#archived-modded-support

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restive zodiac
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holding breath

grizzled oracle
restive zodiac
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It doesn't think that log exists SDVpufferthink

grizzled oracle
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hmm what should i do?

restive zodiac
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Can you drag the log here as a text file?

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(It will upload it as an attachment)

grizzled oracle
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SMAPI latest or smapi crash

restive zodiac
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Crash, though either one should be fine - crash is a duplicate of latest for convenience

grizzled oracle
restive zodiac
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(Parsed log: https://smapi.io/log/7d9f10ccea59415ba57488abe47e6f3a) OKAY! Can you confirm that adding back the "potentially problematic" mods fixes the error spam? We can look at cleaning up - like did you have anything stored in mega storage (though I think the way it saves, it shouldn't crash... though it is a bit buggy I think) ? Were you using any custom locations with ALL? Anything built on the farm expansion? SDVpufferthink

misty surge
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

grizzled oracle
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I did not have anything in mega storage did not build it yet and nothing built on farm expansion. not sure with ALL

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and just to make sure you want me to add all the mods back and see if it works?

restive zodiac
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I just wondered if it was one in particular being removed causing that yeah, it's crashing when drawing but drawing what I am not sure SDVpufferthink I have moved to phone also so a little delayed/harder to look up, sorry!

grizzled oracle
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don't say sorry you are the one helping me, i appreciate all the help i get

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I do have a problem tho, i think i put back all the mods and the i can still not enter that save

misty surge
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Ok so i want to play a co op game with my boyfriend so i copied all of the mods I wanted to use off my mac and sent them to him and he downloaded smapi on his windows desktop but something is going very wrong, what should we do?
https://smapi.io/log/d2a4a0e48b944af09a168d16a6f50cb7

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my game loads up fine

grizzled oracle
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Im not sure but i don't think mac and windows can crossplay

royal arrow
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did you check this link? โฌ‡๏ธ

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!mphelp

native dragonBOT
grizzled oracle
misty surge
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we havent tried connecting co op yet

grizzled oracle
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well im gonna se if i can fix it but i dont think i can, please ping me if you can help

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Rosebut im not verry good at this but what i could see is that you seem to have mod files in 2 different drives

royal arrow
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@misty surge you are missing some dependencies for SVE, Bathhouse Running Water, and Wildflower Grass Field, they're listed in that first block of red text, Skipped mods. In that block, I see you're also having issues with Custom Farming Automate Bridge, there's an unofficial update for that here https://community.playstarbound.com/threads/updating-mods-for-stardew-valley-1-4.156000/page-26#post-3354284

You're also having issues with translation files, but I don't know anything about those, so I can't help you there. Hopefully someone else here can help with that, although it may be an updating issue โฌ‡๏ธ

Lastly, you have several mods that can be updated, which are listed at the very top of your log with convenient links. That includes SVE, which needs to be updated in a very specific way: you have to delete all of its previous folders, and then install the new ones. You can't overwrite the files / folders, because the file / folder structure has changed a lot with the last few versions

I believe updating SVE and all your other mods will help / get rid of the TMXL errors

To clarify: both you and your boyfriend should update all your mods, and be extra careful with updating SVE

grizzled oracle
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My other save is still fine tho(the one im actually trying to save) i can enter it but not sleep(with all mods back)

restive zodiac
grizzled oracle
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can i roll back if i already used the old save?

restive zodiac
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I'm not sure what you mean SDVpufferthink

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Like if it's already rolled back?

grizzled oracle
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yes

icy idol
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i've recently started playing it with a friend
id like to now what mods do u folks recommend using in multiplayer? that'd improve our gameplay

royal arrow
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Depends on what you're looking for, I'll send you the list of mod recommendations Pathoschild has and the guide for mods in multiplayer

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!modrecs

native dragonBOT
royal arrow
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!mpmods

native dragonBOT
icy idol
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Depends on what you're looking for, I'll send you the list of mod recommendations Pathoschild has and the guide for mods in multiplayer
@royal arrow I was looking for something to bring more reality to the game.
I want to slow down time, it pass so fast.
And that thing that u pass out when its to late.

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Something to do about the springles as well

royal arrow
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These mods affect time differently, so take a look at them to see if they do what you want. I think if you use TimeSpeed, you won't need Time Freeze:
TimeSpeed https://www.nexusmods.com/stardewvalley/mods/169
Time Freeze https://www.nexusmods.com/stardewvalley/mods/973

Similarly, these mods affect the exhaustion / pass out mechanic differently, take a look at them to see if they do what you want, but note that from these, you'll want one or the other, not both:
Exhaustion Tweaks: https://www.nexusmods.com/stardewvalley/mods/6247
Night Owl: https://www.nexusmods.com/stardewvalley/mods/433

grizzled oracle
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@restive zodiac what should i do now? i don't know :( i managed to get in on my test save but i can't sleep on either, just ping me if you can help. thanks

dreamy merlin
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So I'm thinking on my second playthrough of using mods just to change the game up a bit [ my current first and only save file is 100% on vanilla.] - I'm not exactly looking for mods that change the functionality of things/make them easier or such, but moreso make things more visually pleasing and aesthetically enjoyable. Do any modders have suggestions on which ones I should pursue? I like vintage and colorful things.

royal arrow
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In Nexus Mods, there are "vintage" user interface replacers. You may also like mods that contain "rustic" or "country" in the title, if you're going for that aesthetic, so you can search for that in Nexus Mods (DustBeauty on Nexus has a couple of mods for those). For those, you'll see furniture mods, as well as walls / floors
Idk if this is also similar to what you're interested in, but I personally use Primitive Artisan Equipment, which replaces the machines https://www.nexusmods.com/stardewvalley/mods/4090
A different vibe altogether are the Medieval Craftables and Medieval Buildings, by Gweniaczek

atomic ruin
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@royal arrow Sorry for the slow response. Here's my issue:

I want lady-light (the white american cocker spaniel) as my dog, but it's not showing up. Instead, I see the corgi.

Here is my content folder:

{
"Format": "1.0",
"Changes": [
// Dog
{
"Action": "Load",
"Target": "Animals/dog",
"FromFile": "assets/lady-light.png"
},
{
"Action": "Load",
"Target": "Animals/dog1",
"FromFile": "assets/pandora_light.png"
},
{
"Action": "Load",
"Target": "Animals/dog2",
"FromFile": "assets/corgi.png"
},
]
}

Can someone tell me why it's not working? I am using version 1.3.1
I know there's a version 2.0, but I'm confused about it... Should I be using that one instead?

Link to the mod again:
https://www.nexusmods.com/stardewvalley/mods/1853?tab=posts

royal arrow
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I mean. I think in general, unless you have a specific reason, you should use the latest version of a mod. In your case, the latest version might have a config file that specifies which version of the dog you want to use?
Currently though, which version of the retexture for the dog you get, is tied to which dog you picked at the start of your save. Since you mentioned you only see the corgi, I imagine that means you picked whichever dog the game categorized as "dog2", when you created your save

atomic ruin
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I'm not sure how to install the 2.0 one

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I only downloaded the 1.3.1 one because it was the first one on the list and it had the most dogs

royal arrow
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Right, you downloaded the main file (which is why it's first on the list), which makes sense. let me take a look at the mod page

atomic ruin
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thank you ๐Ÿ˜ญ

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I mean the corgi is cute too but I really want the cocker spaniel

royal arrow
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see, what had happened was, with the November 2019 update, CA added more dogs / cats, and that complicated things for mods that replace the dogs / cats lol
Also I imagine you installed this mod mid-save, right? Like, you didn't start a new save, you added this mod to an existing save you were already playing in?

atomic ruin
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oh

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no I installed this with a fresh save

royal arrow
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Let me clarify, did you install this mod, THEN start a new save, and picked your farmer name / farm name / etc.? Or was it a save you had already played in (even if it's only day 1), and then you installed this mod?

atomic ruin
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I installed the mod, and then made a new save.

royal arrow
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Ok, so the dog you thought you were getting, you never got, got it.
I just downloaded the latest file (version 1.3.1, the main file) and the content.json file is different from yours o.o
{
"Action": "Load",
"Target": "Animals/dog",
"FromFile": "assets/lady-dark-collar.png"
},
{
"Action": "Load",
"Target": "Animals/dog1",
"FromFile": "assets/royal_flash_wh-br.png"
},
{
"Action": "Load",
"Target": "Animals/dog2",
"FromFile": "assets/sir_majestic_potatoe_small.png"
},

atomic ruin
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yeah it was like that before. It asks you to change it to the dog you want

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was I only supposed to change the first one?

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In the instructions

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it says change the name of the dog file

royal arrow
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Ok they have you editing things in the content.json file, which isn't the best way to go about this, but it happens. Since you're seeing the corgi, I think in that same line you have the corgi, you should put the lady-light, since lady-light is the one you want
I think what happened was, whichever dog you picked, was recognized by the game as "dog2", which is why you're seeing a corgi in-game (I'm basing this off of what the "Target" is listed as for each change).

atomic ruin
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Ok let me try that real quick

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awwwh it worked!!!!

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haha thanks so much ๐Ÿ˜„

royal arrow
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You're welcome! SDVpuffersmile

atomic ruin
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it's so cute

royal arrow
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Yea I might have to look into getting this mod for myself! lol keeps that download

atomic ruin
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๐Ÿ˜‚

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such a cute doggo

royal arrow
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Yes, yes, that is precious o.o gets rid of the previous dog mod I had

atomic ruin
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ahaha

royal arrow
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btw, how'd you make a quick lil video like that? I'm thinking it might be useful for me to learn how to do that, for when I'm troubleshooting

atomic ruin
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It's called gyazo

dreamy merlin
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Its a low-bit downloadable program called gyazo

atomic ruin
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this is the download link

dreamy merlin
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much like lightshot cept it does vids too

atomic ruin
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it's very convenient

royal arrow
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Cool, thanks!

atomic ruin
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np!

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do you use any portrait mods?

royal arrow
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I use Seasonal Villager Outfits (SVO), which gives everyone additional portraits and sprites, based on the season

atomic ruin
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ooh I wish the portraits I used had seasonal outfits

royal arrow
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So they were jackets in winter, more short sleeves in summer, etc.

atomic ruin
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actually I think one of the artists might add seasonal outfits or have already not sure

royal arrow
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Yea in a way, I'm glad I got hooked on it early, because now when I see a nice new portrait mod, I'm not tempted because it likely doesn't add seasonal outfits lol

atomic ruin
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I couldn't resist a cool vampire wizard though lol

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oh oops

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let me try that again

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ok I gave him some grass

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oh awh ok it seems like one of the portrait mods I use has no more plans to do seasonal rip

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oh well

hardy wave
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If I installed a mod, for example Warm Cozy Fireplaces, and I wanted to get rid of it, how would I go about doing so. This mod is a mod where you have to replace the files given with the in game ones, meaning they are replaces, would I have to re-install smapi (Wow) to get rid of these mods? (You have to replace the game's furniture.xnb with the mod's furniture xnb in the TileSheets folder)

grim totem
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Hi can anyone help me? I cant seem to get any kitchen mods to work anymore. I recently downloaded starblue and sve. Could these be the issue? It's a kitchen mod ive used before. But now doesnt work?

ornate atlas
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Omg sexy wizard

silk plinth
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hi what is the kitchen mod in particular? @grim totem

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
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Hi @hardy wave, it sounds like you used the XNB version of that mod, bummer! It does have a CP version. If you didn't keep a backup of the original game file, you'll have to reset your game files to get rid of it. Make a backup of your saves first, just in case, then check the link below from the Governor on resetting your game files โฌ‡๏ธ
Also in future, I recommend you avoid using XNB mods, and you can use the 2nd link below to search for Content Patcher alternatives for XNB mods you're interested in

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!reset

native dragonBOT
grim totem
silk plinth
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i believe the starblue valley recolour changes the files the kitchen changes

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you could try disabling the interior changes in starblue but it will change a bit of the other thhings in the recolour too idk

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or you could use a different recolour such as stardew foliage redone

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but yeah sadly it is starblue causing the issue

grim totem
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Thought it was

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Tried disabling interiors but didnt help

silk plinth
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o

grim totem
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Thanks for the help

silk plinth
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well thats inconvenient sorry

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best of luck for the rest of ur modding ... days or smth idk ๐Ÿ™‚

royal arrow
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Oscar did you get your farm cave replacer working ok?

hardy wave
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@royal arrow so even if I re-download smapi the .xnb mods will still be there?

royal arrow
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To my knowledge, SMAPI doesn't do anything with XNB mods, including removing them

hardy wave
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So it doesn't delete them? That stinks because I feel that would be easier to just re-install smapi ๐Ÿ˜ฆ

pastel arch
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SMAPI doesn't - if you want to reset XNB files you can do this

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!reset

native dragonBOT
hardy wave
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Dang ๐Ÿ˜ฆ

royal arrow
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SMAPI doesn't load XNB mods. An XNB mod literally replaces the game file, so it's loaded as if it were part of the game. SMAPI mods go in the Mods* folder, and even those aren't installed / uninstalled by SMAPI. SMAPI just loads the mods

hardy wave
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So I have good news and bad news. All the items that got replaced with the moded xnb files are gone, but now the original items don't exist. Like a small junimo plush was replaces with a modded book and now it's just NOTHING like it's not there?

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I have cjb item spawner and it's just an empty spot, if you scroll over it it shows Small Junimo Plush but nothing shows up, you can place it but again, nothing shows up. At this point, would it bring those items back if I re-installed smapi?

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My steam tab also opened and it's been connecting to my account for like 6 mins but that is probably not a smapi issue

royal arrow
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Your issue isn't SMAPI related, so unfortunately, as easy as it may be to say just reinstall it, that's not necessary in your case. Those items won't come back by reinstalling SMAPI

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Can you upload your log? โฌ‡๏ธ

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
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Also to clarify, did you follow the instructions both Cat and I linked on resetting your game files? it sounds like you deleted a game file without resetting, so it's just gone, rather than returned to "vanilla"

pine elbow
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is there an updated working version of the Zoom mod?

royal arrow
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!compat

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

royal arrow
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have you checked here? โฌ†๏ธ

pine elbow
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checking thx

fast river
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debug zl 50 sets the zoom level to 50%

velvet tiger
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Hey all

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Is anyone else getting the message to update many mods even though they are in their latest version? I follow them all in Nexus and there's no new updates... SDVpufferthink

royal arrow
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When that happens, it's because the mod author didn't update the version # in their mod's manifest.json file

velvet tiger
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But it's not since the last update, it started randomly yesterday

royal arrow
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hmmm, can you upload your log?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

velvet tiger
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Sure, give me a minute

royal arrow
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also have you personally added update keys to your mods' manifest.json files? When I've done that, they often say there's updates needed, but again that's also because the version # in the manifest.json file hadn't been updated in a while

velvet tiger
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I have absolutely zero modding idea, so I only touch config files for those mods you're meant to pick things, I don't get near the rest

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Here it is

royal arrow
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Aha, I can't help but notice they're all related to the same mod, Walk to Desert SDVpuffersmile So probably the mod author, in the latest version, added update keys to all those mods, and / or didn't update the version # in the manifest.json file

velvet tiger
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Know your limitations SDVpuffersquee

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aaah I see, so that one is saying I should have newer versions that actually don't exist, right?

royal arrow
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correct!

velvet tiger
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allrighty, I'll message the author on Nexus to let him know then

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I do have one more for you hehe

royal arrow
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Wellll, to clarify, not that they don't exist, but that the version # in the manifest.json file doesn't match the nexus

velvet tiger
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Like I get near a tree on the side to chop it down and then I warp to the forest

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I understand it can be the mod itself (already messaged in nexus) but it could also be I'm missing something I can figure out on my own lol

royal arrow
#

Looking at your log I see you also have some mods that didn't get added (red text starting with Skipped mods), because you were missing Bus Locations and Entoarox Framework. I recommend getting those

You also have 2 mods both trying to change the cellar, so you may have to choose only 1, if they're not compatible "Multiple patches want to load Maps\Cellar (Ace Expanded Cellars > Load Maps/Cellar, KzintiMaps > Load Maps/Cellar). None will be applied."

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I wonder if the warp issue you have though, is because of an incompatibility

velvet tiger
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Well, Bus Locations is not listed as Required...

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However you're right that the map requires Extended Minecart which I got, but didn't check this last one requires Entoarox.. so that's my bad

royal arrow
#

To clarify, Garden Village lists Bus Locations as a requirement o.o
you can also see that from the folder name, because it begins with [BL]

velvet tiger
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You also have 2 mods both trying to change the cellar, so you may have to choose only 1, if they're not compatible "Multiple patches want to load Maps\Cellar (Ace Expanded Cellars > Load Maps/Cellar, KzintiMaps > Load Maps/Cellar). None will be applied."
@royal arrow after getting this log I modified the KzintiMaps config file to go false on changing the cellar, is that good enough or should I just completely uninstall one?

royal arrow
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what's the exact text of the config file, can you copy it here?

velvet tiger
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Sure, it goes like this

#

{
"BigShed": "normal",
"BigCellar": "false",
"CleanCoop": "true",
"CleanBarn": "true",
"CleanDesert": "true"
}

royal arrow
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ok, then yes, setting the cellar change to false should be enough SDVpuffersmile

dense knot
#

Is there a mod that lets us put more animals in chicken coups and barns beyond the usual max allowed animals?

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Found some decent shed expansion modd

royal arrow
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asdflk pretty sure I came across one that does, let me see if I can find it and it's still compatible

dense knot
#

Yeah, I look all over Nexus, but maybe using the word barn or coup is not the right away to approach that search.

royal arrow
dense knot
#

And, DF used one, like 2 years ago, lol

velvet tiger
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I'll download the two mods I'm missing and open this again. We'll see how it goes!

dense knot
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Ohhh, awesome! Thanks @royal arrow

velvet tiger
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I'll be back!! lol

royal arrow
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PS I found it by Googling: stardew valley more animals in coop
Sometimes it's easier to google the thing than to directly search in nexus, especially if you have filters in Nexus

dense knot
hardy wave
dense knot
#

@royal arrow I use several search engines, but I agree with on that.

royal arrow
#

@dense knot oh, that's also still compatible! Idk who DF is btw

dense knot
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Ohhh, YouTuber, Dangerously Funny

royal arrow
#

@hardy wave Ok so while you don't have any errors in your log, I think from what you're describing, you may not have properly reset your game files. Can you walk me through what steps you took to reset your game files?

dense knot
#

Guy has great vids, but he stopped probably 2 years.

velvet tiger
#

Well, it is still warping in funny spots, but at least it there a chance the previous conflicts you saw are no longer happening?

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If all that's left is that, then it may be the actual mod?

royal arrow
#

Well I have another question I should have asked earlier: have you had that map mod this whole time and it was working fine? or has this been a recurring issue? Also, did you install the map on a new save or an existing save? (that's secretly 2 questions)

Other note: it looks like you have 2 versions of the [BL] Desert component: "[BL] Desert 1.0.6 because you have multiple copies of this mod installed. Found in folders: Mods[BL] Desert (1.0.6), Mods\GardenVillage-1-1-2[BL] Desert (1.0.6)."

hardy wave
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@royal arrow I used the link the bot provided, I saw I needed to download the two things that were there, the first one was already downloaded so I skipped it, and the second one was installed properly. Not sure if not re-installing the first one caused any problems.

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But I am not sure what getting rid of that program would do.

velvet tiger
#

Well I have another question I should have asked earlier: have you had that map mod this whole time and it was working fine? or has this been a recurring issue? Also, did you install the map on a new save or an existing save? (that's secretly 2 questions)

Other note: it looks like you have 2 versions of the [BL] Desert component: "[BL] Desert 1.0.6 because you have multiple copies of this mod installed. Found in folders: Mods**[BL] Desert (1.0.6), Mods**GardenVillage-1-1-2[BL] Desert (1.0.6)."
@royal arrow I have JUST downloaded this farm map, so I've had it like a whole 2 hours now... And I started a completely new farm for it

royal arrow
#

HakunaMatata, did the warps ever work, or have they been funky the whole 2 hours o: ?

velvet tiger
#

I just installed BusLocations according to what we talked, just as is:

hardy wave
velvet tiger
#

I don't think it ever worked, I only have 4 days in my new save file (No, 4 days didn't take me 2 hours, I was on and off, lmao)

royal arrow
#

@hardy wave Ok. Which OS are you using, Windows / Linux / Mac? Do you play using Steam or GoG?

hardy wave
#

Windows and Steam

royal arrow
#

@velvet tiger lol it's fine, no judgment. Ok so you can post in your comment to the Zarkii map mod that you've had the save for 4 in-game days, the warps never worked properly (you can describe in more detail), include your log, and if you can provide screenshots, include those as well

velvet tiger
#

Sure, I will post then and see what they say

royal arrow
#

Carolina2067, ok. In that link, they direct you to here (https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335) to reset your game files using Steam. Did you do that?

Log in to your Steam account to get help with your Steam games, contact Steam Support, request refunds, and more. Help is also available if you can't log in, need to reset your password, or recover a hijacked account.

velvet tiger
#

You've help a bunch, you're the best! Thanks!

royal arrow
#

@velvet tiger you're welcome! and not to harp on about the Bus Locations thing, but your SMAPI log said you have 2 folders for the Walk to the Desert / Garden Village Bus Locations component, one just in your Mods folder called [BL] Desert (1.0.6), and a second one, within the GardenVillage-1-1-2 folder. You need only one, otherwise SMAPI won't load it

hardy wave
#

@royal arrow Thanks so much! I'll lyk when it's done scanning the game files!

velvet tiger
#

@velvet tiger you're welcome! and not to harp on about the Bus Locations thing, but your SMAPI log said you have 2 folders for the Walk to the Desert / Garden Village Bus Locations component, one just in your Mods folder called [BL] Desert (1.0.6), and a second one, within the GardenVillage-1-1-2 folder. You need only one, otherwise SMAPI won't load it
@royal arrow Oki doki, I'll leave the warp comment for the modder and will check on it right away

hardy wave
#

@royal arrow It scanned the files and it is downloading the needed files right now!!

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Thanks so so much everyone! You people are so helpful ๐Ÿ˜Š ๐Ÿ˜…

royal arrow
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You're welcome! Feel free to come back any time SDVpuffersmile

velvet tiger
royal arrow
#

It looks like you did! There's no error SDVpufferparty

velvet tiger
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Thanks for everything SDVpufferheart

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When it comes to mods I feel like I'm my mother asking how to use her cellphone lmao

dense knot
#

SVE just updated, again...

royal arrow
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Lol it's ok, it's only until you spend hours of suffering, days of troubleshooting some time with it, then you'll get the hang of it SDVpufferowo

velvet tiger
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haha oh well

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Now really, many many thanks! We'll see when the Walk to the Desert and the Map modders get back to me from the two posts. Hopefully it'll finish sorting out the crazy in the log

hardy wave
#

@royal arrow oh no, I went into the game nd it still didn't work. Not sure what to do now, I went to the furniture.xnb thingy and the cozy fireplace is still there. How do I fix this?! ๐Ÿ˜ฑ ๐Ÿ˜ญ ๐Ÿ˜ฉ

royal arrow
#

wait wuuut o:

hardy wave
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Ahhhh I knoww

royal arrow
#

Ok, did you follow all the steps in that reset guide?

hardy wave
#

The one I gave you the link?

royal arrow
#

Yea so in the one you sent, there's a link for how to reset your files based on whether or not you use Steam vs. GoG. Did you go to the Steam one?

hardy wave
#

Yes, It didn't work

royal arrow
#

If you did, and you're still having issues, then I'm not sure what's going on. Hopefully someone else here will know what to do

hardy wave
#

Yes :0

keen moss
#

It cannot be there if you validate your files and let it reacquire files.

If you've reset your files and the modded version is still there you probably have the CP pack installed as well. I don't know if you've posted a log above.

If you're launching through a desktop shortcut and not through steam it's also fully possible you're launching it from a different folder. (I have 4 copies of the game on my PC in different locations ๐Ÿ˜› ) In which case resetting the files through Steam is only going to reset the files under /Steam/steamapps/common/StardewValley

hardy wave
#

I just re-downloaded smapi and it worked!!

primal bramble
#

how do i install mods ๐Ÿค” ?
i tried use twitch desktop for install them but is not detecting the game

royal arrow
#

You're the second person I've found that said they tried to use twitch o:

primal bramble
#

oh really? XD

#

anyway there's a another way to install mods?

royal arrow
primal bramble
#

thanks!

#

modDrop works with steam?

royal arrow
#

Yes, I believe so. I personally install my mods manually though

primal bramble
#

hm, right

royal arrow
#

(someone else here might use ModDrop though, and if you have a specific question, they could answer)

primal bramble
#

(right, anything i just ask on discord of moddrop if i need some help :p)

#

again thanks for the help :D

royal arrow
#

You're welcome! SDVpuffersmile

primal bramble
#

yay it works

dire fractal
royal arrow
#

!log @dire fractal

native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

it looks like you're missing some mods, will be sure with your full SMAPI log

dire fractal
primal bramble
#

what mods can make possible to me for editing the limit of players on a multiplayer map?

dire fractal
#

Armi's Unlimited Players

primal bramble
#

thanks

dire fractal
#

@royal arrow log^

royal arrow
#

Yes, I was looking at it SDVpuffersmile

dire fractal
#

sorry

royal arrow
#

it looks like you have all the required mods installed, so I'm not sure why it doesn't know what Cherry Blossom Syrup is. Did you check the mod comments page for the Cherry Blossom Cafe Recipes mod, and see if anyone else has this issue?

dire fractal
#

not yet

#

ill do that now

#

theres only praise posts

royal arrow
#

huh. I saw @keen moss was typing something earlier, hopefully they can weigh in
I know I've seen warnings like this before when you don't have a mod installed that provides the item (like "no idea what Tapioca is" if you don't have Artisan Valley installed, but you have More Recipes). However, lilmarsgirl, you have all the mods installed from the requirements page, unless I'm missing something

The watermelon soda and syrup stuff, that's from the Eemie's melons for Artisanal Soda Makers right?

So at least it looks like the warnings you have are around the Artisanal Soda Maker mod

dire fractal
#

yeah i installed a shit ton of recipe and ppja mods

#

i reinstalled the mod ill see what happens

keen moss
#

Yeah you're missing dependencies. They're soft dependencies since PFM doesn't have a way to specify to use a rule if a certain mod is/isn't installed. Those errors are also harmless.

#

None of those are PPJA so I'm not sure what they're from to direct you to their pages to check their dependencies. They might also only be listed in the description since they're a soft dependency

royal arrow
#

well, harmless in the sense that it won't break anything, but if you're trying to make a recipe that uses that syrup, you can't make the recipe, right?

keen moss
#

Yeah you can't make the recipes if the item doesn't exist.
For the PFM errors there is no item for the output (missing pack) and for the JA issue the pack that contains Cherry Blossom Syrup is missing.

dire fractal
#

okay i fixed the cherry blossom one just by reinstalling

#

now tryna fix the sodas and champagne one

primal bramble
#

people need to install the mod of unlimited players for join my game?

dire fractal
#

yes

robust bison
#

No, only the host

dire fractal
#

oh

primal bramble
#

yayโ„ข๏ธ

keen moss
#

Then you're just missing Large Watermelon from the looks of it. You can check the pack Artisanal Soda Maker is from and look at the description.

#

Large Watermelon might be from Eemies Melons. Been awhile since I looked at the names of those.

dire fractal
#

i have eemies melons and i reinstalled mods related to the champagne wishes and artisinnal soda maker, still get errors gr

#
[Mail Framework Mod] No object found with the name 'Brain Slug' for a condition for letter 'MinHarderBundles.WarriorElixir'.
 This letter will be ignored.
[Producer Framework Mod] Ignoring content pack: [PFM] Champagne Wishes 1.0.2 from /Users/lydia/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods/Champagne Wishes/PFM
It does not have any of the required files.
[Producer Framework Mod] Ignoring content pack: [PFM] Fizzy Drinks 1.0.4 from /Users/lydia/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods/Fizzy Drinks-5342-1-0-4-1583741176/[PFM] Fizzy Drinks
It does not have any of the required files.
primal bramble
grizzled oracle
#

press enter

robust bison
#

yes

#

thats the SMAPI console

primal bramble
#

okay

keen moss
#

@ lilmarsgirl You're on Mac so the last two issues are probably because of Mac being case sensitive. They should be producerRules and producersConfig. Looking at it they might be typed ProducerRules and ProducersConfig in the file name. This doesn't matter on Windows but on Mac it does.

The first issue I have no idea which mod contains Brain Slug. Min should have put it on the Harder Bundles page.

dire fractal
#

okay

primal bramble
#

SMAPI is saying the game is starting but where the game

naive drum
#

You're in Select mode for some reason which pauses loading, press Esc to exit Select Mode

primal bramble
#

okay

#

oh it opened yay

naive drum
#

one time i got super worried because stardew had 'randomly' frozen...i had accidentally selected some text on the console so it paused stardew valley
entirely

#

like there's the pause function pause and then there's "nothing is happening because select mode is in the way" pause

royal arrow
#

oh if no text is flying by, I just end-task it and start again. But if there's been text, and it's paused for a while, I hit enter, and sometimes it immediately goes to the next thing, while other times it thinks about it. I also have 290 mods installed so, that's prolly part of it I: lol

primal bramble
#

nice, now how i edit the player limit? the mod is aldery installed

naive drum
#

add more cabins!

royal arrow
#

did you get unlimited players? have you checked the mod description?

dire fractal
#

config

naive drum
#

but yeah if no text is happening esc or enter is helpful

#

esc gets it out of select mode and enter might as well?

royal arrow
#

it never occurred to me to try Esc lol

primal bramble
#

the limit has putted to 10, but i need to create a new save ๐Ÿค”

naive drum
#

you can add more cabins to an existing save via Robin!

primal bramble
#

hm

#

lets go add 9999999 cabins then XD

naive drum
#

in fact you can only start with a max of 4 players and must add further cabins via Robin, they are cheap because "subsidized"

dire fractal
keen moss
#

I can't read that

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

that screenshot is hard to read o.o I recommend uploading the full log for readability (lol paradigm beat me to it)

dire fractal
#

sorry

naive drum
#

[squints] case sensitivity struck

dire fractal
primal bramble
#

thanks for the big help guys!

keen moss
#

You didn't need to change them on all of them. There are others that were working that are now throwing errors. But if that didn't work I might have my cases confused. I'm a Windows user so I don't have that issue. I would see how a pack that was working had it.

Otherwise I don't know since I'm not a Mac user and I'll blame that ๐Ÿ˜› The files exist though since I'm looking at them.

dire fractal
#

hhhhh okay

#

thanks anyway

primal bramble
#

i think is gonna be chaotic a lot of players on a single save xd

naive drum
#

yah it can get chaotic enough with just 2 people depending on the people

primal bramble
#

XD

#

im feeling is gonna be chaotic

naive drum
#

like in my mp saves we've had stuff like one player chasing other players with lawn flamingos and putting them everywhere, the 2018 xnb mod Flower Incident that trapped me on the porch, shenanigans with various trash items, "I accidentally rummaged in the trash instead of talking to Marnie and then accidentally gave her the field snack I got from the trash", ridiculous animal names, interrupting each others cutscenes, etc

primal bramble
#

wait what there's flamingos?

naive drum
#

there's a lawn flamingo decoration!

#

unless you modded it to be something else, like a sign with krobus's face on it

royal arrow
#

SDVpuffereyes well your crew doesn't sound like they'd succeed at Don't Starve ๐Ÿคฃ but that game may have been partially designed to end friendships

dire fractal
primal bramble
#

oh i forget it XD

#

sorry!

dire fractal
#

all g

primal bramble
#

i can add mods while SMAPI is running?

robust bison
#

you will have to close and relaunch the game for them to load

naive drum
#

they won't be loaded until you relaunch the game

primal bramble
#

ouchie

#

hold onโ„ข๏ธ

royal arrow
#

I've personally avoided doing that because I didn't want the game to ๐Ÿคฏ

primal bramble
#

*elevator music because nhoque is adding 2 mods*

naive drum
#

yeah it's safe to do it but you have to relaunch the game for smapi to load them because it only indexes mods on launch

primal bramble
#

i closed it just for safety before i make something wrong and robin starts glitching

#

okay i installed lets go to the chaos

naive drum
#

so basically you can do stuff like load the game with 5 mods and then dump 500 other mods in the mods folder and the game and SMAPI won't see them until you relaunch the game

primal bramble
#

i added an item spawner and an cheat menu for even more chaotic things

#

(and also for 100 bilion seeds)

dire fractal
#

299 mods eek

maiden thicket
#

I thought I was getting close at 114, lol

royal arrow
#

yea I had a similar worry when I was approaching 100, then next thing I knew, in the blink of an eye, I was up to to 200 with worry... and people would comment about it if they saw my logs...and then I saw someone with almost 500 mods and I let go of the worry! ๐Ÿ˜„ now I'm at 290 and chillin. the game does lag / stutter now and then, but that's ok with me~

dire fractal
#

Anyone know a mod for 1.4 that makes the map bigger?

robust bison
#

which map?

dire fractal
#

Just the farm

royal arrow
#

oh you have lots of options o:

#

is there anything else you want in specific?

robust bison
#

Immersive farm 2 , Immersive farm 2 remastered, capitalists dream farm

#

theres a ton

dire fractal
#

O

#

Do you mind linking? ๐Ÿ˜ณ

royal arrow
#

Those mods Arcane listed are on Nexus Mods

#

so you can search for them in there, since Arcane provided the name

dire fractal
#

Ty ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ

robust bison
#

except IF2R, as that is listed on SVE's download page

dire fractal
#

Does immersive farm 2 work for 1.4?

robust bison
#

yes

dire fractal
#

Tysm โค๏ธโ™ฅ๏ธโ™ฅ๏ธ๐Ÿ’•

robust bison
#

np

maiden thicket
#

For me, it's more about having to track all the mods, lol. Recently started catching only trash on my farm despite a copy/pasta of my mods folder on another PC working normally. Same for the lag/stutter, happens intermittantly.

dire fractal
#

okay im effing done. I have everything installed. nothing is breaking. the baechu sve portraits just will not show up

robust bison
#

are they xnb mods?

royal arrow
#

also, providing a log helps others help you o:

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

at least its not working for Olivia

#

How do I get the if2r without expanded? Qq

#

O it's on the page nvm

robust bison
#

yeah

dire fractal
#

.--.

robust bison
#

so only Olivia's portrait won't load, but the rest will?

dire fractal
#

oh no

#

uhm

robust bison
#

thats not good

dire fractal
#

do I need the thing that makes hd portraits?

#

i'll deal with this tomorrow after ive slept lol

robust bison
#

portraiture?

#

if its biger than 64x64 per protrait, then yeah

candid loom
#

Any idea how to fix this? There are several NPCs where I can't see all their favorite gifts. Or if anyone knows the location of a master list?

dire fractal
#

Is there a guide to just downloading the map for sve without all the other stuff? owo

robust bison
#

change your farm time to standard in your save file, then add the mod

#

then download reset terrain features and no vlip and VJB cheats for cleanup

tawny kindle
#

(careful about spoilers in the SVE list, I suppose)

urban pawn
#

is there a chance that there's a virus on nexus mods?

robust bison
#

on the website? or on an uploaded mod?

urban pawn
#

uploaded mod

robust bison
#

Nexus scans the mod and will tell you if its safe

urban pawn
#

my files were deleted on downloads folder

#

luckily i can recover it

#

scanned the mods folder, no viruses or anything

urban pawn
#

how do you move chests?

dire fractal
#

with items inside?

#

you need a mod for that

urban pawn
#

yes

dire fractal
#

do you have the mod

#

ill find it

urban pawn
#

let me find it

dire fractal
#

if you have it

urban pawn
#

I have the chest anywhere mod

dire fractal
#

you have to pick them up with an empty hand

urban pawn
#

but I cant move it

dire fractal
#

oh

#

that doesnt allow you to move them

#

you need uhhh

#

carry chest

urban pawn
#

alright

#

downloading

dire fractal
#

nice

#

anyone know a mod with string lights? like on poles for outdoors

urban pawn
#

and is there a mod that i can see on mines? its too dark

dire fractal
#

uh

#

not sure

urban pawn
#

flashlight mod or something

fair vessel
#

You could spawn in a glow ring with cheats?

#

Those dark levels are my least favorite :c

urban pawn
#

idk what cheats to use really

#

i have the press p cheat ingame

#

forgot what it is called

fair vessel
#

That's CJB Cheats

#

There's also one where you press i CJB Item Spawner

#

But if you get in the habit of using it the game stops being fun to get things the normal way ๐Ÿ˜‚

urban pawn
#

thats true. i over gifted vincent on his birthday by spamming snails i maxxed him already

outer turret
#

Vincent loves snails?

urban pawn
#

and i got to edit him by giving him 3 hearts

#

yeah that boy kid right

outer turret
#

I always give him grapes

urban pawn
#

i gave him snails and he loved it lol

royal arrow
#

Yea I think Jas randomly mentioned that to me and I was surprised. It never occurred to me to give people any kind aquatic animal as a gift outside of like, Willy and Mr. Ginger lol

weary pulsar
#

are there any mods that improve the game but doesnt make it easier

urban pawn
#

also, are the upgrade tools mods working? nothing is working

royal arrow
#

Benjamin counter, it depends on what you mean by "improve the game"

#

!modrecs @weary pulsar

native dragonBOT
peak wharf
#

@weary pulsar what are your chief complaints about the game and we can see if we can think of things that may fit the bill

grizzled oracle
shy orbit
#

@grizzled oracle it appears you don't have the content patcher part of SVE

grizzled oracle
#

so i found the mod causing my game to not save https://www.nexusmods.com/stardewvalley/mods/5890
only happens last night of the first year, any way to fix this?

royal arrow
#

I don't use SVE, but are you able to use custom farm maps with SVE that aren't the Immersive Farm 2 Remastered map?

ashen inlet
#

could someone help me launch smapi it wont work for me, i would greatly appreciate the help

grizzled oracle
#

it worked until last day of the year but if it doesn't work could i replace it without ruining my save?

royal arrow
ashen inlet
#

its installed theres an error code that pops up

royal arrow
#

Oh, gotcha. In that case

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ashen inlet
#

didnt help me

royal arrow
#

You said you got an error. Did you get it in the SMAPI console? If so, follow that link to upload your log, so we can see the error.
Or was your error from your OS?

ashen inlet
#

im not sure it was in a black box, im not good with computers

royal arrow
#

Ok that's the SMAPI console (the black box). Follow the instructions in the link I sent, so that you can share your log and we can see the error

ashen inlet
#

okay

#

i think it sent not sure tho

royal arrow
#

Once you upload the log, you have to copy the web address / URL, and then paste it here in this chat

ashen inlet
royal arrow
#

Ok, did you copy-paste the text from the console (black box) into the website? You have an error "Oops, couldn't parse that log. (Make sure you upload the log file, not the console text.)"

I can walk you through the process if you let me know which OS are you on: Android, Linux, Mac, or Windows

ashen inlet
#

windows, would it be easier if ijust shared my screen?

royal arrow
#

These are the steps for Windows
On Windows:

  1. Press the Windows and R buttons at the same time.
  2. In the 'run' box that appears, enter this exact text:
    %appdata%\StardewValley\ErrorLogs
  3. The log file is SMAPI-crash.txt if it exists, otherwise SMAPI-latest.txt.
ashen inlet
#

says it cannot find any error logs

#

i have a screenshot of what its saying

royal arrow
ashen inlet
royal arrow
#

Ok, I'm thinking SMAPI didn't properly install then. Can you follow the getting started guide I linked in my previous message to make sure?

ashen inlet
#

yeah

#

do i uninstall smapi then?

royal arrow
#

You could follow those steps first, sure. That way it removes any existing files. Good call!

grizzled oracle
#

Is it possible to install a custom map into a save?

ashen inlet
#

started working thank you!

royal arrow
#

Kookiey you can, but you'll need to do extra steps in order to make sure you don't have buildings / items in the void, or not properly lined up.
You'll need to grab Reset Terrain Features and Noclip Mode to set you up.
Then, before you install the new map, you'll need to remove all machines / chests / etc. on your map, you can store them in a chest, preferably inside your farmhouse or barns /coops / sheds.
Then, go to Robin and move any buildings you have as close to the farmhouse as possible.
Then add the new map mod, and you'll spend some time moving everything to a proper place. You can use Reset Terrain Features to reset the bushes, trees, and other debris. Noclip mode will help you reach any things that ended up in the void or like Chronicler said, an invalid tile.

torn mason
#

You could also first install the new map and then use noclip/Robin to move stuff then

#

Nothing will error when things end up on an invalid tile, but you will need noclip to get to them

grizzled oracle
#

okay but can Stardew valley expanded have custom farms? because this one made me unable to save as i said https://www.nexusmods.com/stardewvalley/mods/5890

royal arrow
#

Yea I mentioned I'm not sure about the compatibility of custom farms with SVE (that aren't IFR2), hopefully someone else knows

torn mason
#

SVE doesn't touch the farm map, unless you're using its optional farm map

grizzled oracle
#

Okay because when i used that farm i couldn't end my first year it just wouldn't save

#

Nothing in the log either

torn mason
#

that doesn't sound like a farm map problem. do you still have that log?

#

there's more information in there than just errors

grizzled oracle
#

a few people looked at it but ill try again

#

it worked when i removed the farm mod so it must be that

torn mason
#

Looks like this is a huge map, with a lot of resources spawning. Moving into spring respawns a lot of the debris on the farm. How long did you wait on the screen? It could have been lagging as it was calculating the spawns ( but yeah a log would be best )

grizzled oracle
#

hold on im gonna wait a bit longer then

tight tusk
#

hey all, i'm trying to edit my save file so i can change my shoes. normally i would just bother with cjb item spawner, but since i added a new ja mod, my shoes changed to something else and i can't change it anymore. i've been looking for the item ids of the shoes in the game, a few websites popped up but they don't have the shoe ids. does anyone know where i can find it?

grizzled oracle
#

it worked now, but last time i waited 3 hours and nothing happened, thanks alot anyways

torn mason
#

@tight tusk they're in the data/boots file in the contents folder.

Is the boots you're trying to remove a json assets item, or a vanilla one though? because the JA IDs are dynamically generated and wouldn't be in the list

tight tusk
#

๐Ÿ˜ข yeah it is a ja item. short of removing all ja mods that i have so um hopefully they transform into something vanilla, is there any other way to edit them?

torn mason
#

if you find your save file, there's a folder in there called jsonassets, and there inside there should be something like an id-boots.json file

#

you can look up the id for your item in that

tight tusk
#

thank you!!! will try this now

grizzled oracle
tawny kindle
#

@grizzled oracle That seems to say you have a null (i.e. blank) quest in your quest log, probably as a result of a mod that adds or handles quests in some way. Stardew is trying to draw your menu, checking your quest log, and hitting an error.

I'm not sure how to narrow it down more than that, but updating your mods might help. If not, try removing mods that add quests or just checking their comments for similar issues.

grizzled oracle
#

okay thanks

warm elbow
#

My mods work great on my phone

#

But I can't summon the tractor

#

Anyone know a workaround? Changing the bound key for tractor mod on mobile? I want my tractor in the mines

tawny kindle
#

I think people usually do something with the built-in Virtual Keyboard mod to display the right hotkey, but I haven't done it myself yet

shy orbit
#

changing the hotkey works the same as on desktop, by editing the config.json (or if it has support for another method, using that)

warm elbow
#

Hmm, use a file browser to do it?

shy orbit
#

that's probably the easiest way, and from there using a simple text editor to edit the config file

warm elbow
#

Thanks for the help

shy orbit
#

no problem and don't hesitate to ask if there are problems with it

warm elbow
#

I'll try later probably

dire fractal
#

is bfav still function? i wanna re install some mods but im afraid it will mess my saves up

shy orbit
#

there is an unofficial update to it, it works

modest cedar
#

Could anyone explain to me how to update from Stardew valley expanded 1.10.8 to the 1.10.10 version?

fair vessel
#

@warm elbow two ways to do it. You can change the tractor mod config to use VolumeUp or VolumeDown to summon. Or like was mentioned you can use VirtualKeyboard to add any on-screen virtual button of your choice, just change one of the VK buttons to be the same as whatever you chose in your tractor config.

warm elbow
#

I have some buttons that came with smapi

#

I use some for cjb stuff

fair vessel
#

Yup. That's the virtual keyboard mod

warm elbow
#

So I need to config the JSON?

fair vessel
#

You can use one of the buttons you're not using, or you can copy paste the text block and change the XY position values to add a new button

#

Yup

warm elbow
#

Is there a guide to that?

#

I've done this stuff on PC, but it's unintuitive on Android

fair vessel
#

@modest cedar as long as you didn't rename any of the folders that SVe came with, it's pretty straightforward. Just download the new 1.10.10 files and extract them to (or extract and then copy them into) the same location where the old ones are. When given the option to overwrite old files, choose yes.

#

@warm elbow I don't know if there's a guide. If you're having trouble with the config edits, upload your edited config.json to here https://smapi.io/json/none/d5307d361b414e79bc486350a203874e to validate it. (Choose None from the drop down format menu). You can share the file with a link and we can help with any problems.

warm elbow
#

I'll check back later and update you guys

#

Thanks

modest cedar
#

@fair vessel thank you Iโ€™ll try that. But can I do the same with the immersive farm 2 remastered? Iโ€™m afraid it will overwrite the progress Iโ€™ve done on the map

fair vessel
#

No it doesn't, don't worry :) Spawns and item data for things placed on the map are stored in your savefile, not the mods files SDVpufferthumbsup

#

The mod files only tell the game where things can spawn, etc.

modest cedar
#

It seems to be working!! Thank you SDVpufferowo

dreamy merlin
#

I'm new to using mods and got most of them to work as i wish but i'm having trouble/getting errors on a few of them. Can someone help me figure out the problem by chance?

#

I have the error messages listed I just don't know how to fix them. I've doublechecked the problsm but can't figure out wehre the error is.

fair vessel
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dreamy merlin
rancid smelt
fair vessel
#

@rancid smelt did you unzip the NPC Map Locations folder? You only need the folder inside it, it should be called "NPCMapLocations" I think

#

Same for NPC Compass

#

The third one just looks like you have an extra folder-inside-a-folder situation

rancid smelt
#

Yup i did unzip it. Ill try removing the zipped file nd see iftll work.

tawny kindle
#

@dreamy merlin * Categorize Chests no longer works, this one is recommended instead: https://www.nexusmods.com/stardewvalley/mods/2196

  • You have several XNB mods in your SMAPI mods folder. Those are designed to overwrite the game's files directly and aren't recommended. Try to find versions that say they're for Content Patcher instead. (They should say CP/Content Patcher on them and contain a manifest.json file somewhere.)
  • Garden Pot Retexture and Yet another dog mod seem to have errors in their files. You might need to find new versions of them or just remove them if they don't work right.
  • Try to update the mods at the top of that log file, which might help with the last error.
fair vessel
#

You can try removing and reinstalling Garden Pot Retexture and Yet another dog mod. If that doesn't work, try uploading the contents of their content.json here to check for errors https://smapi.io/json/content-patcher

dreamy merlin
#

@tawny kindle I'm meaning to delete the skipped mods once i go back in.
Thank you for the link to the convenient chests, i was trying to find a replacement that was friendly cause i'm an organization nerd.
Garden Pot Retexture and Yet another dog mod I tried to replace the sprite names in congif.json with their correspondant sprite assets. These are CP friendly. So its not that the mod wouldn't work, because with the Garden Pot Retexture it did before i changed the asset file name because i want the dark instead of light version per example. I figure the roots in the coding. @fair vessel I'll try the content-patcher to check for errors real quick to see if I can't find a solution.

Thank you both for feedback.

fair vessel
#

Oh! I see. I use mods like that too. What I did is I renamed the image file itself - changed the light verison to name_light. and then the dark vesion to name.

dreamy merlin
#

/thonk. Let me try that @ logofe

fair vessel
#

And with your 4-corners icon missing, I bet it's an old XNB mod lurking in your game folders.

#

!reset

native dragonBOT
tawny kindle
#

that's probably more likely than my guess, but Garden Variety UI also edits menu tiles, if the issue persists after resetting content files

#

(that UI is pretty recently updated & by a thorough modder, so it's probably fine)

dreamy merlin
#

@fair vessel @tawny kindle [ love the moogle btw] for the Garden Pot Retextures this is what ig ot running it through the validator. I did the file-name swapping like you said and returned it as it were. should i just uninstall/reinstall the mod itself and see if that works?
I'm tackling one problem at a time here.

fair vessel
#

Yeah, something must've gotten messed up. I'd just remove/reinstall the mod and then change the image names.

dreamy merlin
#

Trying that now really quick. Gimme a few.

EDIT: Garden Retextures fixed after doing that. Working on the dog one now using same method.

tawny kindle
#

You might have better luck using a different text editor on the .json files in the future. It looks like the formatting got messed up somehow (\r\n instead of line breaks and such)

#

simpler ones like Notepad usually avoid those issues, though it varies by system

dreamy merlin
#

These files wouldn't open in notepad for me, for some reason. I'll uninstall the program i got. Do you have one recommended. I heard Notepad++?

EDIT: The same uninstall/reinstall worked for Yet antoher dog mod so it may be my json file viewer that i'm using.

tawny kindle
#

Notepad++ is* the one I prefer to use. Notepad does seem to open them for me, but you might have to select it from Windows' "Open with..." menu manually, it's picky about extensions.

dreamy merlin
#

Oof. Alright
EDIT: Using Notepad makes this a LOT easier to read, too. holy crap.

#

So deleted the Garden Variety UI and thats not what is causing the missing 4 corners icon. oof. I reinstalled my Horse to dragon-pegasi mod and it launched just fine initially and when i changed the config file it THEN gave me an error message saying the file wasn't found even though i entered the correct values and the assets picture is still there.

EDIT: Most of my main problems have resolved. In character creation i am now missing my pet icon but i /think/ i know what might be causing the problem. Testing it now.

tawny kindle
#

Did you try the content file reset linked by the bot earlier?

dreamy merlin
#

Doing that now,a ctually.

#

I reset my game files, but the icons are still missing. I'm not sure whats causing it at the moment. I may just go in and reinstall them all manually one by one, which will be a pain but would help narrow down the issue.

fair vessel
#

If it's Garden Variety UI then that mod might need to be updated on order to fix it.

#

Oh nvm you said that was not what caused it

tawny kindle
#

Here's the list of everything that edits the image containing those icons:

A Toned Down Stardew Valley edited LooseSprites\Cursors.
[CP] Animal Crossing Digspots edited LooseSprites\Cursors.
Elle's Seasonal Buildings edited LooseSprites\Cursors.
Flower Valley for ContentPatcher edited LooseSprites\Cursors.
Garden Variety UI - Content Patcher Version edited LooseSprites\Cursors.
Mouse House Makeover edited LooseSprites\Cursors.
Rustic Country Town Interior edited LooseSprites\Cursors.```
#

(from the previous log, anyway)

fair vessel
#

Ok I can tell you it's not Animal Crossing Digspot or Elle's Buildings

#

Try Mouse House Makeover. It hasn't been updated since before 1.4 release

modern cape
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

modern cape
dreamy merlin
#

UPDATE: When iw ent in game some of my icons were missing too, like the change appearance button on the fish ponds and when i went to get details on my animals. The tiny side buttons.

I just removed Mouse House. Buttons didn't return. I'll try the list of mods you gave and see which. I know once i finish troubleshooting everything will be golden.

fair vessel
#

@modern cape it's a bug with Shop Anywhere mod

modern cape
#

is there another mod i could use?

torn mason
#

not quite a pure replacement, but you can warp to any shop and have the NPC running that shop warped there too so that you can access the shop menu by using debug warpshop gus except with the npc name of whatever npc runs that shop

fair vessel
#

Haven't tried it myself though

potent wraith
#

Hello, I am playing for the first time now since months and my smapi command says: [SMAPI] Removed invalid villager 'MarlonFay' in AdventureGuild ({X:0 Y:0}) to avoid a crash when loading save 'Mathilda_232712808'. (Did you remove a custom NPC mod?)

What does that mean? Can someone help me?

My Steam doesnt start stardew valley from the mod.exe ... I did copy and paste it to the properties of the game but it doesnt work ๐Ÿ˜ฆ

fair vessel
#

That sounds like you loaded an SVE save file without having SVE installed

#

& Did you get the exact text to paste into steam options from running the smapi installer?

potent wraith
#

yes I did ๐Ÿ˜ฆ

#

Oh SVE has 3 files in it i dont know which one to use

fair vessel
#

When was the last time you played? SVE file structure has changed a lot and you might need to remove that mod completely and reinstall the latest version

#

If you have a bunch of folders in your /Mods like [SVE] Olivia etc, then you have the old version.

potent wraith
#

the last time i played was in march

fair vessel
#

Hmm

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

potent wraith
#

i deleted sv fully and installed the mod new

fair vessel
#

Aha. Remove Karmylla's Immersive Maps. It's not compatible with SVE anymore.

potent wraith
#

Ah!!

#

๐Ÿ˜„ Thank you!!

#

but what do i do with steam

torn mason
#

can you paste your launch options here?

fair vessel
#

Also I'm not sure, but I don't think your content packs from SVE are loading properly.

shy orbit
#

it seems though that you're missing most of the SVE files

potent wraith
#

what do you mean

#

SVE has so many files in it i didnt know wich one I had to put in my folder :/

fair vessel
#

When you install SVE you download a folder, if you unzip it there are a bunch of folders inside. You need to move all of those folders into Mods.

potent wraith
#

Ah!!

#

My launch options: F:\STEAM\steamapps\common\Stardew Valley\StardewModdingAPI.exe

torn mason
#

ah, yeah that's not a launch option that's just the file path

fair vessel
#

You need to paste the whole thing into there

torn mason
#

if you run the smapi installer again ( it won't override anything ) it'll show you what your launch options are

#

copy&paste that entire thing into the steam launch options

dreamy merlin
#

Here's the list of everything that edits the image containing those icons:

A Toned Down Stardew Valley edited LooseSprites\Cursors.
[CP] Animal Crossing Digspots edited LooseSprites\Cursors.
Elle's Seasonal Buildings edited LooseSprites\Cursors.
Flower Valley for ContentPatcher edited LooseSprites\Cursors.
Garden Variety UI - Content Patcher Version edited LooseSprites\Cursors.
Mouse House Makeover edited LooseSprites\Cursors.
Rustic Country Town Interior edited LooseSprites\Cursors.```

@tawny kindle

I've removed all of these one by one and the problem still hasn't been recovered, so i'm slowly taking out other mods one by one to find the problem - LOL

fair vessel
#

Should be
"F:\STEAM\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

@dreamy merlin what if you remove them all at once? SDVpufferthink Long shot but I was thinking what if two of them are each causing the problem so getting rid of just one doesn't work

dreamy merlin
#

well all of the mods on that list are gone presently, so i can verify it isn't two of them overlapping because none of them are the problem? ๐Ÿค”

potent wraith
#

Thank you for your help!

#

:]

fair vessel
#

Oh nvm then haha

#

I thought you were adding each back in after

dreamy merlin
#

๐Ÿ˜‚ Nope. Eliminating the mods one by one to find the trouble-maker.

potent wraith
#

Oh no

#

Windows says that it couldnt find the file ๐Ÿ˜ฆ

#

F:\STEAM\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% I paste this one into my launch options

dreamy merlin
#

You forgot the " I think

#

Should be
"F:\STEAM\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

fair vessel
#

@dreamy merlin oh it's Better Windows Mod. Esca missed that one on the list. It does a Load, not an Edit, which is causing the problem.

dreamy merlin
#

._. LET ME TRY

potent wraith
#

._.

#

Steam says that the cloud couldnt find this on my pc and my progress doesnt fit in with the saved progress in my cloud

dreamy merlin
#

THAT WAS IT

#

LMFAO

edit: It fxed the 4 corners and missing pet icona dn the missing in game icons i had. I'm now having a problem where my BRICK TILING that is all over my map showing up as dark dirt. So I still have THAT problem to root out.

EDIT: BUT HEY! Its progress. At least my FUNCTIONAL buttons are back!

potent wraith
#

รป.รป

fair vessel
#

...oh dear. I'm not familiar with Steam cloud save stuff.

potent wraith
#

๐Ÿ˜ฉ Oh man

torn mason
#

It just means there was stuff on the cloud that isn't the exact same as your local machine. If you played for a bit without steam, then your local save file has more progress

#

You can tell steam if you want to keep your local version or revert to the one saved on the cloud

potent wraith
#

Yeah I did this because steam wasnt working with the launch options

#

Where can I do this

torn mason
#

When you get that error message it should give you the choice

dreamy merlin
#

fjsdhlkfdsjlifixedit

fair vessel
#

@dreamy merlin Novan's Seasonal Grass Path. That one hasn't been updated for 1.4 when brick flooring was added.

#

Watch out when you're downlading mods and be suspicious of any that haven't been updated since 2019 or even earlier. It's good to check the discussion posts to see if people have experienced any issues with the current version of the game.

tawny kindle
#

(bleh, I was filtering by Content Patcher messages & that load was done directly with SMAPI SDVpuffersquint glad it's fixed)

dreamy merlin
#

@fair vessel that was my problem-causer. I removed it and it was fine. Thank you and @tawny kindle for your patience and help today. I'm new to modding with SDV. I still have the dragon-horse to fix but the MAJOR problems i think have been resolved.

fair vessel
#

@dreamy merlin Found your issue with the Dragons/Pegasi. This one was actually an error with the mod, the author had errors in the content file. I think I've fixed it, replace the content.json with this one.

dreamy merlin
restive zodiac
#

Try Mouse House Makeover. It hasn't been updated since before 1.4 release
Yes it has ๐Ÿ˜” (not that it made any messy changes like that before)

dreamy merlin
#

SDVhatmouse is best mouse. I haven't been down to see him yet but i'm as uper big fan. <3

restive zodiac
#

@grizzled oracle I glanced through your recent posts and couldn't tell if you got your mods sorted, are you all set now? ๐Ÿ˜…

dreamy merlin
#

Just big shoutout and thank you again for all the help. Everything is up and running and even with my old save i'm inspired to give this place a whole new layout.

fair vessel
#

Oops I'm sorry for the Mouse House slander! SDVpuffermlem I was just going off by update dates

restive zodiac
#

I'm just teasing, it's been awhile but it was updated end of December and 1.4 was released late November - I was laughing a little in my head though because there was this really dumb 1 tile map edit that was almost my only contribution to Mousey's mod ๐Ÿ˜„

#

"I refuse to believe this changes buttons, this is LASER PRECISION"

brave cargo
#

Does anyone know any mods that are compatible with the most recent version that refill the coal carts and bags in the mines?

#

I noticed that they were refilling when I was playing as a farmhand in multiplier and man that was convenient...

restive zodiac
#

I don't know anything about refilling coal bags SDVpufferthink Like on the same day/level?

restive zodiac
#

I've never noticed this mod SDVpufferthink

brave cargo
#

I'll try that out, thanks roo7

#

Yeah I noticed while playing in multiplayer that whenever I went to a level that had a coal cart/bag it would be refilled, even if I was visiting the same level on the same day

#

Idk if it was a mod the host had activated but it was so very convenient

dire fractal
fair vessel
#

Yeah it might have been a host mod. I've never noticed them refilling on MP

dire fractal
#

a.... host mod?SDVthinking

fair vessel
#

Some mods only work if all players have them installed. Other mods work separately for anyone who has them. And third, some mods affect everyone even if the only person who runs them is the host.

dire fractal
#

aaah~

restive zodiac
#

(some will even work if only a farmhand has them ๐Ÿ˜… )

brave cargo
#

I thought it might've been a multiplayer thing because the host said that coal wasn't regenerating for them

#

and it wasn't something I had because coal isn't regenerating for me on my single player saves

fair vessel
#

Ooh maybe it's a multiplayer bug then! I am the host on my MP file

#

Oooh @restive zodiac curious now, any offhand examples of mods that apply to everyone even if only installed by a farmhand?

#

I mean, aside from items spawned in by one player or the like

restive zodiac
#

Stuff that edits items or stats will affect everyone, setting things like 1 hit kills in cheat mods

fair vessel
#

Woah really? That's neat i never knew that

restive zodiac
#

I use cheat mods all the time for testing and don't usually play normally, so I've accidentally sabotaged a few games as a farmhand by having weird options set

#

"oh no, why aren't our plants harvesting??" "oops, I have harvest with scythe on"

grizzled oracle
#

@restive zodiac i should be fine thanks!

sullen fern
#

just installed the game on a new pc, installed sdv expanded and all required mods. getting errors - but an additional problem im having is that when I go to save and parse my log on the site it lags out

royal arrow
#

Hmm, your log might be too big to parse then. I've seen some people have that issue. Would you be able to share the log file here? Someone might be able to parse parts of it then

sullen fern
#

I just ran again and tried to exit as soon as possible, got it.

royal arrow
#

I think it's possible you didn't install SVE properly somehow? I'll link you the install instructions below. I recommend you delete all the folders related to SVE and follow the install guide, and then try it again

#

!sve @sullen fern

native dragonBOT
warm elbow
#

I need a console command for magnetism please

royal arrow
#

I'm not 100% well versed on console commands, is that not currently a debug command available?

modern cape
#

how do i update a content patcher while keeping the configs?

autumn fossil
robust bison
#

@modern cape a mod that uses content patcher you mean?

modern cape
#

yeah

royal arrow
#

I personally make a backup of the config file, or just rename the existing one, in case the new version of the mod changes the config options, and then set the new file to look like the old one

robust bison
#

One option would to stop in the updated version and let it overwrite, but that can occasionally cause problems

#

So it's best to copy the config and paste it in the new mod

#

@autumn fossil you will need to get the game to crash again and then upload the Smapi crash log instead of the latest log

autumn fossil
#

Okay

fair vessel
#

@warm elbow you could use debug ring 519 to spawn a magnet ring

restive zodiac
#

@autumn fossil Hey, just letting you know I changed your nickname to one pingable from an English keyboard - feel free to change it to anything else that complies with #445729663885639680 , I was just approximating :)

warm elbow
#

I did cjb and got the iridium ring

#

I think that will work?

#

Thanks. I don't think sdv expanded is compatible with mobile?

fair vessel
#

It has some smaller bugs, but it's useable.

robust bison
#

May cause lag though

fair vessel
#

Yeah, especially on older phones. There's a setting in FTM config that can help

warm elbow
#

Oh really?

#

Can I add it to am old save?

#

Sdve

fair vessel
#

Yes... but you run into the same limitations that SVE has on all existing saves. Need to download Reset Terrain Features mod to fix bushes; NoClip mod also if you're switching your farm map to IF2R; and if your friendship hearts are too high for many vanilla characters you will miss out on a lot of the new content for them.

golden shadow
#

?????????????????????????????

robust bison
#

is that vortex

golden shadow
#

yep

tight tusk
#

you can, but based on experience, i really don't recommend adding sve on an existing save in android

peak wharf
#

that does appear to be vortex, yeah

restive zodiac
warm elbow
#

Ok, so new save.

#

Can you help me troubleshoot my PC issues logoffe?

#

I redownloaded and reinstalled smappi. I am certain all my mods are still in their folder. They just uninstalled themselves

restive zodiac
#

Can you upload your SMAPI log to https://smapi.io/log and share the link it gives you? There are instructions on that page for how to find it.

dire fractal
#

How can i make the machine augmentors work with artisan valley machines mod?

keen moss
#

Gonna need more information on what you're trying to do. But if you're wanting to use the AV machines you just have to specify the name in ProducerName

dire fractal
#

Ok thank you

tidal grove
#

so, got an odd issue here

#

seems to be coming from custom furniture

#

but whenever someone enters a room

#

all the furniture I've placed looses it's rotation

#

ideas on if it might be an incompatibility issue

dire fractal
#

help

#

what is the error

keen moss
#

@tidal grove That's a known issue with custom furniture IIRC. Nothing can be done about it.

tidal grove
#

@keen moss would it be possible to convert CF mods to JA than

#

mind you it's for personal use

keen moss
#

Sorta? BigCraftables are only 16x32 but you can break up larger pieces into multiple pieces that are 16x32 each and then place them next to each other. You can use normal objects for 16x16 pieces.

It can't do bigger furniture pieces and it can't do wall mounted either.

tidal grove
#

rip

#

hmmm

#

ideas?

#

@keen moss any chance of custom furniture getting updated to be multiplayer compatible?

keen moss
#

No idea.

restive zodiac
#

Yeahhhh I don't think it's ever played nice in MP. I've seen some people report blessed runs without issues for them, but I've never been able to use it except in single player. Although at least I don't crash and burn anymore when I try, so that's definitely better ๐Ÿ˜… "now it's just ...quirky"

tidal grove
#

Gonna play around with it a bit

#

will find out

#

considering I got like 200 mods going

#

I doubt it's gonna like multiplayer

#

welp, time to get rid of custom furniture for my multiplayer game

#

@keen moss is there a mod to hire npcs to do jobs on the farm?

keen moss
#

There's Animal Sitter which takes care of your animals but I'm not sure of any mods that do all the chores.

tidal grove
#

found one

dim folio
#

Hello is randomizer mod usable in android

tawny kindle
#

I don't think anyone's ever mentioned trying it on Android here, so you might have to try it yourself.
It does a lot of file editing on its own without framework mods, though, so I'd say it's kind of risky & likely incompatible with some other mods...

dim folio
#

I tried

#

Its too much error

#

Also @keen moss can i safely remove the tree files since i cant even plant them anywhere

#

Ive tried but when i hold them theres nowhere i can add them

limber fjord
#

Hey @fair vessel are you around?

#

Having an interesting issue, for some reason I'm not collecting foliage from things like weeds, seeds, ect

cerulean totem
tight tusk
#

the unofficial update on prismatic tools is pretty buggy on android based on my experience. it works fine on my mac though

royal arrow
#

Yea I'm on PC and it works fine, but I've also seen people on android have issues with it

cerulean totem
#

Ohh. Ok. I guess i wont upgrade my tools. But the sprinkler works fine. So thats that. Thanks!

fair vessel
#

@limber fjord I know that the Better Mixed Seeds mod used to cause that issue on Android. Newest update should have fixed it though. Log?

limber fjord
#

Why has it always said tha th FETK has broken code?

#

Lol I'll forever be outdated on Map Exporter. I dont want to create an account just to download the update

tawny kindle
fair vessel
#

Ah yep. It's Better Mixed Seeds. The author hasn't published my changes yet - use the unofficial version I link in the discussion section

peak karma
#

Hi itโ€™s my first time using mods, Iโ€™m on Mac, I downloaded the cute valley mod, this message was displayed when I open the game and the mod isnโ€™t running, what do I need to do?

limber fjord
#

Weird. I never had issues until today @fair vessel

fair vessel
#

@peak karma something looks weird. Why do you have Stardew Valley 1.4.5 in a zip folder?

limber fjord
#

@tawny kindle their personal site is broken and there are no displayed download links for the latest version. Rip

peak karma
#

@fair vessel i'm not sure, i can run the game. what i did was installed Mono, then SMAPI, then downlaoded the mod, and unzipped the file, then tried to run the game

fair vessel
#

Can you show a screenshot of inside your Mods folder?

tawny kindle
limber fjord
#

Hahn okay

#

So the bullets on the right are stardew version numbers and the left are Maps version numbers

#

I kept trying to get the latest from the right side collum

#

Column *

tawny kindle
#

oh, yeah, I never tried clicking on those because they weren't underlined or recolored SDVpufferthink

#

such is web design

peak karma
fair vessel
#

Can you show one folder higher than that?

peak karma
#

@fair vessel there isnโ€™t, this is the main folder

#

This is the one I downloaded

fair vessel
#

I mean the folder that that one is inside of

peak karma
fair vessel
#

The MacOS/Mods folder

peak karma
#

After I opened the zip file?

fair vessel
#

Wdym?

peak karma
#

The mod file right?

fair vessel
#

Yeah the Cute Valley folder. After you unzip it it should be placed in the MacOS/Mods folder, I'd like to see the inside of that folder (MacOS/Mods)

peak karma
fair vessel
#

That helps. You're in the Downloads folder - you need to copy the [CP] Cute Valley - Pink folder and put it here:
Users/eva/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods

peak karma
#

@fair vessel thanks! Iโ€™m in application support but there isnโ€™t Steam

fair vessel
#

O_o

limber fjord
#

@tawny kindle hm. Updating Map seems to stopped it. They used to take a photo every single time I opened it for the game save. Do you know if this was changed? Is it only going to take one at 6 am?

fair vessel
#

@peak karma can you run the game from Steam? I wonder why it's not showing up.

peak karma
#

I can! I was playing like 30mins ago and everything was fine

#

@fair vessel I bought a new Mac and itโ€™s with Mac Catalina, would that be the problem?

fair vessel
#

Not a clue, I'm not a mac person lol

tawny kindle
#

@limber fjord I've only ever seen it do anything when using the export command in the SMAPI console. It might've worked differently originally, but I don't know. (Type export help in the console for info on the command, if you need it)

fair vessel
#

@peak karma can you try re-installing the SDV game from Steam?

#

@limber fjord you might be thinking of Daily Screenshot mod

limber fjord
#

That kept trying and said it couldn't so it stopped

#

And the exports that are currently happening are in the MapExport output folder

#

Hm

#

It hasn't created a config file either but is functional within console

#

I could try by reinstalling the other person but I really don't want to lol

#

Version*

fair vessel
#

MapImageExporter has no config so that's normal

limber fjord
#

Ahh okay.

fair vessel
#

Daily Screenshot is the one that you can set to take automatic pics at certain times

limber fjord
#

I'm thinking once I play through a day it'll start at 6 a.m. and continue like normally

#

Well, I uninstalled that one

#

Hm..

fair vessel
#

Did you try the android version for it?

peak karma
#

@fair vessel I found the folder! but the mod isnโ€™t working, Thanks for your help! Have a nice day

limber fjord
#

I'll reinstall it but it was giving me errors and this was all while another mod was actually taking the screenshot

#

Again though @fair vessel the output folder is recieving daily screenshots

#

So unless Daily was directed towards the same output dir then it wouldn't make sense

#

Also, those japanese Reskins are so freaking beautiful

#

God pixel art is gorgeous and satisfying

fair vessel
#

@peak karma glad you found the folder. If you put the Cute Valley folder inside it but it still isn't working, can you run smapi and then post your log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

limber fjord
#

Haha, I also installed the governor mod too for dialogue. Exciting to see that

molten tinsel
#

Btw, there's no SMAPI errors of any kind.

wanton wharf
#

so you would have to delete that mod if you want the problem fixed

molten tinsel
#

Gotcha, thank you.

wanton wharf
#

np

dire fractal
royal arrow
#

Hi lilmarsgirl, could you provide a description of what happened in-game?

azure cedar
#

I know this issue might not be resolved here, but I'm having a problem where smapi internal says access denied, it can't display the owner of the file either

#

But also it says the file was created in 2016 so I don't think it's even a recent file

royal arrow
#

Primatis, are you using Vortex by any chance?

azure cedar
#

uhhh

#

well I should clarify

#

this is on my girlfriend's laptop not mine, mine is fine LMAO
but no I don't think that is the case

royal arrow
#

Ok so your girlfriend isn't using Vortex? What OS is she on?

azure cedar
#

i mean

#

windows 10

royal arrow
#

Ok. Has she been able to play the game using SMAPI fine and then it stopped working? Or has it not been working all along?

azure cedar
#

we played before, most recently in march

#

right before animal crossing

#

now trying to update smapi it won't work

#

I looked through and almost all of the smapi files were deleted when she tried to install the new one I think

#

what is still here is "smapi-1,8" and smapi-internal

#

I don't know why smapi-1.8 would be here lmao

#

smapi 1.8 I CAN access

royal arrow
#

@azure cedar the SMAPI installer also has an uninstall option, did you or she use that to uninstall the previous version?

visual ridge
#

ahh, ty, ill see what i can do, tanks for the help!

royal arrow
#

You're welcome! And if you have more questions emmliy, you ask here SDVpuffersmile

azure cedar
#

I've tried many things

#

I looked through to see if I could find any old uninstallers

#

the 1.8 one will let me install and uninstall

#

but 3.5 and the 2.11 she still has for some reason don't work

#

and when I do use 1.8 to uninstall it says it works but the files stay

royal arrow
#

I'm not sure why the version you have would say it's 1.8, because the latest version is 3.5. I recommend downloading the latest version of SMAPI, then when you use the correct bat file, select uninstall. Let it do its thing, then run the correct bat file again, and that time choose install

azure cedar
#

she has 3 installers

#

3.5, 2.11 for some reason, and a 1.8 one that won't go away

#

when I run 3.5 or 2.11 it says error

#

when I run 1.8 it says it worked but it doesn't change anything

royal arrow
#

Ok, feel free to delete all of the installers lol download the latest version off of nexus (which is 3.5), and run that like I mentioned

azure cedar
#

shes decided to give up i guess

#

thanks anyways

royal arrow
#

You can add mods that add dialogue to the characters, so they say more things. I'm not sure about schedule mods. I know some mods that add to their dialog also add to their schedules, but not all of them do that. I can send you a list of the dialog mods I use if you'd like

#

(and I am typing SDVpuffersmile )

#

For all of these, I use the Content Patcher (CP version) when available. Some have unofficial updates that you can find on mods.smapi.io, but the majority you can search for in Nexus Mods:
Canon-Friendly Dialogue Expansion
A More Interesting (Updated) Sam
All Doki Doki dialogues (you can search on nexus Doki Doki and they should come up)
Abigail Dialogue Expansion
De'Creepy'd Demetrius
Elliot - Expanded Marriage Dialogue
Elliott Dialogue Expansion
Emily Dialogue Expansion
Immersive Characters - Shane
Ranch Expansion
Mal's Seb Expansion
Penny Dialogue Expansion
Penny Expanded
Tolerable Pierre
Tolerable Demetrius
Tunneling Ahead - Alex

#

4th on the list... also there are other Abigail dialogue expansions you may like on Nexus Mods

violet orbit
#

Anybody got them cute ass farmer outfits

#

Like the aesthetic skirts and dresses

#

I been seeing them n stuff but never downloaded them

royal arrow
#

I have my own version Kisekae Skirts that I'd converted but there's one available on nexus. Also Traditional Chinese costumes is new and gorgeous

restive zodiac
#

There's some skirts in the base game now! And some mods that add more with JA.

#

I really appreciate how swishy they are; I wasn't paying much attention to them at first, but then happened to make one in a test and was like "what, so swishy"

violet orbit
#

Ah cool cool

#

I'm lookin for some mod ones doe

#

My fav outfits from the basegame are the hoodies n beanies

#

Grey hoodie + grey beanie YES

royal arrow
#

You can also look at which mods are compatible with Tailor Mouse, they include a wide variety of dresses, skirts, blouses, and yes even hoodies

violet orbit
#

Yo they have ones wit Tailor Mouse? The guy who sells u hats?

restive zodiac
#

That's Hat Mouse - Tailor Mouse is a mod that sells items from clothing mods :)

violet orbit
#

Aaaah a mod

#

Gotchu gotchu

restive zodiac
dire fractal
#

does automate work with PPJA machines?

#

if it does, how do i make that happen?

shy orbit
#

it does, you just need PFMAutomate

dire fractal
#

ty!

maiden thicket
#

I'm sure it has to be a mod, but smapi doesn't toss any errors. My chicken coop's eggs won't go into the autograbber so automate can turn them into mayo. Very odd.

Same thing for fishing on the farm, returning trash 100% of the time.

royal arrow
#

Not sure about the fishing

maiden thicket
#

Looks like the Nexus posts updated, it's a compatibility issues with more new fish and SVE's latest update.

The auto-grabber, I could've sworn it did on another port but maybe I'm just imagining things. Thank you!

royal arrow
#

You're welcome!

fair vessel
#

Autograbber does work for eggs as of 1.4!

royal arrow
#

wuuuuuuuuuut O: I thought you needed the deluxe mod! I've had it installed this whole time so I didn't know

visual kindle
#

Any mods applicable for Androids?

robust bison
#

Most are

royal arrow
visual kindle
#

Then where to get mods? Is it compatible on the pc versions?

fair vessel
#

The https://smapi.io/mods list now has some notes on several mods that are android incompatible. Most are compatible though.

visual kindle
#

You know what, imma stick on the original

urban pawn
#

how'd you get to work the change weather cheat on cjb?

robust bison
#

it applies for the next day

vernal acorn
#

Um, excuse me, but does anyone know if GetGlam works on Android?

fair vessel
#

You can check the Posts tab on Nexus to see if anyone has mentioned about Android compatibility

restive zodiac
#

I don't remember it working on Android, but on the other hand there's no mention of a specific incompatibility at https://smapi.io/mods#Get_Glam. That doesn't actually mean it works, just that an Android player didn't test and update it, but there's a chance... ๐Ÿ˜…

fair vessel
#

I'm seeing some posts about hairstyles being invisible on side view for female farmer

vernal acorn
#

You can check the Posts tab on Nexus to see if anyone has mentioned about Android compatibility
@fair vessel
I did and somebody said smth about changing virtual button keys for it to work, but I dont know which button to change in to what button.

fair vessel
#

In your mods folder there is a VirtualKeyboard folder, inside is a config.json file

#

Edit the file to change one of the buttons to be whichever button you need for get glam

vernal acorn
#

I know how to do that, but I dont know what button to change it into.

#

I doubt there's right mouse button on an Android keyboard...

tight tusk
#

yeah there is

urban pawn
#

will time freeze work on egg festival?

torpid jay
#

Question: how do i get an obsidian sword in SVE? Is it that 3 pillars thing?

tight tusk
#

same way for vanilla, reach flr 90 of mines

limber fjord
#

Not to hijack this chat but @royal arrow you've got a really cute DP of Yuna SDVpufferheart

torpid jay
#

same way for vanilla, reach flr 90 of mines
@tight tusk oops im dumb i was talking about the galaxy sword.

tight tusk
#

ah for galaxy, yes it's also the same in vanilla. hold a prismatic shard in the three pillars. for sve, the three pillars is located to the far right in the desert. far right from where the bus stops.

limber fjord
#

@fair vessel hey, you've known all the bugs I've encountered so far...do you have any idea why I'd be unable to open the Community Center bundle menu? Everytime I try it flashes open and autocloses

fair vessel
#

Not off the top of my head, no. Do you have any mods that change CC bundles? Might be one that handles stuff on a mouse click but lacks handling for Android input

limber fjord
#

Not that I know of.. does SVE affect it

#

Theres the virtual keyboard and also the CJBMenu

#

I've got Chest Anywhere as well..

#

Hmm

fair vessel
#

log for full modlist?

limber fjord
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fair vessel
#

As a messy workaround, you could try using VirtualKeyboard to open the CC bundle. Stand in front of it and use... the virtual RightMouse button I think it is (or would it be LeftMouse?)

limber fjord
#

VKB also cant open it except for a millisecond

#

Wait

#

Billboard Everywhere

#

Maybe that

#

Nope..

fair vessel
#

Ok the log shows a very strange error.

#

Something in the menu drawing process is actually crashing, so SMAPI is closing the menu to stop the game itself from crashing completely

limber fjord
#

Hm...

fair vessel
#

It looks to me like some mod creator might not have constructed path separators properly for different OS. But no easy way to tell which mod did it. Trial and error?

limber fjord
#

Oh woah

#

I never saw that before

#

:/

fair vessel
#

Gimme a ping if you manage to narrow it down so I can check out the code (if it's open source)

limber fjord
#

But this would have to be a mod that in some way affects the CC and/ or Jumino right?

#

Okay

fair vessel
#

I'm actually not sure

limber fjord
#

Thank you!

#

Hey do you know a safe way to separate SVE for my testing? Can I just copy the folders out and then back in or .hide them?

fair vessel
#

.hide works. Just expect wonky bushes and debris locations on the vanilla maps

limber fjord
#

Alrighty

delicate garden
#

Just installed CCS and recipes don't seem to be exclusive, anyone know of any mods that might conflict causing this?
@torn mason added a bug report to CCS but will try figure out which mod causes exclusivity to be lost. (It was CookingSkill mod sorry for ping & bug report!)

fair vessel
#

@rough veldt update your SVE for a start and see if that fixes it - lots of errors in the log

#

If that doesn't work, try editing the FarmTypeManager config.json to have "MonsterLimitPerLocation": 200 or so

limber fjord
#

Woah 200? What would that do?

#

Mine is set to 10

dire fractal
limber fjord
#

@fair vessel I'm starting to think it's not a mod..

fair vessel
#

@limber fjord the default is no limit. Setting to 200 caps it enough for a lot of systems that have trouble. If 200 is still laggy, you can set it lower to 50 or even 10

limber fjord
#

Almost removed every single one recently updated.. still happening

fair vessel
#

Yeah maybe :/
Might need to try a game reinstall sigh

limber fjord
#

C.r.a.p.....

fair vessel
#

Does it happen in vanilla, do you know?

#

Cause if smapi is closing the menu to prevent a crash, then in vanilla if the issue is still there the game would crash

limber fjord
#

Nope

#

But maybe it's the characters displaying? I know it's just a loaded asset but..

#

Regardless, maybe I don't need to do anything yet

#

The menu won't be translated until I get a scroll, right?

#

Then I'll be able to start adding things to the bundles?

fair vessel
#

Yeah it might be only an issue on the item adding menus

#

You just need to sleep, get letter from wizard, visit wizard, go look at bundle again

limber fjord
#

LOL

#

I'm so tired right now IRL

#

And when read that

#

I thought you were telling me...yo...its time...just go take a break...

#

Haha

#

Like as if it would be fixed when i wake up ๐Ÿคฃ

fair vessel
#

Maybe that's the advice you should take then SDVpuffermlem

#

Sleep and then also sleep. ๐Ÿ˜‚

limber fjord
#

Haha maybe

#

Hahaha

delicate garden
#

Anyone know where Orange Chicken is used? what mod?

#

Animal Husbandry

delicate garden
#

all my sweet canary melon wine turned into sweet potato wine

#

and spawning with the id of sweet canary melon wine just spawns more sweet potato wine..

tight tusk
#

@shy orbit hey sorry for the ping vibel, i remembered sometime ago, you experienced lagging with automate. did you tweak the config setting or something?