#archived-modded-support

1 messages · Page 587 of 1

wise sleet
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@royal arrow can you help me?

royal arrow
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!sve @wise sleet

native dragonBOT
royal arrow
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follow the guide, and if you have questions, you can ask here

wicked quail
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Managed to figure it out! Thank you for reminding me to check the smapi logs PikachuFacePalm

dire fractal
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hey dudes just a quick question

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i noticed there are a lot of PPJA mods

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Does PPJA mean something in particular?

royal arrow
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Project Populate Json Assets, and I assume your next question is what's JA, so SDVpuffersmile

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!ja

native dragonBOT
dire fractal
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wow

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u guessed my next words

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im impressed

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Pathoschild, youve been writing for a long time and that scares me

tired brook
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@fair vessel It's much harder to check for Android compatibility. For example, we can assume that updates to a compatible mod on PC are still compatible, but every mod update would need to be fully retested for Android compatibility. I suggest adding a warning on the compatibility list if a mod is known not to be compatible (it already has a special warning field for that), rather than trying to maintain a comprehensive list (unless you really want to spend a large part of your free time indefinitely maintaining that).

fair vessel
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That's fair - frame it as more of a warning column than a "guaranteed to be compatible" column?
Or maybe something like "assumed compatible - last confirmed as of version 2.1.0" or something after an update SDVpufferthink Just brainstorming here...

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Just that being able to, for example, sort the list by known (or presumed) android (in)compatibility would be really nice

tired brook
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With a dedicated column, we'd need to fill it in for all mods and keep it up-to-date. Another option is to just do this:

  |warnings = not compatible with Android.

Which looks like this:

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You can put any text, so you can have extra instructions to make it compatible, links to alternative mods that work on Android, etc.

fair vessel
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I'd suggested somewhere in the convo a default "unknown" or "unverified" value for use in the Android column

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That would fill it in for all mods easy enough

tired brook
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The problem is that whenever a mod updates we'd need to switch it to 'unknown'; so unless someone is dedicated to retesting mods long-term, the data would be almost entirely 'unknown' or inaccurate.

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The list is only useful if it's accurate, so we shouldn't have info that's half-outdated in case someone wants to update it later.

fair vessel
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That's why I'd suggest having default behaviour flip from "compatible" to something like "assumed compatible" after updates. Most mods not under heavy development won't break for android with routine updates, and knowing that a recent version of a certain mod was compatible is still more useful to me, as an android user, than not knowing anything about its compatibility at all.

tired brook
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I think we can generally assume that most mods are compatible; the Android port of SMAPI does a lot of rewriting. It'd be easier and more reliable to indicate which mods are known not to be, than to try to track the compatibility of every mod.

fair vessel
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Okay. Is it possible to still consider putting that info for incompatible mods (or partially incompatible mods) in its own column (or filter, perhaps), just for the ease of use when someone wants to browse for mods that they might want to use?

(Or am I the only one who uses smapi.io/mods as a suggestions list, lmao...)

royal arrow
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(any time there's a major game update, I check it. I also used to check it for suggestions, but now I try not to get more mods considering I'm up to 289 mods >_>)

tired brook
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I'd suggest tracking it as normal warnings for now. We have exactly one mod that mentions Android compatibility; if we start tracking more Android info so it'd actually be useful, we could move it into its own field then?

dire fractal
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whats an good amount of mods that a good pc can run?

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mine is really good cause its new but i dont want the game to freeze

tired brook
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There isn't really a limit, it depends what the mods do. I've run the game with up to around 600 mods without issue, or a single mod might slow down the game.

fair vessel
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Sounds good to me. SDVpufferthumbsup I'll start adding that info for the ones I've tried then.

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Thanks for listening!

royal arrow
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Depends on the types of mods you have. I'm up to 289 and I have a mix of recolors, new objects, new areas, game mechanics changes, etc. and it occasionally lags / stutters, but I live with it (and I have a decent gaming laptop)

naive drum
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Limit currently seems to be over 800 mods but less than 900, and is caused by stardew being a 32 bit game

dire fractal
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soo, you think i could measure that by the space that the mods folder holds and not the quantity of mods?

tired brook
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There's nothing preventing over 900 mods; it's just that the more mods you have, the more resources they use together so the more likely they are to hit limits. I've seen players hitting limits with <200 mods when they had very resource intensive mods, for example.

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There's no objective metric you can use to know whether your mods are near any limits. I could create a single mod <15KB that hits memory limits, for example.

dire fractal
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hmm i get it

maiden thicket
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I just wish there was a way to isolate mod resource use to pick off mods that might be 'overspending', so to speak.

I'm actually trying to figure out what's preventing smooth fps outside FS mode rn

dire fractal
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so no good way to figure out what mods are very intensive?

royal arrow
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But like Pathos said, it could be a combination of mods that are causing the issue, rather than 1 single mod

tired brook
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The only hard limit is memory usage. The game is 32-bit, so even with the large-address-aware flag set there's a hard limit of 3GB memory usage for the game, SMAPI, and all mods combined.

naive drum
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Mods that have a lot of image assets and change them out a lot are more resource intensive than onee that just load a little code

dire fractal
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The only hard limit is memory usage. The game is 32-bit, so even with the large-address-aware flag set there's a hard limit of 3GB memory usage for the game, SMAPI, and all mods combined.
@tired brook any way to see that?

tired brook
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To see memory usage? The most reliable way would probably to attach a memory profiler like dotMemory to the game while it's running.

royal arrow
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Would the Task Manager be of any help? (assuming you're on Windows)

tired brook
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It'll show memory usage, but not sure how reliable it is for that. It might show reserved memory that's not actually in use, for example.

maiden thicket
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Surprising, didn't think any third party would actually be able to break down mem usage. I know WoW used to have a sub-mod for Titan panel that did it, wasn't sure if SDV had anything similar

tired brook
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I used dotMemory for memory-profiling the game, it worked pretty well.

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Not sure whether an in-game mod could track memory usage very accurately (especially since the act of tracking the game's memory usage from in-game would increase the game's memory usage).

maiden thicket
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I believe ya. I'll have to check it out then. Typically the mod tracked resources each individual mod was using, as well as base game. I can't speak for accuracy since I didn't have a way to cross check it at the time

tired brook
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Not for memory, but SMAPI does have built-in performance monitoring to help identify mods which are slowing down the game. It's pretty experimental and hard to use currently though.

maiden thicket
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I love learning ^^ just wasn't aware it had that functionality. If it's accurate, that's all that matters.

tired brook
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You can enter help performance in the SMAPI console for more info if you're interested.

maiden thicket
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performance detail

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.> wrong window lol

kind ore
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iiuc you can do that by looking at the smapi console or if that's not useful with patch summary

fair vessel
earnest needle
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Does anyone know of there are any building texture mods comparable with SVE?

fair vessel
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Most texture mods are compatible with SVE

kind ore
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oh compatible, I was confused

earnest needle
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*compatible, yes

I’m special

kind ore
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we all are

earnest needle
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But in general most work with SVE?

fair vessel
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Yeah
Like, most won't have a texture for the prebuilt shed on the right side of the IF2R map, but then it will just show the default one

kind ore
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and even then, quite a few do support the shed

narrow egret
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Hey fellas, artisan valley machines adds this thing called an alembic, right? But idk how to get the recipe.

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if anyone has an answer feel free to @ me

royal arrow
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Check the mouseypounds database linked on the Artisan Valley nexus page. It has info on all the machines, recipes, and more

narrow egret
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many thanks

dire fractal
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hey dudes

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is it possible to play multiplayer correctly with mods?( i mean with everything workinh)

royal arrow
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!mpmods

native dragonBOT
dire fractal
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thanks

narrow egret
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Hey I got an error for one of the mods im using - can someone help me decipher what it means?

robust bison
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

narrow egret
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it just needs the red bit right?

fair vessel
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The whole thing

royal arrow
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There's instructions on how to do it on that link

narrow egret
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there we go I think i did it right

fair vessel
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Hmmmm.
Does this file path exist on your computer? D:\SteamLibrary\steamapps\common\Stardew Valley\Mods\MoreGiantCrops\assets

narrow egret
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Oof I mustve deleted the w

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rong file and not have realized it

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thanks much

hollow comet
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anyone know of a mod that adds morris as a giftable NPC?

royal arrow
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It includes lots more stuff (and is not recommended for new players), but Stardew Valley Expanded does

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!sve

native dragonBOT
hollow comet
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ok thanks. That's what I was looking for

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I forgot the name

dire fractal
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Some of my custom crops dont work

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Help

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Pls

robust bison
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nothing wrong in your log

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I see some JA mods are unupdated

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maybe that will help

dire fractal
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Some of those are from spoopy valley though

robust bison
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well, I can't see anything else wrong with your log

keen moss
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Defining ‘doesn’t work’ also helps. In what way aren’t they working. As Arcane said, you have a few to update. One is 2.0 -> 2.1 which usually indicates there was an important change rather than a minor bug fix.

dire fractal
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Sorry

ancient gorge
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Is the Automate mod available on Android?

royal arrow
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Did you check the mod description on nexus?

fair vessel
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Yes, it works just fine

ancient gorge
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Ok thanks!

ancient gorge
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When I extract the folders on my phone, they come out separately

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Do I just leave it like that

fair vessel
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For automate mod?

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It should consist of 1 folder called "Automate" with 4 files inside. You put the whole folder into your mods folder.

ancient gorge
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But I need to unzip it first

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But when I unzip it, the four folders end up individually not in an Automate folder

dire fractal
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All of those are fertilizers

ancient gorge
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Nvm I figured it out

dire fractal
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@fair vessel

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Sorry

fair vessel
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Likely a JA problem, yes. Log?

dire fractal
fair vessel
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Hmm okay. No errors 🤔 What kind of crop is the invisible one?

dire fractal
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From spoopy valley

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Soda vine crops

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Even mizus flowers and farmer to florist

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And stardew vineyard

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@keen moss have you seen an error like this

keen moss
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Invisible as is they are completely gone (you can walk through them) or you can bump into them (like a trellis crop)

dire fractal
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I can bump

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They can grow

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But they have no sprites

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Even if the png is in the file

keen moss
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I also just noticed you're on Android. JA wasn't developed with Android in mind and there may be bugs that aren't on PC.

The invisible crop bug is a very old bug. If you destroy the crop and replant it is it still invisible? If you save and go to the next day is it still invisible?

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Additionally, is it all crops in the pack or just a select few? It should be all of them if it's the same invisible crop issue.

narrow egret
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is there a mod that makes it so you can pause while fishing?

dire fractal
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I also just noticed you're on Android. JA wasn't developed with Android in mind and there may be bugs that aren't on PC.

The invisible crop bug is a very old bug. If you destroy the crop and replant it is it still invisible? If you save and go to the next day is it still invisible?
@keen moss yes

  1. Yes
  2. Some
dire fractal
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But i remember that some were showing when i had fewer json mods

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Lemme delete some

fair vessel
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I wonder if JA file paths aren't parsing correctly on Android

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Folders and subfolders may be an unexpected issue?

tight tusk
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out of the PPJA mods, the only crops that turns temporarily invisible for me in my android save file is the minerals and gems one. some plants like the opal, ghost crystal and celenite turn invisible when they are ready to harvest but i can still interact with them.

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also i tried that mod in my mac save file too and the plants i mentioned also turns out temporarily invisible so it might not be a strictly android thing

keen moss
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Those aren't PPJA heads up. The only mineral/gems ones we have is fantasy crops.

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But it for sure sounds like an Android issue

dire fractal
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Your spring roses and wisteria are invisible to me

keen moss
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I was commenting on the opal, ghost crystal, and celenite.

As I said, it most likely is an Android issue. It could be an issue with Android SMAPI or JA on Android. I don't support Android for my mods because I have no way of testing them.

tight tusk
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@paradigm woops haha i have so many ja mods i kinda mixed them up

@smugbuster i have wisteria in my greenhouse now in my android save file and it's working fine

dire fractal
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Maybe i have too much json asset mods

keen moss
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All good. I just like to clarify when I see it because I get bug reports sometimes about items in completely different packs.

dire fractal
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gloomy hamlet
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or is it different for modded crops?

keen moss
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The data is the same but we use JA for them so if you look at a modded crop's json it'll look very different from an extracted crops.xnb

gloomy hamlet
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Does that mean extra harvesting crops work the same

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ie, only affectd by minharvest

dire fractal
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hi, looking for a command to quickly clear my farm of all buildings (except farmhouse and greenhouse obviously)

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ive tried world_clear current everything

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it works for everything except buildings

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i got it

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debug removebuildings

trim depot
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I have this error going on with my modded stardew valley that says " [game] The game failed to launch: System.BadImageFormatException: Could not resolve field token 0x04002114
File name: 'StardewValley' ", What do i do?

ashen elbow
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ashen elbow
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there have been several instances of bad image format exception errors

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so maybe wait until someone who knows what this means can help?

shy orbit
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if you're on windows that is

trim depot
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I'm on mac.

shy orbit
trim depot
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yes

shy orbit
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do you have an smapi log?

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(the governor bot posted the site where you can upload it a few messages ago)

trim depot
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i dont know.

shy orbit
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if you look at the site it gives instructions how to find the log

ashen elbow
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ashen elbow
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this site^^

regal swift
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Hello good morning everyone, I wanted some help on Slime Hutch that when I put this error (LOG BELOW)

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I just want help on the slime the empty folders already deleted

hollow comet
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Hey all. Anyone know of a mod to get krobus and a spouse at the same time?

regal swift
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a house for krobus?

hollow comet
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you can get him as a roommate, but he normally moves out once you get married, right?

regal swift
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you can get him as a roommate, but he normally moves out once you get married, right?
@hollow comet wait I have a sets mod

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sorry the delay had this mod adds more time to find

hollow comet
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ok thanks!

regal swift
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you are welcome

ashen elbow
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i took a look at your log sunflower

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did you download the content patcher version of the 3d slime hutch mod?

rancid smelt
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Hi. Dont know the version of my stardew valley. Where to check it?

dire fractal
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hey dudes

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need some help

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H.m?

ashen elbow
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please elaborate

dire fractal
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i will calm down lol

urban briar
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@rancid smelt stardew valley should always be up to date

dire fractal
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im trying to run some mods and this is the only thing that appears in the errors

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Then download even more recipes mod

ashen elbow
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download the even more recipies for json assets mod

dire fractal
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but... the mod that is called even more recipes wont run cause... it need even more recipes?

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i dont get it

shy orbit
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it needs the JA portion of the mod

rancid smelt
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@urban briar thanks. Even though this is a modded apk, itll always update automatically?

shy orbit
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you have the MFM portion only

ashen elbow
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^

dire fractal
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hmmm

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but where i downloaded it there is no other file

urban briar
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Oh, i don't know anything about Android SV but it should still always be up to date whenever an update is available.

shy orbit
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when you download the mod it has two or three subfolders inside one folder

dire fractal
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Also even more recipes has another requirement called more recipes which is different

rancid smelt
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Orytie. Thanks :)

ashen elbow
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if you have it hooked up to steam/ android, you either get automatic updates, or can update it via app store

dire fractal
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ooh

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let me reopen it now

rancid smelt
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Why am o getting this error. Even though oved downloaded everything.

ashen elbow
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you only need the 2nd one

rancid smelt
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Shud i delete the first and 3rd then rerun?

ashen elbow
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hmm i dont know much about android smapi, but it'

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s worht a shot

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fuck i can't spell

rancid smelt
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Lol

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Hmm. Tried it but same error :(

ashen elbow
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hmm what version of sdv do you have?

rancid smelt
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I dnt knw, icant even find it.

fair vessel
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^ check Stardew Valley on the Play store and see if it has an update option

ashen elbow
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it doesnt tell you there

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those were just the credits

dire fractal
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hey this happened

rancid smelt
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@ashen elbow where shud i check it?

dire fractal
ashen elbow
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!log @dire fractal

native dragonBOT
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@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fair vessel
rancid smelt
fair vessel
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When you ran the smapi installer app, what happened?

ashen elbow
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logfoe tech support is here :D

dire fractal
rancid smelt
dire fractal
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i sent my log

fair vessel
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Oh that's strange.

shy orbit
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@dire fractal you'll need producer framework mod first

ashen elbow
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@dire fractal you need the producer framework mod, artisan valley machine goods, even more recipies, and more artisan valley machined 🤔

shy orbit
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the JA portion of even more recipes is still missing also

dire fractal
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ye i know that

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the JA portion of even more recipes is still missing also
@shy orbit this

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i mean

shy orbit
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oh right, it might be present but prevented from being loaded because you don't have artisan valley

dire fractal
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@dire fractal you need the producer framework mod, artisan valley machine goods, even more recipies, and more artisan valley machined 🤔
@ashen elbow i forgot artisan valley machine goods, will install it now

ashen elbow
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ok

dire fractal
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oh right, it might be present but prevented from being loaded because you don't have artisan valley
@shy orbit probably

ashen elbow
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you might want to download artisan valley

fair vessel
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@rancid smelt I would try uninstalling and reinstalling the Stardew Valley app. I don't know if that will affect your save files, so you may want to create a backup first

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Oh wait also check this

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Do you have auto update enabled

dire fractal
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hey dudes

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i did everything you guys said

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but

shy orbit
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@dire fractal that machines only pack is not meant for general use and you can just remove it

dire fractal
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really?

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ok then

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only that should make all good?

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cause ill open it again

shy orbit
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yeah, otherwise everything seems to be fine

dire fractal
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yay

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seems like....

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IT WORKEEEDDDD

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!!!!

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yayyyyy

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thanks so much

shy orbit
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no problem

limber fjord
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So... Q uestion... @fair vessel is there actual music in this game? I could of sworn there was but it's been a year since I played pretty much..

ashen elbow
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tere is music

limber fjord
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All I ever hear is birds chirping

ashen elbow
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did you turn the music off or something?

limber fjord
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No

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I am using STVE

fair vessel
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This is a bug. I remember someone else having it before

limber fjord
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It's been this way even before mods, I think

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Any idea around it?

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I haven't heard STV music in over 6 months

bleak smelt
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@rancid smelt press DOWNLOAD to fix it.

fair vessel
limber fjord
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My phone shows no files in that folder @fair vessel

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Rip

fair vessel
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Hmm. We might be able to find the file somewhere and have you download it, then

limber fjord
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I know part of using STVE it required a music mod

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Could that have messed it up?

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Just files not existing and the game being directed to where files don't exist?

fair vessel
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i doubt that SVE would have done it

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Here, see if my obb file works for you. Unzip this and stick it in your obb folder @limber fjord

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(it was past discord limit so I had to upload)

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!log tkenvy#5273

native dragonBOT
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@pine elbow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pine elbow
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does anyone know what mod could be breaking my tea leave plants?

fair vessel
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Are they not able to plant in the pots is the problem?

pine elbow
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the gray bar is the plant, its not showing the plant at all

fair vessel
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Ohhhh

pine elbow
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they go in the pot fine, but they dont have an image/sprite

fair vessel
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Then I know what's up. Two possibilities

pine elbow
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had the same problem in the cutscene as well

fair vessel
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Tea bushes are from the 1.4 update, and some mods that aren't updated for 1.4 overwrite the spritesheets where they are located.

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Do you use any xnb mods?

pine elbow
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i dont replace any, i usually use content patcher

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if thats the same thing, then yes

fair vessel
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Ok that's good
The problem is probably an outdated content patcher mod then, one that hasn't been updated in a while. Can you share your log?

pine elbow
keen moss
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Looking at the log it looks like there might be an old XNB floating around even though you say you don't. You can also remove Seasonal Immersion since it has been replaced with CP.

Resetting files is easy and always a good step

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!reset

native dragonBOT
empty snow
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@keen moss re:Artisan Valley; is the Smoker out of commission or did I break something?

keen moss
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Define out of commission

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It's still there. I haven't put out the update that removes cheese from the description because I'm tired of the reports about it.

empty snow
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Per LookupAnything doesn't appear to accept any inputs; I've also got some PFM errors stating things like 'Smoked {inputName}' is already in use for the object with index... that happen upon loading a farm

keen moss
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

empty snow
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haha yeah, of course

keen moss
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The Smoked Input name is harmless. Just means there's something else using the same name. It also only takes fish right now. There was an issue with LA not working with PFM machines but I thought that had been resolved. (I can't fix anything with PFM and LA not working with it)

empty snow
keen moss
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Yeah it's a harmless error. Just two packs want to be named Smoked ____

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Same issue with Ground _____

empty snow
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And given your comment about the cheese thing I'm assuming that fish is the current intended functionality?

fair vessel
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@pine elbow I found the problem. You're using an outdated version of Starblue Valley. Remove the StarblueValley and StardewValleyGrass folders, then download the newest version. You will be able to select your tree preferences and other options in the new version's config file.

pine elbow
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okay let me try that!

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alright i updated Starblue and took out those folders but i still have the same issue

fair vessel
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Hmm okay. Can you share a new log? I'll keep looking.

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And did you follow the reset files step that ParadigmNomad#4146 suggested?

pine elbow
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oh i didnt see that, do i just verify integrity of game files through steam?

fair vessel
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Yup

pine elbow
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ok let me do that and then ill send new log

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@fair vessel

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just checked, and still have the same issue.

fair vessel
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That log is still showing the old Starblue version. Are you sure you removed those folders?

pine elbow
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weird, i took them out again, let me open the game

fair vessel
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Gotta go into the Mods folder and delete StarblueValley and StarblueValleyGrass completely.

pine elbow
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ok ya that worked, now i just gotta fix this new starblue

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thank you guys for your help! im all good now! ❤️ @fair vessel @keen moss

fast grove
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Hi, I was wondering is there a mod I could use for stardew valley expanded to get my farm animals to have the full hearts without petting them everyday. I keep forgetting and can never get L.eggs or large anything

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And maybe as well as a cheat for 10 hearts for NPC lol. Using mobile btw

royal arrow
#

You have a couple of options, but idk if they're mobile-compatible, so you'll have to check the mod description and comments (unless someone here knows). One you can use is Animal Sitter (I use it on PC).
Animal sitter original mod: https://www.nexusmods.com/stardewvalley/mods/581
Animal Sitter unofficial update: https://community.playstarbound.com/threads/updating-mods-for-stardew-valley-1-4.156000/page-3#post-3352649

Also Huggable Scarecrows: https://www.nexusmods.com/stardewvalley/mods/3190

visual wyvern
#

hello, i think this is where i should be asking. im running sdv expanded and im thinking i messed up by loading a save file that i was playing without the expansion. is this okay? i was playing and it was working, then when i tried to go to sleep the screen went black and game crashed. now i tried to load again and it got stuck on the loading screen twice, third time it worked though.

royal arrow
#

!log @visual wyvern

native dragonBOT
#

@visual wyvern Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

That way we can see if there are errors

grizzled oracle
#

My game turns black after i sleep, it only happened recently when i added launch options for achievements and fix on this?

fast grove
#

@royal arrow thank you so much. Tried animal sitter but didn't work. Ill try the huggable scarecrow. Thank you

visual wyvern
royal arrow
#

@visual wyvern was that log from after you loaded a save? So far it looks ok

visual wyvern
fast grove
#

@royal arrow quick question should I put the scarecrows anywhere or close to the barns. And when I click them are they going to say how many animals they pet?

regal swift
#

good afternoon my dear can you help me please?

royal arrow
#

@fast grove I don't use the mod, but to be on the safe side, I recommend placing them inside the coop / barn similar to the mod picture on the nexus (although I think anywhere inside the coop / barn is probably fine).

I don't know if the mod author added a feature for the scarecrows to say how many animals they pet, but since that's not listed in the mod description, it's probably not a feature.

fast grove
#

@royal arrow ok thank you

grizzled oracle
#

does anyone know how i fix my game turning black after i sleep? it happened when i changed launch options to allow achievements

fast grove
#

Its just so hard to keep up with all of them lol

royal arrow
#

!log @grizzled oracle

native dragonBOT
#

@grizzled oracle Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

I hear you mamabear, that's why I personally use Animal Sitter lol

grizzled oracle
royal arrow
#

Also Kookiey, could you specify exactly what you put into the launch options? So we're all on the same page

grizzled oracle
#

What it said when i downloaded smapio but hold on ill get it

#

"D:\Ny mapp\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

royal arrow
#

Ok, thanks for copying it. Was the log you posted from after loading a save and sleeping?

grizzled oracle
#

Yes but since the game crashed while sleeping im not sure if it saved

#

or it didn't crash it just became black and i couldn't do anything so i had to force shutdown

royal arrow
#

That's fine, SMAPI keeps writing the log even after the game crashes, to try and let you know what caused the crash. Could you try loading the save again and test sleeping? We can revert to your previous save fairly easily

visual wyvern
grizzled oracle
#

if youdon't know whats wrong i will try removing launch opitons

fair vessel
#

@fast grove cheat command for NPCs. Use in the console (on Android use the virtual keyboard buttons to access console)

debug friend Penny 2500

royal arrow
#

@grizzled oracle you still don't have errors, which is interesting. However you do have lots of mods that you can update, listed at the top with convenient links. Can you try updating the mods and see if that helps?

#

@visual wyvern did you recently install SVE or have you had it so far with no issues? I see something in the error about a warp issue, and while I don't use SVE, I know it changes maps, and I think it also changes the farm map?

fair vessel
#

To clarify @visual wyvern, did you accidentally open a non-SVE save while running SVE?
Or did you accidentally open an SVE save while not running SVE?

visual wyvern
#

just installed today. i played the game for a few hours yesterday for the first time (around 4 hours) and then today heard about the expansion from a friend, so i installed the required mods and the expansion, then ran the game with my save from yesterday.

#

i ran a non-sve save.

#

that was my original question, does that cause issues

fair vessel
#

Ah. Well, it can yes.
I would try going into your save backups folder and finding a copy of the save from before (or from the same day) that you accidentally opened it with SVE. Try replacing your save file with that backup one, open that instead. Hopefully that should undo and go back to before anything was messed up.

royal arrow
#

Also, sorry DylanTaneBrain, I forgot to re-read your original message, which did include that question. 😅 Thanks for writing it again!

visual wyvern
#

if i wanted to play the new expansion though should i just restart everything?

muted hinge
#

What mod makes Jasmine and Vincent become childhood friends who play together and maybe heart events together?

fair vessel
#

Ooh.
Okay yes you can convert a non-SVE save to use SVE, it requires some extra steps though. (And you should probably revert to the save backup first, still, if you want to try this)

Best experience of SVE though is to use it on a completely fresh save. Otherwise you could miss out on some of the new content.

visual wyvern
#

it sucks cause ill lose everything i did for four hours but i guess its better than it happening 100 hours in or something lol.

fair vessel
#

Actually...
I'm taking another look at your log
The issue may be caused by SaveAnywhere and not SVE at all

#

You could even first just try disabling that mod and opening the buggy save and see if that fixes it

visual wyvern
#

i used save anywhere right before i went to sleep to test if it would work

fair vessel
#

Ah. Well it's known to be buggy, and doesn't always play nice with other mods that add new stuff

muted hinge
#

Actually maybe I should ask what SVE mod doesn’t majorly change Pelican Town except for the new roads?

visual wyvern
#

okay, ill give disabling that mod a shot. hold on

fair vessel
#

@muted hinge are you looking for a mod like SVE, or a mod that changes SVE?

muted hinge
#

Changes

visual wyvern
#

😮 i think you were right...

#

i just went to sleep and it worked??

fair vessel
#

I don't think there are any. SVE is a very large and complex mod, and the smapi part of it is closed-source. Other modders can't easily make changes to it.

You could use or make a mod that replaced the Pelican Town SVE map, but then a lot of the SVE things might not work

dire fractal
#

anyone made a mod utilising the undeveloped mountain house thing you can get to using the escape the map glitch?

fair vessel
#

@dire fractal do you mean the Summit map?

#

Summit Reborn adds it back in. So does SVE, but it also adds lots of other things.

#

i just went to sleep and it worked??
@visual wyvern
Glad to hear it!
One more thing in case you didn't do it already - make sure you use Reset Terrain Features mod to fix map stuff after changing a non-SVE save to use SVE. Otherwise a bush will block the Adventurer's Guild and some heart events will get you stuck.

visual wyvern
#

you the real mvp! thanks so much for your help. ill get the mod right now.

grizzled oracle
#

The black screen problem could it be because im its the last day of the year?

fair vessel
#

Sometimes mod creators forget to update their manifests and that happens. If you're sure you downloaded the latest one on Nexus, it should probably be fine

#

Then you're all good. You can just ignore it for now.

regal swift
#

does anyone know a re-texture mod for the chicken coop and barn?SDVchickenb

dire fractal
#

Find a what

grizzled oracle
#

i removed launch option thing and its still black screen ill try once again and send log if anyone can help me

fair vessel
#

@grizzled oracle you said it's the last day of the year hm? What year?

grizzled oracle
#

last day of the first year when i sleep the game turns black and i can't do anything

fair vessel
#

Have you tried reverting to a previous save?

#

(and if so, does the same thing happen when you reach the last day?)

grizzled oracle
#

i don't have a previous save i only saved it today when i noticed it was messing up

fair vessel
#

(make sure you follow the step to make a copy of the whole save folder somewhere safe before changing anything)

#

And if a file might be missing one of the troubleshooting steps includes how to reset your game files. I don't know anything about that specific file, so general troubleshooting steps is the best I can suggest.

#

Did you verify your game files through Steam?

#

Hmm. can you upload full contents of your log please?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

warm elbow
#

I cannot upload my smapi log on my pc

#

Our WiFi is out

dire fractal
#

Hmmmmm

grizzled oracle
#

Yes the same thing happened even with old save once i got to the end of the year

warm elbow
#

Does Android version support tractor mod?

dire fractal
#

Is modding sdv like using umf or

#

Nah

#

Loading them

fair vessel
#

Yes I'm reading it

dire fractal
#

Mm nvm

#

I figured it out

fair vessel
#

Okay, before the last error (that crashes the game) there are more errors before it related to other things.
Can you update your SpaceCore and TMXLoader mods to their latest version, run it again, and upload the new log? @dire fractal

grizzled oracle
#

i really want to play but i cant find any error to why this is happening... and no solution when i searched either

fair vessel
#

Ooooh @grizzled oracle this is a long shot maybe, but one possibility
Did you ever leave your tractor somewhere overnight inside the extra map added by farm expansion?

#

(Or build a tractor there?)

grizzled oracle
#

no i have no tractor yet

fair vessel
#

Shoot.

grizzled oracle
#

the last thing it says is add quest so im trying without that mod now

fair vessel
#

At this point, I'm out of ideas. Your best bet may be to test different groups of mods at a time to narrow down which one is causing the issue. You can disable mods temporarily by renaming their folders to have a . at the beginning. Avoid trying to disable any JA mods, big framework mods, or mods that add extra maps - save testing those ones for last.

warm elbow
#

I want to be able to speed farming up on Android

#

It doesn't have to be the tractor mod

fair vessel
#

(was talking to Kookiey. I'm looking at your new log now)

dire fractal
#

How do you enable achievements

#

;w;

#

o

#

I did that

fair vessel
#

Okay @dire fractal, sorry to add more, but please update your PyTK mod also (the newer TMXLoader depends on it)

Also Content Patcher and JSON Assets, same thing. I know you said you updated Content Patcher already, but please try one more time by deleting the whole content patcher folder and re-installing the newest one.

royal arrow
#

Jeff, did you add the line to the steam launch options?

dire fractal
#

I d k

#

L o l

royal arrow
fair vessel
dire fractal
#

Ah okie

#

O ok

#

Thank

grizzled oracle
#

i have no idea what to do how is nothing comming up when i search for it :((((((

fair vessel
#

^ what Raik said, but it will only work if you have a standard install location. If you have a different location you'll need to find the string to paste in by following the install guide that I linked

dire fractal
#

aight

#

Does the icon look like a pufferfish chicken

#

Thing

fair vessel
#

The smapi icon? Yes

dire fractal
#

Like that

#

That's what the moddingapi.exe looks like

#

Ye

#

Do I run That

#

Okie

fair vessel
#

No

#

Actually

#

You run (or rerun) the smapi installer in order to get the text to paste into steam

#

Please look at the install guide where it explains

dire fractal
#

StardewVallyModdingAPI.exe

fair vessel
#

No

#

(sorry to confuse lol)

dire fractal
#

acKkKKkkK

#

I'm small brain

fair vessel
#

When you first installed smapi, you did it by downloading a folder and running a .bat file inside it. Find the folder and rerun it again

dire fractal
#

Yup

#

Back there

#

The install on windows.bat

fair vessel
dire fractal
#

Alr

grizzled oracle
#

There is some mod that can skip days without sleeping right? maybe that could work and if so does it give me the year bonus like new seeds for first year?

royal arrow
#

there are debug commands, but those are meant for testing

fair vessel
#

@grizzled oracle BJS Time Skipper automates the sleeping for you.

#

But I don't think it would work for your problem

grizzled oracle
#

i can't think of anything then

fair vessel
#

Sigh.@dire fractal I have no idea why, but JA and CP are still failing to load saying they aren't compatible >.>

#

In this case, the chances to corrupt would be pretty high actually

#

Since it already isn't working

#

I still suggest process of elimination with groups of mods @grizzled oracle

grizzled oracle
#

i can't do that :(

restive zodiac
#

@dire fractal Are you using a mod manager or anything?

grizzled oracle
#

If anyone gets any ideas PLEASE ping me it would mean alot, thanks for the help

dire fractal
#

Oh

plucky olive
#

OKAY, I'm about to make a loong inquiry so sorry in advance lol.

dire fractal
#

Alright

#

Done!

fair vessel
#

@dire fractal like the whole game folder, instead of installing it fresh? Not just the mods folder? (Cause yeah that could mess with stuff)

plucky olive
#

I was trying to use the "More Gems" mod (https://bit.ly/3fcPeBE), but it keeps saying that the launcher can't run it because it's not a SMAPI mod, despite having the other requisite mods. I have the JA, PFM, and the Content Patcher mods in the SDV mods folder. I'm using Windows 10, I am on version 1.4.5 for SDV, I have SMAPI 3.5.0, and here's the link to the SMAPI log: https://bit.ly/3dTmOMB. Here is a image of what the loader says when I run my game: https://pasteboard.co/Jcuxtzd.png.

#

Also I don't know how to help you out Kookiey, sorry 😦

dire fractal
#

Ok so I set the launch options to the thing on the installer

#

The whole thing

#

Even the command

#

And the quotation marks

#

All of this for cheat menu :>

#

Where do you paste the mods

#

I see the mid folder

#

Mod*

grizzled nymph
#

@plucky olive This may sound silly, but did you try to make sure the mod wasn't working? If Smapi is saying it can't load a non smapi mod I'm not entirely sure it isn't working. I assume you followed the manual install instructions on the nexus mod page correct?

plucky olive
#

Yep, but I went over the instructions again. it have folders with the same name as the other mods needed, so now I think I misunderstood the directions a little?

#

Brb

dire fractal
#

Do you copy the (mod).dII into the mods folder directly and not into the console commands or save backup folder

fair vessel
#

Oof

plucky olive
#

I misunderstood the directions! Silly me xD

#

Thank you for the help anyways! 😄

grizzled nymph
#

@plucky olive No problem! Glad you were able to get it working. Sometimes all it needs is a second set of "eyes"

plucky olive
#

So I had to move the folders into the /mod folder (I have my mods organzied into folders that contain the mod folders), move the .json into one of the other mods folders, and then delete the old files

#

Outside help really does help. You bringing up the instructions prompted me to go over them again and help me realized I misunderstood 😄

dire fractal
#

ohhh

#

So you do move the entire mod folder into the stardew valley>mids

#

Mods

#

So it would look like that

#

?

#

:3

grizzled nymph
#

yeah, that looks correct

#

those mod folders only have the sub folders that come with those mods right?

dire fractal
#

inside of the folder is the the assests folder and stuff

regal swift
#

does anyone know how I move the calendar and task table in the inventory?

dire fractal
fair vessel
#

Config settings @regal swift

#

Is that Billboard Anywhere mod?

regal swift
#

OK thank you

grizzled nymph
#

@dire fractal you should be good with that

regal swift
#

Is that Billboard Anywhere mod?
@fair vessel yes

dire fractal
#

Okie dokes

fair vessel
dire fractal
#

Alrighty

#

It loaded up perfectly

#

I just gotta figure out how to use it

regal swift
#

Change the X and Y values to move the icons. These are the values that worked for me, you might have to play around to get ones that fit your phone.
@fair vessel haha ok thanks i play on the pc it should be easier i want to leave them next to my name

ashen elbow
#

Is the farm cave working for you @regal swift

fair vessel
#

Oops haha. Phone or PC 😂 my values probably won't be good for you heh. I assumed, my bad.

regal swift
#

Oops haha. Phone or PC 😂 my values probably won't be good for you heh. I assumed, my bad.
@fair vessel haha i will try other values ​​more thanks anyway

fair vessel
#

On PC I use UI Info Suite instead, because it adds the billboard icons but also adds other useful things

dire fractal
#

Happy happy times times

regal swift
#

I will download it and test

dire fractal
#

Ueu

#

Uw

#

U

#

One last question

#

What's the console command

#

Or keybind

royal arrow
#

It allows you to use console commands in the SMAPI window (assuming you're talking about the Console Command folder)

dire fractal
#

How does one get to that

#

I mean

#

How do you use the mods in game

#

I've installed them and put them in the foldwr

#

And loaded the game up with the modding thingu

royal arrow
#

I recommend checking the mod descriptions for the mods you installed. Those should tell you how to use the mods

dire fractal
#

O okie

#

Thank

royal arrow
#

For Console Commands though, that you use with you run the game through SMAPI, there'll be a pop up command window (black) and you can type commands in there. Start with typing "help" to see the options

dire fractal
#

O

#

Yeah I see it

fair vessel
#

@grizzled oracle I've got something for you to try.
I'm not sure which mod might be responsible, but can you use your file explorer to search your entire Mods folder for any file named spring_outdoorsTileSheet.png?
If you find any, let me know what mod folder it was in.

grizzled oracle
#

How do you search now again?

fair vessel
#

Like, if you're on Windows, using the search bar at the top right of the file window

small cargo
#

hey fancy modders, im having some issues and its been a hot minute since ive done this so i need your help

ashen elbow
#

What's up?

small cargo
#

i've got a bunch of mods but they've all worked fine together in the past. I have SVE installed and i was screwing around when i realized the town is still the vanilla town

#

its not the SVE town

#

so i went through the fancy uhhhh

#

log thing

#

and theres a crud ton of errors and saying i have multiple duplicates which ive tried to weed out of different mods, but nothing about the town

silk plinth
#

can u

ashen elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

silk plinth
#

share the log?

small cargo
#

ye give me a sec

silk plinth
#

oki

ashen elbow
#

Oof ill brbr

small cargo
#

its takin a minute to load

silk plinth
#

op

#

thats

#

not normal :)))) but its ok

small cargo
fair vessel
#

If you accidentally have a duplicate of SVE (like an old and a new version of that mod) that could stop the town from loading

small cargo
#

its my computer

#

plus the default browser that im too lazy to change

#

i will take a look for that

#

but i was almost certain id deleted all of the old versions

silk plinth
#

79 errors???

fair vessel
#

Oh okay I see

#

two separate main problems

small cargo
#

i told ya

#

its been a hot minute

fair vessel
#

The big one with the town map is Karmylla's maps. Remove those

naive drum
#

you have two NPC map locations and both are outdated

small cargo
#

ok

silk plinth
#

you cant have karmylla's map and sve

#

at the same time

fair vessel
#

SVE used to require Karmylla, but now they are incompatible

silk plinth
#

yea

small cargo
#

oof. ill remove that then

silk plinth
#

so that would be the town map issue

#

fuck

#

just choked

naive drum
#

you have three Stardew Foliage Redone and one...shouldn't be loading it starts with a .

silk plinth
#

on my tea

naive drum
#

you ok?

silk plinth
#

yes i am fine

#

omg

small cargo
#

dont die

silk plinth
#

scary

small cargo
#

yeah i just tried deleting those, and idk why they arent deleted yet

silk plinth
#

i choked like 8years ago and then i couldnt eat for ages because i was literally that scared of choking and everytime i ate it felt like i was jxhoking now i have a fear of vomiting too <33

#

holy shit how did i spell choking wrong so many times

fair vessel
silk plinth
#

whatever

small cargo
#

OH YES

#

i disabled that i think

#

bc i was having too many issues with it

silk plinth
#

also farmhouse redone doesn't work with SVE and really in general which is sad

small cargo
#

:(

#

ill remove that too

silk plinth
#

but i know 'Seasonal Garden Farmhouse V2' doesn't need farmhouse redone

#

if you insist on having one

small cargo
#

thank you guys so much btw

silk plinth
#

np

#

🙂

fair vessel
#

All the other errors look relatively minor OR caused by the bigger ones. Can you upload a new log after doing these fixes?

silk plinth
#

yea

#

i dont think many of the other errors will actually change anything significant like the town map or stuff

#

good to check though

small cargo
#

yeah, i'll do it in a minute when im certain ive caught all the wayward files

silk plinth
#

also apparently seasonal fences doesnt work with sve which sounds dumb and pointless but i am sure there is a special fix for that somewhere that will be quick and easy and u can use both

fair vessel
#

Yeah, your duplicate NPCMapLocations mod is an easy fix. Delete the folder called SVE (the update changed the folder to look the same whether you have SVE version or not)

#

Seasonal fences issue should be fixable with a config change in IF2R

silk plinth
#

yes

#

IF2R changes the fences so you can change the config to the 'no fences' option which will make the fences there redundant and let u be able to use the seasonal fences

#

you will have to manually place them but its worh ti

fair vessel
#

I think it's the Replace Default Hardwood Fences config, just set to false

silk plinth
#

yep

ashen elbow
#

Im in the orthodontist office

#

Rip

#

So i cant help

pseudo storm
#

Is there a mod that adds a notebook? I curently write everything I need down on real paper, but it get's inconvenient at times.

silk plinth
#

yes there is actually

#

its kind of new tho

royal arrow
silk plinth
#

or this

#

dear diary or custom reminders do veyr similar things i guess it just depends on you

pseudo storm
#

Thank you!

small cargo
#

so really quick

#

to clarify, i no longer need the SVE specific npc map?

royal arrow
#

Yeah, your duplicate NPCMapLocations mod is an easy fix. Delete the folder called SVE (the update changed the folder to look the same whether you have SVE version or not)
You're referring to this right?

small cargo
#

yes

royal arrow
#

Then yes

small cargo
#

sweeeeet

#

aha!! i no longer have a crud ton of errors!

narrow egret
#

Hey does anyone know why on the "Look up anything" mod when you press f1 on a monster some of their drops always seem to be crossed out and at 0%?

#

like on level 10 in the mines it says that a green slime can't drop dwarf scroll one, but from my experience, and from what it says on the wiki, they should be able to.

naive drum
#

i think it means that that specific slime can't drop dwarf scroll 1?

narrow egret
#

it varies from slime to slime?

naive drum
#

i think so?

narrow egret
#

like, slimes of the same type

naive drum
#

i've lookup anythinged a lot of slimes and sometimes identical slimes will have different things crossed out

narrow egret
#

hm. Thank you.

#

next time I see pathoschild in chat ill have to ask them about the specifics.

fair vessel
#

Could it possibly refer to new drops that become possible with the burglar's ring?

tawny kindle
#

some monsters also change stats/drops/etc when the bottom level of the mine has been reached

#

(also, monsters spawned by SVE might look like that too, since they replace the original drops with custom ones)

limber fjord
#

@fair vessel where is your storage located? External SD or onboard?

#

Internal.

#

Sorry for the late reply by the way. Didn't know you replied

fair vessel
#

mine is onboard

limber fjord
#

.....

#

.... @fair vessel

#

You..are a....madman....

#

It freaking worked!!!

#

But I don't understand

fair vessel
#

Wooohoooo! SDVpufferparty

limber fjord
#

Isnt that file neccesarily for the game to work????

#

Isnt it essential?

fair vessel
#

Nah just for the music
I have no idea how yours went missing, but eh. Maybe a glitched update somewhere along the line? Now you have it again!

limber fjord
#

And also, I could only surmise that installing smapi and having it rebuild things removed the file

#

Because when I originally installed the game after the latest patch that file was downloaded

fair vessel
#

I dunno, could be possible. But I haven't heard about the no music issue being associated with smapi before yours

limber fjord
#

I did move stardew to external

fair vessel
#

Oh maybe that was it?

limber fjord
#

But I don't see that deleting the file and again if the game noticed if I was missing it would Auto redownload it

fair vessel
#

You would assume so, but maybe it got confused

limber fjord
#

I wonder if somehow the file was actually hidden and it's still on my phone

fair vessel
#

Ha! maybe it's still in the original location, wherever that is!

limber fjord
#

Considering my phone is not rooted I don't have any way to actually view deeper files

#

So far those folders show is zero data in terms of size and I have my phone set to show me hidden files

fair vessel
#

Curious, did you install smapi before or after moving the game to external storage?

limber fjord
#

So I can only imagine somehow it's considered a system file in by nature is hidden and I can only do it if I root my phone

#

Before

#

Wait, actually, I'm not sure

#

But I am pretty certain that I only modded before because I was so excited and then I optimize my phone storage and moved files to external

#

I don't have any logs that write that type of stuff so there's no way for me to actually tell so we can only guess

#

And to be honest there really isn't any motivation for me to go so far and test this but I do have two extra phones to do that if we wanted to

fair vessel
#

Maybe what happened is that the game's system for redownloading missing files still knew it existed (in the old location) but the game's system for actually using files was now looking for it somewhere else

limber fjord
#

That's also possible

#

I don't know the hierarchy of the game and how it looks for things but wouldn't that be something catalogued in a log file?

#

Smapi based?

fair vessel
#

I have not a clue lol

limber fjord
#

Doesn't it show loading the obb file

#

Hmm

#

To be honest I don't even think this is because of the mod

#

A long time ago I started hopping games files between systems between one phone, a 3-year older phone, A Fire tablet and then a newer phone

#

All of them run the Android so it was possible but I do also remember while I was doing that the music went away to so I do think it's a matter of the file missing and not being read unloaded by the system. I think it might be android-based. Play Store even

#

For the type of phones in the money we spend the Play Store is completely and ridiculously outdated considering the bugs that causes

#

Also sorry for my inaccurate typing. I'm using voice to text

#

But either way, after placing the file that you gave me I noticed the music immediately its title screen

#

Is there any custom music that sve has?

fair vessel
#

Yes there is

limber fjord
#

Oh Wicked. I guess I should reinstall a fresh version of that then

#

That custom music was a secondary mod right

#

Actually, can you tell me what music file name you have in your version? I can just look and see if it's still in mine

fair vessel
#

No, CM comes packages with SVE

#

You probably still have it

#

CrimsonSands.wav and LavaDwellers.wav

limber fjord
#

I did back it up because I did remove at the test but even still do you have a soundtrack tidal I can look

#

Okay give me a moment

#

Yup

#

And I know that's logged into as loaded or not so next time I'll check console

#

Haha wicked. Thank you so much for offering your file!!!!!

fair vessel
#

no problem. glad it worked!

limber fjord
#

Dude you've been so wicked in here!!!!!

#

Thank you a lot haha

#

I haven't been able to enjoy SV for months but I've had so much these past 2 weeks haha

#

And ever since I got my mouse working with my phone

#

It's as if I was playing on PC

fair vessel
#

Oh sweet, that worked?

limber fjord
#

Now the only thing is to either get a splitter cable or to get a more reliable way of

#

Oh yeah. Actually hold on and I'll send you a

fair vessel
#

That's really good to know - if i come across anyone in future who is having trouble setting that up, can i refer them to you? lol

limber fjord
#

Check those out haha

#

Lol yeah, feel free to.

fair vessel
#

Oh niiiice
I'm curious, are you able to configure the mouse buttons as keys for certain mods' config settings?

#

The ones on the side i mean

limber fjord
#

The only downside is my mouse lights up so it srains the phone battery

#

Yes

#

well

#

1 through 9 work. 11 is 10

#

And I can't remember what 10 and 12 do

#

As far as config, I haven't used num configs. Just letters

#

However by default the number keys actually attribute to the sidebar

#

1 choose the first item

#

5 chooses the 5th

#

So on, so on

#

Scroll works

#

Left click is action. Right click is Back/cancel

#

One downside in this is probably only do the my phone is that when I either connect or disconnect the USB it will exit the game and restart

#

I can test it later on. Because the long loading times it's kind of hassle so I have to be ready to sit down and actually play and not disconnect

#

In fact I never thought about that so I may actually make that

#

Instead of having a virtual keyboard I'll use number config so that I will know what the invisible menu is and this actually might help overall

#

Because of all the UI to causes issues and sometimes one button makes three things happen

#

I may actually just end up disabling the virtual keyboard

#

The only the only thing is I won't be able to configure letters. There's no way for me to config in my phone the numbers to letter keys

#

I don't want to have to run an app, connect a mouse, and also run stardew. Three processes would probably kill the battery

#

Again I'm sorry for all the inaccurate lettering, typing I know I probably sound a little bit gibberish

fair vessel
#

It's cool 🙂

limber fjord
#

One of my favorite things is having the rain in the game and that's honestly what I'm really looking forward to. I love it. Thanks

#

What's some of your favorite mods, @fair vessel

#

I'm still going through that log of mods you sent me lol

regal swift
fair vessel
#

Hmm, some favourites?
DeepWoods, Stardew Foliage Redone, Automate, Public Access TV, Bathhouse Hot Spring, Seasonal Villager Outfits, Canon Friendly Dialogue Expansion

narrow egret
#

is deepwoods compatable with sve?

limber fjord
#

Hmm just realized @fair vessel

fair vessel
#

Yes it is, out of the box. No need for anything fancy

narrow egret
#

awe yea

limber fjord
#

Birthday mod never asked me for my birthday

#

Never did anything rip

fair vessel
#

(there are instructions out there that say DeepWoods needs a patch to be compatible with immersive farm, but that's for a different immersive farm than the one SVE uses)

limber fjord
#

Isnt deep forest part of SVE?

#

It had me install it

fair vessel
#

Sprite Spring and Secret Forest are different maps, in SVE

regal swift
#

does anyone know how I create or specify the Entry Dll or ContentPackFor files in the BusInteriorRestored mod ?? can someone help me

#

look at the Bus Interior Restored mod this is the error you're giving

limber fjord
#

This is beautiful

fair vessel
#

I don't think Bus Interior Restored mod is up to date...

#

Ooh I use that one! I don't like the worms

limber fjord
#

They're so hard to spot sometimes lol

#

Where did you get the fixed basement mod @fair vessel

#

Can't find it

fair vessel
#

Some mods use a different folder name from their mod page name, makes it hard. Searching with the author name as well can help find em

limber fjord
#

Oh, so does that mean I need to create specific mod file dir

#

?

#

Ohwait

#

You mean they just name them inaccurately

fair vessel
#

Yeah

limber fjord
#

Lol damnit

#

Whhhhy

tawny kindle
royal arrow
#

Honestly sometimes you name a mod, then you're like "nah I got a better name" and you have to put it in so many places, that you might forget to update them all lol

regal swift
#

hahaha worse it is like that bro

limber fjord
#

Hey @fair vessel what is Le
Lumistera? Trying to find those mods

#

What do those 2 mods do?

#

Lumisteria*

fair vessel
#

The toddlers one makes your kids look like your spouse

limber fjord
#

ohhhhh okay

fair vessel
#

Interior Recolor gives some nice options for bedsheets and kitchen cabinets and stuff that I like the looks of

restive zodiac
dire fractal
#

ooh weird i just got alex’s heart scene with dusty and it repeated..like right when i ended the cutscene the first time it started over again but i was able to skip it

dire fractal
#

fuck i hit 278 mods

silk plinth
#

op

ashen elbow
#

uh oh

#

so, grapefruit, did you ever get the farm cave fixed?

#

i ended up sending sunflower my personal one, and it seems like it worked, since i havent heard anything about it

silk plinth
#

no

#

i give up 🙂 not rly but im too busy to fix it atm i will in a few days

naive drum
#

"hmm season changing to winter appears to have broken spritemaster, what are spritemaster's console commands?"
"spritemaster_stats and spritemaster_memory? i will try memory"
rip log

outer turret
#

Birthday mod never asked me for my birthday
@limber fjord Did it load? Doublecheck because I was missing the dependency for mine first time. Stardust Core I think? I get confused between it and Spacecore (which is used in a lot of JA mods) and thought I had it installed but I didn't.

dire fractal
grizzled oracle
#

So im still looking for help with the Black screen at the end of the year. someone said something about save editing?

regal swift
#

hello good morning everyone, installed or mod Kamylla farm wives edit and download this bug in the window lighting

#

does anyone know how to solve? SDVpufferthink

royal arrow
#

Can you provide a link to the mod?
There might be an edit to a sprite sheet that may or may not be intentional

vital spade
#

Does anyone know if android supports CP-A mods?

#

I keep getting asked and I don't know anything about android SDVpufferchickcry

royal arrow
#

Did anyone test it, or are they asking before testing? They could always test it o.o

vital spade
#

I assume they ask before testing, and they never reply. So I don't know if it actually works.

royal arrow
#

Maybe you could encourage them to try it, and they can exit out of the game instead of saving, so if it doesn't work, they can just remove it, no harm done

vital spade
#

My CP-A mods are always safe to remove, so there couldn't be any harm in any case 😛

royal arrow
#

(I know but some people are more cautious / nervous)

#

!log @dire fractal

native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vital spade
#

True maybe I should let them know there is no risk in testing

royal arrow
#

You can grab the log while the game is running and even after the game is closed

#

@dire fractal you have 20 mods that need updates, including framework mods. I recommend updating them and then trying again. One of those may be contributing to the errors, without it being obvious
Also just realized you're using one of my mods and you have a warning for it SDVpufferblush I think because of an issue with your config file o:

vital spade
royal arrow
#

Mine? You have Easier Bee House, Oil Maker, Preserves Jar, and Lightning Rod

vital spade
#

I just found out that android does support CP-A mods for anyone wondering SDVpufferthumbsup

still meadow
restive zodiac
#

@still meadow There are instructions for each supported OS after the section you linked, saying what you need to do with the shortcut 😄

royal arrow
#

Raik, I thought you were asking which mod of mine you had, and I saw you had a warning for it in your log, which is I said maybe it's a config issue. That's not related to your error though, so I apologize for the confusion!

restive zodiac
#

eg for Windows

Right-click the shortcut, choose Properties, and add this to the end of the Target field: --mods-path "Mods (multiplayer)" (changing folder name as needed). Done correctly, it should look something like "your-path-here\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe --mods-path "Mods (multiplayer)"

#

You can put the shortcut itself wherever you like, though!

still meadow
#

@still meadow There are instructions for each supported OS after the section you linked, saying what you need to do with the shortcut 😄
@restive zodiac yes, I read those instructions, My questions were asking if StardewModdingAPI.exe is the correct file, as well as trying to clarify the part where I'm supposed to edit the shortcut of a file

restive zodiac
#

StardewModdingAPI.exe is the right file, unless you want it to launch from Steam, in which case you'd follow the Windows (Steam) version and make a shortcut of your steam.exe in your Steam folder!

royal arrow
#

@dire fractal gotcha. Can you send a new log? I want to see if any of the previous errors went away, and I noted there's something for Shop Tile Framework, which may be closer to your issue

still meadow
#

StardewModdingAPI.exe is the right file, unless you want it to launch from Steam, in which case you'd follow the Windows (Steam) version and make a shortcut of your steam.exe in your Steam folder!
ahh, I see, thank you v much! 😄

royal arrow
#

Raik, can you try removing all the other mods except all the dependencies for the Expanded lost woods mod (and the woods mod itself) and see if the error still occurs?

#

It's to quickly test to see if there's another mod conflicting. You can leave things like modded crops / machines if needed, and remove as many unrelated mods as you can

#

You can also make a backup of your save, remove all the other mods anyway, load the save to test the issue, quit before saving, and then put your backup into your saves folder, so you can be sure you didn't mess anything up

#

!saves

native dragonBOT
royal arrow
#

Ok, thanks for checking. I don't know how to fix it, but if it's happening even with other mods removed, that sounds like a bug you should report to the mod author. Include a description of the issue, and the latest log you have, not just the error. Idk if you're able to upload that short video you made to a site somewhere they can view, but if you can, that would also help them

#

You can leave it as a comment then. Is there a Posts tab?

rare quest
#

Whoa. Those fishing ponds look beautiful.

warm elbow
#

Ok guys, I downloaded smapi for Android

#

Got it setup, and all my mods downloaded. How do I add them to the game?

still meadow
#

did you extract your downloaded mods to the Mod file in the game?

#

that should be all you need to do

warm elbow
#

No

#

How do I do that?

still meadow
#

you right-click on your downloaded mod files--they should be .zip files at that point--and choose 'Extract All'

#

then you go into your Stardew Valley game file, and inside that file should be another file called 'Mods'

#

you select the 'Mods' file as your extraction destination and click 'OK'

warm elbow
#

This is android

#

There is no right click,

still meadow
#

🤔 idk how the process goes for android

#

there should be a guide for modding svd on android tho somewhere

warm elbow
#

Me either lol

#

There is, it basically said extract or something. Idk how to do that, Android doesn't have a file browser

still meadow
#

is there not some Files app somewhere? it should

warm elbow
still meadow
#

idk man, i dont see anything going wrong in that screenshot

warm elbow
#

I don't either.

still meadow
#

from what the msgs say, it seems like some mods have been added to the game already? but i think you said the mods aren't showing up in-game

#

😬 hopefully someone who knows android modding helps you out soon

wanton wharf
#

I can't see any problems with that, if there was an error of some sort it was probably somewhere else in the log

keen moss
#

Those are the two that come with SMAPI. Those messages are just telling you hey these mods do this thing and are harmless. A full log if you’re having errors is better. Note: I can’t help with Android since I don’t use it

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

keen moss
warm elbow
#

I haven't added any mods I think?

#

I downloaded them though idk how to add

#

I don't have any errors

#

Because I haven't installed anything

#

Nobody here? I know it's a simple problem but the solution eludes me

fair vessel
#

@warm elbow if you're having trouble with extracting or moving folders on Android, get yourself a better file manager app to use
I use ES File Explorer (free version)

#

That lets you navigate between /Download and /StardewValley/Mods easily. Press and hold stuff (instead of right-click) to access options like copy files or extract them. On my phone I don't even have to extract folders, ES lets me open zipped folders directly and copy the folders inside

warm elbow
#

Okay, let me explain

#

I'm not having trouble extracting, I don't know how to extract

#

Okay, so I use a specific app you say?

#

Because I know for Windows you need to download 7-Zip or winrar

#

Okay, so I open the file explorer and extract from there to which folder?

fair vessel
#

StardewValley/Mods

#

Or you can extract anywhere and then just cut + paste to where it needs to be after

warm elbow
#

Ok, thanks very much

#

This is the first modding for Android I've done

urban briar
#

@peak wharf did you test the mod since last time

trim depot
#

How do i use modded maps?

restive zodiac
#

Most of them will be for Content Patcher - check the instructions that are usually on the mod description page. What mod are you trying to use?

trim depot
#

i'm trying to use....wait- i didnt download the mod

#

wait, nvm.

#

IF2 unofficial update ( immersive farm 2 fix from Jessebot. )

restive zodiac
#

It comes with three folders that go in your Mods folder, and requires at minimum Content Patcher to be installed. The FTM and TMX folders are technically optional if you don't want stuff like forage/ore and some stuff with buildable red shed (which has a bug in it right now anyway), but those also require Farm Type Manager and TMXL.

#

(If you don't have a Mods folder, you might still need to install SMAPI!)

uncut fjord
#

hello, I got a problem that my game crashes everytime I'm trying to go to sleep, these are my mods: stardew valley expanded, cjb cheats menu and cjb item spawner, console commands, content patcher, custom music, custom npc fixesx, farm type manager, gift taste helper, json assets, PyTK, save anywhere, save backup, skull cavern elevator, space core, TMXloader, winter grass

#

every mod is updated

restive zodiac
#

!log Boogie-Hoodie#6761

native dragonBOT
#

@uncut fjord Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

uncut fjord
restive zodiac
#

If you don't have a SMAPI-crash.txt in that folder, could you start the game, press the game to continue past the game crashed message, then make the game crash again and give us the log from that?

uncut fjord
#

sure gimme a sec

fair vessel
#

@uncut fjord it's probably Save Anywhere, that mod can be buggy when combined with other mods. Remove it and that should fix the issue.

uncut fjord
#

oki I'll try that

#

it worked @fair vessel

#

thank you very much

visual wyvern
#

hello, im having an issue with reset terrain features. my gf used it last night after we got expanded installed for her, and all the bushes are flashing looking weird still even after shutting down the game and bringing it back up

fair vessel
#

Did you use Reset Terrain Features on all locations?

visual wyvern
#

i dont think so

fair vessel
#

Also is this singleplayer or multiplayer just checking

visual wyvern
#

single player

fair vessel
#

Ah then do that then for all locations

#

If you try that and it still doesn't work, post a log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

visual wyvern
#

great, thank you logofe, i was concerned i messed he game up

#

have a good day ❤️

outer turret
#

Is there a way to fix JA assets not aligning in co op? Someone is asking on the FB page and I'm trying to help them but I dont actually know if my plan will work.

torn mason
#

@visual wyvern not sure if you fixed that issue yet, but if not, what I think happened is that you clicked the button to generate new bushes when there were already bushes, so the flashing is because there's double the bushes on the same layer in the same spot. Hitting a reset instead of just generate should fix it

thorn gull
#

I was wondering if anyone has a Mac and could explain why I get this message in my terminal? Cannot open assembly 'internal/unix-install.exe': Operation not permitted. I tried Googling the issue and even using the SD Wiki, nothing. Except Reddit, but no one could answer their issue too.

regal swift
trim depot
#

Does anyone have a modpack i can use to expand the farm, add more enemies, and some new blocks into the game?

sonic bison
#

u mean items right? i think u are playing minecraft

#

btw i got a problem can someone help me i installed a bunch of mods yesterday was everything fine but today i found that it doesnt display the ammount of items i got and cant see the trash bin i added some today found this deleted them but i still got the problem

#

those are the mods i got rn

#

and if u see i can craft chests but in inventory it displays i got only 1 wood

fair vessel
#

@outer turret I would think that if all players have downloaded the same JA mods, with the same load order (watch out for renaming folders or hierarchical folder structures), then it should align 🤔

#

and if u see i can craft chests but in inventory it displays i got only 1 wood
@sonic bison are you crafting at a workbench? If you have any chests containing wood next to the workbench, it will count those and craft from them also

sonic bison
#

no no just inventory

fair vessel
#

Hmmm. With that and the missing trash bin, I think it's either XNB mods or an outdated CP mod maybe

#

!xnb

native dragonBOT
fair vessel
#

Did you install any xnbs?

#

Also I can't read the screenshot that shows the mods you have - please upload a log instead

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sonic bison
#

@fair vessel

zinc adder
#

having trouble and me and my gf r very confused, we modded it together, got the exact some mods and number of mods, when i make a co op world it works fine, when she does it is crashes. The funny thing is, when she deletes SVE and puts it back in, she can create a world, but cant rejoin that world till she deletes SVE and puts it back in

#

this comes up when she uses cloud save and tries making a new save

#

and if shes turns cloud off, it doesnt come with an error, the log goes fine and ends at SVE anti social NPC's added blah blah blah, right before the gamemode/gamestate changes from menu to loading

fair vessel
#

@sonic bison no obvious hints in your list of mods I could see. Can you try resetting your game files through steam?

#

!reset

native dragonBOT
sonic bison
#

im deleting mod by mod moving them to another folder to see if it works

zinc adder
#

no XNB mods

fair vessel
#

Deleting mod folders one by one won't do anything if the problem is an xnb mod

zinc adder
#

wait whats an XNB mod?

#

mod with [XNB] tag?

fair vessel
#

It's mod that directly replaces the game files. You don't put it in your Mods folder to work, you put it in the game Content folder and overwrite game stuff.

zinc adder
#

ohh ye no all of our mods r to be put in mods folder

#

the only thing touching outside that is smapi

fair vessel
#

Ok looking at your issue now Karol

sonic bison
#

ok then i the list is way smaller than i thought let me see all the zip files i got and sort the xnb ones

fair vessel
#

!log Karol#2480

native dragonBOT
#

@zinc adder Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fair vessel
#

(log from your gf when it crashes please)

zinc adder
#

oki doke

fair vessel
#

@sonic bison Please follow the suggestion to reset your game files

zinc adder
#

have a look

#

this is the error with cloud sync on

fair vessel
#

Strange. The game can't find one of the save file parts. It might have something to do with cloudsync. Are you syncing the entire save folder?