#archived-modded-support

1 messages · Page 545 of 1

dire fractal
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Anyone able to help?

oblique wing
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should i manually install mods or use vortex?

dire fractal
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Manual. I've heard vortex messes stuff up sometimes

oblique wing
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kk

azure scarab
haughty gulch
dire fractal
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@restive zodiac Hey, just letting you know after a very very long screen share, finally got that issue fixed with @sick nymph - SMAPI was not installed correctly.

karmic chasm
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This doesn't crash the game, but the code goes nuts and I think it has something to do with UI Info suite, can someone more knowledgeable than me please take a look?

sharp belfry
dire fractal
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I. I am using the unofficial update

sharp belfry
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Oh

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In my defense it's 4am here

dire fractal
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Understandable

severe spruce
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I'm trying to toggle mature events on for SVE

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can someone help me?

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When I open config, this is what I get

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{
"DirtCropField1": "false",
"DirtCropField2": "false",
"DirtCropField3": "false",
"DirtCropField4": "false",
"DirtCropField5": "false",
"DirtCropField6": "false",
"RemoveShed": "false",
"RemoveFencesInFrontOfShed": "false",
"RemoveFarmAnimalAreaFences": "false",
"RemoveFencesLeftOfCropField1": "false",
"RemoveFencesFromBackyard": "false",
"RemoveTableFromBackyard": "false",
"RemovePetHouseFromBackyard": "false",
"RemoveFlowerbedFromBackyard": "false",
"FarmSandboxLayout-AllOtherConfigurationsMustBeFalse": "false"
}

sharp belfry
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It's the farm map config, not sve's

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The file you want should be in the (Stardew Valley Expanded) folder

severe spruce
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I am inside of a folder in the Stardew Valley Expanded folder

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[CP] Immersive Farm 2 Remastered

cobalt tendon
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wrong folder

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you need to go into the (Stardew Valley Expanded) folder

karmic chasm
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Not trying to be rude but can one of you guys please look at my error log a few comments up

cobalt tendon
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I have no idea I just know it has something to do with UI Info Suite

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try uninstalling is my best advice

severe spruce
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So there's two main folders for this mod on Nexus, I need both?

karmic chasm
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ok thanks sorry about that

cobalt tendon
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These are all the folders for SVE

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There's a config.json file located in the (Stardew Valley Expanded) folder. That's where you need to go to toggle mature events

turbid sequoia
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Since you're on the topic of SVE, I'm in Summer right now and when I press M, the map is showing npc locations but not the actual map itself. Any idea why?

cobalt tendon
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Probably another mod is trying to edit the map

turbid sequoia
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Would it have anything to do with npc markers or the deepwoods mod?

haughty gulch
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hi, i'm having some issues and was wondering if someone could help me? all mods and smapi are updated, it's a game error but i don't understand what's going on or how to fix it: https://smapi.io/log/b0d60421efa340f4809c10b76a3e7932
@haughty gulch i forgot to mention all this triggers when i try to interact with the oven or fridge

cobalt tendon
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My guess is it's a map recolor mod @turbid sequoia

dire fractal
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Hello! I have a mod that's not working (Diversity Mod) and I'm not sure what's wrong with it

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I know Fall 28 doesn't work with it, but there

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something else

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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

queen saffron
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nothing really

dire fractal
severe spruce
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tysm @cobalt tendon I only had immersive farm 2 installed

dire fractal
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@queen saffron what's the PFM

queen saffron
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Producer Framework Mod, is for new small buidings like furnance and etc @dire fractal

cobalt tendon
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@dire fractal install the latest version of pytk

queen saffron
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I need this to run soda mod and pet house

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none of them are showing in game

dire fractal
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new pytk already huh?

cobalt tendon
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yes he updates it a lot

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@queen saffron there's a problem with tv recipes. try uninstalling and reinstalling. you also can update pytk

queen saffron
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Thank you

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but unstaling and reinstaling what @cobalt tendon ? I have much stuff here xD

cobalt tendon
queen saffron
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oh that

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thanks I will try

turbid sequoia
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Do I have to delete all of the sve files and reinstall to update it?

cobalt tendon
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yes

turbid sequoia
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Will reinstalling it mess with my save?

cobalt tendon
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it shouldnt no

turbid sequoia
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Alright, thank you!

tight leaf
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I am once again asking for your support, lol.

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So, my friends and I all installed SVE, and the Remastered Farm bit. We all joined our co-op and this is what they see, versus me

cobalt tendon
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hm..

queen saffron
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still not working

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but thanks for helping

cobalt tendon
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I don't play multiplayer so I'm not sure

dire fractal
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hmmm that didn't seem to work

cobalt tendon
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maybe someone else can help I'm a bit distracted right now

tight leaf
dire fractal
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it's cool, I'm gonna try deleting some dialogue mods

restive zodiac
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@tight leaf You're on Mac though, aren't you? Yours should be blank, if so. Can you upload your SMAPI log? https://smapi.io/log has instructions.

tight leaf
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Yes I am

cobalt tendon
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you dont have SVE or IF2R installed

tight leaf
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I don't understand

#

one second

cobalt tendon
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Your coop friends have it installed, yes? You need it installed too

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According to your log you dont have it

tight leaf
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bad ss but I at least have SVE

dire fractal
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what were the two dress up mods for stardew

tight leaf
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Perhaps not IF2R

dire fractal
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get glam is one but I can't remember the other

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both worked

cobalt tendon
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Customize everywhere

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and yeah

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you need IF2R installed

dire fractal
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Yes thank you

cobalt tendon
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in order to see it

dire fractal
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IF2R?

tight leaf
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okay that's gotta be it then 🤞🏼

dire fractal
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the immersive farm?

cobalt tendon
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yeah immersive farm 2 remastered

dire fractal
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But then you can't get the sve character events correct?

tight leaf
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What's IF2R?

cobalt tendon
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Immersive Farm 2 Remastered. The download link is in the SVE install

tight leaf
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[TMX] Immersive Remastered

cobalt tendon
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ah...

tight leaf
cobalt tendon
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you should be able to see it then instead of the regular standard farm

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I'm trying to do dailies for another game and running out of time to do them. Maybe someone else can help x.x

restive zodiac
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@tight leaf The timestamp of your log is pretty old, can you try reinstalling SMAPI and then running the game again?

tight leaf
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Oh, okay. I just got it today

restive zodiac
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Yeah, "pretty old" is very relative sorry, it's like 7 hours old but that seemed like a long time for a current issue

tight leaf
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Okay

restive zodiac
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If it still doesn't work after that, could we get a new log and then a screenshot of your mods folder with the full file path showing?

tepid blade
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How much space does the immersive mod take up

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And also is there a mod that puts roses into the game

restive zodiac
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What do you mean by space, and which immersive mod?

tepid blade
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Immersive farm 2 the new one

restive zodiac
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Are you asking how big it is?

tepid blade
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Yes

restive zodiac
tight leaf
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Do I need to run my game before producing a new SMAPI log

restive zodiac
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Yep!

tight leaf
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Is my SDV icon supposed to look like this?

restive zodiac
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Yep, that's normal on Mac/Linux.

tight leaf
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phew

restive zodiac
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(Pathos can't get pufferchick to show for us 😔 )

tight leaf
dire fractal
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Hey mouse, I haven't played since creating my last log (which getting that from my laptop to mobile was a pain since my laptop refuses to open Discord) but from what I can tell I've got some issue with BFAV?
https://smapi.io/log/c73791eb36824a79a6391b72ad07d1b4
There's the log again, I haven't touched anything, and SMAPI lies about outdated mods

cobalt tendon
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Too bad, I was thinking about putting a linux partition on my computer (for games other than stardew valley)

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I like my pufferchick lol

restive zodiac
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is the first time I have heard of anyone going to Linux for games :P

tight leaf
restive zodiac
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Is that /Users/kaity/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods ?

tight leaf
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Ahh that's stardew valley folder on my desktop tbh

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from there I navigate to contents/macos/mods

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Idk how to find the path otherwise lol, sorry! Clearly this isn't my forte

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It sounds like the correct path, I can't imagine where else it's talking about. It's just I don't go through steamapps/common to get to my SDV folder

restive zodiac
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Oh yeah, can you right click your game in your Steam library, click properties, then a tab called local files, then "browse local files" to open your game folder direct?

tight leaf
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oh cool

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I got it, lemme resize it so I can SS

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oh shit

dire fractal
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Do we finally have a stable shirt overhaul mod

tight leaf
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I thinks... i thinks I see the problem boys

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So, when I navigate to my mods folder the way you mentioned, my mods folder is empty. But the one I usually navigate to is not

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Idk how I managed to find another stardew valley folder with all the fixings, but I did

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I'mma... drag... everything & my shame lol over to the correct mods folder

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Oh I saved it to my cloud, bless it

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Tried dragging it over & it asked if I wanted to remove it from my cloud

restive zodiac
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Yeah, getting them in the folder your Steam is actually pointed to should do it! The game has no DRM so it's simple to copy and paste it everywhere for convenience or backup, so it's easy to accidentally have multiple 😄

tight leaf
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Haha, it's definitely a good starting point! I got it to work, my farm is now the Remastered version, but when I left (south) out of my farm to go see if Marnie's changed, my screen went black and nothing has changed. Been a few minutes now

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perhaps a restart will boot it through

restive zodiac
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Oof, yeah that doesn't seem normal. If it still happens after the restart you can post a new log and someone can take a look at it

hallow kiln
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hey guys, I just downloaded the new update for Stardew Valley Remastered and the Expanded Farm, I uninstalled the older ones like it says to do and installed the new ones, when I opened my game none of the new NPCs or their locations are there anymore, and I don't know how to fix it! 😦

restive zodiac
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@hallow kiln Can you upload your SMAPI log to https://smapi.io/log and share the link here? That page has instructions.

hallow kiln
restive zodiac
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You do still have several leftover SVE files that you need to get rid of - all the individual NPC folders, and some other parts like Mods\[CP] Stardew Valley Expanded (1.9.6)

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There's also some issues with the farm - it looks like you downloaded a few different versions. The original IF2 (Mods\[CP] Immersive Farm 2) is not compatible anymore, so you can remove that one. You can remove Mods\[TMX] IF2 Red Shed and Mods\[FTM] Immersive Farm 2 Forage+Ore) because they goes with the IF2 unofficial update mod (not the Immersive Farm 2 Remastered for SVE)

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(It's a little confusing, but basically very long ago now there was a farm called Immersive Farm 2 that was pretty popular but broke in a game update awhile back. It was actually a very simple fix, and a modder uploaded that fixed version as an unofficial update to the nexus (IF2 Fix). Later on, Flashshifter did his own edit of the map, changing layout and fixing up stuff to be more how he wanted it, and released that next to SVE as a "remastered" version. You shouldn't use more than one version at a time, they're different maps.)

heavy slate
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Since SVE is a big mod is "normal" to it cause stutter once in a while? Because it wasn't happening in the 200 hours I played vanilla.

hallow kiln
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i removed what you mentioned except I couldnt find [CP] Stardew Valley Expanded (1.9.6), I launched the game and got the error "Invalid content was removed to prevent a crash", NPCs are still not in the game nor are their locations, and the map is now buggy 😭

restive zodiac
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Hmm, it's hard to say what's normal, really - people do report performance issues with it in previous versions, but not everyone and not necessarily everyone without a "good computer" or anything. If you had no problems in previous versions, you might report it to Flash with log info and stuff just as general usage feedback. It's hard to look into, though.

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Can you post a new log, Waltzon? The Immersive Farm 2 Remastered mod should have stayed, only the folder names I mentioned

hallow kiln
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Yes!

restive zodiac
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Progress, can you take a screenshot of the inside of your Mods folder and share it here?

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(The error about missing NPCs is okay - it's because you removed the old NPCs but the new ones can't load yet because of errors.)

hybrid hill
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Oh! Someone having the same problem, too!

heavy slate
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It's my first time using it so I don't know about older version, it doesn't happen all the time so it's not that bad, I assume that combinations of mods might cause something like that.
Also, does SMAPI tells youf if there is a mod that isn't compatible with another you're using or causing conflict?

hallow kiln
restive zodiac
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It depends on the type of conflict. It will give an error if two or more mods try to load the same asset, and some kinds of conflicts can cause obvious errors but won't necessarily show obvious sources, if that makes any sense. (Like a mod might overwrite a warp that an NPC relied on and cause errors, but you'd still need to look through the log and figure out the cause of the error, then the most likely culprit, etc.)

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(Meanwhile, if a mod completely overwrites an asset without trying to Load it, things may silently conflict in various places and never throw an error because it's technically working as intended)

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@hallow kiln TMX Stardew Valley Locations can go

heavy slate
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I see, because I downloaded the recommended mods from that github page and some others but didin't check if there would be any incompatibility between them.

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thx.

hybrid hill
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I'm actually have the same problem as you, Waltzon! I downloaded SVE, and all the mods it relies on, but it never came with the [CP] file that the Troubleshooting mentions

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So, no NPCs

restive zodiac
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@hallow kiln And [SVE] Custom Music, and that should be it

hallow kiln
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I did see the NPC files but they're stored inside the new (Stardew Valley Expanded) folder, not sure if that's causing any issues

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okay mouse I deleted those two, gonna launch the game

restive zodiac
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@hybrid hill Troubleshooting may not be updated to the latest file structure, can you post your SMAPI log? https://smapi.io/log has instructions for how to do that.

hybrid hill
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Sure!

hallow kiln
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mouse you fixed it! thank you so much! ❤️

hybrid hill
restive zodiac
hybrid hill
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... oh, I am such a fool. I thought it was optional

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Thank you so much 🙏 ❤️

restive zodiac
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Welcome, glad it was an easy one 😄

hybrid hill
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Glad I can be an easy scrub 😅 ty ty

urban wharf
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Hi guys, I'm trying to get Stardew Expanded working on my tech-illiterate friend's mac, but she is worried about not being able to access her other save file (which is modded, but with only a few cosmetic mods). I know you could switch out the mod folder whenever you play different files, but is there an easier way to do this, like profiles that could be picked by a menu or a desktop shortcut?

slate citrus
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Did SVE just get another version?

cobalt tendon
urban wharf
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Yeah, a few days ago

cobalt tendon
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mod groups are a good idea

urban wharf
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Thank you!

cobalt tendon
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and yes, new SVE is out. Delete all of the old files and folders associated with it and install the new one

slate citrus
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a few days ago, I remember but now I'm being told that something new was released yesterday

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no wait, that would be a few hours ago

urban wharf
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The last upload on nexusmods was two days ago

slate citrus
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I see Date uploaded 12 Apr 2020, 4:27AM

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I assume that's est, where I am which is currently 1:50 am

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doesn't really matter

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Does anyone have experience with the alchemy mod?

dire fractal
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@rare quest Sorry to disturb, but it seems that after updating Stardew Valley Expanded, the game crashes

lapis void
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!log @dire fractal

white schoonerBOT
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@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
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Gladly

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The update warnings for those two mods still persist even though I already updated them

lapis void
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i'm not seeing a crash there, just the game being closed? what makes you think it's SVE?

dire fractal
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Because that's the only mod I updated/installed

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Prior to that, the game works fine

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It's not immediately CTD; There will be a warning about the program has stopped working

lapis void
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is that log from a time when that happened?

dire fractal
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Yes

lapis void
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the last thing it had loaded was some edits to the farmer, which wouldn't be from SVE?

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!reset

white schoonerBOT
lapis void
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try this

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follow the instructions in the first link

dire fractal
dire fractal
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It still crashes

sand pelican
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Any tips before getting SVE?

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Also is there a way to have it on only one of my game plays?

pastel arch
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!modgroups

white schoonerBOT
gloomy tree
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I am trying to get Wren's expanded cellar to work (https://www.nexusmods.com/stardewvalley/mods/5682?tab=description) and I have the prerequisite files installed (DaisyNico's Tilesheets, smapi of course, and content patcher. I see everything in my mods directory. But in game, the cellar is still the vanilla cellar. And suggestions for what I can try to make it appear? Here is my smapi log https://smapi.io/log/b4927deb43734be98689ae8acf2d4f64

dire fractal
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Remove Karmylla's Farm Cellars

dire fractal
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Is there a more updated unofficial BFAV patch? Just wondering as BFAV is crashing my game..

inner geyser
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does your manifest have this version - "Version": "3.0.0-unofficial.7-mouseypounds",

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@dire fractal

dire fractal
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yep

inner geyser
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hmm thats the one i'm using .. it works good for me ... 😦

dire fractal
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maybe it's one of my many bfav mods...?

inner geyser
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i can't help solve why it isn't for u .. but if u post a log someone might

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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
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I posted a log yesterday and no one helped

inner geyser
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oh ... sorry then 😦

dire fractal
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no worries

ashen elbow
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what bfav

dire fractal
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!bfav

white schoonerBOT
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BFAV stands for Better Farm Animal Variety, a mod by Paritee which lets you add new breeds of animals to live in coops and barns. The official version (https://www.nexusmods.com/stardewvalley/mods/3296) is broken in Stardew Valley 1.4 and an unofficial update can be found at https://community.playstarbound.com/threads/updating-mods-for-stardew-valley-1-4.156000/page-46#post-3356278. Documentation for the Content Pack format is available on github (https://github.com/paritee/Paritee.StardewValley.Frameworks/blob/bfav-3.0.0/BetterFarmAnimalVariety/README.md)

ashen elbow
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oh

dire fractal
inner geyser
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sometimes u just gotta keep posting in and hope someone who knows how to pick through logs is on ... i'm not at that point .. i was hoping ur version was different and i could send you to the one that was working for me 😐

dire fractal
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it's ok! I have the issue of over 200 mods as well, things go wrong a lot. Plus, as someone who has successfully made a mod, I understand how logs work for the most part, but this leaves me baffled

inner geyser
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yea i also have like 200+ mods .. but surprising enough i am not using the animals u are :/ I have a few animals like roosters and such that work though

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honestly i just started adding customs that work with bfav ... most the time i seen animal replacements and just swiped the skin and added them to adopt n skin mod 😐

heavy slate
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Is there a mod to prevent you from picking flowers or something like that? Trying to make a beehive layout on my planner but I am failing at it because I want to make one that doesn't use too much space and prevent from accidentally pick the flower

dire fractal
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no, but you could do what I do: use automate and place a chest connected to all the beehives

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then, once the flowers are full grown, ignore it. Automate pulls the honey from the hives directly to the chest

heavy slate
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2Bthonk Gonna try that.

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ty

dire fractal
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no problem!

autumn pagoda
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Is SVE compatible now with android?

lusty steppe
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lol, sometimes using a mod feels like cheating

hushed shadow
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especially if those mods are cheat mods

split dragon
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Can't say I've tried SVE myself, but I have been trying out a few non-cheat mods on android and noticed a lot don't work or don't work too well.

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There is an old list of android compatible mods but it's a year old.

restive zodiac
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There are people that used the last version of SVE on Android, but I'm not sure what the news is on the latest update. I guess it still works, since it still relies on all the same frameworks.

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(Might have performance issues, hard to predict.)

oblique wing
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it works but it's laggy

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u have to turn down the limit monsters per location

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in farm type manager

slate citrus
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Is there a way to make it as if you haven't had certain heart events?

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I just tried using the save editor and I couldn't find anything obvious

restive zodiac
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Yes, is it that you want to watch them again or just want to have not seen them?

slate citrus
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Ummm not sure there's a difference. I guess the second

restive zodiac
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If you just want to re-trigger them (like for choosing different options), you can replay them with a debug command pretty easily. debug ebi eventIDhere. If you want to forget it because other things are depending on it, there's a mod called Event Repeater which adds commands for forgetting events.

slate citrus
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I rushed through the friendship system and want to replay it with a little more work

dire fractal
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then... try a new save file?

slate citrus
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Ugh I know! But that's so much work

dire fractal
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that's valid

zenith ermine
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Hi, I'm a newbie ! The SVE reddit suggested I post my weird error here to try and get some help. Every time I try to go to the other part of the SVE farm cave (the deepcave?) my game stops on the loading screen and just hangs there with a weird SMAPI error.

I've already checked my game file integrity, reinstalled/updated the whole game and all my mods, and tried it with only the SVE mods installed. Here's my (all other mods uninstalled) log:

https://smapi.io/log/4a079767eb42425c8766891b9a79904e

Please help! I don't even have the game installed on the C drive!

orchid locust
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My game has been stuttering quite a bit, is it possible the automate processing machine that is slowing things down?

restive zodiac
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The C: part of the error is not for your computer but where it was compiled, so that part's okay. I'm not used to seeing an SVE install with so few folders yet, hehe.

orchid locust
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I have a large shed where most of my automation goes.

dire fractal
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hey mouse! Any luck figuring out why my game keeps crashing when I try to save overnight?

zenith ermine
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@restive zodiac XD My usual mod folder has a ton more, but the error is the same.

dire fractal
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my game tends to stutter from time to time especially loading but I blame it on 200+ mods

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...close to 300 mods, actually

zenith ermine
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I'm used to having strange bugs, but this one just seems to be unique.

restive zodiac
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There's really a lot going on in your log with a ton of mods and a lot of different errors from different things, I don't really know where to start with that except removing some mods until it works (or removing all mods and adding back in a framework +packs and then another framework + packs etc) (@ Martin)

orchid locust
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I have around 180 mods and it seems to stutter ever couple of seconds.

dire fractal
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right... the main error I'm looking at is the last long block of red

zenith ermine
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Yep. I don't know what it means, though.

shy orbit
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@orchid locust well, you can test that by removing automate temporarily i guess

zenith ermine
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There seems to be errors for files I don't even have.

slate citrus
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Ugh. Maybe I should just uninstall chests everywhere. That mod is so obviously too powerful

restive zodiac
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Martin is talking about their own log problem, where there are other errors in the log and then a crashing one later on, and I was just saying that there's so much going on in it that I think it's better to just isolate instead of looking at it passively and guessing

orchid locust
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Good idea.

dire fractal
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ah, true

zenith ermine
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Oh. Whops.

restive zodiac
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Like I mentioned Amadaun, the error is not for your computer, it's referencing where the game was compiled

dire fractal
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lemme see... idea

restive zodiac
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That's normal

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Oh

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hehe

dire fractal
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I have a list of all the mods I installed written down

restive zodiac
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Of course it would be something obvious

zenith ermine
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?

dire fractal
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it started crashing when I installed casks everywhere to replace casks anywhere... but just on one file, it seems

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that's as good a start as any...

restive zodiac
#

@zenith ermine I was thinking too hard - you don't have IF2R installed correctly - it comes with three packs, and you only have one. One of the ones you are missing adds the custom location, so you are trying to warp to a place that doesn't exist.

dire fractal
#

and while I'm at it... uh... some JA crops aren't getting along for some reason. When I go into a greenhouse I added via mods, the crops are either Juniper Berries, Mint, and Elderberries.... or Fennel and Kiwi and something else I forget. It changes

zenith ermine
#

Ooooooh. That makes sense.

#

Let's see...

dire fractal
#

any idea why JA crops would be messing up like that, Mouse?

zenith ermine
#

Okay, I have no idea how I only dragged one of the IF2R files into my mods. But of COURSE it was something self-inflicted. Time to test!

#

@restive zodiac Yep! That was it! Just me being a dumbass. Thank you for helping me figure that out.

#

...Now to load MORE mods. MWAHAHAHAHA cough

dire fractal
#

... huh

#

so I took a casual look in the farm-animals.json for BFAV

#

and uh

#

it's trying to find files in a folder that I renamed

#

that... might be part of the issue

#

no wait

#

never mind, I wasn't looking, found the proper folder

cedar dew
#

In my modded stardew world, everytime I go to sleep, the game crashes. I opened it in windowed mode, and i saw that the SMAPI terminal started to make all the text red. Any fixes for this issue?

dire fractal
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

love your username and pfp, by the way. Foongus is one of my favorite Pokemon, no joke

cedar dew
#

Thanks dude. Me too

dire fractal
#

ok so... you got rid of the crash data somehow

cedar dew
#

hmm

dire fractal
#

so what happens is as soon as it crashes, DON'T play again to get a new log... just get the one with the crash, since it looks like you started playing again and then it didn't crash...?

cedar dew
#

As soon as it crashes, it closes everything and i cant get a log

shy orbit
#

and it doesn't generate a separate crash log in the log folder?

cedar dew
#

I dont think so

shy orbit
#

it gets overwritten when you relaunch the game, so at least make sure to check before doing that

#

or rather deleted

dire fractal
#

if you use windows like I do, it will generate a separate crash log

cedar dew
#

Should I start the game and do the same thing that makes the game crash to generate a new crash log?

dire fractal
#

it feels weird to say yes, but... yes

#

that'll help

cedar dew
#

Okay

shy orbit
#

well, it should generate a crash log but i don't think it always can

#

i've had a clean ctd where no log was generated

dire fractal
#

ah... I'm gonna have to go soon, I've got an online appointment I can't miss so I wanna get my mind into that zone, so to speak. I'll be back later!

cedar dew
#

Okay, thank you for the help!

dire fractal
#

no prob!

cedar dew
dire fractal
#

@cedar dew can you update all your mods and also get the required mods, it says so in the log

cedar dew
#

Okay, il do that.

dire fractal
#

Once you get the required mods and update all your mods (some might be false positives because of the manifest), create a new log, and let's see if that helps

cedar dew
#

Okay.

dire fractal
#

installed any xnb mods, foongus?

cedar dew
#

Let me check.

dire fractal
#

XNB mods being - when you replace the game files directly

cedar dew
#

Yes I did.

dire fractal
#

While that might not have caused the crash, it's a possibility. Also it won't show up on logs

#

so it's hard to troubleshoot

#

So, I'll need you to also reset your game files (verify game file integrity)

#

Here's a guide:

#

!reset

white schoonerBOT
cedar dew
#

If I launch my stardew through the SMAPI application in my stardew file, is that a problem? Because when I try to launch Stardew through Steam, it doesn't load the mods.

dire fractal
#

you're probably missing the launch options

#

!launchoptions

#

(I tried)

cedar dew
#

hmm

dire fractal
#

1 sec lol I'm searching

lofty spruce
#

Does anyone know how to make [CP] Seasonal Villager Outfits (https://www.nexusmods.com/stardewvalley/mods/2449) compatible with the [CP] Dark-Haired Leah by Marigolden found on this page? (https://community.playstarbound.com/threads/migrating-xnb-mods-to-content-patcher-packs.141577/page-117#post-3348341 Brand new to mods, so if this isn't possible or is too complex, let me know. Thank you to anyone who may look into this. 🙂

orchid locust
#

I guess both automate and SVE was causing my game’s slowdown. I did have a huge machine in my large shed with several different types of machines.

shy orbit
#

i think the new SVE might be more resource intensive than the older one, at least i have more stutters with it than i had before and i don't have too different mod setup than before

orchid locust
#

It didn’t bring enough to the game to warrant that type of slowdown. But automate was bogging my game down a bunch too.

shy orbit
#

you can adjust the automate interval in automate config.json, maybe that would help

orchid locust
#

Default is 60. Is that resource intensive?

shy orbit
#

it's once per second

#

don't know how much processing power it might take

ashen elbow
#

@lofty spruce what you would have to do is take the portraits and sprites of leah, and place them in SVO.

orchid locust
#

That seems to be around how much the game stutters.

shy orbit
#

the brown leah is missing some sprites though

orchid locust
#

What is a better speed?

shy orbit
#

that were introduced in 1.4 i think

ashen elbow
#

Oh,,,

#

Welp,, i might be able to edit them in

shy orbit
#

@orchid locust 60 is one second, so you can increase it to whatever value and the interval will be that

orchid locust
#

I’d like to make the interval as wide apart as possible I guess to ease on the slowdown

ashen elbow
#

I dont even use sve,,,

#

It takes too long to load for me,

shy orbit
#

afaik making it longer will only make automation process slower by that amount at max, so specifying longer intervals shouldn't be a big problem

#

but don't quote me on that

orchid locust
#

Hmm. I don’t think once or twice per game day would hurt.

#

Maybe 4. That would likely be what 900 seconds?

shy orbit
#

you mean 4 times per day?

lofty spruce
#

@ashen elbow , is SVO a folder? I'm brand new to installing mods, so if you're able to let me know step by step where to go and what to extract, that would be really helpful. I'm not sure if I'd need to go into the dark-haired Leah mod or the seasonal outfits one or both to modify something.

ashen elbow
#

svo is the mod

#

dark haired leah is a mod. you will have to copy the dark haired leah portraits and sprites, and paste them into the svo leah folder.
you will have to do this 4 times, each time renaming them to say {season}_leah

restive zodiac
#

(Seasonal Outfits comes with a lot of sprites/portraits per character, so it's a lot of image editing/frankenspriting to adapt them to a different set. )

ashen elbow
#

yeah,,

#

true

restive zodiac
#

(You'd lose all the benefits of SVO by just copying identical sprites/portraits several times for season and festival and indoor outdoor maternity and on and on. It's probably the easiest option if you just want a single NPC to look this way and don't care that it never changes like the rest of the NPCs do, though.)

ashen elbow
#

if you want, @lofty spruce i could manually edit al of leah's sprites and portraits to match svo

dire fractal
ashen elbow
#

you need this modhttps://www.nexusmods.com/stardewvalley/mods/5245

flat spear
#

Hello I'm installing the Stardew Valley Expanded mod and i try to activate the Remastered Immersive Farm 2 in it.
I know i got to toggled TRUE somewhere but can someone point be the were.

ashen elbow
#

?? im confused, what is the problem??

dire fractal
#

you need this modhttps://www.nexusmods.com/stardewvalley/mods/5245
@ashen elbow Thanks ^^

ashen elbow
#

you're welcome

shy orbit
#

@flat spear if you have it installed it should come with the standard farm

flat spear
#

@shy orbit thx trying now

restive zodiac
#

(Just in case, the farm map is a separate download, it doesn't come with the main SVE file.)

inner geyser
#

i was wondering .. after i updated SVE i noticed a text on smapi ... AntiSocial Mod not loaded. No problem; performing ad hoc setup for Stardew Valley Expanded - Code. i looked up antisocial mod ... but found nothing ... is this just something that should not bother about?

restive zodiac
#

Anti-social NPCs is a thing that lets people do NPC stuff without adding them to the social menu

tardy heath
inner geyser
#

okay thanks 🙂 was just curious cause i didn't remember seeing a link to it under recommended

restive zodiac
#

@tardy heath There's a spring_outdoorsTileSheet.png in the [TMX] Raphtalia pack that you need to remove

#

(you also have a lot of updates to do, they are listed at the top)

tardy heath
#

awww, thanks

flat spear
#

@restive zodiac yeah all the file was extracted was just unsure how to "activate" it but its already done lol

lofty spruce
#

@restive zodiac , ah, so it's possible to get a dark-haired Leah with lots of editing, but her outfits wouldn't change like the other characters? If I'm understanding correctly.

ashen elbow
#

if you want them to change, you would have to manually edit her seasonal portraits and sprites to have dark hair

lofty spruce
#

@ashen elbow , that's a really kind offer to help the mods work together. If a dark-haired Leah would mean her outfits never change, though, I'd probably just stick with the seasonal attire mod, since it's pretty awesome. Not sure if it's possible to have a Leah with dark hair and seasonal outfits, haha. I'm playing the game vanilla aside from appearance mods like the dog and horse breed ones.

ashen elbow
#

it is possibe, but would require,, ALOT of editing

shy orbit
#

hmm. i put automate interval to 3600 and disabled a portion of a music pack that affects mines (i noticed that the stuttering was worst there for some reason), and now practically all the stuttering seems to be gone. could be a coincidence of course

restive zodiac
#

I think that's what cheese was offering to do (a lot of work) since it wouldn't take any image editing to just have static unchanging dark haired sprites

lofty spruce
#

@ashen elbow , were you offering to edit the mods so that they work together? I don't understanding modding yet, but from what Mouse said, that would be a time-consuming and challenging task!

sonic gate
#

so how exactly does multiplayer work with mods, do both parties need to have the same mods installed?

dire fractal
#

for most mods, yeah.

#

!mphelp

white schoonerBOT
dire fractal
#

!mpmods

white schoonerBOT
sonic gate
#

thanks

dire fractal
#

(Second link!)

spring ivy
#

I'm trying to get the log parser to parse my log file, but it hangs and I get the error message:
The specified CGI application encountered an error and the server terminated the process.

#

should I try to cut some of the error messages since it seems to repeat to shorten the file, or is the site itself down?

spring ivy
#

hmm, guessing by the different errors, I think my currentlocation somehow becomes null after opening marnie's front door

#

any ideas how to start tracking the cause?

dire fractal
#

@tired brook

tired brook
#

How big is the log file?

spring ivy
#

3MB, about 25k lines

tired brook
#

That should be fine. Can you post the file here so I can test it?

spring ivy
tired brook
#

Hmm.

#

(Also works fine if I upload it from a local version of the site with the same settings.)

#

(That link is your log by the way.)

spring ivy
#

yes, thank you

split patrol
#

(I would guess its because of my weapon mod but is there a work around?

cobalt tendon
#

is your weapon mod an xnb file?

#

@split patrol

split patrol
#

no it is a CP mod

cobalt tendon
#

hm its not giving any errors

shy orbit
#

a CP mod can use an xnb

cobalt tendon
#

true

#

it may be outdated

dire fractal
#

it is definitely a mod that's loading a XNB

split patrol
#

It hasn't been uploaded for like 2 years but its worked perfectly fine until i try to get the new scythe from the quarry

cobalt tendon
#

new scythe from the quarry is a newly added thing that the old file probably doesnt have

spring ivy
#

it probably doesn't have the scythe added

split patrol
#

Yeah thats what i assume but wondered if there was something else I can to get the scythe, if not i should b e ok

dire fractal
#

you can do edit image maybe

#

instead of load

#

idk if that is enough

restive zodiac
#

(It doesn't have to load an XNB to be outdated, and an XNB used in a CP or SMAPI mod can be up to date, just to clarify. You can even EditImage from an XNB. It's just a file format.)

split patrol
#

i just looked and yeah it has an XNB

dire fractal
#

I know, but in this case that seems like the most plausible option. A bunch of people have reported this.

restive zodiac
#

I was just clarifying this part:

it is definitely a mod that's loading a XNB
because it could also be loading the unpacked file, and the same thing would happen :)

dire fractal
#

mouse knows better but maybe if you change the content.json so that load is EditImage

#

gotcha mouse, I have a bad habit w absolute statements

restive zodiac
#

Is this Nightmare's ?

split patrol
#

yes the magical girl addition

cobalt tendon
#

that's not gonna work it still won't load the additional weapons unless you tell it where to put the image

#

someone's gonna need to make an update for it

dire fractal
#

@restive zodiac I downloaded the mod so that I could modify it, will just changing it to EditImage help?

restive zodiac
#

Like Jen said you need to add coordinates since by default it will still replace the whole target with the whole source

#

If they are the same shapes and just changed colors you could make it an overlay though

dire fractal
#

ok lemme see

restive zodiac
#

Just depends what extractor you use.

dire fractal
#

it was already present, along with the png

restive zodiac
#

Right, I mean that you can still get yaml today if you use something other than xnbcli, like say Lumina and XNBExtract or whatever :P

dire fractal
#
{
    "Format": "1.0",
    "Changes": [
        {
        "Action": "Load",
        "Target": "TileSheets/weapons",
        "FromFile": "assets/weapons.png",
        "Enabled": true
        },
        {
        "Action": "Load",
        "Target": "Data/weapons",
        "FromFile": "assets/weapons.xnb",
        "Enabled": true
        },
    ]
}
#

I've never heard of weapon tilesheets

#

nvm I'm stupid

#

I basically just added the golden scythe to the spritesheet

split patrol
#

yeah ill try it out now!!

dire fractal
#

which means if more weapons are added in the next update, this will be outdated again

split patrol
#

yeah it seems to be working!! thank you so much!!!

dire fractal
#

phew, glad that took just one round of trial and error

#

Have fun!

split patrol
#

thanks again!!!

dire fractal
#

no problem,

lofty spruce
#

Would you guys say the canon-friendly dialogue expansion mod detracts from the vanilla experience? I used it for a bit and loved the in-depth lines but then felt like I’d never know which lines and cut scenes are by the creator.

inland pasture
#

Before, I asked if there was a mod that would pause time in multiplayer if all players were in pause time events like cutscenes or the fishing minigame. (Also still in the market for that or one that slows time if we're all in the Skull Caverns).

But since we weren't able to find one is there a mod that allows me to pause time manually without pausing the game? Just to be able to finish cutscenes without passing out, etc. I saw DangerouslyFunny be able to walk around and ish during pause time and I was hoping that would allow mulitplayers to pause the day/night cycle without actually pausing the game.

lapis void
#

CJB cheats can manually do that, and it can auto pause indoors/in caves too--only the host can do it though

#

it works for all players but the host still has to be the one to pause, and farmhands will see the clock go to the end of the hour and then back and repeat

#

so if you paused it at 1 am farmhands would see it hit 2 then immediately go back to 1

inland pasture
#

I usually stay far away from cheats, but I might get it just so it can give me and squad the ability to actually relax and enjoy cutscenes without skipping them just so we don't passout/waste our whole day.

#

Thanks for the response, homie.

lapis void
#

np! you don't have to use all the cheaty stuff from it, but the time freeze is super useful

#

my mp game mostly uses it so we can pause time when people want to dress up for spirits eve or change outfits lol

inland pasture
#

Cutscenes are especially important because we have so many mods that add them like Stardew Valley Expanded.

queen saffron
#

guys can someone help me pretty please ?

inner geyser
#

Guy's I forgot what is supposed to go on the manifest for Immersive Farm to hide the main greenhouse 😦 anyone know ?

queen saffron
#

is it wrong to tag junimos ?

restive zodiac
#

(You should only tag them if you need help with something server related. Someone will help here if they can when they get a chance!)

queen saffron
#

thank you, I really really need help

restive zodiac
#

Samundra, the IF2 greenhouse gets erased automatically, but maybe you mean when another mod is overwriting that? You'd out a dependency on the other mod in the IF2 manifest in that case, so that IF2 goes last

inner geyser
#

yea ... i have stone buildings that does something to it ... last time i had this issue i had to put something on the manifest

restive zodiac
#

@queen saffron It looks like you didn't remove all the PPJA folders before updating - it's probably easiest if you clear them all out and reinstall, but it looks like specifically Fruit and Veggies and...

queen saffron
#

I downloaded the mega pack, so the other mfm and pfm dont work

#

I will try to delete it all and download one by one

restive zodiac
#

You don't need to download one by one, but you need to delete all the old folders first because you have duplicates

queen saffron
#

I do ? okai

#

I will try that

restive zodiac
#

The other packs don't work because Fruits and Veggies won't load (because duplicates) and it causes a cascading domino collapse failure, hehe

queen saffron
#

Thank you !

inner geyser
#

to out it out do i put the dependency as true or false

queen saffron
#

I deleted and will try to download one by one so I get the updates heheh

restive zodiac
#

@inner geyser false is best so you can remove the other mod later if you want (makes it an optional requirement)

inner geyser
#

okay 🙂

slate citrus
#

I got the cannabis mod... how do I start growing dank?

inner geyser
#

i was able to fins some seeds once and grew some ... but i do know there is a event where Sebastian will come to your farm and tell you that you can grow it ...

#

find*

#

by find i meant as a mixed seed when cutting weeds ...

#

@slate citrus

hexed cradle
#

yo so i'm playing with sve, and all of my maps are loading correctly apart from town, which is loading the default map, what should I do?

restive zodiac
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

inner geyser
#

anyone else getting red text from H#ll with the new TMX update ? i reported it on the mod page but was hoping after i did so that it wasn't just me ...

restive zodiac
#

Can you share your SMAPI log?

inner geyser
#

one other is having same issue .. but 2 peeps out of all who uses it .. still has me feel it could be on our side and not the mods :/

restive zodiac
#

Probably not a lot of people have tested it yet though, so you never know. I know I didn't have that issue, and someone else testing didn't, but I had a pretty small testing setup and not like SVE and friends

#

It'll take me awhile to download SVE though, I should take a nap.

inner geyser
#

okay .. if u do lay down ... have a good sleep 🙂

tight leaf
#

I had to have done something wrong installing the mod, right?

hexed cradle
restive zodiac
#

@hexed cradle Your log is full of warnings about multiple mods trying to load the same maps, because you're using both SVE and Karmylla's. They both load the town maps and all the interiors - you need to pick one or the other.

hexed cradle
#

Oh, okay

restive zodiac
#

!log KaityShay#2139

white schoonerBOT
#

@tight leaf Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tight leaf
restive zodiac
#

(The main pack with all the NPCs won't load because the other main pack with all the maps and new locations isn't present at all.)

tight leaf
#

Thank you!

restive zodiac
#

I got SVE installed with latest TMXL and PyTK and didn't get any errors, I wonder if it's specific to something having been done somewhere SDVpufferthink (@ Samundra)

slate cedar
cobalt tendon
#

@slate cedar You're missing a bunch of mods, including Custom Music. Need that for SVE

restive zodiac
#

(CM isn't missing, it's duplicated because SVE bundles it)

cobalt tendon
#

or rather

#

you got multiples of it

#

yeah

slate cedar
#

How do i get rid of/prevent multiple copies? removing & reinstalling doesn't seem to work.

restive zodiac
#

You have it installed in two places - Mods, and the SVE folder

#

The one in the SVE folder is probably older, since it was packaged with the whole set of mods and you likely downloaded it alone to run the other music packs.

#

Mods\CustomMusic (newer version) and Mods\Stardew Valley Expanded\CustomMusic (older)

slate cedar
#

So just install the SVE mod & required mods to make it work then install the new versions of mods like custom music?

restive zodiac
#

You just need to remove one of the Custom Music folders.

#

Delete this folder: Mods\Stardew Valley Expanded\CustomMusic and SVE should work again, along with all the music mods. JA stuff will still need sorting out.

slate cedar
#

i have the JA mega pack so do i just use that for the JA stuff?

restive zodiac
#

It's not installed in that log, but if you mean you installed it after, it would fix some of the errors. You'd still need Artisan Valley at the least.

orchid locust
#

I was experiencing very bad slowdown where the game would stutter every second and a half or so. Deleting SVE and turning Automate refresh to 900 solved my issue 100%

slate cedar
#

do the JA packs have to be in the mods folder or do they stay in the "megapack" folder?

restive zodiac
#

SVE consists of a ton of maps and NPCs and such and requires various frameworks, so while it's good you fixed the issue, it will probably not help very much to isolate a cause 😦

#

You can leave it in the mega pack folder.

slate cedar
#

ok thank you👍

orchid locust
#

Well I figured SVE was getting too massive.

#

And I didn’t realize the automate was set to 60 so it was constantly accessing my machines that were connected every second

shy orbit
#

i got rid of the stuttering by setting automate to 3600 (and modifying a music pack, but i'm not sure that had any effect)

cobalt tendon
#

Thats one downside to SVE. It adds so much, a little too much for some people

orchid locust
#

I might set it to 3600 as well.

restive zodiac
#

Yeah, especially tinkerers and people that like to cherry pick different mods to cobble together their own look :P

shy orbit
#

so SVE for me wasn't the culprit as i thought before

orchid locust
#

Ehh I’m ok without SVE.

#

I did keep the farm map though.

shy orbit
#

i like SVE too much, so i was getting a little worried haha

inner geyser
#

hmm im not sure ... (on the tmx issue ) it is most likely on my side ... as well as the other person on the mod post who is having it as well ... i may know why mine is.. but what i think i added to my mods before the newest update and had no issues ... someone let me use a personal update of an old mod that overwrote the SVE TMX ... but again .. this was done before the newest update ... my luck the new one wont work with the update 😦 i reallly don't wanna pull it and find it is the culprit cause i am really happy to have the mod in game 😦 )

restive zodiac
#

It really shouldn't break anything though, so if it breaks some other mod that worked before update I'm sure author will want to know

orchid locust
#

I am kinda disappointed the large game expansion didn’t work out at least for me.

#

A lot of the mod authors here don’t care for it much anyway at least as far as I’ve heard.

inner geyser
#

( if that was at me ) yea if it did break it i will let him know ... he only personally updated it said he is waiting a while longer before releasing it as unofficial to be sure the MIA author isn't going to come back and revive it first ...

restive zodiac
#

No I mean the TMXL update shouldn't have broken existing mods.

inner geyser
#

aww okay

#

hmm .. sigh ...

#

i re uploaded the update and am loading it back up ... maybe something bugged out when i installed it the first time ... i don't have to delete old version right? tmx can just be overwrote ?

cobalt tendon
#

when it comes to frameworks or toolkits, never overwrite. always delete the old version and install the new

#

if you overwrite its easy to mess something up

#

same goes for SVE

keen rivet
restive zodiac
#

It's usually pretty safe to overwrite unless told otherwise SDVpufferthink

inner geyser
#

welp ... then that might be my problem ... this time i deleted the whole thing to reinstall ... 🙂 i usually over write unless it says not to .. and honestly .. i am way tired and probably over looked that statement .... its only 9:30 Pm and if i lay down now .. ill wake up way early and be tired all day tomorrow ... gosh i hate lazy can't get out of house days 😦

restive zodiac
#

Especially for frameworks really, since they're usually just the dlls and manifests that get overwritten. Doesn't hurt anything to do clean install when you aren't sure, though.

#

You're fine, there was no statement, and I overwrote myself.

inner geyser
#

waaaaaaa i still get the error ....

restive zodiac
#

Yeah, I wouldn't expect that to fix it. Does it happen on a new save?

inner geyser
#

i went ahead and pulled the mod that was gave t ome last night also ... so it ruled it out for sure .. and yea ... no mod , delete and reinstall and still error ... 😦

orchid locust
#

Is it helpful to let mod authors know when you get update notifications when the mod is up to date?

restive zodiac
#

Is that when the error happens for you too, Samundra? LuCaRoCa said when existing a building.

#

What was the mod?

#

( @ Samundra)

inner geyser
#

if you get a message stating a mod needs updated .. it is cause they updated it and is letting u know .. 🙂

restive zodiac
#

Sure trantula, they should fix their manifests if they don't already know about it!

inner geyser
#

it was a personal update of refugee npc mod

restive zodiac
#

Or they didn't fix update their manifest, which seemed to be what trantula was talking about.

orchid locust
#

I know but sometimes I’ll update mods and still get notifications

#

Yeah that’s what I’m asking.

inner geyser
#

oh okay ... yea ..

#

sorry

cobalt tendon
#

sometimes authors forget to update the version number in the manifest

inner geyser
#

i miss read it all 😦

cobalt tendon
#

yeah lol

restive zodiac
#

Can you confirm the personal update on the refugee mod didn't error on the previous TMXL version?

#

Like by reverting ?

orchid locust
#

I figured the mod authors don’t play with the public versions of their mods so most likely don’t get the update notifications

inner geyser
#

well i am glad it isn't the refugee update ... cause i have been waiting patiently for the creator to revive it for a while ... only a few days ago i asked on the modding forum i would have been sad to have to delete it 😦

#

yea .. i took the mod out , put SVE back to its original tmx ... deleted tmx and reinstalled it fresh ... and got the error

#

oh wait .. do you mean by putting it back in with the old TMX

restive zodiac
#

I don't understand

inner geyser
#

... i'm lost

restive zodiac
#

Yes, sorry, can you revert TMXL to its last version and see if you still get the error?

inner geyser
#

yea

restive zodiac
#

Err rather don't get the error :P

inner geyser
#

hang on

keen rivet
#

I just can't enter building but when enter use warp and exit it's fine weird right

#

Cause when enter normally i get loading screen like when i got sleep

inner geyser
#

sorry its taking long ... i forgot he had a few unused tilesheets in the tbin that needed removed before it would load 😐

#

well i mean three of the same and two wasn't even used

#

and yep ... no errors ... the old TMX loads the mod just fine

#

so its the new TMX that tosses error with and without the mod :/

restive zodiac
#

Thanks! Is there a link to that update somewhere, or was it just a personal one?

inner geyser
#

a personal one

restive zodiac
#

Oh, with and without, I misunderstood your comment earlier. I thought you said you'd isolated it to that mod

inner geyser
#

no .. sorry ... i have hard time wording things today ... i was really leaning on the refugee being the case .. so i went ahead and removed it when i reinstalled the newest TMX and put SVE back the way it was supposed to be ... and tmx threw error ... i could do a run of just SVE with refugee and tmx ... but narrowing it down ... the update only changed the railroad tbin ... nothing else

rare walrus
#

Is there a mod for a hay recipe? :)

unique juniper
#

my girlfriend and i are playing with a ton of mods installed, and for some reason a bunch of items are mixed up, like we’ll milk an animal and get weird items like fish or something lol

inner geyser
#

*by the time i load all that runs SVE into the second mods folder I will dang near have all the mods from the main one back in there ... geeze there is a lot to running SVE ...)

#

i am gonna get some sleep 🙂 thanks for picking at this with me ... i can safely assume it is TMX and pretty sure by tomorrow they will have it fixed .. good night everyone or morning ... 😄

restive zodiac
#

Oh yeah I'm sure, I was just wondering why I didn't get it and if it was an interaction with a particular mod - would you believe I just didn't walk outside with this specific build? It's been a long week lays head on desk

inner geyser
#

lol really ... yea the only time i got the error was when i left my farmhouse ... i was too tired to mention this 😄 see you all later on 🙂

restive zodiac
#

Yeah, it's on warp. I just didn't get any errors in a test version (whilel warping all over), and loaded up quickly to see if new errors appeared and didn't warp around :|

lament junco
#

Hi guys, hope somebody can help me, my game crashed before even opening, https://smapi.io/log/641295df77864b7493fa8f8d40856ff5, i don't know what happened, literally just uninstalled this mod https://www.nexusmods.com/stardewvalley/mods/132 and changed it for this one https://www.nexusmods.com/stardewvalley/mods/2869

#

ok, started the game again and now it works? don'r know what happened

lapis void
#

!log @unique juniper

white schoonerBOT
#

@unique juniper Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
#

sounds like a json assets issue--they sometimes work themselves out on their own, but i've had that happen in mp too

void knoll
#

My game won't start with SMAPI installed as I've got an SMAPI failed to initialize error, can't even get a log out of it. Searched around reinstalling and uninstalling it and the game itself but nothing works

shy orbit
#

what does the error say?

void knoll
unique juniper
lapis void
#

we need the full log to be able to help you, that doesn't tell us anything

#

can you follow the bot's instructions exactly, please?

restive zodiac
#

@void knoll Hm, what if you delete the Stardew Valley/smapi-internal/config.json and try again?

magic acorn
#

Alo, i played multiplayer with SVE 1.9 mod installed, apparently my friends couldnt see the custom npc (Olivia, Andy, Victor, Sophia, Susan) when any events occurs. Also we used npc on map mods, and they couldnt see those npc too either its on daily basis or events. Anyone have the same problem or has there fix for these problems ? Thank you !

void knoll
#

@restive zodiac get the same error

unique juniper
#

ah sorry, i thought i could just put in the error text

#

I hope I did it right, but I think the error might be that we need to get updates

#

@lapis void

vestal chasm
#

Stardew Valley Calamity Mod when

exotic plover
white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

I was thinking of downloading mods for Stardew

#

I went on to nexus to see a mod that replaces Stardew OST with Ark night music

unique juniper
#

@magic acorn I have the same issue, my gf cant see any new characters at events

#

i dont think theres a fix. The new sve update mightve fixed it

heavy slate
#

Is there a mod to make you ignore the "you can't build here" thing? That one square with no reason to be red is ruining my plan.

heavy spade
#

Is there a good floor mod?

heavy spade
#

Ao i crashed my game trying to put in a custom floor in a shed

ashen elbow
#

Oof

#

I guess sheds dont like custom floorign

heavy spade
#

Let me see custom wallpaper

#

If it crashes its a custom thing, if it doesnt its a mod thing because my floor and wall are different mods

#

Its a custom thing

ashen elbow
#

Ah, figured so

cobalt fox
#

Why do i keep getting juice instead of pale ale

#

Oops sorry wrong channel

blazing jetty
#

Hey guys, any idea why there are duplicates of the NPCs on the map? I’m using the NPCMapLocations mod

naive drum
#

Do you have UI Info Suite?

blazing jetty
#

Yes

dire fractal
#

that's the problem, you need to check your settings and disable NPC locations on UI Info suite

serene rivet
#

Hello. One question. I installed a bunch of mods yesterday and i still play with a friend with less mods on another chara. Should i just make 2 mod folder (one for singel and one for multiplayer) and change them out as needed?

dire fractal
#

yes that's recommended

serene rivet
#

Thx for the answer. I will do it like this.

round nova
#

how auto fishing mod work ?

#

im using it but still click to check every fish

#

i thought it work without clicking

dire fractal
#

@serene rivet in case you didn't know there's a way to create different mod loadouts

#

!modgroups

white schoonerBOT
serene rivet
#

@dire fractal Ah. Thx. This looks even better, than allways changing the folder.

#

It works. Nice.

astral trout
#

Help

viscid pond
#

@astral trout The only errors I see are related to the Romancable Razmodius mod

astral trout
#

What's wrong with it?

viscid pond
#

and that's not going to be compatible with SVE, since the SVE wizard is changed so much

astral trout
#

I downloaded the file on romancable mod page that said compatible with SVE

#

And I did it long ago and no crashing then

viscid pond
#

okay, then update it

ashen elbow
#

the only problem with the romanceable wizard mod is that it cant load a file

astral trout
#

It's already updated to 1.2

#

Which file?

viscid pond
#

the ones at the top of the log, there's a list

thorn gull
#

I downloaded SMAPI and it says I download 2 Mods, but how do I use it in-game?

viscid pond
#

TMXL also needs updating

#

Smapi is just the mod loader, you need to download other mods, too

#

although the 2 mods it comes with are very useful

astral trout
#

I'll update and see of it works

thorn gull
#

oh, how do I download other mods? I saw someone with a tracker and thought that was super cool!

errant ember
#

sorry uhm i am trying to launch SV after a long time and it shows me a snapi error but im not trying to launch the modded launcher so im rly confused

serene rivet
#

@thorn gull Download them on nexus and drag the folder into your "Mods" folder in your Stardew Valley folder.

viscid pond
#

did you edit your launch options when you installed Smapi, mario?

thorn gull
#

okay! I'm going to try right now. Thanks 🙂

errant ember
#

i dont remember sorry its been rly long

serene rivet
#

Np

viscid pond
#

check your launch options and remove anything you put there, then

errant ember
#

i just remember that playing to play eith mods i had to use the moddingAPI exe

#

how do i do that ;__;

viscid pond
#

you have Steam, yes?

errant ember
#

yes

viscid pond
#

right click on the game in your library

serene rivet
#

You can create a shortcut to your desktop or you follow a smapi guide to change your starting properties on Steam to start it from there.

viscid pond
#

go to properties and then 'set launch options'

serene rivet
viscid pond
#

you can clear that if there's anything there

errant ember
#

o i see %command%

#

do i clesr the whple thing or just command

ashen elbow
#

ye

viscid pond
#

the whole thing

errant ember
#

okay

#

lemme try

#

it worked!! thank u

viscid pond
#

you're welcome

errant ember
#

also bc i havent played ina long time idk if im up to date with versions

#

my version is 1.4.5

viscid pond
#

that's the current game version, yes

thorn gull
#

my SMAPI won't update. Does anyone know how to fix this? I went to Nexus and did the manual download. It just keep popping up the 3.0 version.

shy orbit
#

what exactly did you do? updating it is basically the same process as installing it

#

or well, even exactly the same process

dire fractal
#

also it's possible that you have multiple installations

dreamy horizon
#

I have a question about multiplayer and mods

#

How does that work, and what will my group and I have to do so we can play a modded version of stardew valley together

dire fractal
#

!mpmods

white schoonerBOT
dreamy horizon
#

Thank you

#

is it better that one person has all the mods installed and starts a game, or should everyone have all the mods to start the game?

dire fractal
#

It is best for everyone to have all the mods.

dire fractal
#

What is best anime portraits mods for stardew valley please ?

#

I'd like your opinions please.

#

Any one that was updated after 1.4

shy orbit
#

i use seasonal anime portraits ii for seasonal villager outfits. it's not complete but it's being actively worked on

lapis void
#

@unique juniper yes, update smapi to the latest version and update the mods you see at the top

#

!compat

white schoonerBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

buoyant furnace
#

Do I need to put the sub-folders in the PPJA folders into the /mods folder as well?

#

or can I just put the main folder in and be good with it

shy orbit
#

you can keep the subfolders inside the main folder

#

it's easier to manage them that way anyway than putting all the folders separately in mods folder

buoyant furnace
#

Cool, thank you

shy orbit
#

np

unique juniper
#

thank you, we updated them so ill see if they work now

void knoll
#

Going to share this error I get when launching with SMAPI. Haven't been able to do anything more since last night

mellow axle
#

im having an issue where mods don't seem to be appearing in my game, even though im not getting any errors?

round nova
#

guys

#

i cant get achievement on steam

#

im already follow instructure of smapi

#

but i cant figure out

shy orbit
#

@void knoll https://stackoverflow.com/questions/197834/what-is-wrong-when-you-get-an-unrecognized-configuration-section-runtime-confi maybe some of the answers there could help you. from some googling it seems like a .NET error so just doing a reinstall of that could help

void knoll
#

I'll try doing a full uninstall of the net framework stuff

dire fractal
#

Quick q

#

Can you have one vanilla save and one mod save or if you have mods it would mod the entire game

fallow widget
#

@dire fractal it mods the entire game, but won't effect your vanilla save unless you load it with mods installed

#

Make backups just in case

dire fractal
#

Okay thank you!

void knoll
#

@shy orbit still getting the same error.....

mighty prism
#

how to start installing mods

#

help pls

#

i know i need something called snap

#

snapi

#

idk

fallow widget
#

Look at pinned messages

mighty prism
#

🤢

fallow widget
mighty prism
#

what the heck

#

everytime i try to install something

#

it says virus scan failed

#

i am angry

fallow widget
#

Get a better antivirus soft ware

mighty prism
#

shutup meanie

exotic plover
#

Heelp

#

I i can't find my save !!!!

#

Anyone ??

haughty gulch
#

as in the whole folder or one specific save

exotic plover
#

"No saved games found"

haughty gulch
shy orbit
lapis void
#

!reinstalldeps @void knoll

white schoonerBOT
void knoll
#

if you're talking about the verification tool I used that and it said everything was fine

exotic plover
#

@intr4nsit#6064 didn't help

lapis void
#

nope, that link is for .net and xna

#

do you have visual studio, jack? sometimes it installs a different .net framework and sdv doesn't like it

haughty gulch
#

but you do have a folder named

#

Saves

exotic plover
#

Help anyone ? I can't fin my save

haughty gulch
#

or saves.backup

mighty prism
#

rip your saves

haughty gulch
#

save-backups* sorry

lapis void
#

darkasher, are you on windows, mac or linux?

exotic plover
#

@haughty gulch i tried this and still " no saved game found"

#

@lapis void android SDVpuffersob

lapis void
#

okay, there should still be instructions for android on that page

exotic plover
#

I tried that last save thing

#

I tried undoing the last save

lapis void
#

so if you undid the last save, that means there are saves in a folder?

exotic plover
#

Yes

lapis void
#

where is the folder?

#

it should be in internal shared storage in the Stardew-Valley folder

exotic plover
#

Stardew-valley/smapi-internal/save-backups

#

I unzipped the last save and reloaded the game and go to load-saves page and it says " no saved game found "

#

I discovered something

#

I launched the base stardew valley and it showed my save

#

But i launched the smapi statdew and didn't find my save

#

I think it's from a mod

#

Oh this happened when i installed entoarow framework

#

Is it causes that ?

#

Oh i removed it and my save appeared

#

Shouldn't i install it ?

#

I need ot for a mod

#

To do the world_bushreset command

lapis void
#

try reset terrain features instead

#

i think it should still work on mobile @exotic plover

shell jackal
#

Is there a vanilla game setting that would cause the character portraits to be larger than normal? Like zooming in or something?

shy orbit
#

is there a mod to save and change outfit setups? so you could change between them easily

glacial meadow
#

@shy orbit not that I've seen

shy orbit
#

are the npcs not loading or do you just get that message? i have the message too and i've seen claire at least

#

and i think she's one of the antisocial ones

glacial meadow
#

the only one I came across was claire and that was before??? that message started showing up

#

it was kicking out a bunch of error stuff related to those NPCS before settling on the "ad hoc" message

#

of course, I didn't know how to upload a log then, so...

#

clairifaction: claire was showing up before I noticed the solid page of red NPC error messages in the smapi window

shy orbit
#

you can update SVE it seems, i don't know if it does anything about that but it does fix a crash so it's probably good to do it

restive zodiac
glacial meadow
#

bigtime facepalm

restive zodiac
#

So it's just saying "oh you don't have this, that's cool we'll do this instead"

fervent crater
#

Does anyone know of a really good tutorial on downloading mods for Mac on YouTube

glacial meadow
#

thanks; I'll go download that

fervent crater
#

Sorry to interrupt

restive zodiac
#

I don't, but it's just dragging the folder into your Mods folder. Have you already installed SMAPI?

fervent crater
#

I have mods but I need it for someone else

haughty gulch
restive zodiac
haughty gulch
#

does anybody know how to fix that? i've been trying for days

shy orbit
#

the antisocial mod isn't mentioned in the requirements of SVE though, so are you sure it's a requirement? @restive zodiac

glacial meadow
#

@fervent crater

instal SMAPI >download mod >go to downloads folder, right click mod and extract, move to SDV mods folder (must have run SDV with SMAPI installed at least once for mods folder to manifest)
wait you have mods

restive zodiac
#

@shy orbit It's not a requirement, like I said the message in that log just says "oh you don't have this, that's cool we'll do this instead"

dire fractal
#

The guide mouse posted is probably comprehensive enough haha

restive zodiac
#

Otherwise there would be an error.

shy orbit
#

@restive zodiac ah, i see

#

i misunderstood

void knoll
#

@lapis void I don't have visual studio and I reinstalled both net framework and xna, I still get the same error
I was able to install the game and smapi on my laptop perfectly fine, so I really have no idea what's wrong

restive zodiac
#

I'd look over the requirements on its mod page again and make sure you have them all and don't get any more JA warnings and try again

haughty gulch
#

ohhh thank you so much i hadnt noticed, i think i downloaded it but forgot to install it

restive zodiac
#

(You could also temporarily disable Hisame's recipes just to see if that helps the immediate problem so we know if we're getting warmer)

haughty gulch
#

ok i'll try that now

glacial meadow
#

@shy orbit @restive zodiac that did it, thanks!

restive zodiac
#

(Although Trent mentioned SVE users getting this error from Hisame's, I wonder if there is still a thing happening somehow or if that was a coincidence/was straightened outfound that conversation, Solaria shot that down SDVpufferthink )

#

Okay yeah I think we are on right track, it's all coming back to me now 😄

6:41 AM] Trent: OH
[6:41 AM] Trent: I see
[6:41 AM] Hadi: a true mystery
[6:41 AM] Trent: they didn't download the full requirements

haughty gulch
#

yeah that worked for me, i had deleted fruits and veggies to update it and forgot to download it. thank you!!!

rare quest
#

@restive zodiac Just FYI the anti social NPC message in the SMAPI console will be changed soon in a future update.

dire fractal
#

Does anyone know the mod that adds lighting changes (dusk, dawn, sunrise, sunset etc) I saw it but have forgotten since

glacial meadow
#

you can find it in SVE's "recomended mods" secotion in the nexus, I believe

shy orbit
#

dynamic nighttime probably

dire fractal
#

Ooh I’ll try that

#

Yes! That sounds right

glacial meadow
#

also @rare quest do the |||300 starfruit||| need to all be of the same quality for the SVE |||vineyard junimo quest|||?

shy orbit
#

you can also set it to use your own latitude for additional fun

rare quest
#

@glacial meadow Yes.

void knoll
#

Ok, my problem has to be net framework related. I've deleted any windows updates and disabled net framework itself. Now I've restarted and I'm redownloading my computers updates, if this doesn't work I'm throwing in the towel

glacial meadow
#

oooh that's gonna be a nightmare

shy orbit
#

there are mods that can get rid of modifiers if you are willing to use them

orchid locust
#

Does anyone know what the error I get for Better Mixed Seeds means?

glacial meadow
#

@shy orbit thanks I will prob do that

heavy slate
#

nvm, found the answer up there.

quiet umbra
#

I looked at the anti social npcs mod, and I understand what it does, I was just wondering why? What is the point of having antisocial npcs?

#

One of the main driving springs of Stardew Valley is the friendship building thing... If you don't want it to go beyond a certain level, there are ways to do that without making them "blanks"

#

None of the Castle Villagers (with maybe the exception of Camilla) I have met have been friendly at all anyway. So are they going to turn into "unfriends"? Is there war coming between Castle Village and Stardew Valley?

dreamy horizon
#

Having trouble with the prestige mods, I found the unoffical update, but it says I am missing something, may I have some help

cobalt tendon
#

!log @dreamy horizon

white schoonerBOT
#

@dreamy horizon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dreamy horizon
#

Is this it?

glacial meadow
#

yes

dreamy horizon
#

Thank you

glacial meadow
#

@dreamy horizon prestige is missing other mods that it needs to run

cobalt tendon
#

Prismatic tools is outdated

glacial meadow
#

I had the same problem with SVE like 30 mins ago

dreamy horizon
#

ah ok, so it looks like I need the base version first, thank, and I guess I'll just remove that mod then

cobalt tendon
dreamy horizon
#

Thanks

#

New issue, something with magic

cobalt tendon
dreamy horizon
#

Thank you

split patrol
#

Wait sorry, so you need those other 3 skills for prestige mod to work? Or is it just in case you wanna use those skills? JW, cause i was thinking of installing Prestige

dreamy horizon
#

I just wanted all 3 and it works now

glacial meadow
#

Having trouble finding the new area on IF2R (SVE's custom farm map). Can anyone give me some hints?

dreamy horizon
#

Where do I find the new Tmxl mod

cobalt tendon
#

also sorry skylark cant help you I don't play on IF2R

dreamy horizon
#

Thank you

#

does this look right?

split patrol
#

@glacial meadow It's near the area where you harvest hardwood

#

on the farm

glacial meadow
#

@split patrol thank yoooou SDVemoteowo

split patrol
#

No problem!

dire fractal
#

I may have overwrote the shirts.xnb vanilla file... is there a way to get it back... ):

twilit sphinx
#

u using steam?

dire fractal
#

Yes I am

twilit sphinx
#

validate ur games files
but take out all not backed up files first

#

files u changed

shut violet
#

!reset

white schoonerBOT
shut violet
#

for details if needed

dire fractal
#

Thank you guys

#

I appreciate it

#

So if I reset them will the mod folder be deleted as well?

shut violet
#

no

#

mod folder isn't affected by reset (and your saves aren't affected by reset)

#

what will be reseted is the content folder

#

if you have XNB mods changing the content of the game directly (which is not a good idea), then they'll be removed however

dire fractal
#

Does “verifying the integrity of game files” reset them? I’m sorry I’m a little confused with steam

shut violet
#

yes, it checks for files that aren't the same as the originals and replace them by the originals

vocal rapids
#

Question:
Is there any way to edit Robbins store?
For example, is there a way to make her stop selling all kinds of furniture?

dire fractal
#

Ohh thank you so much lumina

#

I’m not going to mess with xnb anymore SDVpuffersquint

shut violet
#

there are options to use instead of modding game with XNB

#

if you want to add stuff there is probably a framework for this

#

if you want to add shirts, JA is a very solid and good option, you can ask info in #making-mods-general

dire fractal
#

Thanks! I meant to back up my shirts file but accidentally overwrote it, that’s the only one I touched fortunately

orchid locust
#

Is anyone familiar with the happy birthday mod and multiplayer? It seems the farmhand’s birthday doesn’t stick and every time we start the game. The birthday and gift needs to be chosen again

hexed cradle
#

Ok so I'm playing SVE and there are bushes on paths and even blocking the way to the adventurer's guild.

shut violet
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you need to reset bushes

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you can do that with Mabel reset terrain feature

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and maybe in another way i don't remember

cobalt tendon
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yeah reset terrain feature is probably the best option

hexed cradle
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Is that a mod or?

shut violet
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yes

cobalt tendon
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yed

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yes

hexed cradle
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Ok thanks

split patrol
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For anyone that uses Automate, how does it collect fruits from fruit trees?

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Like i assume the chest has to be next to the tree to collect it but...

robust bison
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I think you can put a chest next to it or connect it with flooring

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Alternatively you can Use deluxe autograbber mod

shy orbit
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yeah, the tree just have to be connected to a chest or a machine that processes the yield

dire fractal
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One more question,

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Once you’ve extracted mods to mod folder, do you need to do anything else before starting game

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I validated my files to vanilla

robust bison
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Nopr

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Nope

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Run smapi to verify everything is done correctly

split patrol
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I understand that but I will have about 20+ trees, unless i need to make a chest f or each tree? SDVpufferthink

dire fractal
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I’m trying to use missys shirts mod and it just doesn’t work...

split patrol
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Madi I think you need to use item spawner to get the clothes. only way it works me

shy orbit
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@split patrol you can use for example wood paths as a connector, but that needs to be setup in the config.json of automate

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you can use customize anywhere + get glam and i believe that gives you access to the items in a more immersive way via the dresser or whatever it is that get glam puts in the house

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though they are easier to find with an item spawner probably, if you know their names

shut violet
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For getting shirt of JA packs you need cjb cheat to spawn them or buy them in a shop that has them. Misdy shirt are sold by tailor mouse for example

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If you still have issue post a log

dire fractal
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Ohhhh!

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So the hat mouse guy? Or is tailor mouse a new thing with the mod pack

shut violet
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(I will go to sleep so ill not be able to help more )

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It's a mod on nexus

plucky field
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i thought u were talking about our mouse heh

dire fractal
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Ria, u look nice

split patrol
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@shy orbit ahh gotcha, i see the option in the mod page, i will try it out when i have the trees set up thanks! 🙂

shy orbit
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i can get ja shirts and stuff via the get glam dresser

dire fractal
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quite a change up

shut violet
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I don't know about this

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I don't knox how gg dresser works or how you get it