#archived-modded-support

1 messages · Page 626 of 1

native dragonBOT
alpine swallow
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but i literally copied and pasted the file name and know im in the right directory (my desktop)

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Yes i am on step 5

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it just keep saying i dont have a file of that name but ... i do

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wait i think i put an underscore omg

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nope still getting it. on the top you can see my file when i did "ls"

bronze merlin
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hey i am useinf autamate and i am trying to get pfm automate to work but it keeps saying that it wont load pfm automate becouse its missing a mod

royal arrow
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I'm not sure what's up, hoodlenoodle, because from what you've shared, it looks like you followed all the steps. Hopefully someone else in the chat will be able to assist

bronze merlin
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anyone have this issue or know how to fix it

royal arrow
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!log rusbat97#2927

native dragonBOT
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@bronze merlin Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
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Your log will give us more info

bronze merlin
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one second i might just be stpid

tired apex
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Honestly thats me half the time

bronze merlin
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ok i got the mod on but i am still haveing a issue i am trying to get the Industrialization for CFR to pull stuff from my chest and with automate but it wont

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i am trying to use the elec furnace

tired apex
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Automate does that on its own for me SDVpufferthink

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Oh

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Hm

bronze merlin
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so i am useing cfr and pfm

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do i need to swap to industrial pfm version

tired apex
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Yes

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From what I know everything has switched from CFR to pfm

royal arrow
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If there's a version for PFM available, then yes

tired apex
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Isn't there usually a guide on how to switch?

royal arrow
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I think only a handful of mods didn't get converted from CFR to PFM

bronze merlin
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do i need to do anything before i remove the mod and replace it

tired apex
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Uh, yea

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Lemme see if I can find the guide

bronze merlin
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im still a modding newby

royal arrow
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I think Artisan Valley on nexus has a link to it

tired apex
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So the guide doesn't exist but this does

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Your items will dissappear if you don't use it

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I've managed to get 180 mods working but now personal anvil can freeze my pc so I need to back off a bit SDVpufferchicksweatsip

bronze merlin
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so download that remove the cfr mods download the pfm mod

tired apex
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Follow the instructions on the mods yes

bronze merlin
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got it all working thank you

tired apex
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Of course! Glad I could help :D

proven thicket
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@restive zodiac ume and yuzu is missing in the tables.

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both added in the ppja more trees mod.

restive zodiac
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That site is by MouseyPounds#0557, I have nothing to do with it. (He hasn't been modding in awhile.)

proven thicket
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oh

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so, I'll just have to ask again tomorrow.

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goodnight

tired apex
supple echo
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@alpine swallow hi! I'm on Mac! I had to tweak my file several times to get the command to work right, here's what one of my sets looks like:

~/Library/"Application Support"/Steam/steamapps/common/"Stardew Valley"/Contents/MacOS/StardewModdingAPI.bin.osx --mods-path "Mods - no SVE"

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("755" is the "executable file" set of permissions for the chmod command, if you were wondering)

alpine swallow
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ok i keep trying that and it says it cant find my file ):

supple echo
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(I looked it up when I was jumping through these hoops)

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hmm 😦

alpine swallow
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but its literally right there i copied and pasted right from the ls command

supple echo
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hmm.

alpine swallow
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tragic really

supple echo
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try drag-and-dropping your file into the terminal once you've got the rest of the command typed in, maybe?

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(it'll autofill the full path for you, just in case something obscure was missing)

alpine swallow
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i just started trying that haha thanks! one sec

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Here you can see it on my desktop the file and then when i do the command it says it cannot find the file ):

dire fractal
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Surround the SMAPI multiplayer.command in ""

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or put a backslash \ before the space after SMAPI

supple echo
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ahhhhh yeah, the space might be throwing it

dire fractal
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It's interpreting it as chmod 755 SMAPI then chmod 755 multiplayer.command

alpine swallow
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is it supposed to open stardew though

tired apex
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Hey if anyone knows of a mod where I can move pets off my bed when I sleep, ping me cuz I gotta go to bed SDVchickenblue

alpine swallow
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like does this basically launch stardew using those mods files, and if i launch it normally it will just use the Mods folder?

supple echo
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You should be able to just… walk into bed underneath your cat

alpine swallow
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if you download adopt n skin you can set it to walk thru your pets

dire fractal
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Something's wrong on line one of your script, I think. What's in that file?

alpine swallow
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its to the folder with my multiplayermods

dire fractal
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(the is a directory message is a warning that usually means you're trying to do not-directory things to a directory)

alpine swallow
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i think i need the SMAPI bin link part?

dire fractal
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If you want it to execute SMAPI then yeah

alpine swallow
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yes

supple echo
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Oh! yeah, it's supposed to be a command to tell SMAPI to open with a specific mods folder

alpine swallow
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i have SMAPI installed

supple echo
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like so:

~/Library/"Application Support"/Steam/steamapps/common/"Stardew Valley"/Contents/MacOS/StardewModdingAPI.bin.osx --mods-path "Mods - multiplayer"

dire fractal
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yeah that 👆

supple echo
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(that's mine)

alpine swallow
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ok doing this

supple echo
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(I had trouble with the backslash escapes so just put everything in quotes)

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don't forget the end quote if you're doing that though!

alpine swallow
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yes just did and realized this

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OMG IT WORKED TYSMA

supple echo
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YAAAAAAY

alpine swallow
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so to play with the normal mods folder i can just make another one of these right? that links to normal mods

junior musk
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Look at you with your fancy Mac

alpine swallow
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Thank u all so much

supple echo
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However you launch Stardew normally should still default to your regular mods folder, but no reason you couldn't if you want a dedicated launcher. You can make multiple mod groups and folders too

alpine swallow
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ok awesome!

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you guys are the best seriously thanks!

supple echo
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heck, if you want to carry over some mods with the exact same settings and not recopy them all, I found a utility that makes it easier to generate Linux-esque "symbolic links" that the console will recognize (Mac aliases trip it up because it sees them as files, not links)

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I might be a bit of a nerd 😄

restive zodiac
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(you could use chmod +x to just add execution!)

supple echo
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(thank you mouse! I am kinda looking stuff up as I go hehe)

quiet night
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did everyone receive a log that that need to update sve to latest version eventhough they just did?

heavy sky
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here's an interesting note for the SVE devs regarding the strange bug where crops in the crop field don't get watered...

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I planted these sets of crops on the same day, and made sure to keep up with watering the crop field on the road to grampleton every day, but somehow, the one in the field has crept forward after i've done that

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one day

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planted on the 14th, FYI

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it's amaranth, so 7 days

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this also occurred with the fairy rose i planted earlier in the season

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both in the field and some on my farm

heavy sky
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dunno if that's somehow related, but maybe it could be a hint? worth taking a look at, at least

hazy leaf
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@rare quest

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Read above hun poe15 has a bug problem

heavy sky
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well, the field not being watered is a known bug actually

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but the crop creeping forward one day might be related to that, is what i was trying to say

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either way, whether it's related or not, it's definitely a bug

fair vessel
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Ah yes, this is the weird crop behavior that comea from botched iterations over a list, I think

rare quest
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Known issue with TMXL toolkit. Crops planted in custom locations aren’t watered on rainy days.

naive drum
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It was manually watered.

vocal quartz
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Helloo! Does anyone here know a mod or idk a way to make the hair colors more vibrant for not just vanilla hairs, but all my hair mods as well? I can never get a right hair color because they aren't so bright

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similar to the way this person on naver did this one. this one tho is just for vanilla hairs

keen falcon
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hey there! I'm having some trouble with stardew expanded, where theres some weird clipping going on

rigid hatch
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Something like this happened earlier too

keen falcon
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as you can see above theres some weird glitching goin on

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idk how to fix it

rigid hatch
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In the Lewis and Morris scene where Lewis talks about the explosion for the landslide Lewis says "I...was on way."

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You mean the clipping from the hoe?

keen falcon
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no like the clipping of the cliff

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the hoe was just in my hand and activated when i took a screenshot

rigid hatch
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I'm...confused. I don't see the issue?

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Is it that white patch about 2 blocks under you?

keen falcon
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well like see how it clips strange?

rigid hatch
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Is it that place where the fence is kinda missing?

keen falcon
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ye

rigid hatch
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Oh

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Have you tried reloading the game?

keen falcon
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yes, it seems like it wont fix

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should i reinstall the mod?

rigid hatch
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Tbh idk how to fix it I just wanted to point out the oopsie in the grammar and was trying to help with basic help knowledge

dire fractal
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I saw something about how the multiplayer bugs in SVE possibly being fixed? Something to do with netcode and Content Patcher

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Can anyone confirm?

timber spire
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I mean ive been using sve on multiplayer for a while now and so far no issues

dire fractal
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Wooo cant wait to move my bed!!!

dire fractal
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But it will break some cp mod

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It'll break Multiple Spouses for sure

dusk gull
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@keen falcon is that a compatibility issue with school mod and SVE? I think the author of school mentioned that it will do that at the moment but they are looking into an SVE compatible map patch?

rocky dust
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is there a no more nursery version for co op?

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im the host so my house has no kids room with the mod but my friend's house still has a kids room

cunning rain
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what happened to all of Eemie's mods? when searching "eemie" in nexus there are only 9 results

quasi delta
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Does anyone know mods that improve/add better lategame farm equipment?

cunning rain
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uuhh tractor?

tight tusk
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you can find the rest of eemie's mods in moddrop

celest kite
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Is Artisan Valley compatible with the Cheats Menu to speed up production?

proven thicket
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yes

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wait, not the machines, but the item spawner

lusty wigeon
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hi! does anyone know where i can find the mill(?) on the top left? thank you!

rocky dust
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game is heavily modded and the error is very very likely to be a mod so im posting it here

dire fractal
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Or japan I forget

lucid radish
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Is there a way to have nexus automatically track downloaded mods for updates?

rocky dust
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vortex is pretty good at it

lucid radish
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thanks, i didn't want to install other stuff for mods but it looks like ill need it

royal arrow
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rooPeek1 I'm not exactly sure what you're looking for, but SMAPI tells you which mods need updates, and provides links to them

rocky dust
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i mean you dont really have to get vortex
nexus does let you know when updates are available

royal arrow
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If it flies by in the console too quickly, you can upload your log to see them in log.smapi.io

rocky dust
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smapi sometimes tells when updates are available when there aren't actually updates though

royal arrow
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That's not the fault of SMAPI, though, that's because the manifest.json file might not have the correct version #

lucid radish
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@royal arrow i was looking for something like this actually

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Thanks

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I decided to start with qol mods only

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Now im just wating for smapi to load my game

rocky dust
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i still need help <:)

keen moss
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What do you need help with?

rocky dust
rough mesa
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short question, work custum musik 1.8 now with Generic Mod Config menu or still bugged?

royal arrow
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.quote 4985

devout pumiceBOT
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[#4985] "GMCM 1.1.0 + CM 1.7.X - works but CM was doing mad scientist code stuff SDVpufferyoba
GMCM 1.2.0 + CM 1.7.X - breaks, so we advised ppl to roll back GMCM
GMCM 1.1.0 + CM 1.8.0 - breaks because new CM needs new GMCM
GMCM 1.2.0 + CM 1.8.0 - Works! f i n a l l y" - Jonqora (08 Aug 2020 @ 12:56:28 AM UTC)

royal arrow
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KenSasaki, does the quote help?

rough mesa
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yeah, stupid thinkx )

torn mason
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omg

rough mesa
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how a music mod breaks the whole game x)

torn mason
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oh that's a lot of red neo

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can't tell what it is other than custom furniture

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re: the nursey thing though, cabins pull from a different map files than the main farmhouse. if you add another patch to the content.json to target the cabin maps as well, it should work ( but need to fix the crashing first obvs SDVpuffersweats )

rocky dust
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ill just wait for the cabins thing for the next stardew update but yea the crashing is.... yikes

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do you think custom furniture is causing the error? or is it a specific pack?

torn mason
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really hard to tell, the kind of errors you're getting is the very vague kind that can be thrown by any number of things

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but the only mod throwing an error there is CF, and during the same gameloop event as the crash

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but it could be something else messed something up that gets read during day update, and CF is freaking out bc something else broke

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NREs are difficult

untold geode
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Hiya! Long time no see here! Soooo... I'm considering starting again, and I'd like to know about cute mods matching the Witchy House/Building one... Most interested in matching house/greenhouse interiors!

royal arrow
torn mason
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omg

dire fractal
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It's so blue! Is Joja happy-happyism?

heavy sail
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SDVpuffersweats

19:08:21    ERROR    Content Patcher    Mod failed when checking whether it could load asset 'Maps\Forest', and will be ignored. Error details:
System.ArgumentException: At least one object must implement IComparable.
   at System.Collections.Comparer.Compare(Object a, Object b)
   at System.Collections.Generic.ObjectComparer`1.Compare(T x, T y)
   at System.Linq.EnumerableSorter`2.CompareKeys(Int32 index1, Int32 index2)
   at System.Linq.EnumerableSorter`1.QuickSort(Int32[] map, Int32 left, Int32 right)
   at System.Linq.EnumerableSorter`1.Sort(TElement[] elements, Int32 count)
   at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__1.MoveNext()
   at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
   at System.String.Join[T](String separator, IEnumerable`1 values)
   at ContentPatcher.Framework.PatchManager.CanLoad[T](IAssetInfo asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 77
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass16_0`1.<ApplyLoader>b__0(ModLinked`1 entry) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 289

https://smapi.io/log/4328d5808c3546e0969f3c956c686a9c

fast river
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You could try updating CP. But it looks like the error is supposed to be
Multiple patches want to load Maps\Forest" (from the source code)

fair vessel
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Yeah this particular format of error is a content patcher bug

scenic lagoon
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Ok confession time

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im not winnin

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im a fraud.

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fine i'll spill the beans

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i use a save editor

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im not proud of it

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the only legitimate way i can see fit of using one is to

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a.) if your missing a item which is event exclusive and the event passed

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b.) well... actually the only reason why using a save file editor would be acceptable if something happended and all your progress got deleted somehow

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because i mean come on if you worked on it for a long time and it vanished

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i'll stop cheating now

fair vessel
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I've helped people edit their save for many reasons:

  • remove bugged item
  • change farm type
  • change character gender
  • change farm name
  • change typo in child name
  • change difficulty level
  • swap host and farmhand
  • wipe achievements list to re-trigger steam achievements from an existing savefile
scenic lagoon
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also my cave has both bats and shrooms

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was it too much to ask for both?

fair vessel
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You can play however you want - cheating in this game is entirely subjective unless you are going around bragging and say you got things legit

scenic lagoon
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i don't

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the living moss however

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i actually did get it legitly

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is it really rare?

fair vessel
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Yes

scenic lagoon
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wow.

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i didn't know that

supple echo
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There's living moss?

scenic lagoon
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also i heard of 3 items

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starting with ??

fair vessel
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The statues?

scenic lagoon
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well not exactly

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ill show a picture

fair vessel
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Pinky Lemon, HMTGF, and Foroguemon

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They're not rare, just hidden

dire fractal
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pinky lemon, the acronym one, and the one I can't spell

fair vessel
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There's a clue in a library book which is all I can say without spoilers

scenic lagoon
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are they unobtainable?

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that's my question

supple echo
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They are very obtainable

fair vessel
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They're obtainable

dire fractal
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They're not rare, just hidden

scenic lagoon
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ok

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i checked the wiki i know where 1 is

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but thats it

fair vessel
supple echo
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One of the lost library books has a hint too :)

scenic lagoon
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what about the galaxy slingshot?

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i think that's unobtaniable

fair vessel
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Yeah

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Some mods add it though

supple echo
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I know other galaxy weapons become available after you get your first sword, but I don't think that's one of them.

scenic lagoon
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sense i was able to add it in was it scrapped at some point in development?

fair vessel
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Yes

scenic lagoon
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or however you spell it seinse

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senise

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idk

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(no seriously how do i spell it?)

fair vessel
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since

scenic lagoon
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ty

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also im able to make my charater kinda literally one punch something

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but the game i believe progress checks

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so i don't one shot every thing

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i still get almost destroyed tho

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(because of mega bombs)

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well thanks for hearing me go on and on about meaningless things

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i do appreciate it

polar bear
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is it possible to use svx with eemie's recolours, a toned down stardew valley and a dreamy stardew valley?

royal arrow
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What is SVX o: ?

lapis void
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you mean SVE (stardew valley expanded)?

tired apex
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Uh would mods prevent the game from recognizing that I made a vanilla food item?

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Dish of the sea won't show up in my cooking tab

royal arrow
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If you know the recipe, I wonder if maybe you have an older mod that's causing an overwrite o:

tired apex
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Mmmmm

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Heck

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I've been comparing the tab to the CJB cheats menu to see what I'm missing cuz I don't like seeing the blank items

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Also this just in: coffee is now spelled Coffy because my spelling is horrible

untold geode
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Hiya! Long time no see here! Soooo... I'm considering starting again, and I'd like to know about cute mods matching the Witchy House/Building one... Most interested in matching house/greenhouse interiors!

cunning rain
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anyone here has their personal favorite house interior replacements?

spring gull
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SMAPI is giving me this error instead of launching

fair vessel
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It looks like smapi is installed to your desktop? Did you move it or did it install itself there?

spring gull
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Oh wait im such a blonde...... sorry

fair vessel
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Ah I see, you moved the exe instead of making a shortcut to it... oops SDVpufferchicksweatsip

cunning rain
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good job

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what's the name of the screenshot mod thing?

spring gull
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huehehehehe😅

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which one??

fair vessel
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Daily Screenshot?

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You can also take a screenshot without mods by going in the settings menu

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Or by typing I think /mapscreenshot in chat

ivory galleon
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idk what i did but i did something now some mods ask for admin approval to move or delete smapi says access denied does anyone know whats going on?

fair vessel
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Try restarting your computer

ivory galleon
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on my fifth time now

fair vessel
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Ah, already tried that? Not sure then

ivory galleon
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yeah it sucks

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ok it fixed itself idk how i didnt even restart

broken frost
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Get to Spirit's Eve Year 2 with the Spirit's Eve Hunt mod installed

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Oh, good, I was half-expecting Lux to turn around and start holding a grudge against me again after she apologized in Year 1. Nope, turns out the reason for the monsters in later years is that they liked coming out on Fall 27 and Lux and Nix couldn't convince them not to bother me.

dusk gull
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do I have to save a game to generate a log?

torn mason
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nope, the log is generated on the fly

dusk gull
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great thanks 🙂

torn mason
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if it's shown up on your console, it's in the log

dusk gull
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didn't want to spoil my game with all the debug cheats for testing

vital spade
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@royal arrow SDVjojacola SDVjojacorn

cunning rain
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cunning rain
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just don't open the game again to overwrite the log in question

fair vessel
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Question about buffs, does playing with TimeSpeed mod affect the in-game duration of a buff? Or does that time window stretch and shrink to match the rate of in-game time passing?

cunning rain
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@fair vessel no, these are in real-time seconds

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which of the "Harvest with Scythe" mods one is supposed to download?

fair vessel
cunning rain
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thx

fast river
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If I remember correctly cooking skill does fix the buff duration thing

prime crane
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Hi all, kinda new to this server, but I've been having some problems updating SMAPI, is there anyone here who knows how to help with that? 😅

cunning rain
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cunning rain
prime crane
cunning rain
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surely does

fair vessel
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@cunning rain works automatically, nothing fancy needed

cunning rain
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@prime crane you need to update SMAPI

prime crane
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Every time I try to download the new version of SMAPI and I try to extract the files I get an error message saying the files are absent or broken 😅

cunning rain
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???

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are you downloading SMAPI installer 3.6.2?

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if so, extract it

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and run "Install on Windows.bat"

prime crane
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I've updated SMAPI successfully many times, this is the first time this pops up when I try to extract it

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Regardless of whether I download the ZIP from Nexus or the SPAMI page/site itself

cunning rain
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@tired brook ? i've never seen this before

split lotus
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Update winrar if you haven't already

cunning rain
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that's something i'd never think of lol

prime crane
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Me neither! Unfortunately it doesn't seem to change much (I've tried to open other ZIP files with winrar and those go through just fine)

split lotus
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I was ruling it out. You could use 7zip if you want to be very sure. Check your antivirus next.

cunning rain
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yea, uninstall WinRAR and install 7-zip, see if that fixes it

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also, are you on 32-bit or 64-bit?

prime crane
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I'm ashamed to have to ask where I find that 😳 (the 32/64 bit, i mean)

split lotus
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What OS?

cunning rain
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expected that, no worries

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Windows 10 Education according to the log

split lotus
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Hm

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10 anything should be 64bit

prime crane
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Quickly dug through my system settings- if it's system type you're referring to then yes, 64-bit operating system

cunning rain
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yea ok good

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try extracting the installer zip with 7-zip, we'll see what to do next

prime crane
twin ember
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Hi, can someone tell me why SMAPI was removed from Play Store?

royal arrow
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We don't know why, but it's available on ZaneYork's github

wraith bison
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I downloaded a 3.6.2 myself, and it extracted fine.

cunning rain
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@prime crane try downloading it again?

twin ember
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Thank you!

wraith bison
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something is wrong with 7-zip, or your Internet is messing up your downloads.

cunning rain
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probs 2nd?

wraith bison
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Because it works fine on my end

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Missing packets, and whatnot.

prime crane
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I already tried that once before, but I can try again? Updating individual mods seems to be fine as well

wraith bison
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Where have you tried to DL the installed .zip

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Try both SMAPI website, and Nexus

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And see if your Internet is working as intended

prime crane
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Tried both the SMAPI site version, Nexus version, internet seems to be working fine as well?? And yet... even extracting through windows explorer doesn't work 😳

fair vessel
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Antivirus blocking it maybe?

prime crane
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Only antivirus I'm running is the standard windows firewall. Not sure how that would block it tbh, never had this problem with smapi before 😬

rocky dust
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custom furniture keeps crashing in multi player
anyone knows if theres a fix? i can add my log if it helps

split lotus
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Weird. I'm not sure at this point is causing it

rocky dust
#

it could be custom furniture anywhere also
every time i (the host) place an item anywhere it works fine but when someone else does it it crashes

#

its definitely not the packs though

dusk gull
#

@prime crane have you tried downloading with a different browser? I usually use firefox but sometimes that messes up my nexus downloads

prime crane
#

Hmm, I also use firefox so I'll try that! If that doesn't solve it though, I'm tempted to let it go for now - my game and mods work as long as I keep everything downgraded, so I'd be tempted to wait for the next smapi version/update, and see if that one DOES work

royal jay
#

are there any good automation mods?

keen moss
royal jay
#

is that a really good one?

dusk gull
#

oh wait, it's not you

royal jay
#

in ur opinion

dusk gull
#

I just tried to download and extract it myself and I got the sam issue

#

*same

prime crane
#

Meanwhile I just tried to download and extract from Chrome, and that did the job???

rocky dust
#

:(

dusk gull
#

Must be something on Smapi's end today, as I updated a couple days ago and it was fine

royal jay
#

also what are some of the best mods?

#

in yalls opinions and popularity

dusk gull
#

weird!

royal jay
#

tell me if this is the wrong channel to ask

dusk gull
#

maybe it is the firefox update then?

#

yep, chrome works for me to, but not firefox, they must have changed sth

tired brook
#

peeks in Not sure why that was happening, but seems like using a different browser solved it?

supple echo
#

!modrecs

native dragonBOT
royal arrow
#

I use all these mods and in a way, all of them are my favorite, because I always use them lol
https://docs.google.com/document/d/1_qmtiO74ENg99aDL97xhLjVawV5pQLQtmHCidLTnbRc/edit?usp=drivesdk

#

If you're just looking for popular mods, you can search on nexus for most downloaded and most endorsed

tired apex
#

^ and that's how I crashed my computer 5 times today

hardy wave
#

help, i wanted to replace sebastian's photo with the Sebastian five ways mod (the fourth version) and it cannot find it, all the others and xnb files, i think i did something wrong because i deleted sebastians xnb file bc it said to replace it with the other one on the website help i think i was supposed to keep the xnb but im not sure bc it says it cant find sebastians character

#

also sebastians xnb was replaced with a file version 7Z so idk

viscid pond
#

If you're using steam, you can verify the game files and that will replace any missing xnb's

hardy wave
#

ok so i can just do that and itll get him back???

viscid pond
#

yes

hardy wave
#

so i kinda deleted the whole stardew valley folder bc i thought it was the modded one, so i uninstalled it and am reinstalling it now

#

that should work right?

fair vessel
#

Yeah it should work lol

hardy wave
#

ok, so if i still want short hair sebastian, how should i go about downloading and installing it so it doesn't do this

royal arrow
#

!xnb

native dragonBOT
royal arrow
#

You can check the first link in the governor message to see if there's a Content Patcher (CP) alternative of that mod o:

hardy wave
#

I checked there isn't 😦

heavy sail
#

I could make you one if you want.

hardy wave
#

seriously??!!

heavy sail
hardy wave
#

Omggg thanks so much ; v ;

heavy sail
#

Could I get the link to the original mod first?

hardy wave
#

yes let me get you one

heavy sail
#

k thanks! give me a moment to make it.

hardy wave
#

ok thanks ososososoo much ❤️

fair vessel
#

I see I see! Yeah that resprite would lend itself really well to a CP remake with 2 config settings:
"Hair": "Vanilla", "Altered", "Short"
"Clothing": "Hoodie", "Tshirt"

heavy sail
#

@hardy wave

shy orbit
#

@tired brook the DarkGray color option in smapi config appears non-visible with the DarkBackground scheme (it's the default for Debug and Trace). the text is there and can be made readable by choosing other colors. i'm on linux and i don't know if the problem is specific to my setup

tired brook
#

Hmm, that seems like an issue with the terminal; it seems to have a very dark version of DarkGray.

shy orbit
#

that is on xterm. in any case, if others are not having the issue its not worth changing because i can fix it for myself

tired apex
#

I've got the same Vibel, I just memorized the options

#

Though its only a black background during installation

#

I had originally installed it with white text though had to go back and change it to black text just so I could read the Smapi Log

hardy wave
#

@heavy sail thanks sosososos much! testing now.

chrome tapir
#

I am having some issues with SDVE. I am not getting any errors but the game is not starting with the opening SDVE quest, just the default. I followed all the install instructions on the Github and have installed everything manually. I am running the game using the SMAPI exe file and still the default first interactions are the same not the Expanded stuff. Not sure what I am doing wrong.

royal arrow
#

Odddustin, I recommend sharing your log even though you're not seeing errors, that will help people troubleshoot. See link below

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hardy wave
#

@heavy sail i just installed the CP Seb 4 version, and it wasn't the supported format, it was 1.15.0 when anything from 1.0.0 - 1.14.0 was supported. How should i fix this?

royal arrow
#

You need to update Content Patcher SDVpuffersmile @hardy wave

chrome tapir
royal arrow
#

Thanks for sharing, odddustin! I'm personally not the most familiar with SVE, so to check, there's an initial quest that SVE provides, but you're not seeing it? I'm trying to see if I can find something on the wiki related to this

chrome tapir
#

Yes, When I watched a youtube to verify if there is something in the start that should be different, someone else meets you at the bus and shows you how she fixed the bridge, and hooked up your farm with a bunch of stuff and shows you the back yard. None of that is happening.

royal arrow
#

Can you link the video?

shy orbit
#

i can't check the log now, but the event only happens with the immersive farm 2 remastered farm map

royal arrow
#

Good catch, Vibel! odddustin, you don't have that farm installed. It's not required for SVE though. Are you seeing the new maps / NPCs at least?

chrome tapir
#

oh, I was holding off the emersive farm mod so maybe it is working, I am just not seeing that since I held off that one mod.

#

I am seeing a new map loaded from the map mod I downloaded

#

I just didn't want to start plaing and realize it's summer and I'm not playing the SDVE

royal arrow
#

If you go into town for example, are the maps different?

#

SVE changes almost every map, if not every map haha

chrome tapir
#

I didn't try that, since I got stuck waiting for the new girl at the farm

#

ok then maybe it is working and I am jumping all the guns

#

<--- Notorius gun jumper btw

royal arrow
#

You can check it and if it's not working, come back and we can try to help troubleshoot! SDVpuffersmile

fair vessel
#

The forest map changes a bunch. And the town map adds NPC gardens and a big manor between Jojamart and Pierre's

chrome tapir
#

ok cool, thanks so much!

cunning night
#

Hey I'm not sure if this is a mod problem or something but ever since I built the t2 house I have to go to bed then run out of the house for the game to save and start a new day

#

anyone having similar problems?

royal arrow
#

Can you share your log? See link below

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cunning night
#

Oo okay I will ty

#

oops lol

royal arrow
#

(for some reason your log is loading very slowly on my phone, so this may take a sec lol)

cunning night
#

no rush lol

#

It doesn't impede much on gameplay, I was just curious because I don't want my game file corrupted

royal arrow
#

AHA, it loaded rooHappy1

#

First up in the Skipped mods section, it's letting you know Teh’s Fishing Overhaul wasn't loaded because it's no longer compatible. You can get the unofficial update by searching for it on mods.smapi.io
The game seem to be having trouble accessing some save files SDVpufferthink

#

!saves

native dragonBOT
royal arrow
#

Can you confirm the save is there following this link? ⬆️

cunning night
#

It's only one save that's having issues and I think it's because I deleted that save

royal arrow
#

At the very top of the log, it also mentions 2 mods that you can update, so check those as well SDVpuffersmile

cunning night
#

Yea I need to do those too, if it's not in vortex I haven't been doing it lol

#

I just checked btw because like I said it seems to have happened after I got the 2nd house upgrade, it seems the issue is w/ the bathroom addon mod

split nacelle
#

woop i started sve mid game so i didnt know there were initial quests corgihehe

cunning night
#

Going to try those all in case though

#

brb ty @royal arrow SDVpuffersmile

royal arrow
#

Also, which bathroom mod are you using? I can't seem to find it in the log for some reason

cunning night
royal arrow
#

XNB mod SDVpufferyoba there's a Content Patcher (CP) conversion for that, one sec. In the mean time

#

!xnb

native dragonBOT
royal arrow
#

So yea reset your game files to remove the mod (backup your saves first!), then install the unofficial CP update to still have a bathroom

cunning night
#

ah okay ty

supple echo
#

ooh, I've been using an older (pre-1.4) update to that bathroom mod, I should try the new patch

#

(I think the older update has been taken down since I downloaded it)

#

(it also messes up Krobus's default spouse room)

royal arrow
#

Yea I use the unofficial update and it works well, no issues SDVpuffersmile

scenic lagoon
#

i have too much spagetti

#

now i regretti

shut turret
#

Hey could Someone help me Install a few mods really quick?

restive zodiac
#

Are you having trouble with specific mods, or just new to installing them in general?

#

(Putting all your info in the question gets stuff answered faster since no one has to wait on reply :) )

shut turret
#

Alright, so i installed the Smapi And Expandable mod and they just wont load when i go to play stardew

#

It just gives me an error in the console thing it has

fair vessel
#

What's the error

naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shut turret
#

Ill try that right now

#

Try that

restive zodiac
#

That looks like you might have copy pasted text from the console

shut turret
#

I did, Im not sure how else to get it there

naive drum
#

there is enough to see that you did not install the framework mods needed for SVE to run!

restive zodiac
#

Won't get far in modding without Content Patcher :D

shut turret
#

That should be the right one

fair vessel
#

You're missing all the pre-requisite mods that SVE requires

#

The mod page or the install guide list them

restive zodiac
#

See how each of the red errors says something like: because it requires mods which aren't installed (Content Patcher: ? It's telling you why they won't load, and telling you what to download :)

shut turret
#

Ohh, okay sweet ill try that out then

naive drum
#

the list given is SpaceCore, Content Patcher, Farm Type Manager, JsonAssets, PyTK, and TMXL Map Toolkit

restive zodiac
shut turret
#

Thank you so much

naive drum
#

also you have what appears to possibly be a preview folder? a folder named Wallpapers that SMAPI says contains no files, which means either it's empty or it contains .PNGs, .zips, .docs, files named 'readme' or other files SMAPI ignores when looking for mods.

shut turret
#

The Wallpapers Folder has .PNGs in them, So im not sure what to do with those

restive zodiac
#

Those are just like bonus image stuff you can use as desktop wallpapers, not a mod. You can put them wherever you like, or just delete if you don't want.

shut turret
#

Ohh, i thought they were for the games backgrounds and things like that lol

naive drum
#

oh that's what it was!

#

sometimes mods include png previews of things, especially if they pack their pngs into the xnb file format; this usually shows up in xnb replacer mods, which are bad, but some content patcher mods use the xnb file format too

shut turret
#

Okay makes sense< do i have to extract the files from Winrar?

naive drum
#

the framework mods? they do need to be unzipped/un-rared

#

(personally i prefer 7zip to Winrar but you do you)

shut turret
#

okay lol ill check that out

timber spire
#

The mods i use

-required mods to run sve
-sve itself
-recommended mods to use with sve according to its creator
-the recommended mods of the recommended mods mentioned earlier

#

I like to keep it at a vanilla esque experience

shut turret
#

ahhh nice

cloud quartz
#

Does anyone know if there is a mod that lower the amount of money you earn for a crop the more you sell it?

jolly silo
#

hello! all three of my farmhands had this happen to them before they disconnected, does anyone know how we can fix it?

eternal viper
#

i had the same problem, nathan! i'm not sure what happened, either

fair vessel
#

SpaceCore only works on host computer. Some stuff doesn't work for farmhands. That's not actually a problem at all, but it currently spits out scary error messages. They are safe to ignore! SDVpufferthumbsup
(leave spacecore installed for everyone tho)

timber spire
#

I mean so far all my farmhands are doing good so long as we have the exact same mods used

jolly silo
#

ooh, thank you so much! none of my farmhands saved their error log text files, so this is the only thing i have to show

#

do you know what may be the problem then? they disconnect every time we try to save

#

we all have the same mods installed

fair vessel
#

ohhhh what
You mean like every night when the host sleeps, they get booted?

tired apex
#

he-

#

I see a devil log

#

:)

jolly silo
#

yeah, they get booted every night

#

it's red for all of us

fair vessel
#

That is concerning :/

#

Can you share your log? If y'all are using the same mods it might give some clues

jolly silo
fair vessel
jolly silo
#

sorry, i thought sending the pic would be easier since my log is super long

#

yesterday when we played we crashed every night for a few hours, today we managed to get a bit further

naive drum
#

pics are not good for troubleshooting at all, they are hard to read and have less info than the actual log

jolly silo
#

i'll keep that in mind! thank you for helping me

tired apex
#

The only time I sent pics was when uploading the log crashed my pc

#

Or ya know, I was warning people of a thing and my log turned into a modder's worst nightmare and now some of them fear me

fair vessel
#

@jolly silo I took a look. I seem to remember hearing that Furniture Anywhere has had multiplayer issues recently (It always had MP bugs, but usually these were small ones, lately I've been hearing crash reports)

#

So maybe log in alone as the host, move any furniture back indoors, then save and try again with everybody and no Furniture Anywhere mod.
(you can save a backup somewhere of your save file before doing the changes, in case it doesn't work and you want to undo)

jolly silo
#

The only time I sent pics was when uploading the log crashed my pc
@tired apex this is some powerful energy

#

So maybe log in alone as the host, move any furniture back indoors, then save and try again with everybody and no Furniture Anywhere mod.
(you can save a backup somewhere of your save file before doing the changes, in case it doesn't work and you want to undo)
@fair vessel thank you so much for taking the time and helping us with this!!

#

we'll do as instructed, thank you so much

tired apex
#

I got into some bad error looping at the time

split nacelle
#

i know furniture anywhere only works with vanilla items, with modded items i got a ton of warnings when i tried, Also if you're anywhere outside and hover over them they turn into chairs lol

summer inlet
#

!log @lone pawn

native dragonBOT
#

@lone pawn Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lone pawn
#

Not sure where i went wrong

#

had followed the installation file exactly

summer inlet
#

Okay someone else will help you because I don't know how

lone pawn
#

yea

fair vessel
#

@lone pawn I'm not seeing any errors, all seems to be loading. What problem are you having with it?

lone pawn
#

i dun see my sde expanded

fair vessel
#

What do you mean? You walk around in game and don't see any changes?

lone pawn
#

like its still the orginal small map

#

yea

#

there isnt any changes

fair vessel
#

The farm map?

lone pawn
#

the mini map also

#

ya

fair vessel
#

What about the town and forest maps?

#

SVE doesn't change the farm map at all unless you also install IF2R

lone pawn
#

IF2R wad is tis?

lapis void
#

you'll want to go through all those folders with long strings of numbers and pull out whatever is inside them

fair vessel
#

They are working fine as is

#

Everything there is loaded

lapis void
#

so it should look like Content Patcher
Farm Type Manager etc

fair vessel
#

SMAPI searches through folders already, so it's not strictly necessary

lapis void
#

it's usually a good idea in case someone includes something like a readme

fair vessel
#

IF2R wad is tis?
@lone pawn IF2R is Immersive Farm 2 Remastered - it's the optional new farm map to go with SVE. You can download it from the SVE mod page

#

If your forest and town maps are changing already, then SVE by itself is working just fine

lone pawn
#

the town n forest map is changed

#

so need to download IF2R to get the huge farm map?

fair vessel
#

yes

lone pawn
#

uh

#

okay

#

i have 1 more qn

#

so this expanded stardew can only choose the default map right

#

cannot choose any other type of farm to make it work example river farm n so on?

#

oh wow cool

#

@fair vessel thx for the help!! its working now 😄

fair vessel
#

And yup that's right

tired apex
#

Quick question, would loading a smapi log and then parsing said log be the fastest way to see what mods I have loading in my game? This is for future reference as I'm writing my mods docs file

split nacelle
#

i think so, since it separates it, it's very easy to read that way

tired apex
#

Nice

cunning night
#

Is there a sdv mod that adds more types of lighting for the game? sconces and such

nimble mica
#

Hey uh, I just asked Andy from SVE to follow me and now I can't talk to npcs. Help?

alpine swallow
#

is anyone familiar with the issue of not seeing pets on Adopt n Skin? also one of my pets has a 0 id and it wont let me change the skin?

rigid hatch
#

Should I be updating core mods like Content Patcher when the releases come out?

#

Ping me with your response, it'd be greatly appreciated <3

timber spire
#

@rigid hatch imo theres nothing wrong with updating to the latest version of the mods u use. if it causes any glitches then just revert to the previous build. nexus is kind enough to still show the previous versions so it wont be that much of a hassle

fair vessel
#

Watch out though, not all mod authors keep previous versions posted. It's a nexus feature to allow it, but not every creator does

#

SDVpuffersquint lookin at you SVE

timber spire
#

So does SVE come with the anti social mod

#

I saw its .dll tho

wraith bison
#

It's for Claire, I think. Shes the cashier at Joja, and you can talk to her at JojaMart or when shes walking to work from the bus stop.

cunning night
#

Is there any way to find out if people you're playing w/ in multiplayer are using cjb item spawner/cheats?

#

as the host

fair vessel
#

Anti Cheat mod

#

Or if you don't want them to be autokicked, you just want to find out and deal with it yourself - Multiplayer Mod Checker

#

Anti Cheat mod is easier for a player to circumvent if they are aware of it

cunning night
#

ah okay ty Jonqora you're awesome SDVpufferwow

#

all I found was 1 out of date mod lol

#

I looked at Multiplayer Mod Checker, does that only tell you incompatible mods or any mods that people who join your server have?

royal arrow
outer turret
#

I am a big fan of antisocial NPCs! If every supporting actor was also social the social list would be exceedingly long! Im also developing a love for temporal NPCs and toying with having the non marriagable ones leave after ten hearts.

#

(Claire will not however be antisocial for long, i hear)

timber spire
#

ye but do i need to add the antisocial mod from nexus or is it already built in with sve?

lament bear
#

how do i best update mods?

visual kindle
#

Hey guys, the expanded mod is in ruins in my phone rip, it couldn't handle the mod

daring wagon
#

@nimble mica I had that something similar happen a few days ago. I recruited Sophia for NPC Adventures and then went into her house, which triggered an event I hadn't seen yet. After playing through the event I couldn't talk to any NPCs anymore. I slept on it to make sure, and it was the same the next day. I had to roll back my save by one day to get it working again. The instructions for that are in the pinned messages for this channel. If you haven't saved yet, you can just scrap your day and restart.

#

@lament bear , are you asking how to check if your mods need updates or where to find them or about the process of downloading and putting things in your mods folder?

#

@timber spire you can ignore that message in your SMAPI log about the antisocial mod if that's what you're worried about. Just follow the install instructions exactly, Flash has a lot of people playing SVE so he's been really specific and careful about the pre-reqs and showing people exactly how to do things. If it's not in the screenshots or written instructions on the install instructions page, you don't need to download it for SVE.

lament bear
#

@daring wagon i´d like to know if i could just replace the folders without worrying about corrupting the files

toxic pond
#

Is there an infographic or table on how Mizu’s flowers affect honey produced from bee houses?

#

like which flower changes the honey produced,the price of the honey

daring wagon
#

@lament bear that's generally not recommended, sometimes mod structures change so you can end up with multiple copies of things and kind of a mess in your mods folder. If you're pretty confident you can figure out exactly which folders are for which mods and they match exactly, you can certainly try it. I always delete or drag out old copies of mods before putting new ones in.

lament bear
#

thank you, i guess it´s possible then, to continue on an existing save?

restive zodiac
#

(I just replace them unless the download specifically says otherwise, and if I have a problems I'll reinstall then. I am way too lazy to rescue configs every time :) )

daring wagon
#

I finally had configs I cared about this time and forgot to rescue them 😛

daring wagon
#

Seconding IceCream's question! That'd be super useful XD

tired apex
#

Thirding it!

#

I have an indoor apiary and want to know if I should use flowers or not

daring wagon
#

How did you get your apiary to work indoors?

tired apex
#

Though I doubt it affects the beeswax used for soap in artisan valley

daring wagon
#

Been looking for a mod for that XD

tired apex
#

Through the indoor apiary mod!

daring wagon
#

searching

tired apex
#

Lemme grab something real quick

#

Here! This is my list of mods, I'm still working on linking everything but that should be finished soon

#

@sour steeple I know you wanted to have a peek at my mods as well

cunning night
#

Sorry I have so many questions I'm new to stardew and modding. I recently just hatched a familiar using the familiars mod but I can't find my familiar... do I need to summon it or something?

#

I just tried typing SF in Smapi console like instructed but nothing spawned

tired apex
#

I would assume? Did you install everything correctly?

thin hollow
#

dumb question ... is there a mod to avoid days to continue to pass if I fall asleep with the game running?

daring wagon
#

There definitely is one. I don't use it, but I think it's called something like timespeed?

wind plover
#

Hiyaaa - I have a question on the skill prestige mod. Does anyone know where or how I can get this page to show?

fair vessel
#

@cunning night that one tells you any mismatched mods or mod versions. So if you don't install CJB cheats, it will tell you if anyone else has it installed.

cunning night
#

ah okay ty again @fair vessel SDVpufferblob

fair vessel
thin hollow
#

@fair vessel @daring wagon thank you!

cunning night
#

would you happen to know how to use Familiars mod too? my dino familiar hatched but I don't seem to be able to summon it using the SF command in Smapi console

fair vessel
#

I dunno, you'd have to check the documentation or comments for that mod

#

Is it possible that you've deleted console commands mod? That would make all other commands not work

cunning night
#

I'm not even sure what that means lol sorry

#

ill try to summon again and screenshot

fair vessel
#

Post a log then?

cunning night
#

Oh I seem to be getting this error

#

I will post a log

#

I know I have 3 mods that I need to update including the unofficial teh's fishing

fair vessel
#

Yeah this looks like something that only the familiars dev would be able to sort out. Share your log on that page

cunning night
#

ok ty

rotund stump
#

I have a question re: updating SMAPI

#

I have 2 game folders, 1 for SV and 1 for SVE. So, when I run SMAPI update it updates for SV folder. How do I update SMAPI for SVE folder?

fair vessel
#

SMAPI doesn't exist in a mod folder. You only need to update it once

#

...wait wait

#

You have two game folders? Why?

rotund stump
#

but when I run SVE, it still shows as - you can update SMAPi. doesbt show that msg when I run SV

#

so, thay I can play SV with friends, on multiplayer;

fair vessel
#

You only need to have two different Mods folders to do that. No need to have two separate copies of the game

rotund stump
#

and SVE for myself

fair vessel
#

!modgroups

native dragonBOT
rotund stump
#

oh, didn't know that

rotund stump
#

ok, can anyone can help with further with this? I followed all the steps on the web; though I noticed that even though I am using Steam, the game shortcut is still StardewModdingAPI.exe; not steam.exe

fair vessel
#

you on a mac?

rotund stump
#

I created 2 shortcuts, changed target paths to reflect the correct mod folder, but game now auto runs with SVE mods

#

on windows

fair vessel
#

🤔 I don't use the mod group shortcut method myself, so hopefully someone more familiar with it stops by

rotund stump
#

I had 2 separate game folders, but SMAPI is not updating for my SVE folder that way

#

what method do you use?

fair vessel
#

I use a mod manager
But another good way is just to skip all the shortcuts, and make two mod folders, e.g.
Mods-SVE
Mods-normal
right before you want to play, change the folder name of the one you want to use to just "Mods"

#

And then rename it back if you want to switch, then rename the other to Mods

rotund stump
#

but right now, even when I ddidn't change the Mods folder name, the game run with SVE mods; not usual mods

#

which mod manager are you using? modDrop?

fair vessel
#

Vortex

#

It can be fussy, I don't necessarily recommend it unless you have more than 2 mod setups and are regularly enabling and disabling mods

#

Which I do a lot of for debugging my own mods

rotund stump
#

I only have 2 mod setups - vanilla game and SVE

fair vessel
#

but right now, even when I ddidn't change the Mods folder name, the game run with SVE mods; not usual mods
You might need to undo whatever steps you took for the other method of modgroups

rotund stump
#

I just added the Mods (SVE) folder into game folder

fair vessel
#

And you're clicking StardewModdingAPI.exe from inside that same game folder?

#

can you share a screenshot of your game folder?

rotund stump
#

I figured what the problem was - when I was copying mod folders, I accidentally over-written mod folder with SVE mods

#

it's working now; I think. off to play and check i did everyhting correctly

tired apex
#

Help whats the command to skip a cutscene

#

I'm uh

#

Stuck

heavy sail
#

The command could break things, I recommend getting a noclip mod.

tired apex
#

Um

#

I'm literally stuck

#

Walking

#

Smapi is doing nothing

#

WAIT NVM IT WORKED

#

"Robin- Robin help-"

heavy sail
#

What mod breaks that path in the background? It may be a conflict that breaks the texture and pathing.

tired apex
#

I'm not sure tbh I'm gonna see if I can break the trees

heavy sail
#

You can't break them, I've had an issue like that.

tired apex
#

Rip Jas and Vincent then

heavy sail
#

Maybe send a log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tired apex
#

Well I'm working properly now...

heavy sail
#

Oh, nevermind then.

tired apex
#

Yup we good

heavy sail
#

Does that texture issue bother you tho?

tired apex
#

Not really, I can still walk on it

rigid hatch
#

tysm @timber spire!!!

tepid rampart
#

hi! i was directed to come here for help with my stardew valley smapi save file not loading?

supple echo
#

!log Welcome! This is the part where we ask you to upload your SMAPI log (instructions at the link) and then we poke at it to try and figure out what's wrong

#

…oh c'mon Governor bot

#

!log

tepid rampart
#

oh i see the link above!

#

thank you!

supple echo
#

You're welcome 😄

keen moss
#

he's sleeping

supple echo
#

no, I just used !lvl and !list and !log in the #governors-mansion and only !log didn't do anything for me 😮

keen moss
#

he's only half awake

supple echo
#

wait it might be back

#

!log 🤞🏻

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

supple echo
#

AHA

tepid rampart
supple echo
#

looks like it. let's see 🙂

tepid rampart
#

thank you so much, i really appreciate you taking time out of your day to look

supple echo
#

drat, this isn't one of the errors that I know what it means. >.< someone else here might know, though. What were you doing before the problem started? Install/uninstall new mods or anything funky like that?

heavy sail
#

I've had this issue, I can help.

tepid rampart
#

i think last night i ran a multiplayer vanilla stardew valley world through steam

#

oh, thank you very much!

heavy sail
#

Can you locate the folder where the save files are stored?

tepid rampart
#

yes i think im in there right now?

fair vessel
#

Corrupted savefile?

heavy sail
#

If you're in the "StardewValley" folder, there should be a file called startup_preferences.

tepid rampart
#

i see that

heavy sail
#

Delete that, and it should be fine.

tepid rampart
#

oh!

#

ill try it right now!

#

ah i got the same error message

#

or a similar one

restive zodiac
#

I wouldn't associate that error with startup but with save

tepid rampart
#

should i try running it through steam instead of the stardewmoddingapi application?

restive zodiac
tepid rampart
#

roll back meaning undo the last save?

#

i can try!

restive zodiac
#

Yep, the link has instructions for how to do that. 🤞

tepid rampart
#

oh how do i back up my save folder?

supple echo
#

It looks like you've got SVE installed—that's a pretty extensive amount of modding, so opening your modded save in vanilla isn't a good idea. I second mouse's suggestion for rolling back a day. 🙂

restive zodiac
#

You can just make a copy of it somewhere, or zip it.

tepid rampart
#

okay!

supple echo
#

SMAPI does some backing up too, although I forget where it sticks the backups offhand

restive zodiac
#

Opening a save isn't usually a big deal modded or mods, since it won't be affected unless you actually save it, but you'll definitely see weird stuff when removing a lot of mods at once, hehe

supple echo
#

ah true

restive zodiac
#

It's in a backups folder in the game folder.

#

("Modded or mods", my unconscious bias revealed :P )

tepid rampart
#

sorry just give me a little bit to figure out how to do the thingie, im a little slow with reading the text

restive zodiac
#

You're fine, feel free to ask if something is not clear.

tepid rampart
#

okay, so now i just try and re open the game

supple echo
#

I think I was thinking of that one person whose friend mistakenly opened and saved their vanilla save with SVE installed 🙂

#

good luck! 🍀

restive zodiac
#

oof

#

I would expect it to load still as long as they weren't married to a custom NPC, but lots of map fun, plus error items!

supple echo
#

we got them to install SMAPI for logging purposes and it cleaned up the extra NPCs and that fixed it, I think

restive zodiac
#

Yeah

tepid rampart
#

IT WORKED OH MY GOSH THANK YOU SO MUCH

supple echo
#

YAY!

restive zodiac
#

I didn't realize they didn't even have SMAPI, ick.

supple echo
tepid rampart
#

tries not to cry i was so scared i woulda lost my save file thank you everyone so very much!!!!!!!!

restive zodiac
#

Do you still have the save that wasn't loading?

#

If you zip it and drop it here we can do forensics on it to try to figure out what happened to it in the first place 😄

tepid rampart
#

no i deleted the save that wasnt loading sorry!

restive zodiac
#

No worries, good luck!

supple echo
#

yeah this was a pure vanilla player whose MP friend broke their save :p

tepid rampart
#

but if this happens again i will make sure to give it to you guys so you can have it!

supple echo
#

glad you're all fixed utenya!

tepid rampart
#

a thousand blessings for all of you and i hope you all have wonderful and safe days!

supple echo
#

aw thanks, you too!

zenith temple
#

how do i install mods?

#

is there like a curseforge for SDV mods?

heavy sail
#

Most mods can be installed through Nexus or ModDrop, but there is a guide if you need more help.

supple echo
#

the recommended method is download from Nexus or ModDrop, unzip, pop unzipped folder into Mods folder

#

(roughly)

daring wagon
#

There are a couple mod managers but a lot of us just manually install. The wiki has instructions for making mod groups and stuff. Definitely start with SMAPI, it's in the pins in this channel.

heavy sail
hollow blaze
#

Will this mod work in the current version of SV? What about in multiplayer?

zenith temple
#

Hey

#

Is SDV expanded good?

daring wagon
#

lol

zenith temple
#

can I Unmod one savefile?

daring wagon
#

Unmod... like you already have mods you're using on that file and you now want to play vanilla?

#

I appreciate SVE a lot. It was the first mod I downloaded and it felt like the game was new again. Adds a lot of content.

supple echo
#

@hollow blaze that mod lists its last update as earlier this month, so you should be fine for Stardew 1.4!

#

!mpmods

native dragonBOT
supple echo
#

@zenith temple I'm playing SVE in one of my saves now and enjoying it

zenith temple
#

Unmod... like you already have mods you're using on that file and you now want to play vanilla?
@daring wagon No. I just want to know, for an example, if I can use CJB then unmod that save file?

pine ledge
#

For real tho if anyone is interested in playing through HMDS/Cute for the funsies and willing to screenshot all the dialogue and events they encounter hmu

daring wagon
#

CJB cheats and item spawner are both pretty safe to use and then remove. But for example if you're using item spawner to spawn you a bunch of modded items and then uninstall all those mods without getting rid of your items, that's not so great.

zenith temple
#

no

#

Ima just use CJB and Item Spawner

#

also, what's the name of that mod that have Instant buildings?

daring wagon
#

buildings, ahh

zenith temple
#

U can have Instant buildings with the mod "buildings"

#

okay then

daring wagon
heavy sail
#

CJB Cheats Menu has a instant buildings option.

restive zodiac
#

(CJB does have a ...that)

zenith temple
#

Ima seach those at nexus

#

(CJB does have a ...that)
@restive zodiac oh ok then

#

CJB cheats menu and CJB item Spawner, isn't it?

#

Can I move my vanilla savefiles to modded??

#

ehh

#

it says starting game

#

weird

#

it don't actually opens SMAPI

heavy sail
#

Wait a few minutes, it will load.

zenith temple
#

oh ok then

proven thicket
#

Wow that mixed seeds mod is really useful with the amount of crop expansions I have.

restive zodiac
#

@zenith temple The CMD window is SMAPI, and it launches the game after that - if it still hasn't gone and you clicked inside that window, try pressing ESC, though! (Clicking in the window pauses it on Windows.)

spare spruce
#

hello :)

#

can anyone help me?

#

i'm having a problem with a mod and i have no idea how to fix it

heavy sail
#

What's the issue?

#

!log @spare spruce

native dragonBOT
#

@spare spruce Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

spare spruce
#

heeere we go

tired apex
#

Who can I contact to talk about Farmer to Florist?

heavy sail
#

You're missing some mods @spare spruce

fair vessel
#

kildarian (but they are awol rn)
or ParadigmNomad (who will probably just tell you they can't give any permissions on behalf of kildarian, if that's the sort of thing you're asking about)

shy orbit
#

spacecore and tmxl map toolkit

tired apex
#

Its more of the Soap Maker, Dryer, and Perfumery won't do anything regardless of what I try to put in them

spare spruce
#

damn, i was sure i had em

restive zodiac
#

Damn, aedenthorn keeps churning out more mods I need to try 😠

fair vessel
#

yeah their productivity is way high 😳

shy orbit
#

@tired apex put up a log, i think there has been some problems on case-sensitive systems with that one

royal arrow
#

Alexis, they work for me, so it might be worth it to share your log here and maybe someone can help you troubleshoot o:

tired apex
#

Uh- my last log is gonna be non-uploadable due to me having to restart my pc because everything froze

restive zodiac
tired apex
#

Though I'll take a look through it >->

fair vessel
#

lol! That newspaper was not a fish SDVpuffersquee

shy orbit
#

@tired apex here is the likely problem: producerRules.json and producersconfig.json in [PFM] Farmer to Florist

tired apex
#

Mmmm

shy orbit
#

instead of ProducerRules.json and ProducersConfig.json

tired apex
#

Probably

#

Linux users really need to stick together SDVpuffersweats

#

IT IS

#

AAAAAA

restive zodiac
#

At least it's easier with json based mods, because you can just de-case every file and every file reference in one swoop to make sure shifty

#

(vs something compiled)

tired apex
#

I'm gonna go upload another file to my mod to make myself feel better >->

restive zodiac
#

(I want to ride in balloon, but I also feel bad for Harvey that it's not exclusive anymore... )

heavy sail
#

@spare spruce Another thing, you should remove Stardew Valley Reimagined if you're using Stardew Valley Expanded.

shy orbit
#

i've been using the Shipping Taxes mods and finally noticed why it often doesn't seem to work: it substracts the taxes from your existing funds, and not from the money you gained from shipping, so if your funds aren't enough to cover the taxes they don't get paid (in full)

zinc smelt
#

is anyone able to help me figure out the mods i need to fix my SMAPI errors?

heavy sail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zinc smelt
shy orbit
#

missing daisyniko's tilesheets and event repeater it seems

heavy sail
#

You need DaisyNiko's Tilesheets and Event Repeater.

zinc smelt
#

weird I have event repeater

heavy sail
#

Did you unzip it?

zinc smelt
#

yes. reloading them now and trying. thank you

#

WOOT!!! all fixed. Im so tired i was reading expanded as eventrepeater....not sure how.... thank you

zenith temple
#

are savefiles from modded and Vanilla shared?

fair vessel
#

Yes

zenith temple
#

ok

fair vessel
#

So don't open a vanilla savefile when you're running the game with mods lol, it will change it to modded if you save

#

And don't open a modded savefile when you're running vanilla, or it will probably crash

zenith temple
#

can i do the opposite, but only with the CJB mod used?

#

trying to open a modded savefile with vanilla

fair vessel
#

If all you used was CJB, it's fine to go back to vanilla yeah

zenith temple
#

ok then

scenic lagoon
#

why isn't there a mod that lets you adopt hat mous?

zenith temple
#

why don't u make a mod like that

scenic lagoon
#

i dont' have a good computer

#

i have a computer

#

but

#

it crashes literally every 5 minutes

#

(is it wrong that i've timed it?)

zenith temple
#

no

scenic lagoon
#

i need a new computer... smh

outer turret
#

@tired apex town school is not comparibility patched for reimagined2

tired apex
#

Hm

#

Shame

#

Though it cause quite an amusing glitch

outer turret
#

I made a patch for someone.

#

But rhey designed it only to work with vanilla town map

tired apex
#

Good to know! SDVpufferthumbsup

#

Removing it might even help some of my crashing

outer turret
#

Have u posted a log somewheee?

tired apex
#

The crashed logs?

#

Uh- no

#

And I can't unfortunately

outer turret
#

In regards to the f2f issues i installed autonate and they work

restive zodiac
#

(I thought Lemur typed IF2 at first and I sat up like what in the world issue does IF2 have that is fixed with automate SDVpufferD hehe)

outer turret
#

But the only one had issues with was soapmaker cos 2 ingredients.

tired apex
#

F2F was fixed with dumb Linux capitalization

restive zodiac
#

Penguin does not like being called dumb when consistent capitalisation should be a basic requirement 😦

outer turret
#

Yeh i have that issue with my mods too. Because PC doesnt care about case i dont know they are wrong until i field bug reports.

royal arrow
#

So as a Windows user... Is it just that Windows ignores the mismatch, but Linux has higher standards? SDVpufferthink

restive zodiac
#

Windows file system isn't case sensitive. Mac can be or not depending on configuration.

tired apex
#

Linux is very professional

outer turret
#

Content patcher apparently knows to ignore case too. But not all the time.

royal arrow
#

This whole time, I thought Windows was case sensitive... My whole life is a lie rooCry1
But also, I definitely had fewer issues then, compared to Linux users

restive zodiac
#

The way you could think about it is... if you have a file on your desktop called lenneisawesome.jpg, what would happen if you tried to put one there called LenneIsAwEsOmE.jpg ?

#

On Windows, it would be like, "you already have a file called LenneIsAwEsOmE.jpg", but on a case sensitive one it would just be like "okay" and they would live beside one another in harmony...

royal arrow
#

I have half-remembered memories of this kind of thing, and I've always assumed it'd go "oh, these are 2 different things, because capitalization matters."
You have shown me the way, SDVhatmouse, and now I know, Windows does not care lol

restive zodiac
#

You can definitely still have applications that care about case, so there's always still room to run into weird capitalization problems :D

#

(braces for Para calling penguin dumb haha)

keen moss
#

@restive zodiac What’s the issue? That’s how it’s supposed to be? Unless it’s an issue of capitalization in which case Nexus will eat any update fixing a single case like that.

restive zodiac
#

Yeah, looks like Linux users need to do a rename to ProducerRules.json and ProducersConfig.json for it to work

#

(Which, y'know, they can very well do, but just in case you didn't know/wanted report!)

keen moss
#

Ye I can’t update it since it’s so small but I can make a note on the mod page.

shy orbit
#

are there other files that need to be always capitalized the same for them to work? (like here it's PFM expecting that capitalization and it can't be changed by a content pack author afaik)

#

(i always do few things when installing new mods: chmod +rw -R -- *, to avoid problems with missing permissions, and find . -iname '*.png' -exec pngcrush -ow -rem allb '{}' \; to remove certain color correction profiles from pngs so that libpng doesn't flood the smapi console with warnings about those. might as well add for i in ProducerRules.json ProducersConfig.json ; do find . -iname "$i" -execdir mv -vf '{}' "$i" \; ; done when installing PFM packs)

timber spire
#

does starblue valley work with sve

split nacelle
#

yes :3

tired apex
#

@shy orbit would copy pasting those into the terminal work-

shy orbit
#

@tired apex yes, but the terminal should be opened on the right folder, and you need pngcrush installed

tired apex
#

Hm

#

Alright!

shy orbit
#

and the for loop might not work in all shells (bash works)

ebon minnow
#

i do in fact have clothes on

shy orbit
#

@tired apex and if you wanted to do those easily when installing new mods, i'd recommend saving them as a script to a location that is in your PATH variable. also, pressing F4 in your file manager might work to open a terminal in that location

tired apex
#

I- what

shy orbit
#

i can walk you through it if you want (that's probably best done in DMs i guess)

tired apex
#

Its alright, I can ask my dad who does this stuff for a living, go ahead and help Norway ^-^

shy orbit
#

okay

ebon minnow
#

if this helps

fair vessel
#

@ebon minnow you're in swim mode. Press K

ebon minnow
#

why does it like to freak me out starting me it swim mode? why

#

i didnt think to do that i thought it was a bug

fair vessel
#

The fact that it starts in swim mode might be an unintended bug, I'm not sure. You might need to ask the Swim mod dev

ebon minnow
#

i look and see if someone has first before i do

shy orbit
#

@tired apex i noticed a possible problem with find . -iname '*.png' -exec pngcrush -ow -rem allb '{}' \;, it's probably better to use find . -iname '*.png' -execdir pngcrush -ow -rem allb '{}' \; instead

#

(if there happens to be a folder starting with - character, pngcrush would interpret it as an option and not work as intended. still a problem with files that start with -, but those probably don't exist)

#

(or wait, maybe it wouldn't be a problem after all. anyway, i'll shut up about this now)

dire fractal
shy orbit
#

Can't parse JSON file at D:\GOG Games\Stardew Valley\Mods\(Stardew Valley Expanded)\config.json

#

seems to be misformatted config.json, if you delete it a new one will be generated

#

currently it prevents the SVE CP pack from loading i believe and TMXL freaks out as a result

tired apex
#

Thank you!

#

And I'm assuming the ProducerRules would be capitalized by the script?

normal shadow
#

Hey! I have a question about mods. I don't have any yet and I get some, will it apply to all my current worlds? How does that work?

shy orbit
#

@tired apex yes

tired apex
#

Awesome! A new script from vibel and a programming lesson from my dad aSDVpufferparty

plucky olive
#

My brain is not working, i did a clean uninstall and re-install of the SDVE mod, i don't get why there's an issue?

heavy sail
#

Update Generic Mod Config Menu.

restive zodiac
#

@normal shadow Your saves won't be affected by any mods you install until you specifically load those saves and save with the mods installed. There are several ways to play vanilla instead of modded while still keeping SMAPI and mods installed - the simplest on Windows is probably just not setting your launch options (so that Steam continues to launch the vanilla game) and starting SMAPI directly from the game folder when you want to use mods.

You can also just temporarily rename your Mods folder to anything but Mods, and SMAPI will use an empty one instead. (You'd rename it back when you wanted to play modded.)

Aaand you can also set up different shortcuts to use different mod folders if you have multiple saves with different sets of mods on them: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F

#

(Of course if you want to play old saves with all your new mods, all you have to do is load them :) If you download something that changes up the vanilla maps a lot, you might see stuff like trees and bushes in weird places, but that's easily fixed.)

#

!rtf

native dragonBOT
#

Reset Terrain Features (https://www.nexusmods.com/stardewvalley/mods/4715) is a mod that allows you to reset, clear, or generate everything that spawns on a map via an in-game menu. This is especially useful when changing maps mid-save, as the debris will still use the old layout (causing things like trees in the water or bushes blocking exits) until reset.

late nebula
#

Just wondering if this will end up being game-breaking.

#

Nvm I found the update.

smoky epoch
#

Does anyone know if the Artisan Valley mod works in multiplayer?

supple echo
#

!mpmods Not sure offhand, but some rules of thumb here. At minimum you'd want to make sure you all had the same versions of it and its related mods installed.

native dragonBOT
smoky epoch
#

Thank you!

supple echo
pine fjord
#

I can't seem to find the mod that takes the cabin number restriction away, would anybody happen to remember it's name? / have it's link?

vocal quartz
#

Anybody know why whenever I add more than one get glam hair pack, the new hair packs i add in don't show all of the hairs?

robust bison
#

@pine fjord unlimited players I think

pine fjord
#

manhy thanks !!

neon bear
#

I'm not sure if this is the right chat but I'm having issues with the mods loading and I have the log

fair vessel
#

It's the right chat! Share the log?

neon bear
#

I think that is what the wiki wanted me to do

fair vessel
#

You have an extremely old version of smapi. Download the newest one and install!