#archived-modded-support
1 messages · Page 555 of 1
im trying to get smallbathroomA if possible
hm
CP conversion?
so you dont have to edit the original game files (xnb)
yes
yes
yeah im trying to get it without smapi
yeah
^^^^
really?
yeh
yes
yeah, theyre super outdated
it only works on that certain save tho right?
no
no
it affects the entire game
since you are replacing game files
all mods xnb or otherwise will affect all your saves
yeah, this isn't creatures where mods must be injected individually into every save
lol
What are you modding on?
doesnt matter what mods you use, its still going to change all saves, but xnb mods are more likely to break
yeah
oh wait but how do you remove it?
By deleting the mod
break in what way?
smapi mods? delete from the mods folder or put .. in front
Crash the game
you shouldve backed up your original xnb
And make it glitch or not work
xnb mods? verify game files
!reset
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
what if you reinstall the app?
that works
that'll reinstall the game files, yep
ohh
are you on PC?
Ok
ah
android supports mods too
Then you can use cp mods
content patcher
hmmm
i use android with cp mods
yeah
but i heard smapi isnt really stable now
yeah :( android smapi is less stable than pc smapi
it still works fine
On mobile, it's kinda funky
and it lags sooo much
but still workable + much better than trying to install xnbs
thats justn your phone then
my game doesnt lag that much
ive never played mobile
or maybe because of the mods i had
xnbs will still break the game
I've played mobile for a bit
is it possible to fix it if XNBs break your game?
uninstalling the xnb
yeah, you reinstall
Only by resetting
the ap
with the house replacer xnb, the game will most likely crash as soon as you load the save
but the saves will still work?
Plus all of your xmb mods will be deleted if you update or resetw
every time you load the save
thats sad
it doesn't corrupt the actual save file, so if you keep that from being deleted in the uninstall it'll be fine
thats why you shouldnt use xnbs
is there a house expansion mod that adds bathrooms with regen for CP?
Bathroom after 2nd house upgrade
there is cheese
ah i missed them
Adds a bathroom with Regen and you can change your appearance
wait @naive drum what do you mean that it will most likely crash every time i load the save?
it will crash
Since it's an xnb mod
oh
It's part of the games files
replaces farmhouse map with outdated xnb replacer = farmhouse map is outdated, therefore effectively invalid = game crashes trying to load the invalid map you're in
thats also outdated i think
aww
Chucklefish Forums
there's the link to the updated, working, content patcher version of Bathroom After Second House Upgrade!
Yeah
ooh thanks
ah
I use it, no problems
does it work with recolors?
it should
wait what about this one?
oh that's definitely working!
how do i install it?
!smapi
SMAPI (https://smapi.io/) is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.
tmxloader
Smapi first tho, then tmxl
ywp
for the CP one, install SMAPI, then download Content Patcher, unzip it, and put the Content Patcher folder in your mods folder. Then put the unzipped Bathroom After Second House Upgrade folder in your mods folder
for the TMXL one, swap out Content Patcher for TMXL
ohh
Keep both, for the future
i need to stop looking at nexus mods, im gonna have a million mods by the time this lockdown is over
yeah TMXL is like CP sort of
ohh
Tmxl is cp for maps
thankss
TMXL is focused more on letting people load maps and map patches with a bunch of extra features, such as the ability for players to use the TMXL in-game menu to add save-specific map patches mid-game
while CP is more "be able to patch ALL THE THINGS with CONDITIONALS and TOKENS"
sigh i have a love hate relationship with maps
brb bird
I wasted lot of time today making a physical modder documentation
anyone know where this mirror came from
i cant remove it
cant find it as a .png in any of my mods
what's the mod that adds the super powerful weapons to the game
i remember someone posted a picture
uhhhh
no but im planning to
i think i remember seeing prismatic sword or something like that
did you only just get modder role?
i thought u always had it lol
also leah just called our children baby 1 and baby 2
oh its ultimate swords @celest kite
i think thats what u mean
thank you! 😄
im downloading the tractor hum mod too bc
im getting annoyed hearing the horse hoofbeats when im zooming around on my tractor
lol
@celest kite how long have u played sdv for?
well
i think i got it on steam in 2018
my friend kept annoying me to get it, calling it "the best game ever"
but i was worried my laptop would catch fire bc it was v old
and she told me SV could run on a potato
and steam had a sale
i got it
discovered modding
played it for 3 days straight
if sdv could run on a potato, it can run on anything
im trying to download the universe swords mod but it's giving me .rar file?
i cant extract rar files lol
i had to download a seperate thing to open them
.rawr files
.rawr
lol
lol
ree vanilla colours hurt my eyes
im on windows 10 where can i find something like that
uhh ¯_(ツ)_/¯
ill find something for u
i fixed the wakward gap between the ⭐ and the ) in my name lol
Download this app from Microsoft Store for Windows 10, Windows 10 Mobile, Windows 10 Team (Surface Hub). See screenshots, read the latest customer reviews, and compare ratings for The Unarchiver.
p much,
stick it in the unarchiver?
can u right click the file and select open with that app
yep
i got
a whole list of json files
do i just
copy them and put them in the mod folder?
make sure it in a folder....
hold up
Once you unzip the file, they should all be in another file, within those are the json files ect
[JA] Universe Swords
You need to put the unzipped file in your mods folder
I personally use winrar to unzip .rar files
yeah i dont use windows so i just gave them the first link i found
dont you have to pay for that
why does .rar exist
you'll get an annoying popup after the trial is over but it is easy to click out of
Mhm
7zip is an alternative that i use
Yeah 7zip is also great
yeah that's what I'm thinking 😂
7zip or winrar like they said lol
yep
yep
okay
7zip is already so much better
i've found the weapons folder and the json file
okay, so do i have to move these two files to the mod folder now?
then just drag this folder into your mods folder, you shouldnt need to tamper with any of the files within it if youre just downloading it
Awesome! Np <3
hehe
i think those swords should be wayyy more expensive they super over the top OP
uhh how do you use 7zip
i just downloaded 7zip, then opened it, then you get like
a list of files and stuff
i just opened the weapons and got the file 😂
it's not a v good explanation but it's pretty simple when you see it in front of you
how does the config confuse you?
oh and i need to update SVE too
do i need to update the immersive farm mod too or will it be fine
if it has an update available then ... probably
yeah it just says that the SVE mod can be updated but there's nothing there about the farm mod
owo
that moment when the mod youre translating decides it's going to update to 1.4 and you're sitting here like... there goes all my work... nice
oof
Wouldn't the stuff you've done so far still work tho?
@celest kite probably a bit late but you shouldn’t need to update the map
thank you!!
So I found out what's wrong with the Lumisteria Interior Recolor Mod
If I turn it on it doesn't use the bed sheets and pillow cover textures it comes with
@Xander374 Oh, Thank you!!
oh, Craylicia, you are already here
what is your issue exactly ?
and can you provide a log pls @pallid lance ?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
I DL a giant crop for everything mod and it made my renewable crop giant so i had to harvest them with the axe and replant them... it hurts
there is the option to have only the non renewable crop as giant, if we speak of the same mod
yes i know, i didnt expect that to be annoying :/
is there a mod that gives you more inventory space in chests
chest ex
im a terrible hoarder and i already have loads of chests but it's not enough lmao
chest ex it s great :)
oh my god it's beautiful
thank you!
would this still work with chests anywhere and automate?
awesome!
im a horrible hoarder i have nearly 1000 bottles of truffle oil 😦
and so much ancient fruit wine
i need to sell but i can't bring myself to do it 😭
Why :'l
:')
I started downloaded mods 1-2 weeks ago and i became addicted
i m playing with 200 mods right now and i can't stop myself from downloading...
i didn t even play that much... like i took more than 20H too download all my mods
juste because i was proud of my game afterall x)
i tend to play the game in short bursts. Like, I'd play for two weeks straight, then life gets busy so i drop it, then i come back and have to update all my mods
however
i'm in lockdown right now
so
i've been hooked on playing this game as much as i possible can
XD
and can you provide a log pls @pallid lance ?
@shut violet Slr
So this is the skin I used
So I type it in the config file
But this is what happened to the bed
C062?
This is the config file
No need to put C I think since it wasn't there in the first place
but good suggestion I should try
you do need to put C062, otherwise you use the vanilla wallpaper that is 062
?
yeah it's a common confusion, i don't know if i could make it more clear somehow
It works now thank you both
my current configoption says :
Sheet and Pillows : options are 001 to 112, C001 to C088 and @default https://stardewvalleywiki.com/Wallpaper You can find the different wallpapers here. You can see the custom wallpapers in the bedsheetlist.png and bedsheetlist2.png
Maybe adding something like "don't forget to put C in front of the number of custom bedsheet, otherwise you'll use the vanilla "wallpaper" bedsheet" ?
anyway i'm glad it's working now !
@exotic plover what do you want to do ? having vanilla furniture instead of modded one, but only for some of them ?
Lumina You could possibly add an example in the config
You're right Lumina!
Yes
if the mod you use is overlaying existing stuff, deleting them will be enough
I don't it to replace some of the vanilla
however, if the mod is "replacing" the furniture what you need to do is put the image of vanilla furniture in the spot they have
can you open the content.json of the mod ?
Yes
JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.
and share the link here ?
ok
so for what i can see the mod is replacing part of the furniture sheet, but it's not "overlaying" them, meaning that if you delete stuff on the image, what you'll have in game is invisible stuff, not what you want
so you either need to know what part of the patch you need to remove (sounds complicated), or instead of just removing images of furniture you don't want, replacing them by the vanilla image (a bit complicated too, but probably easier than the first solution)
You’re basically saying mesh the two right?
i suppose, i don't always have the right words in english 😄
Couldn't you change it to the Overlay patchmode?
From where can i get the vanilla images lumina ?
So long as they don't have differing linearts for overlapping things then it should be fine
the issue is that i'm not sure they have same linearts
and there is a lot of patches too
From where can i get the vanilla images lumina ?
?
XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
i have to go, i let you look at this (last link)
I give up
or maybe just the effort of having to edit them manually
^ that’s me with creating pants
But I haven’t perfected my shirt so I got time to push myself to actual finish
@fresh inlet idk where are the xnb files
You can find original xnb files in your stardew>content folder, unless you’ve overwritten the original ones
What xnb exactly are you trying to find
Nvm
probably the recolor
probably the recolor
@ashen elbow
Oh yeah. I didn't see the gallery and just assumed it didn't affect the buildings. I missed it even though I double checked. Thanks!
No prob
PSA: For some reason, SVE is incompatible with Stardew valley if you do not install the Antisocial mod.
or at least version 1-10-5 is
i had 1-10-4 without, ran fine, updated both SVE and the Immersive thing to 1-10-5, everything started to crash like mad. Installed the Antisocial mod, because WHY NOT and suddenly runs like a dream.
yyyyyyyyeah, you should add the antisocial mod to the Requirements on Nexus.
Interesting.
Idk. maybe the game is having a bad day. Why on my damn birthday though? geez...
rip
..................wait.... who is claire?
joja
never mind then. I have enough issues to deal with in-game, and its running proper now so i wont worry about it
Oh, another issue i discovered is the Crimson Badlands makes me lag to death (literally, the serpents practically mob me) what rewards are there from the Badlands? or is it just a mindless killfest?
besides that, is there ANY weapon superior to the Sword?
TEMPERED galaxy? what?
@sleek creek Happy Birthday
not from marlon? who is isaac, the desert merchant? (Thanks by the way)
^
Also I’m going to update sve soon and I’ll report back
ach, it DOES sound familiar...
||issac is the (tsundere im calling it now) dude who is from castle village and is in the ag from time to time||
ohhh, ok
OHHH i remember now
so its THAT guy
||So, i didnt see any info on the requirements to trigger SVE's 12 "mature" events; i.e. what do i need to do to make them appear?||
@sleek creek you have to go to config in the (Stardew Valley Expanded) folder and change allow mature events to true if you haven’t already. Otherwise check the wiki.
Help my game don't start ! It just stopped in black screen after loading my save
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
well, yes, i did that, looking on the wiki now
maybe long load?
i get that sometimes, takes time to load
alternatively, switch to the Smapi and hit enter (yes, very odd, idk, buyt works for me sometimes.)
It won't work
then idk,
O.o
If youre loading with smapi try loading without
Mods packs/shortcuts are such a god send
why do you say that?
I no longer have to rename my different mods folder every time
oh. xD
Yea I was having issues with permissions on my pc but I finally fixed them
wait do you guys organise your mods
am i the only one who has all of them in one folder
including zipped & unzipped
no. I unzip my mods into SV's Mods folder.
ooohhhh
well
when i download them
i just drag the downloads from chrome straight to the mods folder and
unzip
i use the "Extract to..." command, then direct it to my mods folder
that way, i can reduce files being where they dont need to be
also, i want ffxiv (Final Fantasy 14) music chiptunes for SV....
does that make me weird?
I do it specially to keep track of the originals of the mods
So I’ve got a folder called Stardew Mods with all the zips, then the actual mods folder in the game folder
I don’t bother hitting extract all since if you just open two file tabs you can easily enter the zipped file and copy all the files over to the Mods folder
Like that normally but downloads for one and then the mods folder that I’m adding stuff too
And I don’t need a third to move the zips to the Stardew Mods folder I mentioned since it’s in my downloads folder so a quick go back and drag and drop into
I bookmark every mod I download
It’s a bit extra but insanely helpful when you try to create a new modpack to use
because people ask which mods you use so often
Hi all,, I just installed smapi and as I'm not tech savvy at all, I don't understand how to set the Steam launch options to enable the achievements (as the installer recommended me to do)
I got you @clear lava
Thx
Open up steam, hit library, right click stardew valley
Hit properties
Then set launch options
yeah
One second opening discord on pc
put this on the end: \StardewModdingAPI" %command%
\StardewModdingAPI" %command%
exactly that
"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI" %command%
^ thats what it looks like after adding it with a bit differnt stuff before the Stardew Valley part
Here's what it looks like on the little pop up window when you are done
thats the end part at least
And it should be launching directly smapi from now on is it?
No launch from stardew
when you hit play on steam it will launch SMAPI instead of the normal game allowing you to play modded
....why does the Xmas Tree not serve as a lightsource? Do Pelican Towngoers not hang lights on their trees?
but because you have set it to run through steam and the smapi just adds to the game you still get achievements
@quiet lynx Thanks a lot!
np lmk if you need help with anything else
I only downloaded Show NPC on Map , Children aging and Stardew expanded, I hope it will run smoothely
Oh you’re fine as long as you have the all the required mods for sve
Confirmed. There is no mod to turn the Tree of the Winter Star into a lightsource. My OCD is stabbing me in the gut,
Lol
it should work
@sleek creek perfect example of saying that the devil is in the details lmao
Is there a way for smapi to support controllers? It doesn't when I launch the game
When yoou play the game it does
ok, I'm confused as my controller is useless on the title screen
Did you connect via bluetooth
it has a good ol' wire 🙂
I just installed smapi and the vanilla game it supporting it. It is a Hori. I don't know the exact model as it was a gift but it is a mini controller (for my mini hands) that is compatible PC/PS3/PS4 with no accelerometers or such
and steam has had no problem with it so far
Huh
idk want to update my mods cause then I have to edit their files again and ughhh
I can't replace the wallpaper in my living room.
Whenever I do, the wallpaper just disappears.
you have a custom wallpaper?
thats why
you can only place custom walls once
I kept on replacing it repeatedly before
only custom walls work
Sorry?
EDIT: never mind, i got it, took me a moment
@potent rivet and @oblique wing hey, thanks for advice. I finally got the key
noice
Nah it's really broken i wonder what happened.
Hello to all
"ERRORJson AssetsThis mod failed in the Specialized.LoadStageChanged event. Technical details:
System.ArgumentException: An item with the same key has already been added.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.Dictionary2.Insert(TKey key, TValue value, Boolean add) at Netcode.NetDictionary5.Add(TKey key, TField field) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetDictionary.cs:line 245
at Netcode.NetDictionary5.Add(TKey key, TValue value) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetDictionary.cs:line 240 at JsonAssets.Mod.fixIdDict(NetIntDictionary2 dict, Boolean removeUnshippable) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 1615
at JsonAssets.Mod.fixIdsEverywhere() in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 1222
at JsonAssets.Mod.onLoadStageChanged(Object sender, LoadStageChangedEventArgs e) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 689
at StardewModdingAPI.Framework.Events.ManagedEvent1.<>c__DisplayClass19_1.<Raise>b__1() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 106 at StardewModdingAPI.Framework.PerformanceMonitoring.PerformanceMonitor.Track(String collectionName, String sourceName, Action action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\PerformanceMonitoring\PerformanceMonitor.cs:line 87 at StardewModdingAPI.Framework.Events.ManagedEvent1.<>c__DisplayClass19_0.<Raise>b__0() in C:\source_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 106"
Json Assets shows this error, anyone know what's this about?
What mod adds the coal seeds?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Hi, does anyone know when the mod Farmhouse Enhance update will come out? Tried several mods but deleted them since I couldn't change wallpapers and floors
did you use fhr?
it's not compatible with sve
Yes, give me a minute
Coal seeds? I don't remember
I think a PPJA mod
Fantasy Crops
I forget sometimes too
ok
hi
ello
hi guys. I'm having some issues. I'm playing SVE with additional mods, which I've managed to get to work after a few tries. but randomly a few days ago I was playing on my main account (year 3) goofed up on dying something and went to reset to my last save point and it smashed together may main and my new account(year 1) I was still a girl.and it converted me back to my year one clothes but i was on my new accounts baby farm and the account was reading as a year one. I panicked a bit and closed out the app. I opened back up and it still read my main as year one so I logged in and reset to the last save point which (thank jeebus) set me back to year 3. but now any time I click to play on my profile the game completely freezes up on the load screen. I noticed there were a couple updates for the mods so i did that and it didnt help. I completely un installed SMAPI s version of the game and it also did nothing confounded I've got 40+ hours on my main and I'm just getting my feet under me I don't want to restart. anyone got any clues? i play on android
ur phone has probably corrputed the apps cache
u can try transferring ur save to ur pc then deleting the app
then transferring ur save back to ur phone
i tried installing the sdve mod yesterday, and i followed all the steps but when i started a new game, i didn't see any change at all and only was having pretty bad lag
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
ah ok
https://smapi.io/log/eb5340defb55426f8ab544ee3c72b9fd here is my log, regarding the Json Error
ur mod conflicts with another mod
I'm afraid to play because I think I read somewhere that ID Json error mistakes can become irreversible if you save
basicallly one itme uses the same id as the other one
ye
u should find which ones conflict and then get rid of that one
how? I have so many
any mod that is json assets
and ones that arent from the same creator
the ones from the same creator should be compatible
yeowza, this is gonna take some time
- [JA] Artisanal Soda Makers 1.3.0
- [JA] Artisanal Soda Makers - Flower Pack 1.0.1
- [JA] Artisanal Soda Makers - PPJA Fruit Pack 1.3.0
- [JA] Coffee Maker 1.0.0
- [JA] Hadi & Zosa's Custom Meats and Recipes 1.2.0
- [JA] Shaved Ice & Frozen Treats 1.2.0
- Ancient Crops 2.1.0
- Animal Pack 2.1.0
- Aquilegia's Sweet Tooth 1.4.2
- Artifact Fragments 5.0.0
- Artisan Valley Machine Goods 3.0.14
- Baker's Life Json Asset Items 1.1.3
- BB Shirts for JsonAssets 1.0.0
- Christmas Sweets for Json Assets 1.0.3
- Custom items 1.0.0
- Even More Recipes - Meat for JsonAssets 1.5.8
- Even More Recipes for JsonAssets 1.5.8
- Fantasy Crops 1.4.3
- Farmer to Florist 3.0.8
- Fresh Meat 2.1.3
- Fruits and Veggies for JsonAssets 2.0.11
- Hisame More Recipes 1.0.0
- Hisame Pack Craftables 1.0.0
- Island Fruits 1.0.3
- Jughead's Beanie 1.0.0
- Kawaii Hats for JsonAssets 1.0.0
- Long Elf Ears Recolours (unofficial JSON Assets conversion) 1.0.1-unofficial.1-mouseypounds
- Lost Valley Forageables 5.0.0
- Missy's Shirts for JsonAssets 1.0.0
- Mizu's Flowers for JsonAssets 1.6.6
- More Food: A Collection of Recipes for JsonAssets 1.9.11
- More Trees for JsonAssets 1.6.7
- MythicPhoenix's Phoenix Items 1.0.0
- New Objects for Stardew Valley Expanded 1.10.4
- Objects for Hot Cocoa Shop 1.2.0
- Seasonal Hats for JsonAssets 1.0.0
- Succulent Decors and Crops 1.3.0
- Trent's Raccoon Pack 1.1.1
There should be errors in there that say the duplicate IDs
(I'm waiting for the log to load right now)
System.ArgumentException: An item with the same key has already been added.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at Netcode.NetDictionary`5.Add(TKey key, TField field) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetDictionary.cs:line 245
at Netcode.NetDictionary`5.Add(TKey key, TValue value) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetDictionary.cs:line 240
at JsonAssets.Mod.fixIdDict(NetIntDictionary`2 dict, Boolean removeUnshippable) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 1615
at JsonAssets.Mod.fixIdsEverywhere() in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 1222
at JsonAssets.Mod.onLoadStageChanged(Object sender, LoadStageChangedEventArgs e) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 689
at StardewModdingAPI.Framework.Events.ManagedEvent`1.<>c__DisplayClass19_1.<Raise>b__1() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 106
at StardewModdingAPI.Framework.PerformanceMonitoring.PerformanceMonitor.Track(String collectionName, String sourceName, Action action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\PerformanceMonitoring\PerformanceMonitor.cs:line 87
at StardewModdingAPI.Framework.Events.ManagedEvent`1.<>c__DisplayClass19_0.<Raise>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 106```
"An item with the same key has already been added."
ye
thats the issue
that means the mods are conflicting with each other
also update ur mods
so there's two mods that cna't work alongside with each other
but we dont know which one
nah those are just content patcher mods
One of them is updated, the manifest is wrong
but yeah u should
the developer didn't update the keys (rip i hate it when that happens)
Yeah, I will
what does verbose logging do btw
oh?
:?
oh
So yeah, no ores
||Krobus has the others||
iirc
i may have edited my configs so he does at least but lemme check real quick
Ah
yea no im right he has all of them
k excuse me what
[Content Patcher] Can't apply image patch "Seasonal Villager Outfits for ContentPatcher > Harvey Spring Sun - Mermaid Pendant" to Portraits\Harvey: the FromFile file 'Portraits\MermaidPendantOverlay\Abigail\Harvey_spring_Sun_Sweater.png' doesn't exist.
Alright, thanks ❤️
thats what she said
It'll be a few minutes until I can fix things
OK!
@native grail Could you try this build and get me a new log? It won't fix the issue but should help me narrow things down as to why it is happening
anyone here has the deep woods mod?
can you tell me where the entrance is? i cant seem to find it
nah its alright
im in no rush
yup, take all the time you need
it's kinda confusing
but i hope u can see it
u know that place with the two stumps?
just go into the uh where the image says
yes?
my friend i play with on multiplayer cant see some modded npcs in some events
are u using the same mods?
rip stuff
lol its ok
mk im taking over
for my friend, yes, for me, no
hmmmmmmm
we have the exact same mods, and exact same version of the mods
idk if its a connection problem, since everything else is running smoothly
not too smoothly actually
whats buggy?
bit smoothly enough that he can still chat and join the event
nothing is buggy, its just lagging
that will happen on p
bad connection i think
*mp
yep
i was playing with my mom in the same room and it was laggy
happened before
You play stardew with your mum?
sometimes
some crimes
orang gang
never seen it either
what are the odds of that happening
which npc was the event for?
there shouldnt be any bugs if you have the exact same mods
hmmm,,,
they weren’t invisible either, he couldn’t interact with them while spamming right click
huh
are the mods updated
they just werent there for him
thats so fucking strange
surprising
ask him to try playing singleplayer
have you checked in bug reports for the mod
yep
yeah try singleplayer
and nothing?
yea
hmm
and the events before this all the npcs appeared fine for him
huh
this is the first time
does smapi say anything
nope
so all of a sudden, the npcs are gone despite it working fine
Does DeepWoods work with IFR2 on SDVE?
it should
has he tried singlepayer?
it only affects secret woods
Phew
shouldnt change anything on if2r
ask him to try
try it on single
kk
if theyre still missing, we know his computer is fucked
we went to a different event but all the npcs were there tho
yep, telling him to
...The error is gone? 
yes!
I didn't do anything to fix it though
well i guess hes off to sleep, i will come back to you guys with the result tomorrow if thats ok
ok
I don't get it but there is no error
Hi. Does anyone know where the map file for the spouse space on the farm is?
Where Emily meditates and Sebastian repairs a motorcycle when I gets married
Weird. Well, at least it works for you now
Yes, thank you! I saw that other people too had the same issue on the mod's page
https://smapi.io/log/77e2bbe29e7f408498e14f7cdd35d4e5
getting errors saving. Something about the deepwoods mod.
I really need to keep up with Nexus more
I want to create a spouse space for a custom NPC. But I don't know what to do.
Thank you. I'm lost.
in the sauce
Heads up to anyone interested in using longevity mod with sve
It could possibly break your save file.
I had to start a new game
Works perfectly now
Also, it conflicts with npc locator for some reason
I think those were not compatible in the first place
i mean if you dont check mod compatibilities what are you doing
Well I asked here tbh and someone mentioned it should work
But it's fine what's done is done
That was my bad
Is deepwoods known to have any conflicts with other mods?
Oh was that you
Thought I recalled using them together
It's fine!
Also arcane I haven’t had any issues with it
It's fine I wanted to change the boost I get when I max out the fishing skill anyways
weird
sometimes my game can't save, other times it can
but the error always says deepwoods
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
You know the drill ^
already did
https://smapi.io/log/77e2bbe29e7f408498e14f7cdd35d4e5
getting errors saving. Something about the deepwoods mod.
@robust bison
ay, i'm @lethal badger 's friend who had an issue where npcs didn't appear for me during an event, but did for him
if i add a cheat mod to skip time to skip ahead to the event to see if they're there or not, that won't effect the results, will it?
i don't have an easy way to get there, because i don't have a save with this modset near there
that is, they appeared for him during an event(specifically the jellyfish event)but did not for me, even though we've seen them outside of the event normally and inside other events
i'd sort of like to help but skipping time from a new game all the way until the end of summer sounds like a pain tbh
deepwoods do be back at it again
Also I can't stop getting this to pop up every night
update ur mods
try removing penny's upgrade
iirc someone had issues with it yesterday
but could be wrong
did u try reinstalling deep woods?
after doing that try removing the soda maker mod
also @robust bison the solution could be as simple as just renaming the soda maker mod to Soda
just do the first folder tho
what
Exception loading content pack: System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
you got warning from the soda mod
meaning it didn't load
should I just take all of the mods out of the the folder then
and keep it in the main one
so change "[JA] Artisanal Soda Makers - PPJA Fruit Pack 1.3.0 by Hadi" to just "Soda"
no just try that first ^
ok
haven't saved yet, but no crashes so far
hey guys nexusmods looks to be down.. any other places to download mods?
Check the compatibility list
moddrop
Some of them have links to other sites
@dire fractal check out spacechase’s site. He’s got lots of mods that I like
Also ppja has their mods for download somewhere
But you’ll possibly need to redownload artisan valley from nexus
this is some real trickery here
thanks guys!
Can someone take a look please, planting mixed seeds caused a crash
I don't know if its a conflict with better mixed seeds, crops regrow, and I'm not sure what else
@robust bison they ain’t too op. It’s like every 6 days
Also yea the qualities are annoying
yeah
Any ideas?
Fake fairy stone... Lol 
😕
SVE Marlon name is MarlonFay
problably the portrait file is only named Marlon
you need to rename
though id the portrait mod isn't compatible with SVE might not work, idk
@orchid locust I’m not too sure. Your game and smapi had lots of errors so possibly checking with pathos might be good. Also check the mods above the lines where it tells you it can’t find certain items.
I can’t see too much easily on mobile rn
I wish the mods board didn’t get split. The most knowledgeable people don’t come here very often
<@&239770080378880001> can someone take a look at the log I posted please.
Thx master.
junimos are mods not modders pretty sure
alhough some are
Well a mod for the modding board should have the knowledge I need.
hmm?
Hi, we are moderators (although as Crunch said, a few are modders). Not all of us possess the knowledge required to help you- however, if you're patient, someone here definitely will!
If it was inappropriate to call a Junimo I’m sorry.
the Junimo ping is used to alert the moderators when something is happening, so it's best not to use it liberally. You're not in trouble though, so no worries!
I suppose I might have been frustrated since I’ve had this problem for a while few days and it gets forgotten
post a thing in the bugs section of the mod maybe
I think it’s a conflict with Better Mixed Seeds and Strobe’s crops regrow mod. But I’m not certain
Well removing More Crops Regrow didn't fix the problem but removing Better Mixed Seed fixed the crash. I don't know what is causing the crash though
I went ahead and left a message on the nexus mods page.
though id the portrait mod isn't compatible with SVE might not work, idk
@heavy slate It worked thank you!

I think the
"ReplaceHardwoodFences": "true",```
from SVE is broken in Winter, it's on the default Hardwood color instead of the dark one that it has all other seasons.
Anyone here using SVE and NPC Map Locations having this issue?
She's also cut in half in the map itself.
Already tried reinstalling the mod to no avail.
Yeah
Did you use the SVE installation steps? There are 2 instructions on the description
one for non SVE and one for SVE
including the content.json edit?
you need to edit SVE content.json
I didn't see anything like that at nexus tbh
Could you tell me how?
Where is that?
Use with Stardew Valley Expanded
Installation and Setup
- Follow the steps for installing Stardew Valley Expanded here. https://www.nexusmods.com/stardewvalley/mods/3753
- Then download NPC Map Locations for SVE in the Main Files.
3. Stardew Valley Expanded also provides a map via Content Patcher which should be disabled for the one this mod provides. Find [CP] Stardew Valley Expanded in your Mods folder and edit the content.json file: https://www.nexusmods.com/stardewvalley/articles/102
odd, even though I had the most up to date better mixed seeds mod, I removed it and replaced it with a freshly downloaded version, and the crash resolved itself. Maybe there was a change in the way the config file was made and I copied over the file instead of replacing it
though the SVE folde now is the (Stardew Valley Expanded)
@heavy slate god i was so frustrated about that
i was trying to turn on mature events and couldnt locate the folder
the desc. in nexus wasnt updated
it's the reason why i joined this discord haha
but i found it out myself shortly after
you just add the last line
content
Ah that's why
Search for Add World Map
Ahh thanks!
@rare quest this snow thing is from SVE right? If so the config that turns fence darker to match the default fence isn't working on winter.
I'll check that now.
I don't even know how to bring up the NPC Locations menu, probably the hotkey os conflicting with another mod. 
@pallid lance It's a cute little soot sprite. 
(with its face squished against the screen lol)
I don't even know how to bring up the NPC Locations menu, probably the hotkey os conflicting with another mod. :KEKW:
@heavy slate I broke the game again
I typed it right I think
@pallid lance It's a cute little soot sprite.
@rare quest Spirited Away
put a , after the } on the false
There's no } on the false
What reskin is this?
Ha, keeps the stalkers away
I get dms constantly and I think my name helps keep them away
that screenshot looks like one effect a plugin on photoshop can do
but I forgot the name
Mod?
reshade or a recolor yeah
i dont think its a recolor since everything is equally bathed in red. probably a reshade preset
Ugh, I think I know that mod but can't rememver the name

isnt that the depixel one
the one to make everything look “painted”
bc i dont see any pixels in there lmao..
I like your pfp
Yeah, spritemaster is certainly one of the mods in that pic
Just throwing it out there
(thank u hehe)
i’m 99% sure its the depixel mod. let me link it
@heavy slate Oh, you need to toggle ReplaceHardwoodFences to false in the config.
but doing that won't make the hardwood have the default color?
Does it work with mods?
the description has all that info
The other 3 seasons hardwood fence had a darker color like those
but when the winter started it got back to default color
Compatible with almost any content-modifying mod (except for Content Patcher Animations and Custom Exteriors).
Hmmm
Custom Exteriors?
custom exteriors is (i think) just putting furniture n stuff outside. i dont remember bc i dont use it 😂
you can search for it on nexus
Yeah I have it on screen right now I just don't really understand what that CUstom Exteriors meant
I think he means those mods that changes the building like Gwen's medieval
because his mod probably only applies to vanilla sprites
although that coop isn't vanilla
so 
Yeah those are Elle's
Lmao it's hard to remember vanilla when you play modded
i just got more confused kekw
but kate, itll work with any mod except the ones listed. if you dont use those then youll be fine most likely
if theres conflicts then just post a log and we can help :D
Oooo will do, thanks alot everyone! ❤️

Btw how do you fix STF's could not be added to RecipeShop?
Is it because there's just too much to add?
guys i downloaded immersive farm 2 updated version ... and suddenly my fiancee gets "server closed connection" message and bunch of warnings/errors in SMAPI console .. and game doesnt know that she "left" so i cant even finish day im always waiting for player 2
u think map mod could do such thing ?
does your fiancee have the mod
if she doesnt that will guarantee a crash
or at least a lot of errors
yes she has
Smapi log?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
@heavy slate map stayed the same 😦
Double checked it to see if the , was set properly, and it is.
Take a screenshot of your map.
and that's the name of your NPCMap Location folder?
what's*
@dire fractal I’m confused by your message. So you had a normal map playing with your fiancé? You both downloaded the if2r map and tried going onto the same save as before?
And to clarify you were hosting?
Give me a minute I need to check something
sure thanks
no we dont
https://www.nexusmods.com/stardewvalley/mods/3561 this is the mod you installed correct?
yeah correct
