#archived-modded-support

1 messages ยท Page 635 of 1

brazen gazelle
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sjfdkdhfkdfh

ashen elbow
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LMAO KROBUS

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ARE U OK

brazen gazelle
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i think it's the Monster Pack mod i have dihgsdukfhsdf

ashen elbow
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shjjsbnxijbnmshan

royal arrow
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From Haywrites? I have that and not come across this dialog line yet SDVpuffereyes

brazen gazelle
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yeah

royal arrow
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Might have to go change that for myself SDVpuffersweats

brazen gazelle
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sjfksdlfsdk

ashen elbow
digital shore
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if i knew fuck all about coding i would make my own mods

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but here I am, terrified of changing a file name lol

royal arrow
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You don't need to know coding, I don't SDVpufferheart

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For most stuff, you can use existing frameworks, and then you just need to learn their format

brazen gazelle
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i just squint my eyes a bit and keymash

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its worked so far

ashen elbow
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lmao i cant code but have a habit of editing and frankenstiening different mods together

digital shore
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I am always squinting

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Tis the life of being blind

tired apex
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I kinda just, launched into a drawing program and made about 16 files worth of cat ears

brazen gazelle
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that's valid

royal arrow
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If you have an idea that can't be done with the existing frameworks, then you might need to learn coding o: but there's so many frameworks that let you do a bunch of stuff

brazen gazelle
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i have no idea how to use a framework

digital shore
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I honestly just want to make like, a dia and event mod

sharp belfry
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There are guides

digital shore
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So...I have a feeling frameworks are not available for that

royal arrow
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In addition to guides, you can look existing mods to figure out how they work, and ask questions in #making-mods-general

brazen gazelle
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unfortunately I suck at learning through reading, and have to do it through action, so guides dont help me much. i have to read the same thing 20 times because it doesnt go into my brain the first time

sharp belfry
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...dia?

brazen gazelle
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tis the life of adhd

digital shore
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oh right thank you

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dialogue

sharp belfry
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Ohh

royal arrow
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You can definitely make events using Content Patcher (CP)

digital shore
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I just shortened it

royal arrow
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Same with dialog o.o

sharp belfry
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Dialogue is content patcher, same as events

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So there is a framework for that lol

royal arrow
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Yea, existing mods that add or modify dialog / events use CP to do it o:

digital shore
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imma move to making

fair vessel
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CP is a wonderful framework! You can change with it literally anything that can be found in the game's content files SDVpuffersquee which includes any&all game images plus text data incl. dialogues, mail, event scripts, item data, NPCs, map files... the list goes on!

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Sometimes for specific tasks there is a better framework to use (like you can add new items with just CP, but you should add those new items with JA instead). But for most purposes it is excellent.

keen moss
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CP is great. Remember when it was a simple XNB replacer ๐Ÿ˜›

fair vessel
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I mean, even as an xnb replacer alone it must have been revolutionary. It's no wonder it caught on.

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(and no I don't remember cuz I wasn't here for that SDVpuffersquee๐Ÿ‘ถ)

keen moss
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I think the hard push to get everything converted also helped it to be adopted. We (community) did a ton of work in the early days and converted almost every known XNB mod.

fair vessel
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You know you've made it when nexusmods adds a checkbox to mod pages "โœ… Requires the Content Patcher" SDVpuffernerd

keen moss
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Yep! We asked for that even though they can't seem to keep the the removed

royal arrow
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It'd be extra cool of them to add that for the other big frameworks ๐Ÿ‘€ but I imagine it was a hassle just to get it for CP SDVpuffersquee

fair vessel
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Yeah. But you'd have to think, what frameworks are big enough to qualify? Maybe JA... but where to draw the line?

royal arrow
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tbh I was thinking all the frameworks but settled for "big" there

fair vessel
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all the frameworks SDVpuffereyes

torn mason
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Every mod

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"requires sit on chairs"

royal arrow
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Yea all the frameworks O:

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Lol

torn mason
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I feel like in terms of major frameworks, JA and TMXL should probably also qualify

royal arrow
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I would love to be able to just search for "requires JA". I know I could look on JA's page and see under the "files that require this mod" but that's not as aesthetically appealing as using the search function

torn mason
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They're used so often for so many mods

royal arrow
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Same with "requires Custom Furniture"

keen moss
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I'd say JA would be the next biggest behind CP

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PFM maybe the third?

royal arrow
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And STF 4th ๐Ÿ‘€

keen moss
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Framework tier list when

timber mauve
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The 'made easy' mods are the ones that make fishing like, doable

fair vessel
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Framework vs Framework playoff brackets when SDVpufferwoke

timber mauve
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right?

sharp belfry
keen moss
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Damn, have to make an account to make a new tier list pfft

sharp belfry
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Battle royale

royal arrow
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Fishing Made Easy lets you, well, make it easier, and it's highly configurable

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I used it with the 75% setting, as someone who hates the fishing minigame (I'm just bad at it), that made it much better ๐Ÿ˜Š

timber mauve
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ye, thank you. I used to have it installed but redid everything

sharp belfry
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I once caught a catfish at the first possible day, after that everything else seems easy in comparison xD

plain jacinth
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Hello, I'm looking for bugtesters interested in playing with an NPC inspired by Toshinori Yagi (All Might) from BNHA/MHA
I am willing to pay money (a small amount of money, but Some Money) for people willing to test him extensively. I just need 1 or 2 people.
He has 40 events and 50 mail and a robust amount of content, but it's unfinished and needs a lot of cleaning up and polish. Expect events to break or have poor positioning/dead, motionless NPCs, glitchy portrait animations (I haven't gone through and made sure all the frames look perfect), and Things Done Badly in general
DM me or ping me here if you're interested ๐Ÿ™

fair vessel
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Vanilla fishing mechanics are so polarizing lol
Imagine if there were a dexterity game for like... picking crops
be gentle with this blueberry or you'll SQUISH IT SDVpufferwoke

royal arrow
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Plez no SDVpufferfear

fair vessel
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oh no, you picked your crops too quickly without paying attention and got a lot of underripe ones
guess they are all low quality SDVpuffergus

sharp belfry
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...I'm interested

royal arrow
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Part of it is the trauma me not understanding what it was the first time I tried it.
Part of it is, I just don't find it fun SDVpufferchicksweatsip

plain jacinth
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You already DM'ed me ๐Ÿ‘€

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(I just need 1 or 2 more people glkhlkdhg)

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The more people to find ways to break my mod the better XD

heavy sail
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I would like to try it too, I've got free time

plain jacinth
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Sweet, thank you! Jot me a DM and I'll send you the files

royal arrow
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Things Done Badly in general
I like this xD

sharp belfry
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sharp belfry
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(Don't mind me, just helping an out of server friend)

final inlet
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okay so ive been having another cosmetic issue and ive been having it for a while but i figure its time to actually get it fixed if i can

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so im having a conflict between sve and a wittily named recolor

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the doghouse in town is invisible in every season except winter

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gimme just a sec to generate a new log

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and ill take a screenshot just so you can see what i mean

royal arrow
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(side note, @sharp belfry in case you didn't know, #governors-mansion is the place to spam commands, and also throw out a command with no explanation required SDVpuffersquee you are by no means spamming, you are in that 2nd criteria SDVpufferheart)

sharp belfry
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Whoops

digital shore
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He be chillin

fair vessel
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I wonder if it's a tilesheet ordering issue? SDVpufferthink

ashen elbow
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whoops byebye dusty house

royal arrow
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Does SVE move the doghouse in the tilesheet? I remember someone had a hilarious issue of their pet area getting replaced with a couch and part of a tv, because they hadn't set a particular setting in their config, and they used SVE SDVpufferthink

final inlet
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i dont think so?

digital shore
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Side note I wish there was a mod that let players sit in chairs

final inlet
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there is

royal arrow
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Sit on Chairs is a mod o.o

digital shore
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....

sharp belfry
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๐Ÿคฃ

digital shore
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Welp

final inlet
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chairs

digital shore
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thank you

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I am so sorry

royal arrow
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It's good news for you! rooHappy1

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No need to apologize o:

digital shore
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I thought I was just gonna say that one thing and dance out of chat lol

royal arrow
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not everyone has looked through every mod on nexus like me SDVpuffersweats

final inlet
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i check nexus like every day whoops

sharp belfry
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Same

digital shore
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Time to yeet this into google translate

sharp belfry
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Nah, no need

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It does exactly what it says on the tin

tired apex
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Google translate: uhh idk bro have some funky uwu language instead

digital shore
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I mean yeah

final inlet
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yeah really just download it like you would with any other mod

digital shore
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okay..I just like to read mods to make sure they wont mess up other things

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Ill trust yall lol

royal arrow
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they needed to set the pethouse setting to false to avoid it. Idk if that would help with Dusty though SDVpufferthink

ashen elbow
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lol

fair vessel
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okay..I just like to read mods to make sure they wont mess up other things
@digital shore I'm the same way SDVpuffersquee

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I know every modder has their own approach to publishing but it saddens me when mod pages only have a few sentences SDVpuffercry

royal arrow
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agreed, Jonqora SDVpufferchickhands like, I could download the mod to find out what it does, and poke around in the files, but it would be helpful if the mod page had more details

sharp belfry
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Yeah, esp when it's something bigger than just. Sitting.

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Also my personal pet peeve: map recolors/remakes that don't include full screenshots of the map(s) in question

fair vessel
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I should add video to my UV Index mod to show the lil surprise jumps but I haven't fussed with it yet SDVpuffersquee

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Making the villagers only react when player is sunburnt was one of the last things I implemented lol. It was too fun to do all my other testing and having them jumping all over the place meanwhile ๐Ÿ˜†

digital shore
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when mods won't provide photos or anything I just avoid at all costs

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I am not gonna download a mod I can't see in action and see what it does. Words mean very little in that sense

royal arrow
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to be fair, some mods don't need photos, like frameworks (well, some of them anyway o: )

fair vessel
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Idea for a JA clothing mod full of halloween outfits. If you have equipped a pants + shirt + hat (from any combination of costumes), villagers will jump and say "Eeek!" whenever they see you during spirit's eve

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Lol extend it to your farm animals, pet, horse, and monsters too "!!!" ๐Ÿคฃ

digital shore
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hm...the sit on chairs mod does not really work

fair vessel
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If you're using modded maps they may not have the right tiledata? Or something?

digital shore
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mhm

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thats the issue

royal arrow
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Is Jonqora about to be the code person for that project and is looking for assets o: ?

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(btw I'm not offering, I have tweaked mod assets and 1 vanilla asset to make a water bottle, so, uh, nonexistent limited minimal? pixel art skills SDVpuffersweats)

fair vessel
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Lol I could totally make that mod if I had someone making clothing assets SDVpuffersquee

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Most of it would just be repurposed from stuff in UV Index

final inlet
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i can make assets

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i know nothing about c# but i know my way around pixel art

deep totem
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I think the shirt is oklah, but pants is pretty daunting

royal arrow
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skirts only then o.o lol

ashen elbow
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i can do like,,, a bare minimum of pixels lol

fair vessel
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I could also ask around about making it compatible with existing JA clothing mods that add costume items, categorize both vanilla and modded clothing as "costume" or not, maybe make it so even wearing 2/3 costume items was enough? Or have each item grant a certain number of "scare" points and different villagers get frightened by you at different thresholds ๐Ÿค”

royal arrow
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I could do the JA "coding" portion o: (for the new costume items)

fair vessel
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(Marlon is grizzled and tough)

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(Lewis get real scurrrred easy)

royal arrow
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yes, he's very shy about his secrets, I could see him being jumpy ๐Ÿ‘€

deep totem
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But then he'll pretend he's not scared afterwards

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This is something I want to get behind. I can offer doing some pixels if this mod will be made, ๐Ÿ˜

fair vessel
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Lemme sit on this idea a bit. I'm nervous about jumping into a group project without thinking it through, but if there's real interest here and other people willing to help make clothing and help with JA formatting, this could be a lotta fun SDVpufferthumbsup

royal arrow
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sounds good! and that way you can map out what your vision is, too o:

fair vessel
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Yep yep

ashen elbow
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hmmm how much patience do i have to code in about 20 or more JA food items,,

fair vessel
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Hehehehehe I could have the jump height change by how scared they are ๐Ÿคฃ

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lewis jumps 20 tiles high in the air

final inlet
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if anyone has updates please @ me!

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i keep the server muted bc its so active

royal arrow
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can you link to what your question / issue was? o.o I don't remember what it was ๐Ÿ˜…

final inlet
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oh nvm, ill just deal with it for now haha

royal arrow
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OH IT WAS DUSTY'S HOUSE DISAPPEARING

final inlet
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i downloaded a different recolor so ill see if that helps

royal arrow
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in the SVE config, there's a setting for pet area / house, maybe you can change that?

deep totem
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hmmm how much patience do i have to code in about 20 or more JA food items,,
@ashen elbow I don't have much patience, i only have like 21 but I made a spreadsheet to minimize the copy paste and typing error

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Ah shouldve deleted the tag, sorry

final inlet
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@royal arrow the new recolor im using fixed the problem so ill just use this one

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thanks though!!

royal arrow
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Me: "I don't really need more mod projects"
Also me: "Remember that time you saw one of those Maru portrait and sprite mods that give her the beta appearance? Don't you want to use that with SVO?" ๐Ÿ‘€

heavy sail
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I just got so many errors...

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

heavy sky
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so, guys, tell me... are there mods that you can insert into an existing MP game that will cause any problems?

royal arrow
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!mpmods uhhh maybe, check this

native dragonBOT
heavy sky
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thanks

royal arrow
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is there one or some in particular you're looking to add?

heavy sail
heavy sky
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well, the main one i'm thinking of is SVE but wondering about others as well

royal arrow
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ExnoticTest, how many mods do you have total, do you know o: ?

heavy sail
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559

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... I think

heavy sky
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man, holy hell though

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559 mods lmao

royal arrow
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there's no shame in lotsa mods, I have 380-something I think, add as many or as little mods that would be fun for you

heavy sky
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does SMAPI automatically detect conflicts and discard one mod or the other or something?

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ya never meant that :p

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just surprised how many can work in tandem

royal arrow
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ExnoticTest, are you asking about the Event Repeater error?

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yea some people run 700+ or even 1000, they are dedicated and tweak their mods to work together lol

heavy sail
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And another one further down.

heavy sky
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wait, so the short end of the stick of this link is

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if everyone has the same mods installed, it should work fine, excepting possible bugs?

royal arrow
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yus

heavy sky
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nice

royal arrow
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although adding SVE to an existing saves requires extra steps

heavy sky
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ah i see

royal arrow
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the SVE install guide has some deets on that, one sec

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ExnoticTest, for Event Repeater
Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Kim Jyeul [Full Mod Package] - Mod by ExnoticE and Ravenben\[CP] Kim NPC\content.json. This doesn't seem to be valid JSON. Technical details: After parsing a value an unexpected character was encountered: ". Path 'Changes[17].Entries', line 166, position 6.
I recommend running that content.json in json.smapi.io

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Looks like the CP error is also for that file, and I think CP-A as well

heavy sky
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one thing i did notice after trying to start playing some mods using my SP save file including SVE, is that there were some weird issues with terrain. for example, with SVE's changed adventurer's guild location, it was blocked off by some rocks. someone told me that to fix that, i needed to run a terrain cleaner, or some such

royal arrow
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ExnoticTest, I think because that issue, SMAPI just removed the NPC and that's why you get that warning later, so running the content.json in json.smapi.io should fix those
Not sure what's up with Better Garbage Cans though o:

heavy sky
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ah nvm, that page points that out

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this is actually fairly simple though

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thanks for the heads up

split nacelle
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i already sometimes forget what mods i installed, i feel like id forget half if i get to 600+ lol

digital shore
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mods and multiplayer are a tricky combo

deep totem
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It makes interesting debugging session I imagine,,

heavy sky
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it's cool eclipsia, we're planning on playing with the same mods installed

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and never uninstalling any of them if we can help it

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should work fine, i think.

royal arrow
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I play MP with my SO and my brother in 2 separate games, with 176 mods, it's definitely doable

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and that 700+ mod load out I mentioned earlier? That's an MP game with 8 people

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granted, most, if not all, are modders, and very attentive to errors, and quick to fix them ๐Ÿ˜„

heavy sail
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[[[[[[[[[[[[[[[[;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;///////////''']''''''''']'''''''''''']]]]]]]]]\\\\''''''''//////////////...........,,,,,,,,,,,

royal arrow
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are those the bane of your existence? been there lol

heavy sail
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Oh, uh, sorry, my cat sat on my laptop

ashen elbow
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did ur cat walk on ur keyboar too?

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LMAO MOOD

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i had that happen to me

royal arrow
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But yea ExnoticTest, you're missing a comma on line 165, so when SMAPI gets to line 166, it's like vvWhat and can't deal

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did you get Notepad++ up and running o: ?

ashen elbow
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mmm comma go brr

heavy sail
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I forgot to run the installer... eh, I'll do it later.

royal arrow
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but Exnotic, it would help you o.o

fair vessel
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meybeee ur cat sat on the laptop for your json edits too? SDVkrobusgiggle

ashen elbow
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lol

royal arrow
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It was just too coincidental, the cat knows those things trouble you ๐Ÿ˜†

heavy sail
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meybeee ur cat sat on the laptop for your json edits too? SDVkrobusgiggle
@fair vessel I remember coming back once to see "IJIOJOJKJOIOKJOIIOOJOJOJOJ" in my content.json

royal arrow
robust bison
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maybe alt tabbing and accidentally changing the settings?

royal arrow
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you know...I thought I got away with alt-tabbing and clicking away while the game was in the background, maybe I managed to change the language in the process SDVpuffersweats

ashen elbow
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mood

fair vessel
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the game is so silly about input when not focused >.<

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Like, you could legit accidentally delete a save file that way SDVpuffersweats

royal arrow
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What gets me is, by the time I got back to it, it was in the normal screen, so it looked like nothing was amiss lol

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Note to self: do not alt-tab on main screen again SDVpufferchickhands

fair vessel
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if I ever make my own game at any point I am gonna have to learn what frameworks to use instead of what SDV uses in order to avoid such pitfalls SDVpuffersquee

fast river
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Nah, it's not a framework issue

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You can easily check if the window is active with XNA

royal arrow
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Yea I've definitely been spoiled by games that just pause and take no input when you alt-tab. I don't think any other game I play does this o:

heavy sail
royal arrow
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I think so, Jonqora said she uses it, did you check mods.smapi.io too o: ?

heavy sail
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It says it works, but I'll have to try it out.

dire fractal
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Like, you could legit accidentally delete a save file that way SDVpuffersweats
@fair vessel it happened to me.... Twice.... ;-;

stray star
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Why do they always update en masse Q.Q

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I just wanna go a day without opening nexus lolol

tired apex
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I just check it everyday at this point on my phone

royal arrow
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then don't rooHappy1 (open nexus I mean)

tired apex
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I updated 16 files today which

added 16 downloads to the page because i downloaded them to make my life easier

royal arrow
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but srsly, while it's definitely, obviously good to update as soon as it's available, if it's not a bug that's been devastating your game, you could maybe do updates once a week o:

tired apex
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๐Ÿ‘ agreed

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However when you have over a hundred mods its good to not let them pile up

fair vessel
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monthly mod update day has arrived, here goes!! SDVpuffersweats

royal arrow
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that's why I said weekly~ lol

tired apex
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Jonqora why

royal arrow
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still hasn't updated CP, CP-A, PyTK, or TMXL I just want them to stay playing nicely together, as they are, right now SDVpufferfear

tired apex
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I updated two today, not sure quite which- oh! Train station got a manifest update number and TMXL

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Still angry at SVO for yelling at me on the site to download the new files tho

royal arrow
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iirc CP-A works partially with CP 1.16, but some stuff was maybe not working? So I've stayed at CP 1.15.2, whichever of CP-A it is. And then for PyTK and TMXL, some people were having issues with TMXL, so I left those alone o.o

fast river
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releases all his pending mod updates at once to add to the load

keen moss
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do it

fast river
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too much work

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(CP-A works fine with 1.16, it just can't read animations from included files)

tired apex
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Nexus needs a button that let's us say "hey! We saw this! Thank you!"

late nebula
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Updates? SDVpuffershocked

royal arrow
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space apparently holds some updates hostage ahem strategically plans updates SDVpufferthumbsup

tired apex
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Maythorn: you guys are getting updates?

fast river
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~30 pending, maybe a little less

late nebula
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Omg

fast river
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That's to release, not download ๐Ÿ˜›

tired apex
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Space you terrify me yet inspire me

fast river
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Download, is... probably more

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boots up SMAPI

late nebula
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I know. Release them, you monster!

heavy sail
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I remember this one time everything crashed when I downloaded Custom NPC Fixes off of Nexus, and it was outdated (and then I learned space had a website with all of his mod updates)

royal arrow
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don't hold them hostage SDVpufferchickhands

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well, some of his updates :p

late nebula
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SET THE UPDATES FREE

fast river
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Yeah, I think there's still a few that are behind on Nexus

keen moss
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Some of those also require that Cecil PR don't they?

fast river
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Just Bigger Craftables

tired apex
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I want my plushie to arrive so he can help me mod :(

keen moss
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I thought the cooking one did too?

fast river
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It isn't finished

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Oh, only 19 pending updates

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Including one of my own mods. ๐Ÿ˜› (Surfing festival translations)

late nebula
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I need to release an update this weekend too.

royal arrow
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set them free~

keen moss
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What else did you need for it? if you say art I'll hang my head in shame

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Give me the translation files I'll do it

fast river
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Code work

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Oh, I meant the ones you already uploaded

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Although I did get one in a Nexus DM

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I do need to make the festival actually load if your language isn't supported though

keen moss
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Oh yeah ๐Ÿ˜›

stray star
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Is there any way to tell what mods I hyave that are changing skull cavern?

royal arrow
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somewhat o.o

stray star
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Theres no railway to crimson badlands and I think it's because I might have a mod thats overwriting maybe?

fair vessel
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Have you checked you've met all conditions to unlock crimson badlands?

royal arrow
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My old ๐Ÿ”จ used to be getting a patch summary, but that only tells you about CP mods that change it, not if there's TMXL content packs changing stuff

stray star
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oh does the railway not even show up before hand?

fair vessel
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Like you got the cutscene for it with Alesia and all?

stray star
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hang on I'll try that lol

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I'm on my test save right now anyways

fair vessel
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hmm, I don't recall if it's there before or gets added

stray star
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oh lol it says you need to meet alesia after 90 in game days

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that makes sense

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time to sleep for 90 days

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unless the debug works

royal arrow
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debug should work, I think there's a different command than the one I showed you that definitely sets the number of days played

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I say that because "play 90 in game days" versus "it's X day and Y season" can technically both be the same day, but they're 2 different things in terms of code

plucky tusk
#

for some reason, my shop tile framework isnt detecting the BFAV API

royal arrow
#

do you have BFAV installed?

plucky tusk
#

indeed

#

i tried reinstalling it too

royal arrow
#

are you using the unofficial update for BFAV?

plucky tusk
#

nope, just the one from nexus

royal arrow
#

you need the unofficial update then

#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

plucky tusk
#

i see

#

ty

royal arrow
#

You can search in that link โฌ†๏ธ for it

#

you're welcome!

#

note that there are mods written for the version on nexus, and some written for the unofficial update. The code in BFAV changed significantly in the unofficial update

#

so if you had to do tweaking to install your BFAV mods, rather than a simple extract into Mods folder, they may not work with the unofficial update SDVpufferfear

balmy raven
#

hello hello! would anyone be willing to help me out with a little issue I'm having with smapi? I've been playing this game modded for about two years now, but I've never gotten an error like this.

keen moss
#

I'm not really around to help but make sure to post your log so you can get help quicker ๐Ÿ™‚

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

balmy raven
royal arrow
#

and if you could also describe what the issue is in-game (what's happening, not happening, etc.), that would also help SDVpuffersmile

balmy raven
#

apologies, my laptop's being disagreeable right now

#

well it didnt crash, but whenever i scroll through robins shop or the furniture catalogue, it just closes me out of it once i get to a certain section

keen moss
#

Looks like you ran out of memory at some point

#

Which makes sense to what you're saying as it fails during the ShopMenu

balmy raven
#

ran out of memory?

keen moss
#

How much RAM do you have? Also did you have just SDV up or had Chrome etc. up as well?

balmy raven
#

oh, you mean like theres a cap on content packs or something like that? sorry, im a little slow

royal arrow
#

(your log is still loading on my browser o.o')

balmy raven
#

just sdv and firefox. as for ram, not much

#

hah yeah. i kind of have... a frankly obscene mod collection thats still growing.

keen moss
#

First step is going to be updating the mods it says to, second is to prune some mods. You can make a backup of your current folder in case that isn't the issue.

There isn't a limit except the limits of your hardware and without much RAM you're gonna hit those limits quicker than others might.

balmy raven
#

okay, so what happened was more the fault of my laptop than anything with the game?

keen moss
#

You also have multiple copies of Shell Collection installed. Make sure to remove the old version (you have 1.0.0 and 1.1.0)

#

Basically. There isn't anything we can do if it's an out of memory error other than suggest getting more ๐Ÿ˜›

balmy raven
#

got it. thank you

keen moss
#

If you prune your collection and it continues to happen feel free to post a new log ๐Ÿ™‚

balmy raven
#

i will! thanks for helping me

stray star
#

word if anyone else is interested the minecart to crimson badlands does not appear until after you pass 90 days played

deep patrol
#

hi can i ask for help w mods here ?

royal arrow
#

yes, this is the place! SDVpuffersmile

deep patrol
#

ok ok cool

#

i have an error log uhh

#

one sec

royal arrow
#

could you describe what your trouble is? o: from the error log, it looks like a mod you tried to install didn't get installed properly?

deep patrol
#

so basically i jus installed starry sky interface and a hair mod, and a tree mod

#

put them in mods and when i try to start my game they dont show up

#

ive been trying to figure this out for days vibing vibing

royal arrow
#

ok, do you use a mod manager like Vortex, or no?

deep patrol
#

nope

royal arrow
#

ok cool. Can you take a screenshot of your Mods folder and share it here?

pulsar holly
#

looks like you maybe didnt unpack sakura collection?

deep patrol
#

yeah one sec

#

and mayb

pulsar holly
#

actually it looks like all the mods are still .rar files

royal arrow
#

Ah, that would do it SDVpufferowo

pulsar holly
#

yeah, seems smapi isnt loading anything besides cp and save backup (the defaults)

royal arrow
#

(are you reading the trace, btw o: ? I don't look in there lol)

pulsar holly
#

yes!

royal arrow
#

I should look in there more often, it's just a little overwhelming to my untrained eyes ๐Ÿ˜…

deep patrol
#

aaa

#

so i need to put em thru winrar?

pulsar holly
#

yeah, ideally they should all be in their own separate folders

#

smapi doesnt know what to do with loose files or .rars

deep patrol
#

i had em like that initially but i thought that mightve been the problem

#

okie lemme try that. ill dl winrar

royal arrow
#

yea you went too far into the file/folder structure o:

pulsar holly
#

i use 7zip to unpack .rar files personally, its pretty simple and easy

deep patrol
#

but theyre in the right place right

royal arrow
#

you shouldn't have loose mod files like that in there, they should be in their mod folders still

keen moss
#

7zip is great

pulsar holly
#

yeah just in mods is fine

deep patrol
#

ok ok cool

royal arrow
#

so like

Mods
-ContentPatcher
-SaveBackup
-StarryInterface

etc.

deep patrol
#

gotcha!

#

tysm for all your help lovecry

royal arrow
#

(I'm a visual person so that's why I wanted to provide that, you probably already understood SDVpufferblush)

#

you're welcome! SDVpufferheart

digital shore
#

I was told to put this message in here

Hey can anyone help with my game? I am getting the wrong npc pictures for statements in cutscenes and it is kind of freaking me out. I know it is a small thing but it irks me a tiny bit. Here is an example from Sebastians 2 heart event.

#

It kind of creeps me out tbh. I havenโ€™t added any new mods or anything to cause it.

#

I can provide a log too if needed

royal arrow
#

yes, log would help a bit o:

digital shore
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

digital shore
royal arrow
#

if you could load up your save, get to through the cutscene, and then later quit, then get the log, that would help too (I'm assuming you didn't save)

digital shore
#

Okay I will make a test one and do it really quickly

#

I have to save then do the same path to get the log?

#

%appdata%\StardewValley\ErrorLogs|| I mean

royal arrow
#

ye the log will still be in the same place SDVpufferthumbsup

keen moss
#

Heads up, that's modded dialogue and I don't believe that's during a heart-event may or may not have married Seb on all my files

royal arrow
#

(Paradigm, I highly approve SDVpufferheart)

keen moss
#

He needs more outfits for SVO but I also don't feel like he would have a packed wardrobe by choice

royal arrow
#

SDVcharsebastian is the best SDVpufferowo

digital shore
#

I marry seb on all of mine too itโ€™s okay

#

Lmao

keen moss
#

Robin would try to buy him things and he just shoves them into the back of the closet. Eventually she gave up

royal arrow
#

I noticed the new hairstyle (I may have taken forevers to update SVO) where he puts his hair back, and got sunglasses, I was like rooAww1

digital shore
#

Itโ€™s not modded, it is his 2 heart event that I am playing.

#

I use modded dialogue but this isnโ€™t it

wide wasp
digital shore
#

I can literally record the event if you want

tired apex
#

OHO

wide wasp
#

These textures are seriously screwed up

tired apex
#

hey gervig your baby broke

#

Wh

#

Wait

royal arrow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

I'm thinking there's an incompatible recolor or map change but that's a guess o.o

tired apex
#

Pardon me

#

Ma'am

wide wasp
#

Also I couldnโ€™t find the ticket machine at first cause it didnโ€™t look like a ticket machine

royal arrow
#

yea that's definitely a map issue (the ticket machine not looking like one)

deep patrol
fair vessel
#

@wide wasp you exited to title and then loaded your save

wide wasp
#

Iโ€™m using Stardew Valley expanded, could that do it?

royal arrow
#

bunny, both the errors mention a link to go to, I recommend checking that link for alternatives or unofficial updates for those mods, and removing the ones you have

fair vessel
#

That causes tilesheet rotations to fail in maps that use them

wide wasp
#

Oh oof

fair vessel
#

Close the game completely and reopen, it should be fixed

deep patrol
#

gotcha

tired apex
#

What causes the fourth wall breaking though-

royal arrow
#

so that's what the dreaded exit to title bug looks like o:

digital shore
#

Lenne there is the newest log

royal arrow
#

she's not breaking the 4th wall, just leaning on it SDVpuffersquee

digital shore
#

I just ran through the cutscene again, same thing

tired apex
#

SDVpuffersweats I dont like it

wide wasp
#

I should probably take a pic of the weird ticket machine too

tired apex
#

Is it arrows?

wide wasp
#

No

balmy raven
#

isnt that lady and child sprite the same one as the stardew fair?

royal arrow
#

the mod description for Train Station has some details on the ticket machine issue, I recommend checking that

balmy raven
#

agree tho its uncanny

fair vessel
#

Also I couldnโ€™t find the ticket machine at first cause it didnโ€™t look like a ticket machine
@wide wasp this is probably a separate issue from the other weird textures though

#

Yeah

royal arrow
deep patrol
#

TYSM ITS WORKING NOW ILY ALL

fair vessel
#

What's wrong with the NPC pictures?

royal arrow
#

the issue is Eclipsia is getting day-dialog during an event o.o

#

rather than the event o.o

fair vessel
#

whaaa

royal arrow
#

I KNOW '~'

#

oh

#

oh wait

pulsar holly
#

no it's the portraits that are wrong

digital shore
#

^

royal arrow
#

yup

#

nvm

pulsar holly
#

ex. seb is meant to look annoyed/neutral but hes using his happy portrait

digital shore
#

dialog is fine its seb just smiling at me that is the issue lmao

#

like I love his smile but uhhhh

#

that aint normal

royal arrow
#

yea in that line he's doing the "sweatdrop without the sweatdrop"

tired apex
#

Its the essence of

:)

digital shore
#

pretty much alexis

fair vessel
#

can you do a patch export Portraits/Sebastian please?

wide wasp
#

Yeah ok so the ticket machine looks like sand or something and I just got stuck in a fence upon return

digital shore
#

put that into my windows search thing?

royal arrow
#

also, are you using any XNB mods by any chance?

digital shore
#

or into command?

royal arrow
#

no that goes into your SMAPI command console ya

digital shore
#

not as far as I know?

#

wait so what just load up the game and plug that in?

#

sorry i just dont want to do something wrong

royal arrow
#

load up the save, run the command, then quit

digital shore
#

okay gotcha

fair vessel
#

As well as a patch export Data/Events/SebastianRoom and a patch export Characters/Dialogue/Sebastian

royal arrow
#

you're fine, it's not immediately obvious if you're not in the know ๐Ÿ˜„

fair vessel
#

Then upload the 3 files that are created here

digital shore
#

loading up the game rn

fair vessel
#

(also go into Seb's room before you do the patch exports, ideally)

royal arrow
#

@wide wasp have you taken a look at the Train Station mod description? It has some info on the issue you're having

digital shore
#

okay

#

Load up my test save or the save it originally happened on

#

or does it not matter

fair vessel
#

Ideally the same save, tho it's less likely to matter

digital shore
#

[Content Patcher] Can't load asset 'Characters/Portraits/Sebastian': Error loading "Characters\Portraits\Sebastian". File not found.

fair vessel
#

Also oops, the very first one should just be patch export Portraits/Sebastian

digital shore
#

I think I did something wrong

fair vessel
#

my bad SDVpuffersweats

royal arrow
#

ya I don't understand it either, but portraits are in portraits/charname while sprites are in characters/charname

digital shore
#

dumb question time

fair vessel
#

If wondering where are the files? It adds a new folder in your Stardew Valley folder

digital shore
#

Exported asset 'Portraits/Sebastian' to 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\patch export\Portraits_Sebastian.png (I just follow this path and upload it right)

#

OH ok im sorry

fair vessel
#

yup yup

#

nooo worries

digital shore
#

okay let me do the last two commands

#

and I will upload the whole patch exports file

wide wasp
#

Ok so I looked at train station mod and I'm still not exactly sure how to fix this stuck in a fence issue

fair vessel
#

And finally just to be thorough, do a patch summary too

#

And then share your smapi log after

digital shore
#

why wont discord let me upload the file

royal arrow
#

you could always copy-paste the contents of the file to pastebin.com and then share the link here o.o (idk why discord won't let you either)

late nebula
#

Too big?

wide wasp
fair vessel
#

Might be best to upload each file individually

rare quest
#

@wide wasp Update SVE.

wide wasp
#

Oh

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

digital shore
#

there you go!

#

hopefully I did nothing wrong

fair vessel
#

okay, Hmm. Looks like he's wearing a different outfit than in the screenshot you posted, but we might be able to find the issue. Is that SVO you are using?

digital shore
#

Stardew Valley Seasonal Outfits

#

I think would be the reason

fair vessel
#

Ok I can confirm that it's not a problem with the dialogue or event file, that's unchanged from vanilla

heavy sail
#

SVO doesn't include an outfit like that, I use it myself.

digital shore
#

I can screenshot my mods folder if need be.

fair vessel
#

The script is telling the game to use the 4th portrait in the set. But Seb's looks pretty similar to his neutral portrait, actually. Are you sure the wrong portrait is appearing?

royal arrow
#

I think it's supposed to call for the 3rd portrait but is instead calling for the 4th, is the issue

digital shore
#

Yes? You saw the picture. With that dialog in the cutscene that is not the right one.

#

Unless it is normal for him to smile when he is talking about being annoyed with his friends and I don't know it after 700 hours of gameplay

fair vessel
#

the 4th picture here is correct

royal arrow
#

I've seen this event and he shows the 3rd portrait during the event. Something is tweaking the event so he's showing the 4th portrait instead

digital shore
#

^

fair vessel
#

"That was an instant message from Sam... I guess he wants to hang out...#$b#Ugh, I don't really feel like going out today.$u" that's the fourth portrait in vanilla event ($u or $3 command) Unless maybe it's changed between game updates

#

Just checked my content folder from game version 1.04, it's unchanged

#

He does use the 3rd portrait with 1 or 2 other dialogues in the event, though, depending on your choices.

digital shore
#

I picked stay put and ask him what he is working on

fair vessel
#

then you'd see it here Well, and I guess I just feel more comfortable hidden behind the computer than dealing with people face-to-face.$s

brazen gazelle
royal arrow
#

Well, I'll be. I had gone and misremembered it o.o I'm testing the event using my mod testing folder now. Confabulation is a powerful thing SDVpuffersweats
Thank you Jonqora for confirming the game file contents and bearing with us SDVpufferheart

digital shore
#

im confused still but ok

#

Imma just leave it be

fair vessel
#

@brazen gazelle what is happening ๐Ÿ‘€

royal arrow
#

He does the sweat drop face if you ask him why he doesn't want to see his friends, but not at the Sam is IM'ing line

#

I think that's what I was remembering ๐Ÿ˜†

fair vessel
#

memory stuff can be totes weird sometimes, I can attest to that SDVpuffereyes

royal arrow
#

So yes, thank you Jonqora, forreals SDVpufferheart

dry bobcat
#

hi, do you guys know where i could report a problem w mods ?

late nebula
#

Here?

#

Or like, ask here first?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dry bobcat
#

it's just an issue with appearances

late nebula
#

If we can't help, we can point you in the right direction.

dry bobcat
#

are you familiar with the sebastian expansion by mal ?

late nebula
#

I'm not but others may be.

dry bobcat
royal arrow
#

did you use the nonsmoking sprite option?

dry bobcat
#

i think so

royal arrow
#

that's what is causing it, I don't understand why, but if you don't use that option, it'll go away

dry bobcat
#

so i just have to uninstall, and reinstall with the other version ?

royal arrow
#

it probably has to do with the alignment of the spritesheet but I haven't dug into it

fair vessel
#

Huh you're right. That is weird. (And maybe something to report to SVO creators)

royal arrow
#

yea reinstall, if it's not a config option has had Mal's Seb Expansion installed for ages and doesn't remember

balmy raven
#

that svo portrait is super :3 yeah

digital shore
#

I'd rather not report it cause I dislike being a bother (and idk how to do it) but I feel like I have to

royal arrow
#

it's just a matter of a screenshot, log, and description of the issue to the mod author o:

fair vessel
#

i meant Lenne's earlier observation, sorry

dry bobcat
#

yea, it's nothing major but i think it's worth loking into

royal arrow
#

oh lol

#

SDVcharsebastian is a hot topic tonight~

digital shore
#

lmao

balmy raven
#

there's a joke about him going to Hot Topic in here somewhere

dry bobcat
#

i found out after i married him that he's like... the most popular bachelor.... it was an honest to god eenie meenie miny mo with my friends

#

but now i've fallen in love... lol

tired apex
#

Could we possibly just mention paradigm and him just magically show up

digital shore
#

who hasn't fallen in love with seb lets be honest

balmy raven
#

i fell in love with elliot

tired apex
#

I KNEW IT

keen moss
#

Huh you're right. That is weird. (And maybe something to report to SVO creators)
I'm right here

digital shore
#

oop

#

Hi lmao

royal arrow
#

yea so Paradigm, some of Seb's portraits have a smile on the 4th one, and some don't? SDVpufferthink

keen moss
#

I lurk usually but was getting some pizza

#

Ugh

#

Should it have it or no

late nebula
#

Aww

#

The green disappeared

digital shore
#

Yeah..a very slight smile but it is definitely there

fair vessel
#

no smile in vanilla

keen moss
#

Then he shan't have a smile

fair vessel
#

seems to have copied the mouth from the second portrait

tired apex
#

The firey flames of orange have swept through the modders!!

digital shore
#

green go bye bye

keen moss
#

I'll go through and correct it. There won't be an update for awhile and damn I'm back to orange

royal arrow
#

indeed o:

balmy raven
#

aw i liked that green

royal arrow
#

thank you Paradigm SDVpufferheart

digital shore
#

^

fair vessel
#

๐Ÿ‘€ the โ˜ข๏ธ๐ŸŸข is gone? So soon?

digital shore
#

Thank you Para

keen moss
#

keeps it in Space's server ๐Ÿ˜›

dry bobcat
#

seems like the bug has already been reported, but no fix as of now

royal arrow
#

yea I don't think that mod's getting updated, but the alternative now is to just not use the non-smoking sprites

tired apex
#

Just imagine him doing the elementary smartie dust smoking instead

digital shore
#

oh god no

#

lmao

tired apex
#

Its not cigarettes its candy! :D

balmy raven
#

hi yes question what the fresh hell does that mean

digital shore
#

you know damn well

#

lmaoo

tired apex
#

Kids in my elementary used to "smoke" the dust from smarties

#

The candy got banned

digital shore
#

See kids in my high school were doing that

#

except

#

well

#

snorting it

tired apex
#

Pixie sticks

balmy raven
#

my brain processessed it as 'snorting' it

royal arrow
#

I think some people might not have had smarties, anyhoooo we're getting off topic ahem SDVpuffersweats

late nebula
#

We had chewing gum that was packaged like chewing tobacco. "Indoctrination."

digital shore
#

eh people do both

#

true

tired apex
#

But imma yeet and go torment one of my friends with an oc

digital shore
#

have fun

tired apex
#

แ••( แ› )แ•—

keen moss
#

Fix is pushed to Github for Seb but as I said, don't expect an update for awhile

digital shore
#

link?

royal arrow
#

d-did you just go through all his portraits that quickly? SDVpuffereyes

keen moss
#

Yeah?

digital shore
#

also yeah Lenne lmao

#

I was kinda amazed by that too

royal arrow
#

Para is so skilled SDVpufferheart

keen moss
digital shore
#

Thank you

#

I am sorry

keen moss
#

You're good! I'd rather have bugs reported than left alone. I just don't push out releases for small updates that don't break things mostly because Nexus eats them but that's besides the point

digital shore
#

I completely understand

supple echo
#

snorting smarties sounds like a waste of perfectly good smarties

tired apex
#

Exactly

digital shore
#

ugh gotta love hitting one button and fucking up

#

This is why I am terrified of going in my games folders much less making mods folks lol

tired apex
#

I now fear typing

"An Egg"

Instead of what I need to type agaim

late nebula
#

Just make a separate copy of your game folder.

#

For messing stuff up.

digital shore
#

its more just trying to get folders from github

#

I accidently downloaded like 6 things instead of 1 lol

#

Not really a thing two copies of game folder would help lol

late nebula
#

Gotcha

digital shore
#

I am almost certain I fixed it lol

restive zodiac
#

There's not really even anything you need to be doing in the game files themselves -- when you unpack them, you make a copy to a different folder and mess with that. Despite the wacky shenanigans wrecked mod folders can get up to, pretty much everyone will always advise you keep your actual content files squeaky clean :) Any mistakes there are easy to repair by resetting them, too.

dire fractal
#

Hello, I don't know what happened to my files but when I open my stardew valley files everything is there except the modded game. Like my mod folder is still there with all my mods but the actual game that loads the mods is missing and I don't know what to do. I've tried resetting my computer and I've tried looking up if anyone has had the same problem but I can't find anyone who has, please help.

pine oyster
#

'Ello! Got a big question.

So, I have a TON of mods. I've also used old .xnb files to replace my animals with Pokรฉmon sprites, but for some reason cows and sheep are not changing even though I've made sure to replace the original files. I'm blaming one of my mods for this, but... how on Earth can I figure out which one is it?

late nebula
#

Type "patch summary" in the smapi console and then

#

!log @pine oyster

native dragonBOT
#

@pine oyster Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

late nebula
#

Also xnb mods are bad

pine oyster
#

I know, but no one has made a mod to customize my animal sprites and I don't know how to do it either ๐Ÿ˜ฆ

#

I'll try the patch summary thingie, one sec

late nebula
#

@dire fractal Have you tried to reinstall from steam?

dire fractal
#

I haven't yet, I'll try that now thank you.

pine oyster
late nebula
#

I won't able to look at your patch summary cause I'm at work, Melyssa, but that's what others would likely need to help ypu.

pine oyster
#

Oh, thanks

dire fractal
#

So I reinstalled it and It's still missing.

late nebula
#

Are you looking in the place it's installing? I ask cause I normally copy my game files elsewhere from the steam directory to keep it from updating my game automatically.

#

Wondering if you did something like that.

dire fractal
#

I didn't, The modded game has always been a few files away from the normal game, I've never moved it before it disappeared.

late nebula
#

I have no idea...

dire fractal
#

Well thank you for trying to help anyways.

robust bison
#

@pine oyster I've looked at your log file and can't find anything changing the sheep or cows. are you SURE you replaced the assets?

restive zodiac
#

(XNB mods won't show up in the patch summary, or anywhere else in a SMAPI log. One of the many reasons they are not recommended.)

#

( patch export Animals/Sheep should dump a png into a patch export folder in the game folder though, and it should reflect any changes.)

fallen orbit
#

ahhh, the life cycle mod has Leah/Haley............ that's such an unexpected surprise.

zinc gyro
#

Does the Automate and Crops Label mod also works with Artisan Valley mod? ๐Ÿ˜„

fair vessel
#

They should, since I think mods like those just pull directly from the game data that Artisan Valley is adding to.

#

You might need PFMAutomate to make the new machine inputs work with automate, though

zinc gyro
#

Thanks! SDVemoteheart

#

So I have to download PFM AUtomate and Automate?

#

Or just the PFM one? ๐Ÿ˜ฎ

fair vessel
#

Both. PFMAutomate works like a link between Automate and PFM (Producer Framework Mod)

zinc gyro
#

Ohhh! Thank you! ๐Ÿ˜„

pine oyster
#

@pine oyster I've looked at your log file and can't find anything changing the sheep or cows. are you SURE you replaced the assets?
@robust bison Positive, even unpacked the xnb files to make sure the correct images were there ๐Ÿ˜ข

robust bison
#

I would do what mouse said then

pine oyster
#

I'm reading that. SMAPI console, right?

robust bison
#

yeah

pine oyster
#

BRB then

#

Yeah, the right png files are there. (Mareep and Flaafy are cute af)

#

But the game still shows the vanilla versions

restive zodiac
#

Are you actually looking at your own animals in-game to verify, or something like Marnie's?

pine oyster
#

I even tried using a "normal" non-xnb mod

#

My own animals

#

I even tried using a "normal" non-xnb mod
@pine oyster and it didn't work.

fair vessel
#

Are your barn animals grown up?
(And if not, does the xnb replacer include assets for their baby sprites?)

pine oyster
#

They're babies, but I replaced the original xnb files and checked them with mouse's patch method

robust bison
#

well that's probably the reason then

#

unless you have xnb mods that also replace the baby sprite

pine oyster
#

But I did replace the baby sprites ._.

fair vessel
#

What about Animals/ShearedSheep, that too?

pine oyster
#

Yeah, though they're not old enough yet

fair vessel
#

Yeah I figured

#

This is quite baffling. Is there any way you might have two copies of the SDV game?

#

Nah that wouldn't make sense either

pine oyster
#

I'll check with my pigs, maybe it's the barn that is causing the problem somehow? My chickens and rabbits are a-ok.

#

Lil Bunearies, pidgeys and pidoves

fair vessel
#

The patch export shows that the game files are changed by the xnbs... the game files shouldn't even have copies of the original animal textures available anymore.

#

But somehow they are being applied, and not through content patcher or smapi content API apparently

#

Do a file search through your mod folder and see if anything comes up for "sheep"? In case one of your mods is including the vanilla assets somehow

pine oyster
#

Will do, one sec

#

Nope

restive zodiac
#

And on Windows, so the lowercase would not matter... steeples fingers

pine oyster
#

I even tried deleting all the mods and nothing, now that I remember

restive zodiac
#

Could you zip your Animals folder and drop it here?

pine oyster
zinc gyro
#

Can you guys send the mod recommendations again? ๐Ÿ˜„

robust bison
#

!modrecs

native dragonBOT
fair vessel
#

Oh wait, hey @pine oyster. When you earlier sent your smapi log. It looks like it was from a game session where you just stayed in your farmhouse?
Could you start the game up again, go walk out to your barn and visit the sheep, then post a new log from that session?

pine oyster
#

Sure, one sec

fair vessel
#

holds breath and crosses fingers

restive zodiac
#

The baby cows you sent are vanilla (I unpacked them to check) but the sheep works for me at least

fair vessel
#

๐Ÿ‘

zinc gyro
#

Do you guys have the Unofficial Update to Child to NPC mod? ๐Ÿ™‚

robust bison
#

there should be a link to the download in the posts tab of the mod

restive zodiac
pine oyster
#

The baby cows you sent are vanilla (I unpacked them to check) but the sheep works for me at least
@restive zodiac Da hell.

restive zodiac
#

(the grown cows are properly different, though)

fair vessel
#

I have suspicions! Suspicious suspicions SDVpufferchicksweatsip

pine oyster
fair vessel
#

rats, nothing SDVpufferangery

#

The only thing I can imagine could be messing with animals in some way might be Animal Husbandry (though I can't imagine how). Wanna try disabling that mod for the heck of it?

pine oyster
#

I already did earlier, nuthin'

#

Disabled ALL OF THE MODS!.jpg

fair vessel
#

darn. what da heck SDVconcernedCA

pine oyster
#

(damn, I miss that meme)

robust bison
#

I think we can conclude that her game is cursed

pine oyster
#

Eek!

fair vessel
#

I just can't figure where the vanilla sprites are even coming from O_o

restive zodiac
#

Can you share a screenshot of your barn animals?

pine oyster
#

One sec

fair vessel
#

This is so weird, usually the people who come in with xnb problems are suffering from unwanted sprite changes, not lack of wanted ones SDVpufferchickcry

pine oyster
#

See. Pretty Pidoves, pretty Pidgeottos.... and ugly average sheep and cow.

robust bison
#

how perplexing

pine oyster
#

....wait....

#

....My ducks are invisible.

robust bison
#

oh boy

pine oyster
#

They're Farfetch'ds. They're missing.

fair vessel
#

๐Ÿ‘€

pine oyster
#

I'll freaking restore the files and start over. Ugh

robust bison
#

I still don't know how smapi is getting the original cow assets if you replaced them

pine oyster
#

The game files, I mean. Though I don't think that'll help...

#

I'll freaking uninstall and reinstall, ffs ๐Ÿคฃ

#

But tomorrow. I'll let you know if it fixes something. Ta dah!

fair vessel
#

I still don't know how smapi is getting the original cow assets if you replaced them
Exactly. This is the biggest mod mystery I've seen in a while. Especially since mouse got them to show up fine with a copy of the Animals folder.

#

Could it possibly be the work of a non-smapi, non-xnb mystery mod? ๐Ÿค”

restive zodiac
#

Which one is the sheep?

#

Is that its butt in the front?

robust bison
#

I think so

#

looks like a mareep

restive zodiac
#

I was wondering because that looks like a goat

fair vessel
#

omg you're right

restive zodiac
#

This is relevant because the XNB files for the goat (baby and grown) that were sent are also vanilla.

fair vessel
#

That's a baby goat

restive zodiac
#

So all those animals look correct to me based on the folder

fair vessel
#

So... the answer might be... there are no sheep? ๐Ÿ‘€

restive zodiac
#

It's loooooking that way ๐Ÿ˜„

fair vessel
#

@pine oyster we think maybe your sheep aren't sheeps SDVpuffereyes

restive zodiac
#

I still don't know how smapi is getting the original cow assets if you replaced them
@robust bison Just a reminder, the baby cows in their animal folder are vanilla. Their cows in game are babies, so they would also be vanilla.

robust bison
#

so cows, sheep and ducks are broken

restive zodiac
#

I don't think anything is broken.

fair vessel
#

Ducks maybe

restive zodiac
#

Yeah, if they're invisible.

fair vessel
#

The cows are because they're not grown up yet, and the sheeps are because they're not sheeps. But the ducks remain a mystery for the moment.

restive zodiac
#

This has really just been an advertisement about not replacing the game's content files because it makes everything else more of a pain in the ass than it otherwise would have been :P

fair vessel
#

Yeah, it probably would have been faster for one of us to throw together a CP conversion ๐Ÿ˜…

zinc gyro
#

Help! The crop label mod isn't working :<

rain lava
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zinc gyro
pulsar holly
#

do you have the config set to show on hover, and not show on click?

zinc gyro
#

I'll check! ๐Ÿ˜„

#

But either way I tried clicking on it but still not working..

pulsar holly
#

& for the optional portraits, they're already in the folder, you just need to set ElliotHasShortHair to "true" in the config

zinc gyro
#

Oh! Thank you very much! ๐Ÿ˜„

robust bison
#

no, it's in the mod folder

zinc gyro
#

Oh my bad X)

#

Should I put false on the Elliot one?

robust bison
#

I don't know the values for it

#

so I would look at the mod page

pulsar holly
#

you shouldn't need to

#

the mod page doesn't specify anything about needing to set it to false

zinc gyro
#

Ohh thank you! ๐Ÿ˜„

#

You guys are a life saver! ๐Ÿ˜„

#

do you have the config set to show on hover, and not show on click?
@pulsar holly How to fix this config set? ๐Ÿ˜„ I tried to click the right button of my mouse and it worked xD my bad. hehe

pulsar holly
#

uhh lemme pull up the mod page again

#

set "mouse_hover" to "true" !

#

in the mod file's config.json

outer turret
#

oops I seem to have broken my child into NPC

#

I wonder if it's cos I failed to set a parent-child pair for one of my kids

outer turret
#

help? I'm using Child Into NPC with Babysitter, and it used to work... but now it doesn't. This is my smapi log: https://smapi.io/log/5faceb2c3d7f4d638e748a364d3bbe1b becausae Marcus has no file, it's also broken my social menu and I therefore cannot access my inventory.

zinc gyro
sharp belfry
#

nope! just the first one, the second is a reeeeal old file that uses an outdated method

pulsar geyser
#

should i marry wizard, leah, harvey or stay with (modded) shane? cause idk lol

sharp belfry
pulsar geyser
#

well i want one XD

#

but i cant decide rlly

zinc gyro
#

marry the wizard! SDVcharwizard

sharp belfry
#

I'd say it depends if your wizard marriage mod has post-marriage events for him

zinc gyro
#

https://www.nexusmods.com/stardewvalley/mods/5810

If I use this mod will I not be able to turn them into doves? XD

pseudo solar
#

Anyone but me that uses Energy Time mod?

#

I need some advice

zinc gyro
#

And also, should i copy both files? ๐Ÿ˜ฎ Sorry for asking too many questions. X)

pulsar geyser
#

I'd say it depends if your wizard marriage mod has post-marriage events for him
it has post-marriage dialouge

#

And also, should i copy both files? ๐Ÿ˜ฎ Sorry for asking too many questions. X)
if youre using mac, use the first file

zinc gyro
#

Thank you so so so much!

pulsar geyser
#

use the contents though

#

not the folder i think

#

yeah

#

there should be a folder with the same name as the second file inside

#

use that

zinc gyro
#

I should copy all of em?

pulsar geyser
#

no wait

#

go back

zinc gyro
#

I use windows. XD

pulsar geyser
#

oh

#

then just copy paste the second folder into your mods folder

zinc gyro
#

Thank you! ๐Ÿ˜„

pulsar geyser
#

unless its xnb modding

zinc gyro
#

some files are xnb but not all

#

should i still use em?

#

I think there's 2-3 xnb files

royal arrow
#

MariaLouisse, that seems to be an XNB mod

#

!xnb

native dragonBOT
royal arrow
#

Check the top link in the governor message โฌ†๏ธ for a CP alternative, and don't use the version you have

zinc gyro
#

Thank you so much! You're my life saver Lenne x)

#

https://www.nexusmods.com/stardewvalley/mods/5810

If I use this mod will I not be able to turn them into doves? XD
@zinc gyro Do you also know the answer to this question??? xD

royal arrow
#

I do not o: someone else might though ๐Ÿ˜„

junior dust
pulsar geyser
#

it has it in the name

#

removes player limit for multiplayer

junior dust
#

@pulsar geyser right but when I got to host a server I can only select a max of 3 cabins

#

But I have the player limit set to 12

pulsar geyser
#

hmm

sharp belfry
#

you might be able to build more cabins in-game?

pulsar geyser
#

i never played with multiplayer, might wanna contact someone else

junior dust
#

๐Ÿ‘

#

@sharp belfry Without that mod what is the max cabins you can build?

sharp belfry
#

idk, I think it's 3?

junior dust
#

Alright, I'll have to test myself then. Thank you @sharp belfry

royal arrow
#

Oh ya, for 4 players including the host (I was thinking "shouldn't it be 4 cabins?" but uh, was not including the host lol)

junior dust
#

๐Ÿ˜„

junior dust
#

@sharp belfry I just checked, it only lets me build 3 cabins even with the mod.. ๐Ÿ˜ฆ

royal arrow
#

!log providing your log will help people troubleshoot SDVpuffersmile

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zinc gyro
pulsar geyser
#

are those

#

coal seeds?

deep totem
#

There's one to move the fruittrees

#

There u go,,

pulsar geyser
#

thanks too

deep totem
ashen elbow
#

it's the thing that loads the mods and makes it work

deep totem
#

!smapi

native dragonBOT
#

SMAPI (https://smapi.io/) is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

ashen elbow
#

stardew modding API

#

huh?

#

you dont have to pay

pulsar geyser
#

its free

royal arrow
#

You have to scroll down to find the free option, unfortunately (I assume you're making an account on nexus)

#

@pulsar geyser they were indeed coal seeds, added by Fantasy Crops on nexus SDVpuffersmile

pulsar geyser
#

how

royal arrow
#

Check out the mod description for details, also, junimo magic SDVjunimo aSDVjunimodance

ashen elbow
#

with the power of JA, you can make a crop out of anything

royal arrow
#

Monster Crops is also a thing, and it's wonderful for those going for pacifist runs that still need the monster loot for the CC and building artisan machines SDVpuffersquee

deep totem
#

The mod author got the inspiration from watching pacifist runs

royal arrow
#

Yea kdau mentioned he uses Mineral Mage for most stuff, but still didn't have a way to get bat wings, with Monster Crops, now we do rooHappy1

heavy sail
#

If I use the Advanced Save Backup mod, would it be safe to remove the one bundled with SMAPI?

icy parrot
#

Hello, whenever I launch the stardew valley modded version i get a warning that some of the mods have been skipped because I have multiple copies of it?

heavy sail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

icy parrot
heavy sail
#

Delete PPJA Mega Pack.

icy parrot
#

Thank you very much, worked ๐Ÿ™‚

royal arrow
#

If I use the Advanced Save Backup mod, would it be safe to remove the one bundled with SMAPI?
@heavy sail can you check the manifest.json for Advanced Save Backup, and see if the SMAPI-bundled Save Backup is listed as a dependency?
If it is, keep the SMAPI bundled one.
If it's not, you can probably delete the SMAPI bundled one, but know that when SMAPI updates, it'll be added back to your Mods folder SDVpuffersmile

heavy sail
#

I just checked, I guess it's safe to delete.

zinc gyro
#

Hello everyonee! Is there a cheat where in you can complete all of these instantly? xD

sharp belfry
#

I don't know... one option is installing the monster spawner mod, spawning, and then killing the required number

zinc gyro
#

Thanks!

dry bobcat
#

eevee cat mod, i'm not sure if it's up to date though !

tired apex
#

Oh!! I use this one!!

#

Lemme check!! I put the png image within Adopt n' skin!

#

Yes!! There's a content patcher version under files! SDVpufferthumbsup dancedance

rustic whale
#

Does it still meow tho?

tired apex
#

Sadly yes

#

Still adorable tho

zinc gyro
#

Do you guys know a mod where in your farmer can have its own portrait and dialogues? ๐Ÿ™‚

tired apex
#

SDVPufferThink I haven't seen that one before, perhaps you could suggest it somewhere

zinc gyro
#

i remember df made his own character mumps xD

tired apex
#

it might have been a custom npc?

royal arrow
#

You can use CJB Cheats Menu to teleport around the map, which makes it easier, and Buildable Secret Passages can be tweaked to warp you to additional locations like inside buildings.
But if you're looking specifically for teleporting to NPCs, the only thing I'm aware of is debug commands, and I'd hesitate to suggest those for anything but testing, because you could mess up your save and/or game if you're not careful o.o

lapis void
#

you would need to type them into the black console window, or get the mod chat commands

#

the command would be debug wtc abigail

royal arrow
#

Yea Chat Commands is an excellent mod SDVpufferheart

lapis void
#

it should be safe to use that particular command, the only issue would be that the character is potentially stuck somewhere and you would need the mod noclip mode to get out

#

or you could use debug wh to warp to your bed

royal arrow
#

I didn't mean that specific command is dangerous, so that's fair. I mean it could be a "gateway" to trying other debug commands, and idk how careful the person is, and if they've looked through the debug commands wiki page first before trying ๐Ÿ˜„

restive zodiac
#

Using mods is great gateway, check out all the debug commands and anchors aweigh !

#

:P

royal arrow
#

And here I thought it was spelled "away" in that phrase, the more you know~

dire fractal
#

has anyone been having an issue like this with their farmhouse? this hasnt gone away no matter how many farmhouse mods i use and its still there even when i use the original farmhouse map.

#

also pls ping me if you have an answer as ill be in game ๐Ÿฅบ

royal arrow
#

!log b๐‘œ๐‘Ÿ๐‘–๐‘›๐‘” ๐’‚๐’๐’ˆ๐’†๐’ โ€” โ€ต ๐ŸŒน๐Ÿ—ก#7347

native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

Additionally, do you use any XNB mods? They would have gone into the Stardew Valley > Content folder instead of your Mods folder

dire fractal
#

i dont believe i have any xnb mods changing it but ill check after this day. also ill post my log after im done with this day as well

#

the mods that need updating dont have updated files rn? i mean i cant find them

#

it must be in a smapi mod because i just opened it without using smapi and the glitch was gone

royal arrow
#

I'm not sure what you mean when you say you can't find them o.o I know the last 2 for sure, PyTK and TMXL were recently updated

fair vessel
#

You tried clicking the links in the parsed smapi log? Those should go straight to the pages for the mods that need updating

dire fractal
#

yeah i downloaded the updates files but it still says they need updating

#

ill dl the files again though

fair vessel
#

After downloading the files did you unzip them and put in your mods folder to replace the previous versions of the files?

dire fractal
#

yes

#

maybe i didnt get the new aug 25 versions

#

i dled and replaced the ones i had

#

those went away

#

but the glitch is still there

royal arrow
#

Not sure if you need the DIYCP files? They're template packs, so may want to remove those unless you're using them?

Content Patcher (CP) mods to check for what dates they were last updated, in case they're on the older side (before Nov 2019 really) and could potentially cause issues:
-Compact Bathroom
-Mi's and Magimatica Country Furniture
-Seasonal Witchy-Gothic Windows

dire fractal
#

i took those out and its still there. im taking the home decor diy mod out and seeing how that goes

#

i personally enjoy the diys because its easy for me to replace files : (

#

removing the home decor diy fixed it

royal arrow
#

OH so you're actually using them? Gotcha, I wasn't sure if you knew they're template packs ๐Ÿ˜„

#

Ah, then there's probably something in the sprite sheet that's messing with it o:

dire fractal
#

oooo probably ill look into that

royal arrow
#

I'm not able to give detailed help at this time, but you may be able to find where the weird purple square is on the sprite sheet, then tweak the content.json so it doesn't load that square o:

dire fractal
#

it might be an issue with the farmhouse_tiles tilesheet

#

maybe something is in there that shouldnt be

#

or i just wont use it at all and just find another way to change up the farmhouse tiles maybe without messing with the actual xnbs

#

i wasnt before and i try to avoid it now but if i have to replace the xnbs i will jklsdg

royal arrow
#

You definitely don't have to, don't give in SDVpufferyoba

#

It'll just require some tweaking to find the purple square, and heck, if it's an error, you may be able to erase it and not need to tweak the content.json

dire fractal
#

oh see my thing is im not good with content.jsons : (

#

ill somehow set my house on fire by messing w a content json

royal arrow
#

You can always make a copy before you start lol but in your case, finding the purple square in the sprite sheet would require some squinting but otherwise no code, potentially o.o

#

I say potentially because it depends on how the content.json is written xD

dire fractal
#

it looks like a simple content.json so that means its most likely a weird glitch in the mod

#

but i dont know of a content patcher file that edits farmhouse tiles or walls and floors as replacements

#

i might have to replace them xnbs

#

thank u btw ;; @royal arrow i wouldve never thought about the diy files not working. which i shouldve thought of that cause theyre older.

royal arrow
#

You're welcome ,@dire fractal, I hope you don't really go with XNBs though rooCry1 if you need help with setting up a content.json, the #making-mods-general channel has friendly and helpful people who can point you to some resources, and give you specific help with setting stuff up, too.
And, actually o.o! Another thing you could do is unpack the game tilesheet, and then replace the stuff you want from the DIYCP tilesheet you modified.
Then use that new tilesheet you made to overwrite the old DIYCP one (you can first make a copy for a backup of the old DIYCP tilesheet, just in case).
And again, you can ask for more help doing it in #making-mods-general corgihearts

#

!unpack

native dragonBOT
royal arrow
#

This page has instructions on how to unpack files โฌ†๏ธ

zinc gyro
#

Do you guys know a mod where you can skip days faster? ๐Ÿ˜„

fair vessel
#

BJS Time Skipper

shy zinc
#

So idk what happened but my game decided to poop out on me and I have no idea why. It's worked perfectly since I got it til now. At first the saving screen that pops up after you sleep would freeze and then not save and now I can't move some of my chests that have halfway disappeared and then the game crashes. Can anyone help me maybe figure out what is wrong? I really don't want to start over unless there is just nothing that can be fixed. I posted what is happening and I did the SMAPI log thing it said to do. https://smapi.io/log/f0d5a6c111b54e8492ce5e48ba23b76e

#

I also had this happen and Idk why. I logged on today and my chests turned into plants. They still open like chests though, so I'm hella confused on what is happening here.

ashen elbow
#

by chance, do you use any xnb mods?

fair vessel
#

Xnb wouldn't do it, since only some of the chests got replaced

#

More likely a JA item id kerfuffle

ashen elbow
#

true