#archived-modded-support

1 messages ยท Page 620 of 1

mighty crane
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Would I be able to just delete the mod from the mods folder? and I'm sorry I don't understand your other message

naive drum
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looks like your SVE install is messed up as well

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deleting Save Anywhere and deleting and reinstalling SVE should probably fix it!

mighty crane
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Sounds good! Should I expect to lose any data when reinstalling SVE? on existing save files

naive drum
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nope!

heavy sail
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Yeah, if you have any SMAPI after 3.4.0, you should be safe to delete it.

mighty crane
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Perfect, thanks so much for the quick and clear answer on this! Last question I think, how do I proper delete SVE? just delete any file in the mods folder with stardew valley expanded in the name?

naive drum
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yep! all the SVE folders

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then once you have cleared out all the SVE folders, you can reinstall SVE

mighty crane
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Awesome I'll go do that now, thank you so much

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girlfriend is not hyped that the game keeps crashing on her and I've been trying to figure this out on my own lol

naive drum
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it looks like your installation was corrupted or otherwise not quite right somehow

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lots of errors about xml documents and trying to add sve's jsonassets components more than once

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your SVE installation that is

dire fractal
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sigh

heavy sail
mighty crane
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Right on, I'll reinstall it now, thanks again Wingheart!!

dire fractal
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I have too much mod and I must delete some

heavy sail
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There's never too much mods, I have 431.

dire fractal
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but if I delete mod, an error appear

naive drum
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you turned the zips into folders instead of taking the mod folders out of the zips...

dire fractal
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I have 326

heavy sail
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Which mods cause an issue?

dire fractal
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Json asset

heavy sail
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@naive drum Yeah, but they run just fine.

naive drum
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now you can't overwrite because the nexus zip names include version numbers

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anyway shophia you need to make sure there aren't any JA items from the packs you're trying to remove anywhere in the world

heavy sail
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I really don't overwrite anyway, I just delete and then install the new version. @naive drum

dire fractal
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ugh

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ok

naive drum
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so no JA items from the packs you want to remove in chests, player inventories, planted as crops, as forage, or in junimo huts

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or placed in the world

heavy sail
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That can cause fatal crashes if they aren't removed.

dire fractal
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I must check my saved file one by one

naive drum
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yep

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stutter does not occur in vanilla stardew

heavy sail
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What mods do you have left to check?

dire fractal
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ok thank you Wingheart and ExnoticTest

supple echo
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it's a shame there's not a global command to wipe all JA items (she says, with no idea how complicated that might be to implement)

naive drum
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custom music, exhaustion tweaks, custom ore nodes

heavy sail
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Custom Music maybe.

naive drum
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checking that one now

heavy sail
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What CM mods do you have anyways?

naive drum
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some sound-changing mods

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engine noises for a tractor, no clop bc my horse is a motorbike

heavy sail
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Maybe it's just CM in general, I use both of those.

naive drum
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oh do you also get hellish stutter?

heavy sail
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Yes, but only when I use my (unreleased) Speed Potions mod.

naive drum
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it appears to be save file dependent...

heavy sail
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Hmm, that's odd.

naive drum
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yeah

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anyway not custom music

heavy sail
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What's in that save anyway?

naive drum
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animals, crops, forage, grass, machine

heavy sail
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Any mods for those?

naive drum
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many, but not changed from the pre-lag-spikes many except possibly adding more ice cream machine recipes?

heavy sail
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Do you have Better Junimos?

naive drum
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nope

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and logs consistently look perfectly normal

heavy sail
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That's really odd.

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I wonder if someone like Jonqora or mouse can help, I've never seen something like this.

naive drum
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yeah me neither

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its so weird...

heavy sail
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Probably a dumb idea, but try removing every mod that utilizes a .dll or .pdb (except for framework mods like PyTK, Content Patcher, etc.)

shy orbit
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@naive drum i had bad stuttering with the tractor sound mod - but only after i built the garage

naive drum
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hmmmmmmmmmm

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i've had the garage for a while but that mod is rather loud...

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checking custom ore nodes now

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it was custom ore nodes

heavy sail
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Huh, that's weird. I use that mod just fine.

naive drum
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yeah it is super weird

fair vessel
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@naive drum do you have the build of Tractor Sounds that spams messages to the console a mile a minute?

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I've avoided updating mine for that reason, lol

naive drum
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don't think so and also it turned out to be Custom Ore Nodes' fault

fair vessel
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Ah. SDVpufferthumbsup
What was custom ore doing?

naive drum
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i have no idea

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the logs looked...perfectly normal???

fair vessel
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๐Ÿ‘€ even Trace?

naive drum
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the game just had some truely hellish lagspikes

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even trace

heavy sail
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Customer ore, hmm might make that a custom ore node.

fair vessel
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Haha! Brand them with Joja logos

naive drum
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the lagspikes lasted a decent chunk of a second each, completely ate all inputs that happened during them, and would occur decently evenly spaced with a bit less than a second between them even when the game was paused

heavy sail
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I already have plenty of ideas.

naive drum
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they made the game damn near unplayable

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and in addition to not showing up in the log they didn't occur on a brand-new spring 1 year 1 save

fair vessel
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And removing custom ore nodes fixed it huh?

naive drum
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going back a custom ore nodes version fixed it

fair vessel
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I wonder if this was some weird symbiosis between two mods

naive drum
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i wonder if it was some weird problem with more gem...

fair vessel
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Like maybe the new custom ores doesn't do it on its own, but only in combination with something else perhaps

heavy sail
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I use that mod with no issues and I have like 430 others too. I wonder what made it lag out for you. SDVthinking

naive drum
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its so bizarre

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i wonder if the more gem or custom ore nodes authors are on discord...

heavy sail
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I've made like 8 custom nodes as well. And yes, the Custom Ore Nodes creator is on Discord.

naive drum
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do they mind being pinged with bugs?

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i've reported it on nexus

heavy sail
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I'm not exactly sure.

fair vessel
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custom ore nodes is aedenthorn I think? iLoveLucy here on discord, but I haven't seen them around here the last few days

heavy sail
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They usually respond fast if you report it on Nexus tho.

naive drum
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fair enough

fair vessel
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Who's the other author

untold widget
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im back

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So, I open config.json with Docs, I edit it, then saving. It always get stuck at "Changing Saved..."

heavy sail
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I could try finding another app for you, do you use Android?

untold widget
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When I'm closing it while it's stuck โ€” nothing gets saved.

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Yes

heavy sail
untold widget
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I'll try it out right now.

shy orbit
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a simple text editor might be a better choice. i'm not familiar with that app but they can display the file in more and unnecessary complex manner

untold widget
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It worked! Thank you!! GWcentrallHUGS GWcentrallHUGS

heavy sail
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No problem.

keen rune
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Someone using Neos Griffins?

heavy sail
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Yes, I am.

keen rune
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Is it working for you? Somehow they won't show up in the shop.

heavy sail
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It does work for me.

keen rune
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Did you have to alter something in the json files?

heavy sail
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Nope. If I may ask, what version of BFAV do you have?

keen rune
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The latest one from the nexus

keen rune
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Oh thanks. I'll try rn

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Which folders do I have to install?

heavy sail
keen rune
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But do I have to also place the source folder into my mods folder?

heavy sail
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Yep, or it won't work.

keen rune
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Okay thanks.

keen rune
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Do I have to unpack the source folder ?

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So put the folders inside source outside in the mods folder ?

fair vessel
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You'll need to unzip the folder you downloaded. And then go inside the unzipped folder, and move all folder or folders you find inside it into the Mods folder

keen rune
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So like every other mod. sadly didn't work :(

fair vessel
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Can you post a log to provide more info?

keen rune
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Will do right after work .

solid elk
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ok so um

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i launched SMAPI for the first time

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and it said this

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[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - SMAPI 3.6.2 installer because it contains files, but none of them are manifest.json.

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i have no clue what to do

heavy sail
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You don't put SMAPI in the mods folder.

solid elk
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ahhhhhh

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yeah i just read that on reddit

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tyty

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i think it was Vortex that put it in the mod folder lol

heavy sail
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Yeah, Vortex is a bit weird. ya see, this is why I don't use Vortex, it's kinda broken

dire fractal
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If you don't recursively load SMAPI, are you even modding?

remote cedar
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Yeah

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Use MO2 with the basic games plugin

keen moss
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Most of us prefer to manage our mods manually since SDV is one of the easier games to install mods for. ModDrop is the other mod manager we recommend but it also has flaws. Iโ€™ve seen a lot of discussion about MO2 recently but Iโ€™m going to assume it has the same issues as the others because of the nature of being a mod manager. It also requires additional steps to get working.

remote cedar
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If by extra steps you mean adding a single plugin, then sure.

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Also, assuming something you're not familiar with is bad form.

royal arrow
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MO is one of the more complex mod managers though, so average users, especially if they're not familiar with using it in other games, would have a steep learning curve

dire fractal
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MO?

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Mulberry Ornithopter

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0_0

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I never heard of it

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(Mod Organizer)

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Still never heard of this mod manager

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From what I can gather MO/MO2 are effectively NMM/Vortex but unaffiliated with Nexus and with some differences in design philosophy or functionality that lead to its proponents being quite fond of it.

royal arrow
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Well, MO/MO2 were better than NMM/Vortex until nexus stepped up and incorporated some of the MO features to NMM/Vortex ๐Ÿ˜†

dire fractal
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^ See? People love their Mandrill Oranges

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I'm lost

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So there is a mod manager that is worth to use?

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Everything said by both of us is real except I keep making up acronyms because I have a bad habit of doing so when people get into heavily using acronyms not everyone might follow. ๐Ÿ˜‰

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A handful of people have been in here in the past week or so saying Mechanical Olive 2's 'generic mod' (or something) plugin (function?) works well with Stardew.

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Generic game?

royal arrow
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Yea it's just a matter of understanding Mod Organizer SDVpuffermlem which requires YouTube videos lol

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Yea generic game plugin, apparently

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But mouse reiterates that using Mod Organizer for Stardew Valley is overkill, and I agree, because of the steep learning curve, and the fact that manual install cuts out the middleprogram and is safe to do, unlike a Bethesda game, in which manual install is equivalent to XNB modding in Stardew Valley

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(As a side note, I was under the impression MO = Mod Organizer was established earlier in the conversation, which is why I kept it abbreviated until someone's sass alerted me to the contrary :p I try, though not always remember, to actually say the thing before starting with the acronym lol)

dire fractal
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I'm just being a butt about it. ๐Ÿ˜‰

keen moss
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We also have a fair number of people here who donโ€™t know how to extract a zip file so we like to keep things as simple as possible so even 1 extra plugin for Multiple Orangutans might make somebody frustrated and not want to use mods.

torn mason
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I think also the "extra steps" involved is all the special install steps required by some mods that a mod manager can't handle without having been specially programmed for it. And at that point getting a user try to manually add stuff to a mod loadout that was handled by a manager can become incredibly complex depending on how the manager does it

night obsidian
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I use MO2 for Modding Elder Scrolls games and I use ModDrop for modding Stardew Valley.

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I just use whichever mod manager is best optimizated for whichever game

torn mason
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Modding elder scrolls is such a different can of worms haha

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Stardew just doesn't need a mod manager at all at least with how SMAPI is set up

dire fractal
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I can think of a few useful ways to set up a management system for stardew mods, but it's very unlike existing managers.

night obsidian
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Well it is super easy using ModDrop for stardew mods

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So there is that

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It does installs, backups, and can do custom mod packs which is nice

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I haven't used NMM or Vortex, but I haven't heard the best about them.

torn mason
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Wonders if I could make a mod updater without the API using a selenium script that works on Nexus...... You'd have to handle a browser popping up through all the mods, and Nexus would still get its views for ads SDVpufferthink

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Remembering the talk about the updater yesterday but it only works for github

dreamy idol
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is there a mod that just adds more furnitures/decorations/clothes/hats nothing else?

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still want to play as close to vanilla just having more decorative items would be nice

keen moss
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There are many mods that do 1 or 2 of those things but not a single mod that adds all of those. We can recommend some if we know what style you're looking for!

keen rune
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Hi again .
Here's a log I was asked to provide. The Griffin mod isn't working for me. Installed the unofficial port for 1.4 for bafv and the latest Griffin mod.

heavy sail
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Maybe try reinstalling it? I haven't had any issues with this, so that's my best offer right now.

keen rune
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Did that already :(

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So there's an error in my log but I have no clue what it means .

heavy sail
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May I see your mods folder?

keen rune
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Ofcourse

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One sec

dire fractal
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BFAV says it couldn't run in your log

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If the griffins require it, they won't be working either.

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Paritee's Better Farm Animal Variety 3.0.0-unofficial.7-mouseypounds because initialization failed: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.

heavy sail
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Something must be wrong internally with that download, I use it myself with no issues.

dire fractal
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Or there's a compatibility issue with versions of other stuff.

heavy sail
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Oh I know! BFAV isn't compatible with Android maybe. It is a SMAPI mod after all.

keen rune
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Oooooh. But I'm running Android smapi

heavy sail
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Yeah, it seems to not be compatible with Android SMAPI.

dire fractal
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Oh, noted somewhere? ๐Ÿ˜ฆ

heavy sail
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No, but that must be the issue. I use most of the mods in that list on PC.

keen rune
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How can I upload a pic?

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Ah there

keen moss
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It's also an unofficial update that hasn't been updated since Dec.2019 which is prior to 1.4 releasing on Android. There is an alternative to BFAV being developed that may work on Android. There is no ETA for release.

heavy sail
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@keen rune I think BFAV isn't compatible with Android, you might have to get rid of it.

keen rune
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Wellp okay. :) But thank You for your help :)

onyx osprey
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hi

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i need some help with installing smapi:(

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i dont have my stardew valley copy on my steam folder, but i cant seem to put the path correctly, can anyone help me?

daring wagon
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Hi there! Do you normally run the game through steam?

novel spindle
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i dont have money for steam

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so no

onyx osprey
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i do, but as of now i created a folder in my desktop in which i store most of my indie games

daring wagon
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Ok. I don't know if that will make a difference or not, ElWnMax

onyx osprey
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so i dont really use steam now, i mostly open it directly from said folder

heavy sail
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Did you buy SDV with Steam? Better question: did you move the .exe file?

onyx osprey
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yes to both

daring wagon
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If you don't want to run the game through steam, you don't need to put the path in steam. You can just run StardewModdingAPI.exe in your game folder.

onyx osprey
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i did, but it said it did not find it, and said to type the path were the .exe is

heavy sail
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What is your path anyway?

daring wagon
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You have to install it first, before you put it in the game folder

onyx osprey
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to install it, i need the folder were the .exe is:(

daring wagon
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If you just take it out of there and put it on desktop or somewhere that isn't the game folder, you can run the .bat

tired apex
onyx osprey
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lemmme try

heavy sail
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Probably a manifest issue @tired apex, don't mind it. You can change it yourself if it annoys you.

tired apex
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What would I change it to?

onyx osprey
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It says: Where is your game folder?
Oops, couldn't find the game automatically.
Type the file path to the game directory (the one containing 'Stardew Valley.exe'), then press enter.

heavy sail
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What's your game path?

onyx osprey
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that is exactly what i dont know how to type:(

daring wagon
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Are you on Windows?

onyx osprey
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yes

heavy sail
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@tired apex Well, it would require changing the version number in the manifest.jsons of the mods that do that.

tired apex
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Ah, alright, ill check the mod pages then

onyx osprey
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so, lets say it is on a folder on my desktop called Games, then in another folder called "Indies" and then there is the game folder itself

daring wagon
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Find the folder you put the game into, right click, and look at properties. That should give you the filepath

onyx osprey
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am i supossed to write like " Windows (C:)\ ...." and so on till i do?

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oh

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lemme try

daring wagon
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Unless Exnotic has a better suggestion-they might

keen moss
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Since you're on Windows you should be able to copy+paste the file path into the console.

heavy sail
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Unrelated question, but are the other game files for Stardew in that folder @onyx osprey

onyx osprey
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sorry for the latenance, it worked! thanks eveyone ๐Ÿ˜„

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and yeah, everything was on said folder

loud whale
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Hey guys, are there any mods that would let me write messages to other players in game in multiplayer? Like sending mail, or writing on signs or something like that.

heavy sail
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@loud whale I don't think there is

loud whale
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Aw, that sucks

weary crane
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my farm has a little multiplayer chat that goes right where the messages like "winnie donated ___ to a bundle" would go

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i dont know anything about the mod pack my friend put together so i didnt know that was a mod. i could try and find it for you

daring wagon
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That's a regular game feature actually

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No mods ๐Ÿ™‚

weary crane
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oh i thought so!

loud whale
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You press t to open it

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I was specifically looking for things like writing on items or in item names

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So I could leave messages to them

daring wagon
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I've seen a diary mod, but IDK if it would work for multiplayer

weary crane
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oh oh

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this might be a silly question, but is there a way to turn off my mods for one farm and keep them on for another? i have 46 for a group farm but i cant expect anyone i play with to download all 46 just to be compatible with me

loud whale
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I don't think they need them

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they just need the content patcher

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and smapi I think?

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or at least that's what I heard

torn mason
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you can also use different mod groups ^

split nacelle
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hey winnie you can make diff mod folders for smapi

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oop ^ exactly SDVpufferuwu

fossil coyote
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I'm thinking about starting my first real playthrough of the game after finally getting over the fact of losing many hours of progress. Are there some go to QoL mods that I should install?

heavy sail
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There are a lot, what did you have in mind?

fossil coyote
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I don't really know much about mods in this game? Are there some you can recommend? I want to keep the vanilla feel still.

restive zodiac
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!modsrec has several nice ones

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!modrecs

native dragonBOT
restive zodiac
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Stupid s, jumping into the wrong word...

dire fractal
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yeah I always misstype !scredmor

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... !scredmo if I don't want a joke with too many Rs

split nacelle
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Automate for sure

heavy sail
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@restive zodiac Unrelated, but can I get the modder role? I've added myself to page and have the suitable level. Edit: Thanks!

oak frost
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i downloaded Stardew valley expanded and it needs 2 more helper mods

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I have downloaded TMXLoader and PyTK

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But it still gives alot of errors

heavy sail
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

restive zodiac
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Looks like you need to install JA and FTM, which are linked in the log errors.

heavy sail
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And SpaceCore.

restive zodiac
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JA requires spacecore, yeah.

oak frost
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I have added them and now i dont have any errors but the game doesnt start

heavy sail
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The game doesn't start?

oak frost
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it doesnt

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just waits at the cmd prompt screen

heavy sail
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Give it a minute maybe, I've dealt with something like that plenty of times.

oak frost
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how long should i wait?

heavy sail
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Depends on your computer type. Maybe 3 minutes or so, if that doesn't work, report back here.

oak frost
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nothing is changing in cmd screen

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can i just do CTRL+C and close the window after 3 mins?

heavy sail
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If you want to

keen moss
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If you clicked on the command window it also won't progress. It's a feature

oak frost
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oh i did that

heavy sail
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Forgot about that, I've accidentally done that plenty of times.

oak frost
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i did ctrl c and it opened the game instantly

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any mods you guys would reccomend or not recommend for first modded playtrough?

heavy sail
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!modrecs

native dragonBOT
fossil coyote
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What's that mod that shows how long until a plant grows or how long a thing will be in the crytalarium?

heavy sail
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UI Info Suite or Lookup Anything @fossil coyote

fossil coyote
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Thank you!

oak frost
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i dont think that is still up to date?

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i wasnt able to see what mod caused it because it crashed

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==================================
I think its because of the music mod

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i removed that and it started the game

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but unfortunatly the music mod is needed for stardew valley expanded mod

torn mason
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!cmbroke

native dragonBOT
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Custom Music mod makes edits to the GMCM code that broke things when GMCM updated to 1.2.0.

For now, remove your GMCM folder and replace it with the older version 1.1 found here under "old files". This will fix the problem. SDVpufferthumbsup https://www.nexusmods.com/stardewvalley/mods/5098?tab=files
After downgrading, just ignore the GMCM update alert in your log for now.

But keep an eye out for a Custom Music update! When that comes out, you'll finally be able to update both mods to their newest versions without issue. (Yay, new features!)

oak frost
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where is that folder located?

fair vessel
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Generic Mod Config Menu folder. It's in Mods

oak frost
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im impressed that i found that problem

fair vessel
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@restive zodiac this is a good point - can we update the command text to say "remove your GenericModConfigMenu folder"? In case the acronym isn't immediately obvious for some

oak frost
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got one more question

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the latest log only updateswhen an crash happends right?

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or even when it works totally fine?

fair vessel
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Nah it always gets generated every time you run the game with smapi

oak frost
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okay

fair vessel
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If it crashes really hard it might make a file called "smapi-crash" instead lol

oak frost
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do you see any more problems in the latest log?

fair vessel
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Looks all good for the mods! Only thing I see is steam is not loaded. If you're on Windows, you might need an extra step if you want to launch the game with Steam to enable steam achievements. Does that interest you?

oak frost
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yeah that would be cool

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i assume i just change the path to the modded game in steam properties?

fair vessel
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Yup. If you need it, you can re-run the smapi installer, the output window will tell you exactly what you need to paste in

oak frost
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oh nice

fair vessel
split nacelle
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im up to 200 mods, i think this is a good point to actually start playing SDVpuffersweats

silver ibex
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why does my smapi crash when I to configure stuff

fair vessel
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Do you mean change config files?

outer turret
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Also Custom Music doesnt have an updated format number in their manifest so it keeps telling you update avaialble.

fair vessel
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Most mods you can't change their config files while the game is running (at least, the changes won't apply)
Generic Mod Config Menu allows mods to opt-in and let you change config stuff from the game menu screen

silver ibex
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yeah

outer turret
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Ooh! I didnt realize that.

carmine nebula
#

hey, sorry to interrupt anyone know if i need habbit foot using the multiple spouses mod?

silver ibex
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I was trying to configure the building thing

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instant buildings from farm mod

fair vessel
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Hmm. Well, try configuring it while the game is not running. If you still experience crashes after that, post a log SDVpufferthumbsup

silver ibex
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I'm on mobile though

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actually maybe it's because I'm configuring it from the smapi app

oak frost
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@split nacelle what mods are you using?

split nacelle
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adding angry grandpa right now too lol

oak frost
split nacelle
#

yeah, a lot of new recipes and ingredients

fossil coyote
#

Is there a good mod that makes it so you can save mid day? I donโ€™t always want to play through an entire day.

oak frost
#

what mods excactly?

#

I want to add a couple

fair vessel
#

actually maybe it's because I'm configuring it from the smapi app
@silver ibex what do you mean exactly? Configuration should just be via. text editor in the mod's config.json file

torn mason
#

mobile smapi comes with a config editor iirc

silver ibex
#

nono by the app

fair vessel
#

@fossil coyote there is Save Anywhere, but be warned - it is incompatible and causes crashes with a loooot of other mods

#

mobile smapi comes with a config editor iirc
๐Ÿ˜ฎ it whaaaaaat

split nacelle
fair vessel
#

How u use this

torn mason
#

there's a config tab in the installer

#

and mods that have a config will have a little edit button

silver ibex
#

^

fair vessel
#

Oooooo

#

I think I removed the installer LOL

outer turret
#

I got excited by hybrid crops but I can o my grow garsnips... so fad

fair vessel
#

Thank u I learn new things SDVpuffersquee

silver ibex
#

what's a garsnips

dire fractal
#

do these mods add alot of items to the game?
@oak frost yep and that means more processing time and substantial lag if your phone doesn't handle it

fair vessel
#

garlic+parsnip hybrid crop

swift pecan
#

does anyone have any experience with the unlimited players mod on a pre-existing co-op file? My friends and I want to add in some more people ut we dont want to get a lot of progress done just for it to break or something.

fair vessel
#

The unlimited players mod should be fine. Only the host needs to install it. It only makes very minimal changes to the game.

oak frost
#

phone?

#

im not playing on a phone lol

swift pecan
#

Thanks

#

also will it add cabins for the new players or is 4 the max

oak frost
#

@split nacelle thats like 50 mods i need to download

#

isnt there a way to download all independencies too?

fair vessel
#

It will allow you to build new cabins above the normal limit. You still need to build a cabin for each new player (the cabin is connected to their player data and save info)

#

Robin builds cabins instantly when purchased and they are cheap

swift pecan
#

Okay thank you so much

torn mason
#

PPJA does has one mega pack that has most of the base PPJA packs contained in one

split nacelle
#

looks like it was removed from nexus, at least i cant find it anymore, it's still in moddrop tho

torn mason
#

In terms of all the other requirements, JA, Spacecore ( which is required by JA) and MFM are the kind of framework mods you'll probably need anyways as so many mods rely on them

oak frost
#

i downloaded them 1 by 1. hope i got everything and if its compatible with the other 40 mods

torn mason
split nacelle
#

oh i was searching it wrong SDVpuffersweats

fair vessel
#

Nexus search is ๐Ÿคฆ

split nacelle
#

argo you should be good! some people had issues with dupe mods, by getting the pack and individual ones

oak frost
#

Well, i got some errors again

split nacelle
#

looks like you got multiple copies, did you get the mega pack along with the individual mods?

oak frost
#

no

fair vessel
#

Yeah, if you comb through the log, every error that says you have multiple copies of this mod installed tells you where the two copies are located.

oak frost
#

some mods had the same independencies and i downloaded it twice maybe

fair vessel
#

You do have Mods\PPJA Mega Pack\ installed.

oak frost
#

i dont

split nacelle
#

it says it's there, try double checking

fair vessel
#

The log tells you the file exists on your computer. Unless you removed it already and posted an old log?

oak frost
#

i didnt download that, wierd

#

i rmeoved it

split nacelle
#

hmm i wonder if it's bundled with one of the other mods

oak frost
#

still got 8 errors

onyx osprey
#

quick question

broken frost
#

I was going to ask if you could still download mods you submitted to Nexus that later got deleted, but the mod I remember talking to about that doesn't seem to be here.

split nacelle
broken frost
#

I kinda want to install my old EB music mod, but the hard drive the files were on died months ago.

onyx osprey
#

if i download the cbj menu, can i copy the folder itself or do i have to only copy the files in the .zip?

#

like copy the assets, the .json, etc. Or can i copy the whole folder?

oak frost
#

okay and the scyte mod?

#

idk what that means in log

torn mason
#

you want the entire mod folder

onyx osprey
#

so when i extract the file and it makes a folder called "CBJ Menu" i copy it all?

torn mason
#

yeah

#

every mod will be in its own folder

split nacelle
torn mason
#

The scythe mod looks like it has a broken manifest

#

yeah I was about to say, kind of sounds like its some super old mod that used a different manifest format or something lol

split nacelle
#

also All Villagers

onyx osprey
#

oh, okay, thank you very much

split nacelle
oak frost
#

which one do i have now?

split nacelle
#

ALL Villagers[3-1-17] i think ? it's an old xnb mod SDVpuffersweats

oak frost
split nacelle
#

just the All Villagers, if you already have Seasonal Villager Outfits, just add the SVE one

#

oh yes i see you already have Seasonal Villager Outfits SDVpufferthumbsup

oak frost
#

okay

split nacelle
oak frost
split nacelle
#

that should be ok, unless you want to have custom animals

oak frost
#

Its just updated sprites right?

split nacelle
#

i think like actual added animals like bulls and stuff

oak frost
split nacelle
#

oh those are just sprite updates, you should be good

oak frost
#

okay i see

split nacelle
#

does your game run now?

oak frost
split nacelle
#

clappycat looks good to me, you just have to launch it with steam

oak frost
#

yes and need to update the experience mod to next version

#

but the site doesnt have the newest version for some reason

split nacelle
broken frost
#

Bah, I forgot, most of my music in the pack won't load for some reason

#

And I'm too lazy to remake it.

oak frost
#

fresh meat is out of date again lol

#

why u do this to me

#

do i need to use the beta?

split nacelle
#

no

fair vessel
#

No, ignore the beta

broken frost
#

Just ignore it

oak frost
#

it says update to latest version wghich is an beta

fair vessel
#

That's because the beta is posted to nexus and smapi doesn't know better

split nacelle
#

yeah the updates are not necessary, it's just a notif that theres a newer version

fair vessel
#

Higher numbers = needs an update according to smapi

broken frost
#

Generic Mod Config Menu says it needs an update too, but the new update and Custom Music don't get along.

oak frost
#

okay

fair vessel
#

Ignore that gmcm notification too until you see a Custom Music update notice

oak frost
#

just scared that i might start world and suddenly something goes wrong and i lose everything

fair vessel
#

Pretty unlikely don't worry! If you're nervous, you can make a backup copy of your whole save folder somewhere else on your computer

#

(which is a good idea to begin with)

split nacelle
#

cant wait for angry grandpa to disown me at y3 lmao

oak frost
#

im suprised so many mods can work together without many problems

torn mason
fair vessel
#

And running the game with smapi starts to keep automatic save backups for you too. Up to 10 IRL days worth

oak frost
#

thats good

split nacelle
#

yeah you should be good agro SDVpufferthumbsup i crashed all the time my save is still fine lol

fair vessel
#

And if you want even moar automatic save backups, you can get the Advanced Save Backup mod

#

Oh Cherry linked it SDVpufferthumbsup

untold widget
#

Is there any mod that decreases/does not increases the size of the bedroom after getting the second house upgrade?

fair vessel
#

Hm, I'm not sure. It is quite big, isn't it.

#

I've seen people decorate by walling off the lower portion into like an office or sitting room to make the remaining bedroom space more cosy

#

I haven't seen any mods to shrink the room size, though

untold widget
#

Aw shucks, okay. Thanks for answering, though! SDVjunimolove

oak frost
fair vessel
#

You have both UI Info Suite and NPC Map Locations installed

#

Open UI Info Suite settings from the player menu in-game, and disable the show NPC locations feature

#

(NPC Map Locations mod does a better job of this esp. for SVE, so you'll want to use that one for this feature)

rigid stag
#

I have two issues, one I have the seasonal garden farmhouse that gives you an extended interior and anytime I try to click on the kitchen All i hear is a clicking noise and my avatar is moving very glitchy-like across the interior, it stps if i exit the house but continues once Im inside, same goes for going to bed. On reddit they told me it was because of a recipe mod, I dont know which one.

fair vessel
#

Ooh this reminds me of something I saw recently in another person's log

#

If you can post your log it might help diagnose

rigid stag
#

The second issue I have is after I added two mods today, The game would load but as soon as I clicked my save file I have to wait a long time, start hearing the spring music but not see the screen brighten. If I click it tells me to either wait or close program and then I`m back to square one.

fair vessel
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fair vessel
#

Which 2 mods did you add?

rigid stag
#

SAturn`s oriental recipes and tropic farm

#

And for some reason the Smapi.io isnt loading when I transfer the file

fair vessel
#

Oh. Maybe it's a really large log file?

#

If you need to, upload your smapi log file directly to discord here

#

Messier, but I'll see if I can open and look through it

rigid stag
#

How do I do that?

fair vessel
#

Just use the upload file option on discord and find it on your computer
Or drag and drop the file right into the discord channel

rigid stag
#

okay....just to warn I have a lot of mods

fair vessel
#

Haha unless you have like 800+, I assure you I've seen worse :P

#

Wait though, what are you thinking of uploading?

#

You did find the log file called SMAPI-latest.txt?

rigid stag
fair vessel
#

Perf

rigid stag
#

Basically I have SVE and a bunch of PPJAs for more crops and Otems variety.

#

Items, I meant items

fair vessel
#

Hmm, so it looks like you have some Json Assets errors that are being cause by multiple mods trying to add items with the same names ๐Ÿค”

#

And also some map errors that look like SVE stuff... but I'm not too sure on the details of those yet

rigid stag
#

So what do you suggest I do?

fair vessel
#

I'm still looking through it - it's much slower without the websiite

#

I would probably start by uninstalling the mods you had just added and seeing if we can get a new log with reduced errors

#

Oh, I found one thing

#

You should grab the newer unofficial updates for Custom Farming Redux and Custom Farming Automate Bridge - v2.12.10-unofficial.1-minervamaga for both

rigid stag
#

So just remove the two mods and then try to run the game to see how it goes for now?

fair vessel
#

Remove the two new ones, add the Custom Farming and CFAutomate updates, then run again yes

dire fractal
#

I'm poking a thing as well, so assuming this doesn't detonate violently stay tuned ๐Ÿ˜‰

fair vessel
#

(when I tried uploading the smapi log myself)

dire fractal
#

The issue is 55 megs is a lot of glyphs

#

almost everything from there to like 520,000 or so is a variation on the same error, I think

#

then it turns into PyTK blowing up

fair vessel
#

eep lol

split nacelle
#

omg

fair vessel
#

I found another thing. There are two mods or content packs that want to edit a bunch of the interior maps. One is for CP and one is for PyTK. If we find the duplicate, that could clean up a lot.

dire fractal
#

and here's the end of the log where it flips around between a couple types of errors from jsonassets

rigid stag
#

Ok so downloaded the unnoficial updates you suggested and removed the two mods to my desktop and running it now to see if it works, wish me luck?

fair vessel
#

lots of PFM warnings too ๐Ÿค”

#

K so SVE is the mod that's doing all the town interior building edits through PyTK. Just gotta find now which CP mod is trying to do the same.

lapis void
#

karmylla's maps

#

!ksve

native dragonBOT
#

Karmylla's Immersive Maps and Stardew Valley Expanded are no longer compatible. Remove one of them to fix the error. (When downloading a mod update, make sure to read the file description for update instructions!)

fair vessel
#

Oh. Thaaaaat would do it.

rigid stag
#

REmoving right away, can't believe i forgot that one

lapis void
#

they haven't been compatible for a few months now haha, haven't seen that error in a while

fair vessel
#

Man I miss the nice website parser and modlist at the top lol SDVpuffersob

rigid stag
#

It`s my favorite town map, Duty is free in it

#

*Dusty

dire fractal
#

That's why I sent you a log link with the modlist and first hunk of errors Jonqora :p

rigid stag
#

No I knew it wasn't compatible, i just forgot about it in the exitement of new added mods

fair vessel
#

I missed that! beautiful

dire fractal
#

Full log, minus all lines past the first from each stack trace. (in theory, pattern exclusion)

#

When it's only ~12 MB it actually loads!

lapis void
#

definitely dupe item name

#

it won't load on mobile still rip

#

most logs wont tbf

dire fractal
#

Oh the parsed page is angry AF on pc even. Scrolling down takes a while to render and chrome is a little mad at me

fair vessel
dire fractal
#

Pathoschild in about five minutes: Whelp, banning mana's IP forever SDVpufferban SDVpufferban SDVpufferban

fair vessel
#

Something I'm confused by in the Json Assets errors. It even has stuff like Exception injecting weapon information for Tempered Galaxy Dagger: System.ArgumentException: An item with the same key has already been added.
Tempered Galaxy Dagger is SVE stuffs. How come it's complaining, does it mean the dagger is being added twice by something?

#

๐Ÿค”

dire fractal
#

Was SVE updated at any point without blowing away the SVE directories fully? I think it changed format once or twice.

lapis void
#

when one item with the same name is added, JA throws errors for EVERY SINGLE OTHER ITEM

dire fractal
#

._.

#

ah.

fair vessel
#

I wish the Json Assets errors would mention which mod was adding the problem item

lapis void
#

you're looking for a little line of red saying "objectxyz just added by modxyz, already added by modabc!"

fair vessel
#

when one item with the same name is added, JA throws errors for EVERY SINGLE OTHER ITEM
...oh. Oh my. SDVpufferfear

dire fractal
#

So JSON Assets:
SDVpuffereyes ๐Ÿšซ
SDVpufferwoke
SDVpufferban SDVpufferban SDVpufferban SDVpufferban ๐Ÿ”ฅ ๐Ÿ”ฅ ๐Ÿ’ฅ
?

lapis void
#

pretty much yup

dire fractal
#

(practicing communicating like the youths)

lapis void
#

let me grab my laptop and see if i can help, i've dealt with many JA tantrums

dire fractal
#

For the future - super lazy (as in collateral damage totally possible) 'drop most of each stack trace and dump into a new file' grep solution to make the file upload-able:

grep -Ev '(^ +at )' SMAPI-latest.txt > TEST_FILE_PLEASE_IGNORE.txt
#

needs *nix or cygwin on windows for grep

fair vessel
#

Was SVE updated at any point without blowing away the SVE directories fully? I think it changed format once or twice.
@dire fractal i didn't see any outdated SVE packs or folders, so I think all clear on that front

dire fractal
#

cool

lapis void
#
System.ArgumentException: An item with the same key has already been added.```
#

..............

dire fractal
#

I was making total guesses about duplicate tempered galaxy stuff, like maybe multiple asset dirs or something XD

lapis void
#

helpful

dire fractal
#

hrm

#

should it actually error multiple times for the thing actually being duplicated?

fair vessel
#

I wonder, would Json Assets start throwing weird errors like that if some pack added a modded item with the same name as a vanilla item?

rigid stag
#

Im still waiting for that test run without the mods I took out sorry Im not responding

dire fractal
#

... some of the json asset names repeat 67 times

#

in different error lines

#

actually up to 77 times

#

sooo, hopefully the answer to my question was 'no'

lapis void
#

can you do a quick check for me if you have two objects named flower soda? i notice you have the soda maker pack for flower sodas and i know there was an update that fixed an incorrectly added "flower soda" item that could possibly have been eaten by nexus

#

(there should be one from PPJA and that's it, the object name was fixed to flower flavored soda in the soda maker pack)

dire fractal
#

these ones?

     66 Ancient Flower Soda
     67 Flower Soda
     66 Passion Flower Soda
     66 Purple Coneflower Soda
     66 Sunflower Soda

(realize the question isn't directed to me)

keen moss
#

There's a few in there I could see having conflicts just from the names but I'm not familiar with all of these packs.

lapis void
#

that could very well be it, if that's all from the soda maker pack mana

#

besides the stuff you added, what JA mods did you update recently?

dire fractal
#

While their test is churning, would it help your investigation to see a (much more condensed) list of item names it's complaining about?

lapis void
#

possibly, but the ones it flips out about tend to be pretty random after it discovers a duplicate Somewhere

dire fractal
#

aww

#

well there's the list anyways (left column of numbers is occurrence count)

rigid stag
#

Is it bad?

lapis void
#

we're just trying to figure out which two of your mods have added items with the same name

rigid stag
#

And about the list of updated mods... Some of them are called beta i dont know what that means...

lapis void
#

don't worry about that for right now! it just means there's a more recent release that the mod's author would like people to test out and may not be stable

#

could you search your mods folder for flower soda? that's my first suspicion

rigid stag
#

One second

lapis void
#

i was actually wondering about which mods you had most recently downloaded updates for, not which mods SMAPI is telling you to update! i know you added a couple, but some JA mods that were recently updated could have added more objects, too

fickle harbor
#

i just clicked my mailbox in-game and the game froze completely

#

but i see no errors in smapi console

#

what gives?

lapis void
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
#

at the very least a list of your mods will help, and SMAPI has "trace" messages that can show us what's being edited right before it freezes

fickle harbor
#

yeah, getting the log

rigid stag
#

I'm trying but my computer is frozen

#

I'm gonna restart it

fickle harbor
#

oh

#

it overwrote cause i instantly restarted

dire fractal
#

What's PFM?

#

oh right, producer framework

fickle harbor
#

works fine now on restart so nvm

rigid stag
#

Ok, checking for flower soda in files

spark badge
dire fractal
#

!log ClearlyNotChloe could we see your SMAPI log? ๐Ÿ™‚

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rigid stag
#

Okay @lapis void I have six files that contain the words 'flower' and 'soda' but they all have other words too

spark badge
#

there's no real error when using the mod, it's just not.. using my settings?

#

it's not even providing a "blah blah was ignored because jfdkasljadsklfd"

#

it's providing no error messages but isn't using my preferred recolours

dire fractal
#

*nod

torn mason
#

I don't see any recolours on that log at all

fair vessel
lapis void
#

it would be a folder named flower soda

spark badge
#

the config for the mod im using i assume right?

#

or non

rigid stag
#

There is

lapis void
#

are there two?

rigid stag
#

No just on

#

One

lapis void
#

probably the best way to figure out what the duplicate item is would be to remove one JA mod at a time

spark badge
#

however when loading, it's set to what i assume are the defaults? mostly browns and whites

fair vessel
#

Can you share a screenshot of what you're seeing?

spark badge
#

sure, just let me start it back up rq

rigid stag
#

@lapis void Do you think I should try running SMAPI again?

fair vessel
#

@spark badge small note i see on the downloads page, did you happen to have an earlier version of the mod before?
If you had version 1.1.1 of this mod, delete your previous version before installing update 1.2.0+ (including your config)!

lapis void
#

have you removed the new mods you added? try it and see what happens

rigid stag
#

Ok

spark badge
#

i did previously, but i deleted it as i was running into the same issue

#

i tried again upon getting a new computer

#

also here's how it appears, this is a test file i made earlier but it appears this way in my other saves as well

rigid stag
#

Ok now I only have to wait

dire fractal
#

@rigid stag if it still breaks, try throwing up a new log as well please (or upload to discord and I can probably cut it down if it's too big for the parser/browser again)

fair vessel
#

I see - that definitely seems like it's using White theme and not Color

spark badge
#

i don't believe it's the right farmhouse type either

#

and it's definitely ignoring cabin settings

fair vessel
#

Farmhouse style Rustic, that looks correct

split nacelle
#

not chloe i think your building theme should be either Elle/Vanilla/Starblue/Eemie

narrow wigeon
#

regarding wall color, i think the mod desc says it only affects upgraded houses

split nacelle
#

nvm mine is purple humph

fair vessel
#

Theme options are Color/Brick/White

spark badge
#

under the list of options for building theme it says "color, white, brick"

#

yeah

fair vessel
#

regarding wall color, i think the mod desc says it only affects upgraded houses
Oh! Yeah this might be it!

narrow wigeon
#

i vaguely remember being confused about that at some point haha

fair vessel
#

Lemme check the assets under Starblue Color

spark badge
#

i can load a file with an upgraded house and see if it changes

narrow wigeon
#

fingers crossed ๐Ÿคž

fair vessel
#

Yeah, looks like it's choosing it

split nacelle
#

i think thats what happened to me corgihehe

spark badge
#

it's working here but i dont believe sheds should be that colour?

split nacelle
#

i was confused too but forgot about it then it turned pink right after

fair vessel
#

That's right for the Starblue/Color sheds

spark badge
#

ha! it appears the problem,,,,, is that im dumb EZ

fair vessel
#

It's ok haha. This recolor mod is blessed/cursed with a LOT of options lol

spark badge
#

thank you for your time, i appreciate it. i thought i was doing something wrong

dire fractal
#

Nah, I'd plunk that down in the "this is clearly confusing" box

split nacelle
#

youre good i was confused before too SDVpuffersweats (still am, my default state)

royal arrow
#

rooPeek1 it also took me a hot second to set up Elleโ€™s Seasonal Buildings. Kept having to refer to all the reference images and intensely stare at them to be sure SDVpuffersweats

dire fractal
#

Lenne returns and scrolls up and it's just the pizza+fire_spinning+gunshot_wound scene from community.

royal arrow
#

(I watched very little of that show, 'twas not my cup of tea)

dire fractal
#

(Same, actually)

royal arrow
#

ANYWAYS I SHOULD JUST PLAY THE GAME I: Lol I keep checking nexus for new or updated mods, and herpin and derpin as if I'm going to work on my mod projects (that quest mod though). Blegh. I'd ask uber bot to choose but I'd probably do the opposite of what it says

split nacelle
#

i tried it till s3 LOL i still dont kinda like it, was mostly watching for bg noise

#

me Wazoskistare i think ill stop at 201 mods , at this rate i wont ever finish

fair vessel
#

@devout pumice please tell LenneDalben#5763 not to play Stardew Valley SDVpuffercool

royal arrow
#

You wish, it'll overtake you, and end up with 5+ playthroughs, all in various stages, and--what, it IS based on a true story

dire fractal
#

Just flip a coin - heads you go look for mods, tails you go create more mods

#

and lands on edge you go play for 5 minutes before knocking over the coin and doing the other options ๐Ÿ‘ผ

rigid stag
#

I started up the game and it still won't work I am listening to the music while a very dark silhouette of my house is visible. And now it tells me that its not responding

split nacelle
#

can we see the log again jasmine?

rigid stag
#

Just a moment

#

And the log io isnt working

split nacelle
#

hmm maybe just drop it in here for now

dire fractal
#

yeah, if it's huge I can try cutting it back

rigid stag
#

It'll probably be

#

10 mb smaller

dire fractal
#

\o/

#

so probably only 400,000 lines to sift this time ๐Ÿ˜„

rigid stag
#

I damire how you can say that with such enthusiasm

dire fractal
#

393,682. I wasn't far off

rigid stag
#

Do you think I should reinstall al json assets

dire fractal
#

I think @lapis void suggested removing them one at a ... never mind they're typing

lapis void
#

that won't help any, the issue is with two mods adding the same item

#

yeah pff

#

i'm lurking

dire fractal
lapis void
#

here's something we can try... i use a ton of JA mods but a few of these aren't on my mod list, let me grab my own log and compare and you can try removing the ones that i don't have (since all the others should theoretically work together)

rigid stag
#

No problemo

dire fractal
#

and my apologies to pathoschild if I'm beating the crud out of a server :<

rigid stag
#

What does it mean if a mod says it's updatable but when you check on the page it has not been updated since you downloaded it

lapis void
#

you do still need to update custom music btw, the version bundled with SVE is out of date :/

royal arrow
#

It's because the version # wasn't updated in the manifest.json file, it happens @rigid stag

rigid stag
#

I will do that now

fair vessel
#

(i.e. it was just a small mistake by the author; no need to update it it will say the same thing)

#

@rigid stag i found something to maybe investigate. Can you check the config file for your More Grass mod?

lapis void
#

okay, the only ones that i don't have:

cannabis kit
christmas pudding
writer's valley```
fair vessel
#

See if the option to enable winter grass is turned on. If yes, it could cause a problem (because winter grass mod already does that). So More Grass should have it disabled.

rigid stag
#

I got cannabis kit and writers valley

fair vessel
#

Ooh, isn't Cannabis Kit the one that two other people recently came in here having trouble with? ๐Ÿค”

#

I don't think we were able to resolve their issues either. I suggest removing that one.

rigid stag
#

Ck isnt update because I did wanna try the beta

lapis void
#

oh, do you have the beta version of that?

rigid stag
#

No

lapis void
#

hmmm

#

the beta works with a new mod, hybrid crop engine, so that's likely what was causing issues for other people

rigid stag
#

Plus it said optional

lapis void
#

maybe another mod is adding something called christmas pudding?

rigid stag
#

Lemme check

split nacelle
#

i think someone was having issues with the cannabis kit earlier

rigid stag
#

I do have that one

#

Should I remove them

lapis void
#

can you try removing those four that i listed and see what happens?

fair vessel
#

(i was wrong, Cannabis Kit is different from the cannabis mod that had issues)

#

(keeping Cannabis Kit should be fine)

split nacelle
#

oh i just saw what you said qora SDVpuffersweats

lapis void
#

those are the only JA mods that you have that i don't have, and i know all of mine work together

#

however it is possible some of mine have been personal-edited to get around conflicts that the author didn't fix

#

and hell if i remember which ones esp bc i share a mods folder with my multiplayer game so who even knows who did the editing

rigid stag
#

I will remove the Christmas pudding one cause I don't know why I downloaded that

royal arrow
#

Jonqora prefers Qora, or full name ๐Ÿ˜Š (assuming you meant Jonqora SDVpuffersweats)

split nacelle
#

oops noted SDVpufferuwu

rigid stag
#

So in the mod More Grass the Can grass grow in winter is false but true for can grass live in wijter

lapis void
#

moonjasmine, do you know how to find your save file? i suddenly had a suspicion--it's possible you have a bugged item in a chest (often this happens with flower honey from a mod) and that's why JA is freaking out

rigid stag
#

I don't think thats it because I recently downloaded SVE and started a new file. I'm not eve 20 into spring yet.

#

All my other save files were deleted

lapis void
#

it's still a possibility, item IDs get shuffled when you download a new JA mod and it's possible that something in your chests or inventory turned into an error item

rigid stag
#

Okay, how do I do that?

lapis void
#

you know the folder where you find your SMAPI log? go back from that and there'll be a saves folder

#

in there you should have a folder that looks like "yourfarmername_1238493249", if you can zip that with a program like 7zip and send the zipped file here i can take a look

rigid stag
#

Okay found it just a sec

#

So Doc, is it gonna live?

lapis void
#

pfff notepad++ decided it needed to update and then freeze on me, so i'll get back to you

rigid stag
#

Only thing that opens on my laptop

#

Quick question, does it do anything to the game if you change the name of a crop?

lapis void
#

of one of the JA ones? it will probably shuffle the JA ids around which can cause some weirdness but generally isn't gamebreaking

#

i'm poking through your save, nothing's immediately standing out as Super Broken

#

when i finish this day in my game i'll try opening it and see if i can reproduce the error you're having

tired apex
rigid stag
#

The only tiny change i did was instead of soja i made it soybean

tired apex
#

I can't even upload my log without my pc crashing

royal arrow
#

What you could do is copy from the very top of the log to the end of the first error, and try putting that to log.smapi.io. That may be enough o:

fair vessel
#

So in the mod More Grass the Can grass grow in winter is false but true for can grass live in wijter
@rigid stag hmm. Since you aren't in winter it's less likely to be causing issues you're right, but we should still fix it just in case. Change the More Grass "can live in winter" setting to false then.

rigid stag
#

okie dokie

#

doneSDVpuffersquee

lapis void
#

........................that's what it is

#

most likely

#

i'm pretty sure another one of these mods adds an object named soybean

rigid stag
#

Well there are two files called soybean, but one is about the plant and the other is the harvestable part

lapis void
#

hmmm

#

yeah that may not be what it is either then?? i think it started stalling out on hats first too which is very odd

rigid stag
#

Here

tired apex
lapis void
#

aha! you have the names flipped in the crop.json

#
    "Product": "Soybean",
    "SeedName": "Soybean Seeds",```
royal arrow
tired apex
#

Ah heck

round path
#

is custom wallpaper and flooring worth downloading?

#

I heard it's a bit buggy, so I'm not sure

tired apex
#

Forgot to change it to manifest lmao

#

Wait-

royal arrow
#

Nunu, you need to go to another site entirely, although it's linked in the left pane

lapis void
#

@rigid stag try changing those three fields in the crop.json file (where you have Soybean seeds as the name and Soybean as the seed name)

rigid stag
#

Just did

lapis void
#

i think that may fix it

tired apex
rigid stag
#

Should I try to start up SMAPI

royal arrow
tired apex
#

THERE IT IS

lapis void
#

yes go for it! fingers crossed that was the issue

rigid stag
#

I'm sorry I bothered you so much

tired apex
#

Lmao 1 error

lapis void
#

no worries at all! i enjoy solving weird JA puzzles haha

rigid stag
#

What does this mean?

tired apex
rigid stag
royal arrow
#

General Alexis, did you copy from the very top of the log down to the end of the first error? Or just the errors

fair vessel
#

OMG WHAT IS THHAT LOG ๐Ÿ”ด ๐Ÿ”ด ๐Ÿ”ด ๐Ÿ”ด

tired apex
#

If I tried to go from the very top to the error, my pc would crash

royal arrow
#

Ah, ok, so incomplete log gotcha lol

tired apex
#

Also, you can just call me Alexis SDVpufferwinter

fair vessel
#

Oh, lol
Well we do need the starting stuff

tired apex
#

I'll get that for ye

lapis void
#

oh hmm, moonjasmine did you leave the zipped file in there with the saves? maybe it's freaking out about that

fair vessel
#

At least all the stuff that includes mods loading and related messaged up until you load the save game and a bit after

lapis void
#

but if it does delete some of your progress, i can send that save folder right back to you at least!

#

i would just click through the play game button and hope it works haha

fair vessel
#

@tired apex is this a MP game or singleplayer btw?

tired apex
#

Single, luckily

#

(Patted the animals]

rigid stag
#

Deleted the zip and started it again

#

Now, we wait.

fair vessel
#

@tired apex can you share from the start of the log to savegame load?

rigid stag
#

These mods may be a real doozy, but they sure make my game play much more entertaining

lapis void
#

oh yeah i have like 700+ (a lot of recolors and stuff to be fair, but still), i am no stranger to debugging Gigantic Logs lmaoooo

tired apex
#

BFAV is being whiny :/

lapis void
#

<33 did it work?

rigid stag
#

still loading

#

Here it goes

tired apex
#

I also want to know why BFAV is so whiny about deluxe products but that can be dealt with later

rigid stag
#

I can see the outline and hear the music

#

YEEEES!! IT WORKED

#

:SDVSDVpuffersquee SDVpuffersquee SDVpuffersquee

fair vessel
#

Hmm. I see you're using Night Owl. That may cause issues with a number of other mods that deal with save data and newday stuff. What was going on when the errors all started happening?

tired apex
#

I passed out in the deep woods

fair vessel
#

Oh lol

tired apex
#

LMAO

rigid stag
#

Do you think I can try to see what causes the glitch when I try to use the kitchen?

tired apex
#

Darn, caps

fair vessel
#

Heh, I dunno what advice to give, except uh... maybe try not doing that? ๐Ÿ˜…

#

Are you okay to load your game or did the crash cause lasting issues?

tired apex
#

That's what I was advising SDVwizardXD

#

I don't know yet

#

I haven't tried loading it up again

fair vessel
#

Well, ๐Ÿคž SDVpufferfear

tired apex
#

Though it was fun to give you all a scare with that log RaymondGlasses

fair vessel
#

(dw, the save backups cya if necessary)

tired apex
#

Yee

#

I shall be the demon at the end of your bed with these logs SDVkrobusnaughty

lapis void
#

i'm not sure what causes the kitchen glitch, but try opening and closing your fridge a few times?

#

that's worked for me

fair vessel
#

Do you think I can try to see what causes the glitch when I try to use the kitchen?
@rigid stag sure thing! If other stuff is working now, try getting us a log with the error by opening the game, using the kitchen to get the clicking noise, and then closing it and sharing the log

rigid stag
#

Okay imma do that

fair vessel
#

hey guys! I've been dealing with an issue in the game for a little while now and thought I fixed it, but I unfortunately did not :/ everytime I go to click on the stove in my kitchen, the click noise keeps repeating itself fast and my character kinda glitches as well. I was able to stop the glitch by moving out of the house but still don't know how to resolve the issue
It's definitely an issue people have run into before, as seen here

rigid stag
#

Okay did it, got the glitch and exited to title. Sending log soon.

#

Here you go

fair vessel
#

Hm! Someone else who had this same issue managed to fix it by removing Bonster's Recipes. I see you have the same mod. Wanna try disabling that mod and try again?
(Just rename the Bonsters Recipes folder by adding a . in front of the current folder name)

rigid stag
#

it is not the first time I had this issue, when I first downloaded JA mods it happened as well, but it stopped soon, don't know why though, new=ver did find out.

#

So just make it .Bonster`s R?cipes

#

.Bonster`s Recipes?

fair vessel
#

yup

rigid stag
#

all of them?

#

okay trying again

fair vessel
#

Uh, probably just the recipes one is fine, but disabling all 3 Bonster folders would work too

rigid stag
#

lets try just recepies for now, I also noticed that my savefile avatar lacked clothing.....

#

Okay take two

#

Nope still glitched

fair vessel
#

lets try just recepies for now, I also noticed that my savefile avatar lacked clothing.....
Haha this is an unfortunate side effect of JA clothing. It only loads after opening savefile, so the avatar on the loading screen can't wear it ๐Ÿ˜…

rigid stag
#

When i clicked to close the fridge or whatever it said kitchen appliance in use try again later

fair vessel
#

weird

rigid stag
#

Diaabling all bonster files?

fair vessel
#

That is usually only seen in multiplayer games when someone else is using the fridge

#

Sure, give it a try
(and post the log from this attempt too)

naive drum
#

Do you have cooking skill or the unofficial update of quality products

fair vessel
#

(they have neither of those)

rigid stag
#

Okay i added a . To all bonster files

#

Should I try now?

fair vessel
#

Sure

rigid stag
#

Now I have two save files that look exactly the same

fair vessel
#

?

#

Did you copy a backup or something?

#

That is very strange

rigid stag
#

No

fair vessel
#

Whaaat

#

Well uh, try loading one and see what happens >.>

#

If it loads, try exiting and load the other

#

This is a new twist SDVpuffereyes

#

(Also I looked at the log, it seem's it's another An item with the same key has already been added. error. So somewhere, something has duplicate item names and there's no easy way to find out which)

rigid stag
#

Okay. Going with door numbuh 1

#

Ok it works,

#

Ill go for the kitchen

#

It glitched but it definitely comes from the kitchen cause wheb i clicked on the fridge i could hear the seoud of iy open and close

fair vessel
rigid stag
#

Want me to share log again?

fair vessel
#

sure

rigid stag
#

Are you okay?

fair vessel
#

yeah I'm fine ๐Ÿ˜…

#

This might be a really hard one to track down though. You might have to try disabling groups of mods at a time, and when you finally get the error to stop, try re-adding them one by one in order to help solve the mystery of which 2 mods contain conflicting items

rigid stag
fast river
#

(Item with the same key doesn't always mean duplicate items. Just FYI)

rigid stag
#

The JA files right?

fair vessel
#

Help us oh wise one, what could it mean? ๐Ÿ˜…

fast river
#

This seems crafting recipe related?

rigid stag
#

Well the Json assests ones, not content patcher or pfm or tmx?

fast river
#

I don't see any JA errors. Lots of warnings from missing items though

rigid stag
#

So which ones should I remove?

fair vessel
#

I think a lot of the missing items seem to be from Fruits and Veggies for JsonAssets. But you have it there - or at least the Polish version. Have you used that version for long? I wonder if it could somehow be causing an issue

rigid stag
#

I dont have the polish version

#

Should I download it?

fair vessel
#

Weird. It says you do have the polish version

rigid stag
#

But look in the log

fair vessel
#

I'm looking
[POLISH] Fruits and Veggies for JsonAssets 2.0.10

#

So maybe delete that folder yeah, and re-download the one from main files

rigid stag
#

Okay

fair vessel
#

(The folder doesn't say polish btw, it just says [PPJA] Fruits and Veggies)

rigid stag
#

Yes and the polish one is under optional right?

fair vessel
#

yep

rigid stag
#

Why does it say that there are updatable mods when there aren't?

#

Okay the fruits and veggies ppja file is done

#

Im gonna try to log in to the save file

#

No extra save file this time

#

Nope, sorry...

#

Do you think it's because the house is not upgraded so it clashes?

#

Anyway I am thinking of stopping for tonight. Ita 1 am and I getting tired. Maybe we can fix it another day ?

naive drum
#

SMAPI compares the version number in a mod's manifest with the highest version number on its update key page

#

if there's a typo in the version file, or if the author updated an optional file or whatever and didn't use update subkeys, SMAPI can't tell the update alert is irrelevant/false

rigid stag
#

So it mistakes optiona files that were added later as updates?

fair vessel
#

Yes. All the smapi update alert does is compare version numbers. If a file exists with a higher version number, it assumes it is an update.

rigid stag
#

Okay now I know why, SDVpuffersmart

fair vessel
#

So if a file on nexus is labelled as say, 1.3.0, but when you download it the manifest has a small error and the author still has 1.2.0 in there,

#

Smapi will look at it and be all "Hmm, this file on your computer says 1.2.0 in the manifest... But Nexusmods says there's a file labelled 1.3.0! That one must be new! Here's the link, you should update this mod."

rigid stag
#

I see

#

Well imma do the rest tomorrow. I need sleep now

hardy ice
#

not sure if this is the right place to ask

#

I had to update Automate, content patcher, generic mod config menu, and pytk so I assume it's one of those causing the error?

fair vessel
#

yup!

dire fractal
#

the gcmc thing again?

fair vessel
#

!cmbroke

native dragonBOT
#

Custom Music mod makes edits to the GMCM code that broke things when GMCM updated to 1.2.0.

For now, remove your GMCM folder and replace it with the older version 1.1 found here under "old files". This will fix the problem. SDVpufferthumbsup https://www.nexusmods.com/stardewvalley/mods/5098?tab=files
After downgrading, just ignore the GMCM update alert in your log for now.

But keep an eye out for a Custom Music update! When that comes out, you'll finally be able to update both mods to their newest versions without issue. (Yay, new features!)

dire fractal
#

I couldn't remember the ! command :<

hardy ice
#

thanks (:

candid pawn
cedar flare
#

Mana - just wanted to let you know that disabling winter grass in the MoreGrass mod seems to have stopped my game freezing when playing multiplayer with my sister (finally!) Thanks so much for pointing it out!

dire fractal
#

Awesome! Thank you for reporting back as well. It's good to spread knowledge like that. ๐Ÿ˜„

lapis void
#

ruunya, i'm not seeing a crash in that log? it does look like farmer has wing is missing some assets (i believe you have to install those separately? i'm not sure) which CP isn't loading

#

the last thing it did was build spouse rooms for sophia and riley from multiple spouses and remove mister ginger since the mod was removed

candid pawn
#

i updated ginger but missed a file so that is what was removed. the wing mod was working fine for a while so i can see way that would cause it, i adding some new shirts to be sold at Tailor Mouse, i think i added too many so removed all but one

lapis void
#

it looks like mr. ginger isn't installed at all though, that yellow message is what happens when you remove a custom NPC entirely

royal arrow
#

@fair vessel hehe did you ever solve which setting it was in FTM to lower the monster spawn to improve performance issue with SVE o: ?

round path
#

I downloaded Yellog's Furniture and the bed and kitchen that came with it, but the vanilla furniture is over it. For the life of me, I can't figure out what's causing it. I removed all tilesheets that edited the farmhouse that don't belong to Yellog's mod, but the vanilla is still overlayed. Anyone have any ideas?

#

don't mind the mess lol I just upgraded the house

#

and I'm using Seasonal Garden Farmhouse V2, if that helps any

royal arrow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

There's likely a conflict so SMAPI is like "forget this mess I'm only loading vanilla files! rooMad"

dire fractal
#

You can't make me load that! You're not my real dad!

fair vessel
#

@fair vessel hehe did you ever solve which setting it was in FTM to lower the monster spawn to improve performance issue with SVE o: ?
lol nope. So I just checked now. It's MonsterLimitPerLocation

round path
#

here u go!

#

I get to see a little bit peeking out, but only a little

#

shy furniture

royal arrow
#

Does Witchy Gothic Interior replace any of the same stuff as Yellogโ€™s?

round path
#

it did, the bed and kitchen. I edited the file so it doesn't do that anymore.

#

or, it shouldn't

fair vessel
#

@round path I think it might be Starblue valley. Try disabling that - if it works, we can look into ways to make them work together

round path
#

loading the game now, fingers crossed

#

I hope they can work together lol, I cannot stand how yellow vanilla is

#

yup, it was starblue

royal arrow
#

A Less Yellow Stardew is also a thing SDVpuffersquee it was my first map recolor SDVpufferheart

fair vessel
#

Okay. So here are the edits we need to tweak

#

[CP]Yellog's Furniture loaded TileSheets\furniture.
[CP]Yellog's kitchen and bed loaded Maps\farmhouse_tiles.

#

Right now yellog's mods are Loading, and then Starblue is Editing. Loading always happens first.

round path
fair vessel
#

What we can do is change the Yellog mods to EditImage instead of Load, and then add a dependency in their manifest that will make sure the yellog edits are made after the Starblue edits.

round path
#

idk if a less yellow stardew works with my farm map tho ;o;

fair vessel
#

Downside, you will lose any changes that Starblue makes to the farmhouse interior or to the furniture graphics

royal arrow
#

(yea I don't either, but Jonqora is setting you up for success here with Starblue o: )

fair vessel
#

But all of Starblue's changes elsewhere in the game will remain.

round path
#

lol that's fine, I use custom furniture and walls and floors

opaque bramble
#

Sorry to interrupt, but I was wondering how someone would go about using mods on Android? I already have smapi, and a Nexus account. What else is needed?

fair vessel
#

(If that sounds OK, we can proceed lol. There are ways to make them even more compatible, but it would require more fussy image editing than i'm prepared to walk someone though ๐Ÿ˜… )

royal arrow
fair vessel
#

Did you get android smapi @opaque bramble?

opaque bramble
#

No, I haven't seen the guide, Lenne. Thank you.

fair vessel
#

Once that's installed to your phone and set up, everything else is just downloading, unzipping, and copying mod folders. SDVpufferthumbsup

opaque bramble
#

And yes, I have downloaded smapi

fair vessel
#

(and troubleshooting and crying when mods don't work lol)

round path
#

(sounds good to me!)

fair vessel
#

(smapi for android specifically, not the one on the smapi website or on nexus)

round path
#

(let's see if it works)

fair vessel
#

OK so open up the content.json for one of the yellog mods

opaque bramble
#

Oh, I got mine from github