#archived-modded-support

1 messages · Page 565 of 1

naive drum
#

yeah, the stuff that's sent over the internet for multiplayer is save file data and character/object location data etc, not mod code/images

dire fractal
#

help please?

#

the last few errors

#

few is an understatement

#

i recently factory reset my pc and didnt play the game for like 15 days

#

just installed it again and its giving me this error

fresh inlet
#

tf u do o.o

dire fractal
#

i did nothing :c

#

im just going to try to update the mods..

crude wyvern
#

it crashed when editing the menu tiles? 🤔

naive drum
#

looks like a custom object you need is absent for some reason

dire fractal
#

My game is launching zoomed in, i went into the settings and there were only windowed and windowed borderless options? no fullscreen. Whenever i switch to windowed it does that. I have tried it 5 times and its doing it whenever i switch to windows lol

fresh inlet
#

There’s options in the menu to how much zoomed in you want if that’s what you’re talking about?

dire fractal
#

Its starting zoomed in like unnaturally. Its hiding some parts of the game screen

fresh inlet
#

Do you have pictures?

dire fractal
#

hold on..

#

yea um it fixed itself?

#

idk lmao

#

thanks for the help anyways :P

#

it was doing that

shy orbit
#

from what mod does the silo notification come? @dire fractal

dire fractal
#

Stardew Notification

shy orbit
#

okay, thanks

dire fractal
#

np

#

are there any mods to make the farmer look shorter? I feel like they kind of tower over everyone else.

crude wyvern
#

dont think ive seen that and it would prolly be pretty hard to make cus youd need to make all the base sprites smaller and all the clothes sprites too and then reposition how stuff is in the farmer's hands

young chasm
#

is it easy to swap between smapi and normal? Because i play vanilla with friends, but want to start a modded playtrhough

fresh inlet
#

You could use modgroups and just have one with no mods in it, or manually run stardew in vanilla via steam by changing the launch options

#

!modgroups

native dragonBOT
young chasm
#

thank you

proven burrow
#

hey guys ive downloaded smapi on a mac and have opened install on mac. It tells me that mono isnt installed, can anyone tell me how to download it and where?

ashen elbow
young chasm
#

just me who gets error 502 when clicking register at nexus

ashen elbow
#

the content.json can't load because its invalid, and when i ran the json through a validator i got a huge error

proven burrow
#

i got that error too @young chasm when i went to login and search

young chasm
#

seems like its the websites issue though

proven burrow
#

think its down or something

young chasm
#

just when i finally got around to modding :(

torpid fox
#

@ashen elbow Yup. Turns out I did an oopsie. Tinkered around for a bit and fixed some coding issues. Please redownload. Hehehehe

ashen elbow
#

oop

#

okie

torpid fox
#

i was missing a colon here and there

#

kill me

proven burrow
#

does anyone have an answer to my question or am i just stuck??

torpid fox
#

im uploading it now so pls wait @ashen elbow

ashen elbow
#

ok

young chasm
#

@proven burrow the login thing works again

quiet lynx
#

@proven burrow can you possibly send a screenshot of your screen after getting the mono error?

proven burrow
#

k but i dont know bout the mono thing still

#

kk

quiet lynx
#

I’m not a Mac user but I may be able to help a bit until someone who is more familiar and knows an answer comes

torpid fox
#

@ashen elbow ok it's up SDVemoteheart

proven burrow
crude wyvern
#

have you tried installing it from the site it asks you from?

quiet lynx
proven burrow
#

@quiet lynx which 1 do i download? visual studio channel or stable channel?

quiet lynx
#

Stable @proven burrow

proven burrow
#

kk

young chasm
#

Just w me the download buttond doesnt work on nexus

quiet lynx
#

@young chasm what browser are you using?

#

And you too @proven burrow

young chasm
#

chrome

proven burrow
#

im using firefox

#

ive installed it

#

thanks very much @quiet lynx !

quiet lynx
#

Hmm okay that’s weird. I’ve had issues with the download button on internet explorer cuz it sucks but I’ve been using Firefox with no issues from nexus

#

The only thing I can think of if it persists is try using a different browser

#

Also np

proven burrow
fresh inlet
#

People still use i-e?

quiet lynx
#

@proven burrow is the download button not working still or do you need a walkthrough?

proven burrow
#

nah ive got smapi its just guide me through downloading this mod as ive never done one before,

quiet lynx
#

Tbh I didn’t realize I had Firefox on my potato and I had all my bookmarks on ie so I kind of just used it. Plus I liked the layout of stuff

proven burrow
#

@quiet lynx do i do a manual download?

torpid fox
quiet lynx
#

Okay @proven burrow make sure you in the files tab/viewing it. You want to choose manual download for the first one that simply says NPC Locations at the top of the box.

proven burrow
#

do i click slow download now?

quiet lynx
#

Yep

proven burrow
#

k ive got the file on my computer

crude wyvern
#

fix what on that? @torpid fox

torpid fox
#

@crude wyvern the file is currently being uploaded to our server

#

It’s been like this for about 15 mins now

crude wyvern
#

oh damn

quiet lynx
#

@proven burrow are you using steam or GOG?

proven burrow
#

steam

#

do i go browse local files?

quiet lynx
#

Yep

crude wyvern
#

okay, then reupload it in the page settings, it prolly bugged out for such a small file size

torpid fox
#

hmm oki thank you!! @crude wyvern

crude wyvern
#

np

quiet lynx
#

Once you open up your Stardew Valley folder send a screenshot

proven burrow
#

k

crude wyvern
#

i think someone earlier said that nexus gave them a website error so they might be experiencing slow downs so it might not work immediately next time either

proven burrow
#

where now?

quiet lynx
#

MacOS

proven burrow
#

yup? oh mods

#

do i go there?

quiet lynx
#

Yep then extract the file you downloaded into there

#

Or you can go into the zipped folder and move/copy everything in there to your mods folder

proven burrow
#

do i just paste the all the files from the folder into there?

quiet lynx
#

Yep that will work

proven burrow
#

kk

#

done, is that it?

quiet lynx
#

Yep try launching up smapi

proven burrow
#

how do i do that? (Sorry i sound really dumb)

quiet lynx
#

Wait u aren’t on windows u don’t need to do that

proven burrow
#

or where is it

#

k just run stardew?

quiet lynx
#

Yep

proven burrow
#

k lets c if this works...

#

im on the game will it just work if i go into a game?

quiet lynx
#

Yep you should have two tabs rn. One that’s the actual game and then on that is smapi

proven burrow
#

um @quiet lynx this came up on terminal? hang on

#

think i did it wrong ill send screen shot

#

ill send where i pasted the mods i think that might be the problem

#

or is it the mods r outdated or something?

quiet lynx
#

Ah no. So you went in one too many folders when you pasted it over

proven burrow
#

so i pasted it in the wrong place?

quiet lynx
#

Basically when you downloaded the mod you get a zipped folder. You enter that and there should be a folder with the same of the mod and possibly a version number or nothing else

#

You just suppose to copy the folder inside the zipped one

proven burrow
#

ohh shid ok XD

#

ill delete the ones

quiet lynx
#

Lol it’s all good. You’ll learn and then laugh about it eventually

proven burrow
#

XD is this good?

quiet lynx
#

Perfect @proven burrow

#

Give it a go!

proven burrow
#

kk lets try this again XD

#

Thanks so much man works gr8!

#

if i have any more questions ur the man

#

so when i download any mod now i just put the folder given into the mod folder?

quiet lynx
#

Np, 90% of mods are the exact same to download and for some you’ll have to download dependencies which are generally framework mods that are allow the others to run.

#

Yep normally if there’s anything special it will say it in the description tab on its nexus page

proven burrow
#

kk thx m8 i hope to talk to u again soon!

young chasm
#

Hey, on the tutorial on wiki, it said that the mods should be in the Mods folder, and then the mod itself should be in a folder without the numbers. The SVE mod doesnt have a folder inside without the numbers like the others had, and there are just a bunch of folder instead, what do i do? Do i just erase the numbers?

ashen elbow
#

just put all of the folders into the mods folder

young chasm
#

So they shoould just be lying loose in the mods folder? like this

crude wyvern
#

shouldnt sve have one big folder all the subfolders go into?

#

its gonna get messy when you wanna update it cus youd need to find em individually to delete them

young chasm
#

or do i put all teh subfolders into the folder with manifest.json

ashen elbow
#

you can put them all in a folder labeled {sve}

crude wyvern
#

yea, dont put em all into the manifest folder, that would prolly fuck it up

young chasm
ashen elbow
#

yeah

crude wyvern
#

dont think you need the curly braces, but did it really not come in one big folder?

#

id find that weird

ashen elbow
#

no,,

young chasm
#

i need the braces?

ashen elbow
#

no, you can actually name the folder anything

young chasm
#

okay

#

thank you

crude wyvern
#

no what cheese?

ashen elbow
#

no, i dont think it came in one big folder

#

the folder names are just names,
the actual mod names are in the manifest.jsons

idle pendant
#

Is this the right channel for mod issues?

crude wyvern
#

yes

ashen elbow
#

what's your issue?

idle pendant
#

Awesome. Having a weird issue with the railroad area/ summit reborn and the house there .

ashen elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

crude wyvern
#

you have conflicting mods

idle pendant
shy orbit
#

i would expect sve and summit reborn to be incompatible

ashen elbow
#

its sve and summit reborn i think

#

yeah, remove summit reborn

shy orbit
#

because both provide summit map and modify railroad

young chasm
ashen elbow
#

yeah

idle pendant
#

ooooohhh i didn't realize SVE provided a summit map. (it's been awhile since i last played)

young chasm
#

thanks so much Cheese <3

ashen elbow
#

yeah, just remove the summit reborn and ur good

#

no problem uwu

idle pendant
#

Thanks Cheese! that was an easy fix

ashen elbow
#

you're welcome

idle pendant
#

one last question though. looks like theres rocks and weeds in weird places. any type of reset i need to do to clear that up?

ashen elbow
idle pendant
#

😄

ashen elbow
#

its super helpful

young chasm
#

wait on SVE, is the standard farm layout different?

minor saddle
#

If you download the extra farm map.

ashen elbow
#

ifr2

young chasm
#

"immersive farm 2?"

minor saddle
young chasm
#

ya ok

#

Thanks

delicate onyx
#

Hi there, I am trying to install mods to make a good-looking farm but for some reason SMAPI doesn't detect the mods in the folder

#

so uh, is there any way I can fix this

ashen elbow
#

can you share the folder?

young chasm
#

whats special about that layout? Need to know if i will bother with it

ashen elbow
#

like a screenshot

#

@young chasm its a lot bigger

minor saddle
#

@young chasm There's pictures on the nexus site.

young chasm
#

ty

minor saddle
#

SMAPI doesn't look installed.

ashen elbow
#

@delicate onyx you have to unzip the folders

delicate onyx
#

I tried following the instructions on the wiki, nothing worked

#

uh

#

what's that supposed to mean

ashen elbow
#

did you extract the mods out of the folder?

minor saddle
#

Those are unzipped.

delicate onyx
#

Yup, extracted them onto my desktop using WinRAR

ashen elbow
#

ah, my eyes have failed me

#

then did you install smapi correctly

minor saddle
#

Try reinstalling SMAPI.

delicate onyx
#

oki doke

#

I might have not, I'll try reinstalling

minor saddle
#

You're missing some SMAPI folders in there.

delicate onyx
#

maybe the wiki lied to me

ashen elbow
#

yeah, when you install smapi, it should automatically generate a 'Console commands' and 'Save backups' folder

delicate onyx
#

I have save-backups but not console commands

#

I guess something went wrong

#

something isn't working here

#

I tried reinstalling, still gives me the same issue

minor saddle
#

Are you downloading from Nexus or smapi.io?

delicate onyx
minor saddle
#

And you're downloading 3.5.0 correct?

delicate onyx
#

Yup!

ashen elbow
#

you ran the installer?

delicate onyx
#

Mhm

#

I tried reinstalling several times, didn't work

dire fractal
#

have you tried praying to the machine spirit?

delicate onyx
#

Nah

dire fractal
#

Well there's your problem.

minor saddle
#

Reinstall it and give us a picture of the CMD window.

delicate onyx
#

I use Steam ^

minor saddle
#

You set up that launch command correct? Have you tried launching directly from StardewModdingAPI.exe?

delicate onyx
#

Yeah

minor saddle
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

minor saddle
#

Can you do that? Want to see if it'll tell us why it's not seeing those mods.

delicate onyx
#

Oh wait

#

I found out what my issue is, I am such an idiot

#

I was checking my C: drive instead of my D: drive

#

sorry for wasting time like this

ashen elbow
#

rip

digital wedge
#

Is it "normal" at the moment for the Sauvignon mod to extract no gold/mats from the player when building?

dire fractal
#

help plesae

#

specifically this

#

what does that mean? what can i do

#

it used to work a few days before

shy orbit
#

can you show what is inside those folders

dire fractal
#

they all have manifest.json

shy orbit
#

that dll shouldn't be there

dire fractal
#

yea its just there

#

can that cause problems

#

ill delete it

shy orbit
#

yeah

robust bison
#

yes

dire fractal
#

ooo

#

hold up

#

restarting

leaden ice
robust bison
#

is that the json validator?

ashen elbow
#

Yes you crashed it

robust bison
#

rip

leaden ice
#

The irony.. Game crash then the site crash also

carmine dirge
#

Is anyone else having infinite loading to open nexus mods?

ashen elbow
#

Yeah, its down

carmine dirge
#

Ah, that explains it! thanks!!

#

What happened?

robust bison
#

idk

#

a server error

#

something on Nexus's end

shy orbit
#

seems to be happening pretty frequently honestly

robust bison
#

yeah

#

3rd time within a week I would say

leaden ice
#

I was bout to download expended mod

robust bison
#

If you really need it now, you can ask someone to send you the zip

#

oh its back up

#

nvm

dire fractal
#

ok so thanks deleting the dll file fixed it for gameplay changes but this particular one isnt working?

leaden ice
#

The site still loading on my side lmao

robust bison
#

delete the unecessary files

leaden ice
#

Hate my Internet connection

dire fractal
#

the photos?

shy orbit
#

everything except the folders

dire fractal
#

oki

#

restarting

shy orbit
#

smapi apparently doesn't like when there are files inside subfolders in the Mods folder

dire fractal
#

lol

robust bison
#

yeah

#

although usually a text file or something is allowed

dire fractal
#

yay

#

thanks

#

it worked :)

carmine dirge
#

yay! it's working again!!

dire fractal
#

noice

leaden ice
#

1 question... Does sve mod compatible with Combine girl mod?

robust bison
#

it should be

#

although it looks to be very buggy, so you are better off using the separate mods

leaden ice
#

I see..

#

Time to create a new dance off folder

robust bison
#

Ywah, and the names are different from the original mod

#

If you want to change the bachelors, I reccomend this mod then

leaden ice
robust bison
#

there's null characters

carmine dirge
ashen elbow
#

no

carmine dirge
#

why does it say warning though

robust bison
#

just to tell you

carmine dirge
#

tell me what

#

isn't corruption of a save file bad

robust bison
carmine dirge
#

right but then why did cheese wine say it wasnt an issue

ashen elbow
#

it wont

#

only if you uninstall them

carmine dirge
#

wait what happens if i uninstall them

robust bison
carmine dirge
#

but not always?

ashen elbow
#

only if you uninstall them

carmine dirge
#

no i know, but does that happen everytime anyone uninstalls them

robust bison
#

no

split patrol
#

is there a mod that allows for modded crops to be requested in the help wanted quests?

robust bison
#

I think those are hardcoded in

#

I'm not sure

#

but I don't think so

carmine dirge
#

If I want to get rid of the mod with the warning, is there a way I can avoid my save files being corrupted?

robust bison
#

PyTK is a framework mod, and doesn't do much on its own

#

so you can leave it in to avoid the risk

dire fractal
#

If I want to get rid of the mod with the warning, is there a way I can avoid my save files being corrupted?
@carmine dirge why would you want to do that?

robust bison
#

maybe they don't want to play with mods anymore

carmine dirge
#

Well if I end up not liking it

dire fractal
#

just make a new save if you are done with modded. There is a risk of your files getting corrupted. make regular backups if you are going through with it

#

maybe they don't want to play with mods anymore
@robust bison o

robust bison
#

you can also try making a backup of your save and then trying to remove the mods

dire fractal
#

ye but as arcane said, pytk is just a mod that helps run other mods

carmine dirge
#

a backup of my save? how do i do that?

dire fractal
#

so nothing good will come out of removing it

carmine dirge
#

well it looks like custom furniture also has a warning. what if i uninstall that one?

robust bison
#

!saves

native dragonBOT
robust bison
#

just copy the folder and paste it somehwere

crude wyvern
#

smapi makes its own backups daily and copying the specific folder works too

robust bison
#

SMAPI also makes save backups automatically

dire fractal
#

save files are in appdata folder iirc

#

smapi makes its own backups daily and copying the specific folder works too
@crude wyvern ^^

robust bison
#

you should get rid of any custom furniture, otherwise it should be good

restive zodiac
#

You can back up your save file in case you have any problems, even in addition to SMAPI's automated backups. I would not expect problems from removing those mods, it's just a courtesy warning because of things that mod does.

carmine dirge
#

you should get rid of any custom furniture, otherwise it should be good
@robust bison well i wouldnt be making my own, just using a mod that runs through cf

restive zodiac
#

(So it's saying "hey I don't know what this mod is or what it's using it for but I noticed it's doing something in this area which can lead to bad things so just take care!" not necessarily that it will, if that makes any sense SDVpufferthink )

carmine dirge
#

oh! that does make sense! thanks

robust bison
#

if you are deleting that mod but have placed custom furniture anywhere or have some in a chest, you will want to remove it

carmine dirge
#

got it!

#

uh oh my game just crashed

#

it was the first time loading it since i got those mods

ashen elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

carmine dirge
robust bison
#

Did you delete a mod?

carmine dirge
#

No

robust bison
#

Hmm

#

Have you used any XNB mods?

carmine dirge
#

Don't think so

robust bison
#

Hmm

#

Ok try running the game without mods

carmine dirge
#

the normal one or the API

robust bison
#

Either

ashen elbow
#

vanilla stardew

carmine dirge
#

so it loaded but it automatically went to the API. no new furniture

#

other mods are working

robust bison
#

Ok

#

Try running the game then without the furniture mod

#

You can put a. in front of the mod to make it not load

carmine dirge
#

in front of the mod file?

#

and which furniture mod? the custom furniture, or the furniture pack?

robust bison
#

The pack

carmine dirge
#

ok, then what? @robust bison

robust bison
#

Run the game

carmine dirge
#

ok

#

its working just fine but no furniture

robust bison
#

Ok

#

So it's a CF problem

#

Maybe yellows is broken

carmine dirge
#

ah i see. so should i uninstall it?

robust bison
#

Sure

carmine dirge
#

thats a shame. thanks anyway!

shy orbit
#

or try again

#

that kind of error can be related to other things as well

#

and it can fix itself with reloads

#

though maybe i missed some context here

carmine dirge
#

i tried again, but no new furniture.

shy orbit
carmine dirge
#

?

shy orbit
#

unrelated

carmine dirge
#

ah got it

shy orbit
#

without stardew valley it's at about 500-700 mb

carmine dirge
#

should i show you my log? would that help?

shy orbit
#

how did you try to see if the new furniture was in the game?

carmine dirge
#

furniture catalogue

shy orbit
#

i see. i suppose it's not working then

carmine dirge
#

would the log show you anything as to why not?

shy orbit
#

it's a pretty old mod it seems, might be just incompatible now

carmine dirge
#

ah. are there any cool furniture mods that are newer?

dire fractal
#

I've literally changed nothing from when I last played

carmine dirge
#

and can i uninstall custom furniture without causing issues?

shy orbit
#

alright

glacial meadow
#

@dire fractal it uh - just kinda does that sometimes. It just - doesn't like some mods, for some reason. It occasionally kicks out similar messages when SVE is in play, as well.

carmine dirge
#

@shy orbit It works now!!!

shy orbit
#

nice

solid idol
#

hey there. i'm searching for a guide for where to place the buildings on the stardew valley expanded farm, which has predefined spaces for them. I remember there being a guide image of some sort, but i could be wrong... Does somebody know something?

restive zodiac
#

Did it just need to be restarted? That looked similar to a return to title issue but I didn't see that happening in trace SDVpufferthink

#

@solid idol I think it's in the spoilers for the farm layout on the SVE mod page description.

primal ice
#

Does it look like I have SAMPI installed correctly? I am trying to install a mod for the first time but it isn't working. I have exited Steam and rebooted since installing but when I launch the game it doesn't seem like the mod is doing anything.

tawny kindle
#

@dire fractal @gray vale Does that error happen repeatedly or just once? I might have a fix for it, but I can't actually get it to happen on my end. SDVpufferthink

#

(sorry SkylarkLanding, wrong person tagged)

#

@glacial meadow ^

glacial meadow
#

in my experience, I tend to get the same exact string of errors from it about - half the time I use SVE or so?

#

but I get different errors from what is in uberkwefty's log.

tawny kindle
#

send me a log for that if you like...this one seems to be GMCM receiving a blank manifest or some such, though I'm not sure why exactly

robust bison
#

@dori you installed cjb incorrectly

#

Otherwise smapi is fine

#

@primal ice

primal ice
#

oh, what's wrong with it? Should it be inside a folder?

robust bison
#

You need the entire folder that comes with it

#

It has important files

#

And yeah it needs to be in a folder

primal ice
#

the mirror I downloaded it from only had that one file in the .zip 🤦‍♀️

robust bison
#

Where did you get it from

primal ice
robust bison
#

Uh

#

That mod is 4 years old

#

You need to get it from nexus

#

As that's where most mods are officially posted

unreal junco
#

i get this error when i play stardew coop as farmhand

#

[SpaceCore] This mod failed in the GameLoop.SaveLoaded event. Technical details:
System.InvalidOperationException: Can't use Helper.Data.ReadSaveData because this isn't the main player. (Save files are stored on the main player's computer.)
w StardewModdingAPI.Framework.ModHelpers.DataHelper.ReadSaveData[TModel](String key) w C:\source_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\DataHelper.cs:wiersz 85
w SpaceCore.SpaceCore.onSaveLoaded(Object sender, SaveLoadedEventArgs e) w G:\StardewValley\Mods_1.4\SpaceCore_SDV\SpaceCore.cs:wiersz 188
w StardewModdingAPI.Framework.Events.ManagedEvent1.<>c__DisplayClass19_1.<Raise>b__1() w C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:wiersz 106 w StardewModdingAPI.Framework.PerformanceMonitoring.PerformanceMonitor.Track(String collectionName, String sourceName, Action action) w C:\source\_Stardew\SMAPI\src\SMAPI\Framework\PerformanceMonitoring\PerformanceMonitor.cs:wiersz 87 w StardewModdingAPI.Framework.Events.ManagedEvent1.<>c__DisplayClass19_0.<Raise>b__0() w C:\source_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:wiersz 106

#

game works fine

#

for now

#

but im scared it can break something later

robust bison
#

I dont think it's an issue then

#

But tlyou may find this useful

#

!mpmods

native dragonBOT
unreal junco
#

ik this already, even if game seem to work fine there might be things broken that idk yet

#

bcs of this error

robust bison
#

Nothings broken, it's just talking about the save data being on the host's computer

#

It shouldn't cause a problem

#

@primal ice give me an update later if it works

unreal junco
#

well i hope its just this

primal ice
#

@robust bison I now have this but after restarting steam it still isn't working

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust bison
#

What do you mean it's not working?

primal ice
#

It's supposed to show the sell price of an item when you mouse over stuff in your inventory, but when I mouse over stuff it just shows the normal things

robust bison
#

Bilut does the mod load?

primal ice
#

I don't see an ErrorLogs folder in my Stardew appdata directory

glacial meadow
#

@tawny kindle https://smapi.io/log/dd4b69a9b6cd4c43833ea3a168ac36e7 this is - actually a new one. Apparently what you get depends on what mods are in the mix? I've added PPJA and updated things (which I need to go and do again) since the last time I actively noticed the one I typically get popping up in the log.

primal ice
#

I don't know how exactly I would know if the mod loaded; the game seemed to launch the same as if there is no mod

robust bison
#

The console will say

#

If it didnt, it will say something like skipped mods: cjb show sell price

restive zodiac
#

(SMAPI itself is probably not running - I'd double check the launch options.)

primal ice
#

where are the SAMPI launch options?

tawny kindle
#

@gray vale FTM 1.10 is the one that adds GMCM support, so it'd definitely be some other issue in that setup. Other than that it mainly just fixes Android bugs, so if you see the FTM errors again, let me know. Seems fine in that log, at least, but yeah.

robust bison
#

In steam

#

You need to change them

heavy sky
#

if you're running the game using SMAPI, you should get a console command window when it opens, like this:

#

when it's done loading, the game should open normally

#

but with mods loaded

#

assuming everything is good

primal ice
#

Should smapi be showing in my games list then?

heavy sky
#

no, it's not a steam game, it has to be launched via a separate program that appears after you properly install SMAPI

#

it should be called "StardewModdingAPI.exe"

robust bison
#

You want to change the stardew launch options if you launch from steam frequently though

gray vale
#

@glacial meadow I assume that tag was for you

heavy sky
#

it will not appear in your steam games list unless you manually add a shortcut to it using steam

glacial meadow
#

@gray vale yep it's already been dealt with

heavy sky
#

to find that EXE file to launch the game, you'll have to find the stardew valley folder that SMAPI was installed into(most easily found in steam by right clicking on stardew valley, clicking properties, clicking the local games tab, and clicking browse local files)and double click that file

primal ice
#

aha, got it

heavy sky
#

you can create a shortcut easily to do in the future by right clicking on the file, going to send to, and clicking on desktop(create shortcut)

primal ice
#

thank you so much everyone 🙂

heavy sky
#

then you can just double click it from your desktop to launch the game using the modded version

#

no prob

pallid lance
#

The other book isn't here

#

multiplayer

robust bison
#

Are you the host

pallid lance
#

Yes

alpine scroll
#

Hello, I have a problem with a Victor event, could someone help me?

shut violet
#

people can try, you'll need to explain the problem more, and provide a log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

restive zodiac
#

@pallid lance That's probably an oversight in the SVE map itself then, since that was added in 1.4, @rare quest probably has more info and can fix if indeed it is an oops

pallid lance
#

Thanks!

dire fractal
#

@tawny kindle I figured out the issue

#

It's something with genericmodconfigmenu

#

Idk why it's not working tho, it was fine yesterday

alpine scroll
#

Ok, my problem is the following:

In the 6 hearts event with Victor, it reaches a point where dialogues are skipped, I realized this very easily, I have the Spanish translation, but I don't know where to find that dialogue in the original EVS folder (English) If you could tell me where the dialogues for this event are, I would appreciate it, since I should just paste and translate it.

restive zodiac
#

If you download the mod DebugMode https://www.nexusmods.com/stardewvalley/mods/679 it does this useful thing if you have it enabled for events, where it tells you the ID of the current event you're in, as well as which part of the script it's on as the event progresses

#

You could grab the ID of any event you have a problem with and then compare the mods' content.jsons , like see if the original has that problem so you know if it's a problem between translation or not? And once you narrow it down you might be able to fix it :) (and report to author of course)

junior verge
#

alright so im working on modding sdv mobile but im playing it on a cromebook. and apparently to mod sdv on chrome i need to turn on developer mode

#

but to turn on dev mode it wipes my chromebook which makes it sound like id lose my good save in sdv

quiet umbra
#

On Producer rules, is "input identifier" the same thing as "item ID"?

shut sorrel
#

hello! after i tried the game cracked i bought the game from steam and i was wondering how do i setup smapi with steam?

ashen elbow
restive zodiac
shut sorrel
#

:0 sorry mb, thank you tho <33

restive zodiac
#

You're welcome, feel free to ask if something doesn't make sense or you get stuck on something

shut sorrel
#

:)

crude wyvern
#

its kinda weird to mention that you cracked it since you bought it now lol

restive zodiac
#

Remember the time I said we don't allow discussion of piracy? That was a good time.

crude wyvern
#

thats not discussion to point out that its unnecessary 😩

restive zodiac
#

They may have been using mods before but don't know how to link it, or transfer saves, etc. Other places don't necessarily have the same rules, so while they shouldn't be talking about it here, we don't really need to go into it as long as they don't, either.

#

It's a controversial topic and a lot of people want to get their +1 not discussing just commenting words in :P

alpine scroll
#

You could grab the ID of any event you have a problem with and then compare the mods' content.jsons , like see if the original has that problem so you know if it's a problem between translation or not? And once you narrow it down you might be able to fix it 🙂 (and report to author of course)
@restive zodiac The only thing I found was this: ||// VICTOR 6 HEART EVENT
      "Action": "EditData",
      "Target": "Data / Events / Town",
      "Entries": {||

restive zodiac
#

Is that not the event you are looking for?

crude wyvern
#

im honestly not sure what you are getting at but i dont wanna draw out this convo in this channel

restive zodiac
#

Feel free to DM @neon frigate with any questions or for clarification!

shut sorrel
#

yeah idk why i mentioned i cracked it lmao

outer turret
#

There was no error in your log earlier Tomita-Chan. What went wrong?

outer turret
#

Is it just skipping a bit of the text?

restive zodiac
#

(just in case!)

alpine scroll
#

There was no error in your log earlier Tomita-Chan. What went wrong?
@outer turret In the event, nothing closes, I am afraid that a dialog is missing in the corresponding file, since a part of the dialog is skipped and the event ends.

outer turret
#

Yeh I'd say they've accidently missed a bit during the translation.

alpine scroll
#

Yes.

restive zodiac
#

(So they were just looking for where it is in the files)

alpine scroll
#

I want to get to the address of the original SVE file (English)

restive zodiac
#

And the event you showed earlier, the 6 heart event in town, is not the one you're having trouble with?

alpine scroll
#

I want to get to the address of the original SVE file (English)
@alpine scroll So I correct that mistake, Lemurkat already taught me how to do it.

#

Yes, it is the same.

shut sorrel
#

so i installed smapi and im about to add the path the command prompt closes

restive zodiac
#

You can run it again! It is tricky to copy for some people, you might have to do the "mark" thing mentioned in the wiki note on it

shut sorrel
#

i did again, i used the mark feature and then copied the path and it closes again :c

restive zodiac
#

Is it still in your clipboard? (Or you could just take a screenshot and write it from there!)

shut sorrel
#

yea it is in my clipboard

#

if i try and type anything it closes for some reason-

restive zodiac
#

Oh yeah, you don't type in that window, it will go in the launch options

tall vale
#

Does SDVE have orange chickrn already?

shut sorrel
#

oh rip

#

i already modified the launch options in steam and the game runs without smapi

#

hhhhhhhhhhhhh

restive zodiac
#

Can you paste exactly what you have in your launch options now, miko?

shut sorrel
#

sure

#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe"

restive zodiac
#

Oh, you're just missing the %command% at the end! So...

#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

That's the part that tells is it to do the thing

shut sorrel
#

thank you so muchh hhhh i forgot about the command xD

#

it worked

#

c:

crude marten
#

i am having some kinda gamebreaking problems since i updated some of my mods and i think the culprit is SVE. when i try to run the game, it lags terribly, won't let me use any of the sve things (i have the regular map and not the sve one despite having that mod installed) and my log is just a TON of red

#

can anyone help with that

#

i've tried uninstalling and reinstalling the mod several times

ashen elbow
#

you need to update smapi

crude marten
#

you were right . . . damn thanks

ashen elbow
#

no problem

#

you also have incompatible mods, so you should remove those

dire fractal
#

Is there a way to check if a mod can be used in multiplayer mixed with vanilla players? the one im using is Casks Everwhere by Cat (idk if im allowed to link)

ashen elbow
#

or update them if you can

tawny quiver
#

Um hi guys, I was wondering if you could help me. So I downloaded a mod that replaces your kitchen in-game, there's multiple files and for the first time i did it i dragged them in and it replaced the files with the same name. then I went back and read the instructions (I'm an idiot and I forgot to make a copy of the original files) So I went in-game and a bunch of my furniture is messed up now. I'm a complete noob when It comes to mods. Any ideas?

ashen elbow
#

!xnb

native dragonBOT
ashen elbow
#

dont use xnb mods

#

and i would suggest just reinstalling the game

tawny quiver
#

Oh okay

#

Wouldn't my saves be gone?

restive zodiac
#

(You don't need to reinstall the whole game, just verify file integrity and it will only download what it needs.)

#

!reset

native dragonBOT
ashen elbow
#

oop

#

forgot that was a thing

restive zodiac
#

For people with non crappy internet it probably doesn't matter :P

#

Your saves should be fine either way, also! Along with anything in your Mods folder.

tawny quiver
#

Okay thanks guys

restive zodiac
ashen elbow
#

next time , find content patcher mods instead of xnbs, there are alot of them on nexus

tawny quiver
#

Okay got it, I had no idea there were even different types of mods, I just thought they had different instructions 😅 I know how to download the content patcher ones

modest sigil
restive zodiac
#

Does it work if you remove NPC Map Locations?

#

Oh I see, there is a bunch after that's mostly CP related missing files. Small screen. Which part are you asking for help with?

modest sigil
#

The NPC map locations one

#

the content patcher one i know whats the problem, because i removed some character sprites images for alex in the seasonal villager mod so

#

but i did that on purpose because i have a custom xnb file for alex

#

and i wanted to use it during the spring

dire fractal
slender pike
#

so i have sve and custom characters lyell, nicolas, and john
when i go to any festival, sve characters (vincent, sofia, olivia, and the joja farmer (i feel so bad i forgot hsi name lmao)) are replaced by the non-sve custom characters

#

and theres no red text in my smapi log

dire fractal
#

Andy

#

And it's probably because of how SMAPI is loading them.

outer turret
#

Sve loads custom festival chars the same way the game does however for customs it works in order of installation or maybe alphabetically so it will be messed up if you run any non SVE chars with it.

#

Since there is no way of knowing how many custom npcs are player will have and therefore what order they will load in.

#

Most custom creators load their nocs using TMX but this renders them invisible to farm hands in co op.

slender pike
#

hmmm ok
what happens if i remove custom characters from a save? can i still play my save fine?

outer turret
#

You will get red text and feel sad for losing them, as they are awesome. But your game will work.

slender pike
#

oh wait u mentioned order of installation.... then ill just uninsteall adn then redownload them
hopefully that would work

ashen elbow
#

no, i think in the order theyre applied

outer turret
#

Sry I mean load order and it may also be alphabetical

#

But stick z in front of their folder names and see if that helps.

#

(Because I think SVE actually loads first but I'm not 100% sure)

dire fractal
#

It looks like some of the custom shirts look okay. this heart shirt doesn't though, sad

#

ugh, the yoba shirt doesn't either.

fallen gyro
#

i think i have an addiction... to getting mods

ashen elbow
#

how many?

fallen gyro
#

not a lot yet...

#

20, total, thank god

slender pike
#

OH then that explains it!!!!
i always put a "z" in front of really big mods that alter maps like sve so i can find them easily

fallen gyro
#

but man,

slender pike
#

thanks so much i think thats what the issue is!
and aww 20
talk to me when you have 370

fallen gyro
#

i can feel it in my bones. im gonna get way too many

#

HKDHGldsjkfh

slender pike
#

stardew stops working every time i go to save it

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

adifhapiuoghaipugrea

#

facedesks in rage

#

everything looks awful with those two pale strips separating the sleeves of the shirts

ashen elbow
#

rip

dire fractal
ashen elbow
#

what mod might be causing it?

#

do yo have any clothing mods?

#

or mods that modify the player?

dire fractal
#

I don't even know. None that I know of for the clothing mods. and the only player sprite altering one I know of is the elf-ears mod.

#

I don't even know if this has always been an issue or is something I just noticed.

#

But all non-modded(?) shirts have this issue.

#

I think...

#

...

#

one sec, lemme check.

ashen elbow
#

then it might be the elf ears

dire fractal
#

imma see how a vanilla no-mods looks.

#

Vanilla no-mods looks fine.

rose wind
#

These mods have apparently needed updating for a long time but there's no new releases. I am confused.

slender pike
#

mine show the same
if u ignore it its fine

modest sigil
#

does anyone know how to fix the random lag i get during the night and into cindersap forest? I know I have a lot of mods, but I never lagged before with sve and stuff

#

these are my mods

ashen elbow
#

@rose wind update the manifests

#

teh manifests dont show the right version

rose wind
#

How do I do that?

dire fractal
#

jesus fuck that was terrifying.

#

I reload all my mods, and suddenly my farmer has bright blue chicken wings for arms.

#

@dire fractal I blame you for this, you blue chicken fuck. (love you ❤️ )

#

so i have a mod that recolours some paths/floors to grass/dirt/stream, i have crystal floor as an automate connector but its recoloured as grass, and doesnt seem to be working :/

ashen elbow
#

rename the grass to crystal floor??

dire fractal
#

the name/icon is still crystal floor

ashen elbow
#

huh

#

funky

dire fractal
#

just when its placed

ashen elbow
#

did you spell it right?

dire fractal
#

},
"ConnectorNames": [
"Stepping Stone Path",
"Wood Path",
"Workbench"
"Crystal Floor"

#

yuh

#

and U isnt working

#

to show connections

#

"Controls": {
"ToggleOverlay": "U"

#

That's strange. So I've been trimming mods here and there. Finally figured out that it was in fact the Elven farmer mod making the weird lines.

#

Only now.

ashen elbow
#

you might be missing a comma between workbench and crystal floor

dire fractal
#

OHH

ashen elbow
#

missing commas fuck over everyone's luves

dire fractal
#

i always forget commas

ashen elbow
#

8lives

#

*lives

#

i cant spell

dire fractal
#

lol

#

ah ha

#

I think I might have figured things out.

#

AH HA

#

And we're golden. it's this EPS mod trying to add gloves to the character.

#

and whatever other stuff it does

#

YEET

outer turret
#

failed to update manifests. Totally commo mistake with mod authors. And response to post I see what already answered up above.

dire fractal
#

huh

#

ah right

dire fractal
#

why does your farmer look like a crab person from mars?

#

lol

#

orange sailor moon hair and a flower crown

#

idk

#

I meant these giant scything claws you have instead of hands.

#

thats hair

#

what

#

lol

#

hold on ill show u without the crown on

fresh inlet
#

I am so confused on what I’m looking at there

dire fractal
#

what

ashen elbow
#

Floating fence

dire fractal
#

:/

fresh inlet
#

what’s the black thing

#

I’m so confused

ashen elbow
#

Skirt

dire fractal
#

why is this confusing

ashen elbow
#

Idk lol

fresh inlet
#

It just looks like black pixels placed over an area

#

What I see is a lobster chest plate and crab hands and then black blurred pixels covering that area

#

But ye

#

Oh wait I’m starting to be able to see where the actual hands are

ashen elbow
#

GenderDrago the cow

bright igloo
#

So my friend and I got a bunch of PPJA mods and I was able to get mine to work but now he's having an issue where items won't appear in shops and if I'm holding one of the items it will look like a different item from base game or another one of the PPJA mods. Does anyone know how to fix this

dire fractal
#

could u send her log here? @bright igloo

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

bright igloo
#

I'll get it right now, he's saying that it will tell him he doesn't have a dependency mod when he does and other things. I fixed my issue fairly easily I just didn't see one of the required mods when downloading, so that fixed my issue. But we updated all the mods he has, made sure he had all of the required mods and such. We honestly spent probably about an hour and a half trying to figure out what was wrong last night.

#

Here's his latest smapi log, he just ran it so it's a brand new log

fresh inlet
#

Only error I see there is the empty folder for the portraits thingy

bright igloo
#

Yeah that's normal for the DCburger portraits, all the actual pictures are in portriture(that is not spelt right) so the DCburger mod is normal and shouldn't be affecting the items in game, as I said we've tried everything the mod creator said to try, they said the item glitch was a common JA mod glitch and to try uninstalling all the JA mods except we tried that. Completely deleted all the mods from PPJA and reinstalled them and it's still glitching. Such as we have a choclatier's mod and to him the sweet items look like base game items such as muffins or it uses item icons and names from other food mods such as Starbrew valley so a chocolate will look like a modded drink but the modded drinks look like base game items.

#

We honestly tried everything minus wiping his whole mods folder and redownloading everything even the mods not related to PPJA

#

I could send my smapi log for reference since it's working for me

ember crane
#

Hello

rancid kettle
#

Is there a way to make something like mod profiles? I want to try SDV expanded, but I don't want to mess with my existing saves...

restive zodiac
rancid kettle
#

thanks @restive zodiac

pseudo storm
#

Where do install smapi to? I already installed the zip file, but I forgot where I have to extract it

robust bison
#

anywhere

#

its just an installer

pseudo storm
#

Anywhere it shouldn't be?

robust bison
#

in the stardew valley folder probably

pseudo storm
#

I wannna have it close to the game

robust bison
#

best place is downloads or deskto[

pseudo storm
#

ok

rancid kettle
#

I installed mine into the steam SDV folder

#

the download installer was in my Downloads folder

#

cuz why not

robust bison
#

Nadine's talking about the installer

rancid kettle
#

I prob don't remember the install process well then, sorry

pseudo storm
#

If it's wrong, I'll just try again

restive zodiac
#

Yeah, you can remove the folder you extract later, it's just going to be used to run the installer :)

pseudo storm
#

I'll need it to deinstall too. so I'll keep it for now

#

It won't download the mod?

robust bison
#

it will auto install 2 mods, console commands and save backup

pseudo storm
#

I can't find it

#

Oh no. I have that

#

I'm trying to install a mod, but it won't even let me chose the location

robust bison
#

?

#

just extract it to Mods then

pseudo storm
#

I mean it won't start

#

I press on the download button, but nothing happens

restive zodiac
#

Make sure you're clicking the manual download button if you're downloading from Nexus, not the mod manager link.

pseudo storm
#

It worked now, thanks

ember crane
#

Anybody else having issues with SpaceCore?

silk plinth
#

wdym by issues?

#

whats happening

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gloomy tree
#

Is there a mod or some way to hire a farmhand to do stuff like water the slimes, pet my animals and harvest stuff from the fields/greenhouse?

torpid fox
#

iirc there’s a mod that makes ur spouse more helpful

#

dunno if all of the above tasks will be included tho

shy orbit
#

helpful spouses, but it doesn't include crop harvesting i'm pretty sure

torpid fox
#

Anybody else having issues with SpaceCore?
@ember crane spacecore gives me the red wall of death in multiplayer but works perfect in single player for me

gloomy tree
#

will they pet animals and water slimes?

torpid fox
#

Pet animals yes

shy orbit
#

that they can do

torpid fox
#

Water slimes? I dunno, never tried

shy orbit
#

it depends on spouse what they do by default and what is the chance of them doing it

#

but you can change all of that

gloomy tree
#

Change the game?? nevah!

restive zodiac
#

!log Amaryn.#3410

native dragonBOT
#

@torpid fox Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

torpid fox
#

@native dragon nah it’s okay, the red wall doesn’t affect spacecore’s function tho... and I lost the log a long time ago;;

restive zodiac
#

(an error for farmhands from spacecore is normal, if it's just saying they aren't the host)

torpid fox
#

Yeah

#

Also, automate doesn’t work for farmhands iirc

#

It also says because they’re not the host ;; but some people who join a multi say the functions still work for them, just that smapi says it doesn’t and I’m v confused lmao

dire fractal
#

idk how the replant mod works can someone help lol

#

do i need a spouse for it to work

#

cos i don’t have one

#

and i don’t want it to auto harvest

#

only replant

dire fractal
#

nvm i figured it out woo

stone river
#

I cant seem to find the releases tab under github

shy orbit
#

for what? if there are no releases then it doesn't exist i suppose

quiet lynx
#

@torpid fox I’ve had that issue with automate too

#

Never been able to figure it out

#

@gloomy tree deluxe auto grabber mod can allow grabber to pick up crops if you want

shy orbit
#

speaking of deluxe auto-grabber, anyone know if there's a way to make it pick up the geodes that Trent's armadillos dig up?

#

or a way to make junimos pick them up would work too

stone river
#

Anyone have a mobile smapi link?

ashen elbow
#

Its on the play store

dire fractal
#

speaking of deluxe auto-grabber, anyone know if there's a way to make it pick up the geodes that Trent's armadillos dig up?
@shy orbit put your autograbber in the global forage spot

#

You can set the coords in the config file

#

But it might also pick up every piece of forage

shy orbit
#

the global option doesn't work either, at least didn't use to work

#

i'll see soon though, because i set up a global grabber today and it's the end of winter

dire fractal
#

Weird, it worked for me

#

But it's too op so I got rid of it

#

Just use for greenhouse crops

shy orbit
#

yeah, it's unbalanced as heck because it clears every single map of all forage, doesn't even matter if you have access to them yet. so it's not a good solution early on

#

but i use it on year 3+

#

but well, maybe it works for the geodes now. it was unable to gather some other custom forage too before

tall vale
#

If it doesn't work, try putting a z on it's name so it loads last

shy orbit
#

true, i should probably try that as well. thanks

dire fractal
#

omg that’s so op i want it

true urchin
ashen elbow
#

please update your mods

true urchin
#

i know is not the problem

ashen elbow
#

yeah, but still

true urchin
#

it only crashed when i skip days

#

ye i know xD

ashen elbow
#

your problem is coming from sundrop city,

#

and why are you skipping days?

true urchin
#

to have a baby

ashen elbow
#

ok

#

so, its loaded an invalid tilesheet?

true urchin
#

really the error comes from sundrop city? i gonna try to take it off

ashen elbow
#

try uninstallng it

#

and reinstalling it

shy orbit
#

the later error mentions farmhouse redone and spouserooms

ashen elbow
#

thats just fhr i think

shy orbit
#

but are you sure the problem is from sundrop city? the game seems to progress after it

true urchin
#

sundrop dont crash the game, i take it off and it still dont work

ashen elbow
#

hmm your're right

#

then the problem is probably coming from fhr

shy orbit
#

@true urchin have you tried reverting to an older save? at minimum you'll have the _old files that the native game makes

true urchin
#

yes i have tried, it only jumps back one day

#

so i have no backup

shy orbit
#

does it load into the game?

#

or into the save rather

true urchin
#

it still loading

#

i can get in and play with another character

shy orbit
#

smapi makes some backups based on irl time

true urchin
#

but i cant onewith i want play

#

ye i know, i maked this character today, and smapi backup is from a few hours before

#

so i dont have it in backup folder

shy orbit
#

i see. do you need farmhouse redone for something btw?

true urchin
#

yes, from my house mod

#

to*

ashen elbow
#

what house mod ur using?

true urchin
ashen elbow
#

i use the same mod and it hasnt crashed

true urchin
#

xD

shy orbit
#

have you looked the sve compatibility for that farmhouse?

true urchin
#

Yes

#

Is it compatible with Stardew Valley Expanded?
Yes it is, but if you’re planning to unlock extra functions with Farmhouse Redone, please read “Compatibility Solution:” in the description before your wedding(in-game).

shy orbit
#

well. i'd suggest ditching the save and updating all your mods and restart. you're likely going to avoid a lot of trouble later on if you do that

ashen elbow
#

yep, i said to update the mods

peak violet
#

probably a dumb question but could someone explain to me what cfr and pfm are?

true urchin
#

okey thank u i gonna try to do that

dire fractal
#

idek what cfr and pfm are

shy orbit
#

@peak violet custom farming redux and producer framework mod, both used for making machines

peak violet
#

ohh okay

#

thank you

dire fractal
#

also u may need to change ur display name to something english keyboards can type, it in the rules :)

ashen elbow
#

^

peak violet
#

oop yeah lemme do that

ashen elbow
#

Except for the fatc that i can tupe it

peak violet
#

there we go

dire fractal
#

thank u!!

ashen elbow
#

Σ(Д゚;/)/

#

( *・ω・)ノ

dire fractal
#

lol

ashen elbow
#

Lol Japanese keyboard emojis

#

(へ - へ)

versed brook
#

Skull Cavern Elevator abusers: does anything interesting happen to the levels below, say, 500? Or does it just kind of plateau?

dire fractal
#

I'm so confused, SVE is killing me

#

When I install custom music and NPC fixes, it says there's 2, but when I remove the one copy I have it says there is none

#

????

#

Alright so I did literally nothing and it stopped erroring me

ashen elbow
#

ok

quaint pilot
#

my smapi is changing the colors of my client to very vibrant an idk how to fix it. it's normal without it but once adding it again to the set launcher it does it again

ashen elbow
#

hmm what are you using?

#

windows/mac/linux

quaint pilot
#

just smapi an cjb item spawner an windows

ashen elbow
#

ok, can you send a screenshot of what it looks like?

quaint pilot
#

that's when loaded in, can get more when I exit the house if you want

ashen elbow
#

woah

quaint pilot
#

yea it's trippy

ashen elbow
#

can you exit the house

quaint pilot
#

yea gimmie sec

fresh inlet
#

Tf

#

You reinstalled smapi?

quaint pilot
#

yea, did both to the latest version

shut violet
#

can you provide a log just to exclude other reasons ?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ashen elbow
#

oh woah

crude wyvern
#

that looks kinda funky tbh

quaint pilot
#

it does, looks kinda cool but hurts my eyes a lot since my eyes are sensitive to light

ashen elbow
#

sma

#

ee

quaint pilot
ashen elbow
#

uhh

fresh inlet
#

Use the site

ashen elbow
#

diid you follow the instructions on the website

fresh inlet
#

To send a link

quaint pilot
#

oh my bad

shut violet
#

this is probably the mod causing your "issue"

quaint pilot
ashen elbow
#

ooh yeah

shut violet
#

you have more mods installed that what you think you have

ashen elbow
#

visualize might do it

shut violet
#

i suggest verifying what is in the mod folder mentioned in the log

quaint pilot
#

oh, how do I get rid of them to only have those to that I mentioned

ashen elbow
#

just delete them from the mods folder

shut violet
#

it's possible that you are looking at the wrong place

#

hence the impression of only having some mods and the log showing mods you don't think you have

quaint pilot
#

ok, I'll take a look again

#

sorry for the trouble not used to modding on stardew

ashen elbow
#

its okay

#

thats what we're here for

shut violet
#

it's ok yeah, a lot of us had issues in the past too

#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods <- this is the path that is in the log

quaint pilot
#

ok, I'll follow that one then

ashen elbow
#

hnghh my first time modding was ridiculous,, because i couldnt figure out how to put multiple values in

quaint pilot
#

that made me slightly wince

shut violet
#

back in time, when the only mods were still XNB mods (don't use them, kids), i put portraits in place of character sprite 😄

ashen elbow
#

lol

quaint pilot
#

ik modding in stardew is different from mc but that's where my pain was, trying to set up a server thru port-forwarding/bukkit an adding mods/plug-ins

#

well trying to instruct another person on how to do it an they were terrible in listening...

#

you were right had more mods then I thought I did, got rid of them all. Thanks for the help, my eyes are saved

ashen elbow
split pine
#

What are the issues that are caused by switching maps mid game aside from buildings/bushes and other things that can be handles with reset terrain mod? Having an issue with an unbuildable area (can spawn paths, can be walked on, can have objects)

eager drum
#

Hmm, was it a modded map you switched to?

split pine
#

I switched to tiny garden farm (i tested it on a new save and it was fine). I also edited it a bit but didnt do anything in the area of the issue

#

I did switch from overgrown garden farm

eager drum
#

I'd guess it's a problem with the map itself, rather than switching mid-game. You could start a new save using that map and see if you still have the problem, which should make it certain.

tight tusk
#

anyone else using seasonal farmhouse v2 here?

ashen elbow
#

yeah

tight tusk
#

cheese you beta tested it for android right?

ashen elbow
#

i did

tight tusk
#

i used the mod in the middle of winter in my android file and it seemed ok

#

when it turned to spring the entrance to my cellar was replaced by a wall

ashen elbow
#

huh

#

i haven't run into that problem yet

tight tusk
#

imma upload a ss in a while

split pine
#

Yeah, you’re right @eager drum making a new game on the edited map has the issue. But what could be there? I cant find anything in the map editor?

tight tusk
#

@ashen elbow huh nvm i reinstalled it to get a ss and the entrance to the cellar reappeared

ashen elbow
#

oop

eager drum
#

@split pine screenshot of the area in question, in tiled?

split pine
eager drum
#

Hmm... Upload the tbin?

split pine
eager drum
#

And it's the square area in front of your farmer in the screenshot you're talking about?

split pine
#

Yeah

eager drum
#

Hmmm

#

caveNoBuildRect = new Rectangle(32, 8, 5, 3);

split pine
#

Aah the properties?

eager drum
#

Hardcoded nonbuildable area around the vanilla cave entrance...

split pine
#

Weird how it got there lol

eager drum
#

FTM or something may have some way to change that

#

Or remove it entirely, as it's pretty pointless.

split pine
#

Thanks

ashen elbow
#

i just deleted a whole ass chunk of code from a mod, ran it through a validator, and apparently it was valid lmao

#

i guess i was just lucky

molten tinsel
#

Any idea what the ||growth rate for the giant crop in the hardwood farm|| from Immersive Farm 2/SVE is?

dire fractal
#

So I'm using the More New Fish mod. And I'm trying to decide where to cast my line today. Any ideas?

split pine
#

Sorry, @eager drum where did you find cavenobuildrect?

tawny kindle
#

SDVpufferlurk Re:noobmodder and Moo: FTM can spawn objects in that no-build rectangle, but it doesn't affect buildable stuff or change map code. MTN might be able to do that, maybe, since it's the actual farm type mod?

dire fractal
#

O_O

#

Touch the cow

#

Do it now

eager drum
#

It's part of the game code, you can't change it with the map

#

Hmm

split pine
#

Aah i see

#

Well i could just edit the map so i can build behind it and keep the blocked area open lmao

tawny kindle
#

@molten tinsel Looking at the FTM content pack settings, I think those spawn once per season

molten tinsel
#

@tawny kindle Thank you 👌

ember crane
#

Hello, anybody else having issues with SpaceCore

royal arrow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ember crane
#

No, I'm the host of the game and it crashes before I can get a view of it

kind ore
#

"see instructions on that page"

ember crane
#

this is the only one listed when my son hosted the game, the other one where i was host disappeared when the save crashed

random aurora
#

would anyone be able to help me with Empty Hands 1.1.0 and Tool Charging 1.2.1 https://smapi.io/log/c7b56a4edce74bc0982b37187ac0e5df or let me know if there are any other mods that i can use instead of these ones? https://github.com/mralbobo/stardew-tool-charging/pull/2
https://github.com/mralbobo/stardew-tool-charging
https://www.nexusmods.com/stardewvalley/mods/1176
https://community.playstarbound.com...valley-1-3-closed.142524/page-78#post-3344473
https://github.com/quicksilverfox/StardewMods/pull/3

ashen elbow
#

the mods are no longer compatible

torpid jay
#

Does anyone have any recommendations for furniture mods?

royal arrow
#

@random aurora check https://smapi.io/mods/ because there's an unofficial update for Empty Hands (I use it and it works)

ashen elbow
#

^

random aurora
#

Thanks - that's the one at https://community.playstarbound.com...valley-1-3-closed.142524/page-78#post-3344473 but weirdly i still get the 'no longer compatible' message, and it doesn't work in my multiplayer file, only my solo file

royal arrow
#

Do the other players also have it? My brother and I both use empty hands and it works in multiplayer

random aurora
#

no they don't have it

split patrol
random aurora
#

other than the old forum, is there anywhere where i can submit a request for a mod to get updated? for the tool charging mod

royal arrow
#

Did you check mods.smapi.io for tool charging? I saw there's also an unofficial update for that mod

random aurora
royal arrow
#

@split patrol I have also noticed this in my most recent playthrough, and I'm in Fall 25 of year 1. In my case, I have a map recolor that makes the dig spots look different (4-leaf clover from Flower Valley) and I didn't realize they were dig spots lol I thought they were just decorative
Is it possible one of the mods you have makes the dig spots look different? If not, I'm not sure if it's just random chance

split patrol
#

I have a map recolor (Stardew Foliage Redone) and I thought that was a possibility but I haven't seen anything that could be a dig spot. I also tried hoeing spots that I thought it could be a dig spot but nothing ;-;