#archived-modded-support

1 messages · Page 583 of 1

dire fractal
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did it get changed with the latest update ?

ashen elbow
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wdym

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hmm gimme one moment

dire fractal
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like this was supposed to be used with portraiture iirc

keen moss
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It was probably meant for Portraiture

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Which you can now use Scale Up w/CP

ashen elbow
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so if you use portraiture then it would work

dire fractal
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oh ok

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does cp use xnb files ?

ashen elbow
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no

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or,, yes it can

dire fractal
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cus that penny sprite mod had a png and an xnb file

ashen elbow
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so you could use CP to load the xnb

keen moss
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The XNB is likely outdated so you'll be missing a few sprites depending on when it was last updated. It's best to extract the XNB and update the png and then use that.

ashen elbow
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yeah

spare pollen
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Suuuper specific question. Anyone know of a mod allowing you to reach marriage with Caroline? Nexus is definitely not helping on that front, the only one there is not what I'm looking for lol

ashen elbow
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actually,, the only missing sprite is her sleeping sprite

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ive never seen a caroline marriage mod in all of my searches through nexus

royal arrow
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I feel like I saw it once but idr it well

spare pollen
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There's one, but lets just say it has some "EXTRA" features I'm not looking for

royal arrow
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Then it might be time to hit the Google

ashen elbow
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or just make one

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or if you know how to code well enough to not break stuff, then you can safeley remove the extras

royal arrow
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Cheese beat me to it lol (the second comment)

spare pollen
dire fractal
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@ashen elbow can you modify the xnb file as well ?

spare pollen
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Not going down that rabbit hole lol

ashen elbow
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uhh

spare pollen
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Looks like that mod has an optional file that can enable the option to disable the sprite changes.

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But I need to figure out what to use to edit a config file. Is it just notepad++?

ashen elbow
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i can tell you to download portraiture,, and then have you put the png in a folder to put in portraiture,, and then make a CP conversion for the sprites

royal arrow
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But that's why, you know, maybe edit the existing mod?
I've merged and edited tons of mods for my own purposes after not seeing the exact thing I wanted (like new hair for Sam be compatible with SVO)

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To edit the config file, notepad++ will work perfectly

spare pollen
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Alright, I could have sworn I had it installed already but I guess not

quaint rose
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does anyone have a cute portrait mod? i’ve been using leyalluna’s but i got bored of it. preferably anime-y.

ashen elbow
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uhh i reccomend seasonal villager outfits,, but its anime

outer turret
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Anywhere got a mod that makes Gunther look handsome?

ashen elbow
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sigh nope

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if i did find one,, i would have it already

outer turret
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There is that one from Naver.

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Have you seen it? Makes Willy really attractive too.

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Being Naver they are all xnb files but I unpacked then for eyecandy reference

tough sun
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actually i have never played with mods, so I know nothing about them...

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what mods will you recommend me guys?

ashen elbow
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Hgngh i need more naver mods

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but i cant make an account

outer turret
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Neither can I. Someone shared it on the Facebook hangout group.

dire fractal
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what happened to the sve events walkthrough ?

ashen elbow
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wiki

spare pollen
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Alright hopefully I didn't screw up this config file

outer turret
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I van send you the images if not the link if you like Cheese. Just gotta get my butt out of the chair and onto the computer.

ashen elbow
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hmm i would like to see the images

dire fractal
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what is the oldest date for mods ?

spare pollen
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My very limited experience with visual basic helped me vageuly

dire fractal
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like what month of 2019 is ok for mods

ashen elbow
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uhh if you look in the posts section, if there are comments saying that it needs to be updated for 1.4. then it's too old

dire fractal
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Oh I see

ashen elbow
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another way to check is in the description,, if they were kind enough to say that it was comaptible with 1.4

quaint rose
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^

fresh inlet
tough sun
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thx

fresh inlet
dire fractal
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@fresh inlet do you use the sprinklers mod ?

fresh inlet
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There’s a few, which one specifically?

dire fractal
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there was some "better sprinklers" mod that let you customise the way your sprinklers worked

fresh inlet
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Ooh yeah I’ve used it in the past but I don’t anymore, why?

dire fractal
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Because it helped me save a lot of time iirc

fresh inlet
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Yeahh it’s a useful mod

spare pollen
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Hmmm is there a easy painless way to take some xnb files and make them content patcher friendly so I don't risk crashing again? Or does anyone know of a CP alternative for a mod that lets you use NPC hairstyles on your character

ashen elbow
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uhh just make a cp mod if you're gonna go through all of that trouble

spare pollen
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Well that's what I'm asking, is there a way to take some xnbs and make them CP friendly, like that portrait CP conversion

ashen elbow
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!unpack

native dragonBOT
spare pollen
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I guess I'd have to code my own config and content and manifest huh

ashen elbow
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yeah, its fairly easy

spare pollen
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Think I could basically copy this code's format?

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"Format": "1.11.0",
"Changes": [
{
"Action": "Load",
"Target": "Portraits/Abigail",
"FromFile": "assets/Portraits/Abigail.xnb"

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Just to CP to load it basically

robust bison
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Is it for a portrait mod?

spare pollen
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No it's a hairstyle mod, just gives you NPC hairstyles as an option

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But I can only find this old xnb version

robust bison
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You might want to do an edit instead of load

ashen elbow
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as long as they are updated it would work,,

spare pollen
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Yeah, I can't imagine they're what was causing the crashes

alpine shale
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Hey guys, I've been playing sve and I've just gotten to 8 hearts with Shane but the heart event has changed. Can I still get the blue chickens even though he never showed them to me? I've been looking into some other animal mods anyway, just curious about this

robust bison
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I believe so, I think its hardcoded

dire fractal
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Just go to marnies ranch after nine am

robust bison
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but its best to check

dire fractal
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So many good mods to download

robust bison
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well actually, since SVE changes how the rusty key is obtained, it might have been changed to

dire fractal
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I feel like I might spend a week downloading mods before I start playing lol

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Well dont do it too much lol

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yeah I mean I am just remembering which mods I used to use lol

dire fractal
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It's a hassle to update mods lol

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but they are worth it

grave plaza
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uhhh, i think shane 8 heart event in SVE didnt change it just they add a new 8 heart event, because i got the normal shane 8 heart event just fine

Hey guys, I've been playing sve and I've just gotten to 8 hearts with Shane but the heart event has changed. Can I still get the blue chickens even though he never showed them to me? I've been looking into some other animal mods anyway, just curious about this
@alpine shale

outer turret
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I really want to isntall Stardew Reimagined (the first one) It's so beautiful! But looking at the maps it's going to break so many of my heart events... I suppose I could adjust them, right?

ashen elbow
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Hmmmm you're right....

outer turret
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that it's beautiful? yes!

ashen elbow
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I used the second one, but i have to say that the first one i liked better

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I might remove sve again

silk plinth
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DOES anybody know of any mods... that like make ur farm map rly pretty ❤️ with farm map furniture etc.

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like more seasonal flower type furniture items, except they arent seasonal flowers and are like cute lil benches... or fountains... or smth

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ive seen lumisteras ones... im wondering if there are more

dire fractal
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Search for furniture mods since a lot of those exists

outer turret
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I'm using the second, it's less obtrusive, but I might see how badly the first messes my things up.

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I can already see it affecting Mr Ginger's 4 heart scene and Marnie's 8 heart...

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okay going to see what else it breaks.

ashen elbow
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well,, when push comes to shove, you can skip them..

outer turret
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or recode them conditionally

ashen elbow
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true

dire fractal
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lol there are so many mods to use lol

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a question

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how to swap sprites ?

ashen elbow
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mods

dire fractal
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I mean how to use that penny sprite you gave

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should I replace a penny sprite from the "slightly cuter sprites" one ?

silk plinth
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wdym??

dire fractal
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I got it

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dw

silk plinth
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ok

dire fractal
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@ashen elbow what is the difference between the false and true sprites ?

ashen elbow
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false has a nose

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true has no nose

dire fractal
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I see

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so how to replace the penny with the one you gave then ?

ashen elbow
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if you are already using a sprite mod, then you replace the Penny png in either the "true" or "false" folder, depending on what the config.json has

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and if they are seasonal, then rename the pngs so that they match

dire fractal
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ok

waxen light
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so my controller doesn't work when im using smapi, tho it works fine on vanilla. using x360ce btw

dire fractal
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is there any list of qol mods ?

waxen light
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Bonkers

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It works fine when steam is off

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Weird

ashen elbow
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that's so bonkers i dont even know how to help..

dire fractal
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there is content patch version

ashen elbow
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yeah,, it looks like it

frigid wraith
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Hello, I dont know if this is the place to ask this, but I've started playing with a friend and have noticed that both of us cant access a chest at the same time, is there are mod for this? or a way around it?

silver goblet
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Hi- I'm not sure if this is where to ask, but my game keeps crashing when I try to sleep- I have my crashlog on SMAPI available if that helps??

ashen elbow
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yeah

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

silver goblet
ashen elbow
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well first try removing save anywhere

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second, you have both sdvr and sve installed

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they are not compatible

silver goblet
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ahhh i see!!

ashen elbow
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you can choose to use either sdvr or sve, but not both

silver goblet
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thank you for telling me! I had no clue 🙂

ashen elbow
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np

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if removing save anywhere/ one of the two mods doesnt work, upload another log

rotund pier
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Hi, can anyone help me on how to install OhoDavi anime portrait mod?, i've been messing around with all the files and mod for a couple of hours and still can't get it installed properly, so far it only manage to change a few female character portrait, and not a single male character portrait are changed, i've also download all the character portrait and double check it on the mod folder but it still only change a few female character portrait and not a single male portrait changed, i already installed SMAPI properly and manage to get other mods working, can anyone tell me what im doing wrong?

ashen elbow
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Huh..

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Which one are you using?

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The xnb or the cp?

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Because you shouldn't use the xnb version

rotund pier
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uhh.. i download all the files on the nexusmod file including .xnb and cp version

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should i just delete all the .xnb character file and just place the cp folder in mods?

ashen elbow
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Yeah, the cp version is better

fresh inlet
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!xnb

native dragonBOT
dire fractal
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how to make this compatible with sve ?

keen apex
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can anyone recomend a good bigger greenhouse mod with tree spots that works wiht SVE? I also have the more trees from ppja so i have a lot of kinds of trees lol

dire fractal
shy orbit
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seasonal garden farmhouse V2 is itself compatible with SVE, but farmhouse redone isn't, which means you can't change floors on the extra rooms i believe. it's explained on the description

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that greenhouse is compatible with SVE. in general all greenhouses should be? with IF2R there might be issues

royal arrow
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@outer turret this is a spoilery question for your Mr. Ginger / Marnie and Jas mods, but ||I just got through the event at the cemetery and I noticed Jas' mom calls her petal. Does Marnie also call her that, because it was Jas' mom's term of endearment for her? SDVpufferchickcry||

outer turret
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Yes. Also ||I have made Jas short of Jasmine, which is of course a flower, so it's also a reference to that.||

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drat my game just crashed. I think 204 mods is pushing it...

shy orbit
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@outer turret now that you're here i might as well mention that i was unable to take crabpots out of the rockpools in east scarpe

outer turret
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some of the tiles are a bit flaky. Which ones were they? Did they vanish first? I noticed I put some in and they almost vanished

dire fractal
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@outer turret planning to download your mod when ||we help marnie and lewis come out in public :)||

outer turret
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Given how many projects I've got on the go... that might be a while JayP sorry!

dire fractal
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dw

shy orbit
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sorry, i don't remember the details and i didn't take the log or anything

outer turret
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I don't think there would be a log, I think it's more that they've slipped beneath a tile somehow. I did notice when I put crab pots in that one vanished and only a thin line was visible. I did, however, manage to remove it again.

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also they catch freshwater fish. That's actually a limitation of the game and we need to add coding to the smapi component to fix it.

shy orbit
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in my case they didn't vanish, though maybe they weren't completely visible

royal arrow
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I think it depends on which mods you have, Lemurkat. I have 285 mods and while the game does stutter / lag sometimes, it doesn't crash

outer turret
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if they're still there Vibel, can you take a screenshot please?

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the rockpools are a little experimental

shy orbit
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i'll check

outer turret
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it might also just be that they're only accessible from one position. I have placed and removed but it wasn't necessarily easy...

dire fractal
outer turret
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just makes them always available I think

shy orbit
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well, i could pick them up instantly this time, so i guess the problem solved itself. i even used noclip last time but nothing was happening except a repeating sound of some kind

outer turret
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weird! Well, I'm glad you got them

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because the rockpools are not necessarily designed for crabpots and fishing I imagine they're a bit dicey. Maybe I should put a warning sign.

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(Alas the sign is on the DaisyNiko Tilesheets and I don't really want this map to loadLate...)

dire fractal
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More New Fish - Will only work with the 'Easy' settings of Fishing Made Easy Suite.

What exactly is the "easy setting" for this ?

outer turret
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JayP - how would you like Marnie and Lewis to go public? I'm wondering about writing an event in the Community Center. (please do note though that I strongly ship Marnie/Marlon but am also interested in putting all the options out there for whomever wants to go either way - or a third way and marry Marnie themselves (the fourth/fifth ways, leaving her either as is or single, is pretty much already covered )

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also... if I did add dialogue for Gunther, what sort of preconceptions have people got about him?

dire fractal
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I.. am not good at this 😦

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I wish I knew about how to make relationships go public lol

outer turret
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I think just publicly hang out with someone a lot. Maybe be seen in public with them - although so saying, Marnie and Lewis are in public together a lot. So it shouldn't come as much of a surprise.

dire fractal
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oh yeah

royal arrow
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An event at the community center, would that be after you complete it? It could also be an announcement they make at the saloon, since they hang out there, and some people could be like "ohh I knew it!" while others are totally shocked

outer turret
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(hence why I wrote the Town Gossip mod)

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oh if I were to ||write a wedding|| I would like to use the Community Center. Alas it would also involve custom sprites and potentially have issues with DSVO.

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It would have to replace my current 10-heart scene for Marnie since I am not going to || have her break up with Lewis then have him talk her into them getting back together||

royal arrow
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Side note: I've never understood exactly why Lewis wanted to keep it a secret. Is he weirdly ashamed of it? Why o.o?

outer turret
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In my mind, it's not that he's ashamed of it, it's that he likes the thrill of it. ||He doesn't care so much for her as what they're doing together.||

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If you look at his NPCD, he doesn't actually have romantic feelings towards her. Admittedly, that feature was never used and is possibly obsolete but I like to think it is canon.

royal arrow
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Oh no D: I never thought of it that way. I see why if you read it that way, you're not a fan of Lewis lol in my headcanon, it was that he was SUUUPER worried what people would say, because he's, you know, TECHNICALLY a politician, but Marnie is a successful small business owner, and she's sweet, so she's a total catch.

outer turret
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For those who don't write mods and only play them, this is an NPCD: "teen/rude/outgoing/neutral/female/datable/Sebastian/Town/fall 13/Caroline 'mom' Pierre 'dad'/SeedShop 1 9/Abigail"

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it's "age/manners/personality/attitude/gender/datable or not/romantic interest/area of origination/birthday/relationships/spawn spot/name"

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These are the ones that interest me: ||"Lewis": "adult/neutral/outgoing/positive/male/not-datable/null/Town/spring 7/Marnie ''/ManorHouse 8 5/Lewis", "Marlon": "adult/neutral/outgoing/neutral/male/not-datable/Marnie/Town///AdventureGuild 5 11/Marlon", "Marnie": "adult/polite/outgoing/positive/female/not-datable/Lewis/Town/fall 18/Lewis '' Shane 'nephew' Jas 'niece'/AnimalShop 12 14/Marnie",||

royal arrow
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Well, there goes that. Yea in my headcanon it was unfounded embarrassment, and he'd realize he'd been a fool and had strong feelings after all. But I like happy endings >_>

outer turret
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yes, and that's the way I'd play it if I do go with my Plan Go Public

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I'd have Lewis ask the Farmer for advice first, expressing that he has realized he does have feelings for her and can farmer help

royal arrow
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Oooh that's good, reminds me of the rival heart events, where you also have to provide input

outer turret
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you will note that once you get high hearts with him he also expreses sorrow that he never married or had kids

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although he does have a nephew and a niece in custom NPCs now!

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and after my 10-heart Marnie event he has regrets ||but it's too late and I"m not breaking them up and getting them back together, if they get together it will nullify that event from happening||

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he may completely ignore farmer's advice of course.

royal arrow
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Yea no that would put you in romantic comedy territory, with ||the obligatory break up in the 2nd act to kick off the grand gesture in the 3rd act SDVpuffersquint||

outer turret
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I put way too much thougth into these. And honestly, I'm not necessarily going to say that getting together is the only happy ending. Honestly, IT hink I gave Marnie a happy ending to my story arc without it.

dire fractal
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Starting sdv after a long time, please wish me luck

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also do join me in multiplayer someday

outer turret
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but yeh, I don't like the wishy washy side of things. It's like the whole "persuade Clint to persist with Emily even if she's not shown any interest". Which is just ick.

dire fractal
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@outer turret u planning a rival mod ?

outer turret
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(one day I will write an expansion mod that lets you tell Clint to get over Emily).

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for which one? Marnie? I'm contemplating having three alt endings so ppl can choose.

dire fractal
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I wish there were single older women in sdv 😦

outer turret
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1.|| Marnie hooks up with Marlon.||

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  1. Marnie and Lewis go public.
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  1. Farmer can marry Marnie
dire fractal
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I do not want to hook up with married women 😦

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especially robyn

outer turret
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sry I went and made a solo dad character and my older woman character, Gale, is ace.

dire fractal
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oh ok

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hmm

royal arrow
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I haven't played through your whole mod yet, so I haven't seen all you've done for it.
And yea I wasn't aware that Lewis in the game code had no interest, which definitely changes things. Like why is he noting he's not married and doesn't have kids ||when he's got a good lady interested in him||
Also on that note about convincing someone to get together with people they've not shown interest in, ||this is one thing that throws me with Marlon/Marnie. He's got some dialog to hint at it, and like you said, the disposition, but has Marnie hinted at it at all?||

dire fractal
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Is olivia single 😉

outer turret
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but I could make Marnie marriageable on several conditions. One being Shane has to be at 8 hearts.

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Marlon was pretty much forgotten when the game was released. That's why I think it's obsolete code. They ARE standing together a lot at festivals.

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(And not just because I moved them)

dire fractal
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I mean is olivia marraigeable ?

outer turret
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The game code isn't necessarily the Law. And yes Olivia is marriageable

royal arrow
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Maybe she secretly has a type with age xD

dire fractal
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ALll.....
Wait...
Hmmm....

SHIT I AM IN A DILEMMA

outer turret
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Marlon and MArnie are standing beside each other at the Flower Dance and one of the other ones... I can't remember which one now. Maybe Winter Star gift giving?

royal arrow
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I hadn't ever noticed that

dire fractal
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||Good girl penny or Milf Olivia||

outer turret
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honestly, Marnie has like 12 lines of dialogue. Install my mod, then she expresses interest, in many things!

royal arrow
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Lol yea I have your mod as well as all of Haywrites' dialog expansions

outer turret
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do they clash a lot? Because both mine and Haywrites cover pretty much every day.

royal arrow
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I haven't noticed any inconsistencies in terms of the dialog, but yours is higher in my load order than Haywrites' mod, so I think that means yours is always winning? I had Haywrites' mod before I had installed yours though, so I've seen both of their dialogs

dire fractal
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yeah it's conflicting between penny and olivia now lol

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😂

outer turret
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I loaded Haywrites too late in game and Marnie talked about her weight every day for a week.

royal arrow
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Well there you go, I don't see that, so your mod is overwriting lol

outer turret
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And Clint went from being surly and aloof to over sharing about his dad.

royal arrow
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Yea Clint seems to actually enjoy being a blacksmith now

outer turret
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Ot was fine dialogue wise but such an abrupt change I uninstalled them. Need to start them from no hearts i think.

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I get sick of Clints pity parties.

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Last to EditData wins btw.

royal arrow
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O.O! I heard otherwise, at least for map recolors? That person might have gotten them mixed up. I've definitely seen dialog from your mod though, so it's at least not always losing

outer turret
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Depends what Haywrites is called. If it starts with [cp] mine will load after.

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[CP] Ranch Pack

dire fractal
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someone who played sv

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sve

royal arrow
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The one I have starts with [CPP] so it's after all the [CP] mods

dire fractal
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can someone tell me what kind of woman is olivia

outer turret
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Cheeky! (The CPP not Olivia)

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Shes a bit snobbish.

dire fractal
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I see

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not worth pursuing then lol

outer turret
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She loves gold stuff

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And has expensive taste.

dire fractal
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I guess I will stick with good girl penny 😊

royal arrow
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Yea whoever converted Haywrites' mod that I use went with [CPP] and I left it xD

outer turret
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Would you like me to make Marnie datable?

dire fractal
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I guess

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(I usually like older women lol)

outer turret
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Lol you dont sound very convinced. No one seems to have created older women NPCs yet.

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Clown was working on one but hes gone quiet.

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I have Gale but shes not datable.

dire fractal
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I mean.. I never talked with marnie much

outer turret
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Pam?

royal arrow
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She also doesn't have much dialog in vanilla xD

dire fractal
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Fuck no I am dating her daughter lol

royal arrow
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There's at least 1 mod out there for making Pam dateable

outer turret
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Yeh Marnie kept telling me Shane had been living with her a few months and hed been married to me about a year.

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That's one reason I wrote the expansion

dire fractal
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Anyways I am gonna start sdv, wish me luck

outer turret
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Good luck! Leah and Emily are the older of the current datables.

dire fractal
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yeah I mean I used to choose emily but then a mod of penny captivated me

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like it made her more beautiful and enhanced her cuteness

outer turret
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Okay go with Penny!

dire fractal
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I mean last time I played we were dating lol

outer turret
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Just realized I need to make an older woman datable char.

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Maybe my lighthouse keeper.

dire fractal
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make a nice one 😉

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poor george

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he is the first person I greet every day

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and he was the first proper npc I met

royal arrow
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Yea he's always the first I befriend, and Evelyn

dire fractal
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I hope Stardew valley modders make a neurodivergent npc

flat spade
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uhm is it normal that I can't get to the adventurer's guild (SVE) ?

shut violet
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you need to reset the bush

dire fractal
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Remove the bush

shut violet
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use mabel terrain feature

dire fractal
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Ugh good for you guys im jealous yall can use sve

flat spade
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wh how

shy orbit
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@flat spade reset terrain features mod

flat spade
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k thanks

shy orbit
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i suppose you need to reset trees as well if you have that problem? not sure though

flat spade
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will that remove all the bushes permanently tho

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mk

shy orbit
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nah, it spawns them in correct places

cerulean totem
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Hello?

rough mesa
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^Hello!

#

Small Surves here, still looking which farm i use for new Gameplay.
SDVstardrop Immersive Farm 2 Remaster or SDVpuffersmug Capitalistic Farm 2. Rly cant decide

shy orbit
#

well, IF2R has more farming space but capitalist dream farm 2 has better quarry (assuming the spawning in the IF2R quarry hasn't changed). IF2R also modifies the bus stop map which can be a problem with other mods that do the same

rough mesa
#

dont have other mods that change bus stations, all mods are matched up only thing is rly tha farm whcich i use

#

but i will throw a coin now x)

#

so the coin has spoken, i use capi

keen apex
#

i dont know how to read the log to see what the issue was

robust bison
#

did a farmhand marry a custom NPC?

keen apex
#

no each other

#

or well tried anyway lol

robust bison
#

oh

#

im not sure then

keen apex
#

his game also crashed so im thinking its teh cutscene thats causing issues - i did a quick websearch and it apears that its a somewhat common issue ot have a black screen rather than a cermony

fair vessel
#

@keen apex the error that keeps repeating has something to do with boots. Does everyone in the game have the same Armored Boots JA pack installed?

keen apex
#

yes

#

my character doesnt have them on or anything but i have the mod installed

#

would removing that mod for a game day fix the issue (if we also removed teh boots he has gotten from it)

dire fractal
#

does the mods take a lot of time when it comes to calculating the costs ?

#

like my game took a lot of time to get to the payment screen

fair vessel
#

Maybe? I dunno. Usually Json Assets mods freak out if you remove a mod without first deleting all items the mod added to your game

keen apex
#

not usually - it may take a couple extra secs to load the payment screen but nothing extreme

dire fractal
#

I see

#

I have like 203 mods for some reason lol

fair vessel
#

@dire fractal they can, sometimes, yes. Usually a delay at that time from mods has less to do with calculating payment and more to do with serializing new save info

dire fractal
#

most are CP and JA

keen apex
#

my game completly closes and his give him a this program has stopped responding error

fair vessel
#

You would have to delete the modded boots from everyone's chests & inventory first, then save the game, then remove the armored boots mod

keen apex
#

ok - i dont know if he will try again but i think thats all we can do is try

fair vessel
#

If it were me, I would try backing up the savefiles and just doing a manual edit to delete anyone's boots who is wearing modded ones, but... editing savefiles is messy and walking through doing that is hard.

#

Mmm, I found another comment on the boots nexus page saying it breaks multiplayer games

keen apex
#

it didnt break until we tried ot get married lol

fair vessel
#

@keen apex can you get the savefile from your friend and DM it to me? I can take a look and try to clean it up

keen apex
#

he was just gonna go in adn sell them - if im not in game it progresses just fine

#

i didnt have any yet

fair vessel
#

Oh weird. But will that skip the wedding day? What happens if a wedding day passes and the farmhand getting married isn't logged in?

keen apex
#

we tried after he skipped that day and it just happened the next

fair vessel
#

Okay hopefully it works

dire fractal
#

What is the "low stamina consumption" mod ?

keen apex
#

i hope so - i really liek the gaem and have enjoyed playing wiht him on it but if it dosent work he proballly wont play anymore 😦

#

im not sure what mod that is lol

fair vessel
#

@dire fractal I've never heard of that mod

dire fractal
#

I mean like I just chopped some wood, and planted some parsnips and I lost like 3/4 of my stamina

keen apex
#

IT WORKED 😄

#

thanks so much for your help guys

#

teh only really wierd thing is it thinks my character is a male which is clearly isnt lol

fair vessel
#

Lol whaaat.
That's also fixable with save edits.

keen apex
#

no big deal - its a laugh anyway lol - we both know im not a guy so.... lol

fair vessel
#

@dire fractal the more you level up, the less stamina you will use for tasks

dire fractal
#

I see

bitter fulcrum
#

question, for PPJA fruits & veggies, I'm having issue with Quinoa showing up as Rapeseed flower but in different colors. started a new file and still the same issue with it. does anyone know how to fix it?

rough mesa
#

Rapeseed Flower Flower Rapeseed Seeds Pierre
(Year 3+)

#

you first get it in year 3

high vine
#

has anyone else been having issues with uploading their log to smapi.io/log ..?

#

every time i try, it says this

#

with a big long error message underneath it lol

royal arrow
#

This will seem like a basic question, but how did you try to upload the log, like what steps did you take? Also which platform / OS are you on?

high vine
#

:> no worries here! i tried both copy+pasting as well as uploading the original file, both gave me the same error unfortunately

#

i'm on android. i was trying to upload my log to see the links to all of my updates because i know the are..... a few LMAO
though i've never had any kind of issue with it before just now..? and i've been playing on android (with mods) for well over a year now :0

#

unless the website spontaneously changed something i'm not quite sure what the issue would be--

royal arrow
#

Ok, well if you followed the instructions at log.smapi.io for Android and you're getting the error still, idk what's wrong, maybe someone else here does

high vine
#

hmmm

fair vessel
#

@high vine wanna DM the log file to me? I can try to upload it, then we'll see if it's a problem with the file or with your device/browser

high vine
#

ooh, sure! thank you~

fair vessel
#

I got the same error :/

#

My guess, one of the mods might be putting out some weird character(s) in its error log, which smapi webpage for some reason cannot parse

high vine
#

hmm lol

#

did any recent smapi updates change anything with the log at all?

#

i haven't updated smapi or any of my mods in a few weeks

fair vessel
#

I found the problem characters, they're on line 574 (and maybe other places too)

#

I don't know where the weird characters are coming from 🤔

#

And yes @high vine you have a lot of out of date mods 😂 lol.
When you update SVE, be extra careful to completely uninstall it first and remove all its folders (including NPC folders). The newer updates completely changed the file system for it.

high vine
#

yeah! i was waiting for it to be compatible with my cute lil wizard husband before i updated, then life got in the way... and here we are weeks later lmaoo

fair vessel
#

Ah weird, I just checked and that partial log doesn't include update checks :/

high vine
#

hmm, weird

#

maybe I'll try rebooting up the game

#

see if the new log it parses is still broken?

fair vessel
#

Here what if I just... delete the one line of weird characters and upload the rest. Update stuff might've been after the weirdness.

#

There we go. But it's still not even catching SVE. Weird.

high vine
#

huh.. weird, i redid it and it popped up fine?

#

(looks at updates....)

fair vessel
#

Oh wait
I might've uploaded my own log by mistake >.>

#

🤦

dark mesa
#

hi

#

got a question

#

i have sve installed

#

if i want to play with someone who doesn't have this mod

#

do i have to delete everything?

fair vessel
#

There are ways to manage multiple sets of mods

#

One way is to maintain entirely separate mod folders. Have one called Mods-SVE and one called Mods-normal. When you want to play, rename the folder you want to use to just "Mods" and that will be the one that gets used.

spare pollen
#

@dark mesa I'm not an expert, but you can probably simply remove the SVE folder from your mods folder while playing on the save with your friend, just remember to put the folder back in when you go back to your SVE save, that's what makes sense to me at least, take that with a grain of salt lol

fair vessel
#

Or if you want to keep one mod folder, you can temporarily disable certain mods by renaming their folder to put a . in front

dark mesa
#

yeah it does make sense

spare pollen
#

logofe makes a good point as well

dark mesa
#

thanks guys appreciate it

fair vessel
#

You have to do that for all of the SVE folders for it to work right

#

Third option, you can use a mod manager like Vortex to switch between different mod profiles quickly. But it's not the most user friendly and takes a while to get set up with.

spare pollen
#

In my experience I was able to just move a mod's folder out of the "mods" folder and run things just fine, it's just if you go to sleep and therefore save, that's the only time you're making any permanent changes to a save, so I'd say feel free to experiment just without saving

fair vessel
#

Yeah that works fine too.

#

As long as you only load+save your SVE saves while SVE mod is running, and only load+save non SVE saves without running SVE, everything will stay as it should

spare pollen
#

Yeah, I was having an issue with crashing every time I slept, so I started removing mods one by one to see what was causing it. SMAPI does a pretty good job of not exploding when you remove mods and play on a save that had them. At the end I just dropped all the mods back in and the save was back to it's normal modded self

royal arrow
#

Also also, mod groups

#

!modgroups @dark mesa

native dragonBOT
fair vessel
#

Oooh that's fancy

#

Still means you have to manage updating each mod across all folders it's a part of, though

dense knot
#

Playing Stardew Valley Expanded, and it is awesome!

#

But... 2 things:
When I go into the bat fruity cave, I can only go in as far as the original cave parameters.
And, there is an empty building/warehouse to the south of the bus stop. When I go in that building, I am stuck.
Anyone else having those issues?

royal arrow
#

!log @dense knot

native dragonBOT
#

@dense knot Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

The log may show messages / errors contributing to your issue

rough mesa
#

have u start a new game for expanded? or use u a existing safe file

mortal prism
#

If you are using android, change to invisible joystick in the bat cave to move around, the touch and move doesn't work there.

royal arrow
#

Also if I recall correctly, networkdood is on android

fair vessel
#

If you are using android, change to invisible joystick in the bat cave to move around, the touch and move doesn't work there.
Same thing for the empty building iirc. Try tap-and-hold, that might work too.

outer turret
#

I hope Stardew valley modders make a neurodivergent npc
@dire fractal I want this too. Im pretty sure Nikolai is somewhat neurodivergent. In other things if and when I create a Vinny mod hes going to be dyslexic. Some of us also HC Demetrius on the autism spectrum (which makes me like him a whole lot more). I would like to see a character with autism or Downs syndrome.

dense knot
rough mesa
#

These mods could not be added to your game.
11:52:23 ERROR SMAPI - [BL] Desert 1.0.6 because you have multiple copies of this mod installed. Found in folders: Mods/[BL] Desert (1.0.6), Mods/GardenVillage-1-1-2/[BL] Desert (1.0.6).
11:52:23 ERROR SMAPI - [CM] RPGish Party Pack because it's not a SMAPI mod (see https://smapi.io/xnb for info).
11:52:23 ERROR SMAPI - CJBCheatsMenu because it's not a SMAPI mod (see https://smapi.io/xnb for info).

Xnb

←Index

#

u use OLD mods that have the wrong format

#

u need the new ones

dense knot
#

@rough mesa well, that was not the issue.

#

I tried the suggestion of @mortal prism , and problem solved.

#

Yes @rough mesa, the issue with multiple copies might be because the mod was already included in SVE?

#

CJB has been disabled. But it does work in SVE.

rough mesa
#

but there is a cp version from cjb that doesnt do an error

royal arrow
#

If you check the link provided in those errors, it'll point you to CP alternatives (you can search for the mods)

dense knot
#

That RPGish mod... Yeah, let me make sure it is disabled since it did nothing.

rough mesa
#

u rly should update this mods

dense knot
#

Definitely want to... Let me take a look... Ty!

#

So, both RPGish and CJB came from Nexus Mods and are the newest available. But, I am not using them now. And, RPGish never worked with SVE.

#

You said the link to the newest version is in the log?

#

SMAPI never alerted me to newer versions.

rough mesa
#

dont know if android do this

dense knot
#

Yeah, i do not see any different versions to use on that alternate list.

#

@rough mesa but, I did find that duplicate mod, so that is something.

rough mesa
#

this is the right mod

dense knot
#

Ok, and I have that one now

#

So, maybe the error is in error?

#

That is the only CJB Cheats version I have ever used.

#

Might be just a bug that it read back as an error.

robust bison
#

Ken post a screenshot of the folder with CJB cheats in it

#

or network I mean

dense knot
#

@robust bison coming right up

robust bison
#

k

dense knot
robust bison
#

go back one

dense knot
rough mesa
#

looks right

dense knot
#

Btw, I got rid of that one making an error

#

But, RPG? Not so much

#

To my knowledge, I do not use XNB files. But, I could be wrong.

#

RPGish does not even show up on SMAPI

fair vessel
#

XNB files are really hard to implement on android so it's hard to do without knowing, probably that is not a concern 😆

dense knot
#

It worked once for me, though. Maybe, i will just try a fresh copy of it and test it, again.

#

Thank you, all, though, the error log shrunk. And, I can now explore that cave.

#

RPGish is like an 850mb file, lol

dense knot
#

Woohoo! I am now error-free. No more error telling me RPGish is an XNB file.

spare pollen
#

Does anyone know of a mod that just unlocks all the crafting recipes without actually levelling up your character?
Or could I just use CJB cheat menu to max level myself, then reset all my levels, would that keep the recipes?

robust bison
#

theres a dubug command I believe

#

there is, you would type debug crafting ito the SMAPI console to unlock all recipes

#

(Does not include cooking recipes, thats a separate command)

spare pollen
#

Oh okay, so in the command console that comes up when you start the game? Just type that in and hit enter? How does it know what save, or do you need to be in the save you want it to affect?

fair vessel
#

I think you need to load a save yeah

rough mesa
#

so just sleep a night ^^

spare pollen
#

I'll test it now

#

Said there was "no output" but it worked anyways

ashen elbow
#

it always says that

spare pollen
#

Ah okay

regal swift
#

Hello I wanted a help to install a mod he and the: slightly more interesting farm cave, when I enter the cave does not carry anyone can help me?

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

regal swift
robust bison
#

youre missing a lot of mods, which is why those other ones cant load

#

for the farm cave, you need DaisyNiko's tilesheets

#

but you should probably fix the other ones too

regal swift
#

thank you more so i want the one in the cave the rest i'm fixing it already

ashen elbow
#

you also might want to change your name,, since i dont think it can be typed on a standard keyboard

tiny pollen
#

no it cannot

naive drum
#

you can change names per-server

#

eg there's a friend of mine who on a server that only has her friends and family in, has her username be her real-life name

regal swift
#

Hello again I downloaded some mods for the mod's operation: cave ... and it didn't work look at my log I don't know what to do

robust bison
#
  1. download more food to fix the unloaded mods
#
  1. can you navigate to the farm cave mod and ahow the map file(a .tbin or .tmx file)
#

(Also the name rule still applies)

regal swift
#

Oops the file is .bin but I don't know what changes being .tbin or tmx has something I can change in the mod or game folders or even install a mod?

robust bison
#

one second

#

well first update PYTK

regal swift
#

ok

ashen elbow
#

the errors related to the missing mods can be linked back to one: ppja:more foods

regal swift
#

right how can i link?

vale jungle
#

hiya, i used to mod my sdv but it would appear that at some point i uninstalled smapi? it still has a bunch of smapi files though so i dont know how to either get it running again or which files to remove completely so that i can redownload it

robust bison
#

you dont need to uninstall it to reinstall it

#

just try installing the newiest version

vale jungle
#

okay ill give that a go

fair vessel
#

Also are you running the game through SMAPI? Even after getting smapi it's possible to load the game without it. You need to run the smapi exe (or set up steam options to run it) in order for smapi to load with the game.

dire fractal
#

Hey I have a random question, do mods affect (effect?) all saves? Can I make it only effect (affect?) one?

robust bison
#

It will only affect them if they are loaded in

#

so if you install SVE on one save, it wont appear on another save unless SVE is loaded when you open that ave

outer urchin
#

Guys , i get loads of error items ingame

#

How do i fix it ?

ashen elbow
#

probably removed a JA mod

outer urchin
#

All JA mods ?

#

No i dont think i did

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

outer urchin
#

It only happens when im ingame , some mails also dont work

#

How do i send a smapi log ?

#

Like how do i take a uhhh , the whole log

ashen elbow
#

follow the instructions on the page

#

that was linked above

outer urchin
#

Ok ok

#

Ok gimme a few minuites

vale jungle
#

does anyone happen to know if a toned down sdv is compatible with starblue?

ashen elbow
#

only if you disable the interior for starblue

vale jungle
#

gotcha

#

thank you!

outer urchin
#

i think thats it

#

ugh

#

i think im missing something

#

and IDK What

#

i hope u guys can help me fix it

tiny pollen
#

duplicate object

#

that means there are two brocolis

#

remove one or rename one

keen moss
#

There's a lot of dupes.

tiny pollen
#

basically two of your mods are incompatible

#

unless you rename them

outer urchin
#

:/

#

is it just brocolli ?

#

or are there anything else ?

tiny pollen
#

from the looks of it yes

#

Duplicate object: Broccoli just added by Six Plantable Crops for Winter, already added by Fruits and Veggies for JsonAssets!

outer urchin
#

fckin broccolli was the source of my problems

keen moss
#

There's...a lot more

outer urchin
#

oh yeah

#

its a lot

tiny pollen
#

huh

keen moss
#

"An item with the same key has already been added" is what you're looking for

tiny pollen
#

ah okay

outer urchin
#

yeah that

#

thats also one of my problems

#

and IDK What or where to find the same keyed item

#

for some reason

#

pretty sure its from artisan mod

#

and the whole shabbang of it

keen moss
#

You can search within your mods folder for something one of them. Example: Red Onion and see where it all comes up. There should only be 2 folders (one in crops and objects).

tiny pollen
#

well do something about broccoli then go from there i guess

#

with my json assets errors i've had ones so large that i couldnt upload

#

just cause of two items having same name

outer urchin
#

ok i found the broccolli

#

i forgot to remove it from objects

tiny pollen
#

delete one or the other

#

not both

outer urchin
#

well since one of my mods adds brocolli , i just deleted both of em from the six plantable crops

tiny pollen
#

mkay

#

good

#

check if that solves your problems

outer urchin
#

aight

#

prolly gonna take a few mins

#

since my laptop is ancient AF

#

xD

tiny pollen
#

rip

outer urchin
#

hey it runs the game smoothlhu tho

#

ok

#

i think its fixed now

#

lemme test out of marnie still has error's on her shop

rough mesa
#

😄 thats a lession, always look what u add and if there add things u got already

outer urchin
#

freakin marnie and her schedules

#

do u guys marnie schedules ?

#

know marnie*

#

what time does she ACTUALLY STAYS IN HER SHOP!

#

REEEE!!

robust bison
#

never

ashen elbow
#

always disappearing

rough mesa
#

mon and thu are the only 2 days shes not in her house

#

she cant stay all 7 days in her shop x) she must go shopping and other things

outer urchin
#

9 am , she wont stay on her shop

rough mesa
#

is it monday or thusday

outer urchin
#

Teuesday

rough mesa
#

normal

#

first 2 days of the week shes not in shop

outer urchin
#

REEEEE!!!!!

royal arrow
#

there's a self-service shop mod out there so you can shop even when they're out (or herping and derping in the aisles, Pierre), it's the only way I could deal with it
Original mod: https://www.nexusmods.com/stardewvalley/mods/1304
Unofficial update: https://community.playstarbound.com/threads/updating-mods-for-stardew-valley-1-4.156000/#post-3346341
there's also Shop Anywhere and Pelican Fiber, but those are probably more OP than what you're looking for

outer urchin
#

They need to fix her schedules

#

Make her stay put like peirre

rough mesa
#

why fix?

#

this is ok

royal arrow
#

yea I'm fine with them leaving their post, but I still want to shop, hence the self-service shop mod makes me happy

rough mesa
#

look at the sdv wiki

outer urchin
#

Welp , the brocolli was indeed the root of the problem

fair vessel
rough mesa
#

but for real, this ppl need to go shopping on some days x) when they work from 9 to 17, they cant shop cause piiere closed x)

#

lat they go shopping!

royal arrow
#

I'm personally nervous about Responsible Marnie because idk if it breaks her schedule / would conflict with other mods, which is why I thought the self-service shop was the safer route

outer urchin
#

Its not that i hate her schedulr , its just that , when i need her to sell me something , shes not there , and when i come for a visit , shes there..

rotund pier
#

Can anyone help me on setting OhoDavi anime mod?, it only change very few female character portrait and Wizard portrait, other than that they are all the same, even though i check on the ohodavi asset all of the character portrait were changed but turns out very few of them are changed in game

yesterday i ask the same question but i place .XNB file in it, so i though my mistake was i shouldn't put .XNB file and just go with CP folder, i did that now and delete all .XNB file, still the same result

would like any kind of help, thanks!

ashen elbow
#

which characters still have the vanilla portraits?

rotund pier
#

can't recall all of their name, but the only one change are Abigail, Emily, Haley, Jas, Penny, Vincent and Wizard, other than that they all have vanilla portrait

#

Ah i think Maru and Pam and Robin also were change, pretty much the male character that still get vanilla portrait

ashen elbow
#

hmm

#

i dont think the mod is fully completed

#

so there are some missing portraits

rotund pier
#

that

raw arrow
#

Anybody know any good mods for mobile players

rotund pier
#

that's what i thought at first, but the mod description stated all that sprite were finished

ashen elbow
#

no, not all of them

rotund pier
#

are there an alternative then?, perhaps placing the portrait mod myself into a new CP Folder? not sure if that's possible though

raw arrow
#

You know what I like? I like how every time I ask a question I get no response.

rotund pier
#

perhaps no one know an answer to your question, that's what i thought if someone didn't respond to my question

shy orbit
#

where did you get the CP version? the one on the ohodavi's page isn't updated to include all the portraits i think

rotund pier
#

i downloaded it from ohodavi nexusmod, yes it originally didn't include all of that sprite i screenshoted, i saw a comment on ohodavi modpage say that all the .XNB file ohodavi provided should be converted into .PNG then place the .PNG to CP Folder, not sure if that was correct

#

thanks, i'll try that and see if it works

#

Tried that CP Folder and place all the ohodavi portrait into that CP Folder assets and this pop up, now not even a single villager portrait were change

keen moss
#

It's looking for [NAME].xnb

shy orbit
#

@rotund pier seems like it needs the xnb versions of the ohodavi portraits

mossy kite
#

@robust bison @pastel scroll just letting you guys know that my game is now working ust fine. my father thinks it had some viruses, and that's why those dll files wouldn't load. now i have a better antivirus installed

robust bison
#

Glad it works

thorn gull
#

I am back again and trying to install SMAPI onto my Mac lmao! Anyone have a macbook pro to help me out?

#

Last login: Wed Jun 3 19:46:54 on ttys000

The default interactive shell is now zsh.
To update your account to use zsh, please run chsh -s /bin/zsh.
For more details, please visit https://support.apple.com/kb/HT208050.
Users-MacBook-Pro:~ user$ /Users/user/Downloads/SMAPI\ 3.5.0\ installer/install\ on\ Mac.command ; exit;
Cannot open assembly 'internal/unix-install.exe': Operation not permitted.
logout
Saving session...
...copying shared history...
...saving history...truncating history files...
...completed.

[Process completed]

ashen elbow
#

uhh

thorn gull
#

I just deleted the files and retried to install it, but still got the same message

ashen elbow
#

hmm i dont know anything about a mac,, so maybe check the install guide on the wiki?

thorn gull
#

I have unfortunately no luck

dire fractal
#

How to override pfm mods ?

#

Cus some ppja pfm mods could not override

keen moss
#

"OverrideMod": [ "IdOfTheMod.ToOverride" ],

dire fractal
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

hmmm...

#

hmmmmm...

#

I am getting this

[Producer Framework Mod] Mod 'PPJA.TrentNewAnimalsAddOn' can't override mod 'ppja.artisanvalleyPFM' config for producer 'Butter Churn'. This rule will be ignored.
#
[Producer Framework Mod] No Output found for 'Campari', producer 'Still' and input 'Bitter Orange'. This rule will be ignored.
[Producer Framework Mod] Mod 'PPJA.AncientCropsAddOn' can't override mod 'ppja.artisanvalleyPFM' config for producer 'Butter Churn'. This rule will be ignored.
[Producer Framework Mod] Mod 'PPJA.AncientCropsAddOn' can't override mod 'ppja.artisanvalleyPFM' config for producer 'Grinder'. This rule will be ignored.
[Producer Framework Mod] The custom name 'Ground {inputName}' is already in use for the object with the index '2673'. The custom name '{inputName} Moído(a)' will be ignored.
[Producer Framework Mod] No Output found for 'Clover Soda', producer 'Artisanal Soda Maker' and input 'Clover Syrup'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Clover Cream Soda', producer 'Cream Soda Maker' and input 'Clover Syrup'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Clover Syrup', producer 'Syrup Maker' and input 'Lucky Clover'. This rule will be ignored.
[Producer Framework Mod] Mod 'PPJA.TrentNewAnimalsAddOn' can't override mod 'ppja.artisanvalleyPFM' config for producer 'Butter Churn'. This rule will be ignored.
[Producer Framework Mod] Mod 'PPJA.TrentNewAnimalsAddOn' can't override mod 'ppja.artisanvalleyPFM' config for producer 'Yogurt Jar'. This rule will be ignored.
[Producer Framework Mod] No fuel found for 'Satvia', producer 'Extruder' and input '766'. This rule will be ignored.
[Producer Framework Mod] No fuel found for 'Satvia', producer 'Extruder' and input '340'. This rule will be ignored.
shy orbit
#

@thorn gull do you know how to get admin privileges on the terminal?

#

@dire fractal those should be nothing to worry about

thorn gull
#

no I don't

shy orbit
#

i remember from last time that it didn't even let you ls the folder to see its permissions so i thought trying to set working permissions for it with admin account (or whatever it's called on mac)

thorn gull
#

yeah yeah

shy orbit
#

on the other hand, do you know if you can ls anything?

thorn gull
#

I don't know...

shy orbit
#

like your home folder where you're guaranteed to have read permission at least

#

if you try ls ~ on the terminal, does it list you the contents of your home folder?

thorn gull
#

Users-MacBook-Pro:~ user$ ls ~
Applications Documents Library Music Public
Desktop Downloads Movies Pictures
Users-MacBook-Pro:~ user$

shy orbit
#

okay, so you can use ls, just wanted to be sure about that

thorn gull
#

sorry I don't know anything about Mac

shy orbit
#

ah well, i don't know what else to do either. if you could get admin privileges then you could probably set permissions/ownership for the smapi installer files

thorn gull
#

how exactly do I get admin privileges?

shy orbit
#

unfortunately i don't know how you do that on mac

thorn gull
#

oh lmao!

shy orbit
#

it seems strange though that you would be able to delete the files but not access them from the terminal

#

@thorn gull okay, i looked a bit and macos does have sudo which you can use for this, but it requires you to be administrative account, which you might be i guess, so shall we try?

thorn gull
#

yeah sure!

#

@shy orbit where do we start?

shy orbit
#

sudo ls -l /Users/user/Downloads/SMAPI\ 3.5.0 it should prompt you for your password, and after you give it your password we'll see if it works or not

thorn gull
#

Users-MacBook-Pro:~ user$ ls -l /Users/user/Downloads/SMAPI\ 3.5.0
ls: /Users/user/Downloads/SMAPI 3.5.0: No such file or directory

shy orbit
#

sorry

thorn gull
#

oops I did it wrong

shy orbit
#

no, i give you the wrong path

thorn gull
#

oh lmao

shy orbit
#

sudo ls -l /Users/user/Downloads/SMAPI\ 3.5.0\ installer

thorn gull
#

Users-MacBook-Pro:~ user$ sudo ls -l /Users/user/Downloads/SMAPI\ 3.5.0\ installer
ls: /Users/user/Downloads/SMAPI 3.5.0 installer: No such file or directory
Users-MacBook-Pro:~ user$

shy orbit
#

it appears the installer folder doesn't exists at the location from your earlier message

thorn gull
#

hm

#

Users-MacBook-Pro:~ user$ sudo ls -l /Users/user/Downloads/SMAPI\ 3.5.0
Password:
ls: /Users/user/Downloads/SMAPI 3.5.0: No such file or directory

shy orbit
#

the location from where you tried to install is /Users/user/Downloads/SMAPI\ 3.5.0\ installer/

#

maybe try extracting the zip again

thorn gull
#

I tried doing that and it just keeps giving me the same information

#

so sad

#

I think I delete something I wasn't suppose to

shy orbit
#

how about sudo ls -l /Users/user/Downloads/SMAPI*

thorn gull
#

Users-MacBook-Pro:~ user$ sudo ls -l /Users/user/Downloads/SMAPI*
Password:
Sorry, try again.
Password:
ls: /Users/user/Downloads/SMAPI*: No such file or directory
Users-MacBook-Pro:~ user$

shy orbit
#

hmm, so do you have the installer download still

thorn gull
#

yep

shy orbit
#

where is it?

thorn gull
#

in the download folder

shy orbit
#

what is it called?

thorn gull
#

SMAPI 3.5.0 installer 2

shy orbit
#

sudo ls -l /Users/user/Downloads/SMAPI\ 3.5.0\ installer\ 2

thorn gull
#

Users-MacBook-Pro:~ user$ sudo ls -l /Users/user/Downloads/SMAPI\ 3.5.0\ installer\ 2
Password:
ls: SMAPI 3.5.0 installer 2: Operation not permitted
Users-MacBook-Pro:~ user$

shy orbit
#

huh

#

well, unfortunately i have no idea what is going on

thorn gull
#

I thank you for trying though!

shy orbit
#

@thorn gull wait, let's try this still sudo chmod a+r /Users/user/Downloads/SMAPI\ 3.5.0\ installer\ 2

thorn gull
#

Users-MacBook-Pro:~ user$ sudo chmod a+r /Users/user/Downloads/SMAPI\ 3.5.0\ installer\ 2
Password:
chmod: Unable to change file mode on /Users/user/Downloads/SMAPI 3.5.0 installer 2: Operation not permitted
Users-MacBook-Pro:~ user$

shy orbit
#

alright. doesn't allow you to do it even with sudo. as before no idea what is the problem. but hopefully someone can figure it out

#

or well

thorn gull
#

I guess I'll just play multiplayer without it ^_^;;;

dire fractal
#

What do i do so the cask mod allows jellies and/or mayo to be aged

ashen elbow
#

custom cask mod

stoic cove
#

hey guys, i've been using Eemie's Seasonal Victorian Buildings. Everything's fine, but when expand the shed to a Big Shed, the retexture disappears and it reverts back to looking like a vanilla Big Shed. Is there a solution to this?

ashen elbow
#

uhh add in some code and stuff

#

there was a fix in the posts section of seasonal japanese buildings

stoic cove
#

really??? imma have a look

#

hey thanks man! that solution in the post section worked

ashen elbow
#

yeah, if it didnt, we would have a problem

vale jungle
#

hey, i just noticed this weird discoloration? theres some around pierres shop too

silk plinth
#

weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vale jungle
#

sure thing

ashen elbow
#

Bruh XD

silk plinth
#

most likely just some good old conflict things <333 just want to see what it is

vale jungle
silk plinth
#

hm

ashen elbow
#

hmm probably some tiles that were discoloured

vale jungle
#

do you think it might be atdsdv and starblue?

silk plinth
#

starblue?

vale jungle
#

starblue valley
makes everything a lot less yellow

silk plinth
#

you arent using starblue in your log -

ashen elbow
#

its eemie's recolour

#

not starblue

vale jungle
#

ohhh

silk plinth
#

idk why would it would be th ough. plenty of people use those two mods and nobody really has that sort of issue

vale jungle
#

huh
ill try a few things and if i cant fix it, i guess its not really a huge problem, just a little weird

silk plinth
#

oki

vale jungle
#

it was starblue
idk why it didnt show up in the log but it was definitely loaded in, i just removed it and the discoloration is gone

silk plinth
#

oh-

ashen elbow
#

Wah

silk plinth
#

yeah bahahah having two recolours is definitely an issue lmaooo

ashen elbow
#

How tf did starblue get in there

silk plinth
#

glad it was solved......... even if it doesnt make any sense at all

#

HI GUYS!! just a real quick update on my mod list: i am thinking about making more work on it!!! but sadly i will not do it because i have no energy or motivation too even though all i do is think about doing it ❤️

rough mesa
#

so, is there an recouler mod that works with SVE and Captial Farm 2`?

ashen elbow
#

Starblue

#

And eeemies recolour

shy orbit
#

stardew foliage redone

vale jungle
#

im trying to get a sprite/portrait replacer for leah, the lumberjack one specifically, but its only changing the portrait? her sprite still has long hair and pale skin (lumberjack replacer gives her short hair and dark skin)

#

it doesnt have the xnb files, its a CP

rough mesa
#

hm will look into starblue even if the author say there is no comp x)

fair vessel
#

@vale jungle does the lumberjack mod come with both portraits and sprites? Some mods just change portraits.
If it does come with sprites, it's probably conflicting with another mod that changes them also. Something like Seasonal Villager Outfits for an example

vale jungle
#

it appears to have them both, and i dont have any outfit mods or anything like that, just mods to replace specific other npcs (not in a pack, i replaced individual xnbs bc they were all from different creators)

fair vessel
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vale jungle
#

its the one called lesboleah

fair vessel
#

No More Bowlegs is the problem

vale jungle
#

aaahhhhh okay
thank you

fair vessel
#

It also replaces the same sprites

vale jungle
#

i shall yeet it to the void

fair vessel
#

Or you could keep, and rename them so No More Bowlegs loads first

vale jungle
#

how would i do that?

fair vessel
#

Rename LesboLeah folder to something like "z LesboLeah" I think should work

#

It just needs to be later in alphabetical order

vale jungle
#

oh ok
ill give it a shot

fresh inlet
#

I remember looking through all my mods for agessss awhile ago as to what was making my modded sprites not load, after like 6 hours I finally realised how silly I was and that it was in fact no more bowlegs

#

After searching for the sprites for leah in my mods folder manually

vale jungle
#

that must have been sooooooo frustrating

fresh inlet
#

then clicking go to folder, yeah

vale jungle
#

hhhurghhh it didnt work

fair vessel
#

Oh wait a sec. I don't think my suggestion will work. Because CP is saying that neither of them is getting loaded.

#

Hmm can you add a dependency in the manifest?

vale jungle
#

i dont know how but i could try if you do

fresh inlet
#

search in your mods folder for the sprites which aren’t loading, the pngs, then right click one and click go to folder to find the mod

#

As in from the search bar

ashen elbow
#

you could just delete the code that changes leah's sprite in no mroe bowlegs

#

or the png

fresh inlet
#

cheese the no more bowlegs mod isn’t loading apparently so it can’t be that

vale jungle
#

neither of them are loading

fair vessel
#

Correction in my wording, both mods are loading, neither of them is applying the Leah sprites patch.

ashen elbow
#

yeah

#

its because two mods are tyring to load a sprite,

#

so disable the sprite changes for no more bowlegs, and it should be fine, right?

vale jungle
#

i would assume so
i dont know how to do that though

fair vessel
#

Easy peasy. Just gotta delete a few lines in the content.json file inside the No More Bowlegs folder

vale jungle
ashen elbow
#

yeah that

fair vessel
#

Yup! Delete these 5 lines exactly

{
         "Action": "Load",
         "Target": "Characters/Leah",
         "FromFile": "assets/Leah.png"
      },
vale jungle
#

thank you! doing it now

fair vessel
#

(And then join us in #making-mods-general, you're halfway to being a Content Patcher modder already!) :P

#

hehe

vale jungle
#

oh gosh youre flattering me at best 😅

#

this stuff is very over my head, ive never coded more than a tumblr blog and even that is stuff i didnt make myself, just edited

#

ah hell yeah!! that it fixed thank you so much you two!

fair vessel
#

Heh that's the beauty of Content Patcher. No coding, just editing. :P
Glad it worked!

vale jungle
#

maybe ill give it a try one day 😅

#

any ideas on the discoloration on the chat window?

#

happens on all maps, all dialogue from all characters

#

i dont believe i have multiple interface mods going, but with how my last issue went, who knows

fair vessel
#

What's it supposed to look like?

vale jungle
#

theres just a weird patch of yellow discoloration in the middle that doesnt seem like it belongs

#

the rest of the box is white but then theres that weird spot

fair vessel
#

Ohhhh weird.

vale jungle
#

if its just a problem with the mod iteself, its not the worst issue ever, i just notice tiny details easily

fair vessel
#

You said it happens on all dialogue, and also all maps. What does it look like on maps?

vale jungle
#

oh, sorry, i meant it doesnt matter what area im in, it still happens

#

it doesnt affect my map, just the dialogue, but its all dialogue with any character, and its in that same spot every time

#

it doesnt appear on letters either

#

nor does it show on my inventory

fair vessel
#

Very strange. It's in a weird spot, makes me think it's being applied to this part of the UI when it's intended to be applied to some other part of the UI

#

Keep an eye out for anything that appears in the same position/shape as it. That could give a clue as to what's creating it.

vale jungle
#

will do!

ashen elbow
#

Hmm then otherwise, it might be the mod maker's fault

vale jungle
#

if that ends up being the case ill leave a note for them on their comment page

ashen elbow
#

I can also test the mod out, and see of i get the same issue

vale jungle
fair vessel
#

Looks like it's also present in the mod's demo pics. So it's either in the interface mod, or it's some vanilla overlay weirdness

vale jungle
#

ooohhhhh i didnt even see. thank you

fair vessel
#

it's sooooo subtle

vale jungle
#

ill look and see if there are any other pretty uis, but if not its not the absolute worst thing and im sure ill be able to overlook it after enough playtime

fair vessel
#

The modder is around these parts. Hey @torpid fox, is the above discoloration something that's in the Flowery Interface mod, or is it from something else being applied on top of it?

torpid fox
#

it doesnt happen to my game

fair vessel
#

(Easiest to see in @\s a i n t#1567's screenshot above, but it's also there in your mod page screenshots. Just very subtle)

torpid fox
#

lemme check

#

but then again i use reshade so i couldve just not noticed

#

huh seems like its there imma just fix it

vale jungle
#

thank you ;w;

ashen elbow
#

hngh i need a new greenhouse mod...

fair vessel
#

Credit to s a i n t's eyes for spotting the difference, I honestly had no idea what I was looking at at first 😂

ashen elbow
#

its really easy to notice

vale jungle
#

im an artist and so my eyes kind of migrate to anything that seems out of place ^^;

torpid fox
#

yeah understandable

#

tho reshade takes out that colour difference so,,, sorry

fair vessel
#

my first thought was honestly "...is it possible they don't realize they've installed a mod that changes the interface colours and design?" SDVpufferthink

vale jungle
#

aboslutely no worries i dont blame you at all

ashen elbow
#

huh, even with reshade, you can still see the colour difference..

torpid fox
#

i cant find anything colour mismatching in the assets pngs tho...

vale jungle
#

thats super weird

ashen elbow
#

its very slight difference though

torpid fox
#

@ashen elbow ok probably i just have a shit monitor

ashen elbow
#

i can check the pngs too and see if there is a diffderence

torpid fox
#

please do thank you

vale jungle
#

i can too if you want extra eyes on it, i have two monitors with different settings that will for sure pick it up

torpid fox
#

yes if u could

#

tysm

vale jungle
#

sure thing!

ashen elbow
#

i found it

torpid fox
#

hmm i think i know why

#

its probably the shadow

#

that stretched

ashen elbow
#

gimme one moment,,

vale jungle
#

that totally looks like it

torpid fox
#

think so

ashen elbow
#

the water in the cursors.png is supposed to match foliage redone, right?

torpid fox
#

didnt intend to but it could

ashen elbow
#

ah well,, im always switching between recolour mods

#

and merging them,,

torpid fox
#

i fixed the colours on my own files so imma just test it out

ashen elbow
#

lol i stole the night bg from foliage redone,, and put it in the interface mod i was using

torpid fox
#

ah ok

#

the colours look fine now

#

i also toned it down a bit so its less bright

vale jungle
#

neat!

torpid fox
#

(time to... reupload all the translations ive done)

#

or is there a better way

vale jungle
#

cries

ashen elbow
#

rip

#

well, be glad that it was only the pngs

torpid fox
#

essentially all different lang versions have different cursors.png because of the text

#

so.,, what i have to do is edit each cursors.png within each translation and reupload them

#

woohoo fun times

#

.

#

big thanks to @vale jungle tho

vale jungle
#

;m; sorry my eyes are so picky!!! but im glad i could help out

torpid fox
#

(lowkey i dont read the dialogue these days so i didnt even.)

vale jungle
#

thats honestly so fair

torpid fox
#

fixed dialogue box, all files are now reuploaded for people who use the Overgrown Flowery Interface

vale jungle
#

thank you so much!!!!!

ashen elbow
#

oh boy,, im ready to break my game with mods again

dire fractal
#

Hey can i see your mod list(i need to see more working mods)

lone whale
#

Merlin...

dire fractal
#

Hmmm?

#

(buster is indeed eternal though)

lone whale
#

It is

fresh inlet
lone whale
#

Thank you for your service (´꒳`)

dire fractal
outer urchin
#
  1. Then download NPC Map Locations for Stardew Valley Expanded in the Main Files.
#

do they mean the main content file of the game ?

#

or the mod folder ?

ashen elbow
#

main files is the nexus page

outer urchin
#

huh ?

#

can u elaborate ?

#

its just that , i have NPC map locations for SDV expanded in the mod folder

#

by main files does it mean , i need to put it on the actual content file ?

#

cuz my Map has issues

#

i get like

#

2 sprites of head per person

#

IDK why but it doesnt show any error in my smapi

ashen elbow
#

oh then that's ui info suite

outer urchin
#

huh

ashen elbow
#

just disable the npcs from ui info suit

outer urchin
#

how ?

#

oh wait

#

nvm

#

is there season villager outfit for Adarin's gender bender mod ?

#

just askin

ashen elbow
#

no

#

so seasonal ones, you have to make them yourselves

outer urchin
#

does SVE medieval conflict with normal medieval mod ?

#

@ashen elbow

#

or do they not ?

ashen elbow
#

no, they are meant to be used together

outer urchin
#

so delete the medieval and put SVE patched ?

#

SVE medieval instead , i mena

dire fractal
#

it means use them together

outer urchin
#

ok im confused

#

do i use em together

#

or not ?

#

:/

dire fractal
#

Ok i edited it

outer urchin
#

so im supposed to use em both ?

#

ok

pale stag
#

Guys are there any mods that add more relaxing and nice background musics to the game?

dire fractal
#

Custom music

junior musk
#

Are you guys using Automate? I've run into what I think might be an issue.

#

Or at least I'm not sure if it's supposed to be this way.

#

I've got a number of crab pots installed at the beach as well as in town and at home. When running Automate it's not possible to remove/pick up any the crab pots already in the water.

#

The cursor doesn't even change to a hand.

robust bison
#

Is there bait in them

junior musk
#

Interestingly enough the ones in town (which have been empty for a while), DO show a cursor but when trying to pick them up it gives me the default "Inventory full" message (even though my inventory is pretty empty).

#

Is there bait in them
@robust bison Yes. They're automated to have bait in them

robust bison
#

I think you cant pick them up when theres bait in them. I had the same issue

junior musk
#

Okay, so I placed a new one in the pond that's not connected to anything, and I can pick it up.

#

The empty ones in town say my inventory is full though. Something's off with that.

robust bison
#

Hmmm

#

I'm not super sure then

#

No log errors or anything?

junior musk
#

The issue seems to be a different one.

#

The (automated) ones at home I can all pick up if I disable the mod.

#

The un-automated two in town that I just left there ages ago i can't pick up even in vanilla, and I get "Inventory full". Looks like a vanilla issue.

robust bison
#

thats weird

#

yeah, I'm not sure how to fix that then

junior musk
#

I tried and you can't pick up baited ones in vanilla either

#

I guess those two just glitched or sth

regal swift
#

Hello I had this error when I installed the mod: slightly more interesting farm cave-6124-1-0-0-1590051423 I don't know how to solve it I installed all the essential mods, my log is below

limber fjord
#

Hey peeps. I'm having an issue where SMAPI is rewriting a config I'm editing the way I want it to stay. Can anyone possibly help me understand this a bit more?

#

Trying to make the virtual keyboard for the Android version less transparent and more solid. No matter what values I change for the individual keys, SMAPI reverts. edits or recreates the file

restive zodiac
#

@silk plinth Report on your farm cave mod - https://discordapp.com/channels/137344473976799233/678284714829807636/718166076222996560 It looks like the golden rule failed you - the only exception to "tilesheets always in the same folder as your map" are the mine tilesheets, because they are in a subfolder of Maps. Your map is looking for a mine png but finds a map instead. Instructions for fixing it are here https://stardewvalleywiki.com/Modding:Migrate_to_Stardew_Valley_1.3.36#Mine_tilesheets

regal swift
#

tanks

restive zodiac
#

(Also, I changed your nickname to contain a word pingable on an English keyboard - feel free to change it to anything else that complies with our #445729663885639680 :) )

regal swift
#

no problem I don't care about names on discord hahaha

south arrow
#

Hello guys! Someone just shared this picture that looks like a portrait mod but nobody knows what mod it is? Can someone point me in the right direction?

robust bison
#

looks like a mod that could be from NAVER

#

Cheese miht know about it when she comes online

south arrow
#

Thank you!

outer turret
#

Naver has a beautiful one that the images were being shared from via Google drive. I'd say it's from that one.

dreamy wadi
#

finally downloaded SDV Expanded recently and i've been looking for the new location of the skull cavern for like 20 minutes, can anyone help?

#

FOUND IT! Took forever though wow 😅

narrow egret
#

Does anyone know where I can find the SDV expanded NPCs gift tastes? There used to be a file with that info on the nexus mod page but that seems to be gone, and the wiki seems to be incomplete.

robust bison
#

you can use the loopup anything mod to see their gift tastes

#

you can also look at their NPC dispositions in the content.json, but thats harder

narrow egret
#

thanks

limber fjord
#

Does anyone know the proper edit to the virtual keyboard config that will make the buttons solid and not transparent? I'm sure it's simple but every edit I make changes nothing

vale jungle
#

would anyone happen to know of a mod that changes the way planted crops look? i have one that changes how they look when you uproot them, but not when therye in the ground

rain lava
vale jungle
#

ah thats the one i have o:

#

maybe i need to look at the settings

silk plinth
#

wow! i didnt even know that owuld be an issue @restive zodiac

#

it explains a lot tbh

#

ill fix it as soon as i can because i have school

fair vessel
#

@limber fjord I've managed to change the transparency on mine. It's the value for "transparency": on each button which you've probably guessed. Change it to a value between 0.0 and 1.0 (I think bigger numbers are less transparent). And make sure you are saving your changes to the file when you close it.

outer turret
#

how do JA items go in the grange fair?

fair vessel
#

They probably are scored by the same criteria as anything else, I'd imagine - sell price, star quality, and category

outer turret
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okay! I'm aiming for an exotic display. So higher sell price the better?

fair vessel
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Yes. Highest score is possible when all items are iridium quality, worth at least 200g, and at least 6 different item categories are represented.

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Iridium and >200g is best
Gold and >200g = Silver and >300g = Normal and >400g are all tied for points

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Tiers below that I don't recall

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Maximum possible score is 124 in vanilla, 125 with certain mods. Winning score is only 90.

limber fjord
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@fair vessel hmm. Do you know where it grabs the asset to show the button for the keys? I'm thinking the asset itself is semi transparent

ashen elbow
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@south arrow those are Ador's portraits from NAVER

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smh i had a dream where i had smapi errors because of JA

fair vessel
limber fjord
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Yeah, it doesn't appear like that for me lol

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Hold and I'll show

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But I'm looking for a solid static background

fair vessel
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Above is with "transparency": 1.0,