
#

Thanks pathos I got it under control but required me to restart my pc

#

Cause it locked up my mouse

dire fractal
#

i think i'll have to set a different key to it

#

shift f1 isnt working

#

but tysm

tired brook
#

Welcome!

#

@dire fractal Can you cause the crash again, then upload your SMAPI log to https://smapi.io/log (see instructions on that page) and post a link here?

dire fractal
#

takes ages to start so here

#

i tested it first time with no mods folder at all

#

but i cba to restart it to show

#

there is nothing relavant

#

what the heck is a Unix 5.8.9.1

tired brook
#

Linux doesn't provide any standardized way to get the OS name from C#; that's what it identifies itself as internally.

heady fossil
tired brook
#

Welcome!

dire fractal
#

does not reproducable on unmodded

#

will try latest smapi

#

content files are same checksum as when i first installed

#

will upload my log but apparently the foliage is on top o the other

#

from two different mods

#

idk why

#

i disabled flower valley's foliage

#

so idk

#

and i only use the dirt from a less yellow sdv

#

cause theres nothing else to change on the config file

#

pathos, same issue on 3.7.3 no differrence in log

warm grove
#

hmmm maybe those two conflict. also flower valley is out of date

dire fractal
#

i'll delete it and see if it helps

#

so flower valley isn't working anymore?

warm grove
#

its just out of date you gotta update

#

if uh smapi is saying this correctly

#

also update smapi

#

that might fix it

#

try updating just smapi first tho and see if that works

#

cause of course smapi changed some things related to loading maps

#

(good thing too i was getting errors)

dire fractal
#

ok so i updated the mods i'll try now

#

still have the same problem

warm grove
#

oh! maybe its actual trees lined where the fake trees??? idk

keen sluice
#

Lads help my NPCmap locations mod isnt working...

#

keeps coming up with loads of errors

dire fractal
#

ugh idk what to do

#

idk which mods are conflicting

keen sluice
#

nvm ill just use a diffeerent mod 🤷‍♂️

dire fractal
#

Lads help my NPCmap locations mod isnt working...
@keen sluice what errors

#

it's working for me

#

if you have UI info suite though you could use that to show the npcs

keen sluice
#

dw dw im using a different 1 we good

dire fractal
#

ok ❤️

keen sluice
#

yh thats legit what im about to do 😂

dire fractal
#

it's a good one

#

helppp i still cant figure out whats wrong with my foliage mods

ionic cave
#

I feel like this isn’t normal lol. I can’t go anywhere because there’s so many stones and weeds

tired brook
#

@dire fractal Can you save the entire console output after it crashes to a text file, and post it here?

dire fractal
#

will do

rare quest
#

@ionic cave I intentionally block that area off :p

#

(focus on the left side of the farm for now)

tired brook
#

@dire fractal Can you post your config.json for Stardew Foliage Redone here?

dire fractal
#

this is it

#

also for some reason flower valley didnt generate a config file

supple echo
#

I don't think I got that area fully cleared until I got a tractor 😄

#

Although I did eventually blaze paths to that shed and the cave

dire fractal
#

Is there a recommended order when modding SV? Or can I put any mod in any order?

supple echo
#

I think SMAPI just loads alphabetically for the most part

sharp belfry
#

the load order is determined by the folder names

#

unless the mod has a dependency in its manifest.json

supple echo
#

Mods that need to load after other mods will add dependencies-- yeah that :)

dire fractal
#

Oh? How can I know the dependency?

supple echo
#

Generally you don't need to worry about it. If the mod lists one in its manifest SMAPI will handle that for you.

dire fractal
#

I see c:

#

Okay now time to clean my previous game folder and start modding again

supple echo
#

Oh look, here comes Pathos, God of SMAPI :D

tired brook
#

@dire fractal The mod works fine for me with that config. Can you temporarily remove all mods except Content Patcher and Stardew Foliage Redone, and see if the issue still happens?

dire fractal
#

i removed flower valley and it worked fine... if flower valley had generated the config maybe i'd be able to disable the foliage?

#

honestly i have no clue..

#

idek if flower valley is working properly for me? because if i disable foliage to use the foliage from another mod doesnt it mean i wont get the flowers?

tired brook
#

You won't get the flowers on the tree foliage, but I think the other flowers should still work.

dire fractal
#

is it normal not to get a config file for flower valley

#

before i updated it was working

#

i opened the game to generate it but nothing came up

tired brook
#

Do you have any errors in the console saying the mod couldn't be loaded?

dire fractal
#

no

#

nothing

tired brook
#

@dire fractal It's failing in StardewValley.Menus.TitleMenu:createdNewCharacter, apparently on the first instruction which isn't doing anything special. I do see a lot of "corrupt stack?" messages in the dump though. It seems like memory corruption or something broken in Mono itself?

covert glade
#

I'm using a greenhouse mod and sometimes I can till it and sometimes I can't o.o I'm not sure what would cause it to be like this now?

dire fractal
#

it works fine without smapi

#

:(

#

i might be able to create save then load on modded i hope

#

also no, corrupts stack is normal, it just doesnt have perms to read or something

#

no debug info

tired brook
#

SMAPI doesn't make any changes to the code that's failing. It does have new threads and such, so it could trigger a crash if something is broken with your Mono instance's threading or something.

dire fractal
#

ugh :(

#

what mono version should i try and build

tired brook
#

Latest stable should be fine.

dire fractal
#

all i need is just for the days to be longer

#

will try and report back

tired brook
#

@dire fractal Can you post your latest log?

dire fractal
#

mono still passes all of the test suites though i can say

#

i updated CP and now it's saying that it's ignoring Flower valley

#

jfcccc

#

ok sec

#

ill post the log

keen moss
#

The log doesn't say it's ignoring Flower Valley, but you also have mods loading after it that are conflicting.

The trees are there, I can see them, but you have another mod that's loading after and putting it's trees on top.

dire fractal
#

but i disabled the foliage, idk why the trees are still loading..

#

does the foliage mean more than just the trees though?

keen moss
#

Yes

dire fractal
#

cause i still want the flowers

#

must be why i havent been noticing much of a difference?

#

i'd like the flowers but not the trees i think

keen moss
#

You can go into the content.json and remove "FoliageEnabled": true, from the trees to have them always enabled if you want.

#

But anything except for the ground, buildings, and bridges is considered foliage

rigid hatch
#

so I'm just checking
smapi can install over itself and it'll be fine right?

snow wraith
#

yeah, it's programmed to delete the old files automatically

rigid hatch
#

ah okay

#

Ty 🥺

covert glade
dire fractal
#

so im tryin to do the opposite and only use the grass from the other mod but still nothing

#

still the same problem with the trees

#

so im changing things on the config file but theyre not going through i think?

rain lava
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
dire fractal
#

Ah great I'm lost already about "installing SMAPI".... It's been so long-

rain lava
dire fractal
#

Translation:

#

Windows doesn't find "internal/windows-install.exe". Check if you entered the correct name and restart.

#

Okay nevermind... but it opened it with Visual Code now

keen moss
dire fractal
#

I... don't know how to disable that..

low cloud
#

it turns out that throwing starfishes from SVE into a fishing pond crashed the game for me when trying to save is that normal?

dire fractal
#

Why is it so hard to install? It wasn't so hard before?

low cloud
#

one of my farmhand put it into their pond in multiplayer

dire fractal
#

UHHHH.. I disabled my antivirus and it STILL doesn't work..

fair vessel
#

You redownloaded the file after disabling antivirus?

#

And you put the downloaded folder somewhere not in your game or mods folder - like Desktop or Downloads would work?

dire fractal
#

Okay here we go..

obsidian beacon
#

would it be possible to edit "rose colored glasses" mod to only change winter?

rain lava
#

yes but it would require quite a lot of "When" cases to be added to content.json

fair vessel
#

If it's a content patcher mod, yes

obsidian beacon
#

it is

fair vessel
#

Or just move everything in the content.json to another file and add it in with a single conditional Include patch SDVpuffersmart

torn mason
#

if you stick all the patches into an Include, it would only need a single--

rain lava
#

or if you don't mind errors in log you can delete other seasons from assets SDVpufferyoba

torn mason
#

yeah that

obsidian beacon
#

does removing the other seasons work?

fair vessel
#

(though if it's not already formatted for CP 1.16+, it might need a number of other changes for Include to work)

rain lava
#

wait whaaaaat is that Include witchcraft you're speaking of? Sounds interesting

obsidian beacon
#

yeah whats that mean

fair vessel
#

New feature!
It allows you to split your Changes section into multiple files
And in the main file, have patches that say whether and when to include the patches in another file with the changes

molten crown
#

Did someone else get a trojan warning from the latest SMAPI update? Downloaded it from the original site, as always.

fair vessel
#

Yeah that's normal whenever smapi has just updated and windows doesn't recognize it yet

#

It's safe

#
{
  "Action": "Include",
  "FromFile": "MyOtherFile.json",
  "When": {
    "Season": "winter"
  }
}```
low cloud
#

has anyone experienced crash saving when having fish from SVE in fish pond?

molten crown
#

Thank you for replying, @fair vessel! SDVpufferparty

fair vessel
#

Inside MyOtherFile.json:

{
  "Changes": [
    {
      "Action": "EditImage",
      "FromFile": "Some asset.png",
      //more stuff and conditions
    },
    {
      //another patch
    },
    //...
    //more patches
  ]
}
rain lava
#

Time to study CP changes SDVpuffersquee some juicy new stuff to check out

fair vessel
#

Note that only the main content.json can have "Format", "ConfigSchema", and "DynamicTokens"; all other files can still use all those tokens and stuff, but only inside "Changes" section.

#

CP 1.18 added automatically integrated Generic Mod Config Menu support for all content packs SDVpufferowo

keen moss
#

It's wonderful

fair vessel
#

1.18.3 even adds a Description field to ConfigSchema entries that you can fill out to give more details to users in the menu

#

(or was that 1.18.2?)

rain lava
#

ohhhh, so now i can explain what my messy config options are to all pure poor souls trying to figure them out SDVpufferthink

fair vessel
#

Oh! And maybe your aesthetic mods won't be using it Gwen, but we now have full text translation token support, which is amazing for event scripts

#

(I guess that could also be used in ConfigSchema description fields though, which would be useful for anyone!)

keen moss
#

Descriptions only work for GMCM, they don't show up in the normal config to clarify. And I don't think the ConfigSchema's fields support i18n yet

fair vessel
#

aw darn

unkempt stirrup
#

this sure is a smapi report (tells me pytk is not installed for seedbag but then tells me that pytk is running and a save serializer changer)

fair vessel
#

PlatoTK is different from PyTK

unkempt stirrup
#

oh ffs

obsidian beacon
#

is there a mod where children grow into a child stage?

#

they could act like vincent and jas in the town

dire fractal
#

Are there any mods that add stuff into the game that work for multiplayer other than stardew valley expanded ? Like rooms, bigger farm or new places to explore. Honestly, I would just be happy with a bathroom but when I checked the wiki, it said it doesn't work.

obsidian beacon
#

there are plenty of bigger farms, i jsut got the expanded 4 corners farm

shrewd gate
#

@obsidian beacon I read about a mod exactly like that yesterday when I went down a top 10 rabbit hole, give me a sec and I’ll see if I can find it!

obsidian beacon
#

ooh thank you

supple echo
#

@dire fractal there are a few that add new areas. East Scarpe is one I've been starting to explore. I thiiiiiink the bathroom mod I like got an unofficial update for 1.4, let me see if I can find it.

obsidian beacon
#

hm i havent heard of east scarpe

#

this update might work with multiplayer

dire fractal
#

What's east scarpe?

obsidian beacon
#

a new area, i imagine

dire fractal
#

I'll try them with my brother today and see if they work

supple echo
obsidian beacon
#

it seems to be a new town

dire fractal
#

Ooo

obsidian beacon
#

oh lol it sounds like whats gonna be added in 1.5

supple echo
obsidian beacon
#

i already posted that

#

right under when you said you were gonna find it

supple echo
#

oh. so you did. sorry 😄

obsidian beacon
#

this is simply reinforcement lol

supple echo
#

Sundrop City is another that adds a new location but it's in early alpha so I'm not sure how much content there is (I haven't figured out how to get there yet tbh)

obsidian beacon
#

but yeah it doesnt specify multiplayer compatibility but

dire fractal
#

☺️ This community is really wholesome. I don't talk often here though.

supple echo
#

others I've heard of but not tried yet would be Garden Village (a village of junimos, I think?) and the new Aquarium mod

obsidian beacon
#

yeah i like this server too

#

i love junimos

supple echo
#

and Deep Woods gives you extra woods to explore, procedurally generated a la Skull Cavern

obsidian beacon
#

deep woods is good

shrewd gate
#

@obsidian beacon Found it! I haven't tried it or anything, but it seems like it does exactly what you mentioned! https://www.nexusmods.com/stardewvalley/mods/5810?tab=description

supple echo
#

I hang out almost entirely in the mod channels here, but I find those really friendly 😄

obsidian beacon
#

omg thank u

#

ajkdf theyre so cute

supple echo
#

Hi Lemurkat I plugged yours already 😉

outer turret
#

Garden village is a shopping area with npcs, shadow cove is an area with junimo. Lunna Astray adds a mew area to explore too.

dire fractal
#

I remember when I got my first mod I thought it would be the only one... now I have 19 and 90% of them are visual for use with content patcher

obsidian beacon
#

same lol

shrewd gate
#

Wait until you get to over 300 lol

obsidian beacon
#

i like content patcher and ui mods the most

supple echo
#

I have something like 230 on my SVE save

outer turret
#

I saw! Thanks. East Scarpe isnt much of a town atm (there is only one family living there plus Nagito if you nab hin from ModDrop) but it does contain fish, berries, special birdlife and will have some interesting hidden bits added now and later to explore.

#

Typo

supple echo
#

I keep hearing you talk about bits I haven't found yet 😄

#

I could go for another NPC living there though, I should look for him

outer turret
#

Some havent been released yet.

supple echo
#

ah that would be why 😄

outer turret
#

Have you found the ||orchard||

obsidian beacon
#

what about a mod taht added zuzu city 🤩

#

or the other kingdom across the gem sea

supple echo
#

NO I HAVEN'T

#

those would be hella big mods and are not in the works afaik… yet, anyway. 😉

obsidian beacon
#

yeah lol

#

i mean they wouldnt add the whole kingdom, just a small location

#

but i would wait till 1.5 if i were a modder bc it sounds like thats gonna add a new location

#

i honestly wanna learn how to mod

#

i love this game and have so many ideas

supple echo
obsidian beacon
#

a mod that added your family home/let you visit your parents would be cute too

#

i might

dire fractal
#

I'm just hyped about being able to sit in 1.5

obsidian beacon
#

ooh fr?

supple echo
#

Content Patcher is powerful enough that you can do quite a bit without even getting into programming programming

#

I'm working on an expansion for Krobus… that I really need to get back to, haha

obsidian beacon
#

oooh

#

i want to be able to adopt kids with krobus

#

but that prolly already exists lol

shrewd gate
#

"It's my day off, finally I can just play a bunch of Stardew Valley!" finds 15 new mods to download and play with

obsidian beacon
#

lol

fair vessel
#

Someone posted a super adorable shadow person child reskin just recently!

outer turret
#

My issue with visiting the parents is I want to leave them up to player interpretation. What if the player wants to have 2 dads? A solo mum? That sort of thing.

supple echo
#

I know there is a mod that lets you "marry" Krobus instead of housemating with him. idk if it lets you adopt, but I agree that would be cool.

fair vessel
#

Yeah, it would very easily break the immersion for a lot of players

supple echo
#

Maybe down the road 🙂

outer turret
#

Maybe configurable!

dire fractal
#

I'm currently tweaking the configs of Medieval Buildings but I don't understand something about the fish ponds...
Here are the choices I can make but... there's more than three options here? What will it do, will it randomly pick from the looks of let's say, option 1?

fair vessel
#

If you choose option 1, all your fish ponds can be cycled between the 3 shown

outer turret
#

(Although male chars do get a letter from mum and females a letter from dad early on)

fair vessel
#

In vanilla, fish ponds have 3 decoration designs

dire fractal
#

Oh? How do I cycle them? I forgot o:

fair vessel
#

It's a button on the menu that comes up

dire fractal
#

ooooh oh yeah I remember ahah

#

On the fish pond menu right?

outer turret
#

You can change pool decorations? Or is that a mod?

#

Oh right, medieaval only.

fair vessel
#

They're all so pretty SDVpufferowo I'm partial to the bridge in option 3

#

Changing pool decorations is vanilla

dire fractal
#

The option 3 is really good ahah

outer turret
#

It is? How did I not know this?

fair vessel
#

That's why every modded decoration has 3 variants

outer turret
#

I just click build and be done!

dire fractal
#

But I like 2 more, with the mix of nets, barrels and little wood build ahah

#

They are all amazing it's hard to choose ahah

outer turret
#

So where do you change it? in the build menu?

fair vessel
#

Yeah it's a button on the fish pond menu

dire fractal
#

For the fish pond? Yeah on the fish pond menu

#

ah too slow

outer turret
#

Right. Thanks!

dire fractal
#

if so I'm annoyed, because I found another mod for the totems and I'd like to use it...

fair vessel
#

I wish you could pick and choose from the different sets lol
I'll take rocks from 1, arch from 2 and bridge from 3 plz

#

Yeah those are warp totems

#

Gwen's mods are very configurable. You can probably just set the totems to false if you wanna use others

dire fractal
fair vessel
#

🤔

#

Well then, you can add a dependency to the manifest of the other warp totem mod to have it apply changes after this one, it will overwrite

dire fractal
#

the other one I want to use replace the totems with the pylons from Terraria... and I love those pylons gjeghejge

#

Oh? When I'm ready to install the other mod I'll ask you about that then, because I don't know how to do that at all c':

dire fractal
#

is the new smapi download showing up as a virus to anyone else?

rain lava
#

yes. It's ok. you can ignore it

#

Medieval buildings still need more options i see SDVpufferthink I'll add config to disable specific buildings in next update. Which will be after i finish my current project soooo... in like... 2 years SDVpufferchickcry

vale bluff
#

yo, i've been trying to play stardew with my two other friends (one is on mac) and i've just been sending my mods folder to them to make things easier. however, when we try to go into the town, my friend on the mac gets a black screen and the game crashes. when my other friend and i exit to title and then get back on the game, it crashes when the day starts.

do any of these mods have windows -> mac or multiplayer compatibility issues?

dire fractal
#

Yeah that happened for me too @dire fractal

#

@rain lava oh hi your mods are amazing! gjehge
It's okay ahah, but yeah more options are always fun to have! But no worries, it's just me being picky af c':

#

I think immersive farm 2 shows it's broken on the wiki

fair vessel
#

@vale bluff can you get and share the smapi log from your game and from each friend?

#

@dire fractal that is an example image, not the actual list. oh wait And SVE uses a remake IF2R that is up to date and compatible

dire fractal
#

Ah

vale bluff
#

ah okay, i'll try to get a hold of those when they're online. thanks

dire fractal
#

where do I find the actual list then?

fair vessel
#

never mind I'm just confused all around SDVpufferdizzy

rain lava
languid widget
#

So what exactly is that Win32/Emali.A!cl thingy and why does it think smapi is bad?

dire fractal
#

i have a quick question, is there a mod that adds extra ring slots? if so could i have a link to it! <3

dusk gull
#

I have a broken bigcraftable and I was wondering if there is a way to fix that without unistalling the mods and deleting all the items. I know why it is broken - it is because I downloaded the fizzy drinks update and forgot to put a z before I installed it, and it adds a big craftable, which has shifted all the json asset references

fair vessel
#

Wear More Rings @dire fractal, it should be on nexus

dire fractal
#

thank you so much!

rain lava
dire fractal
#

<3!

dusk gull
#

I am not sure but I think the latest version may be on the author's website so it might be an idea to check smapi.io on that one!

#

no sorry I'm thinking of spacechase0's more rings

fair vessel
#

Be aware that Wear More Rings is sometimes buggy with magnetic radius. If you find yourself not reaching items as expected, or being unable to pick up items without wearing magnet rings or iridium bands, that's a common problem but it can be reset with a little fiddling.

dusk gull
#

no sorry I'm thinking of spacechase0's more rings
@dusk gull which if you are adding more slots I'd have a look at as it's pretty cool

sharp lava
#

i've tried to install stardew expanded and its inside of the mods file but it doesnt work for some reason

lapis void
#

that looks to me like it's working fine. is your problem that your farm map hasn't changed? if so, you need to download the optional file for IF2R

sharp lava
#

yeah when i load up and make a new save nothings changed

#

ill try downloading if2r as well

dusk gull
#

yeah sve doesn't change your farm

snow wraith
#

wasn't there something you needed to do, either a command or mod, to refresh the map on an existing character?
Never done it so I can't remember

dusk gull
#

it depends, there is a command to reset the bushes

fair vessel
#

That's if there are bushes out of place

snow wraith
#

ah ok. my mistake

dusk gull
#

oh maybe you are thinking of changing the farm type?

#

like, ifr2 loads the 'standard' farm, so if you're using the river farm you'll need to change to standard

snow wraith
#

it was some hoops that you needed to jump through starting to use sve and if2r on an existing character. I assumed that was the trouble but I may be mistaken

dusk gull
#

yeah I think it's just inconveniences rather than anything that breaks anything

sharp lava
#

this does mean the mods working right

dire fractal
#

jkjghejge this is just a testing save, and it's already pretty, thanks mods c':

ashen elbow
#

OMG

#

so pretty

dire fractal
#

ikr?,,,,

#

And I'm FAR from done with modding this game c':

willow socket
#

😍

lapis void
#

SVE was already working, you just now have IF2R working as well

shrewd gate
#

SDVpuffercry I downloaded another 44 mods today. I just keep finding cool ones with dependencies so instead of one it’s like seven and then an hour later I downloaded almost 50 more mods

deep totem
#

welcome to the rabbit hole

snow wraith
#

still can't imagine that with sdv. I had reached that point in starbound. but then with that game some people were getting to like 300

fair vessel
#

@sharp lava you probably also want to grab yourself the SVE version of NPC Map Locations. You have the non-SVE version right now

dire fractal
#

I'm probably near 300 with the list of mods I'll add yeah

#

Starbound... ah... probably close to 500/600 jfebgheg

#

more maybe?

sharp lava
#

oh okay

#

thanks

#

where can i find that

supple echo
#

it's on the download page for NPC Map Locations, just a separate download

snow wraith
#

six.. hundred.
brain implodes at the thought of log debugging when something goes wrong

dire fractal
#

yeah..... last time I had to fix my storage system... Welp let's say I lost some items in the process c':

late shoal
#

After this, the game opens for a bit and then crashes.

ashen elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

snow wraith
#

I used to hang with the frackin universe guys so maybe it's not normally so bad as I saw there, but I can only imagine bad times anyways

late shoal
#

Thank you! @ashen elbow heart360

dire fractal
#

I don't use FU, it seems good at first but I can't control what I add and I HATE it ahah

#

but also maybe that's a bit off topic oops,sorry

snow wraith
#

yeah. my fault

shrewd gate
#

It's been a while since I've had to ask a question, so proud of myself there, but I'm confused about a couple errors here. The CP animation errors, I don't think I downloaded additional festivals, what I did load today was more fish and the content patcher animations for all the fish. Also for Stardew notifications, what is it angry about? It seems to work fine, actually everything seems fine in game https://smapi.io/log/937a7d20ed41461a9b1b6f38c744f6d8

ashen elbow
#

looks like an error with the additional festivals

shrewd gate
#

Right? I'll have to go through what I added and see what added festivals since nothing I downloaded was specifically extra festivals

ashen elbow
#

huh yeah

#

may have been bundled into another mod

#

both quest framework and stardew notifications are angryy,,, idk what that's about,,

shrewd gate
#

Quest framework has been angry since I downloaded it, I've just been ignoring it mostly since I couldn't fix it. The stardew notifications is new, but yeah, I can't tell what it's angry about. But it works, I get notifications. I think the festival one may be mermaid island

ashen elbow
#

oh wait

#

the CP-A errors seem like they're portrait commands

#

so im thinking it might have to do with the toshinori mod?

#

since that's the only one i can think of that animates portrais

#

did you change any config settings?

shrewd gate
#

For him? I don't think so, I left it at nomask so the CP-A would work for his portaits, and it's been working

deep totem
#

yep toshi animated portrait requires an unreleased version of CP-A... I think the CP-A error doesn't affect the gameplay tho?

shrewd gate
#

Yeah, it seems to be working. So I'll just ignore that one. Well, most of them apparently, I just live with a few random errors that don't affect the game

#

I figure it comes with the territory of having 386 mods

celest kite
#

what's everyone's favourite building mods?

#

like ones that change the buildings to look pretty

#

i have elle's seasonal buildings but i'm looking for something a little different, i think

shrewd gate
#

I was gonna say Elle's, that's the one I use! But there's overgrown fairy buildings, victorian, and medieval that I can think of off the top of my head. I use yellog's for my craftables too

celest kite
#

thank you!! i'll check those out

shrewd gate
celest kite
#

I'm also looking for the perfect mods to decorate the inside of the house

#

thank you!! bookmarking those links 😄

shrewd gate
#

Oh my gosh I love decorating my house, I spent an entire day on it. I for one use Seasonal garden farmhouse v2, it gives you more space (but you can't change the wallpaper/floor for the added stuff, just the original stuff)

#

I use Gervig91's furniture, industrial kitchen, industrial furniture, rustic country walls and floors

#

Mi's country furniture

sturdy coral
#

I’m going to start using mods on a MP save in year 2. The mods are SVE, a few PPJA, the farm animals one and a lot of minor ones. I’m not using IF2 because I don’t want to break my current farm.

Is there something I should be aware?

royal arrow
#

As a general note, you can check the link for info on mods + multiplayer

#

!mpmods

native dragonBOT
sturdy coral
#

I’ve read it. Me and my gf will be sharing the exact same mod folder.

#

Thanks for the mention tho

shrewd gate
#

I just want to mention that SVE I believe has a little note saying it's best when started with a new game if I recall right, I'd just check out the page for more info!

dusk gull
#

@dire fractal oooh what are the recolors you have going there? I can see medieval buildings...

dire fractal
#

And the Vintage Interface

ashen elbow
#

i have more TsumugiWOKE

dusk gull
#

lol it is the same as me 😆 earthy + foliage redone trees

dire fractal
#

This is such a perfect combo ahah

dusk gull
#

I guess it looks a little darker on my screen!

#

yeah

ashen elbow
dusk gull
#

oooh I like those obelisks

shrewd gate
#

I like yellog’s seasonal craftables too, if you haven’t checked those out!

dusk gull
#

omg I am using I think 3 craftable recolors at once already!!! SDVpuffersob

#

Gwen's + industrial misc for a couple of items

#
  • peachy objects
shrewd gate
#

Ahhhh I have tried so many mods to have someone pet my farm animals! I’m probably doing something wrong. What do you guys use to have your farm animals pet without having to do it yourself?

ashen elbow
#

huggable scarecrows

shrewd gate
#

Definitely haven’t tried that one, I’ll give it a go!

royal arrow
#

I use Animal Sitter, which requires a hotkey press, and it has an unofficial update o.o

shrewd gate
#

I have that one, I must have read the instructions wrong (orrrr didn’t read them). I’ll have to recheck my config and see what the hot key is

royal arrow
#

iirc it's "O"?

dusk gull
#

I just left my game running while I was talking on the phone and 8 game days passed! Thank goodness for debug commands!

shrewd gate
#

I’ll give it a try, I’m in game so it’ll be morning soon

dusk gull
#

fyi you can check your config files when you are in game it wont hurt the game 🙂

shrewd gate
#

Mind blown

#

I don’t know why, that seems obvious, just never occurred to me

royal arrow
#

I would look but not edit because I was worried I'd break the game, but it doesn't even phase SMAPI, it's like "you do you SDVpufferchickcool"

dusk gull
#

i do it all the time because I have a memory like a goldfish

royal arrow
#

I do quit after saving and reload the game entirely though, to actually see the changes

dusk gull
#

yeah

royal arrow
#

Same, proudunicorn, now if I see something I want to fix, I fix it right away so I don't forget xD

shrewd gate
#

That’s a good idea, I forget immediately

sullen finch
#

Hi, i'm new here and i just tried to instal smapi, but my antivirus detected it as a troyan, it is safe to install it anyway?

ashen elbow
#

yeah

shrewd gate
#

I don't know if y'all remember but my mods do something funny with names (totally harmless, I don't worry about it), but I really liked this one

supple echo
#

Windows Antivirus seems to think SMAPI is suspicious every time there's a new version, for some reason.

sullen finch
#

Oh, ok thanks!

royal arrow
#

So you're not just taking our word for it 😊

sullen finch
#

Oh cool, thanks! SDVjunimolove

naive drum
#

JA item ID shuffling! When you change the number of JA items in the game, the IDs are reallocated. This converts items in inventories, chests, junimo huts, etc but it doesn't fix the name of dynamic item parent sheet indexes.

#

So you get items with silly names like neanderthal skull jelly or fig sapling honey.

ashen elbow
#

weeds mead

vocal quartz
#

I don't know if y'all remember but my mods do something funny with names (totally harmless, I don't worry about it), but I really liked this one
@shrewd gate what mod r u using for the cellar? It's so nice!

naive drum
#

Not to be confused with weeds honey which was a different bug involving honey in general being cursed

dusk gull
#

I think that's what happens when you install a new JA mod, it shifts the references!

#

ooop Wingheart I didn't see you'd already posted that!

#

I got a fully functional ring which I won't say what it does (because spoiler) but I know I have not met the requirements for it yet!

naive drum
#

My favourite example of honey being cursed is the honey chest incident

ashen elbow
#

tuna chest 👀

naive drum
#

Oh yeah it doesn't check equipped items properly! I saw someone whose boots turned into food and they couldn5 take them off

supple echo
#

honey chest incident?

dusk gull
#

loool

ashen elbow
#

OH YEAH I SAW THE TUNA BOOTS

fast river
#

It does check boots but they're broken for some reason

#

JA item ID shuffling! When you change the number of JA items in the game, the IDs are reallocated. This converts items in inventories, chests, junimo huts, etc but it doesn't fix the name of dynamic item parent sheet indexes.
Also, had no idea about this

naive drum
#

Its harmless

fast river
#

That explains a lot more of what's going on