#archived-modded-support

1 messages Β· Page 543 of 1

dire fractal
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Nice

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How are chromebooks? Would you recommend one for college?

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Was thinking of not buying an expensive laptop for college

oblique wing
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yeah

dire fractal
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oo

oblique wing
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they're pretty good for browsing and typing up articles

dire fractal
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yea all i need for a 2nd pc

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yt?

oblique wing
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just get a... $200 one

dire fractal
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yea

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can you access youtube lol?

oblique wing
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my personal favorite is the HP 14

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yeah

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it streams well on mine

dire fractal
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Ooo

oblique wing
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just make sure you got good wifi

dire fractal
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nice

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yea ofc

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:P

oblique wing
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there is some playback problems on mine

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i need to reload when loading a page

dire fractal
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oh

strange river
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How are chromebooks? Would you recommend one for college?
Was thinking of not buying an expensive laptop for college
Only if you don't need to run any software. That is, if you're going into an computer science, engineering, or science programs, a chromebook likely won't cut it

oblique wing
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think it's the processor or something

dire fractal
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The UI looks clean tho

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from your screenshots

oblique wing
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it is

dire fractal
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oo

oblique wing
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that's an app

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here's the browser

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make sure you get a mouse

dire fractal
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yea it looks awesome

oblique wing
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whoops

dire fractal
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yea

make sure you get a mouse

oblique wing
dire fractal
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yo relax

oblique wing
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and here's the launchpad

dire fractal
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:P

oblique wing
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discord app on chromebook is a little bit trash though

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it's just the mobile app and i don't like the experience

dire fractal
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o

oblique wing
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it's hard finding good apps on the play store btw

dire fractal
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i see

oblique wing
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also the file explorer i was using was solid explorer, not the files app

static crater
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Good evening/morning peoples.
I am coming to ask you for help about SVE, maybe you could help me out.
I'm running into an error when running the game in the console, it says something about my mono runtime

Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
0x00007f18e507a23a in __waitpid (pid=5851, stat_loc=0x7fff64733ce4, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:30
30    ../sysdeps/unix/sysv/linux/waitpid.c: No such file or directory.

Is there something I can provide you I'm running out of ideas to fix my problem, if ever you guys know something I could do

oblique wing
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mhm

dire fractal
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also the file explorer i was using was solid explorer, not the files app
@oblique wing ah ok

oblique wing
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did u install it right?

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it appears that there's a file missing

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also can u upload the whole log and share the link

dire fractal
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

oblique wing
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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

oblique wing
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lol

dire fractal
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:P

oblique wing
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your log should be called smapi-latest.txt

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instructions are on the site

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here's the files app

static crater
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Sure I installed the whole package mono-complete
I will provide you the log sure

oblique wing
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k

safe spade
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okay note for myself i cant install any more CM mods XD

oblique wing
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welp

dire fractal
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okay note for myself i cant install any more CM mods XD
@safe spade Custom Music?

safe spade
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jes

dire fractal
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I really wanted those but I run out of memory

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;_;

static crater
safe spade
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I really wanted those but I run out of memory
@dire fractal sameee XD

dire fractal
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:P

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I mean its playable but

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Fps drops

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If memory is less

oblique wing
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ah you're missing files

dire fractal
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You need TMX Toolkit

oblique wing
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and also

dire fractal
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you're on linux?

oblique wing
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check if u have this

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yeah

static crater
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It looks like I did an oopsie, weird because I thought I downloaded them all

oblique wing
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it appears so on the log

static crater
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I really did such a thing without noticing

oblique wing
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here's an install-guide

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i recommend you check which mods u are missing

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also you can leave mods in the sub folders

dire fractal
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also minor thing but does Gog not have SDV 1.4.5?

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you're running 1.4.3

oblique wing
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you'll have to update it on the gog site

static crater
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I might not have updated my game but I think a minor version ain't a problem, I will give it a try, but the mod still isn't working with the mod. I will try to update the game, then if it's still not working I will provide you another SMAPI log

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Sorry for the trouble 😁

tired brook
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(The game doesn't really use semantic versioning, so a minor version can have major changes.)

pastel arch
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major.major.major

oblique wing
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minor versions often include bug fixes and patches

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so it's super important to update

static crater
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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
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it may or may not fix your SVE problems but at least the base game is more stable. And yeah, you can use the SVE github page for the install guide. Make sure you get everything

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I need to add all other Lewis commands as a text expander

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It's nice not to rely on Lewis

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^_^

static crater
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I'm not sure tho

dire fractal
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can you type mono --version in terminal?

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(hoping that's the thing on linux too)

oblique wing
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better no issues in console

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so now there's a problem with ur runtime libraries

static crater
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Mono JIT compiler version 6.8.0.105 (tarball Tue Feb  4 21:20:20 UTC 2020)
Copyright (C) 2002-2014 Novell, Inc, Xamarin Inc and Contributors. www.mono-project.com
    TLS:           __thread
    SIGSEGV:       altstack
    Notifications: epoll
    Architecture:  amd64
    Disabled:      none
    Misc:          softdebug 
    Interpreter:   yes
    LLVM:          yes(610)
    Suspend:       hybrid
    GC:            sgen (concurrent by default)
oblique wing
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do what strobe tells u i'm not familiar with linux

static crater
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I made the install of mono-complete yesterday

dire fractal
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hmmm πŸ€”

restive zodiac
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(I don't see any errors in the last log, what is the actual problem?)

dire fractal
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what exactly is the error again?

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flash?!

static crater
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The error is

0x00007f7364d1d23a in __waitpid (pid=6294, stat_loc=0x7fff98713f84, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:30
30    ../sysdeps/unix/sysv/linux/waitpid.c: No such file or directory.
oblique wing
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there seems to be a file missing

steep folio
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Are you compiling Mono?

rare quest
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Hey guys! Stardew Valley Expanded 1.10 is debuting here in about 10 minutes! SDVpufferparty

static crater
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Yeah ikr I saw I wasn't the only one having the issue but I haven't found a single tread solving it :c

restive zodiac
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What happens in-game, out of curiosity? Does something not work as it should?

oblique wing
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yay

static crater
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mono is precompiling when installed

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it's taking kind of a while tho haha

safe spade
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Hey guys! Stardew Valley Expanded 1.10 is debuting here in about 10 minutes! SDVpufferparty
@rare quest YAY im alrady very exitet!

steep folio
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I need more detail than that snippet @static crater .

static crater
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Do you want the full log ?

steep folio
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Yes

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Its looking like you're either missing a file for compiling, an assert occurred within that routine of code

static crater
steep folio
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SIGSEGV Yup

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You're not missing a file.

static crater
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But the mono installation is actually working fine πŸ€”

dire fractal
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is Flash here for good or temporarily?

rare quest
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@restive zodiac In the SVE installation guide, are the folder structure pictures yours?

steep folio
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It just says that in the log because it's trying to show you the symbols.

rare quest
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@dire fractal I'm back. πŸ™‚

restive zodiac
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At one point they were, I don't know if current ones are

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Yes they are

steep folio
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@static crater - Well, a NULL value was pulled in Mono, and it caused a hard crash.

rare quest
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Alright. SVE 1.10 has major folder structure changes. They will need to be retaken (sorry).

hazy leaf
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Oh shit I didn't realize flash was back

restive zodiac
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No worries, it'll take me like an hour to download SVE though :P

hazy leaf
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Rip mouse

rare quest
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Rip

static crater
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What could be the cause of this NULL value exactly ? Is there something I can do to fix it ?

dire fractal
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I can do it if you want

restive zodiac
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Sure, may the fastest internet prevail

safe spade
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it will take forever for me too XD im just gonna draw

steep folio
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Native Stack:
  Id   Target Id         Frame 
* 1    Thread 0x7f7365541780 (LWP 6266) "cli" 0x00007f7364d1d23a in __waitpid (pid=6294, stat_loc=0x7fff98713f84, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:30
  2    Thread 0x7f7362fff700 (LWP 6268) "SGen worker" 0x00007f7364d189f3 in futex_wait_cancelable (private=<optimized out>, expected=0, futex_word=0x5608f4631008) at ../sysdeps/unix/sysv/linux/futex-internal.h:88
  3    Thread 0x7f736360b700 (LWP 6269) "Finalizer" 0x00007f7364d1b6d6 in futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0, futex_word=0x5608f4622280) at ../sysdeps/unix/sysv/linux/futex-internal.h:205
  4    Thread 0x7f7359754700 (LWP 6270) "Timer-Scheduler" 0x00007f7364d18ed9 in futex_reltimed_wait_cancelable (private=<optimized out>, reltime=0x7f7359752f60, expected=0, futex_word=0x5608f5c675f8) at ../sysdeps/unix/sysv/linux/futex-internal.h:142

Managed Stack:
      at Harmony.ILCopying.Memory:WriteBytes <0x00077>
      at Harmony.ILCopying.Memory:WriteJump <0x000eb>
      at Harmony.ILCopying.Memory:DetourMethod <0x000cf>
      at Harmony.PatchFunctions:UpdateWrapper <0x000b7>
      at Harmony.PatchProcessor:Patch <0x002df>
      at Harmony.HarmonyInstance:Patch <0x0016b>
      at PyTK.PyTKMod:setupLoadIntercepter <0x00773>
      at PyTK.PyTKMod:harmonyFix <0x0072f>
      at PyTK.PyTKMod:Entry <0x00353>
      at StardewModdingAPI.Framework.SCore:LoadMods <0x01998>
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Harmony seemed to have pulled something, causing Mono to pull a NULL

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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
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@rare quest if you need me to work on updating the install guide, ping me. Let me know if you want anything specific.

restive zodiac
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Like besides the pictures, or are you asking to do pictures?

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(It's a wiki, so anyone can edit it :P )

static crater
dire fractal
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like change the text or something, in the instructions. if it's just screenshots, that's cool

static crater
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Mmm i don't really know how're mods working or what exactly is harmony tho 🀷

oblique wing
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oh ya ould there be a chrome os specific install guide?

dire fractal
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I know the names of folders in the install guide will change of course but in case there's anything else

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That needs mentioning

rare quest
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Well. This is the SVE download now:

oblique wing
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nice

rare quest
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Largest change is the NPC folders are consolidated within the main SVE folder.

oblique wing
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is there optimizations for android so it doesn't lag as bad?

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are*

rare quest
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Android lag can be fixed by editing the FTM monster settings to 0

oblique wing
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0?

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i can do that

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perfect

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i set it to 1

rare quest
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Yeah. There's a map that causes some phones to lag quite a bit SDVpufferfear

restive zodiac
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(The weird thing about performance in general is that not all Android users even have a problem, and some PC users do. )

dire fractal
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!sve

white schoonerBOT
restive zodiac
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(It never seems to correlate directly to specs like I would expect.)

oblique wing
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crimson badlands?

restive zodiac
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Yeah

dire fractal
oblique wing
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it's more neater

safe spade
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yea that map gave me lags too to be honstest and im on pc (okay but i also have 500=mods XD)

oblique wing
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i need to clean up my nexus mods account

hazy leaf
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Boy howdy that's a lot of files

steep folio
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@static crater - That log is missing quite a bit of info

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The one you gave me directly has it all.

rare quest
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SVE 1.10 is now officially released! SDVpuffersquee

steep folio
oblique wing
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πŸ‘

steep folio
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Congrats.

oblique wing
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nice i can't wait to try it out

hazy leaf
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I hope people install it correctly because troubleshooting will be big yikes xD

oblique wing
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yeah

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the github guide needs to be updated

static crater
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That wasn't a SMAPI log tho so idk, but is there anything else I can provide you then ?

dire fractal
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waiting for it to show up on nexus

safe spade
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and i need to edit one of the files again then grate (i use a custom farmhouse)

rare quest
safe spade
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jup XD

dire fractal
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my eyes

oblique wing
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the github guide should be updated too

restive zodiac
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@rare quest and @tepid creek I was thinking of doing a separate "compatibility pack" for all patched recolors + SVE that's just written to patch for any created recolor, but just starting with Starblue at the moment. I know someone mentioned recently having asked permission to recolor their own personal map tilesheet for an interior recolor and were told that the recolor author preferred to host it (which requires the recolor author to update), so is that even an option in this particular case? Or would Lita prefer it being added to main Starblue, or Flash to main SVE? SDVpufferthink

uhhh unless the new update removes vanilla looking custom interior tiles in which case ignore this message :P

oblique wing
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i just did a factory reset lol

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i don't have to do that stuff

steep folio
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@restive zodiac - Use a shader, nerd.

restive zodiac
rare quest
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@restive zodiac Whichever is easier.

steep folio
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You know me too well.

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Does Starblue do any form of redesigning? Or is it simply the colors being altered?

tepid creek
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@restive zodiac yeah no I 100% do not wish to be responsible for hosting the SVE compatibility patch

restive zodiac
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Great! That makes it easier :P

tepid creek
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and no, it’s 100% recolor only

rare quest
tepid creek
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obviously please link back to Starblue

steep folio
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Oh, then what I said about using a shader is a serious answer.

restive zodiac
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I don't mind doing the recoloring Pickles, I was just talking about the logistics of hosting

steep folio
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I just need someone to help push me to implement the use of Shaders.

restive zodiac
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If people want a thing to work for all possible tilesheets they can just download a visualize preset

steep folio
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Visualize doesn't work well though? Also this is cross-platform.

dire fractal
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Umm Flash, is the mod still hidden

restive zodiac
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It had a crashing problem several months ago but works for me now cross platform.

safe spade
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Umm Flash, is the mod still hidden
@dire fractal did you refresh the webside?

steep folio
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What does it even pick off?

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Brb

split patrol
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Dumb question, but by uninstall that just means delete the old folders right?

rare quest
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Nexus it a bit slow. Might have to wait another minute.

dire fractal
safe spade
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i could see the mod

restive zodiac
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(It's there for me)

dire fractal
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πŸ€”

restive zodiac
rare quest
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@split patrol Yes! Delete all previous files.

dire fractal
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did SVE block me lol

hazy leaf
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Yes you're illegal now

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Against the law to view

dire fractal
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anyway got it now thanks to the link, ty!

hazy leaf
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But only for you

safe spade
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XD i need to make some changes so i dont get a confict with some of my mods XD

hazy leaf
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Strobe is that you in your avatar thingy

dire fractal
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yes

astral trout
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Wait sve's out I've literally waited for 24 h (cus different timezone) so can I put new files and press replace?

safe spade
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no! you need to delet the old once

split patrol
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No you have to delete the old folders

astral trout
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Ok thanks

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They all have [SVE] in front right?

restive zodiac
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(See the red text in the files page :P )

split patrol
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No not all of them, some have TMX, CP, FTM etc

rare quest
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Haha wow.

astral trout
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Thanks all u da best

steep folio
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Ohhh, okie. I see what Visualize is.

safe spade
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wow XD also in what data will be confic file for the farm map?

restive zodiac
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(PyTK, TMXLoader, Content Patcher, Console Commands, JsonAssets, spacecore, SaveBackup ..WinterGrass can stay)

steep folio
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It's not a shader. All it does is recolor each pixel data in the Texture2Ds. Which does suffice for simple recolors.

restive zodiac
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Half the people asking about different recolors are just looking for slight desaturation, which they can just press a key to do

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(okay half is an arbitrary exaggeration :P )

steep folio
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I get that.

astral trout
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Time to see if the 10 other mods I'm using work or not lol

steep folio
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But for complex recoloring or neat effects it wouldn't suffice.

safe spade
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Time to see if the 10 other mods I'm using work or not lol
@astral trout i think they will XD im using 500+ mods XD

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okayyyy and some needs to patch the SVE gender neutrallty mod XD

oblique wing
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where's the config.json file for SVE?

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ping me

hazy leaf
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Sve patches make my brain hurt I commend anyone who can keep up

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Run it 1 time

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Co fig will arrive

rare quest
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@oblique wing You'll need to run the game first to generate the configuration file

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(i got ninjad)

oblique wing
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yes ik

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but what's the file path to it

rare quest
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It's located in the (Stardew Valley Expanded) folder

oblique wing
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k

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thx

split patrol
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(idk if this is the place to mention it but in the map Sophie is in the way top right corner near the desert lol)

rare quest
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That's a bug with NPC map Locations. Bouhm is still investigating a fix.

split patrol
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Gotcha! Thanks SDVpufferheart

hazy leaf
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I hope they can fix it I get complaints about that often

restive zodiac
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Is it a bug or is she just not yet added as custom npc/her map not added as custom location?

rare quest
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The bug has to do with BlueMoonVineyard and SophiaHouse.

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(the maps)

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There was actually a hard crash during the 1.10 beta whenever Sophia entered her Cellar. I had to remove those schedules in this update to prevent that haha.

hazy leaf
dire fractal
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Uploading now

astral trout
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The fps issue on android that to fix u have to edit farmtype config is it still there or do I have to change again?

safe spade
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whats a hard crash?

dire fractal
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are you sure the ( won't cause problems in SMAPI?

restive zodiac
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Weird. I can see why most npcs do the top left corner hangout, since the locations have to be added to NPC Map Locations for them to register on the map (not a bug), but I don't even know how it would do the crash for cellar SDVpufferfear

dire fractal
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You've probably tested Windows but what about unix?

rare quest
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@safe spade Game closed out due to a stack overflow exception.

restive zodiac
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(The () should work fine.)

hazy leaf
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The worst bugs I get is my npcs merging with furniture

dire fractal
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oops I see a mistake

restive zodiac
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(Just like we have [] in folder names already.)

rare quest
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Same. Players were reporting it happened at 5:30pm on the dot...had no idea why. Turns out, Sophia enters her cellar at 5:30pm during her Monday schedule. I recreated this with other NPCs at different times. It's because of the cellar map (idk why though!)

restive zodiac
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Like only with NPC Map Locations, or this was a separate thing about that schedule?

rare quest
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Only with NPC map Locations installed.

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I gave Bouhm all the information I got from myself and beta players.

restive zodiac
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Neat.

static crater
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Sorry to bother you again, I proceeded to update the game from 1.4.3 to 1.4.5, I don't seem to have the null issue anymore, indeed, it says my mono runtime is out of sync with the game library System.dll,
Any clues about what to do to solve this ?? 😭

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(I don't have any SMAPI log tho)

hazy leaf
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First you need a goat and a plunger

safe spade
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so i can report so far it works!

rare quest
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Hurray! SDVpufferparty

split patrol
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Is there a list or something as to what 1.10 adds if you dont mind me asking ?

tepid blade
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Umm SVE is glitching for me

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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

safe spade
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im testing it out more! and looking for any mod compatible issues

tepid blade
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It wont let me open the game menu or let me do anything with the console

split patrol
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did you delete the old files?

tepid blade
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Yep

rare quest
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@tepid blade You need to remove the old folders.

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(such as the individual NPC folders)

tepid blade
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The picture folders

restive zodiac
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"the entire previous SVE installation"

tepid blade
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Is that all of it gone

exotic plover
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I just installed it

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All files with SVE in their name should be removed

winter field
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Where do you find the change log on it?

dire fractal
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nexus mod page most likely

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some people like Pathos puts his changelog on github

winter field
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Alright thanks

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Do you also have to update the immersive map?

dire fractal
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yes

winter field
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Okay thank you Strobe

rare quest
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It isn't required...but I really really recommend it haha.

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I added a bunch of new configurations and an explorable area.

dire fractal
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Flash, can you please check the install guide and just make sure I didn't goof up

rare quest
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Sure!

dawn tulip
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Is there a mod for instant weapon upgrades, I searched far and wide and still have not found anything. I can't believe it...

winter field
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Its your mod Flash?

rare quest
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yeah. I'm the dev!

winter field
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Thank you bro/sis

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I'm loving it thus far

rare quest
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@dire fractal Install guide looks good.

dire fractal
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great! :)

safe spade
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i do have a funny glitch rn XD (has not to do with SVE)

dire fractal
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even added a bonus screenshot of files with IF2R

quaint nimbus
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@dawn tulip not certain but you could always use cjb cheats or item spawn to get the upgraded item and just dump a bunch of your money for the right amount of the upgrade you want, that's if there really isn't a mod available for it. CJB cheats may have an option for it too (though I haven't used it before myself)

dawn tulip
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I guess thats the only solution. I don't want the use CBJ Cheats menu because its too OP and I have ruined save files using it

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I guess maybe I can go into some json file and find the value that it takes Clint to upgrade a weapon. I still can't believe there is no mod for this

quaint nimbus
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Also flash I'm loving your mod too, recently got it and only realized yesterday that a huge update was incoming today! Thanks for your work

rare quest
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@dawn tulip That's something hard coded. Editing a json file isn't an option 😦

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@quaint nimbus Thanks! SDVpuffersquee

dawn tulip
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ok, then ill just wait

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thanks tho

quaint nimbus
oblique wing
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and i thought v1.10 was for patreon only πŸ‘

quaint nimbus
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Early release was, it's for everyone now

winter field
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Oh Hawk, if you knew how to use smapi console commands, you can have almost anything at your finger tips

quaint nimbus
#

Oh ya, that is also a valid option ^

rare quest
#

I had a 1.10 beta to fix all the bugs. There were some... pretty nasty crashes I had to fix.

#

(Like walking into the community center and the game closing haha)

split patrol
#

Is the new area in the immersive farm well hidden or am i just blind haha

quaint nimbus
#

I've been playing ur mod multiplayer so seeing the farmhand support for NPC interactions at large events was probably the best thing you could have added!

#

The iridium quarry is the west of the Crimson badlands ya?

oblique wing
#

is jen's cozy cellar compatible with sve with immersive farm?

dire fractal
#

wdym well hidden

split patrol
#

I mean that there is a new explorable area in the farm map and I can't find it so im not sure if theres a secret to it or something

#

or im just blind lol

spring ivy
#

is there any explanations what the new IF2R config options do?

dire fractal
#

ah no clue Kalexiva, thought you were looking for the download

rare quest
#

@split patrol ||Try looking around the hardwood glade ||

#

@spring ivy I can answer any questions! Might add a little guide for each configuration.

#

@oblique wing SVE doesn't edit any farmhouse maps. That mod will be compatible.

split patrol
#

I found it! Thank you much for the new update, I'm excited to play through it SDVpufferheart

spring ivy
#

are the fields numbered in what order? left to right + top to bottom?

rare quest
#

left to right

#

This is a old picture, but I put labels in this version.

#

Now that I think about it, I should do that again soon.

spring ivy
#

thank you, that helps a lot

copper prairie
#

just went to play modded stardew for the first time in awhile, and it says the SMAPI version i have isn't compatible with the game version i am running. Is there an updated mod loader around, or do we have to wait a bit? (I'm not even sure when the last time the game updated was, so i totally understand if it just updated and the mod devs haven't had time to update)

restive zodiac
#

SMAPI is always updated the same day as the game updates, and you can always get the latest version at https://smapi.io. If you still get an error, can you upload your SMAPI log to https://smapi.io/log and share the link here?

copper prairie
#

ah, i downloaded it off of nexus, so that might be why. thanks!

#

or not, since that page sent me back to nexus... oh boy

safe spade
#

iis your game up to date?

tepid blade
#

Hey is grample town in the 1.10 or no

copper prairie
#

hmm, just looking through the install instructions, and realized that i haven't launched the game since it updated, so i'm going to try doing that and then trying again

safe spade
#

if you have it installet on stream maybe look if your running the newes version

restive zodiac
#

@tepid blade Check the changelog on the Nexus page. You can also use "preview file contents" on the Nexus file page to see if the map file is in there (it's not).

quiet night
#

new sve update danceBlob

copper prairie
#

it's updated on steam, i think i may have just installed SMAPI incorrectly, i just dropped the file into vortex lol

#

it's been awhile since i played with mods for this

restive zodiac
#

Oh yeah, it's not a mod so it doesn't work like that. I know Vortex lets you install SMAPI now, but I'm not actually sure how, so it's easier to just do it manually πŸ˜…

#

(Er, not manually but by running the installer.)

safe spade
#

install it sepreatly i heard votex is not very good to install mods to stardew

copper prairie
#

does it? i was looking on nexus and there wasn't an option to install it with nexus that i could find

restive zodiac
#

(A lot of people hear a lot of things, and a lot of other people say it's fine, so without specific issues being reported it's hard to say what the remaining ones still are.)

safe spade
#

yea that true

restive zodiac
#

Yeah, Picky mentioned it being added to latest version a couple weeks back. Not sure how to do it though. That link above shows how to install SMAPI through the installer!

#

(I do think it's easier to install mods manually though, if nothing else because most of the people here don't use a manager and so will have trouble helping if there's some manager specific issue that comes up. Drag and drop into folder is pretty simple.)

copper prairie
#

yeah, I get that. If vortex ever fails on me, i'll probably just start doing that, it's how i do most of my games. I mainly use it for the multiple mod profiles since i had several different games with different friends and mods.

naive drum
#

Vortex seems to really like to sometimes just miss out a file or two in stardew modding

quiet night
dire fractal
#

Holy hell, Lookup Anything and NPC Map Locations are the best QoL I could have asked for. Glad I saw people casually mention them

#

Was getting a bit tiring tabbing to the wiki so often

quiet night
#

Mfw sophia is on the top left corner

#

https://prnt.sc/rx1p65 does anyone know why sophia is in here? might've been something to do w/ the npc map location for SVE

Lightshot

Captured with Lightshot

#

It's giving me ocd Reee

cobalt tendon
#

SVE isn't showing locations on the map when I hover over the area, only the vanilla locations

quiet night
#

I have the NPC Map Locations for SVE

#

It worked fine until the new update

cobalt tendon
#

That mod might need an update

quiet night
#

Yeah, thought so too.

#

Though I could just uninstall the mod to prevent myself from getting OCD

chilly swallow
#

Hii another question for ya'll. I picked up SVE's Immersive farm, and my house doesn't show up... is it because I'm using a house mod?

cobalt tendon
#

Is there a mod somewhere that lets me water the pet bowl with a sprinkler?

rare walrus
#

@Wren I'm having the exact same issue but with the UI Info Suite mod. I tried using NPCMapLocationsSVE as well and nothing changed

deft echo
#

Hey! I have a little question, I'm on my first year on SVE, I have a lot of characters hearts quite maxed (marriage candidates at 8, more or less, and the others around 6 or 7) Do you know if I don't start over I will miss a lot of events?

#

I'm on 20 of fall, more or less, and it's a pain to start again, didn't know there was a release so soon x)

digital wedge
#

Does anyone know which mod adds to the [Producer Framework Mod] an entry to have [Campari] as an output in the [Still] using [Bitter Orange]?

#

Getting a warning message related to this, but can't pinpoint what's the cause

sharp belfry
#

You won't miss any events, afaik there wasn't that much early game stuff added anyway. And even if there was, you'll just get the event(s) after installing

cobalt tendon
#

Yeah most of the new SVE stuff is later game content

#

and sorry Affinity, I do not

rare walrus
#

I have SVE installed, but the characters aren't showing up in the social menu, are they supposed to??

cobalt tendon
#

They should, yes...

digital wedge
#

It's alright, someone asked on PFM's page already with the same question, so it should come up eventually

autumn magnet
#

does anyone know if the update for SVE will conflict with the Romanceable Rasmodius - Narrative Overhauled and Marriageable Wizard mod?

cobalt tendon
#

Probably. SVE made some changes to the Wizard

autumn magnet
#

darn those are my two favorite mods 😦

azure scarab
#

So I want to play multiplayer with my friend using mods.. can I just take all my mods from my mod folder, and send them to my friend over mega and have him drag them into his?

naive drum
#

yeah

rare walrus
#

Do you guys recommend using vortex to manage your mods?

naive drum
#

nope

#

or at least not for stardew

#

it's prone to leaving files out when installing, or leaving them behind when uninstalling

#

it's made for Skyrim, and great at managing that game's mods, but not so much Stardew

rare walrus
#

K! Thank you, I've used it for skyrim but wasn't sure about stardew

#

Is there a program similar for stardew?

naive drum
#

luckily for stardew it's mostly just "drop mod in Mods folder"

rare walrus
#

I'm concerned that I'm doing things wrong :/

naive drum
#

and mod authors and SMAPI handle all the load order

azure scarab
#

is it normal for my face to not appear on map in SVE?

distant plover
#

I'm,

#

I'm gonna SCREAM

#

It wont let me save. AGAIN.

#

Only one save file. This issue before showed up with artisan valley. Now with the sve update.

#

I will have to delete this file and start again wont I?

#

You know what, why not? I'll just start a new save and delete the old one. I share the log in case someone else had the same issue

#

(Also the update is amazing thank you flash)

stiff zinc
#

hello

#

any modder online?

#

i'd like some help if not a bother

tribal shuttle
cobalt tendon
#

@tribal shuttle it has something to do with pytk. try updating it

tribal shuttle
#

okay I just now updated that. wanted to double check with y'all before I played

cobalt tendon
#

sorry andy I have no idea what that means. maybe someone else here does

#

@stiff zinc what's your issue?

stiff zinc
#

hi

#

i started talking on making mods

#

but here it goes

#

Anyone knows if the game tics (more specifically, animals/structures/machines produces, trees/crops growth and stones/debris/grass/seeds spread) happen even within the frozen time of TimeSpeed mod? ( https://www.nexusmod...valley/mods/169 )

I'm a person with anxiety, and the default game time really stresses me out, I feel like I'd never have a fulfilling experience when i'm always running all the (game) day.

#

I realized that playing some real life minutes, make the trash cans refresh collect time, and the npc dialog times also refresh, so i can talk with them, the same dialogs

cobalt tendon
#

Game tics don't happen if you were to stop time

#

So no crop growth, machine time freezes

stiff zinc
#

is possible to make it work?

#

idk if the automate mod does some of it works

#

because i have it

cobalt tendon
#

Ok so what you want is a mod that continues with machine production and stuff even when time is stopped?

stiff zinc
#

yesss

#

and if possible, worm spots, pickable stuff too

#

(sorry if its too hard

cobalt tendon
#

Lemme take a look at Nexus I'm not sure if TimeSpeed does that

stiff zinc
#

im using some mods

#

may i send u a screenshot of my mod folder?

cobalt tendon
#

well, here's a mod that lets you change how long each 10 minute increment occurs. default in game is just a little over 7 seconds. this mod should allow you to change it: https://www.nexusmods.com/stardewvalley/mods/2262

stiff zinc
cobalt tendon
#

but as of right now I cant find a mod that makes machines continue if you stop time

stiff zinc
#

well, here's a mod that lets you change how long each 10 minute increment occurs. default in game is just a little over 7 seconds. this mod should allow you to change it: https://www.nexusmods.com/stardewvalley/mods/2262
@cobalt tendon but it already happwns even with time frozen, or is better for me to install this mod so i can have this happen even at default 10m increments?

cobalt tendon
#

unfortunately I cant find anything that make machines/animals produce, crops/trees/grass grow and debris respawn in frozen time. i think your best option would be maybe to slow the in game time down, that way you don't feel rushed to do everything so quickly in one game day. (one in game day is about 13 rl mins)

#

timespeed or time multiplayer does that

stiff zinc
#

i see

#

i already use timespeed

#

but only to freeze

prisma fiber
#

( i don't want to interrupt the discussion here, just asking for some quick clarification! all i need to transfer a modded game between computers is my character's zipped save folder and the mods folder, correct?)

robust bison
#

Yes. You don't need the mods folder though. Most saves will work the same without mods, but some mods can cause errors.

prisma fiber
#

would i just upload it into the saves folder on the new computer? :o

loud dirge
naive drum
#

jubi specifically wanted to transfer the modded game though so yes mods
and yeah the mods go in the mods folder the save goes in the saves folder

prisma fiber
#

excellent, thank you so much. nothing else is needed, right?

naive drum
#

nothing else is needed

stiff zinc
#

phatoschild is here?

naive drum
#

orngjce it looks like you're missing important dependencies

#

or, well, just one, either Animal Husbandry or Fresh Meat

loud dirge
#

Fresh Meat is missing but I've never installed it anyway so it shouldn't be interfering??

naive drum
#

it's stopping another mod from loading

loud dirge
#

Yes, it is preventing Even More Recipes with Meat from loading

#

Which I have never used and have no interest in

naive drum
#

as for what else is going on, it looks like you uninstalled a mod while possibly holding the item from that mod.

loud dirge
#

Probably. Is there a way to tell where said item is?

naive drum
#

it's either that or messed up honey.

sharp belfry
#

weeds honey

loud dirge
#

It's probably got to do with the fact that the basil seeds in one of my junimo huts turned into asparagus seeds

#

despite the fact that I still have more crops installed which still has basil seeds

azure scarab
#

So- how do we play multiplayer with mods again? Is there a guide

naive drum
#

honestly? if you have that much ID shuffling it might be partially it.

#

Look for items with mangled sprites, honey that has no name and can't be picked up (you will need Carry Chest if it's this), or the name Error Item.

loud dirge
#

The only thing that I think I changed re: JsonAssets packs is that I deleted the old jsonassets folder from the previous version of SVE

#

because it said to delete it

pastel arch
#

!mpmods

white schoonerBOT
pastel arch
#

( @azure scarab )

loud dirge
#

Mostly I was hoping that there is a way to figure out where the wrong item is?

#

Because, um, I have, a lot of places to check if so

#

since I use IF2R and thus many many things on a very large farm

naive drum
#

alas it's looking in every chest (Chests Anywhere might speed this up) or looking directly in the save file, which is very long and has no spaces

loud dirge
#

Guh. I was afraid of that.

azure scarab
#

Ok - so can we still invite each other through steam?

#

Or would I have to host a server

loud dirge
#

I might actually just roll back my save a couple days and see if that helps -_-

naive drum
#

joe, if you're all launching via Steam you should be able to invite people via Steam

azure scarab
#

so we just set the stardewmodapi.exe as our launch and it'll work like normal theoretically?

naive drum
#

yep

tepid blade
#

Hey I have android so I can zoom the screen but everytime I do the screen turns black and the game menu and journal do the same but that one goes away after i go to sleep

#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tepid blade
stiff zinc
#

@tired brook hi you there? I'd like some help about the timespeed mod

cobalt tendon
#

Trying to get the altar to show up in my farmcave for the Magic mod. It works fine with vanilla farmcave, but it doesn't show up with the cave that comes with Immersive Farm 2 Fix

shy orbit
#

is there a mod that gives a non-grindy somewhat balanced way of getting hardwood? so that you wouldn't need to cut the logs every day

#

or stumps rather

azure scarab
#

Any good mods to recommend? I so far have SVE and all the mods it required me to get

loud dirge
#

I found that the next time I opened the program it gave me more useful information about which item was borked, so I just edited the save @naive drum; it works now

#

Not entirely sure why it didn't give me useful information the first time

pastel arch
#

!modrecs

white schoonerBOT
pastel arch
#

Also, the top mods of all time on Nexus are generally pretty good

tired brook
#

@stiff zinc Hi! What's the issue?

stiff zinc
#

@tired brook hi I'd like to know if you can help me with ur timespeed mod

#

I'd like to know if is possible to the game keep making the normal updates + the change-day updates while time stopped with timespeed

tired brook
#

(It's not my mod, I just keep it up-to-date while the author is away.) Unfortunately pausing time will prevent the normal time updates from happening; it'd require some rewriting of the mod to avoid that.

stiff zinc
#

is possible to have some small mod or tweak to have it?

tired brook
#

One option is to use CJB Cheats Menu, which lets you change the time. So you can play through the day normally, and when it's getting late just set time back to 8am or something.

stiff zinc
#

but id like to keep time stopped

#

so no night cicle untill i choose to put for sleep

tired brook
queen saffron
#

Guys I lost that mod and havent it installed or tracked, is about showing npcs locations in maps, can you please help me find it ?

tired brook
queen saffron
#

Yes ! Thanks

tired brook
#

Welcome!

mossy kite
#

hey guys, so i'm reinstalling all of my mods and i got this warning, which i have never got before, is it normal?

#

i have had pytk mod before and just now i'm receiving this

naive drum
#

it's fine!

#

it's just SMAPI warning you that PyTK touches the save process, and you need to be careful when uninstalling PyTK

mossy kite
#

is just that is my first time seeing this, but is there anything special i should do if i were to uninstall it then?

naive drum
#

PyTK's touching the save seralizer is mostly to turn all its custom stuff into chests, but remove custom stuff that relies on PyTK first, save, then remove PyTK

rich oyster
#

I'm trying to fix a problem that causes the roe to look like this (and completely erases the images of objects like the Void Pendant). As far as I know, springobjects.png is only edited by one mod and shouldn't affect the appearance of roe and other new items?

naive drum
#

sounds like that mod Loads the springobjects.png

rich oyster
#

In the content json it only edits the image

#

But I'll try loading the game without the mod first and see if that's really what's affecting the roe

mossy kite
#

PyTK's touching the save seralizer is mostly to turn all its custom stuff into chests, but remove custom stuff that relies on PyTK first, save, then remove PyTK
@naive drum thank you!!

dire fractal
#

You can always do a patch summary

rich oyster
#

:0 how do I do that?

naive drum
#

!patchsummary

white schoonerBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
copper prairie
#

question/clarification about the time multiplier mod. The guide on nexus shows this command for setting the multiplier:
time_multiplier_change - sets the time multiplier
ο»ΏUsage: time_multiplier_change 0.8

#

is .8 the default for the game, or just an example of a value?

digital wedge
#

Is there any Tax mod alternative to Longevity's module that does the same?

#

I found one in nexus, but it doesn't seem to be the same, just made to be used alongside Longevity

dire fractal
#

Tax mod was being made by someone but i think they are away for a while.

#

to answer you question: no

digital wedge
#

I see, can longevity tax module be used without issues at the moment however?

#

I remember it being a very buggy mod, but i haven't played in a couple months

dire fractal
#

yeah we still don't recommend it

restive zodiac
#

Anyone tried Custom Furniture in multiplayer, recently? Just wondering where we're at on a scale from quirky to apocalypse

glass pendant
#

So

#

I try to use my oven to cook something

#

And it comes up with this

#

And it doesn't let me use any kitchen appliance and my walking animation is gone only when inside the house

#

Anyone know whats up with it?

restive zodiac
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

azure scarab
#

Is there a mod that increases your base energy?

glass pendant
#

Not that I am aware of

azure scarab
#

ok

#

is it possible to just install a cheat menu for myself and not my friend

#

and then remove it after we spawn in some tools

restive zodiac
#

That looks like the console text, can you go to the link above and see instructions on how to find and upload the actual log file?

naive drum
#

and yeah joe you can

#

though if you're spawning in items, instead of just locking your stamina at max, you'll need item spawner

glass pendant
#

sorry im tired aha

azure scarab
#

will cjb cheats let me spawn in tools then?

naive drum
#

no but it can do infinite stamina and one hit break

#

AKAJayden, you have at least one duplicate item and JA is dying

glass pendant
#

Hmm I have no idea what the duplicate item would be

azure scarab
#

could it... insert ores and money to make the tools?

naive drum
#

In addition you're missing a lot of JA stuff, most noteably Fruits and Veggies

glass pendant
#

You can use the CJB Items Spawner

naive drum
#

Joe, ores need Item Spawner.

#

Money is cheats menu,

glass pendant
#

I have no idea where to find those tbh, I installed all the requirments and stuff

#

I might've misses one

restive zodiac
#

Also More Food

glass pendant
#

?

naive drum
#

you missed...most of PPJA, and installed something that needs large chunks of PPJA

glass pendant
#

i see

#

aha ill go sort it out thank you

naive drum
#

Probably delete your JA packs and reinstall them

glass pendant
#

will do

#

danke

#

Is there a mod which allows to enable and disable certain mods from the start menu

summer hinge
#

Hi does anyone know of an updated To Do list mod?

lofty spruce
#

Hi, all! New to the game and this server. I'm hoping to find mods that will allow me to remove the crib and children's beds, redecorate and repurpose that room, and cease my partner asking about kids. I've never used or installed mods before, so I could use some links/advice. Thank you so much!

naive drum
#

no, AKAjayden, due to the way the game is coded it's not possible for mods to be enabled or disabled mid-game.

cobalt tendon
#

@lofty spruce You'll want these two mods: https://www.nexusmods.com/stardewvalley/mods/3540 and https://www.nexusmods.com/stardewvalley/mods/4515

ChildBedConfig removes the beds and crib and there's an option in Family Planning so your spouse never asks for kids

and since you're new to using mods, better take a look at this before installing anything: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started

Do you want to play Stardew Valley with mods? This guide is for you!

plain drum
#

Hey could anyone help me figure out how to reconfigure the Immersive Farm 2 Remastered map for Stardew Valley Expanded? the latest update mentioned something about 14 new configurations for the map

naive drum
#

there should be a config.json file

plain drum
#

thats where it is!! thanks!!

brittle furnace
#

can anyone help me with SVE. when i click to inspect anything new, it tells me something about string file path, like its not there. also, if anyone knows if the npc's come later or are they supposed to be there on spawn? and lastly, is there any way to get an npc maps for sve?

restive zodiac
#

!log TheCraftedGamer#5623

white schoonerBOT
#

@brittle furnace Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brittle furnace
cobalt tendon
#

You're missing ocnten patcher

#

content

brittle furnace
#

oh, i thought i had that

#

guess not

#

thanks for helping,

exotic plover
#

Is SVE now compatible with starblue

#

I saw something in SVE's files about it

#

Is it ?

unborn agate
#

Hey, when I updated SVE the map shows the new characters but when I go to those locations they aren't there. Did I not install something correctly or are the characters just not there at the moment?

exotic plover
#

People (also me) having issues with npc locations mod

unborn agate
#

Yeah, I uninstsalled it and installed the new version

#

But when I delete the NPC map locations mod the map just reverts back to vanilla and the characters still dont show up

exotic plover
#

Npc locarions don't have an update yet

cobalt tendon
#

npc map locations is bugged right now

#

it needs an update

unborn agate
#

Ok

#

So I just uninstall map locations and the characters will show up?

exotic plover
#

I think they r in somewhere else.... Check their schedule

unborn agate
#

I don't know their schedule

#

Nvm I found it

restive zodiac
#

@exotic plover SVE should already have been compatible with Starblue, except that the new interior changes will probably clash with any custom interior tiles added by SVE. You can disable interiors in the Starblue config.json if it bothers you.

unborn agate
#

It says Morgan should be in the Wizards basement but he isn't

ashen elbow
#

Can yall give me some links to mods that change the farm buildings? I need some of them for reference

exotic plover
#

I was having issues like a white area instead of the window

#

@unborn agate he comes on the third year

unborn agate
#

Im on Winter of Year 3

exotic plover
#

Please check the SVE page before posting here

ashen elbow
#

Thank u

exotic plover
#

@unborn agate idk he says " at the start of year 3 "

unborn agate
#

It says I don't need to start a new save file so he should be there even if I've played past it

quaint nimbus
#

Is anyone aware of any mods that allow you to move garden pots without destroying them or the crops growing inside it? I can only find the one that harvests fully grown crops upon breaking/allows watering with sprinklers/and beehouse recognition (mod I'm talking about: https://www.nexusmods.com/stardewvalley/mods/2209?tab=description). It's not quite what I'm looking for and I'm hoping for something that can allow for garden pot movability. (I'm stupid and set down plants in the house before the second upgrade and now the pots are just obstructive to moving around GWmythicalFeelsSadMan)

#

Please feel free to ping me with any help, I don't mind pings. Nw if there isn't anything available either ^^, I just really don't want to have to grow all my tea plants all over again GWmythicalFeelsSadMan

alpine creek
#

NPC Map Location compatible with SVE 1.10 ?

tepid blade
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

restive zodiac
tepid blade
#

Umm my screen did this in the middle of the game help

restive zodiac
#

@alpine creek Not sure, I know there were some mentioned specific issues but it should work in general, I guess? Maybe just try it out, hehe. (Also, I changed your name to something pingable on an English keyboard! Feel free to change it to anything else that complies with #445729663885639680 :) )

#

Not really sure on the black screen, sorry. I don't have it yet on Android so I don't have any experience modding it and am not sure what the latest fixes and such are. Where were you at/what were you doing when it happened?

quaint nimbus
#

@restive zodiac Oh my god thank you so much! This is exactly what I was looking for. God bless you, you good person!!

dusty urchin
#

Hi guys, I'm new so sorry if you've already been over this in another chat or something or if this is redundant at all. It seems a lot of people are having bugs with the new SVE update but I haven't seen anything about my issue, which is that the map isn't working at all? It keeps saying that certain files aren't loading because I have more than one file installed, but I made sure to delete all past SVE files before I downloaded the new update, and I even went through and deleted everything and downloaded everything again just to make sure - still won't load. I'm not sure exactly what to do, but hoping someone can help?

lofty spruce
#

I’ve spent a couple hours attempting to learn what you guys do in mere minutes and am stuck. In trying to configure some mods with the JSON files, I accidentally clicked β€œalways open with Internet Explorer.” I have no idea how to correct this, and I also still don’t know how to configure the mods with text to see results in the game. I’ll try to send a pic. πŸ˜…

#

When I delete and redownload these mods, the Internet Explorer symbol is still there instead of config.json

dusty urchin
quaint nimbus
#

@dusty urchin I had that error too and it's likely because u dl'ed and installed both npc map locations and npc map locations SVE

Edit: Turns out I'm the only one manvision-y enuf to do that LOL

#

you only need the SVE version

#

wait looking over ur error log now, seems a little diff than what I had. I'll give it a read over

#

Did you delete the old files and install the updates fresh?

dusty urchin
#

I'm positive I did, I even went back and double checked

#

Do I need to delete from my recycling bin as well?

quaint nimbus
#

no, just the mods folder ahaha

restive zodiac
#

@lofty spruce You can right click the json files and choose "open with" to select a text editor instead of IE and save the selection! If you're having trouble with your mods, you can upload your log at https://smapi.io/log and share the link here so someone can take a look.

dusty urchin
#

I'm really not sure what I'm doing wrong. I was playing with my friend who just downloaded the SVE mod today, and she could see the SVE world perfectly even though I couldn't, so I think it's definitely something I'm doing, although I can't find the files that the SMAPI log says are still installed. I don't know what to dooo 😦

quaint nimbus
#

The only reason I can think of is that you didn't delete all sve files before you updated

#

might be files you didn't think were part of SVE core files?

dusty urchin
#

yeah I don't think I did either but I can't find the one's I'm supposed to be deleting lol

lofty spruce
#

@restive zodiac , there is no longer an "open with" option when I right click them anymore. That exact thing happened at first, and I accidentally clicked to always open with IE. I don't even know what a text editor is. It's been hours of reading and trying to piece together how to do this when I don't understand the vocabulary used and am not computer savvy, whatsoever. xD

restive zodiac
#

Yeah, the log shows most of old SVE still installed.

quaint nimbus
#

I think I saw a list of which mods need to be deleted but I can't seem to find it (a user earlier had it listed)

restive zodiac
#

All of those individual NPC folders need deleting.

quaint nimbus
#

^

lofty spruce
restive zodiac
lofty spruce
#

@restive zodiac , I sent a file above

restive zodiac
#

The page has instructions for how to find and upload your log

#

You share the link it gives here

lofty spruce
#

Oh, lawd. Give me a min

restive zodiac
#

I'm on a small screen and may have combined your messages with someone else's, too SDVpufferthink For some reason I thought you had multiple issues

#

For the json thing, do you know how to open notepad?

quaint nimbus
#

@lofty spruce Did you unzip ur mods into the mods folder?

lofty spruce
#

I do not, though I think I saw it as an option before clicking IE. Now right clicking the json files doesn't offer the option. I think so. Before I did this IE nonsense, launching the game showed a text saying the mods were working.

quaint nimbus
#

You only have 2 mods loaded, the others that smapi ignored are zip files I think

#

you need to extract them into their own folders

lofty spruce
#

Those mods were there when I opened the game; I was trying to add two of my own.

quaint nimbus
#

Yes, the ones ur trying to add aren't unzipped

restive zodiac
#

(I can't see the log easily on mobile without it being uploaded to the site πŸ˜… )

quaint nimbus
#

with the mod content inside

restive zodiac
#

And yeah I meant notepad by itself in general, let me look

dusty urchin
#

okay- I found the folder that has the old map mods and I took it out, and it seems fine (now when SDV starts up it says running 42 mods instead of 40, so that's cleared up). however, when I run the game without that folder installed, my game just stays on the 'loading...' screen and won't actually go into the world. I'm really at a loss right now, I don't know what I should do.

quaint nimbus
#

might be an incompatible mod, do you have any mods that change any exterior/interior maps to the game?

inner geyser
#

i was wondering .. i seen a few logs in the past where people had a mod called Grampleton Fields .. I kinda know it is a reference to SVE but, I think it was removed? anyway ... Where can I find it myself to download?

restive zodiac
#

( re: the IE stuff.


Type in notepad and hit Enter.

The Notepad application will be opened.```
If you can get notepad open by itself, you can use the File > open window to browse to the jsons and open them that way, too.)
#

It's no longer available for download, Samundra

quaint nimbus
#

@inner geyser I don't think it's available for dl anymore

#

yeee

inner geyser
#

oh 😦

quaint nimbus
#

mouse too fast

inner geyser
#

Okay ... Thanks for the reply πŸ™‚

restive zodiac
#

(It was a part of SVE at one point, then an optional download, then cut altogether, as various people had issues with it and I think it just became a headache until future changes.)

inner geyser
#

Eh, I would have loved to poke around on it .. normally after cursing and frustration I can edit things to at least do something wither it is what it is supposed to or not .. that is the fun mystery of it πŸ™‚ ... I would have loved the extra exploring and forage space ...

quiet umbra
lofty spruce
#

@restive zodiac , ok! I can open the IE parts with Notepad now, and I got this for one:

#

@restive zodiac , I guess my main issue is now that the mods are in their right places, I have zero idea how to configure them to get what I want in game. All I am trying to do is to remove the nursery beds and decor and to prevent my future spouse from even asking for kids.

restive zodiac
#

The options for all the different mods will just depend on the mod, so make sure you read the mod description!

#

Like that particular one just looks like an option to allow roommates to adopt.

lofty spruce
#

@restive zodiac There was no direction on specifically what I needed to type in in the description, I don’t think... They were linked to me above.

#

Ahh, not what I’m looking for, then πŸ˜‚

inner geyser
#

wow .. that coffee will keep ur farmer going for life ....

restive zodiac
#

@lofty spruce From the mod page it looks like you don't need to edit the config for Family Planning, but would use a console command typed directly into the SMAPI window

#

set_max_children 0

lofty spruce
#

@restive zodiac , how did you know to use that? My SMAPI only opens right when I am launching the game, then that screen quickly disappears.

#

@restive zodiac , I was mistakenβ€”it stays open.

restive zodiac
#

It's on the mod page description. The SMAPI window is always open in the background though yeah :)

lofty spruce
#

I’m not sure these are the mods I need to be using. I just want the crib, beds, and kiddie decor gone, and to prevent the wife from ever asking about kids lol

restive zodiac
#

Setting the max children to 0 makes you never get asked.

lofty spruce
#

I’m surprised it isn’t an option in the game to simply store the crib and beds, to be honest. I almost quit the game right then, lol.

#

Ohhhhh

restive zodiac
#

From mod page description: For an example, if you wanted to have four children, you would load your save file and type "set_max_children 4" into the console. Your spouse will then be able to prompt you about having children until you reach four total. Or if you didn't want children at all, you would load your save file and type "set_max_children 0" into the console. Your spouse will never prompt you about having children.

#

(the console being the SMAPI window in the background!)

#

(Child Bed Config will handle the map part, the getting rid of the beds/crib, but you do need to edit the config for that one, it looks like)

lofty spruce
#

@restive zodiac , I so appreciate your help. I’m getting somewhere. I edited the config for the other one, typing β€œfalse” instead of true, but it didn’t seem to work.

restive zodiac
#

The config for the roommate thing isn't what you need to edit. You need to type the command set_max_children 0 into the SMAPI window and press enter. (After loading your save)

dusty urchin
#

Just wanted to let everyone know I figured out my problem from earlier - turns out there were some old files hidden!! Thank you so much to @quaint nimbus and @restive zodiac for helping me out, I was really worried for a while there ❀️

lofty spruce
#

OMG THE BEDS ARE GONE πŸ˜­πŸ™ŒπŸ»πŸ™ŒπŸ»πŸ™ŒπŸ»πŸ˜‚

restive zodiac
#

You don't need to do anything in the config.json for Family Planning. For child bed config it looks like you need to add your farmer name and change the various trues to false

#

Woooo!

lofty spruce
#

Omg, this is really kind of cool. I haven’t done anything like this before. It’s like someone allowed me to edit game code! I will have to research whether the wallpaper and floors can be redone, or I guess that means another mod lol

restive zodiac
#

Wallpaper and floor should work as normal

#

Welcome to modding :D

#

it begins

abstract willow
#

Where do I find the config file on the new SVE update?

cobalt tendon
#

it's in the (Stardew Valley Expanded) Folder

abstract willow
cobalt tendon
#

Start the game first

#

and then it will load the config.json

abstract willow
#

Oooh okay
Ty!

lofty spruce
#

@restive zodiac and others who helped--thank you again. I honestly was trying to destroy the nursery for several hours through researching mods, but I needed some extra help. Can confirm the floors and walls are modifiable. Honestly beyond happy that I won't be nagged to have kids and look at that eyesore crib. Now the problem is I want to see what other mods are out there, like changing my horse's color--and I know there's a seasonal clothing one. πŸ˜…

cobalt tendon
#

lol there's a lot of different mods out there. This is just the tip of the iceburg

alpine creek
#

SVE 1.10 still crash if have wedding event with NFC SVE ?

potent smelt
#

Hey guys, this is the first time I've had to upgrade SVE by removing files first. I understand how to remove and add files, but my main worry is the effect on an existing save file. Is it possible to update that game or am I out of luck. If it is as simple as a command with links, please point me in the right direction. I just really need some Stardew Today.

cobalt tendon
#

Nope. Just delete all the old SVE files and folders and install the new ones

#

no commands needed

#

and if you do run into any problems just post your log here

potent smelt
#

Solid, thank you

inner geyser
#

can someone please remind me of the input needed to create another layer and have it draw over the other πŸ˜„ like making a back2 draw over the original back?

#

opps i was supposed to put this on mod making ....

cobalt tendon
#

to make custom layers you need PyTK. Name your custom layer anything you'd like, but it needs to have the layer property DrawBefore:Buildings if you want it to be above the back layer but before the buildings layer

inner geyser
#

yea i have the things needed done it before .. just forgot what i had to type in .. thank you πŸ™‚

#

OHHHH see now i think i know where i went wrong last time i did it though ... see i done that but i put above back or something .. it worked .. but i had to leave the house and go back in before it actually showed :/

cobalt tendon
#

Yeah that's a bug. Custom layers don't show up immediately in farmhouse, you need to exit and reeenter in order for them to appear

inner geyser
#

oh okay

#

thanks again

weary hill
#

FYI: New build of ModDrop just went live. It includes a bunch of enhancements and bug fixes - PLUS some hidden new features πŸš€

potent smelt
#

@weary hill What is ModDrop?

pastel arch
#

A mod manager! It's pretty good :)

inland pasture
#

I believe in closure and helping the similarly afflicted.

I updated my Stardew Valley Expanded with the new update that came out today (yesterday technically) 1.10 and it fixed my crashing after sleep problem. It's also worth noting that I cut my third player who may have installed something incorrectly, so it's just the two of us now, but I'm pretty sure it was updating to SVE 1.10 that fixed the crash.

quiet night
ashen elbow
#

it might be because of some overlapping mods

#

what mods do you have?

quiet night
#

The thing is, I already disabled starblue and flower valley

ashen elbow
#

huh,,

#

weird

quiet night
#

Unless SVE does that

ashen elbow
#

it might

quiet night
#

I'm not sure what causes the overlap

#

I checked everything >_<

cobalt tendon
#

post your log?

quiet night
#

There's the log.

cobalt tendon
#

only 4 mods edit the cursors.xnb. those are flower valley, starblue, medieval buildings, and garden variety UI

quiet night
#

Meaning?

cobalt tendon
#

thats where some of the shipping bin sprite is

#

its probably not garden variety ui

quiet night
#

I think I disabled farmhouse buildings on flower valley and starblue

cobalt tendon
#

one of them has to have an option for shipping bins

#

try starblue

quiet night
#

Medieval buildings has one as well but it's already set to true.

cobalt tendon
#

found your culprit

#

thats starblue

#

no config to turn it off

#

you'll also have to edit the shipping bin lids out of its cursors.png

quiet night
#

starblue booli smh

cobalt tendon
#

yup

#

anywho bed time for me its past 6am here lol

quiet night
#

i'm too lazy to edit it

#

so i delete it

cobalt tendon
#

that works too i suppose

ashen elbow
#

3 am

quiet night
#

thanks for the help jen :D

ashen elbow
#

Oh yeah, i had the same problem

#

I just got fed up and removed starblue lmao

rain lava
#

@quiet night You can use starblue without that edit if you add a dependency in medieval buildings manifest. Make it load after starblue and overwrite the bin

quiet night
#

Oh how do I do that?

rain lava
#

replace the manifest in [CP] Medieval Buildings

#

with the one i posted

quiet night
#

Ah okay, thank you

dire fractal
#

hey, what graphics mods do yall use?

#

i just installed a few but they dont look very good together lol

rain lava
#

what are you looking for? map/terrain recolours? buildings?

dire fractal
#

Star blue is hid on nexus isn’t it

#

if i could find where the screenshot gets stored

rain lava
dire fractal
#

fall with a wittily named recolor, more grass, stardew foliage redone

#

seasonal buildings? but i think that only affects farm buildings

#

it doesnt seem to look like the nexus page screenshots

#

o i guess fall is just ugly in this recolor

quiet night
#

starblue valley is good

rain lava
dire fractal
#

yeah i was using eemie before bu twanted a change

rain lava
#

there are quite a few of them.

dire fractal
#

hmm, might try this one

rain lava
leaden osprey
#

owo

devout pumiceBOT
#

What's this?

leaden osprey
#

owo

devout pumiceBOT
#

What's this?

exotic plover
#

Owo

quiet night
dire fractal
#

should i download this, or has ca fixed this since the last mod update?

quiet night
crude wyvern
#

have you installed smapi?

inland pasture
#

Any mods that remove jealousy responses, or mods that freeze time in multiplayer if both players are doing freeze time actions (fishing mini-game, storage, cutscene etc)?

crude wyvern
#

your welcome

#

basically, you can find it on the nexus and then you just slap it into the mods folder smapi creates

#

np

quaint nimbus
#

@dire fractal you're going to need to unzip the EPS file into the mods folder (that's a zip ya?)

#

It should be in its own file like the other mods ^^

dire fractal
#

does reshade not working havbe something to do with the game launching through smapi instead of the regular exe?

crude wyvern
#

you launch the game through smapi so it loads mods, so no?

dire fractal
#

this is how i installed it

fickle venture
crude wyvern
#

eh, i thought reshaders were mods too but all the options ask you to put it in the root folder

dire fractal
#

yeah it doesnt work like a smapi mod

#

usually with reshade you just drop the files into the game's root folder

crude wyvern
#

guess try launching with the normal exe, but then smapi mods wont load

dire fractal
#

and i assume it works with the game exe, except for smapi you dont boot with the normal exe

crude wyvern
#

doooaey you seem to have 2 copys of sve custom music installed, i think you just need to delete the older folder

fickle venture
#

I wonder that do I need to uninstall every files start with [CP] [SVE] [TMX] [..] before place updated SVE mean ALL folders even it's from other mod?
For example Seasonal Village Outfit has their [SVE] xxxx all these should be uninstalled before and then move this into Mod folder again?

Thank you in advance for your answer!

crude wyvern
#

sve page just says you need to delete all sve folders before updating, doesnt talk about other mods

fickle venture
#

@crude wyvern I will try again. Thank you

crude wyvern
#

your welcome

quiet night
#

is there a cp version of darker craftables by eemie?

quiet night
#

oh oki thanks

#

will check tomorrow

tall meteor
#

Ay guys

#

If i update sve

#

Will i lose relationships with sve npcs?

dire fractal
#

nop

tall meteor
#

K

#

Also i updated sve and in console it says

#

Stardew valley expanded code antisocial mod not loaded

#

What to do

dire fractal
tall meteor
#

Dafuq

#

I was in sophia's cellar and i opened my map and game crashed -.-

#

Dafuq is going on

dire fractal
#

are you playing sve 1.10

restive zodiac
#

Flash mentioned an issue with NPC Map Locations with a crash when Sophia went to her cellar (so he doesn't have her going there anymore). That seems likely related. If so, I gather the NPC Map Locations author is looking into it.

exotic plover
#

I wasn't on her cellar i was in the forest

#

Opened my map and game crashed

#

Anyway

exotic plover
#

What thz best hairstyles mod ?

restive zodiac
#

In any case there seems to be map related crashing being looked into, is what I am saying hehe

tall meteor
#

@dire fractal yep

#

I just updated it

dire fractal
#

me to. Δ± update but its soo laggy

#

Δ± fix lag problem but sve map is gone

#

1.10 not ready for playing

tall meteor
#

Its not lagging for me

#

But that crash

#

I did a lot of work and at 5pm i entered sophia house i had that heart event, i opened my map in her cellar and it froze

fickle venture
rare walrus
#

Which NPCs for SVE are supposed to show up in the social menu. I'm only seeing Andy, Victor, Olivia and Sophia but I was under the assumption that SVE had more then 4 new NPCs

restive zodiac
#

You don't meet all of them right away. (Check the mod description page for all the stuff that's added.)

tall meteor
#

So

#

Ill play stardew valley without opening the map

shy orbit
#

i read that the crash only happens if you open the map in the cellar, don't know if it's true obviously

#

i'm trying to start a new game with the Witchy Crystal Farm 2.0, and it can't find Spring_Waterfall_Cave.png tilesheet, although the file is in the correct location in the assets folder, with the exact name and correct permissions as far as i know. what might be the problem? https://smapi.io/log/6e211c03c7784371a842beb84e7b3b2d

#

is there a way i could see where it's looking for the file?

shy orbit
#

well, i went for another farm map instead, so whatever the problem was it shouldn't matter anymore

pure idol
#

Hey!

#

I need help with stardewvalley on chromebook

#

Can anyone help me please?

rancid badger
#

Sure, I'm both a Linux and Android person. What do you need?

pure idol
#

Well i want to install smapi on my chromebook, i already have stardew ive been playing for a while. I tried installing manually but it didnt work

#

Can u help me out?

rancid badger
#

Should be able to. Are you playing the Android version of the game? (It's possible to install the Linux version on Chromebooks too)

pure idol
#

I am playing through steam (i installed it using the linux beta option in chromebook settings)

rancid badger
#

Ah, okay, great. The Linux version is much less quirky (cries in the hours spent getting his mods to work on Android)

pure idol
#

πŸ˜‚ alright cool so u can help me out

rancid badger
#

So you've downloaded the SMAPI 3.4.1 installer from the official site and unpacked the .zip, right?

pure idol
#

Yes i did

rancid badger
#

What do you see when you run the install on Linux.sh script?

pure idol
#

I dont even know how to run that scripy

#

Script*

rancid badger
#

Ah, okay. Not sure what Chrome OS calls it, but do you have an app called "Terminal", "Terminal Emulator", "Console" or similar?

pure idol
#

Yeah

#

I have it open atm

rancid badger
#

Okay. Are you currently in the directory where you unpacked the SMAPI installer?

pure idol
#

Yes

rancid badger
#

Great. You should just be able to type ./install on Linux.sh and press Enter to run the script

pure idol
#

I see this

rancid badger
#

Oops, I forgot the backslashes! Sorry, I'm used to autocomplete on my terminal πŸ€¦β€β™‚οΈ

#

And since it'll be in a subdirectory, the command you'll need should be:
./SMAPI\ 3.4.1\ installer/install\ on\ Linux.sh

pure idol
#

Nope sorry

#

When you said if im in directory, did you mean through the file app or terminal?

rancid badger
#

In the terminal. That command would be right if you had extracted the .zip directly into your home directory

pure idol
#

Ok then no im not in that directory for terminal

rancid badger
#

Ah, well let's change that then. Where did you extract the .zip?

pure idol
#

My downloads folder

rancid badger
#

Just looked into this. You'll need to drag and drop the entire "SMAPI 3.4.1 installer" folder on the left-hand side into the "Linux files" folder to make it visible to the terminal

pure idol
#

Ok its in there

#

Well now it is

rancid badger
#

I'm not sure exactly how Chrome OS will arrange things, so could you give the ls -l command in the terminal and send the results?

pure idol
#

Sending

rancid badger
#

Perfect. Now that command from before should actually work:
./SMAPI\ 3.4.1\ installer/install\ on\ Linux.sh

pure idol
#

It says permission denied

rancid badger
#

Let's hope that's just a little problem we can fix with the way the files extracted and not a Chrome OS restriction. If it's the little problem, this should fix the permissions:
chmod a+x SMAPI*/*.sh SMAPI*/*/*.exe

pure idol
rancid badger
#

No errors is good. Now try the previous command again (shortcut: you can press the up arrow key to go through commands you've entered previously, then just press enter when you find the one you want)

pure idol
#

Gimme a sex

#

Sec******

#

My bad lol

#

It says it installed but how do i add mods?

#

Oh i see it

rancid badger
#

Yay! Oh, you found the Mods subdirectory in the SDV app directory?

#

If so, just unzip the mods into there and you should be good to go

pure idol
#

Now i can run it right?

#

I installed the mod already

rancid badger
#

Yep, once you unzip a mod into the Mods directory, just run the game and it should work

pure idol
#

Ok i see the launcher

#

The game launched

restive zodiac
#

(My experiment from awhile back did not like the lack of hardware acceleration, but I imagine newer models and later updates fare better ... )

pure idol
#

And it worked!

#

Thank you so much!!!

rancid badger
#

If you run into any mods not working on Linux, it's probably because of some inconsistent capitalization in the mod's folder and file names. If the mod author fixes that we're usually fine

pure idol
#

Yeah thanks! Im so happy i ran into you

zenith stratus
#

I'm having some trouble with mods, and I'd really appreciate any help I can get πŸ™‚ Basically, I went through all my mods to update them, these mods basically amounting to SVE, the accompanying IF2R, and the mods required to run these. The game loads fine, but when I try to open my save it loads indefinitely, mods not being found and crashing. How can I fix this/what have I done wrong when updating? This is my SMAPI log: https://smapi.io/log/647610031491419a9a0b69e7a72c8ea9

restive zodiac
#

It looks like you are having mono issues. I would first make sure you've installed it (reinstalling if needed) https://www.mono-project.com/download/stable/) and if it still doesn't work you may have to install mono-libgdiplus specifically

#

flails offscreen

zenith stratus
#

Thank you! I will check this out

humble pelican
#

so, I'm having some weird issue.

this shows up on my smapi log and I can't figure out how to solve it

ERROR SMAPI - [PFM] So Many Horses 1.1.4 because it requires mods which aren't installed (Ivycrowned.BFAVSoManyHorses).

I would appreciate your help ❀️

restive zodiac
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!log Captain_Az#2457

white schoonerBOT
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@humble pelican Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

humble pelican
restive zodiac
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Just wanted to make sure it wasn't BFAV or something not loading

dawn tulip
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anyone use better fruit tree mods?

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Got this message:

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`These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.

[SMAPI] - Better Fruit Trees`