#archived-modded-support

1 messages · Page 646 of 1

crude seal
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ill try without it

tall wagon
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Yeah try that

keen moss
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Give people time to answer, yes 3.7.2 fixes the issue with modded recipes not showing up in the cooking menu

tall wagon
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Mhm

keen moss
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Rather than listing mods it's much more beneficial to post a log

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tall wagon
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I was gonna say that

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But i thought logs were only a android thing lol

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Hence why I was talking about if he was modding on android

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Then I went to say if the terminal also went down

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Just trying to help 😅

normal shadow
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@normal shadow
Get cjb cheats menu
@tall wagon ok i downloaded it

tall wagon
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Ok now press p

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@normal shadow

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And under player and tools

normal shadow
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i didnt put it in the folder yet

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👁️ 👄 👁️

spice mirage
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there a mod to increase the amount of zooms?

normal shadow
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how do i get to Stardew Valley/Mods

tall wagon
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how do i get to Stardew Valley/Mods
@normal shadow
Are you using steam or another?

spice mirage
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and os

normal shadow
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Steam

spice mirage
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what os?

ashen elbow
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did you install smapi,,,

normal shadow
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Yes i have it

ashen elbow
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well you should have a mods folder

normal shadow
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How do i get to it

spice mirage
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what os are you on?

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windows?

normal shadow
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Yes

tall wagon
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Go to

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Eh I'll let name handle this lol

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I gotta go

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Bye!

normal shadow
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Baiii

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Ok so how

spice mirage
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open the terminal window that launches with the game, and type
show_game_files

normal shadow
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C:\Users[USERNAME]\AppData\Roaming\StardewValley\Saves

ashen elbow
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that's not the right place

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it should be wherever you downloaded the game to

crude seal
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did it, i got it to work

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Im a gamer

spice mirage
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try
C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley

ashen elbow
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since you downloaded it via steam, it should be somewhere in steamapps

normal shadow
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like this

ashen elbow
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no

normal shadow
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D:

spice mirage
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C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley <- here

crude seal
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just right click on stardew valley on steam, go to properties and then go to browse local files

normal shadow
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Kk

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Wheres properties

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got it

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nvm

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Yay

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Now how do i put the mod

crude seal
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go to mods folder

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and pu the mod in

heavy sail
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Extract the zip into the Mods folder

normal shadow
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Is this right

ashen elbow
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yes

normal shadow
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ok lemme try to open it now

heavy sail
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That isn’t right

normal shadow
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Oh

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Yeah you're right

crude seal
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put the folder containing all pf the cjb stuff in the mods folder

normal shadow
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So i dont extract

lapis void
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no, you do extract, you just extract the whole folder

keen moss
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(Also while it's good to be offering help, I'm an experienced modder and I'm getting confused back reading chat because 3+ people are all trying to explain the same thing to one person)

normal shadow
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Ok

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so this

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Ok cool

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trying again

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I THINK IT WORKED pog

supple echo
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resists joining the pile of explanations

tall wagon
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Lol

spice mirage
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is there a mod that adds zoom levels?

ashen elbow
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that's vanilla isnt it?

heavy sail
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If the vanilla feature doesn’t suit your needs, there is a mod for a wider array of zoom levels.

spice mirage
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yeah 75% isn't enough

heavy sail
exotic hemlock
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Hello all. Quick question that in having trouble finding information on. I'm trying to get the SVE immersive farm 2R to work but its giving me issues. When it load a new game and check the map it just shows the SVE map not immersive. What step am I missing. (I have all required support mods and started on standard farm)

ashen elbow
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are you using npc locations?

exotic hemlock
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No

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Just SVE, IF2R, and support mods

ashen elbow
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

exotic hemlock
shy orbit
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i don't know, is it possible that MTN is interfering with it?

exotic hemlock
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i forgot i installed MTN today....but even before MTN i wasn't getting the immserive map

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lemme try it real fast without MTN

orchid vector
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Question:
Can a Mac user play multiplayer with a windows user, but here's the kicker, both using Stardew Valley Expanded? The mod.

heavy sail
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It should work @orchid vector

orchid vector
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It should work @orchid vector
@heavy sail
Thank you! The Mac user is completely new to playing mods and doesn't understand how to install Stardew Valley Expanded. I have no experience with Apple products and can't help.
Does anyone know if installing Stardew Valley Expanded on Mac is different than on windows? It's there a guide for it, or does Nexus Vortex handle everything for them?

exotic hemlock
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still gives me the SVE map, not immersive map without MTN installed. do i need to start the game single player first and then host it???

heavy sail
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I wouldn’t recommend using Vortex, manual installation would be better.
Installation should be the same however, just the game folder being in a different place.

exotic hemlock
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to get immersive, it is the standard farm you have to select right??

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thought so, but for whateverr reason it's not working.....is there something i have to do in game to get the proper map?? or is there another way i could tell if it's the immersive version or not?

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so the map that's shown on nexus of the immserive doesn't get shown in game??

heavy sail
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Oh, odd. I’ll double check it real quick.

exotic hemlock
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this is what's shown on nexus as a map for immserive

heavy sail
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Hmm, did you add it in an existing save?

exotic hemlock
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no....starting a new game

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as is recommended on the mod description

heavy sail
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Could you send a picture of your farm? Just to clarify the problem.

exotic hemlock
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i'll have to find the screenshot folder real fast, one sec 😛

supple echo
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@orchid vector Vortex doesn't run on Mac, and manual install is more reliable anyway. Is your friend still on vanilla? There's a getting started guide for mods on the wiki, and SVE also has an install guide, but I'm also on Mac and can get you the Steam file path/answer questions in a couple minutes when I'm back at my laptop. :)

exotic hemlock
tall wagon
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I'm back

heavy sail
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That looks correct, the IF2R map should look something like that.

exotic hemlock
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so the map i posted above doesn't get displayed in the game then? Have you played the IF2R?? i'm just curious if there's something i could do at the start of the game to verify that it's IF2R and not just standard SVE

rare quest
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That is the IF2R map.

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IF2R is too big to display on the world map hehe... (I tried my best)

shy orbit
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you could take a picture of the farm map using the screenshot tool in the game options tab. or just walk around a bit to see that it isn't the vanilla map

exotic hemlock
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i can tell it's not vanilla, but doesn't SVE change the vanilla, not just IF2R?

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or is it only IF2R that changes the vanila farm?

shy orbit
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yeah, IF2R replaces the vanilla standard farm, SVE doesn't do anything to it without IF2R

exotic hemlock
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well, good to know that I had everything working right to begin with....i was just expecting something that doesn't exist 😛

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and hi flash 🙂 thx for the info bro, much appreciated

real sage
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are there mods that do anything with flowers artisan-wise?

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not honey, but the actual flower once picked

dusk gull
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there's flower jelly and flower meads mods

shy orbit
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artisan valley and farmer to florist at least

dusk gull
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can't remember the actual names of those though

real sage
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thansk

dire fractal
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reposting again, day 3 of figuring out what the heck is wrong

shy orbit
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@dire fractal you're on linux, but are launching the game by targeting StardewModdingAPI.exe?

dire fractal
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yes

shy orbit
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have you tried using the StardewValley launcher?

dire fractal
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arm64

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stardew valley runs fine normally

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but that mod just cant patch stuff

shy orbit
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ah well, i don't know what to do in that situation

keen moss
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There’s not many Linux peeps around here sadly but also posting your log to the parser rather than GitHub makes it more readable.

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!log Here’s a link to the parser

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

potent helm
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I'm trying to play SVE and some other mods with my friend but me nor him have any experience modding and some mods are not working so i was wondering if anyone could help me out???

shy orbit
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!ask

native dragonBOT
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Feel free to ask your question or describe your issue here, and someone will help if they can :)

potent helm
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!ask I'm trying to play SVE and some other mods with my friend but me nor him have any experience modding and some mods are not working so i was wondering if anyone could help me out???

native dragonBOT
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Feel free to ask your question or describe your issue here, and someone will help if they can :)

shy orbit
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what it's saying is you can just describe your problem here and people can help with it if they can

potent helm
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ok

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thank!

shy orbit
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so for example what mods are not working and so on

potent helm
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ok

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nvm my friend gave up and now he wont play with me 😢

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thanks for your help though

shy orbit
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well you're welcome, even if it wasn't much

inner river
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Where should I go to use mods and buy use them I mean install them

supple echo
inner river
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Thx

mellow bobcat
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Guys can someone help me? ; -; i'm new to modding and i don't know how to install furniture mods, either cp or cf, can someone link me a tutorial or teach me themselves?

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I can only find tutorials on how to create furniture packs, not how to install them 👉 👈

fair vessel
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The process is same as any mod

  • install SMAPI
  • download, unzip, and place the required framework mod (CP or CF) in Mods folder
  • download, unzip, and place the furniture mod you want in Mods folder
mellow bobcat
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oooh it's the same process for both?

fair vessel
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Yes. You've already installed SMAPI?

mellow bobcat
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yup

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i already run some mods

fair vessel
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Ah then yeah, it should all be pretty familiar

mellow bobcat
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i thought it was harder

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tysm 🥺

fair vessel
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🙂

echo bone
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Can anyone here help out with something?/

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Trying to use Stardew Valley Expanded but I get this error on the Mod Manager which instantly crashes to desktop when I try to load in game

naive drum
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The mod manager is outdated and cannot handle newer content patcher mods.

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Install manually bu unzipping the mods and putting them in your mods folder.

grand lotus
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What happens if you install a bigger map replacement, then join a multiplayer game that has the smaller original map - are you still able to place stuff outside the normal boundary?

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Or only if it's the host that has the bigger map?

royal arrow
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Depends if they both replace the same farm type or not

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!mpmods But for more details on mods in multiplayer, check this

native dragonBOT
naive drum
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It will locally apply maps you have installed

grand lotus
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I read that and it says that other players will see you walking through walls, but what if you start planting crops etc out there? And could you do that, even if you aren't the host?

naive drum
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If you have more maps than the host then you going into the extra maps puts you in a black soft locked void with endless snaps errors

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A d yeah you can do that even if not the host, it will look to other players like you're planting crops in out of bounds

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It may also look like you're avoiding random areas (because they have walls or something on your farm map), placing crab pots on land, or any of a number of other weird things.

grand lotus
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That's interesting. It seems like the server host doesn't really enforce anything

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But I guess all data still goes through the server, or is it peer to peer?

naive drum
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It's more peer to perish?

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Uhg phone

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Peer to peer or steam-handled iirc w/ host having the save files

grand lotus
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Like

World changes  |  global  |  That includes any mods which edit things in the world — durable fences, monster stat changes, etc. These mods affect all players, no matter who installs them.
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That's interesting that any connecting player can control stuff like that

naive drum
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If mods lists are too mismatched you get version mismatch connection errors

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(Or just game crashes)

fair vessel
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Yeah there is no server for stardew multiplayer. It's all P2P

grand lotus
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Oh, that's interesting. So the host is more like a "master" owning the save, I guess

fair vessel
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Everyone runs their own instance of the game, affected by the mods they have installed, and multiplayer messages keep the data for everyone synced (but not most of the underlying game behavior)

grand lotus
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There was a mod that added a new location and the host could go there, but other players would crash when trying, even though they had the mod as well

spice mirage
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what's that error message i'm seeing?

naive drum
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Oh noo what a mess ruukas

fair vessel
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Yeah location data is synced weirdly for farmhands

spice mirage
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is custom critters not loading?

grand lotus
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I was kind of thinking about the possibility of a public server, using unlimited players, instanced farmhouses and maybe instanced greenhouses, and I guess the dedicated server mod

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But that wouldn't work well, if it's peer to peer

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At least it would require some rewriting of the network protocol, then

naive drum
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Main mp maps issue I've had is host forgetting to unzip a mod and then when I tried to show her the map it put me in the soft lock zone

fair vessel
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People often do make setups like that, using Always On Server mod and Unlimited Players mod.
Plus Anti-Cheat (or Multiplayer Mod Checker) help to make sure people who connect are using compatible mods

naive drum
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With better ranching spamming an error every frame

fair vessel
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I think there's a mod that gives all players their own greenhouses too

naive drum
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I don't know why it was better ranching of all mods that did that...

grand lotus
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Yeah, mods like these inspired me to perhaps try something like that

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But it would be way too easy to cheat

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Would have to trust the players to a certain extent

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Even with the anticheat measures

fair vessel
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Yeah you can escape notice of Anti-Cheat mod pretty easily if you know what you're doing
It's only good for deterring casual cheaters or just preventing game crashes by accidental mod mismatches

grand lotus
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There would have to be a strict server to really be cheat safe (still, to an extent)

shy orbit
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@spice mirage there is a link to an unofficial update to custom critters on top of your smapi log. however that's not probably the problem. the mods for custom critters need to go inside the Critters folder that is inside the CustomCritters mod folder

grand lotus
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But I like peer to peer, usually performs better

fair vessel
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There's no good way to detect farmhands who have renamed manifest files through SMAPI

grand lotus
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Yeah, there's really not much you can do

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Or they could probably edit the anticheat mod to send spoofed messages

fair vessel
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Anticheat mod works host-side only

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SMAPI has an API for getting the loaded mod uniqueIDs for all other connected players

grand lotus
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That's a bit harder to circumvent then, but again SMAPI is open source, so you could modify that on the client as well

tired apex
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oh so thats what ya meant by p2p, not pay to play <-> whoops

fair vessel
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Haha there's really no need, that would be way too much effort. All you do is swap the uniqueID for a banned mod for the uniqueID of an approved mod in the manifest.json.

grand lotus
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Right

fair vessel
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It ultimately comes down to trust
I mean even without any fancy mods, you can cheat stuff in with Console Commands if you only have smapi's defaults installed

grand lotus
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One of my Minecraft mods is kind of cheat-ish, it's not too bad as it's a Creative tool that only works in creative mode, and let's you modify the attributes of items. Forge (the minecraft modding api) by default sends the clients mod list to the server on connection, and I might have modified that packet to be able to connect to a server that had blocked the mod.

shy orbit
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@spice mirage and more about the error message, it just means what it says, that there's an empty folder in the Mods folder (not sure if smapi ignores any file types when determining the emptiness though), on its own it doesn't cause problems, and maybe you already installed the custom critters mod (the content pack for custom critters) correctly

grand lotus
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I trust my friends in multiplayer, but I wouldn't trust everyone on a public server, so it probably wouldn't work

naive drum
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Smapi ignores .doc, .zip, .rar, .png, various types of OS organizational files, and anything named "readme"

forest vessel
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playing expanded mod with a friend, I'm the host, if I marry sophia the game won't crash for him or anything right?

wide wasp
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Weird I got this mod called Upgrade Empty Cabins
it’s supposed to let you open the seed box in the cabins but it still thinks it belongs to someone else even though I’m in singleplayer

grand lotus
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Kitty, did you follow this To remove seed boxes from all unclaimed cabins, type remove_seed_boxes in the SMAPI console?

wide wasp
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Oh

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Yay thanks

grand lotus
rare quest
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@forest vessel Hosts can marry custom NPCs in multiplayer.

heavy sail
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Save Anywhere is known to have problems, it might be a conflict or just a plain error

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

inner charm
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can i use mods for sdv through twitch?

late nebula
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Twitch has mods for SDV?

grand lotus
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A few

late nebula
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(I wouldn't recommend it personally.)

grand lotus
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61 mods

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I wonder why it's not more widely used by modders

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At least I like CurseForge (twitch) for Minecraft

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Before modding Stardew Valley I think I had only used Nexusmods for Skyrim

late nebula
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I think we're just set in our ways. But also, a lot of mods for SDV have special install instructions where you have to merge folders and stuff (which is a bad practice anyways). There's a lot of standardization, but enough outliers to make mod installers not be a good idea sometimes.

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It especially was impossible back in the days before Content Patcher.

heavy sail
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@meager lodge Deep Woods conflicts with Save Anywhere. You might have to choose one or the other.

fair vessel
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A lot of errors caused by mods show up labelled as "game" errors in logs.

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It just means a mod(s) changed something that caused something in the game code itself to break, rather than something in the code of the mod

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Perhaps it's another conflict then? Save Anywhere is incompatible with a lot of mods

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If DeepWoods says it's been updated for Save Anywhere compatibility, then that's less likely to be causing the problem

livid bronze
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could I ask someone for help I have an odd issue

fair vessel
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!ask

native dragonBOT
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Feel free to ask your question or describe your issue here, and someone will help if they can :)

livid bronze
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!ask So my friend and I are playing with a bunch of mods and every time we touch the kitchen it bugs out. Were pretty sure the problem is the more recipes mod but were not sure why

native dragonBOT
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Feel free to ask your question or describe your issue here, and someone will help if they can :)

heavy sail
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

livid bronze
native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

heavy sail
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So, you’re missing some mods, and there is a mod that’s causing a conflict.

livid bronze
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oh 😅

heavy sail
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Train Station, Artisan Valley, Hybrid Crop Engine, Shop Tile Framework, Custom Furniture, Anti-Social NPCs, etc.

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You also have duplicate mods.

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A duplicate of More Trees

royal arrow
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If you're new to logs, you can check out this guide to learn more about how to read them o:

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.quote 5031

devout pumiceBOT
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[#5031] "If you're looking to learn more about how to read your error log, there's an annotated one here SDVpuffersmile https://m.imgur.com/SRfOvKB" - LenneDalben (30 Aug 2020 @ 11:43:35 PM UTC)

shrewd gate
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Should I do homework? Orrrr download 20 mods and fight them forever to work? Hmmmm SDVpufferaww

supple echo
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.choose Space does hw, Space wrestles 20 mods

devout pumiceBOT
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Space does hw

shrewd gate
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Noooooo

supple echo
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Uberbot has spoken 😉

shrewd gate
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Fuckin’ Uberbot

supple echo
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haha

dire fractal
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There’s not many Linux peeps around here sadly but also posting your log to the parser rather than GitHub makes it more readable.
@keen moss the smapi log has nothing in it, nothing pointing to a error

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i already linked to the parser twice

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search for links from me

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it just completely crashes everything

royal arrow
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Uber bot, encouraging productivity, I like it

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PurringChaos, you can also quote your message with the log, or link to the message as well, if you didn't want to re-post

livid bronze
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Thank you @heavy sail

royal arrow
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Thank you for sharing your log, PurringChaos! You may have answered this already, but does it crash before even loading a save, or after loading the save?

dire fractal
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before it can even get to a menu

royal arrow
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Ok, did you at any point use any XNB mods? They would have gone into your Stardew Valley > Content folder, rather than the Mods folder

dire fractal
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nope

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only extracted into mods folder

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i also grep'd history and someone else had the same issue with pytk

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some mono weirdness

royal arrow
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Ok, my next question was going to be "does vanilla still load? If so, time to test removing all the mods and slowing add them to figure out which one is doing it."
Have you checked on the PyTK mod page and comments, any suggestions there, or was it more like "doesn't work on Linux, merp"?

dire fractal
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vanilla still loads, modded still loads

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modded + pytk does not load

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i havent found any otherinfo

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mono version: 6.10.0.104-1
pytk version: 1.18.9
stardew valley: stardew_valley_1_4_5_433754439_36068.sh from gog

forest vessel
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on expanded farm map, can I place buildings on those far away places, like the area where ores spawn? and what can I use that open space to the right of the mushroom cave(not the cave with stone spawn, just the open space before it) for?

royal arrow
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@shy orbit hiya, hope it's ok I pinged you for some Linux help, if not, sorry :c
User purringChaos#7398 is on Linux and has a problem with PyTK. They're able to load mods fine, but as soon as they add PyTK to the mix (which they need for SVE), the game crashes before ever getting to a menu. Any ideas?
Their log is https://smapi.io/log/dc389cb3fb2d4db6ba3cc8eeb2d1dac7, and they provided additional info about their set up here https://discordapp.com/channels/137344473976799233/678284714829807636/753406104830083072

dire fractal
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also on arm64 if that helps

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so, yeah

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more than happy to help with debugging stuff

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other harmony patches work

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but i dont know which broke

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might just need to add some prints and see where it dies

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will see if i can setup a dev env

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however it'd be a lot quicker if someone could build it for me

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feel free to PM and ping me

lean pecan
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Hey what’s the name of that really big mod a lot of y’all use? It adds new characters & areas. Also I think it does some beautification?? Finally bought sdv on pc 🥳

keen moss
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Probably Stardew Valley Expanded but it's recommended to play through the game at least once before installing it. Otherwise you won't really know what's modded vs vanilla

royal arrow
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yup, the mod author of Stardew Valley Expanded (SVE) recommends playing through at least year 3 before installing SVE

rare quest
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(yep)

dire fractal
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Otherwise you won't really know what's modded vs vanilla
*laughs in memory problems*

snow wraith
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a blessing in disguise, I get so many more hours out of games with that condition

lean pecan
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I’ve been playing unmodded for a few years, so it’s time to bump up 💕💕💕

royal arrow
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I mean, there are mods that are of such a high quality that they feel like vanilla content that could have been there all along, those are great SDVpufferheart
I think Paradigm was more referring to people who have never played SDV and immediately start modding it, but have lots of questions about "wait, was that a mod?" and a general vvWhat confusion lol

humble fox
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ive never liked the idea of just jumping into a game with a million mods
normally just enjoy the vanialla game first

rare quest
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This was my experience with the Witcher 3. I beat it without mods, then beat it again with a lot of mods! Experienced the game in a new way.

dire fractal
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give it a day and its a whole new experiance for me anyway

snow wraith
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ey, flash. just curious, if you're still here. does Expanded do anything stats-wise to the galaxy sling or just reenable it and change its description

inland pasture
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@analog verge Just got on my pc since we last talked, thanks a million dude I will install it tonight and follow up if it works ❤️

rare quest
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@snow wraith SVE only adds it to the game with a different description, letting players know they should ||probably use iridium ore as ammo||.

snow wraith
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understood.
I also had the 'better slingshots' mod which changes how they function some and had just wondered if there might be any minor conflicts I wasn't seeing. but likely not.

kind ore
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

broken frost
#

re: unmodded vs. modded

#

I have SDV on Switch for an unmodded experience, and PC for mods.

shrewd gate
#

Same. Except I also have it on playstation and iphone and my chromebook because I need it

gilded cedar
#

!ask I'm having issues with mods not working because their dependencies "couldn't be loaded" even though I have them installed?

native dragonBOT
#

Feel free to ask your question or describe your issue here, and someone will help if they can :)

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gilded cedar
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

Likely the dependency isn't loading even though it's in your Mods folder, your log will give us more deets

restive zodiac
#

(You don't need to use the !ask !log etc commands unless you actually need the information from the bot, hehe.)

gilded cedar
#

Noted, my bad XD

robust bison
#

oh wow, that's a lot of unloaded mods

#

well first off you have duplicate copies of a mod

restive zodiac
#

- Fruits and Veggies for JsonAssets because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\[PPJA] Fruits and Veggies\[JA] Fruits and Veggies, Mods\Fruits and Veggies-1598-2-0-13-1598712128\[PPJA] Fruits and Veggies\[JA] Fruits and Veggies, Mods\PPJA Mega Pack\[PPJA] Fruits and Veggies\[JA] Fruits and Veggies.

gilded cedar
#

It was worse earlier... first time playing modded

robust bison
#

and that mod is a dependency for several other mods

#

it looks like you downloaded the PPJA mega pack as well as one of the separate mods that comes in the pack

gilded cedar
#

So should I delete the lone copies and keep the ones in the pack?

robust bison
#

yeah

#

makes updating easier

gilded cedar
#

I think I got all of them, hopefully I get less red angry text this time

shrewd gate
#

I'll give this one to UberBot, I only just now finished my homework and am fiddling with my updates, I'd never get to play today if I downloaded a bunch of new stuff. Good bot

#

Saved my graduate career

royal arrow
#

Hurray for productivity! rooHappy1
The bot helps me with reminders, both to try out new mods, but also "remember to email JD" 😂

olive sequoia
#

god i have no idea why i thought vortex would be better for stardew.

deep totem
#

Welcome to manual,, :3

shrewd gate
#

I thought it was the greatest tool ever. And then everything died. I still have it because I don’t want to move 130 mods, but slowly getting rid of it

robust bison
#

yeah best to abandon it

small snow
#

a very weird question, has anyone had trouble using portrait mods in tandem with npc map locations? i booted up my game using pencilstabs portraits but decided i wanted something more vanilla so i removed all of the stuff from that one and switched to kamirose's character portrait overhaul and gone and broke it somehow. 😔

The map went transparent. I could still see the NPC heads on the "map" but the map wasn't there and the minimap was the same issue. It's been a year almost to the day since i've played, let alone modded, so i was wondering if i did something wrong to totally break it or if it's worth bringing up to kamirose and/or bouhm. All of them are up-to-date of course.

ashen elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ashen elbow
#

ive never had trouble, and i use like,, 4 different portrait mods, sometimes all at one

small snow
#

https://smapi.io/log/d59237142c3642fa9b8aee487ce6ff34

it says there's no errors when i do the save and parse thing, on the link. 🤔

I played a bit with the map all transparent so i'm sorry if you have to comb through that; i was on the daily fishing and mining grind and didn't really need the map too much.

ashen elbow
#

can you show a screenshot of the map?

small snow
#

i closed the game to figure out what was going on since i needed the map a bit. let's see if rebooting was the fix? If not, i'll make sure to send a picture of what i mean.

#

Alright so! I think a reboot of the game was all it needed. Not sure why. Maybe it hit a bump somewhere along the way that made it go transparent and get stuck? I dunno. But if someone has a similar problem, I suppose that's the answer for it 😅

ashen elbow
#

lol

olive sequoia
#

is there a mod that auto turns on lamps and braziers?

supple echo
#

I think once braziers are lit they just… stay lit? Usually anyway (I remember having some trouble in the greenhouse once). Pretty sure lamps in your house go on/off according to whether it's day or night already SDVpufferthink

olive sequoia
#

lol okay fair enough. it just seems odd to have my brasiers on all day xD

supple echo
shrewd gate
#

For those of us who have really good ideas when they become annoyed at midnight that they have to watch long events for the billionth time because they keep playing Stardew, while they’re eating cold Chinese food and want to have auto play to focus on eating, or other non specific examples

real sage
#

hey! i use texture mods to change the look of basically everything in my game, but there were some things that noticeably don't have decent texture packs, like monsters and fish/shells. does anyone know about good packs that do that? i use better foraging/better crops/better minerals for my items

eager solar
#

Hey guys I have a problem going on rn and I think its mod involved :((

robust bison
#

!ask

native dragonBOT
#

Feel free to ask your question or describe your issue here, and someone will help if they can :)

eager solar
#

so im using the latest version of smapi, and i am using the latest versions of the CJB Cheat menu and Item Spawner. yesterday when i played there was no issue, but now I cant use WASD instead I am just walking infinitely to the left

ashen elbow
#

that happened to me once, except i was moving backwards, and i wasnt playing sdv

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

eager solar
#

well i just fixed it...

#

i unplugged my keyboard and replugged it

#

so im just an idiot

ashen elbow
#

oh

#

mood

eager solar
#

nvm its still happening its just to the right now

tired apex
#

Stick drift but for pc oh no

eager solar
#

like its not reading my input

tired apex
#

Stick drift ²

#

Ive never seen this happen, could it possibly be dirt under the keys?

eager solar
#

nah its brand new ://

tired apex
#

Hm

eager solar
#

i'll keep troubleshooting we'll see

tired apex
#

Alright

spice mirage
#

hm.... gunther has become invisible.

supple echo
#

…you know, that happened to me on one of my saves after uninstalling "befriend Marlon and Gunther." had you done that by chance

spice mirage
#

yep. i figured that was exactly what happened

fair vessel
#

@eager solar does the issue go away when you run the game vanilla?

eager solar
#

yes it does

supple echo
#

I don't know why Gunther vanishes, mind you… maybe the mod makes him invisible to put in a custom Gunther and then you can't really make him re-visible?

eager solar
#

i set it so when i open it thru steam it opens the modded version that’s how i launch the game

flat moss
#

How do I not crash my laptop when using mods

fair vessel
#

Depends how many mods and which mods you're trying to run. I know that if I have too many other programs or internet tabs open at the same time, my modded game will hit OutOfMemoryExceptions pretty quick.

flat moss
#

Ok thx

#

That should help

small snow
#

i use a laptop and find that using the really big mods or a lot of mods at once can bog it all down. pick and choose the ones you absolutely need or want and get rid of ones that aren't doing much for you besides things like aesthetic changes. And also what jonqora said eheh

flat moss
#

Ok

#

Time to remove winter grass

#

I forgot what it do

fair vessel
#

It allows grass to survive in winter

flat moss
#

Huh

fair vessel
#

The biggest resource users are usually mods that unload and load a lot of new textures (like seasonal villager outfits or Portraiture) or mods that run a whole bunch of new logic at very frequent intervals (like automate)

flat moss
#

Huh part 2

#

Electric boogaloo

#

Brb imma see if this helps

tulip steeple
#

Oh yeah, I never asked before, but is it okay to talk about modded Stardew outside of the mod channels?

robust bison
#

yeah, to a certain degree

ashen elbow
#

uh? as long as?
it's not game support

fair vessel
#

Especially in places like new-farmers (but also to an extent in seasoned-farmers), it can be confusing to players who don't know whether content is from a mod or vanilla. So it's thoughtful to mention that stuff is from/made possible by a mod when sharing or discussing modded content or accomplishments.

tulip steeple
#

Gotcha! I just wanted to make sure I wouldn't be breaking any rules

robust bison
#

its all good

olive sequoia
#

dont get me wrong SVE is great but they cut out a lot of good features from the original Immersive Farm mod

bleak venture
#

Can you not replace the SVE version with the fixed original version of Immersive Farm 2?

olive sequoia
#

i guess i could.... hmmm

analog verge
#

ollo

#

how is everyone??

rare quest
#

@olive sequoia If I may ask, which features?

olive sequoia
#

AHHHH its you. I love the mod. Like a lot. XD but the main things i was thinking of are is being able to get on top of the hill that leads to the caves (i put my lightning rods up there), the extra bit of river that i circled and the waterfall area on the bottom. There are other things in the new mod that I LOVE, like the spa is WAYY better and the quarry is also great.

#

the new forest is also bomb.

rare quest
#

Ah I see. I was going for a more "natural look" for IF2R rather than having pre-placed objects on the map, giving the player more of an ability to decorate. Then again, I suppose I could add additional configurations but that does take time XD. I'll look into adding different dirt in the IF2R quarry. It's actually something I've been wanting to do but have been busy with other elements, especially with SVE 1.11 coming out soon. I could also look into a config that'll place ladders for the hill.

olive sequoia
#

i have an irrational love or that hill xD also for that western branch in the original. it is WAY out of the way but its beautiful lol. and i meant i like YOUR quarry better. ALL AND ALL though SVE is hands down my favorite mod in ANY game ive played

rare quest
#

Thank you SDVpufferheart

olive sequoia
#

THANK YOU

rare quest
#

I'll take your feedback into great consideration! Might be able to sneak in an extra config or two... to the already 4 coming! :p

olive sequoia
#

IM SO EXCITEDDDDD. I havent EVEN begun to explore all the goodie in the current version. I cant imagine how great more would be

#

does anyone know of a mod that allows you to place inside furniture outside

bleak venture
#

Does the furniture anywhere mod still work?

olive sequoia
#

ooooh ill check

bleak venture
#

And now I need to go look at both the immersive farm maps.

olive sequoia
#

IT DOES

#

@bleak venture PRAISED BE

bleak venture
#

I didn't realize the SVE version changed that much.

olive sequoia
#

it doesnt change a whole bunch. It does add a bunch of cool stuff to the farm map. TBH the old IF was realllyyy big. My favorite part of it took a whole in game hour to get out to and back

flat moss
#

Brb imma see if this helps
@flat moss back

#

It helped

#

Alot

#

Imma go back to playing SV now

#

Thanks for the help y'all

olive sequoia
#

enjoy xD toodleloo

bleak venture
#

What type of stuff was added?

#

I noticed some of the changes like the ones you mentioned earlier.

olive sequoia
#

there a really cool forest spot along with an extra cave system, the spa was updated and is way nicer. it is a bit smaller, but some do prefer that as the old IF was HUGE. uhhhhhhhh it also has debris that restricts were you can go until you upgrade your tools which I REALLY LIKE. the old IF just had the greenhouse there but with IF2R FlashShifter made the greenhouse unlockable again instead of available from the beginning. The quarry also actually works, whereas the old one was a bit weird.

odd magnet
#

Hey all.

So I'm thinking of making a modpack to play on multiplayer (I know Multiplayer mods are possible, I'm not sure some of them though). But I want to get some help to double check if there are any incompatible content between the mods. I'd appreciate it if anyone can help.

Here is the list of mods:
https://docs.google.com/document/d/1fio5TdDqtrgIBwEEXgII31S4SGN9dpwqxEE1pZzB6OQ/edit?usp=drivesdk

#

Please ping me if there are problems with the mods

dire fractal
#

Is there a mod to make fishing easier?

#

Bec i suck at it so badly

late nebula
#

There are several

#

I've used that one in the past though

dire fractal
#

How do i add mods?

late nebula
#

And let us know if you have any questions

fickle siren
#

Would someone mind taking a look at my SMAPI crash log? I thought I had everything set up without issue but it's crashing when trying to start a new game, after completing character creation.

olive sequoia
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

olive sequoia
#

this site will parse the log and make it easierto read

fickle siren
olive sequoia
#

does the game crash when you load a save or does it crash at a specific place?

fickle siren
#

so far just when creating a new file. Loading seems fine

olive sequoia
#

can you try removing your 'sundrop city' mod for a moment and see if that works? it may have been installed incorrectly and that could be causing the issue with SMAPI

#

i would also make sure to update TMXL Map Toolkit

#

if neither of those work there are a bunch of people here better at this than me lol

fickle siren
#

That seems to have worked. 🙂 I actually rolled back TMXL deliberately as the newest had a bug which made one of the games soundtracks play all the time

olive sequoia
#

OH I KNOW THAT ONE XD

#

i have never used sundrop city before so im not sure how compatible it is with SVE.

#

if its a complex mod it may have to be installed a specific way so if you do want to use it still make sure to install it the way the creator says.

fickle siren
#

Hmm I thought I did but will double check. Maybe its because its in alpha state?

Thanks for your time/help 🙂

olive sequoia
#

maybe. it could also honestly be because of SVE. I have had a few mods that add maps and areas and they just dont work. honestly SVE adds so much you prob dont need anything else xD It may also just not be compatible with the version of TMXL your using especially if its a new mod. and no problem its my pleasure 🙂

young mural
olive sequoia
#

does your friend also have SVE and IF2R installed?

young mural
#

yep he does

olive sequoia
#

do either of you sue Vortex to manage your mods?

young mural
#

no we manually installed them into the mod folder

olive sequoia
#

okay. and the game crashes when you load it or does it just freeze?

young mural
#

when i try hosting it a coop server, it crashes when loading :(

#

we can get SVE to work when we use a vanilla map, it only happens with the IF2R map

olive sequoia
#

hmm okay this might be a shot in the dark but trying running the game directly through the SMAPI launcher but choose 'run as admin'

young mural
#

oook ill try it thank you! does my friend need to run as admin as well?

olive sequoia
#

both of you should yes

#

im not sure if it will work for you guys but thats how i get SVE and IF2R to work for me in solo

#

Also try to play in windowed mode

#

maybe?

young mural
#

thank u for the help!! and sorry if this a dumb question but how do u run smapi as admin

olive sequoia
#

no prob, C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley go here in your file driectoy if youre using steam and right click StardewModdingAPI and select run as admin

young mural
#

will try it now and let you know, hopefully it works, thank you 🙂

olive sequoia
#

good luck lol and no prob

young mural
#

oh it worked!!! thank you so much

dire fractal
#

@late nebula the mod u gave just sets the thingy to mad but doesnt help with the mini game]

real sage
#

i'm having a fun bug where none of my animals will leave the barn, ever

#

the coop is fine, but the barn animals just will not leave

late nebula
#
#

@dire fractal There are some others. I've only used Teh's and the one I linked before.

#

So can't speak for any others.

real sage
#

shane's barn also straight up breaks my game in a neverending loading style

dire fractal
#

I use Zoryns fishing mod

late nebula
#

(There are even more than that. Just search "fishing" on Nexus.)

dire fractal
#

I think pathos maintains Zoryns mods now??

#

But yeah they simple and get the job done

real sage
#

actually im going to follow up on this tomorrow, i need sleep

outer turret
#

@real sage there's not like a random seedling or bit of debris in front of your door is there?

#

Have had that happen to me before.

hollow cypress
#

I opened SVE content.json to reactivate the cut content, and now SMAPI is giving a bunch of problems. JSON validator says the problem is in a line I never changed, I dont get why it isnt a valid JSON now

#

^if anyone knows how this works

shy orbit
#

@hollow cypress try deleting the */ on line 7053 maybe

hollow cypress
#

7053?

#

{ //???

#

thats my 7053 line

shy orbit
#

the json validator shows a different one for me

hollow cypress
#

theres a */ in 7051 tho, but I never changed that line

shy orbit
#

well, you can try deleting 7051 then

#

it's a closing part of a block comment

hollow cypress
#

but thats not the issue the page found

#

and Im scared of screwing the whole file up

shy orbit
#

you can always download a new one

#

but if you deleted the opening /* you'll need to delete the corresponding closing */ too

hollow cypress
#

I didnt delete any /*

#

I changed them for //

shy orbit
#

well, it's the same thing

hollow cypress
#

so do I get rid of it, or do I also change it for //?

shy orbit
#

both works

hollow cypress
#

spami is still giving infinite errors

#

where can I download the file? xD

shy orbit
#

the SVE download

hollow cypress
#

you mean to reinstall the whole mod?

shy orbit
#

you only need the content.json of the (Stardew Valley Expanded) folder if that's the only thing you edited

#

so you can just grab it from the new download and replace the edited one

hollow cypress
#

yeah nvm for some reason I thought content.json was an suto generated file once smapi was opened

#

im slow today

shy orbit
#

but yeah, if you want to try it again just delete the /* and */ around the cut content part

hollow cypress
#

alright

shy orbit
#

or at least that seems reasonable to me

hollow cypress
#

just by deleting it is enough?

#

cause in the same line, it says "cut content", I guess I'll have to remove that too

shy orbit
#

yep

#

i mean yes, you need to delete it too

hollow cypress
#

looks like it worked

#

thank you so much @shy orbit

shy orbit
#

you're welcome, now let's hope just doing that works

hollow cypress
#

No I mean, the game is already running just fine

#

no errors in smapi

shy orbit
#

i meant more that the events will work normally

hollow cypress
#

oh yeah, I hope so too

#

its not the big deal, as long as the game works as intended xD

outer turret
#

Crikey i never realized how much Sheila diskiked Marnie!

#

I thought she just spent all her time stalking Sam

runic frost
#

hey guys, can you save your mods onto a usb stick safely and then upoad them to another computer

#

or is it safer to just get the mods through steam and delete them from my own computer files

#

and omg what sheila doesn't like marnie??

crystal spear
#

im pretty sure you can do this !! dont take my word for it tho > hey guys, can you save your mods onto a usb stick safely and then upoad them to another computer
@runic frost

grand lotus
#

Yes, you can do that with no issues

#

If there are issues, make sure the other computer has right version of smapi

runic frost
#

cool thanks guys!

obsidian cloud
#

any good clothing mods lmao

grand lotus
#

And under Requirements > Mods requiring this file

turbid wren
#

i have a question about mods, i want to take a screenshot and whenever i'm using mods f12 to take a screenshot doesn't work, i tried searching online and it didn't rlly come up with anything helpful
so how to take screenshot w/ mods?
i am on mac (btw command+shift+4 doesn't work bc it counts as a click in sdv and i want to ss the current moment w/o clicking)

shy orbit
#

have you tried the screenshot function that's on the bottom of the game options tab?

grand lotus
#

Otherwise, you won't get steam overlay or steam achievements

#

@turbid wren

shy orbit
#

Cinnamon's on mac so that doesn't apply

grand lotus
#

Ah, didn't see that part. Sorry

turbid wren
#

have you tried the screenshot function that's on the bottom of the game options tab?
@shy orbit i want to ss in a menu sometimes so yeaa

grand lotus
#

I use this mod to have daily screenshots taken

#

You can configure a keybinding for it

#

It screenshots the whole location, though

turbid wren
#

unfortunately that isn't rlly what i'm looking for

#

i want to take a ss just like the ones u can take with f12 in vanilla

shy orbit
#

isn't that steam overlay stuff though?

grand lotus
#

At least F12 is default steam screenshot button

#

Not sure if it's default for Stardew as well

shy orbit
#

if so, do you get the overlay at all when launching the game with smapi?

turbid wren
#

wdym by overlay

shy orbit
#

it's what provides the screenshot function of steam

grand lotus
#

You can use Command-Shift-3

#

That takes the screenshot on mac without any further input

#

F12 can be used to take screenshots through steam on any steam game

#

I don't own mac, but as far as I can tell command+shift+4 is a snipping tool, where you have to mark the area you want to screenshot

#

But command+shift+3 will just take a screenshot of the full screen immediately

shy orbit
#

in this case it's probably smapi suppressing the overlay if it works with vanilla sdv. there isn't a great solution to it as far as i know

grand lotus
#

command+shift+3 should be a mac feature and independent of the game

#

similar to windows key + print screen

shy orbit
#

sure, if it works well, with games they can often have problems

grand lotus
#

command+shift+4 is snipping tool similiar to windows+shift+s on windows

turbid wren
#

yeaa command shift 3 did what i wanted, ty y'all

grand lotus
#

Good 🙂

shy orbit
#

i haven't found a way to take a screenshot on linux that works well (outside of the in-game one). there is often strange visual distortions

grand lotus
#

Maybe your gpu driver has a way

vital spade
#

Is there no print screen button on linux?

obsidian cloud
shy orbit
#

there are screenshot utilities, but they just can have problems with games and result in visual problems with the screenshots

digital ore
obsidian cloud
#

is this intended or the wallpaper on the sink is bugged
??????????

stray star
#

I'm so late back to report, but @royal arrow IT WAS ACTUALLY LEVEL EXTENDER LOL

heavy sail
digital ore
bright ocean
#

I'd update everything to begin with

royal arrow
#

@stray star glad you worked it out! aSDVpufferparty

stray star
#

Thank god, I didn't want to troubleshoot 538 mods LOL

dire fractal
#

so i can tell which one is failing

#

i am unable to build stuff

crystal spear
#

does anyone know a mod that pets the cattle

#

im sick of having to go around the barn and coop having to pet all of them manually

dire fractal
#

ah

crystal spear
#

oh

tired apex
#

I saw Ubuntu and that was the only thing i understood there

shy orbit
#

@crystal spear there is one that makes scarecrows do it i believe, but i don't remember the name. then there's helpful spouses that can make your spouse do it

crystal spear
#

oooo thank u sm!!!!

royal arrow
#

Huggable Scarecrows is the one Vibel was referring to SDVpuffersmile

#

I personally use Animal Sitter (there’s an unofficial update, you can find it in mods.smapi.io), but that requires a hotkey press. Huggable Scarecrows is passive once you install it and put a scarecrow inside the coops / barns

high fulcrum
#

So I'm having an interesting problem that's got me stumped. If I try to update a mod after running the game at all that day (delete the mod folder and slide the new one in) then I get a fairly typical "This file is in use by StardewModdingAPI.exe" message. However, I don't see it at all, even in task manager. So I have to reboot my whole computer to be able to update mods. Anyone have any ideas about it?

royal arrow
#

This is a really obvious question, but just to confirm: was the game closed at the time you tried to update?

high fulcrum
#

Yes, and there were no remnants of any processes that I know of in task manager

#

Should probably mention that the issue only occurs in mods that have a .dll

royal arrow
#

Do you use the multi-desktop feature in Windows 10, where you can have different desktops set up?

high fulcrum
#

I've never really even heard of that feature. So unless it's on by default, then no

royal arrow
#

Alright cool. I am stumped too then 😅

high fulcrum
#

Huh, so figured it out. Apparently there were "hidden" SMAPI processes. They're not visible in task manager but I could see them in Process Lasso. Weird.

royal arrow
#

It's odd though because I use C# SMAPI mods (the ones with dll) and I'm able to update those mods without needing to reboot

#

Which version of SMAPI do you have?

high fulcrum
#

I'm on 3.7.2 but it occured on 3.7.1, 3.7.0, and whichever was the latest before 3.7

royal arrow
#

So it happened even in 3.6.2? Interesting o:

#

(I'm still on version 3.6.2)
I recommend leaving a comment on the SMAPI mod page on nexus with the details, so Pathoschild can try to help troubleshoot

high fulcrum
#

It doesn't seem to be very consistently reproducible. Tried loading up the game and closing it again to see if phantom processes would still pop up and got nothing. Until it happens again, I'll leave it here as some sort of weird system bug.

heavy sail
#

Does anyone have any recommendations for custom NPC mods?

shy orbit
#

i think most of them are worth a try and it depends mostly on what you personally like

real sage
#

okay i am alive now, i started this topic last night but i needed to get some sleep

my barn animals won't leave their barn, this is a fairly recent thing though I don't know what did it exactly since I had made mod changes

https://smapi.io/log/cfe361e3c2074eb792e1550ca337a6b1

shy orbit
#

is anything blocking their warps inside or outside the barn?

real sage
#

dont believe so, there's nothing inside and the outside has pathways in front

#

its both barns too, not just one of them

#

so nothing could have spawned in the way

shy orbit
#

yeah, doesn't seem likely

royal arrow
#

@heavy sail I think all the ones I have, you already checked out o: Herbert, Jade, Denver, Mister Ginger, Lucikiel, and the Boarding House mod adds a few NPCs as well

heavy sail
#

I feel like I have almost all of the NPC mods, a few exclusions here and there.

deep totem
#

Some more NPCs are coming,

cursive wharf
#

Hello Sirs and Ma'ams.

Does anyone happen to know where I may find Functional versions of
https://www.nexusmods.com/stardewvalley/mods/2597?tab=description and
https://www.nexusmods.com/stardewvalley/mods/2057?tab=description mods?

At least the brewery says there's an unofficial update somewhere. MUST BE COMPATIBLE WITH SVE/IF2

royal arrow
#

!compat this is one site to search

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

royal arrow
shy orbit
#

the unofficial update for sauvignon has quite a bit of issues though, read this comment chain https://forums.nexusmods.com/index.php?showtopic=6871307/#entry75370113

cursive wharf
#

Ah. Thanks for the answers, I'll have a little look

spice mirage
#

tfw a mod adds text that has poor grammar

dire fractal
#

English isn’t everyone’s first language!

spice mirage
#

i'm aware of that, and i'm not knocking the devs. i'm actually incredibly thankful for all the amazing mods available.

#

it just makes me want to crack open the mod and fix the errors

royal arrow
#

You can if it's stored in json files, with any ol' text editor (Notepad or Notepad++) o:

fair vessel
#

Yep. Good reason to make any SMAPI mod translatable, even if you don't have any translations to release! The texts become more accessible for fixing and tweaking.

spice mirage
#

or sublime, since i'm on mac

#

since i've added so many dialog mods it's hard to tell what comes from what though

royal arrow
#

I know that feel SDVpuffersweats
I have 1 completely bugged Jas dialog line, but for the life of me can't find it SDVpuffereyes

#

Only 29 dialog mods installed SDVpufferchicksweatsip

spice mirage
#

i remember a few years back there was a jas mod that gave her a bit of a horror theme, but i can't find it anymore

fair vessel
#

@royal arrow what's the bugged line? Does it display any searchable text?

royal arrow
#

I was hunting for the screenshot in the chat SDVpuffersquee (I'd posted about it before)

spice mirage
#

that's a cute jas, and ui

royal arrow
#

Actually, heck, you had responded then, Jonqora! O: lol you had suggested it might be a mod that adds a check for whether I have the movie theater, but it didn't seem to (because in that save, I didn't yet have the movie theater)

#

Thanks, Name! It's Seasonal Villager Outfits (SVO), Garden Variety UI, Flower Decorative UI, Overgrown Flowery Cursors, and More Stardew-y Relationship Icons aSDVemoteowo
(also UI Info Suite)

grand lotus
#

Which os are you on? Do you have bash?

royal arrow
#

I'm on Windows

grand lotus
#

Alright, I am as well. But I was hoping you could use the grep command

#

Not sure that windows has that

royal arrow
#

I'd have to check if I have bash (I'm away from my computer right now)

grand lotus
#

Nevermind, it doesn't seem to be out of the box on windows

#

I'll think of another way to search for the string

#

Try searching for this inside your Mods folder file:*.json content:**enter

#

Assuming that the dialogues are in .json files

#

Hmm, it might not be working as I expected. It can't find a file with a string that I put there myself

subtle canopy
#

The meat recipes came back!

fair vessel
#

I use grep from command line on windows!

deep totem
#

wait, is it possible to search a string inside json?

fair vessel
#

with the right tools yes

hybrid galleon
#
System.NotSupportedException: The given path's format is not supported.
   at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
   at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost)
   at System.IO.Directory.CreateDirectory(String path)
   at StardewModdingAPI.ModBuildConfig.DeployModTask.CreateModFolder(IDictionary`2 files, String modFolderPath)
   at StardewModdingAPI.ModBuildConfig.DeployModTask.Execute()    CustomReminders            

recently reinstalled windows on new drive and tried building the mod project again. Mod used to work, so problem is with the build config seemingly.
The stardewvalley.target generated after launching the game once, the path seems right. Have no clue what's the problem

   <PropertyGroup>
        <GamePath>C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley</GamePath>
   </PropertyGroup>
</Project>

targets file.

EDIT: removed the targets file and kept fiddling with the nuget package and it ended up fixing itself somehow

spice mirage
#

holy. . . a witch just appeared on my farm

#

i think she's related to the cropbeasts. . .?

deep totem
#

most likely,, some cropbeasts appear in the farm?

spice mirage
#

yeah, my rice became a beast

royal arrow
#

I use grep from command line on windows!
@fair vessel I will be available momentarily, how I do dis 👀?

fair vessel
#

mmm i forget if I had to install something for it or not 🤔

torn mason
#

im lazy so i just open my mod folder in VSCode

#

and use its search feature

fair vessel
#

but in git Bash:
grep -r --color -i "phrase to search for"
-r makes it search recursively (all files and folders in current folder)
-i makes it case-insensitive
--color highlights the thing I was searching for in red within all results

deep totem
#

Opening in VSCode seems more viable than learning git...

fair vessel
#

some characters are special so you have to escape them. E.g. can't search for "#$e#", you have to search for "#\$e#"

#

This isn't git SDVpuffereyes

deep totem
#

I'm lost here

torn mason
#

git bash is mostly used for git stuff but in the end it's just another terminal

fair vessel
#

(And git itself is indeed a scary beast. But there's no fear of merge conflicts or accidental hard reset when using grep commands SDVpufferchicksweatsip)

torn mason
#

merge conflicts is the one reason i use in built IDE git integration instead of just command line SDVpufferchicksweatsip

fair vessel
#

The great thing about grep is that I can search the entire content of all game code files and Contents folder in less time than it takes to open everything in VSCode

torn mason
#

fair lol

fair vessel
#

The only time it's failed me yet is when I was searching the code for mentions of the Statue of Endless Fortune (big craftable ID 127)

#

and unbeknownst to me, every integer instance of that number in the code had been decompiled as sbyte.MaxValue SDVpufferchicksweatsip

torn mason
#

thats hilarious tho omg

royal arrow
#

im lazy so i just open my mod folder in VSCode
and use its search feature
I'm lazy as well, will attempt this first lol

fair vessel
#

All y'all lazy butts doing the thing that takes longer 🙃

ashen elbow
#

hjonk im about to frankenstien two baby mods

royal arrow
#

But Jonqora, git is scary SDVpufferfear

fair vessel
#

is not git SDVpuffersob

royal arrow
#

Listen, git bash, git proper, all of it is SDVpufferyoba to me

deep totem
#

Just installed vscode... and can feel that the navigation to diff json is alr an improvement compared to notepad++

fair vessel
#

git bash is "a thing you can do git in but can also do a lot of other non-git things"

royal arrow
#

Yea VS Code was a big step up from Notepad++ for me

#

Especially with version control~

deep totem
#

What is version control?

fair vessel
#

git is version control 😀

royal arrow
#

I linked up VS Code with my GitHub, so that I can make changes in increments and keep the previous versions

fair vessel
#

very unhelpful sorry

deep totem
#

Curse of knowledge

#

is that the right term 🤔

royal arrow
#

I also got very used to it from work, where you can "check in" and "check out" documents and see previous versions, and with fancy Word Track Changes on, you can even see in highlights what was added/removed/etc

rigid hatch
#

So many errors SDVpuffersweats
Let me reload and get my smapi log

royal arrow
#

with VS Code, you're able to have that for your mods, rather than having 130459 copies of the mod file, and later wondering which was which SDVpuffersweats

fair vessel
#

version control is like being able to do ctrl-Z, ctrl-Y for HUGE blocks of changes in a document or set of documents at a time.
And to always be able to keep track of all versions, even branched versions, and never lose any past version of the work you did even after changing a bunch of things.

#

And after closing/reopening, transferring between computers, coming back to something after years...

deep totem
#

That sounds nice, this would require linking to github then?

torn mason
#

nope

rigid hatch
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fair vessel
#

nah, github is just a service to host and store [and share, and collaborate on] projects that have this sort of version control

#

hence, a hub for git things

royal arrow
#

I put my mods up on GitHub, so that's how I use it, but as you can see from our sweet blacksmiths, there are other ways to do it

torn mason
#

basically all your git stuff you're doing locally on your computer

#

but you can optionally back it up somewhere else as well, like on a website like github

rigid hatch
royal arrow
#

(also Jonqora, if that's seriously what it stands for and not just a happy coincidence, it went right over my head until you pointed it out lol)

#

Jack, you have a domino effect happening here. Probably 1 to 2 mods didn't load properly, so the rest didn't either

#

It's a matter of finding which were the ones that initially didn't load that kicked off the domino effect

deep totem
#

Hmm, I should spend time reading up how it works then,, likely more productive than asking without prior base knowledge

royal arrow
#

My money's on this one
Color Mania - Mizu's Flowers for JsonAssets because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\[PPJA] Color Mania Mizus Flowers\[JA] Color Mania Mizus Flowers, Mods\[PPJA] Mizus Flowers\[JA] Mizus Flowers.

rigid hatch
#

" [PFM] Champagne Wishes 1.0.2 because it needs the 'Champagne Wishes' mod, which couldn't be loaded."

#

??? I don't get the error here

royal arrow
#

and this one
Even More Recipes for JsonAssets because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\[PPJA] Even More Recipes\[JA] Even More Recipes, Mods\PPJA Mega Pack\[PPJA] Even More Recipes\[JA] Even More Recipes

fair vessel
#

There should be another error then about just "Champagne Wishes" (no [PFM]). What does it say about why it couldn't be loaded?

royal arrow
#

It couldn't load because Artisan Valley Machine Goods didn't load

#

which didn't load because of the Color Mania - Mizu's Flowers issue SDVpuffersmile

fair vessel
#

⛓️

rigid hatch
#

I see it now

#

😓

#

Damn it me

royal arrow
#

yup, sadly, there is no domino emote O: ⛓️ will have to do

rigid hatch
#

rip

#

So I just delete the folders and reinstall those mods and it should work?

royal arrow
#

that's what the error message says SDVpufferthumbsup

fair vessel
#

(the issue is that you installed the PPJA mega pack, which includes a bunch of mods, but then also installed extra individual copies of one or more of those mods)

deep totem
#

It's one of the common issues...

rigid hatch
#

Ugh I knew that Mega Pack would get me in trouble

#

One of the mods required it so I downloaded it

torpid idol
fair vessel
#

So it's best to decide whether you want to go with the mega pack (and remove the individual duplicates) or remove the mega pack (and install each mod it includes individually)

rigid hatch
#

I uninstalled the MEga Pack and the individual dupes

#

And am going to reinstall the individuals

fair vessel
royal arrow
#

you could technically keep the mega pack, and place the individual mod updates within the mega pack folder o:

fair vessel
royal arrow
#

although with all PPJA mods, I think the procedure to update is always to delete the older folders, then install the newer folders

torpid idol
#

ok thanks

rigid hatch
#

Crossing my fingers

fair vessel
#

I don't know what the Json Assets Honeysuckle error is about 🤔 Nor the game errors.

rigid hatch
#

Tada! It worked

#

Tysm everyone 🥺

#

Alright now to close out of everything so my game doesn't lag

royal arrow
#

as an update: thank you Cherry for reminding me VS Code has the power to open folders! I was successfully about to search! rooHappy1 but it didn't find the bugged dialog line for Jas rooBooli1

#

so I have no idea where it's coming from rooSlain1

supple echo
#

what line?

supple echo
#

oh no 😄

ashen elbow
#

enter something here

royal arrow
#

I tried searching for "enter something" and "something here", both came up with no results rooSlain1

fair vessel
#

u try grep yet? SDVpufferlurk

royal arrow
#

I mean...I guess I could SDVpufferchicksweatsip

fair vessel
#

(I mean, it's possible that the dialogue could be buried in a .dll file somewhere, in which case none of this will be able to find it)

royal arrow
#

LennesLaptopHehe MINGW64 /c/Program Files (x86)/Steam/steamapps/common/Stardew Valley/Mods $ grep -r --color -i "enter something"

fair vessel
#

(but unlikely)

royal arrow
#

is that right?

#

really the part I typed in was after the $, and nothing seemed to happen o.o'

fair vessel
#

Looks right

deep totem
#

LennesLaptopHehe MINGW64 /c/Program Files (x86)/Steam/steamapps/common/Stardew Valley/Mods $ grep -r --color -i "enter something"
That line can run in cmd?

fair vessel
#

Try searching for something you know is somewhere in a mod folder somewhere, to make sure it's working?

#

like if you search "Jas" you should get a bajillion hits

royal arrow
#

I did that with VS Code and it definitely found stuff, but not what I'm looking for, testing with git bash now (it was git bash btw, itsbenter, which is a type of terminal or command line)

#

ok trying Jas worked

fair vessel
#

try "take me to the movies"?

royal arrow
#

still nothing :c

fair vessel
#

damn. Sounds like it's a C# mod with embedded strings.

royal arrow
#

but now I know, hoo and ray, that I can search my mod folder using VS Code, it's so nice~ lol

#

I mean, git bash works too SDVpuffersquee

fair vessel
#

maybe you can narrow it down to mods that affect Jas and have .dll files... can't be too many

#

log btw?

royal arrow
#

sure one sec

fair vessel
#

As long as it's using IAssetEditor on game dialogue files (as opposed to... intercepting or displaying dialogue directly), it should show up in Trace 🧐

#

Does the funny dialogue show up when talking to Jas normally on certain days?

royal arrow
#

(aaand there's stuff messed up as well, like the QF mod and the Jade house lol)

fair vessel
#

@royal arrow ah, I think that log ends too early for any Jas dialogue files to be loaded. You'd have to talk to her and then grab the log.

royal arrow
#

alright cool, take 2

fair vessel
#

(I just hope it is indeed in the normal Jas dialogue and not in like some weird extra dialogue file)

royal arrow
#

yea I was wondering if your trusty 🔨 patch export might come in handy

fair vessel
#

you could do that yeah!

#

patch export Characters/Dialogue/Jas

torn mason
#

It would help see what the key is for the bugged line

fair vessel
#

(that should cause everything that edits it to appear in the Trace log also)

royal arrow
#

omg it doesn't even show up in the patch export .-.

fair vessel
#

greattt

ashen elbow
#

well fuck

royal arrow
#

maybe Jas is haunted lol

fair vessel
#

or maybe it's coded to only show up anywhere on certain days or something SDVpufferchickcry

royal arrow
#

and the funny thing is, when it happened, I also tried searching every single json file that had dialog for Jas manually, and I didn't find it then either

#

so ya, maybe it's somehow coded I:

fair vessel
#

Next time you see it, immediately get the log and pause your game to do every relevant patch export we can think of SDVpufferthumbsup

torn mason
#

Spooky

fair vessel
#

Can you patch export the equivalent of the entire game Contents folder SDVpufferwoke

#

or ask pathos to do a search for "enter something here" through his entire mega-stash of mod files and source code

royal arrow
#

I just...could it be vanilla somehow SDVpufferD?
Surely, it's a mod, but idk now O_O

spice mirage
#

god, i really love pelican tts

#

it's so cute

fair vessel
#

I already searched vanilla files SDVpufferchicksweatsip

#

Unless you installed some XNB mod SDVpufferyoba

royal arrow
#

I wouldn't dare O: !

fair vessel
#

🤣

royal arrow
#

I did that only twice: once for cockatiel chickens, before I found the CP conversion (and I had backups!) and well, my very very first mod I installed, to make fishing easier 🤣

fair vessel
#

I looked though your entire list of non-content-pack mods and I can't fathom which might be doing it

royal arrow
#

the fishing one got removed when the game updated on me, and now I use Teh Pers Fishing Overhaul

fair vessel
#

You're certain you're searching through the right Mods folder and all?
😅 👉 👈

royal arrow
#

yus, this was the OG mods folder

#

at that point, I hadn't created all the mod groups yet, just had the one folder

snow wraith
#

Community day SDVpufferaww
if sve wasn't best mod ever before this, it is now

royal arrow
#

I could get fancy with it, make new chicken icons to add in the brown and blue chickens into the mix 😂

fair vessel
#

also, just to preemptively note, this was for a save I haven't used in a while, so there will be a gabilllion mods that need updating, plez don't panic, my current Mods folder is in much better shape >_>
@royal arrow I was just wondering cause you said this
But then were grepping in Stardew Valley/Mods SDVpufferlurk

supple echo
#

CHICKENS

royal arrow
#

hehehe, my current Mods folder is Mods - Chests Anywhere and Colorful

fair vessel
#

Meybe try grepping in all of Stardew Valley/?

#

just in case...

royal arrow
#

(I did also search in that mods folder for good measure, nothing found, I'll try all of Stardew Valley)
scrolls to find the commands

fair vessel
#

If you press up arrow in console you can scroll through previous commands SDVpuffernerd

royal arrow
#

I closed it though o.o does it still remember o: ?

fair vessel
#

Ah, I dunno then. Maybe?

royal arrow
#

either way I typed it in again, it's thinking lol

fair vessel
#

I like... never close mine SDVpufferlurk

ashen elbow
#

ah fuck it im too tired for this, all the kids are gonna look like seb now

#

seb looks close enough to the wizard in the mod im using, so it shouldnt be too awkward,,,

royal arrow
#

still nothing, by the way, Jonqora SDVpufferchicksweatsip

#

guess I better go play the game! rooHappy1 see if I can make it happen again SDVpuffersquee

ashen elbow
#

XD

royal arrow
#

also Forsythia, you reminded me that I'd started a project for myself to merge these 2 baby recolor mods together, and my filenaming structure here has my in tears 🤣 (I'd completely forgotten about this)

#

gonna try again now that I have aseprite, should be faster 🤣 (for context, the baby originally had the green clothes and I simply wanted to make it that beautiful gold)

long trout
#

finally got mods to work i am so glaaad

grand lotus
#

now look at all my chickens
@royal arrow I need something like this
Does it still run with steam overlay?

royal arrow
#

They're just shortcuts for mod groups, yeh they run with Steam overlay o:

#

!modgroups

native dragonBOT
grand lotus
#

Oh great, thank you

royal arrow
#

Omg walking my SO through how to get their log and download mods is so amusing 😆

#

"what do I do now?" "Follow the instructions on the site, plez I: "

tired apex
#

"The instructions are right there"

"What instructions-"

#

"My guide is right here~"

royal arrow
#

"wait, was SVO the only one I need to delete the old folders before installing the new ones?"
Me: "you gotta read with your eyes, the install instructions and update instructions tell you"
"ughhh whyyy"
Me: SDVpuffersquint "because the file / folder structure and naming sometimes change, and sometimes they don't"

tired apex
#

They sound like a disgruntled boomer not wanting to cooperate-

royal arrow
#

They're also being silly SDVpuffersquee

tired apex
#

Yay!

#

That's the best part

spice mirage
#

i've got a "festival" where lewis judges our animals. . . anyone know what mod that's from?

royal arrow
#

Animal Husbandry I think o:

spice mirage
#

ah cool. i'll have to crack it up and clean up the grammar issues. ty

sturdy locust
#

I can't find any good mods for Joja mart. I want to be a corporate slave, just like Andy.

#

There's one (Joja crop bundle) but it isn't compatible with sdv:e

supple echo
#

poor Andy

rare quest
#

@sturdy locust Your wishes just might be answered.... in SVE 1.11

sturdy locust
#

Ooo exciting!

royal arrow
#

All the Joja-related mods I can think of are already lowkey included in SVE, so I am no help rooBlank1

sturdy locust
#

I kind of want exactly what the Joja crop bundle has. Just adds blue verisons of everything ahaha

supple echo
#

I think I might grab the one that makes Joja actually have cheaper prices for my non-SVE save

royal arrow
#

Also, mouse if you're around, thank you for recommending Multiplayer Time, it's the best aSDVemoteowo I can thoughtfully pause while my SO takes forever to get through events SDVpufferuwu

#

Yea Lore-Friendly Joja Prices is a good one SDVpufferowo

#

(also Joja Has Extra Stock and Joja Always Has Seeds 😉)

tepid blade
#

Join us. Thrive.

sturdy locust
#

Join us. Thrive.
@tepid blade I would y'all had some better mods to download!

royal arrow
#

Be the change you want to see in the world, ExieTheBestie~ join the cheeto gang and make some mods SDVpufferowo
We're friendly and helpful in the #making-mods-general channel, if you wanted to give it a whirl~

tepid blade
#

I just downloaded the Joja takeover mod

sturdy locust
#

I just downloaded the Joja takeover mod
@tepid blade That ones way too OP. 500g base value? D:

tepid blade
#

Dude thats what i call a deal

sturdy locust
#

Be the change you want to see in the world, ExieTheBestie~ join the cheeto gang and make some mods SDVpufferowo
We're friendly and helpful in the #making-mods-general channel, if you wanted to give it a whirl~
@royal arrow I appreciate it, but no thank you. College plus work plus playing sdv is already eating all of my time. I can only imagine the rabbit hole of modding ahaha

#

I have quality artisan products installed and think its a bit too cheat-y for me. If I delete it, will it cause issues with having things that aren't normally in the game (EG, I have gold star coffee)?

fair vessel
#

...well, you're not wrong lol

#

And no, uninstalling it will not affect any oddly high quality items you've already obtained

rugged hazel
#

so im having some issues with a mod atm?

#

like im sitting up here downloading the latest mod for the mod pack and its just like... keeps telling me that I have the old version

royal arrow
#

If you know for a fact you have the latest version, it's possible the manifest.json file hasn't been updated with the new version #

#

It happens and it's harmless

#

If you want to get rid of the message, you can manually update the manifest.json file yourself using a text editor (Notepad or Notepad++ work) and changing the version # to the latest version

rugged hazel
#

Yea. I just seen it. The manifest.json file still has version 1.3.3 on it instead of ver. 2.0

#

Thanks @royal arrow

mint current
#

anyone know a good modpack for a different and fun experience?

#

ive basically 100%ed the game and im looking for something to do on the game while waiting for 1.5

snow wraith
#

you played with stardew valley expanded already?

mint current
#

heard of it, but no

snow wraith
#

adds quite a bit of content

mint current
#

thats the sunshine city one right?

#

or whatever its called

royal arrow
#

!sve

native dragonBOT
mint current
#

ill give it a shot, thanks man

rugged hazel
#

!LOG

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rugged hazel
#

But I swear i uninstalled SMAPI 3.6.2

#

Found it... but I wonder why these two are clashing with one another when they wasn't to begin with...

dire fractal
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I need help with modding on mobile.

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I have my mods downloaded, as well as their respective requirements and a port of SMAPI but when I load the edited v. of the game they don't work.

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Can anyone help me?

fair vessel
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Did you get the ZaneYork port?

dire fractal
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Yes, I am 99% sure I did.

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Just checked, yes.

fair vessel
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Can you upload your log? (the link has instructions for mobile)

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fair vessel
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Also, which mods? (Some mods don't work on Android)

dire fractal
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Yup, gimmie just a sec. Also, I'll give you a list, hold on. 😅

fair vessel
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Oh, the log will take care of the list actually lol

dire fractal
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Oh, ok

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I can't find a subfolder called errorlog or wherever

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I can ss to show you what I see?

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I have the following apps downloaded: SMAPI installer, SMAPI Stardew and regular Stardew

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Idk, sorry. I'm not new to Stardew Valley but I am to modding it. 😅

fair vessel
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Hmm. If you don't have an ErrorLogs folder, you might not have run the game with smapi yet. When you start it with the new SMAPI app shortcut, do you see the black screen show up?

dire fractal
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it won't allow me to screenshot in the short cut for some reason, but it seems to load normal. I get a allow access to storage pop up, but it works. (I already allowed access to storage)

fair vessel
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🤔 I wonder if that pop-up is a sign of something not working right

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Is your SDV game installed on internal drive or SD?

dire fractal
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internal. I didn't have the pop up issue with the "official" download of SDV

fair vessel
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Yeah, the access to storage might be for some permission it needs to write the ErrorLogs files. But I've never seen that pop-up efore 🤔

dire fractal
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I'll try deleting everything and reinstalling? I've got plenty of time to kill

fair vessel
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When your game is running (from the modded app shortcut), can you see a semi-transparent button in the top left?

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Yeah, you could try that

dire fractal
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Oh, yeah, no. That was the weird thing. I kept waiting for that to show up.

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It never did. :/

fair vessel
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Ah damn. Sounds like it's well and truly Not Working then. I was hoping we could access the console through that button if it was there.

dire fractal
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Okay. I'll get back to you when I've got everything basically installed.

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Ty, btw.

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To specify, I'm using a amazon tablet which I think SDV became available on late last year? (1.4.5.144)

naive drum
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Galaxy or Amazon store, not the 1.4.5.137 one

outer turret
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does anonw here use boardinghouse and can't get the coffee machine to work?

dire fractal
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so, now to re-download mods...

dire fractal
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took a break to eat dinner lol

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sry

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im still having the issue where the semi-transparent thing won't show up

fair vessel
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What settings were you able to find with regards to switching on storage permissions?

dire fractal
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wdym?

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also, I kinda gave up lol

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i'm just gonna use a save editor.

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I think it's because sdv is relatively new to kindle and also amazon is notorious for producing s*** products

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I don't at all blame smapi or sdv

fair vessel
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and ah, I meant when you go into Settings > Apps > Stardew Valley on your device, what can you find?

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And is there perhaps a separate one for Settings > Apps > SMAPI ?

blazing slate
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Question, has anyone had issues using Joys of Efficiency on multiplayer? I keep crashing while fishing among other things

viscid temple
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Does anyone know how to play multiplayer in smapi? Everytime I try to play my gf gets a mismatched version

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Error

serene tendon
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Hello everyone! I play this game with my 7 year old multiplayer. Everything is great! But she saw a youtube with someone using a unicorn and so I installed a number of mods. Now when using the mods its slow to load and crashes. Playing without the mods is fine so the game itself isn't corrupted. I installed, manually:
-Stardew Valley Expanded--3753-1-10-14-1598033533.zip
Content Patcher 1.17.2-1915-1-17-2-1598665301.zip
Farm Type Manager v1.11.0-3231-1-11-0-1591830554.zip
Horse Replacements-3169-1-1-3-1582829203.zip
Immersive Farm 2 Remastered-3753-1-10-10-1592152431.zip
JsonAssets 1.6.2.zip-1720-1-6-2-1583105276.zip
PyTK - Platonymous Toolkit-1726-1-18-9-1598727786.zip
SMAPI-3.7.2-installer.zip
SpaceCore 1.4.5.zip-1348-1-4-0-1597626561.zip
TMXL Map Toolkit-1820-1-18-1-1598979452.zip
Winter Grass-1601-2-0-1-1576388280.zip

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For installation SMAPI I extracted and ran the .bat file for windows, the rest I unzipped and placed in the /Mods folder and did nothing else.

robust bison
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

serene tendon
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Sure I'll boot it up and get it to crash thanks

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looks like it can't find a whole whack of keys

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Games install directory was: C:\GOG Games\Stardew Valley unsure if the bat file found it successfully

olive sequoia
#

Hello everyone! I play this game with my 7 year old multiplayer. Everything is great! But she saw a youtube with someone using a unicorn and so I installed a number of mods. Now when using the mods its slow to load and crashes. Playing without the mods is fine so the game itself isn't corrupted. I installed, manually:
-Stardew Valley Expanded--3753-1-10-14-1598033533.zip
Content Patcher 1.17.2-1915-1-17-2-1598665301.zip
Farm Type Manager v1.11.0-3231-1-11-0-1591830554.zip
Horse Replacements-3169-1-1-3-1582829203.zip
Immersive Farm 2 Remastered-3753-1-10-10-1592152431.zip
JsonAssets 1.6.2.zip-1720-1-6-2-1583105276.zip
PyTK - Platonymous Toolkit-1726-1-18-9-1598727786.zip
SMAPI-3.7.2-installer.zip
SpaceCore 1.4.5.zip-1348-1-4-0-1597626561.zip
TMXL Map Toolkit-1820-1-18-1-1598979452.zip
Winter Grass-1601-2-0-1-1576388280.zip
@serene tendon if youre using SVE sometimes the simplest fix is running SMAPI as an admin straight from the folder