#archived-modded-support

1 messages · Page 622 of 1

fair vessel
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(Try manual)

alpine swallow
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and i have the two required things downloaded

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ok

fair vessel
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Mod manager download tries to open the Vortex client, so if you don't have Vortex it does nothing

alpine swallow
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that worked thanks!

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and i just move it into the mods folder unzipped and its good?

dire fractal
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That should do it yup -v

fair vessel
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You've installed smapi already?

alpine swallow
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yes

fair vessel
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All good then SDVpufferthumbsup

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Try running smapi just to make sure it's set up right? before getting too carried away with mods on top of it lol

alpine swallow
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if i install one building mod can i essentially delete and reinstall another one if i change my mind?

round path
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If i'm not putting anything on the walls of the extra rooms in Seasonal Garden Farmhouse V2, then do I really need farmhouse redone?

dire fractal
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@alpine swallow yes, but if the mod actually changes map files (.tbin and the like) objects may get shoved outside the map area you can wander in or some such.

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things that just reskin existing buildings should be wholly interchangeable, generally

fair vessel
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Yup. For stuff that just recolors what buildings look like, you can even install multiple at once (but generally the one that applies last is the only one you'll see)

alpine swallow
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sorry more questions lol but i added them to the mods folder and just started up the game (first time opening it since download) and i noticed right away that the mods arent there

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no pink interface etc

dire fractal
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!log wanna kick us a log file to eyeball?

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

round path
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cause I've heard that farmhouse redone can mess up marriage days and whatnot

fair vessel
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(Did you start the game through smapi?)

alpine swallow
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No how do i do that

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i just started it through steam

fair vessel
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Oh, it should work then - you're on mac right?

alpine swallow
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yes

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lemme try and find the logs

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ok wait i just restarted and i think its working

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it brought up terminal this time

fair vessel
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Oh cool! Maybe it hadn't linked to smapi yet cause you had never opened it before... or something, lol

dire fractal
alpine swallow
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all the mods threw errors lol

fair vessel
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Well, let's hope they're useful errors!

dire fractal
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starts adjusting the clone ray's targeting to point at Jonqora

tired apex
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Is there a mod that allows us to make the standard oil from something

alpine swallow
fair vessel
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Ah! You need dependencies!

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Lots of mods require another mod (or two, or sometimes many) to work.

alpine swallow
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so follow the link?

tired apex
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Its pink-

fair vessel
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Yep

tired apex
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:O

fair vessel
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And for the others... looks like you've discovered some xnb mods. Try to avoid those.

dire fractal
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Yeah, for each with a dependency. The ones talking about XNB files are the pre-SMAPI way of modding.

alpine swallow
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haha yes my terminal is pink

dire fractal
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Which is clunky and blech

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(xnb modding, not your terminal)

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If the nexus (or wherever) page for the mods talking about XNB files (or 'not a SMAPI mod') have an alternative option that says content patcher or something like that, that's probably the option to choose.

fair vessel
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For Chic Cute Kitchen, for example, check out the files page - it offers a CP version already

alpine swallow
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ok so do CP versions

dire fractal
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Beat Jonqora to it this time! 😮

shy orbit
dire fractal
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Yeah. You'll need to install content patcher as well, but it and other 'framework' mods work like other mods - just unpack to the mods dir and done

tired apex
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Oh right- sunflowers and corn lmao

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Forgot about them SDVpuffersquee

alpine swallow
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ok i got the content patcher

shy orbit
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before looking at that wiki page i thought the sunflower was a mod addition because of how short the processing time is. seeds take 3200 min but the flowers only 60

tired apex
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The soap maker from artisan Valley refuses truffle oil >:(

fair vessel
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Hobbit Hole House error is a funny one though. It has a manifest, but apparently not in the right format for a smapi manifest, so maybe it's really old? 🤔

tired apex
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I'll most likely use the seeds cus I can get more In a small time frame

alpine swallow
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sorry if im being annoying lol

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just new

tired apex
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Nah you're alright

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We were all once in the same spot

dire fractal
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Everyone has been new at some point

tired apex
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Its why I don't understand veterans getting angry at newcomers

alpine swallow
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OK i downloaded cp and all cp versions wish me luck

fair vessel
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Oh! I found the hobbit hole problem. @alpine swallow this one just has some punctuation errors in its manifest.json file. You can easily fix these yourself.
Just go in the Hobbit Hole folder, open the manifest.json file in any text editor, and replace all with ". (There are 3.) Then save the file and it should probably work just fine.

alpine swallow
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its ok it was part of the flower redesign so its not giving me an error anymore

fair vessel
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Ah okay!

alpine swallow
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folks i think we did it

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now i just need to find one that makes the portraits cuter

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especially my girl emily

dire fractal
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The pink interface one just replaces .xnb files wholesale, so no it won't function as a content patcher mod. You could technically use it but you'd need to replace base game files with the ones from the mod, which really isn't recommended anymore (plus the files are 3 years old and stardew has updated since then, so almost certainly bugs)

tired apex
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I use the chonkins xnb files and have all the original files in another backup folder on my desktop

dire fractal
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There's closer to vanilla sprites and more diversity versions of that as well.

alpine swallow
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i found a different interface one but ty!

dire fractal
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oh, this one is character sprites and portraits 😉

fair vessel
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Yeah I love the seasonal outfits mods, they're super cute

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Also it always bugged me before how villagers were underdressed for weather at the ice festival >.>

alpine swallow
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i did a season outfit one too! so cute

royal arrow
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I never thought of it as "underdressed" 🤣 but you're right! I just liked the variety but it is also more sensible SDVpuffersmile

fair vessel
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All right! Well if you're all set up and eradicated all smapi log red text, you should be good to go! SDVpufferthumbsup

tired apex
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The only red text I have is smapi yelling at me to open steam

dire fractal
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You don't wander around in the snow in a tshirt and shorts? Weirdos.

tired apex
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I'd run around in my Kigarumi if I could

royal arrow
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they'd also wear the same clothes every day, so >.>

dire fractal
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Maybe they just have multiples of the same outfit

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It's their UNIFORM

round path
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I adore the seasonal outfit mod

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I even edited an Elliot mod for it so he looked cuter lol

royal arrow
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yea ever since I discovered it, I have it in every playthrough, and just turn away any portrait overhauls lol
I did the same to remove Sam's RIDICULOUS mullet

round path
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lololol

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I wanna marry Elliot soon but... farmhouse redone

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orz

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I gotta find a way around it

royal arrow
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I also did it for a mod that changed Shane's Joja hoodie to a plain green hoodie

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what's wrong with Farmhouse Redone and marriage o: ? I don't use it so I'm not familiar

dire fractal
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If you get married monsters overrun the farm and start terrorizing the valley.

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(I have no idea)

round path
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according to the Seasonal Garden Farmhouse V2 mod I use, farmhouse redone can glitch the marriage day

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there's also apparently a bug in Elliot's 14 heart event even without farmhouse redone

royal arrow
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the horror! 😱

dire fractal
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O_o

round path
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and I don't know if I need farmhouse redone or not lol

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since I don't hang things on walls

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but I don't wanna risk it

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until I'm sure

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so I'm holding off on the marriage for now

outer turret
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I've been using seasonal villagers for so long that the chars that dont wesr scarves in winter look really out of place to me.

round path
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mood

tired apex
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When I first saw Amaretto in the saloon because of one of my mods I physically revolted

heavy sky
shy orbit
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it isn't available until later (it's in the top left room i think)

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and should be obvious when you can use it

fair vessel
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Yup, it's late-game stuff

heavy sky
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okay thanks

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isn't it supposed to spawn at some point after you do the CC?

shy orbit
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it has other requirements, although i'm not sure what they are. however i think you need to be on at least year 3 and have accessed lost woods

tight tusk
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yup you can only access it after xx amount of in-game days (i forgot but around 200+ iirc) , so even if you do a speed run for the CC, you won't be able to access it immediately

fossil mauve
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Is it possible to change what type of mod map I'm using in the middle of a game? I was going to wait for winter at least but I'd still have some buildings. Not sure if it's possible.

royal arrow
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.quote 4974

devout pumiceBOT
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[#4974] "Switching to a custom farm map can be done, but you'll need to do extra steps in order to make sure you don't have buildings / items in the void, or not properly lined up.
You'll need to grab Reset Terrain Features and Noclip Mode to set you up.
Then, before you install the new map, you'll need to remove all machines / chests / etc. on your map, you can store them in a chest, preferably inside your farmhouse or barns /coops / sheds.
Then, go to Robin and move any buildings you have as close to the farmhouse as possible.
Then add the new map mod (ensure it replaces the farm type you're using, i.e. Standard, Riverland, Hilltop, or Wilderness), and you'll spend some time moving everything to a proper place.
You can use Reset Terrain Features to reset the bushes, trees, and other debris.
Noclip mode will help you reach any things that ended up in the void or an invalid tile." - LenneDalben (04 Aug 2020 @ 08:26:10 PM UTC)

royal arrow
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Ristray, this applies SDVpuffersmile ⬆️

fossil mauve
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Awesome, thanks!

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Hmm.. does that mean I can't switch which farm type I'm using? As in, my current map uses Riverland but the new uses four corners?

royal arrow
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Ooooh for that you'll need save editing. Are you not able to change the map it replaces via config?

fossil mauve
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I'm not sure, I'll have to see.

naive drum
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you can't switch farm type without save editing shenanigans, but even if you can't do the config thing you can most likely change the content.json

royal arrow
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But are the farm types the same size? SDVpufferthink

fossil mauve
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Hopefully? ^_^;

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They're not gigantic at least.

royal arrow
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Oh I mean Riverland vs. Four Corners p:

fossil mauve
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Oh! I just figured all the original maps were the same size.

royal arrow
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(I've only ever used the Standard farm >.>)

shy orbit
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something to consider is that some parts of farm map mods can have requirement for having the specified vanilla map (like ultimate farm's FTM pack wants riverland)

royal arrow
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Yea and the warps might be off, too SDVpufferthink

fossil mauve
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Yeah, guess I'll just have to play around and see what I need to do, assuming it's doable to begin with. Worth a shot!

heavy sky
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thanks for the heads up about the other issue, also

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getting a strange issue where my crops in the field next to town in SVE aren't getting watered on stormy(rainy?)days even though there are sprinklers

dire fractal
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That side area doesn't work with sprinklers. Known issue. RAIN

heavy sky
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oh, huh

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it did work when it was sunny previously, though

dire fractal
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If you install a mod that lets you activate sprinklers at will you can at least water them more quickly

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Maybe it was storms then? I forget

heavy sky
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maybe

heavy sky
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i grew a crop of red cabbage there without lifting a finger other then clearing the field, setting up the sprinklers and planting

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gotta be storm related, since i'm chaining storm days with rain totems rn

drifting tinsel
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i know it's a stupid qusetion but .. is/are there any particular way of making a snowy covers/edits/filters like the one we see on seasonal buildings? im using ps and im not fully bffs with it XD

fair vessel
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Yeah. Open the PNG from game files for the building you want in Photoshop or GIMP (anything that supports layers)
Then add a new transparent layer or layers on top and add all your pretty flowers or snow or w/e!

Finally, turn off visibility for the bottom layer with the buildings, and export all your other layers as a PNG with transparency.

Then make a content patcher pack and use EditImage in Overlay mode to apply your transparent overlay screen on top of the games image files for the buildings.

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(you can make a new transparent add-ons screen for each season, for example, and apply them using content patcher When: conditionals so that each one is used at the right time)

split nacelle
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ok ive said it when i had 200, but for reals this time, i think i can start playing at 217 mods now SDVpuffersquee

dire fractal
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Five minutes later... ⏱️

royal arrow
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This was you on August 4th SDVpufferfish

i know, i thought 30 was a lot 2 days ago SDVpuffersweats

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So just 4 days ago, 30 was a lot :p

drifting tinsel
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Yeah. Open the PNG from game files for the building you want in Photoshop or GIMP (anything that supports layers)
Then add a new transparent layer or layers on top and add all your pretty flowers or snow or w/e!

Finally, turn off visibility for the bottom layer with the buildings, and export all your other layers as a PNG with transparency.

Then make a content patcher pack and use EditImage in Overlay mode to apply your transparent overlay screen on top of the games image files for the buildings.
@fair vessel thank you ❤️

royal arrow
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(I tease corgihehe you've joined the dark side, woohoo!)

split nacelle
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hehe i just keep seeing good ones cryIgnore

royal arrow
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That's the blessing / curse! Lol

dire fractal
royal arrow
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Also you can start playing any time and add mods as you go 😄 it's what I do~ this ain't Bethesda modding where that's dangerous, for the most part with SDV, you can add / remove mods whenever (with some exceptions)

dire fractal
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Really glad the conversation is still going or I'd feel like I took too long to throw that together.

split nacelle
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oh thats good to know if i ever start playing fallout again, and heh, i actually paused at spring y2 then decided to add PPJA recipe packs then i went from there SDVpuffersweats

royal arrow
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Vanilla was not an option for me with Dragon Age Inquisition. I think I made it about 20min in before being like "I hate this game mechanic! Time to go to nexus SDVpufferpride"
That's a record though LOL I usually try to play a game longer than that before modding it 😆

split nacelle
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i only started with sve, automate and cjb cheats menu LOL

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oh wow! 20 mins

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i just recently bought a pc so im mod hungry, ive been playing on consoles

royal arrow
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To be fair, SVE counts as several mods rolled into one

split nacelle
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that's true

heavy sail
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I went from 13 mods in 1.3.36 to 441 in 1.4.5, that's how much I wanted to improve the game.

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And now I ran into an error...

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

safe hazel
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I installed SMAPI through Vortex. I went to the Steam install folder for Stardew Valley and ran the StardewModdingAPI.exe from that folder, but i get this error. Anyone know why?

dire fractal
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Does it work if you launch the game through Vortex?

safe hazel
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Ah, that seems to be working. Thanks!

dire fractal
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Yup. Pretty sure vortex does something funky with SMAPI for that.

heavy sail
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What in the god damn- I'm trying to see which mod it is messing with my game and this one mod won't even let me open the manifest!

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oh, nevermind, i fixed it...

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Some issue with "(A) Abigail - The Extended Unrated Director's Cut 8K White Gold Limited Edition - Abigail Still Eats Quartz" which is by the way, the longest mod name ever.

fair vessel
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That is quite the name

heavy sail
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Yeah, the mod name was too long and crashed SMAPI.

split nacelle
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huh would there be a reason to why my cursor keeps going back to the first square of a chest when i move items in it? (right click) SDVpuffersweats

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i also cant select multiples of an item

heavy sail
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that has to be one of the weirdest errors i've heard... i'll check it out

split nacelle
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let me try to record it lololol

untold widget
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Is "Yet another Harvest with Scythe" mod safe to use? I saw a couple of bug reports and they are interesting.

heavy sail
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@split nacelle I think it's Mega Storage doing it.
@untold widget Hold on, I can check for you.

untold widget
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Oh, congrats on modder role! SDVpufferparty SDVpufferparty

split nacelle
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oh hmm, let me try and take that out

heavy sail
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@untold widget Thanks! Also according to smapi.io/mods it should work.

untold widget
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Oh, okay! SDVpufferthumbsup

split nacelle
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oh horn do you have cjb cheats menu tho? theres an open to harvest with scythe there

fair vessel
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Yeah have you been using mega storage for long? That's my suspicion too

split nacelle
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not really, havent played since ive added mods SDVpuffersweats

fair vessel
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59 mods and 158 content packs
Oh my. SDVpuffersweats

split nacelle
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oh yeah that fixed it, thanks all!

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any bigger chests mod suggestions? SDVpuffersquee
update: ill try ChestEx

safe hazel
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So, I tried installing DCBurger's Portrait Mod, alongside PyTK and Portaiture (and SMAPI obviously). I opened the Portaiture folder through Vortex and put the png files in the Portrait folder there. In DCBurger's description, he says to press "P" in game to change the portraits... but nothing happens. Am I missing something?

proven thicket
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Well i find it very insane how much mousey has documunted.

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It seems to me like, installing all of the PPJA mods, it hyper inflates the game looking back!

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But I don;t care that much

split nacelle
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!log @safe hazel may we see the log?

native dragonBOT
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@safe hazel Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

agile gyro
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someone who uses Stardew Valley Expanded HELP i don't know how to do this secret woods thingy

proven thicket
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How bloated can we get? Because now I'm interested, but I'm also tired.

safe hazel
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I see the errors. It says it's an empty folder? That's odd.

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(I see other errors, but I'll worry about that later)

split nacelle
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hey mrjane, ^ yeah it doesnt seem like it was installed

heavy sail
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Vortex... That's bound to have an issue...

split nacelle
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oh maybe just delete the empty folder if you've dropped the png files in portraiture?

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also it looks like it's a folder with pngs, you can prob take it off of vortex

daring wagon
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@agile gyro there are a lot of little secret woods bits 🙂 ||You can access the quarry by clicking on the boat tied to your dock across the stream on the west side of your map. The secret area it looks like you're looking for may not be accessible, but you can try to get there by crossing the river as if you were going to Marnie's but turning west and then south after you cross the bridge. The stump area is across from your farm cave entrance. Those are the only three "secret" areas, I'm pretty sure.|| and I just realized you are looking for the mushroom thing, which is not part of the farm map

safe hazel
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I uninstalled and deleted and removed all the portraits. I'll try redownloading and installing. If that doesn't work, I'll try your suggestion.

daring wagon
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@agile gyro youtube it. There's a very helpful tutorial.

fair vessel
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Portrait packs that work with Portraiture mod don't get installed like other mods. Don't use vortex to install them. Just manual install, move the files into Mods/Portraiture/Portraits, and delete anything else from the download

agile gyro
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thanks

heavy sail
split nacelle
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update: installed chestex instead and the weird cursor thing is gone aSDVpufferparty

fair vessel
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@heavy sail do any of your mods have like a LOT of deeply nested folder inside?

heavy sail
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I'll check.

fair vessel
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Because several moderately long folder names nested inside each other can also cause that error

heavy sail
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The only one I can think of with long folder names on the inside is (A) Abigail - The Extended Unrated Director's Cut 8K White Gold Limited Edition - Abigail Still Eats Quartz.

agile gyro
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so stve again and I just wanna say... 300 STARFRUITS WHAT THE FUCK?????

fair vessel
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Ok, well change that one if you can lol

split nacelle
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that name SDVpuffersquee

fair vessel
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I'll take a look at its folder structure

fickle fern
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Whoever uses Izxe's Improved Farmhouse mod, I need help with it. I downloaded a few visual mods to my game and they all worked (as in I can see them in-game) but it's Izxe's mod that crashes my game and keeps it on the loading screen whenever I open up a save file.

heavy sail
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@fair vessel changed the name to DANK ABIGAIL EATS QUARTZ and it works now.

fair vessel
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LMAO

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Someone should tell that mod author to use more friendly folder names >.<

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@heavy sail you actually don't need the two layers of folders for that mod. Just the inside folder with the 2 files inside it is all you need, can put it directly in Mods/

heavy sail
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Yeah, I think I unzipped it wrong.

split nacelle
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huh didnt know there was content blocking in nexus SDVpuffersquee i was wondering why i couldnt find the mod

heavy sail
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Well, I have another issue now... Sending a log.

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

agile gyro
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how the fuck am i supposed to have 300 starfruits of the same quality aaaaaaa

hardy copper
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You got stardew Expanded too?

split nacelle
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looks like multiple mods an asset for a forest event and they're clashing ? SDVpuffersweats

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im not well versed with modding but maybe talking through it might help you corgihehe

heavy sail
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It didn't even mention which mods were doing it.... I don't know what to get rid of... but the only mods I think would do that are Lyell and Nikolai.

split nacelle
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yeah it just said multiple SDVpuffersweats

heavy sail
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I'd check but I don't think it's safe to delete an NPC...

fair vessel
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It's totally safe as long as A) you're not married to them and B) you're still running the game with smapi.

rare quest
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@agile gyro You can do it!

fair vessel
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Smapi cleans everything up

heavy sail
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Too bad, I just installed Nikolai. I'll check anyway.

supple echo
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hurrah for SMAPI

agile gyro
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i think imma cave in and install the item spawner. i just completed the community center i'm not in the mood for that

supple echo
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I uninstalled Random NPC one day without thinking about it and it cleaned up everything for me

split nacelle
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hey dua one day at a time SDVpufferuwu

heavy sail
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Random NPC really messed up my game, broke a lot of things.

split nacelle
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i was afraid my game was gonna crash when i took out mega storage mod without taking out the modded chest but it just changed to a normal chest SDVpuffersquee

supple echo
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aw, sorry to hear that. I had no issues, just found I didn't care for it that much

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my game would've borked without the SMAPI auto-cleanup when I uninstalled it though. thus, hurrah for SMAPI 🙂

unreal moat
fair vessel
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@heavy sail if you use search in your mod folder for files called Forestevent, you might find which two mods are doing it

heavy sail
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John, Nikolai, and LfL edit it.

split nacelle
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@unreal moat do you have krobus as a spouse by any chance?

unreal moat
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nope. not married

heavy sail
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Started after I downloaded Nikolai @fair vessel

eternal pulsar
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hey!, so last week I was asking for help with a mod that i got long time ago. it's not working on a multiplayer session. (the mod was taken down due to copyrights if i Understood correctly) I know would not be good to share it here, but anyone willing to take a look at it via DM? me and my wife really want to play it together. sorry for asking again, i just forgot lol

heavy sail
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What's the mod?

eternal pulsar
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its a Naruto mod, using advanced location mod

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it adds a new section to the map

heavy sail
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Advanced Location Loader isn't recommended for use anymore.

eternal pulsar
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single player works, but multiplayer doesn't load

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ooohhh

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would that be the issue?

heavy sail
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And since it was taken down, I don't think it could be converted to the new method TMXL.

eternal pulsar
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sorry, i'm not a modder lol. i have no idea how it works

split nacelle
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huh liarose not quite sure for this one SDVpuffersweats more knowledgeable people might be able to help

unreal moat
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I figured it out, but ty. I was switching from another farmhouse and didn't realize it had 2 mod folders so I had only deleted one of them instead of both.🤦‍♀️

split nacelle
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oop, glad you had it working SDVpufferheart

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is there a mod to switch inventory rows for the toolbar? SDVpufferfear like the console version ?

heavy sail
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Click Tab in-game to switch rows, it's a vanilla thing.

split nacelle
supple echo
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@outer turret updates on the custom Krobus room! 😄 I switched a few things around as an experiment and discovered the following:
• the TMXL version of the new room actually shows up just fine with that bathroom mod I thought might've broken things—the one that probably still is responsible for Krobus's regular room not showing up right. go figure. :D
• I tried out the CP version once more sans bathroom mod just to see if it worked, but got an infinite-loading-save and "tiles not in this map" error. So TMXL it is.
• Krobus seems to stand on that little stone tile in the upper-middle of the room and not on top of the junimo plushie, happily. :)
Thanks again for making me that SDVkrobusnice

outer turret
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no worries! I couldn't remember which of the tiles it was except that it was one of those two 🙂

supple echo
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my happy little shadow anthropologist 🙂

outer turret
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do you want me to publicly release it?

ornate urchin
#

Not sure if this is the right channel to be posting this, but I recently made a naver account and I’ve been overwhelmed by the amount of links (that aren’t even translated), so if anyone could dm me your favorite hair/clothing mods from naver I’d love to see them!

split nacelle
#

sorry not familiar with naver mods SDVpuffercry

round path
#

if I download a fence mod, will starblue mess with that?

#

starblue has craftables: true in it's config but idk if that includes fences

#

or if it'll be okay if I change that to false

heavy sail
#

I use many replacement mods with starblue, just disable what you're replacing in starblue's config.json.

round path
#

so changing craftables to false should be alright?

heavy sail
#

yep

round path
#

yay!

split nacelle
#

is there a way to track mod items for achievements besides manually ticking them off from Collections? SDVpuffersweats

oak solar
#

is capitalist dream farm compatible with sve?

indigo rover
#

Is there a mod for adding a enby option into the character creation?

#

Sorry if this isnt the place to ask

oak solar
#

it is

#

enby?

indigo rover
#

Non-binary

oak solar
indigo rover
#

Ah yes! Thank you

keen rune
#

Hey guys.having an issue on android. Staters isn't playing any music .I also have custom music installed and some content pack for it. Uninstalled all of it.didnt work.reinstalled still no music.

#

Any ideas?

oak solar
#

Sorry I dont know much about android modding

#

but do you have multiple music mods installed?

keen rune
#

Nah just one. And already uninstalled it.

#

And re installed.

#

So it seems to happen in vanilla as wellm

#

Might be a general bug?!

round path
#

it's a whole bunch of mods but dam does it look nice

keen rune
#

I'm officially jealous xD

round path
#

lololol

#

does anyone know if stardew valley expanded has a guide or walkthrough? I can't find one.

nimble mica
#

@round path that new update?

#

or not

#

bc i havent seen it b4

round path
#

it's the mature part of sve

nimble mica
#

oh

round path
#

in the config, there's mature: true false

#

change it to true and u can see it

nimble mica
#

ah yeah

#

aside from farming what else do you do to gain easy cash on sdve?

round path
#

fish

#

lots of fish

nimble mica
#

ya went to crimson badlands yet?

round path
#

and contributing a lot to the museum gives u a nice 40k

#

not yet

#

still in stardew valley only lol

#

summer year 1

nimble mica
#

a full run every day would give you around 80k+

round path
#

I adore Elliott with all my heart but Victor is kinda cute

nimble mica
#

well if you dont mind collapsing a lot

round path
#

lololol

nimble mica
#

sheesh

round path
#

kinda odd how you can date Victor but you can also date his mom dsfsndk

nimble mica
#

atleast i managed to find a way to cheese the boss there

#

yeah it is odd

#

lmao

round path
#

Victor gets a crush on the new farmer

#

he thinks they're getting closer and the farmer gets along with his mom too

#

farmer comes in

#

"I'm marrying your mom lol"

nimble mica
#

lmao

round path
#

Victor no longer has a crush

formal kestrel
#

Weird question - I've done some googling, but I'm still wondering if anyone has a list of the best mods they'd suggest for late game? I'm fighting the urge to jsut restart.

heavy sail
#

!modrecs

native dragonBOT
formal kestrel
#

Yeah I already got those lol.

tight tusk
#

for late game content, you might want to try out new npc mods instead? or new locations to explore like boarding house, mermaid island or walk to garden village

heavy sail
#

or Walk to the Desert, sve, there are plenty of mods to add on to the game.

tight tusk
#

lmao yeah walk to the desert. just a heads up though that most content expansion mods like sve, mermaid island etc do have a lot of required mods though

outer turret
#

Okay so I've just played the flower dance and when it came to the dancing part Alex and Emily had vanished. Anyone else experienced this?

royal arrow
#

any bigger chests mod suggestions? SDVpuffersquee
update: ill try ChestEx
@split nacelle if you're using Automate, it's not fully compatible with ChestEx (after you reach the vanilla max of 36 items, Automate won't push items into the chests). I switched to Chests Anywhere + Colorful Chests. The chests aren't bigger, but you can reach them anywhere lol (including the shipping bin) rooHappy1

split nacelle
#

ooooh you mean the empty slots will be there but automate will detect them as full?

royal arrow
#

Yes :c the ChestEx mod author said they would fix that, so it's on their radar, at least

split nacelle
#

:c bummer, i really like my 20x8 chests lol. thank you for the info!SDVpuffersquee

royal arrow
#

Amg same!
With Chests Anywhere, while I haven't done it yet, but you could theoretically have a shed with a bunch of chests (assuming they're not for Automate stuff), instead of cluttering your farm and farm house o: !

#

Although, you could also have the chests in a shed, with machines for Automate reasons, and still reach the chests from anywhere! rooHappy1 (this feature blew my mind ok lol)
It's also highly configurable SDVpuffersmile

split nacelle
#

so many options 👀 you got me at 'access to shipping box' i think ill keep chestex for now till like end of y2 when i really start designing my farm

#

or hmm i can categorize the chests SDVpuffersweats ack

royal arrow
#

Yea I didn't even register the shipping box thing until after installing it 😆
What do you mean by categorize o: ? I definitely name and color code my chests.
Since Chests Anywhere and Automate are by the same mod author (Pathoschild) there's extra options in Chests Anywhere specific to Automate o:

split nacelle
#

oh cause rn im overwhelmed with all the new crops and recipes ive added SDVpuffersweats , i wanted to separate items by veggies/fruits/flowers and then by like artisinal machines lmao or something. might be better with smaller chests that i can access anywhere

#

i havent even touched BFAV yet except for easter bunnies SDVpuffersweats

royal arrow
#

Hmmm. I divide my fruits and veggies by season, but have a separate combined chest for flowers (with Mizu's Flowers and Farmer to Florist, it's really 2 chests lol).
But then for my "factories" or automated stuff, I have a separate chest. So like, the preserves jars have a chest, kegs have a chest, soap bar machines and perfume machines each have their own chest, etc.

#

Violent Quiche, I'd recommend asking in #making-mods-general, those folks would have a quicker answer for you o:

split nacelle
#

taking notes cause im so unorganized bunNod

#

right now i do have chests for each automated stuff but all my crops are all bunched together SDVpuffersquee

sacred parrot
#

@royal arrow Ah, sorry! Thought I was already there 🤦‍♀️

royal arrow
#

I'm not even the fanciest organizer, it just made sense to me because I like to choose which fruit /veggie / flowers go where, for profit reasons. Like strawberries are better for wine than jam/jelly, that kind of thing

split nacelle
royal arrow
#

Did you make that pink color for the chest with ChestEx O: ?! I could never get a decent shade of pink with it (another reason I enjoy Colorful Chests)

split nacelle
royal arrow
#

It never occurred to me to check there LOL I was always in the red region, but in that same white space SDVpufferchicksweatsip

dire fractal
#

Does colorful chests work with chests anywhere? Or did I misinterpret people's combinations?

royal arrow
#

That combination works!

split nacelle
royal arrow
#

Colorful Chests doesn't work with ChestEx though, because ChestEx has its own color picker

dire fractal
#

Yeah I'm on the automate + anywhere train, just been living with the default color options like a pleb

royal arrow
#

Wellll now you know lol

dire fractal
#

Looks like fall 4 I'll be increasing to 101 mods orz

split nacelle
#

just got chestex a few hrs ago, i feel so fancy SDVpuffersquee but switching to colorfulchests+chests anywhere now

#

i should prob empty the chests huh SDVpuffersweats

royal arrow
#

Uhhhhhh I don't remember what happens when you uninstall ChestEx, I would check the mod description >.>

#

I think you just get a ton of chests with all your stuff? But they might be scattered

split nacelle
#

we'll see, actually i dont think i reached 36 max on any of them anyways KEKGiggle

royal arrow
#

(I have a separate save and accompanying mod group for ChestEx versus Chests Anywhere + Colorful Chests)

nimble mica
#

Wait, so currently I have the vanilla farm map and if I download the Immersive Farm Mod, will the existing stuffs at the vanilla farm map disappear or?

royal arrow
#

It won't disappear, one sec

#

.quote 4974

devout pumiceBOT
#

[#4974] "Switching to a custom farm map can be done, but you'll need to do extra steps in order to make sure you don't have buildings / items in the void, or not properly lined up.
You'll need to grab Reset Terrain Features and Noclip Mode to set you up.
Then, before you install the new map, you'll need to remove all machines / chests / etc. on your map, you can store them in a chest, preferably inside your farmhouse or barns /coops / sheds.
Then, go to Robin and move any buildings you have as close to the farmhouse as possible.
Then add the new map mod (ensure it replaces the farm type you're using, i.e. Standard, Riverland, Hilltop, or Wilderness), and you'll spend some time moving everything to a proper place.
You can use Reset Terrain Features to reset the bushes, trees, and other debris.
Noclip mode will help you reach any things that ended up in the void or an invalid tile." - LenneDalben (04 Aug 2020 @ 08:26:10 PM UTC)

nimble mica
#

Ah alright, thanks a lot

split nacelle
#

SDVpufferD you can rename them

royal arrow
#

The chests o.o?

split nacelle
#

yes (wait is that another vanilla thing i didnt know about)

royal arrow
#

I thought you couldn't even name them in vanilla o.o!
Which mods do you have for chests now? Lol

split nacelle
#

oh i got chests anywhere and colorful chests like you recommended SDVpufferheart

royal arrow
#

That's a Chests Anywhere feature SDVpuffersmile

split nacelle
#

oh i see i see just making sure cause i asked earlier if theres a mod to move toolbar rows* but it was a vanilla function bunHide

royal arrow
#

I... I did not know you could move the toolbar! 😱

nimble mica
#

Oh dear

split nacelle
#

'tab' key to shift the toolbars, to explain it a bit better SDVpuffersweats

royal arrow
#

OH THAT. I always do that accidentally lol I thought you meant dock it elsewhere

dire fractal
#

the "shift" naming is so very wrong.

#

It should be "cycle inventory row"

split nacelle
#

sorry i havent slept, idk how to explain stuff anymore corgihehe

dire fractal
#

oh not blaming you

nimble mica
#

Will the IF mod automatically removes the existing crops and soils and such?

dire fractal
#

It's just a super confusing naming scheme :c

royal arrow
#

Lightepz, nope, all that stuff will stay, but it may be awkwardly lined up

#

It stays where you put it in the original map

nimble mica
#

Ah.

naive drum
#

exactly where it was...by coordinates

#

even if that results in trees growing on a lake

royal arrow
#

Alright friends, I gotta head out, good luck and have fun! aSDVjunimowave

dire fractal
#

WON'T

#

Can't make me!

split nacelle
#

bye lenne!

naive drum
#

or your coop and chickens being way out in out of bounds

nimble mica
#

Oh dear

royal arrow
#

Everyone but mana have fun! Mana chooses to have a bad time SDVpuffermlem

dire fractal
#

That's right! I'm captain no-fun and you're all trapped here with me. Muahahaha SDVpuffersmug

full tinsel
#

i got a few questions if that's okay:

  1. Will SVE work if all farmhands and the main farmer have the mod installed?

  2. Is there a way i can launch stardew without smapi? I want to play SVB with my friend bur my gf and I play vanilla stardew

naive drum
#

yes to both

full tinsel
#

great

#

i havent fiddled around with smapi in a year or so

nimble mica
#

the steam stardew valley is vanilla right?

full tinsel
#

think so

naive drum
#

depends on launch options and OS

nimble mica
#

unless if you did change the launch option yeah

naive drum
#

on windows you need to set the launch option on mac/linux you don't

full tinsel
#

i just wanna be able to play vanilla with my girlfriend
and be able to switch to SVE

nimble mica
#

Check the stardew valley folder

naive drum
#

either way there's a vanilla stardew valley exe hanging out somewhere in your stardew valley folder (exact location depends on OS)

#

and you can add it as a 'non-steam game'

#

(steam figures out it's just stardew valley and lights up stardew valley's name etc green when you launch it)

full tinsel
#

i think if i know its possible i shd be able to find out how

#

thank you!

naive drum
#

you can also set up different mod groups via adding stuff to the shortcut

nimble mica
#

Sheesh

naive drum
#

so for example i have a multiplayer mods build and a singleplayer mods build

nimble mica
#

I might as well make another save file

naive drum
#

lots of work needed to get everything back in bounds even with reset terrain features, noclip, and robin's move buildings option?

nimble mica
#

Mhm

#

I have a lot of placed items on the vanilla one so

naive drum
#

one time back in the 1.3.36 days, when there were a few things that did in fact need .xnb files (anything that touched the intro for example), i once screwed up an sve save and got the default debris pattern on IF2R

#

it looked...bad.

#

lake trees, rocks inside the greenhouse, a whole large area just...empty of debris entirely

nimble mica
#

I imagine that felt really uncomfortable to look at

naive drum
#

"Why is there grass growing on my lake?"

nimble mica
#

Actually

#

I might as well move and remove everything

#

About time I take a break from full running Crimson Badlands

dire fractal
#

A suggestion - grab a save backup before you begin or after you think you're done with prep-cleanup.

nimble mica
#

Was thinking of doing so in case it messes up, thanks though

molten rivet
#

Is there a way to activate SDV without mods? Just Vanilla, without deleting your mods

dire fractal
#

Presumably just launch the normal game executable. If you're launching SMAPI through steam you'd need to drop the special command from the game's settings, but you could also just launch the game from explorer or something.

molten rivet
#

what is the special command?

dire fractal
#

Did you configure steam to launch SMAPI using the Set Launch Options button in the game's properties?

molten rivet
#

Im launching steam now

dire fractal
#

If you delete all of that and leave it blank, it'll go back to just launching the normal game executable

molten rivet
#

then what when i want to do my mods?

dire fractal
#

You could either keep switching the launch options, add a second launcher through steam (you could probably add SMAPI under games -> 'add a non-steam game to my library', though then I don't know that it would work with achievements), or you could launch one or the other from a file browser instead of from steam.

#

Probably other options, those are just the first ones I can think of.

molten rivet
#

Second launcher?

dire fractal
#

Second launcher?
You can tell steam to launch whatever you want, basically, by adding it as a 'non steam game' to your library. That gives you an entry for it in your library list but you can choose what it launches.

desert sedge
#

Question. I didn’t think about this..will SDV Expanded affect multiplayer? I only got the SDV on pc so I could play multiplayer.

dire fractal
#

Short version - yes, but there's a couple caveats

desert sedge
#

Okay, thank you!

untold widget
#

I checked posts on "Yet Another Harvest with Scythe" mod, and it's not properly supported for Android SDVsadcat2 SDVsadcat2

dire fractal
#

That'll teach you! 😮

#

I dunno what it'll teach you.

#

But learning!

#

Does CJB Cheats Menu work on android? Pretty sure it has a scythe harvest dealie

untold widget
#

Hm, I don't know.

#

I just don't want to be cheat menu with me all the time, it's very tempting

nimble mica
#

Immersive Farm 2's tiles are all tillable?

untold widget
#

Everything you want, for free

#

Yes!

#

Well, mostly

nimble mica
#

Oh boy~

untold widget
#

Some single tiles are untillable

nimble mica
#

Time to waste more time decorating my farm

#

and planting

untold widget
#

Near bonus shed and around it

nimble mica
#

Does the IF2 mod have a re-imagined farm map sort of thing like that of SVE's?

trail lotus
#

Will having Elle's Seasonal Buildings design crash other players if they do not have it?

dire fractal
#

I believe in general stuff that purely changes the appearance of things should be safe if it's different per user.

#

If it changes any kind of functionality ( grass surviving winter, physical layout of buildings, etc. ) will likely cause issues

#

Where can I find the smapi for android?

spark mesa
#

Does anyone happen to know a mod that adds an icon or something to items still needed for bundles?

vital spade
spark mesa
#

I've seen that one, but it seems to be a bit outdated... o.o

vital spade
#

I use it and works fine for me SDVpufferthink

spark mesa
#

On 1.4.5?

vital spade
#

yea

dire fractal
#

Thanks @dire fractal 👍

spark mesa
#

Oh ok. o.o I'll give it a try then, thank you. :3

vital spade
#

are you on android? Then it might not work

spark mesa
#

No, PC.

dire fractal
#

Is there a list for things that will work on Android?

untold widget
#

So, I downloaded CJB item spawner, now, how to turn on "Harvest with Scythe" feathre?

#

Lawkyt, SMAPI compatablity site lists mods not useable with Android afair

vital spade
#

also keeps track of unofficial updates

#

very useful link

dire fractal
#

Thanks @vital spade SDVpuffersmile

vital spade
untold widget
#

Ah, I saw that this mod that you linked is not compatable with Android

dire fractal
#

@untold widget It's a checkbox for 'CJB Cheats Menu'

untold widget
#

In posts to this one

dire fractal
#

not item spawner

untold widget
#

Ah, cheats menu?

#

Im dum

dire fractal
untold widget
#

Oh, okay. Thank you! SDVjunimolove

dire fractal
#

No idea if it works or works for android, but it has words 😮

restive dagger
#

@untold widget the "Harvest with Scythe" feature in CJB Cheats works on Android! I used it this morning (in my game on Android)...

untold widget
#

I checked it!

#

and thanks again! SDVjunimolove

modern cape
#

so i changed my fishing profession with cjb to trapper, but i dont see any changes when crafting crab pots

broken frost
#

Uh oh, I'm locked in a time loop of Alex telling me his past.

#

I managed to break out of it, and I go to the beach to find Willy having a crab rave in his shop

dire fractal
rocky dust
#

i mean
is that not how youre SUPPOSED to do it irl?

dire fractal
#

I'd generally think you'd dance above the busted greenhouse, but I guess these junimos are have poor eyesight or busted hippocampi or something

rain lava
#

IF2R?

dire fractal
#

Yeh, it's pretty clearly just where the default greenhouse map tiles are.

#

Just funny

split nacelle
#

hah! that was me 2 days ago! i was confused for a second SDVpuffersquee

grim totem
rare quest
#

@dire fractal Not much I can do about the viewport there... it's kinda hard coded. 😛

dire fractal
#

Yeah I kinda figured.

rare quest
#

(at least it doesnt look too bad...)

#

(looks kinda bad via joja route though)

dire fractal
#

Nah doesn't look bad at all! It was just really funny.

grim totem
#

Just upgraded my house (using Minerva's Bigger Farmhouses) and there's an empty patch next to the bed. Can anyone help

dire fractal
#

!log That's pretty weird. O_o Could we get a log to look at? I'm probably out of my depth on that one but it might point us in the right direction.

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

grim totem
#

Kitchens off too

#

Thanks

final inlet
#

probably a really stupid question, but where do i access the dresser for get glam?

olive merlin
#

if someone joins your world with the cheats mod will the cheat mod work

#

?

fair vessel
#

For most things, yes

olive merlin
#

oh okay thanks

dire fractal
#

Bunnyx I've got no idea offhand. That looks like a map <> tilesheet issue to me, but I also know veeeery little about that side of things. The mod info says it also requires farmhouse redone for certain functionality, but I'm not sure what offhand.

It looks like you've probably also got a house reskin dealie. I'd see if temporarily removing/disabling that produces normal wood floors in the bigger house mod properly as a first thing to test I suppose?

#

Or hopefully someone who knows what they're doing has ears on. SDVpufferlurk

final inlet
#

i feel so dumb for not being able to find this dresser

dire fractal
#

Yeah I also have no idea where the dresser is, sorry. ;_;

final inlet
#

OH

#

I GOT IT

#

ITS NOT A PHYSICAL THING

dire fractal
#

.-.

#

The dresser was inside you all along? Like your skeleton?

final inlet
#

basically yes

night shale
#

Hi! If I use the Map Image Export mod on a save that already has mods, will it screw it up or can I just add the mod?

fair vessel
#

Just add SDVpufferthumbsup

night shale
#

Ok! That's nice to know

#

I always wanna add more mods but I don't wanna ruin my save

fair vessel
#

Most (though not all) mods can be added to existing save at any time

night shale
#

Ah

#

I only have SVE

fair vessel
#

And SMAPI makes 10 IRL days of automatic save backups in case you do ever break things somehow

dire fractal
#

Jonqora! Any ideas on Bunnyx' issue above? SDVpufferchickcry

night shale
#

Really?

fair vessel
#

no :c

night shale
#

That's good to know

fair vessel
#

Afraid not

grim totem
#

@dire fractal thanks. You don't need farmhouse redone for it. Its optional (I think) been using it for ages and never come across that before. Strange

fair vessel
#

I haven't used any farmhouse map mods before

split nacelle
#

hey, just saw on the mod bug reports that the dresser disappears when you upgrade your house, so the only way to access is through the keybind

dire fractal
#

Yeah it says it'll just use content patcher without it. I just wonder what farmhouse redone does then. SDVpufferthink

#

Still, I guess I'd start by trying dropping textures to see if it's just an issue with the texture pack? :<

grim totem
#

I'm gonna upgrade house too n see what the next one looks like lol

dire fractal
#

giant sacrificial altar in the middle of the floor, bed made of serpents, walls made of junimos

digital shore
#

Hey can someone help me?

#

I have updated my mods multiple times but they still say they need to be updated when I try and load the modded stardew api

dire fractal
#

Sometimes mod authors don't update the manifest quite right, so when SMAPI checks for updates it sees the versions as showing there's something available.

digital shore
#

but for all my mods?

#

and its skipping a ton of them because of it

dire fractal
#

If you have the latest versions available of those things, it's generally quite safe to ignore. You could dig into the manifests and compare the versions to wherever you downloaded them from to fix the manifests if you like.

#

Oh.

#

That sounds like a different thing. O_o

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

Could we get a log to look at? 🙂

digital shore
#

I think I did that right?

dire fractal
#

Aha, ok

#

A bunch of these need a mod called content patcher to work, which is why they're being skipped.

digital shore
#

I have content patcher tho!

#

It is in my mods folder

#

It has been since I started playing

dire fractal
#

Hrm, but not in SMAPI's mod list.

#

So inside Mods/ there's a content patcher directory? What's in there?

digital shore
#

ContentPatcher.dll
ContentPatcher.pdb
manifest.json

dire fractal
#

...what the flip

shy orbit
#

stardew valley expanded isn't updated and is missing most of the mod folders too

#

are those files inside the Mods folder or in a subfolder in the Mods folder?

dire fractal
#

...didn't even notice that.

digital shore
#

They are in the mods folder, but I can delete them and reextract if you want

dire fractal
#

Was this all installed manually or through a mod manager like vortex or something?

digital shore
#

manually cause I don't like using mod managers...never have never will.

dire fractal
#

🙂

digital shore
#

I like doing things manually on my computer, I am super protective of it

shy orbit
#

the mod files should be inside their own subfolders, like the content patcher files should be in a folder called ContentPatcher by default

dire fractal
#

Try re-extracting those and then maybe toss up a screenshot of the mods directory? Super weird that such big chunks would be missing.

digital shore
#

Okay give me a second!

#

Sorry!

dire fractal
#

Nothin' to apologize for. SDVpuffersmile

digital shore
#

it is going to be two screenshots cuz I have so many mods

dire fractal
#

The assets directory and content.JSON are probably a mod that didn't include a top level directory in their zip archive

digital shore
#

idk what mod that content goes to, it came out of one mods folder and I didnt notice it till too late

fair vessel
#

That is weird!? Why can't it find the Content Patcher folder

digital shore
#

it is the one that is highlighted

#

on the second one

dire fractal
#

everything else looks normal so far. Is there a manifest.json in there as well after the content one?

fair vessel
#

I know - but the log contains to mention of it, not even "can't load this empty file" or something

digital shore
#

ummmm yes right below it

fair vessel
#

OH

dire fractal
#

crack that open in a text editor

digital shore
#

I forgot to put it in the ss sorry

fair vessel
#

That manifest Json is the problem

dire fractal
#

At the very least we should throw that all in a directory of its own

#

and the manifest should tell us what it was

fair vessel
#

Remove it and everything else should load
Yeah SDVpufferthumbsup

digital shore
#

OH

dire fractal
#

or just make it a directory

digital shore
#

it is a shirt mod apparently

#

so just put it all in a folder?

dire fractal
#

and chuck the content/manifest/assets all in that dir

#

yeah

#

I think it's finding that manifest and deciding your whole mods directory is the shirt mod

fair vessel
#

Smapi sees the manifest file, and it thinks the entire Mods folder is one big mod, so it doesn't look for any DLL mods in any of the folders

digital shore
#

try running it again?

dire fractal
#

yep!

digital shore
#

I put it into a new folder

#

still says to update a ton of things

#

and we got errors lads

dire fractal
#

Same error about content patcher too? Or different?

digital shore
dire fractal
#

woo, 6 is less than... 20 errors

#

and it found content patcher!

digital shore
#

yeah lmao

#

progress haha

dire fractal
#

The skipped mods error is saying Country Furniture is an empty directory (which might just mean it's missing key files?)

digital shore
#

I only downloaded that cuz it said another mod needed it tbh

dire fractal
#

The 2 total content patcher errors are saying farmer shirts are colliding between bbshirt and coii girls sets

digital shore
#

I will try and delete & redownload

#

okay...so I gotta delete one of those?

#

or both?

#

sorry mods are not my strong suit

dire fractal
#

You can pick one or if you want to dig in you might be able to resolve it if they each only apply partial changes.

#

No apologizing we've all been new (and I'm still quite new) :v

digital shore
#

I just use mods idk how they work lmao

dire fractal
#

*by resolve I mean pick and choose components of each to drop until it doesn't conflict. easy solution is to drop one or the other of the two conflicts.

digital shore
#

we use to be majoring for programming but uh....we dropped out real quick lol

#

okay.

dire fractal
#

Some of the updates I'm sure there are new versions available (content patcher for one). Custom music is probably bundled with SVE.

#

But the updates are also a 'hey you can go update this'. if once the errors are gone things are working, you don't need to update.

#

Good idea to stay current for bug fixes and such, but the game should run fine even if things have updates out there. 🙂

digital shore
#

ive updating a lot of them though, like we spent hours updating each one a week or so ago(?)

#

*updated

dire fractal
#

Content patcher 1.16.1 is from this week. It's super new.

digital shore
#

so what changes do I make so they both work together?

#

cause they used to work together just fine

#

OH really?

#

yikes, okay I will go update it

#

hopefully that wont cause more errors

#

I updated CP.

#

reeeeeeee I made a mistake. I am an idiot lmao

dire fractal
#

The complaint from content patcher is both mods are trying to load Characters/Farmer/shirts. If you crack open the content.json files for each you could see what each is loading, but making them cooperate is finicky (and may not be possible). If they do more than just that one load file you could probably turn off just that load path for one or the other and keep the rest of the changes from whichever was partially disabled.

#

That said, you could break stuff doing that too, and I am quite possibly sending you on a wild goose chase. >_>

digital shore
dire fractal
#

Kinda hoping @fair vessel or someone else from the orange gang will peek in here and weigh in on how terrible of an idea that all is

digital shore
#

Smapi why do you do this I just wanna play stardew :(

royal arrow
#

(I sense a disturbance in the force)

dire fractal
#

oh funny now it has a totally different content patcher error on those two mods after moving from 1.15.2 -> 1.16.1

#

THANK GOODNESS

fair vessel
#

If mods are adding new shirts they ought to use Json Assets, not Content Patcher.
SDVpufferangery bad mods

dire fractal
#

one of you two save this poor person from me

#

or both

#

:beg:

royal arrow
#

is scrolling up to read

digital shore
#

If I did not have so many mods that idk if I could find again I would completely delete my folder and start over

#

tbh

fair vessel
#

If they are trying just to edit vanilla shirts, then Content Patcher is fine, but they ought to use a targetted EditImage instead of Loading the whole dang thing lol

dire fractal
#

Not to distract from the conversation but some folks in here have hundreds of mods at once. SDVpufferyoba

digital shore
#

Oh geez lmao

royal arrow
#

is one of those people

digital shore
#

I wish I could just hit a button and everything updates at once and problems are fixed right then and there lmao

#

I just wanna play and simp for the characters lmao

fair vessel
#

Yes, though getting a collection of so many mods to work together nicely and all tested can be long process lol

digital shore
#

So what I just gotta delete one of the mods?

#

Cause like, one has hair and one has shirts

#

As far as I know...I don't get how those wont work together.....mods confuse me lol

royal arrow
fair vessel
#

Hmm, the error doesn't mention.... do we know which two mods are trying to Load shirts asset?

dire fractal
royal arrow
fair vessel
#

Oh wow. The earlier Content Patcher error text was way more helpful. Does Pathos know about this change?

dire fractal
#

I have not tried to report it yet but we just noticed it

tired brook
#

(It's a bug, already fixed in the upcoming Content Patcher 1.17.)

dire fractal
#

\o/

royal arrow
#

(He sensed the disturbance in the force too!)

digital shore
#

lmao

royal arrow
#

But ya Eclipsia, you can use the 2 mods I linked instead of the Coii mod you have now

digital shore
#

So what just download both of those and replace uhhhh Coii completely

#

Okay, cool. Thank you!

#

Anything else I should do to fix the problems?

royal arrow
#

Try removing the Coii mod you have, replace with the 2 I linked and then see if it works o:

digital shore
#

working on it!

#

loading now

royal arrow
digital shore
#

Clothing worked, hair did not.

#

the log showed it loading tho...

#

wait I may be an idiot hold on

fair vessel
#

Ooh yes. And also if you want a way to get all the new clothes in game (instead of spawning in with item spawner), check out Tailor Mouse mod

royal arrow
#

Cannot overstate the importance of the Tailor Mouse mod, he is adorable and extremely helpful o:

digital shore
#

tailor mouse mod?

royal arrow
#

Yup it's on nexus, it provides a way to buy all your new JA clothing

digital shore
#

should I download it?

royal arrow
#

If you want to buy the clothes instead of spawning them, then yes lol

digital shore
#

okay my smapi just crashed when I tried to load it......tf?

dire fractal
#

The SDVhatmouse did it! It heard people talking and didn't want to expand its inventory!

digital shore
#

mouse said no haha

#

okay hair still wont work, but the game loads now.

royal arrow
#

Ok, can you provide a new log?

digital shore
#

yup, uno momento

royal arrow
#

Also when you say it won't work, do you mean you went through all the hair options and none of the new ones were there o: ?

digital shore
#

Yes, none were there

#

I went through new character and it was all default

royal arrow
#

Can you go to the hair mod folder, check the config.json, and see what it says?

digital shore
#

SDVpuffersweats imma redownload it, config is blank

#

Okay, now there is stuff in it let me try again im so sorry lmao

royal arrow
#

Lol it's all good. I hope it works! 🤞

digital shore
#

okay! it works!

#

I am debating trying to update all my mods that it says needs updating but I dont wanna break things haha

#

ill just leave it lol

dire fractal
#

!awardPointsToOrangeGang

digital shore
#

yes^

royal arrow
#

ravenclaw

digital shore
#

Thank you guys!

#

Slytherin

royal arrow
#

You're welcome!

#

Is that a badger o: ? Das Hufflepuff

dire fractal
#

junimohop

digital shore
#

Yes that is a badger lol

dire fractal
#

It's ok the slytherin can't tell animals apart

digital shore
#

Idk why I mixed them up I am sorry lol

royal arrow
#

Oh LOL I thought you were trying to make a statement 🤣

digital shore
#

HEY! i try haha

#

I mean sure lol

#

I'll take that lol

dire fractal
#

I mean it with only the greatest affection. SDVpufferlurk

digital shore
#

ah man my mods work now lol

#

time to spend hours and hours playing stardew again haha

dire fractal
#

Time to add more mods SDVpufferwoke

#

Or play the game, that works too

#

I guess

royal arrow
#

I was this || close to being like "let's play the game rooHappy1" until I remembered I'd told myself I was gonna work on finishing my quest mod SDVpuffersweats

#

But I want to enjoy my mods, booo

dire fractal
#

Windowed mode! Swap back and forth. Humans can totally multitask and the context switch penalty is a lie!

#

_> <_< >_>

royal arrow
#

That never occurred to me O: !

dire fractal
#

I was lying and context switch costs a lot D:

royal arrow
#

But also, I'd need 2 monitors lol (I know first hand no worries)

#

For my mod writin', I need my Excel sheet and VS Code open (I usually have both of those open side by side)

supple echo
#

2 monitors would be awfully nice, she says from her 13" laptop 🙂

royal arrow
#

Lol idk how you do it o: my dad spoiled me from the beginning with a 15" laptop, and the last few I've had are 17"

hazy leaf
#

Big

#

I've a 15" omen gaming laptop

dire fractal
#

Back when I wasn't an unemployed wastrel I successfully argued for IT to trade my two monitors and 13" laptop for a 15" laptop with no monitors.

hazy leaf
#

It's my baby

dire fractal
#

Because I had to unplug the dang thing for 12 meetings a day :p

digital shore
#

We have a huge tv as our montior

royal arrow
#

I hear you, my work laptop is smol (probably 13" now that I think about it SDVpufferthink) and I also has to undock it to go to all the meetings

digital shore
#

cause we didnt wanna spend money on a actual computer monitor

royal arrow
#

Anywho we are getting off topic USING MODS ahem SDVpuffersweats

dire fractal
#

No dock, 4 cables + power each meeting.

digital shore
#

oh heck

royal arrow
#

(gotta take the party to one of the off topic channels lol)

digital shore
#

what channel?

royal arrow
dire fractal
#

We're just talking about the... office worker and excel-as-farm-tiles mods, yeah.

hazy leaf
#

I have question U.U
Is there any mods that add guinea pigs to the game?

outer turret
#

Not yet! Unless Elle does?

native dragonBOT
#

@outer turret You leveled up to Cropmaster. That's level 500! The deepening blue represents your mad descent into the server.

outer turret
#

Good grief. I post a lot

fickle fern
#

There's a mod I added to my game that crashes the whole thing? All it does is add more room with the upgrades. Help?

supple echo
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
#

did you install the mod by overwriting your content files?

#

!xnb

native dragonBOT
lapis void
#

if so, check that first link for a content patcher alternative that isn't out of date! if it's the bathroom after 2nd house upgrade mod, there's a working version at that link

dire fractal
#

I'm getting back in to stardew and updating my mods the Eemie's map recolor that's on mod drop is it the latest version? I'm just making sure because i've been away for so many months.

fair vessel
#

Yup

dire fractal
#

ok cool ^^

fair vessel
#

The person who maintains Eemie's mods recently switched over from Nexus to ModDrop is all

dire fractal
#

I have an issue, its not game breaking, i just updated Stardew Valley Expanded, it says in the log (https://smapi.io/log/ab106b63ba594b5f8da2ba7568624f1b) that its updated, but SMAPI (and mod update menu) tells me it needs an update so im just curious if anyone knows why it does this? I have checked the Manifest for SVE and it ha supdated numbers:P

#

ah, i see i'll book mark the pages then so i can keep up with them

pseudo solar
#

TimeSpeed randomly goes back to normal time in multiplayer, is it supposed to do that?

fair vessel
#

Are you a host or farmhand

pseudo solar
#

Host

fair vessel
#

Ok. Are you switching between maps?

pseudo solar
#

I can stop and resume time just fine, but when I increase it to 14 seconds per 10 mins it randomly resets to 7

#

I guess so

#

Like moving from area to area?

fair vessel
#

It changes to default indoor or default outdoor whenever you move between areas yeah

#

You can adjust the defaults in the config for it

pseudo solar
#

Does that happen when anyone does that?

#

oh I can

#

Nice

fair vessel
#

In multiplayer? I dunno. Maybe?

pseudo solar
#

Thanks I'll try changing the defaults

dire fractal
#

Apparently not playing sdv for a few months was a bad idea because some how the manifest for adoptskin to delete itself

#

also, a few of my mods in the Mod Menu say their up to date but the words are in blue and their saying there is an error in the files. should i just redownload those?

lapis void
#

are you using a mod manager like vortex?

outer turret
#

Because someone didn't code in the swimsuit touchaction? Or u missed the entry

fair vessel
#

@dire fractal you can ignore what Mod Update Menu says, it doesn't account for update sub keys I don't think.
(And do you mean the console output for smapi also says stuff needs a update? Can you paste here the part where it shows that?)

dire fractal
#

Uh, i don't think so

fair vessel
#

not sure about your case Shadow, that sounds like something different. Can you show a screenshot of what you're seeing?

dire fractal
ornate urchin
#

@outer turret I didn't even think about missing the entry for changing lmao, found it thanks

dire fractal
#

It says there was an error in the updates

fair vessel
#

Looks like blue means that the mod pages have been hidden @dire fractal. You might find remakes/updates of those mods elsewhere.

dire fractal
#

for the ones that are the electric blue color

#

ah, ok. I'll try and find the pages then

fair vessel
#

@dire fractal I can't find that in the log you sent. Is the image of a new log?

#

oh nvm I found it

#

And inside the manifest it already says 1.10.12?

#

it would be the (Stardew Valley Expanded) folder

dire fractal
#

Ah, the only ones i'm not finding are the victorian buildings.

#

does any one have a link to the current page of who ever is maintaining it

fair vessel
dire fractal
#

Yeah! thank you ^^

#

@fair vessel Yes, the manifest says 1.10.12, i even tried removing All SVE Files and Reinstalling them but still get that:P

fair vessel
#

I dunno then, I would not worry about it. It might be something funny to do with update subkeys for all of SVE's content packs.

dire fractal
#

Okay:) Ty anyways, i have posted it on the SVE modpage to make FlashShifter aware of it, like i said its not breaking anything i usually just post in multiple places to see if anyone already had the same problem

tired apex
#

Ah yeah :/ the update things are bugging me as well

rare quest
#

idk why its doing that

#

But I'll look into it

untold widget
#

Is there a mod that adds decorative placeable walls / those chinese/japanise wall-things/ vertical bookcases?

royal arrow
#

Do you mean, the room dividers o: ?

untold widget
#

Yes

royal arrow
#

I feel like I've seen this before, but there's so many furniture packs SDVpuffersweats

untold widget
#

Oh... SDVsadcat2

lapis void
#

yellog's furniture maybe?

royal arrow
#
lapis void
#

yellog's newer CP furniture mod has them as well!

royal arrow
#

Ok I didn't see other ones with room dividers, but it looks liks corrin is in the know about furniture SDVpufferthumbsup

lapis void
untold widget
#

I'll check up Yellog's one when I will get furniture catalogue

royal arrow
#

I love your aesthetic corrin, so nice! SDVjunimoaww

lapis void
#

there isn't a custom furniture version of this one (on mobile and can't grab the link but if you look up yellog you should be golden)

#

ty!

untold widget
#

Oh, also, what mod adds that tv, with books and stuff?

lapis void
#

i believe that's antique tv?

untold widget
#

Oh, it looks like it!

#

I have one at home, big, grey and blocky

lapis void
#

bed is a toned down stardew valley, and yes it's called antique tv sets!

untold widget
#

Are those TVs replace default ones or they are stand alone furniture?

lapis void
#

they replace default ones, but there are custom furniture mods that add TVs i believe? not sure if they're functional though

untold widget
#

Oh

#

Okay, I think i will download CJB spawner and just test furniture out

lapis void
#

unfortunately custom furniture (ones that are added on to default, like the packs lenne linked) won't show up in item spawner, so your best bet is to spawn a catalogue

royal arrow
#

Good call! Although I think Robin also has them all o: they're not rotated like her regular vanilla stock of furniture

split patrol
#

Is there a mod that lets me place buildings automatically, including obelisks? I want to plan my farm and see how it looks if that makes sense lol

royal arrow
split patrol
#

i tried that, but I want to see how it really looks, and not in the 2d? format that its in. unless theres a way i can do that in the planner?

#

idk if that made sense lol

fair vessel
#

Instant Buildings from Farm mod, set the config to not require materials.
Then you can "try out" buildings and demolish them once you're finished planning

#

(or keep them, your choice lol)

split patrol
#

yes thats exactly it thank you!

royal arrow
#

Nah you made sense, I get ya. Looks like Jonqora you sorted SDVpufferthumbsup

split patrol
#

sorry, one more question. how can i easily clear the farm? i thought smapi had a command for it but guess not ;o

royal arrow
#

Clear farm, like of debris and trees and stuff? Reset Terrain Features is the move o:

split patrol
#

yup looks like, thank you!!

fair vessel
#

If you wanna clear other stuff, there's some specialized smapi commands too

untold widget
#

YESS, Antique TVs are the ones that I saw once!

#

Thanks Cavalry! SDVjunimolove SDVjunimolove

fair vessel
#

Like
debug removedirt to un-till dirt
WARNING: also removes all crops

royal arrow
#

I'm glad the commands exist! I've enjoyed the convenience of Reset Terrain Features being in-game and not having to alt-tab 😆

fair vessel
#

Oh! I found the one you were maybe thinking of

#

debug clearfarm
Removes ALL grass, trees, debris, paths, and placed objects.

#

Ehehhehehehe

#

🍄
debug mushroomtrees

split patrol
#

i tried the clear farm one but it didnt work

fair vessel
#

not having to alt-tab 😆
@royal arrow get yoself the chat commands mod, stat!!

split patrol
#

i used chat commands as well and concerned ape just said nice try... lol

fair vessel
#

Oh lol

#

If you're using chat commands you always need a / in front

split patrol
#

Did that as well but nothing : /

royal arrow
#

(upgraded the emoji as I realized I was still laughing, I'll add this to my tracked list)

split patrol
#

Reset Terrain mod worked for me tho!

fair vessel
#

/debug clearfarm?

limber fjord
#

@royal arrow pillowhug

#

Hey there @fair vessel

fair vessel
#

If you have Chat Commands installed (and as long as you didn't delete Console Commands mod that comes bundled with smapi), it should work

royal arrow
#

I really should start timing how long SMAPI takes to load my game with all my mods SDVpuffersweats I think it was only about 3 full min, but that feels like forever.
So when I'm loading my test folder, I'm always surprised it's nearly instantaneous o.o'

split patrol
#

Yeah I tried it again, and it just says "Concerned Ape: Nice t ry... "

royal arrow
#

Kalexiva, can you take a screenshot o: ?

fair vessel
#

That sounds like the secret response that happens when you don't have Console Commands running

limber fjord
#

At around 1 to 2 full minutes of loading my game will crash, @royal arrow

#

Haha

fair vessel
#

Check your Mods folder/smapi log to make sure Console Commands is there and loaded

split patrol
#

OH yeah console commands is not in the mods folder for some reason...

fair vessel
#

If you re-run the smapi installer it should add back in!

split patrol
#

ok great ill try that thanks!

#

ok sorry one more question, is there a way to turn cauliflower/melons/pumpkins into giant crops automatically?

past lynx
#

So, I just updated SVE to current version and now SMAPI is crashing on startup. Can't find the log to show you

fair vessel
#

No, I don't think so
There are mods that can change the behaviour, or can spawn fully formed giant crops (IF2R does this)

#

@past lynx what platform?

past lynx
#

PC

fair vessel
#

And what version of SMAPI do you have?

#

(was it a game update from pre-v1.4 btw?)

#

(if you did a major game update you'll probably need to update smapi as well... not to mention many of your mods)

past lynx
#

lets see, 3.6.2

#

and founid the log

fair vessel
#

Oh good!

#

@past lynx I think you need to update GMCM 🙂

split patrol
#

ah that's alright then, thanks for the h elp!!

past lynx
#

according to the changelog on SVE he did something with the CustomMusic framework

supple echo
#

wasn't there a Custom Music + GMCM thing going on?

fair vessel
#

There was,
But CM has been updated

supple echo
#

oh so it's fixed now

#

yay

fair vessel
#

Now the new CM is not compatible with the old GMCM 🤦

#

but new + new will work at last. lol

past lynx
#

ah dangit, so i assume ill have to wait then?

supple echo
#

qualified yay 😄

fair vessel
#

no, go ahead! You have the newest CM, you just need the newest GMCM it is meant to go with

supple echo
#

no, I think Jonqora's saying that now it will work if you have the latest of both of them

#

!cmbroke there was something going on for a while where it didn't

native dragonBOT
#

Custom Music mod makes edits to the GMCM code that broke things when GMCM updated to 1.2.0.

For now, remove your GMCM folder and replace it with the older version 1.1 found here under "old files". This will fix the problem. SDVpufferthumbsup https://www.nexusmods.com/stardewvalley/mods/5098?tab=files
After downgrading, just ignore the GMCM update alert in your log for now.

But keep an eye out for a Custom Music update! When that comes out, you'll finally be able to update both mods to their newest versions without issue. (Yay, new features!)

supple echo
#

I guess we don't need that governor command anymore? or should modify

past lynx
#

Ah! So there was an update with this

fair vessel
#

GMCM 1.1.0 + CM 1.7.X - works but CM was doing mad scientist code stuff SDVpufferyoba
GMCM 1.2.0 + CM 1.7.X - breaks, so we advised ppl to roll back GMCM
GMCM 1.1.0 + CM 1.8.0 - breaks because new CM needs new GMCM
GMCM 1.2.0 + CM 1.8.0 - Works! f i n a l l y

untold widget
#

So, I tested Yellog's furniture, didn't found any room dividerszand it doesn't match my usual a e s t e t i c s.

past lynx
#

Lo and behold, it works! Should really pay attention to the purple updates a little but never knew it worked like that, thanke!

fair vessel
#

This is an unusual case lol. Why the heck CM isn't checking even now for the updated GMCM version it requires... I have no idea

supple echo
#

mod interdependencies are usually not quite that fussy, at least in my experience

royal arrow
#

(You must not have modded Skyrim SDVpuffersweats)

supple echo
#

Correction: Stardew mod interdependencies are usually not quite that fussy

#

(I haven't even played Skyrim)

devout pumiceBOT
#

New quote added by BaKyu〜N! as #4985

supple echo
#

how does one summon a quote

untold widget
#

no

#

you don't

royal arrow
#

.quote ####

untold widget
#

We have 15 spaces left

supple echo
#

.quote 4985

devout pumiceBOT
#

[#4985] "GMCM 1.1.0 + CM 1.7.X - works but CM was doing mad scientist code stuff SDVpufferyoba
GMCM 1.2.0 + CM 1.7.X - breaks, so we advised ppl to roll back GMCM
GMCM 1.1.0 + CM 1.8.0 - breaks because new CM needs new GMCM
GMCM 1.2.0 + CM 1.8.0 - Works! f i n a l l y" - Jonqora (08 Aug 2020 @ 12:56:28 AM UTC)

supple echo
#

ah I see 😄

#

I was not trying to ascend to quotability, just asking how to display them 😄

fair vessel
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We have 15 spaces left
Oh dear. Is that how it works? SDVpuffersob

royal arrow
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Is it? SDVpufferD

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not all of them are winners >.>

fair vessel
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How can we petition for more slots 🥺

alpine swallow
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What’re your favorite mods go

fair vessel
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the ones I made 😝

supple echo
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yet another harvest with scythe

fair vessel
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(nah there's tons on my list)

alpine swallow
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Send me a link to the ones u made!

royal arrow
heavy sail
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all 460 of the ones I use

fair vessel
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Lenne has the good list SDVpuffersquee

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Organized and sharable!

royal arrow
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Jonqora's mods are on the nexus o:

supple echo
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maybe I should make a list 🙂

royal arrow
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I think I also have almost* all of Jonqora's mods on my list SDVpufferheart

alpine swallow
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Awesome! I’ll take a look ty