#archived-modded-support

1 messages · Page 559 of 1

quartz vortex
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I don't want to change Herbert's Joja event because it's important to his story

inner geyser
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aww ,,, i havent gotten too far into herbert yet ... i think nik is at 3 hearts for me

shy orbit
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i assume you're not going to get any joja events from sve, herbert or nikolai if you try to use nikolai with them

quartz vortex
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But it should work with SVE

shy orbit
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okay

inner geyser
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i just done herberts event on the beach waiting for willy

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🙂

quartz vortex
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🙂

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How'd you find it?

inner geyser
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its cool 🙂 he is so sweet

quartz vortex
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That's good 😄 I love getting feedback on him

inner geyser
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i usually dont seem to have issues with npc's i use all of fellowclowns ... and he seems to have people say this or that dont work for them ... i am sitting here like what are you doing different cause i have no issues at all :/

quartz vortex
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Sometimes people think mods don't work because of compatibility issues, but sometimes it's just they need to update other mods

inner geyser
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yea ... sometimes there are small things like a off warp but things like that i can fix on my own as well ... and i do say something to the creator so they can check it ... but the updates that are done is always things that fix issues i haven't even seen ...

quartz vortex
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Yeah

inner geyser
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i think the only issue i ever had was off warps ..

quartz vortex
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Well, it's good that you don't see the issues so then you never get too see them

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Yeah

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Have you had any problems with Herbert so far?

inner geyser
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he always apologizes for all the updates ... don't bother me none ... it always gives me a reason to check nexus for 100 more mods to load 😄

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nope none at all

quartz vortex
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That's good 🙂

inner geyser
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i even downloaded east scarp and nothing broke 🙂

quartz vortex
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Oh thank goodness!

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Haha

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It took us a while to sort out East scarpe compatibility

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At one point we got it working - or so we thought - and I jumped the gun and just uploaded the file

inner geyser
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yea i seen where there were issues at one point and i am like ... well i will try it and yea ... worked great

quartz vortex
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Yup!

inner geyser
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well beings i met the creator of Herbert .. i am gonna formally thank you for bringing new life to the game ... I am an NPC addict so I am always searching for new ones to feed my addiction 🙂

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that and all the animation mods out there 😐

quartz vortex
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Thank you so much! And you're welcome 🙂 I too am addicted to adding npcs lol.

inner geyser
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lol i will keep my eye out

quartz vortex
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I hope so - as there are some new npcs in the making SDVpufferthumbsup

green bluff
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Anyone around who's familiar with Paritee's Better Farm Animal Variety? I have an issue with it I can't seem to find a solution for and at this point I"m actually starting to become quite upset.

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Basically, it will say it found all my animal add-ons, but then at the tail end of the SMAPI loading log I get this http://puu.sh/FEscA/fd84827676.png

BFAV also seems to have taken the liberty of changing the format setting in its config from 2 to 3, and erasing all the animals from there.
Presently, I have the latest SMAPI and SDV, on windows 10 x64

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RE: BFAV, I"m using the unoffical smapi update to it.
another note, none of the new aniamls show up in the shop.

shy orbit
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you don't need to add the animals in the unofficial update

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i don't know how compatible it's with the older bfav mods

green bluff
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some place I saw said it tries to convert them to some sort of "new format", idk what that's about, but that" you're probably better off converting them your self". I should also add though, one of these, was alledgedly made specifically for the "new format" and it also doesn't work being this one https://www.nexusmods.com/stardewvalley/mods/4487?tab=files

shy orbit
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

green bluff
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lemme... try to figure out how to export it

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Interestingly, every time I look for the "updates" smapi claims exist, thel atest versions I can find are the ones I already have

shy orbit
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sometimes mod authors forget to update the manifest

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does it work if you only try the fennec foxes? (or other mods that are meant for the unofficial update)

green bluff
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Not that I can tell. It does add the recycler machine meant for the foxes though

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just... not the animals

shy orbit
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i mean do you currently have bfav mods that were made for the old bvaf? maybe those could mess it up

green bluff
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right this moment? I think most of mine are

shy orbit
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so you could try loading the game without those (maybe deleting the bfav config too) and see if the issue comes from them

green bluff
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doing that now

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sitting outside marnie's until it opens

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aand it's monday, guh, lemme knock out this day real fast

shy orbit
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and tuesday...

green bluff
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is she closed on tuesday as well?

shy orbit
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goes to aerobics

ashen elbow
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Yep

green bluff
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okay that's both days...

urban swallow
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Hey is it possible to auto water crops on android? Of course without sprinklers.

green bluff
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@shy orbit Well the foxes appeared this time

tiny pollen
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rain totems

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not many mods will let you auto water crops

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there are some "chore" mods

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for a small price you can pay someone to do your chores

shy orbit
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@green bluff well, it's progress. is the trent's raccoon mod you have the new raccoons version btw? it's made for the unofficial bfav

green bluff
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it is not, it's the original that has them bring you pizza and cake

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lemme find thel ink

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huh, made by him, wild

dire fractal
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HI, do you know where to report SVE's incompatibility (for people's information)?
I found that its magic-mod compatibility patch is not working, and it seems to me that the incompatibility cannot be fixed in normal way and I am skipping it with NoClip mod; though I guess it's better to share/explain the origin of the incompatibility?

tiny pollen
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bug sections of nexus page is always nice

dire fractal
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yeah but is it working? I couldn't found submission form for the page

green bluff
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problem solved, more or less, many thanks @shy orbit Guess I just need to find replacements for squirrels/dragons

tiny pollen
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you dont submit anything you know

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you make a post with log

shy orbit
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i don't know what the dragons you have do, but personally i like the lung dragons mod. they bring some variety of items

tiny pollen
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hmm

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maybe flash closed it

dire fractal
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yeah I mean there's no form to post an issue on the bus page

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I guess so; then "POSTS" will be the place?

green bluff
tiny pollen
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that or ping flash when he's around

shy orbit
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i've recently had some issues trying to report bugs on nexus

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the bug page existing but the report a bug button not

dire fractal
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fairly natural to close the bugs page because there could be millions of reports on how to install SVE ...

shy orbit
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@green bluff the frog friends mod has frogs that bring gems among other things. almost the same as dragons

dire fractal
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ok, thanks @tiny pollen , probably I'm posting on SVE reddit

tiny pollen
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that works as well i guess

green bluff
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@shy orbit any idea for squirrels?

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I saw on the stardew forums flipsie had done some conversions but moderators removed them because some folks baaaaw'd I guess?

shy orbit
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no idea about those

green bluff
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froggos do a fair bit more than I"d like thme to, but they'll ahve to do

torpid fox
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hi all,, im having some issues with portraiture. in particular, with Mr Qi's portrait

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none of the Mr Qi's HD pngs i put in the folder seem to show up in-game while all other portraits for other NPCs do show

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am I doing something wrong?

tiny pollen
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did you press p?

torpid fox
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yeah the portraits for other NPCs show but just not Mr Qi

tiny pollen
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i do not know

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huh

torpid fox
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this is a bug(?) maybe,,, found on the nexus page for portraiture

tiny pollen
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probably a portraiture thing

ashen elbow
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Yeah that happened to me too

quasi delta
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How to properly use content patcher mods?

tiny pollen
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mod + content patcher

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run smapi

quasi delta
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Don't I have to put mod files in content patcher folders or something

fresh inlet
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Nope. You just need to have the content patcher files in your mods folder, and then put any other mod into your mods folder alongside it

dire fractal
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nope, you should check the documentation provided by pathos on the mod page for instructions, @quasi delta

quiet lynx
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Y’all I’m trying to get a mod but it’s a rar file

shy orbit
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7zip for example can extract rar files i hear

quiet lynx
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Oof I don’t have 7zip

dire fractal
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7zip on Windows is pretty cool and it’s a small app. Keka on Windows

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I mean Keka on MacOS

royal fractal
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@dire fractal hi! where is patch? I can't found it

quiet lynx
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Anyone mind doing me a favor by downloading the mod then sending me the files?

tiny pollen
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for what

quiet lynx
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It’s a rar file and I don’t have 7zip

tiny pollen
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why not

crude wyvern
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why dont you just get winrar

dire fractal
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(7zip is open source and in my opinion better than WinRAR)

crude wyvern
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never used it, but since both are free why not get one of them?

tiny pollen
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7zip is a better free

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winrar pesters you and i feel is harder to use

fresh inlet
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I personally love winrar and have never had any problems, but I do see why it’s unliked

crude wyvern
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idk, winrar never gave me any trouble

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im not sure how it could get easier to use than that honestly

quiet lynx
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Is there a patch for upgraded kegs/jars that allows it to work with quality artisan products?

fresh inlet
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Mhm same sofi

quiet lynx
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I plan to mess around a bit with them to see if I can make a patch but figure I’d check here and make sure there isn’t one already

tiny pollen
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wait is it winrar or winzip

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is there a difference?

crude wyvern
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uuh

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imma need to google that, but im at least sure is that i have winrar installed

tiny pollen
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all i know is 7z is superior

crude wyvern
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but why?

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you cant be "it just is", say some specifics

tiny pollen
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doesnt pester you over and over "buy 7zip buy zip"

crude wyvern
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neither of us has used it so we dont know

quiet lynx
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Oh god. Upgraded kegs needs a rework

tiny pollen
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why

crude wyvern
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and only that?

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some ppl arent that bothered by the pop ups

heavy slate
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@torpid fox Try to rename Mr. Qi file, my portrait mod changes his portrait and the file is called "Mister Qi" instead or Mr.Qi.

crude wyvern
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idk if its okay if we talk about this here tho and idk in what channel it wouldnt be offtopic

fresh inlet
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I never even get popups

quiet lynx
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Wines don’t come out with the item used prefix (ex: crystal fruit wine). I’m not getting the time left for them either it’s weird

heavy slate
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also 7zip is open source and can extract literally anything so yeah

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master race

crude wyvern
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winrar can extract anything too tho, ofc being open source is good but if we are talking about a user standpoint that wont matter to a lot of ppl

torpid fox
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@torpid fox Try to rename Mr. Qi file, my portrait mod changes his portrait and the file is called "Mister Qi" instead or Mr.Qi.
@heavy slate hmm, i renamed it to "MisterQi.png" and it still isnt working tho :( thanks for the help anyway

heavy slate
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with space between Mister and Qi

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that's how mine is named

dire fractal
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@royal fractal Hi, SVE's patch for Magic-mod is already incorporated in the SVE ( (SVE)/content.json, Line 6649) but because of a technical reason it is not working well.

quiet lynx
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On if2r I can’t place trees there

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All on the right one spot up top then two down below (one got cut off a bit in the pic)

mellow spindle
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Hey guys, does anybody have any specific mods they rec for the 2nd playthrough? I'm about to start a new game!

dire fractal
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SVE for story/new characters, PPJA for more crops/artisan goods/yummy things, more new fish for more new fish, UI info suite for better info

tiny pollen
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ui mods are a godsend

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i certainly recommend you get at least a few

dire fractal
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its so hard playing without UI info suite now lol...when i open sdv on mobile im like what is going on...

torpid fox
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with space between Mister and Qi
@heavy slate holy shi- that actually did it!!! omg ur a lifesaver tysmmm cries

cloud tree
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Hey guys! i went ahead and dowloaded SVE and it seems that there are some XNB files in the folder. Do i need to put those in the content folder? I havent touched them yet but i keep getting errors about maps not being found :> thanks in advance

shut violet
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where did you get SVE ? i may be wrong but was under the impression that you don't need to replace files anymore in current version

cloud tree
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I got it from NexusMods

shut violet
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latest version ?

tiny pollen
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sve shouldnt have xnbs

cloud tree
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Yeah the latest from 27th of april

tiny pollen
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huh

cloud tree
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let me fact check that again

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yeap 27th

tiny pollen
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i guess there are xnbs

shy orbit
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i mean it can have xnbs

tiny pollen
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surprising

shy orbit
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but you don't need to put them in content folder or anything

shut violet
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it can, but it shouldn't be needed to replace stuff anymore

cloud tree
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yeah i havent put em in but there are some errors popping up which i cant seem to get out of

shy orbit
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cloud tree
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Sure!

golden jewel
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how do you access the smapi crash log again? 🥺 👉 👈

shut violet
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it's explained by governor just two line ago

shy orbit
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update mods first, especially framework mods @cloud tree

golden jewel
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no it isn't

cloud tree
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Oh right I totally forgot --''

golden jewel
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I need to know how to access it

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through windows ;;

cloud tree
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ill see if that works ! thatnks :>

shy orbit
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it's explained on the linked page lee

heavy slate
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In the 'run' box that appears, enter this exact text:
%appdata%\StardewValley\ErrorLogs```
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literally on the page

lone dragon
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two of them have the assets folder for them not typed correctly (seedbag and sailor styles), two of them conflict in content patcher (vintage interface and starblue valley, and tool delivery service just crashes for no reason

shy orbit
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yeah, sailor styles has another capitalization errors too iirc, but you can correct them yourself

shut violet
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for starblue and vintage interface, look at the config and see if you can disable the conflicting part

lone dragon
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I havent seen a way for the capitalization part in sailorstyles (just causes the other folders to break)

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and ill try to look into the content patcher ones

shy orbit
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you can copy the folder and change the capitalization on the copy so you have for example assets and Assets in the folder

lone dragon
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OH i see

shy orbit
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it would be good to report that problem to the author probably, i was too lazy to do it

lone dragon
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and i think my content patcher issue was that starblue valley's interface option was enabled

quiet lynx
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Anyone here ever complete PPJA difficulty CC?

shy orbit
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i'm pretty sure i completed it, though i did cheat in few beach forages

lone dragon
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I have no idea why Tool delivery service crashes, rip being lazy

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now my only issue is steam overlay not scaling on Manjaro with a near 4k display

rugged timber
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Am I just blind? I can't find the means to report a bug for SVE...

molten tinsel
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Is Jungle Temple and City Bus (Cut Content) optinal file from TMXL Map Toolkit compatible with SVE?

dire fractal
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Hey

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I heard rumors

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that prismatic tools was re-made

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with trash cans

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can anyone confirm?

tiny pollen
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@rugged timber nope

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somebody else was trying to earlier

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its gone

dire fractal
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@rugged timber it seems SVE bugs page on NexusMod is closed

rugged timber
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ah ok, so I'm not just blind, thanks for confirming that

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I don't think mine issue is a bug anyway, apparently I've missed a revision or two, so gonna finish the day I'm on, update the mod(s) and see if that sorts me out

dire fractal
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so my recent house expansion has placed a number of chests and machines inside the wall. Is there any way to retrieve them?

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you can try the no clip mod but you might just have to uninstall the house mod first, move the chests, save and reinstall the house mod

rare quest
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@dire fractal I closed the bug reports section because I got overwhelmed with non-bug reports. 85% of reports weren't bugs. Players PM me things they find now these days.

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@molten tinsel The jungle temple addition alters warps I think. It isn't compatible.

molten tinsel
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Thanks @rare quest 👌

heavy slate
tiny pollen
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chomnp

robust bison
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does prismatic tools include prismatic fishing rod

blissful surge
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so I'm trying to make a couple mods work, and it even has the manifest stuff in there; however, it won't work and it says that it can't find it. what do i do?

shy orbit
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

blissful surge
robust bison
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can you send a picture of your mods folder?

shy orbit
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it seems like the folders don't have their correct contents

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what's inside Social Tab for example?

blissful surge
robust bison
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delete the extra zips

blissful surge
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alright

dire fractal
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@dire fractal Thanks for the tip. While it didn't let me retrieve my machiens, it did let me access the chest to retrieve the stuff in the machines. plus it let me tidy up by deleting the things.

rare quest
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@heavy slate I will fix that layering bug.

dire fractal
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@robust bison no prism rod

robust bison
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cool

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I don't need to make a texture for it then

shy orbit
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so smapi stops going deeper in the folder hierarchy if there's a zip inside the folder?

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or what would be the issue there assuming there is a valid mod inside the folder

robust bison
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strange, since it works if there are zips in the mods folder, but then I guess no inside ne of the mods?

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I know I put a group of mods in a subfolder with a .rar file, and those didn't load

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So I assume its with subfolders

blissful surge
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Thank you so much for the help! it finally works!

quiet umbra
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I would like to stick a house mod inside the Jungle Temple (exterior) map, but I'm not entirely sure how to do it. Whether to try and add "house type" tiles on the Temple map or somehow merge maps... but I think that merging maps is just for the basic "land" type maps?

robust bison
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?

quiet umbra
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ah... I was wondering where to stick my question

fathom pulsar
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hiii good afternoon, can somebody pleeease help me? i wanna use ''Bathroom after 2nd Houseupgrade'' and ''Industrial Kitchen and Interior'' in my game, but i cant use they both together because if i use the bathroom mod, the industrial interior doesnt work, and vice-versa

gentle blaze
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Hey guys, im using SV Expanded, and when im not the host, the new characters are invisible in festivals. Is this common behavior? SDVthinking

robust bison
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I think thats a mp mod bug

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!mpmods

native dragonBOT
robust bison
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@fathom pulsar you will only be able to use one then, unless you make a mod that lets you use both

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but there are other mods that have the function of bathroom after 2nd house upgrade

fathom pulsar
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i tried to edit on photoshop but apparently there's no way

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ill take a look, thanks for ur time!

robust bison
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you will have to edit the mod itself

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not the assets

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or merge the mods

gentle blaze
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I see, thanks Arcane SDVjunimolove

robust bison
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And Ro, you would use photoshop for editing assets, it will not work for making or editing maps.

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np lugui

empty vault
robust bison
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you have 2 custom music mods installed

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you need to delete one

fathom pulsar
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ill send a message to the Industrial Kitchen and Interior mod

empty vault
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But I do only have one

robust bison
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well the log says otherwisse

empty vault
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oh wait

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smh

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Found it

robust bison
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delete [SVE] Custom Music

empty vault
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Yup

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I haven't updated in a while

dire fractal
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does anyone know why my game runs really slow when I''ve got a bunch of kegs running?

ivory wadi
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using any mods?

dire fractal
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💪

ivory wadi
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oh wow XD

quiet lynx
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I think you know the answer

short wyvern
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Does anybody know if Catcrows mod will be updated to 1.4? Or if I can just use the old CP version? SDVpuffercry

quiet lynx
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Try it @short wyvern or check the compatibility list

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If it ain’t there just make sure everything is backed up and try it

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No harm no foul that way

short wyvern
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well I suppose

dire fractal
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normally i'd be like 'oh yeah it's cause i've got too many mods' but the thing is that it seems to be dependent on the NUMBER of kegs i've got placed, not how many are actually running.

quiet lynx
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Are you using a mod that changes kegs @dire fractal

dire fractal
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yes

short wyvern
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I think you should ask how many mods for kegs is he using

dire fractal
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only one.

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it adds more kegs types. Copper/Iron/Gold/Iridium for processing more stuff at once.

short wyvern
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let me guess

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you got stronger kegs and also made like 200 of them

dire fractal
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You'd be wrong. Just using normal kegs right now.

short wyvern
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then I suppose your game just doesn't like your kegs 🤷

ashen elbow
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Game lag?

dire fractal
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lots of it

ashen elbow
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Game said screw your kegs

dire fractal
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anyone know how to make it NOT do that?

short wyvern
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anything showing in the logs?

dire fractal
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nein

short wyvern
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well I've got no idea then

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it could be anything

sinful forum
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can i get some help with the stardew valley expanded mod?

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everytime i go to sleep my game ends up just black screening and i end up having to wait like 2 minutes to actually progress again

robust bison
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what do you play on

sinful forum
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my laptops not that bad so i dont think thats the problem

robust bison
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any log errors?

sinful forum
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uhm i havent checked but i dont think so

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hold on ill check right now

quiet lynx
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@dire fractal I’m using the same mod. About how many kegs are you talking about?

sinful forum
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nvm it seems to have fixed it

quasi delta
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I've been trying to make this one mod called "Elle's Seasonal Buildings" work, and I keep experiencing this error

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Any help?

robust bison
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somethings wrong in the content.json file

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probably something configured in the config.json

heavy slate
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SVE sometimes is slow here as well when you sleep, and somethings it just stop responding and I lose the whole day, but the second usually only happens once per file.

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for now at least

tepid blade
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Wait when are we going to be able to access castle village

dire fractal
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@quiet lynx I dunno. Like 25 of each type?

quiet lynx
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Hmm not sure then

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Probably a dumb question but how do I set the smapi window to open with the same settings each time

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Half the time it’s the window stretched out and everything and you can’t read it

dire fractal
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it doesn't seem to be a problem when I put down ONLY normal kegs/casks. Only the upgraded versions.

bold sundial
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Does Wear More Rings work on Android mobile?
@versed brook No. Android has a different user interface, so I basically have to rewrite the mod for android. I haven't done that yet.

tepid blade
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The bigger backpack doesnt work either if i remeber correctly

bold sundial
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That's correct, same issue.

dire fractal
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I installed tractor mod and it won’t work

silk plinth
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oh no

dire fractal
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When I open stardmewmoddingapi red text says there is a warning for one mod and it’s the only one not there

silk plinth
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

silk plinth
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im rly sorry but saying 'there is a warning for one mod' sadly doesn't rly help us

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pls upload log 😢

dire fractal
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Kk

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

silk plinth
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?>

dire fractal
silk plinth
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um. i have never seen this before in my entire life

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ok so good news your tractor mod is fine

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bad news um

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idek lmaoo

tiny pollen
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what?

dire fractal
silk plinth
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SaveBackup because it contains files, but none of them are manifest.json.

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???

tiny pollen
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that has never happened to me

dire fractal
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uh oh

silk plinth
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i didnt know that was possible???

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uhhh do i ping pathos

dire fractal
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well in the file there is manifest

silk plinth
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oh fantastic that makes it a whole lot dumber and more confusing whyyy

tiny pollen
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something definitely happened

silk plinth
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:((

dire fractal
#

i only have 3 mods

silk plinth
#

omg are you the dude whos smapi just wouldnt do anything right at all like yesterday

dire fractal
#

cjb cheats menu, cjb item spawner, and that tractor mod

#

oh i fixed tht

tiny pollen
#

oscar thats mean

silk plinth
#

NO HIS SMAPI LITERALLY BROKE SO BADLY

dire fractal
#

yea

tiny pollen
#

welp

dire fractal
#

its literally went brain dead

tiny pollen
#

glad to see you fixed it

silk plinth
#

idk know what happened BUT at least ur in game now so we have made progress :))

#

good job

#

but now i dont know what the fuck this is

dire fractal
#

and its not he other 2 mods

#

cause they were wroking fine

#

with good reviews

tiny pollen
#

magic happened i guess

fresh inlet
#

wait so what’s the issue

tiny pollen
#

anything can happen

silk plinth
#

SaveBackup because it contains files, but none of them are manifest.json.

#

never seen it before

dire fractal
silk plinth
#

nobody else has hajd it

dire fractal
#

thats whats hppening

tiny pollen
#

that has quite literally never happened to anyone ever i think

fresh inlet
#

tf

tiny pollen
#

well

dire fractal
#

and it makes no sense

silk plinth
#

do we ping pathos

fresh inlet
#

uh

silk plinth
#

because um

dire fractal
#

there is literally manifest in the file

silk plinth
#

which makes it even weirder

tiny pollen
#

maybe you did a silly

silk plinth
#

god your smapi rly dont like u im sorry 😦

tiny pollen
#

maybe ping pathos dunno

dire fractal
#

my sampi is fine

#

the game still comes up

#

but the tractor mod wants to do its own thing

silk plinth
#

um

tiny pollen
#

can we see what exactly is inside the savebackup folder

silk plinth
#

@tired brook pls dont hurt me for pinging you but this is the weirdest error ive seen in my life

dire fractal
#

kk

tiny pollen
#

next thing you know oscar gets beaned

silk plinth
#

bye 😦

tiny pollen
#

rip

silk plinth
#

it was nice knowing yall

tired brook
#

Can you post a screenshot of this folder: C:\Users\nana\Desktop\New folder\steamapps\common\Stardew Valley\Mods\SaveBackup?

dire fractal
#

Uh oh

#

I deleted maanifst in the backup for mods

tiny pollen
#

bruh

dire fractal
#

And I don’t remember doing that

tiny pollen
#

that's why

tired brook
#

Well, that's why the save backup mod isn't working. You can just delete the folder if you don't want that mod.

dire fractal
#

No no no

tired brook
#

Looks like Tractor Mod should be working though.

dire fractal
#

It can’t be at

#

Where do you buy the tractor

#

It wasn’t at robins

tired brook
#

It should be in Robin's menu as a Tractor Garage.

dire fractal
#

I’ll look again

tired brook
#

(You can also get it from the wizard if you've unlocked his buildings.)

tiny pollen
#

really

#

huh

dire fractal
#

Hey wait

#

Wha5 does the savebackup do

tiny pollen
#

creates

tired brook
#

(Technically that was a bug, but I left it in because it's a fallback in case another mod breaks Robin's menu.)

tiny pollen
#

save backups

#

its in the name

dire fractal
#

Oh no

#

Hey

tired brook
#

It creates a daily backup of your save files.

dire fractal
#

If I copy manifes5 from something else

#

If I put it in would it work?

tiny pollen
#

i mean it would work

#

do you have recycling bin access

dire fractal
#

Prob

tiny pollen
#

or do you consistently empty it

#

it might be in there

dire fractal
#

I’ve never emptied it

tiny pollen
#

wow

#

well check in there

#

likely there

fresh inlet
#

Doesn’t it empty every like 30 days or something without you doing anything

dire fractal
#

Tractor mod is here

#

Well I started mods yesterday

#

So it’s there

tired brook
#

You can just delete the SaveBackup folder and run the SMAPI installer again, it'll reinstall it.

dire fractal
#

Btw the tractor from the wizard tower doesn’t auto build you have to wait is that normal

tired brook
#

Yep. It's not a magical building, even if it appears in his menu.

silk plinth
#

ok so that was easier than i thought

#

sorry for pinging :((

oblique wing
#

with the new update to smapi do we need tmxl map toolkit anymore?

mellow grove
#

I have several mods installed that don't change any items at all, but for some reason, some of the vanilla items have very different textures than they should (the Wilted Bouquet is a Pumpkin and a Rice Sprout is what appears to be a broken Wine Bottle)

robust bison
#

can you upload your log so I can see your mod list?

fresh inlet
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mellow grove
#

give me a few seconds

robust bison
#

hmm

#

thats weird

#

I think you should update SMAPI and reset your files

#

!reset

native dragonBOT
dire fractal
#

@rare quest Dumb question: But is there any way to get krobus translated? I actually kinda liked being able to chat with him, but in one of the more recent updates, he just speaks in gibberish, like the dwarf (who is now just kind of an asshole).

rare quest
#

You must unlock the dwarvish translation guide to understand them.

dire fractal
#

I have.

#

Krobus still talks in nonsense.

rare quest
#

SVE doesn't edit Krobus or the dwarf besides adding events for them.

dire fractal
#

weird. just had a cutscene with him and after that he was takin' normal

#

@_@

mellow grove
#

for some reason xnbcli won't let me pack or unpack files? It tells me i don't have appropriate access permissions even though it says that i'm able to "read and write" in permissions. (i'm on mac)

pastel arch
#

You need to be able to execute the executables as well

#

In a terminal, do chmod +x <name of file>

#

(Or however you'd set that in the access permissions window)

mellow grove
#

i think i understand why the textures weren't right

#

i have a mod that i'm working on that doesn't have updated textures for the spring items

dire fractal
#

Did some testing. Krobus only starts talking normal (in my save) once you see any scene with him.

quiet lynx
#

I like how smapi tells you the game crashed last time

robust bison
#

very useful

split lotus
#

Some people don't notice lol

dire fractal
#

So yeah, it's definitely something with the improved keg mod or the way the improved keg mod interacts with the better artisan goods mod

split lotus
#

(it also tells you where the log is so you can send it to get help)

tight tusk
#

what greenhouse mods do you guys use?

dreamy horizon
#

How exactly do I install the secondary automation mod, the one where I use the paths to make connections?

robust bison
#

Wrens expanded greenhouse\

#

@dreamy horizon , that is already integrated into automate. You need to add the types of flooring in the config.json

silk plinth
#

I USE Oasis Greenhouse and Who's Greenhouse

tight tusk
#

thanks for the recs, will check them out

dreamy horizon
#

What do you mean types of flooring to config.json?

robust bison
#

you need to add what floors can be used as connectors

#

by default, its only workbenches

dreamy horizon
#

How do I do that?

robust bison
#

you need to run the game once with automate to generate a config file

#

and then you open it and go to here

#

and add the names of floors you want

dreamy horizon
#

how do I open the config file?

silk plinth
#

with a text editor

#

notepad

dreamy horizon
#

got it

#

thank you

quiet lynx
#

Did sve just get updated?

#

Well smapi’s having a seizure.

#

For that yea

robust bison
quiet lynx
#

@robust bison guess how many errors

robust bison
#

A lot

#

Happens to me sometimes

quiet lynx
#

4721 from tmx

#

1 game 39 smapi

#

Yea I had two copies of space core and winter grass

robust bison
#

laughs in unupdated mods

quiet lynx
#

Nah didn’t update

#

Just had sub folders with the mods

robust bison
#

Does desperado one shot bosses from boss creatures

dire fractal
#

Hi, how the heck do I do anything with the SMAPI mod

quiet lynx
#

Well

#

@dire fractal smapi ain’t a mod

dire fractal
#

ok...

quiet lynx
#

It’s an application that runs the game with mods

dire fractal
#

whats an easy to use one dats good

quiet lynx
#

Huh?

dire fractal
#

...

quiet lynx
#

Are you asking what good mods are to get/use?

dire fractal
#

ya

quiet lynx
pastel arch
#

(You can do !modrecs and relevant bot commands here as long as you don't spam it :))

iron quarry
#

after updating smapi and SVE and IFR2, my hardwood fence posts now have snow on them as if they were winter... and it is spring

torpid jay
#

Are there any mods for making new heart events?

robust bison
#

not yet, MissCoriel is working on an event creator mod I believe.

#

But you can always make a mod that adds your own! events are not super difficult to write 🙂

humble harness
#

Hi there, I was hoping someone could give me a hand adding a couple buttons in Virtual Keyboard. Am I in the right place?

#

For context, I play on Android

robust bison
#

This is the right place

humble harness
#

Great, would you all mind giving this a look over?

robust bison
#

If it's something like a log error, I can try to help. Unfortunatly I hav no experience with virtual keyboard

late ermine
#

hello; anyone have experience installing Starblue/Elle's buildings over SVE/IFR2? everything seems to run fine but I'm not sure how to deal with overwrites

#

I'm used to Fallout modding and making compatibility patches at the end of load order, but I don't see how to do that with SMAPI. or if it's even necessary

robust bison
#

overwrites?

humble harness
#

I did a copy paste of the button and fixed the x value so they wouldn't stack.

This is what I'm trying to add:
{
"key": "Numpad 1",
"rectangle": {
"X": 586,
"Y": 80,
"Width": 90,
"Height": 90
},
"transparency": 0.5,
"alias": null,
"command": null
}

And this is the error (it truncates so isn't very helpful) I get in the image.

robust bison
#

Usually, if 2 mods want to load the same asset, it will load neither

humble harness
#

And this is the contents of the json file:
{
"vToggle": {
"rectangle": {
"X": 36,
"Y": 12,
"Width": 64,
"Height": 64
},
"autoHidden": true
},
"buttons": [
{
"key": "Q",
"rectangle": {
"X": 190,
"Y": 80,
"Width": 90,
"Height": 90
},
"transparency": 0.5,
"alias": null,
"command": null
},
{
"key": "I",
"rectangle": {
"X": 290,
"Y": 80,
"Width": 90,
"Height": 90
},
"transparency": 0.5,
"alias": null,
"command": null
},
{
"key": "O",
"rectangle": {
"X": 390,
"Y": 80,
"Width": 90,
"Height": 90
},
"transparency": 0.5,
"alias": null,
"command": null
},
{
"key": "P",
"rectangle": {
"X": 490,
"Y": 80,
"Width": 90,
"Height": 90
},
"transparency": 0.5,
"alias": null,
"command": null
}
],
"buttonsExtend": [
{
"key": "MouseRight",
"rectangle": {
"X": 190,
"Y": 170,
"Width": 162,
"Height": 90
},
"transparency": 0.5,
"alias": "RightMouse",
"command": null
},
{
"key": "None",
"rectangle": {
"X": 360,
"Y": 170,
"Width": 92,
"Height": 90
},
"transparency": 0.5,
"alias": "Zoom",
"command": "zoom 1.0"
},
{
"key": "RightWindows",
"rectangle": {
"X": 460,
"Y": 170,
"Width": 162,
"Height": 90
},
"transparency": 0.5,
"alias": "Command",
"command": null
},
{
"key": "RightControl",
"rectangle": {
"X": 630,
"Y": 170,
"Width": 162,
"Height": 90
},
"transparency": 0.5,
"alias": "Console",
"command": null
}
]
}

#

Sorry for walls of text

late ermine
#

*I'm not making any mods, just installed these recolor/remodel mods on top of SVE. eg starblue's worldmap loaded instead of SVE's and i had to find the config option to disable that. trying to find other conflicts but not sure how

#

also installed Climates of Ferngill and Seasonal Villager Outfits but since those are listed as recommended for SVE I'm not as worried about conflicts with those

robust bison
#

map recolors tend to edit the tilesheets

inner geyser
#

okay so that last few SVE updates I have just been deleting the old one and replacing it with the new ... even though it states 1.9.6 needs to be removed fully ... so by my understanding i can just rewrite over it as long as i have been keeping it updated?

robust bison
#

No, since the format was changed in 1.10 I believe

#

you need to delete the entire SVE folder before installing a new version

inner geyser
#

well i am on like 1.10.5 now

#

and its saying needs updated to 1.10.6

robust bison
#

I don't think any formats were changed, but just in case you should uninstall SVE first

late ermine
#

i went ahead and deleted the 1.10.5 folders and replaced them just to be safe. but I was in the middle of a fresh install anyway

elder flame
#

I have 0 clue why this block is appearing on my character when i try a new game. Just installed a heap of mods for my game after downloading stardew on my new pc. I deleted all mods relating to clothing but it didn't help.

robust bison
#

hmm

#

!reset

native dragonBOT
inner geyser
#

okay ... thats what i normally do .. sadly i will do so and forget to fix the configs ... which don't change if i just over write ... but yea to be safe i will keep deleting and adding new .. thanks 🙂

elder flame
#

the only xnb files i remember using is a farm replacer, but i'll try to find a different farm replacer instead and try this. thank you.

#

Didn't work, it's still there unfortunately.

#

could it be the UI mod?

robust bison
#

and you tried it without mods?

elder flame
#

I'll try

#

Without mods its normal

robust bison
#

then its a mod

#

do you have any mods that change clothing?

elder flame
#

No, I removed them. I believe there's just a hat mod. I'll upload my log in a sec
I dont think the hat mod affects the character though, just the hat items

#

currently going through the red

robust bison
#

could it be from get glam?

#

I also reccomend updating and making sure all of your mods load, as that could be the issue

elder flame
#

Possibly, I don't know if it changes the character at all but I'll try

#

I just downloaded these mods so I dont think any of them need updating, I just need to sort the red files

robust bison
#

you have 7 mods that can be updated

elder flame
#

Ace's cellars is because it was an alternative file, custom critters was an unofficial update, but its not working so im getting rid of it.

#

I dont know why the others say they aren't updated but i'll see if i can update them

#

everything looks good now, still getting the issue

#

I might have to try process of elimination with mods

#

Mods Tested (mods thats not the issue):
-Get Glam
-Witch Hats
-Cellar Mod
-Vintage Interface
-Hosiery Mod

#

Forgot about one mod that could be the issue, going to test it now
edit: nope that wasnt it

#

If anyone can help please @ me, I genuinely dont know what the issue is

#

thinking of it i dont know why the boots are pink?

shy orbit
#

"Ran's Wedding and Flower Dance Attire loaded Characters\Farmer\shoeColors"

#

don't know if it's that, but could be i suppose

#

also, is that mod updated for 1.4?

elder flame
#

just figured it out yeah, it is that mod

#

i removed it

#

i'm glad i figured out what the issue was, it's been giving me a headache

upper bison
#

how do i disable mods in macos?

robust bison
#

you can put them in a different folder

#

not sure if this works on mac, but if you put a period at the beginning of the file name, it won't load

upper bison
#

yeah it doesn't work on mac

#

okay i just removed it from the mods folder

robust bison
#

there should be a folder called DeactivatedMods in the StardewValley folder

#

you can put them there

silk plinth
#

there is??

robust bison
#

I think

#

or t could have been from an older smapi or different mod manager

pastel arch
#

Add a . to the start of the mod folder name @upper bison

#

(Or, take them out of the Mod folder)

upper bison
#

macos says you're not allowed to put a . in the start of a folder name

robust bison
#

I think you can bypass that by putting a . at the end too

pastel arch
#

I know that trick works on windows

upper bison
#

You can't use a name that begins with a dot ".", because these names are reserved for the system. Please choose another name.

keen rivet
#

What happened with sve 1.10.6 get remove on nexus

upper bison
#

I put a dot after the name as well

#

So I just removed the mod folder from the Mods folder

pastel arch
#

You can make a folder on the same level as Mods, i.e. MyModsNotCurrentlyInUse and put it in there to move it back easily later

upper bison
#

ooh yeah that's good

#

thanks for the help! :)

cobalt tendon
#

I can't load my main save and I really don't want to start over...

#

sigh

outer turret
#

Have you married recently? In game?

#

Or added new additional mods between it working and not working?

inner geyser
#

can someone tell me if the mods .. babysitter, lumiseria child to NPC like parent, and child age up work together .. or do i have to choose between?

outer turret
#

Pretty sure they clash a little. It should say on them though? I think i have the first two but the third is not compatible?

cobalt tendon
#

yeah I married abigail recently

outer turret
#

Has your farmhouse moved the spouse room?

inner geyser
#

okay thanks 🙂

outer turret
#

I dont use FHR but I know it doesnt qork with custom spouse rooms well and maybe even core ones may have issues if you move them?

cobalt tendon
#

no im just using fhr for if2

#

im using the default farmhouse right now

outer turret
#

Hmmm. Anything else installed recently before it stopped working?

cobalt tendon
#

no

#

it was working fine

#

then i married abigail

#

then... it spits red

#

my other saves work fine

#

my test saves, rather. its just my main one

#

the only way I can get my main save to load is if I remove FHR. But then my IF2 warps become messed up

outer turret
#

Has something edited the spouse room?

cobalt tendon
#

nope

outer turret
#

Or one of the tilesheets the spouse rooms use?

cobalt tendon
#

nothing has been edited concerining the farmhouse itself

outer turret
#

Can u restore it to a pre marriage save?

cobalt tendon
#

Yeah but it goes further back than I'd like it to

#

Basically I lose a whole lot of progress

outer turret
#

Sounds like a known issue on their bugs page.

cobalt tendon
#

Because I played through a whole bunch of days

#

Trouble is, the author of FHR hasn't updated in ages

#

and that... is extremely frustrating

#

FHR has a ton of bugs but... I feel like the author isn't paying any attention at all

outer turret
#

But I dont know if the others were using regular or modded houses

cobalt tendon
#

I think FHR author left the server because I don't see them in the side list

outer turret
#

Many are reporting it though

cobalt tendon
#

and no one has a solution

outer turret
#

Sadly maybe you'll need to uninstall it. And no noted solution.

cobalt tendon
#

if I do that then my warps will be messed up

#

I feel like I'm hitting a brick wall....

#

Im gonna try using an FHR house see what that does

#

I was using one earlier in the save but deleted it because it was messing with Abigail's spouse schedule

#

Nope still won't load

iron canopy
#

SVE is not compatible with FHR @cobalt tendon

cobalt tendon
#

It should be I haven't have problems with it up until now

iron canopy
#

the latest SVE made some incompatible changes

cobalt tendon
#

I haven't downloaded the latest SVE yet

iron canopy
#

not the latest, v10 up

cobalt tendon
#

oh

#

i have been using that

#

and as I said earlier, the rest of my saves work fine. It's just this one

outer turret
#

,aybe because you're not married in them?

cobalt tendon
#

One of them I am

iron canopy
#

it crashes your game after marriage is what i know

cobalt tendon
#

But yeah I'm thinking maybe divorce abigail and try again

iron canopy
#

have you tried with any save that had married already but still don't work?

#

i'm trying to exclude the problem

#

if there is a stabled way to still get them working together that is

cobalt tendon
#

All of my saves work except this one. For the life of me I just... can't figure out why

#

so im gonna get rid of FHR, divorve abigail, reinstall FHR, and see what that does

iron canopy
#

the reports i got are similar, it happens only to new marriages then, by the logic try not to divorce abi and uninstall fhr, load and save, then reinstall fhr

cobalt tendon
#

I tried that it didn't work

iron canopy
#

if not working then try remarry abi without fhr

#

if it still not working, then the only way left is remarry without SVE but with FHR, after you've married, load SVE back again. but all of your SVE related progress will be refreshed

pallid lance
silk plinth
#

what mod ??

#

try going into config.json

#

should be in the mod file

pallid lance
#

Thank you

#

SVE

iron canopy
#

it's the latest SVE's If2r

#

should be located inside ".../Stardew Valley/Mods/.../[CP] Immersive Farm 2 Remastered

cobalt tendon
#

Divorced Abigail, reinstalled FHR, and now my save works

#

So apparently it just doesn't like me being married for some reason...

iron canopy
#

good to know there is a workaround:)

silk plinth
#

i wish FHR wasnt mean

cobalt tendon
#

yeah...

silk plinth
#

it needs update :(( and there need to be more farmhouses without it

cobalt tendon
#

I like FHR but... so many bugs

#

u.u

pallid lance
#

it's the latest SVE's If2r
@iron canopy Thank you. I didn't see your reply.

iron canopy
#

irl issues matters more, and it's a pretty complicated framework that takes a lot of efforts to maintain

pallid lance
iron canopy
#

maybe it's a default setting without config? you didn't see the snow in game?

#

wait, was it a bug fix that before even when the fences are toggled off the seasonal effects are broken?

silk plinth
#

E4

cobalt tendon
#

try the config.json in the (Stardew Valley Expanded) folder

iron canopy
#

then you just need to install some seasonal fences with fence recolour toggled off in SVE

cobalt tendon
#

thats where the hardwod fense config is

#

fence

iron canopy
#

it's not there either

shy orbit
#

isn't it the seasonal edits variable that makes the fences have snow

pallid lance
#

try the config.json in the (Stardew Valley Expanded) folder
@cobalt tendon

#

Not here either.

cobalt tendon
#

ReplaceHardwoodFences is what I mean

#

should be seasonal

pallid lance
#

Sorry?

#

I don't understand

cobalt tendon
#

the ReplaceHardwoodFences config is true

#

so it should be seasonal

pallid lance
#

Ah thank you

cobalt tendon
#

huh...

pallid lance
#

@rare quest

rare quest
#

Update SVE again. I hot fixed this.

late ermine
#

chose the wrong day to start modding this game

silk plinth
#

why

#

what swrong

late ermine
#

installed SVE 30 minutes before a brand new update. reinstalled it. couple hours later another update

silk plinth
#

o lol

#

oki

late ermine
#

for this new hotfix, is overwriting the folders sufficient?

#

if not would deleting SVE’s folders and replacing them affect an existing save at all?

ashen elbow
#

No, nothing should change if you did it right

robust bison
#

Deleting the mod wont affect your save, but you will have to reconfigure anything you changed in the config.json

ashen elbow
#

You just have to nake sure all of your config settings are changed again

late ermine
#

alrighty

pallid lance
#

Update SVE again. I hot fixed this.
@rare quest I just did an hour ago.

ashen elbow
#

Update it again

late ermine
#

update SVE every 60 minutes for optimal experience SDVpufferfish

pallid lance
#

Alright

molten tinsel
#

Is this compatible with SVE? This mod may conflict with other mods using the original meat sprites and the meat dishes left in the game code. (objectInformation ids 639 to 644 and 652 to 666). It may also conflict with mods changing the mailbox and the TV, because of it's dependency on the MailFrameworkMod and PyTK.CustomTV. https://www.nexusmods.com/stardewvalley/mods/1538

celest kite
#

@molten tinsel yes, I've used it before with SVE with no issues.

molten tinsel
#

Thank you.

outer turret
#

If I use one of the meat sprites in an event will it cause issues if Animal Hisbandry is installed?

late ermine
#

quick question, does SVE not change the world map’s hover text?

quartz vortex
#

@restive zodiac Do I qualify for a modder role? I've made a custom npc and a furniture mod and they're uploaded to nexus.

outer turret
#

Watchful Tigerlily you need to be level 25 here and enter yourself and your mods into the wiki (I need to update mine as I now have 5 mods released and only 1 listed).

quartz vortex
#

Okay.

#

I am level 25 so that's good

#

So should I just enter myself?

outer turret
#

On the wiki yeh.

quartz vortex
#

Okie

outer turret
#

Trying to find the link but not succeeding

quartz vortex
#

Same here

outer turret
#

Butterfly hutch.

tawdry obsidian
#

...Thank you enter key.

outer turret
tawdry obsidian
#

Ah. Really? I wasn't sure if it was suddenly one of my mods going hinky. Lemurkat with the fast response there. Thank you. Lol.

quartz vortex
#

How do I add myself? Me being stupid

outer turret
#

You need to join and figure out how to code it. I basically just copied one and adjusted it accordingly

quartz vortex
#

Alrighty

outer turret
#

Then ping someone. Why are Content Patcher and TMX Loader etc not listed among the mods? Is it because they are frameworks?

dire fractal
#

Make sure you put it in the correct alphabetical place

outer turret
#

Yes good call! Know your alphabet:)

quartz vortex
#

Yup!

#

Question - where can I find my discord id?

#

I've been searching around my settings

outer turret
#

8208

dire fractal
#

click your name on this window

quartz vortex
#

I mean, the longer one

outer turret
#

Ah I had a pain of a time finding that one.

quartz vortex
#

Mmm

#

How did you find it?

outer turret
#

I cant remeber....

quartz vortex
#

oh dear.

outer turret
#

I think someone here told me. Maybe on making mods.

quartz vortex
#

I'll ask

outer turret
#

I did just discover how to find mentions of myself so yay for that!

quartz vortex
#

Yay! Congrats!SDVpufferparty

pallid lance
#

Update it again
@ashen elbow I updated it again.

dire fractal
#

Hey. Does anyone know why my BFAV animals turn into vanilla animals?

#

Did you install them correctly?

#

wait

#

nvm

#

I'm not sure what that means.

#

But at least I can buy them and they seem to function. But overnight they turn into vanilla creatures. If I quit and reload, they're BFAV again.

#

@dire fractal

#

I’m being honest

#

I have no idea what BFAV means

#

Is it like a mod or animal retexture

#

Paritee's Better Farm Animal Variety is the mod that allows for more animal types, and I have several expansions to that, which actually add animals into the game.

#

Hmm

#

Check if there’s a new version maybe the version you have is outdated

shy orbit
#

i have had bfav animals turning temporarily to vanilla animals, they always reverted back to the correct animals by themselves the next day or something

#

it's been a while since it last happened to me, but the bfav version is still the same

dire fractal
#

Yeah, it hasn't updated for a while now. Using the one on the forums for 1.4

#

I haven't seen them revert if I sleep on it, though.

#

The only way to revert that I've so far seen is reload the game.

#

And only on the first day I find that they have changed.

#

If I save them as changed, they stay changed. For me, at least

#

Had that happen to a couple of animals in my last run.

#

Can I somehow open all the links in the smapi console for updated mods at once, or do I need to always tediously copypaste them into a browser?

torpid jay
#

how do you know if the game is launching via smapi on mac?

humble mulch
#

Started messing with Content Patcher on mobile, or even trying .xnb edits... everything I do seems to turn off night time inside the house, it all stays at day time light levels. Anyone know if that's normal, or fixable? I like the dark with my fireplaces and lamps at night

shy orbit
#

@torpid jay if it launches with smapi the smapi console launches too (unless you disabled it on purpose)

robust bison
#

@dire fractal I know this works on windows, but I'm not sure about other operating systems. If you click on a link with mouse button 3(the scroller) it will open the link in a new tab for you passively.

crude wyvern
#

i couldnt live without that feature

torpid jay
#

@shy orbit thanks. it was probably because i didn't realize there was an update

dire fractal
#

@robust bison thanks!

finite inlet
#

is 'Mineral and Gem Crop Mod' compatible with 1.4?

tiny pollen
#

when was it updated

finite inlet
#

february last year

tiny pollen
#

may be

finite inlet
#

it is in Mousey's PPJA reference

tiny pollen
#

from what i see no

#

somebody asked for a 1.4 update which means it likely doesnt work

unreal junco
#

Is there any limitation to use mods in multiplayer when both players have them installed ?

tiny pollen
#

!mpmods

native dragonBOT
unreal junco
#

ok ty

dire fractal
#

is there any way to force an event to play or repeat? I feel like I might have glitched my game a bit. not with mods, but i can't seem to get caroline's sunroom event to play, and I want to plant some tea saplings , can't make them without the event.

robust bison
#

did you meet all of the requirements for the event?

dire fractal
#

yes

#

has event repeater, but has no idea what the event ID for the sunroom event is.

robust bison
#

If you have, then you can type debug ebi 719926 into the console

#

that should play the event

dire fractal
#

this appears to have locked up my game

#

:/

robust bison
#

does the console say anything?

dire fractal
#

starting event 719926/t 900 1700/w sunny

robust bison
#

any errors?

dire fractal
#

no

robust bison
#

hmm

#

have you used any xnb mods in the past?

dire fractal
#

in the past, yes. but not since the last major SDV update several months ago when I did a full wipe and reinstall

robust bison
#

hmm

#

try triggering the event without any mods

dire fractal
#

@prisma dove Thank you for event repeater. Once Arcane helped me figure out the event id for caroline's sunroom, it was pretty easy to use your mod to forget the event and repeat it.

#

And thank you to @robust bison for walking me through this nonsense.

robust bison
#

np

#

If it still doesn't work even without mods, try a reset

dire fractal
#

it worked without mods. So i used Cori's event repeater to 'forget' that the event happened so that i could retrigger it.

robust bison
#

Ok

#

Can I see your mod list?

dire fractal
#

it's really long.

robust bison
#

Ok

dire fractal
#

like... 346 mods

robust bison
#

Ok

pallid lance
#

How do you replace sprites?

robust bison
#

I can look through it if you want to isolate the mod that's causing it, or if you want to keep that mod there are various debug commands to compensate for it

#

With CP

pallid lance
#

CP

#

?

dire fractal
#

I got it figured out, thank you though. ❤️

#

Content Patcher

robust bison
#

!cp

native dragonBOT
pallid lance
#

Thank you

robust bison
#

np

pallid lance
#

So If I have a sprite mod I just click on F3 to toggle it, right?

robust bison
#

...that's for debugging

#

Meant for mod makers

pallid lance
#

Oh

#

So if I have a sprite mod and I have the content patcher installed

#

Will the sprite mod automatically work when I boot up my game

tiny pollen
#

it should yes

robust bison
#

Yes

#

If not it will tell you why

pallid lance
#

Thank you

#

The mod title is not showing up in the smapi log box 😦

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pallid lance
#

So it's not booting up along with the game

#

There's no error. It's just not showing up.

robust bison
#

What's the mod

#

Then you installed it incorrectly

pallid lance
#

It's this one. I put it in my mod's folder.

#

It just shows desktop because I have a copy there

fathom dragon
#

Cray, did you make sure that mod of yours is loaded after seasonal outfits?

pallid lance
#

Oh I'm not sure how to do that.

fathom dragon
#

You could rename the folder which is inside of

pallid lance
#

I don't know how to reorganize the order the mods load

fathom dragon
#

To appear after seasonal villager outfits

dire fractal
#

Put a z at the frony

fathom dragon
#

It should load them by name, however you could also use Vortex

pallid lance
#

Ah

#

Thank you

#

I'll do that

torpid jay
#

smapi isn't booting with my game

#

im on mac

robust bison
#

Are you launching the smapi exe?

torpid jay
#

where is that

robust bison
#

It should be in the same folder as the regular stardew valley exe

torpid jay
#

what's it called though

robust bison
#

StardewModdingAPI.exe

torpid jay
#

it's a windows application, it can't open it

shy orbit
#

try the StardewValley file

#

without file extensions

heavy slate
shy orbit
#

well yeah, if steam updated the game or something then reinstalling smapi should fix it

torpid jay
#

I did reinstall

#

should i reinstall again?

#

well not exactly reinstall

#

i downloaded the new version

shy orbit
#

it wouldn't hurt

lone dragon
shy orbit
#

then at least you can be certain that it's installed

lone dragon
#

why is that not on nexus? but anyways thanks :>

shy orbit
#

the author doesn't have time for modding currently afaik and didn't upload that version to nexus before the break i think

lone dragon
#

Ah

#

Now to figure out why starblue is mismatching with stardew reimagined 2, and my weird fps drop

livid bolt
#

[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - Capitalist Dream Farm 2 compatible because it contains files, but none of them are manifest.json.
[SMAPI] - Immersive Farm 2 Remastered (SVE) compatible because it contains files, but none of them are manifest.json.
[SMAPI] - Rolling Hills Farm compatible version because it contains files, but none of them are manifest.json.

#

help me with this

crude wyvern
#

these mods dont have a manifest so smapi cant launch em

#

also pls dont spam this in every channel

livid bolt
#

yeah i know

#

sorry sofi

#

i am blind

#

where i download manifest.json

crude wyvern
#

it should have come with the files, each mod should have an unique one

#

where did you download these mods?

fresh inlet
#

Did you download them from the official nexus pages?

livid bolt
#

yep

crude wyvern
#

its very weird they dont have manifests

#

maybe your download corrupted?

fresh inlet
#

Yeah try downloading them again maybe?

livid bolt
#

owo

#

ok

crude wyvern
#

check the file preview on nexus, if they dont have a manifest there you should contact the mod author

fresh inlet
#

I have the first 2 and they both work fine for me

livid bolt
#

ok i will trie

#

try

shy orbit
#

capitalist dream farm 2 and if2r are incompatible anyway because they both replace the standard farm

#

recently someone here had a folder structure like Mods/f1/mod, where they had put the mod zip inside the f1 folder and extracted it there and the zip still being there caused smapi to fail to find the mod folder

#

causing similar manifest not found errors as now

#

or wait, i think there's another capitalist dream farm version that doesn't replace the standard farm

#

yeah, it has an mtn version too

robust bison
#

if your mods are in a sub floder in /Mods, and there is a compressed file in that subfolder, those mods won't load

#

so basically make sure you only have extracted mod folders in all of your subfolders

heavy slate
#

can you use SMAPI console command or is there a mod that helps me nuke those useless bushes?

#

it's ruining my idea

lone dragon
#

if its part of a map you have to edit the map

dire fractal
#

i just bought this yesterday but why is this happening

robust bison
#

what is disk_1

lone dragon
#

looks like you have things in a folder they shouldnt be in

dire fractal
#

oh

#

do i delete it

robust bison
#

yes

lone dragon
#

if theres a mod in it move the mod

robust bison
#

where did you download it

dire fractal
#

nexus

robust bison
#

what was the mod called

dire fractal
#

No dude that happened to me yesterday

#

Check your recycle bin

#

You deleted manifest

#

oh

#

Well I accidentally deleted manifest in save backup

#

But it’s prob the same

#

Any of you know how to increase radius of tractor mod?

#

@dire fractal

#

?

#

if you go into the config

#

Oh man

#

I can5 do it

#

you can edit the radius and what tools can break

#

I jus5 tried that

robust bison
#

wdym

dire fractal
#

It brings up adobe photoshop

#

its fery easy all you do is change like false to true and put in a higher number

robust bison
#

but its a text file

#

open it with a text editor

elder flame
#

open it in notepad

dire fractal
#

How

#

use notepad++ if you want a good application

#

right clock it

#

right click iot

#

wow

#

right click it

#

and then click "open with"

#

and choose what you want

carmine dirge
#

Hi! So, I had a question about playing multiplayer with mods that the other player doesn't have. Would a tracking NPCs mod cause issues if the other player didn't have it?

dire fractal
#

Open with isn’t there

#

No

#

no

robust bison
#

!mpmods

dire fractal
#

I never have trouble with that mod with multiplayer

native dragonBOT
dire fractal
#

ugh this isn't working

robust bison
#

for further reference on other kinds of mods

dire fractal
#

i'm just going to delete all of it