#archived-modded-support

1 messages · Page 539 of 1

dusk python
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oof

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you guys are making me want to get more mods but the last time i tried to get some mods i got a virus in a language i dont know SDVpufferfear

latent plume
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ok. i'm having trouble with my mods

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yesterday, i downloaded SMAPI and the mods i wanted. worked completely fine. today, the game completely freezes when i try to open the game through the SMAPI application in the game files

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i'm running everything the exact same way i did it yesterday. anybody know what's happening?

ancient plover
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what errors are you getting in the console

latent plume
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hang on. let me rerun and see

ancient plover
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maybe some mod conflicts or mods not updated

latent plume
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the only mods i'm using are SVE and the ones required to run that. as well as a few animated item mods. i downloaded them at like 1am this morning so i doubt it'll be an update problem

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and the game was working completely fine then. no trouble running at all with all mods working completely fine

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as of loading the character, it's loading Json Assets but is taking a weirdly long time

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json assets in itself is literally only 503kb in size so i don't think the loading should take this long

ancient plover
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I don't use SVE so I don't know what could cause such an issue... if it's taking a long time it's probably loading all the new assets from SVE

latent plume
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oof

ancient plover
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But you said it freezes?

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how long have you waited for the game to load?

latent plume
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for the past 8 or so minutes

ancient plover
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oh wow

latent plume
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usually it takes about 10 seconds

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it's also grey screened saying the program isn't responding

ancient plover
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And the console isn't giving you any errors?

latent plume
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nope. just been saying this

ancient plover
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close the game and retry

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json assets might be hanging up on something

latent plume
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i have about 7 times

ancient plover
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then i'd say try uninstalling all mods, run the game and then add them back in one by one until the error pops up again

latent plume
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i'll try, but i don't think the mods clashing would be a problem since they're all dependencies for SVE

ancient plover
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might've just been a bad install or something wrong while unpacking the mods into the mods folder

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clean reinstall of the mods should fix any issues

latent plume
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hold up. yes, that worked

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still stupid long load time, but worked

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thanks dude

ancient plover
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no worries

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long load time because sve is a pretty big expansion

ancient plover
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I have a question of my own... Isn't there a command for smapi that clears the farm of rubble etc. ?

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if anyone can help me out with this one ^ >.> I'm pretty sure it started with like World_State clear or whatever but I can't seem to find it...

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nvm found it

latent plume
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no idea. sorry

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oh. nvm

plucky field
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for future reference you can type help into the console to get a list of available commands from SMAPI plus mods you have installed

robust bison
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There is a command, I think its cleardebris

exotic plover
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Heeeelp

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My game crushed when i went Reached lvl 40 in the mines

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Smapi won't load ithink bcs it's very long

robust bison
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Can you do a log?

sweet oracle
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Could someone help me? Im trying to use the unofficial paritee's better animal variety mod but the format for that is different from the format for the animal mods.

restive zodiac
sweet oracle
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So i could only use the ones that have the conversions?

restive zodiac
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@robust bison Like Ria said, you/they can just type help in the console to get all the SMAPI specific (and mod added) commands! In this case they were looking for world_clear mapname debris/trees/grass/fruit-trees/everything :) (There's also the Reset Terrain Features mod, which has a nice in-game menu for all that.)

sweet oracle
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ok thank you so much!

exotic plover
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Heeeelp

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I reached lvl 40 on mines and my crushed

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My log was soooo long

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But

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This was repeating alot

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I couldn't get the full log because it was very long about 57000 line

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Any one to help?

restive zodiac
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There's a lot of information in the full log that we don't get from just an error, like all the mods you're using and their current versions. I'm guessing you need to update PyTK/TMXL.

robust bison
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It couldn't find the file for the frost mines

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But it shows you're only using CP?

restive zodiac
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Update anything in the log that says you can update and then try again.

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It doesn't say anything because that's just the error, not the log.

robust bison
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ah

restive zodiac
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So it doesn't even include CP as a mod loaded.

exotic plover
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I waited 1 hour and it won't parse the full log

robust bison
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right, I just saw PathosChild and assumed it was CP xd

restive zodiac
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Yes, error spam makes it hard to readparse. Update everything and try again, though!

exotic plover
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Okay

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It worked

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I needed to update pytk

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I downloaded it yesterday and forgot to put him in mods

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Praise be to Allah that smapi made a save backup

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Thank you guys

keen rune
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Does some have an idea on how I can place stuff In the shed added by IF2R that comes with SVE?

restive zodiac
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What kind of stuff? You should be able to place machines and stuff at least.

dire fractal
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Is there mod to make even bigger house

restive zodiac
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Lots of custom farmhouse mods on the Nexus, but I don't think anyone has tried an additional upgrade level yet, if that's what you mean!

exotic plover
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What is IF2R i saw flashshifter talking about it

restive zodiac
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Immersive Farm 2 Remastered. It's an optional standard farm replacer on the SVE page, based on the original Immersive Farm 2 by zander.

exotic plover
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Oh i don't like it

restive zodiac
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I like smol farms

exotic plover
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Haha me too

restive zodiac
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Daisy has a really cute tiny one that doesn't require MTN anymore.

exotic plover
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I love the ones of daisyniko ( i think this is his username)

restive zodiac
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:P

exotic plover
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I'm using rolling hills farm

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And top mountain

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These r my favorites

keen rune
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Well I can't place anything. I'm playing on android rn. Will try it on pc today.

remote pollen
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Hi, is there any mod that would trigger random events? I really want to use it with my friend so I can have him see the witch turning slimes ^^

fallow widget
fallow widget
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Thanks, I figured it was seasonal buildings

leaden kindle
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anyone have adobt n skin? do you know it works to adopt more than one animal?

quiet night
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@leaden kindle Marnie’s Ranch usually picks up some random animal

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It lets you to adopt for 1000G

leaden kindle
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so just random event for 1000g?

quiet night
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I’m not sure but each animal that’s been picked up by Marnie - if you want to adopt them, it’s gonna cost you 1000G

leaden kindle
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word, thank you!

remote pollen
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Is there any mod that would trigger random events? Like witch or crop fairy

robust bison
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you mean increase the chances?

restive zodiac
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Panyel, there was a small mod made for that some time ago that someone dug up for me, but after I tested it it didn't seem to work. (It still runs, and the commands work, but the nightly events I tested don't actually trigger.) I don't know of an equivalent off the top of my head.

dire fractal
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okay I see all these ones with more furniture...where the fuck are the mods to add more furniture

robust bison
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Panyel you can probably do a debug command, but you would have to find the event id...

restive zodiac
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(Nightly events are not the same as the ones you trigger when you walk into whatever location, just to clarify, so it's not something you'd find in the event files and use the same command for.)

robust bison
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Yeah, I tried looking through canes modder resource and couldn't find the event id

tender leaf
pale lynx
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Some of it is Yellogs furniture set they have released on nexus but they were also working on a new set for a while, but haven't released it yet and some pieces look like what were in the preview. I assume it's just her unreleased set

tender leaf
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its the cabinet in the kids room i'm after

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makes sense though bc thats from the yellogs walls and floors mod page

surreal cloud
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Hi uh I need a mod with utilities like tractors and stuff , ya know, thanks for giving the lino

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Link*

signal latch
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Hello is there someone here familiar with the Adopt 'n' Skin mod who could tell me how to use it? I've got all the skins in the right place, I just don't know how to select them in game or whatever it is you do. Thanks!

dapper fulcrum
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You have to use the console

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The SMAPI console
To input commands

signal latch
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Oh! What's the SMAPI console?

dapper fulcrum
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When you launch games with mods, the black terminal window that opens to load them all is the console

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You can type into it.

Type help to see available commands

restive zodiac
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(There are also instructions in the mod page's description for how to use them!)

dapper fulcrum
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So, I've read that some Harmony mods work on mobile now?

Since mobile is on sale I'm considering getting it but I'd only really want to if all my must have mods are compatible

restive zodiac
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I'm not sure what the current status of SMAPI stuff in general with mobile is. Martyr had Harmony mods working on mobile for some time, and I think had a couple rewriters for some common differences. There were still ones that wouldn't work or would need special support because of the differences in game code between PC and mobile, but at least SMAPI 3.0+ added some android detecting stuff for that.

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Haven't seen Martyr in a monthish, and the people around here with mods working seem to be using Zane's on the play store, which was re-forked from Martyr's I think SDVpufferthink

signal latch
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Another question! It also says I could try chat commands to easier change the skins in game. Is that something you'd recommend?

restive zodiac
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Chat Commands is handy in general, but it's more just if you'd rather type into chat vs typing into SMAPI console

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Entirely for convenience, but is nice mod

dapper fulcrum
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Thanks mouse.

It's $5. I'll give it a try tbh.

signal latch
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I'll try it then, thank you. 🙂

restive zodiac
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Like this example:

To set Chirpchirp's skin to whitechicken_4, we then need to call set_skin 4 3, which calls the set_skin function on the creature with the ID of 3, which happens to be Chirpchirp, and gives it the fourth skin of that creature's type (Chirpchirp is a whitechicken, so that's the skin named whitechicken_4).

inner geyser
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anyone using animated gemstones .. i am having an issue on a save file ... the gems show up as they should but the animations will not work .. i loaded a new save and they work fine .. is there a way to figure out what happen by the log? if so can it be fixed to work or do i just need to restart ?

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( future warning to self .... object reset works .. but lose your chests and everything in them .... 😭)

restive zodiac
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I think I'm using that, but I can't think of anything that would care about it being an existing save. A log would help, ideally with a patch summary.

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Even new ones spawned with cheats or something?

inner geyser
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i sent a message to the creator just incase anyone else has the issue .. but yea it works on a new save and when i object reset .. they started working ... but lost my tools

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yea before the reset even item spawn wasnt showing animated

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only reason i found out it worked at all was i took all mods and put them in a separate mods file and loaded with short cut to see if there was a conflict mod ...

restive zodiac
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SDVpufferthink I'll have to test it. Maybe space could explain.

inner geyser
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okay thank you for the reply ...

restive zodiac
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Seems to work for me. Even just looking in the spawner without spawning them I can see sparkly icons for minerals.

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It stopped SDVpufferthink

inner geyser
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hmm

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ill play it on my other test save for a while ... just to see if it works ... so far im only day 2 on it :/ my save is like summer 14th or so 😦

restive zodiac
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It worked in spawner, I spawned some, still worked, walked outside, stopped working. Neither going back in or re-sleeping fixed it. Exiting to title and reloading could do same thing. But now it doesn't do it at all. lays down

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bigeyes custom furniture update

dire fractal
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how do I add custom furniture

restive zodiac
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Most furniture mods are either recolors using Content Patcher, or additions using Custom Furniture. (Or some big craftables using JSON Assets.) Whichever mod you want to download will say what it requires. All three of those frameworks, and all the packs made for them, just get installed directly into the Mods folder like any other mod :)

rancid crypt
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Hey, I got a small problem concerning my modded game right now. Normally whenever I got a problem with a mod I can somehow finger out which mod is creating the error through smapi, But this time its different. My problem right now is : When the wedding event would trigger after the night my game crashes and I get the following error : “_newDayTask failed with an exception”.
My question is if anyone could help me to figure out which mod triggers this error.

Log : https://www.dropbox.com/s/l375zll3cwoirjy/SMAPI-crash.txt?dl=0
Modifications : https://www.dropbox.com/s/nvbn4z87bp9k89g/SDV - Mods.zip?dl=0

I would be thankful for an answer. 🙂

eager drum
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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rancid crypt
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k thx

eager drum
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There's like 50 mods you can update there... Try that as a start.

rancid crypt
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I tried

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I updated those that are updatedable ( not just manifest errors )

eager drum
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Uh, I can't believe all those are manifest errors

rancid crypt
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But eventho i can't see jason assets mod creating such an error

eager drum
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You have lots of other non-jsonasset mods you can update too

rancid crypt
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ok i get your point but besiedes PyTK i can't see the other mods interacting with the marriege event

dire fractal
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Ooof I broke things

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goes to get log

azure quail
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Is there any other save editor for android? I know the chad smith one

lone bolt
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Is there a way to force extended minecarts to let farmhands use the beach minecart?

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still shows locked for them

dire fractal
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:c

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@tender leaf that was Yellog furniture that made by herself. That was new or just for her ownself and still not yet published on nexus or naver.

tender leaf
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thanks

viral crow
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I'm already lost on how to install smpai

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Do I extract the file??

restive zodiac
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The short version is you download it and get a zip file, open the zip file and take the entire installer folder out and put it on your desktop or somewhere, then open that folder (not inside the zip) and run the installer for your OS. (Not from internal folder)

rugged sparrow
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Is the SMAPI for android fix?

restive zodiac
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I'm not sure which version is working best right now, but if you're having trouble with one you could try the other. Zane's fork of Martyr's is on the play store.

rugged sparrow
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Thx

wheat needle
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Does anyone have any recent tutorials on how to install smapi

restive zodiac
viral crow
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Okay so I would like to download a mod to change portraits. I have the file and everything but I don't know how to move it over to the mods folder properly

wheat needle
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u h

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help

restive zodiac
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I don't really have the context for what you're trying to do, KazKui. Are you trying to install SMAPI? If so, did you click the link I sent?

wheat needle
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i cant find windows.bat

restive zodiac
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You need to download SMAPI from https://smapi.io/. It will give you a zip file. That's not the right folder.

wheat needle
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ill install it again

restive zodiac
wheat needle
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ight

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lemme try it again

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the only thing that i dont understand is how to enable achievements

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@restive zodiac

viral crow
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I'm reading about XNB files. Are all portrait mods this sort of file?

restive zodiac
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Once you run the SMAPI installer, the last screen gives you the full line to copy into your Steam launch options. Then you just start the game from Steam as normal, and it will launch SMAPI instead of the vanilla game.

dire fractal
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:/

wheat needle
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oh ok

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thx

dire fractal
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I'm not being ignored right? Did I do or say something wrong?

restive zodiac
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No Buttercup, as a community we've moved away from overwriting game files directly for a lot of reasons. Most of the XNB mods you find on the Nexus will be out of date and may cause issues with your game even if you install them right. (It's easy to overwrite the wrong version of a file.)

wheat needle
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C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe

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this?

restive zodiac
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No one is ignoring you on purpose Bunbun

viral crow
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Yeah, that's the part I'm worried about.

restive zodiac
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KazKui, you need the " at either end and the %command% after that

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"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

wheat needle
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o

restive zodiac
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!reset 『 Buttercup ★ 』#3934

white schoonerBOT
wheat needle
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"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

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this?

restive zodiac
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A lot of XNB mods have been converted already

dire fractal
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I've just been unable to play...

restive zodiac
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Looks right, exactly what I pasted above KazKui

dire fractal
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I thought i was being pushy or something

wheat needle
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oh ok thx man

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ill boost the server as thx B)

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even tho ur some random guy

restive zodiac
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Thanks! We hover right on the edge of tier 3 so we lose our extra emoji periodically 😄

viral crow
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Last update this mod had was from 2017. Don't know if that means it's most likely a XNB file for I don't know when everyone started moving away from those-

wheat needle
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oh rip

dire fractal
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i just posted asking for help 2 hours ago

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nvm. I'm being demanding

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im sorry

restive zodiac
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I heard you BunBun, sorry you got overlooked. Feel free to repost when you don't get an answer, but I'm still opening the log at the moment

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@viral crow You can easily see if someone is an XNB mod by the install instructions - if it goes in the Mods folder, it's not an XNB mod - or the files inside (like a Content folder). But yeah, 2017 is probably an XNB mod)=, That said, even CP mods can be outdated, too! If they're really old and replaced whole files, and the vanilla game has changed those files since, they can revert those changes. It's much easier to uninstall a CP mod than one that overwrites game files though, and they show up in a log for troubleshooting.

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Are you able to play vanilla, Bunbun?

dire fractal
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yes

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Let me recheck things

wheat needle
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what are some good mods?

dire fractal
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So I got smapi to run

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But now it's in infinite loading

restive zodiac
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!modrecs KazKui#0001

white schoonerBOT
restive zodiac
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Any errors in the log, Bunbun?

dire fractal
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yeah

restive zodiac
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You might have to try temporarily renaming your Mods folder to make sure it works with SMAPI and no mods, then add half back, and add/remove halvsies until you track it down

dire fractal
restive zodiac
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Wonder if it's one of the harmony mods SDVpufferthink

dire fractal
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I just want a bigger house to syle

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let me remove that and see if it's what is causing it

restive zodiac
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That's a different error at least, so progress of a sort

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I don't think that house was updated for 1.4 SDVpufferthink checks Nexus messages

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That looks like one of the ones I updated

dire fractal
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i was linked to download it on here D:

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is it the custom furniture?

restive zodiac
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Nope, that error is from the farmhouse. It's just missing a tilesheet. searches DMs

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uhhhh I can't find it 😅 I think it's on my other drive. For the moment if you use a different farmhouse that was updated for 1.4 it would work! https://www.nexusmods.com/stardewvalley/mods/3704 should be up to date without doing so much fancy stuff with FHR that it breaks, I think, but there are more hanging around. Ace's should still work, too. Hesper has some... and so on.

viral crow
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I have to download each villagers portrait one by one

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This might take a bit.

restive zodiac
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(Why?)

dire fractal
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so which do I remove?

restive zodiac
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MerioC's bigger farmhouse

dire fractal
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i can remove spouses room o_o

viral crow
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Divorce 2.0

dire fractal
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noo i just don't like the room

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it clashes with the rest of house

viral crow
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Okay so I just select the files and put them in the mod folder...?

restive zodiac
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Bunbun, the issue is with the house, not the spouse room. That house was not updated for 1.4.

viral crow
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Ah, it didn't work

restive zodiac
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Buttercup, could you explain what you are trying to do?

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What mod are you trying to install?

viral crow
dire fractal
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and now eternal loading

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ugh, close to just giving up .--.

restive zodiac
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Bunbun, can you upload your new log please?

wheat needle
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is it bad to use mods for achievments?

restive zodiac
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You can do whatever you want with your own game!

wheat needle
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i mean thats true

dire fractal
restive zodiac
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I can't imagine you'll get much satisfaction out of mod-granted achievements, but it doesn't hurt anyone :)

dire fractal
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lol kaz you should see my mod folder

wheat needle
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lol

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i only have creative invo rn

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_>

restive zodiac
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Farmhouses hate you

wheat needle
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huh

dire fractal
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they do

restive zodiac
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Okaaay alternative

dire fractal
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kai

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kui*

wheat needle
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oop

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also with multiplayer

restive zodiac
wheat needle
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does everyone i play with need the mods i use?

dire fractal
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granted, most are cosmetic, or to make game harder

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yes

wheat needle
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or will it be invisible for them

restive zodiac
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!mpmods

white schoonerBOT
wheat needle
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would tractor mod be global or local

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.

dire fractal
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just need the tilesheets one right

restive zodiac
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Tractor mod has specific MP information on its mod page, KazKui

single-player and multiplayer. In multiplayer mode it must be installed by the main player, and any farmhands that want to use the tractor features. Farmhands who don't have it installed won't have any issues, they just won't see the tractor textures or be able to use its features.

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It does require the tilesheets pack yes, Bunbun, and CP of course which you already have!

dire fractal
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yup

wheat needle
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so there just be an invisible wall?

restive zodiac
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It will be a horse

wheat needle
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oh ok

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i dont think my friends would question a horse that plants stuff

restive zodiac
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:P

wheat needle
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B)

viral crow
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Decided using nexus isn't the best

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Lot of the mods seem to be from around 2017-2018

restive zodiac
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That's where the vast majority of mods are posted.

viral crow
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True

restive zodiac
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People have been posting mods there since 2016 though, so it also has old ones.

viral crow
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All the popular ones then I guess. Or the ones I've taken an interest in

restive zodiac
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Did you try the version of the anime portraits I linked? It was based on the same XNB mod you were trying to install.

viral crow
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Got a little stuck, but yes I tried

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I'm going to try mod drop since it seems a bit easier to navigate for me. I've never done mods before

inner geyser
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Hey Mouse, Do you use Starblue ... I did the removing one at a time mod again... when i added starblue back in the animations on the gemstones stopped ... if it isn't too much problem do you mind checking to see if that fixes it for you

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(i still have like 40 mods left to go through to see if that is the only mod that fixed it for me)

restive zodiac
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Starblue does recolor springobjects, but I wonder why one would not just overwrite the other and not sometimes work SDVpufferthink

inner geyser
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hmm is there a way to bypass the object recolors for just the minerals

viral crow
dire fractal
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HEY MOUSE! how do I get to the other rooms

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like the basement

restive zodiac
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@inner geyser Removing Starblue didn't fix it for me
@viral crow You need to take the mod folders out of the zips - see how SaveBackup and ConsoleCommands are just regular folders? The others just need to be extracted.
@dire fractal There should be a ladder for the attic and I think a trapdoor for the basement, assuming it's all in first level farmhouse, I forget SDVpufferthink

dire fractal
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I have fully upgraded house

restive zodiac
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Oh, well definitely somewhere

dire fractal
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now to look for ladder

restive zodiac
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And the trapdoor is in the bottom left corner of kitchen

viral crow
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That what happened

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That’s*

inner geyser
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okay ... i am gonna continue to add one a a time then ... sigh

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thanks for checking 🙂

inner geyser
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thankfully pulling just starblue out fixed it for me :/ ... thing is i really like that map recolor ... so imma try to poke at it a bit and see if i can get it to work without making things look bad :/

stuck finch
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Tractor mod has specific MP information on its mod page, KazKui

single-player and multiplayer. In multiplayer mode it must be installed by the main player, and any farmhands that want to use the tractor features. Farmhands who don't have it installed won't have any issues, they just won't see the tractor textures or be able to use its features.
@restive zodiac interesting I wondered if it would even load lol

dire fractal
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indoor beehouse doesnt work anymore, so is there any replacement?

tardy harbor
#

Hey does anyone know if there’s a mod that makes it so your spouse follows the routine they would if they were unmarried?

Like going to the saloon and such

cobalt tendon
#

Try immersive spouses

#

That changes their marriage schedules not quite what they were but gives them more personality

#

@tardy harbor

tardy harbor
#

Thank you!

#

I’ll look at downloading it after this day finishes then

#

Thats exactly what I wanted so that’s perfect

native helm
#

woohoo!

#

thanks to my dad being good with computers unlike me, I've found the app files and now I can install mods

#

okay got it do NOT close Terminal or the game crashes

signal latch
dire fractal
#

can you take a screenshot

signal latch
#

I just disappear into the abyss when I try to leave and can't leave.

#

@dire fractal Strobe-san help 😭

dire fractal
#

one sec

#

you can try using Console Commands to go to your house

signal latch
#

What do I type in? I know how to use console commands but not what to type.

dire fractal
#

oh wait you have CJB Cheats Menu, you can use it

#

open it, go to warp

#

and select farm or wherver you'd like to go

#

also update all your mods, it might be an outdated map

signal latch
#

Okay I'll try to do that but I don't have any maps installed at all. Could it just be an outdated mod in general?

dire fractal
#

It could be I'm not entirely sure. Try resetting terrain features too just in case

#

!rtf

white schoonerBOT
#

Reset Terrain Features (https://www.nexusmods.com/stardewvalley/mods/4715) is a mod that allows you to reset, clear, or generate everything that spawns on a map via an in-game menu. This is especially useful when changing maps mid-save, as the debris will still use the old layout (causing things like trees in the water or bushes blocking exits) until reset.

signal latch
#

Oh! Luckily I have that mod. I'll use it. 🙂

abstract hamlet
signal latch
#

@dire fractal I used reset terrain features and it reset my whole game? But it was fine when I closed out and loaded up the save again.

dire fractal
#

It's supposed to only reset the terrain features like bushes, debris etc

#

what option did you select?

signal latch
#

Reset

dire fractal
#

hmm that's weird, it doesn't have any features to actually reset the game

signal latch
signal latch
#

What should if I do if I go to a mod update link but there is no update available?

signal latch
#

@dire fractal Sorry to keep pinging you but you're just very knowledgeable so wondering if you know?

dire fractal
#

Those are usually because the author hasn’t updated the manifest. You can ignore those.

#

If you want to stop the notifications, you will need to change the version number in the manifest to match the latest version on Nexus

signal latch
#

But what if it says there is an update and I go there?

#

But I see no update

dire fractal
#

Yeah, it’s when the developer hasn’t updated the manifest so SMAPI thinks there’s an update even though you’re up to date

signal latch
#

Okay, how do I update or change the manifest?

dire fractal
#

There’s a manifest.json in the mod folder. You open that and change the version that is displayed on Nexus Mods

signal latch
#

Ah. What do I change it to?

dire fractal
#

Depends on what mod

#

See the latest version on Nexus.

signal latch
#

Okay

wraith otter
exotic plover
#

Modded

sharp belfry
#

base game doesn't have the whole lower area

wraith otter
#

Yeah I'm pretty new to Stardew thought bridges might be an upgrade later.

exotic plover
#

Does immersive spouses works also on SVE costum NPCs ?

sharp belfry
#

they aren't, the farm just uses different bridge textures when unmodded

signal latch
#

Okay, having an issue with Adopt 'N' Skin. This is happening, but when I go to name the animal, it takes me right back to this dialogue. Any ideas on why?

#

@dire fractal Pings u again I'm sorryyyyy.

dire fractal
#

Oh I am not very familiar with A&S, sorry :(

signal latch
#

If you want me to stop pinging you I understand haha. 😅

dire fractal
#

hahah nah it's chill I was joking with that emoji, but I don't know about A&S, I haven't used it

signal latch
#

Oh okies

brisk egret
#

quick question, i have the PPJA mods installed, do they count towards the achievements of cooking/crafting every recipe/item?

#

or is it just vanilla items?

frigid coyote
#

Hi

dire fractal
#

If I recall correctly, they are counted. @brisk egret you can check your achievements/collections to check!

#

did you need anything @frigid coyote

brisk egret
#

oh rip okay, just made it harder for myself lol

livid moth
#

Hi guys, I'm new here and I was wondering if anyone can help me please with a question I got using mods in coop.

#

I just bought Stardew Valley to my girldfriend and we're planning to play coop, its possible to play with mods in coop? Mods like knowing where are the villagers

eager drum
#

!mpmods

white schoonerBOT
livid moth
#

Thank you Moo

restive zodiac
#

@signal latch Removing jungle temple will fix not being able to leave the secret woods.

quaint kelp
#

Is /upgradeCoop supposed to throw an error?

eager drum
#

Yes

quaint kelp
#

Okay

restive zodiac
#

@ivory snow This channel is for getting help with and talking about using mods - you should ask @neon frigate before posting things like polls/surveys too :)

hazy leaf
#

Im in multiplayer and im getting this error can someone help me

#

@bright ocean could you take a look at my log

halcyon ledge
#

https://www.nexusmods.com/stardewvalley/mods/5614
1.3 is out! You can now specify which vendors you want the seeds removed from, and which ones will have increased price for seeds.

tacit elm
#

i'm so heckin' angry wtf!!!!

#

they're so cute!!!

keen moss
#

SVO and Starbrew Updates are live, have fun with new bugs 😛 there's always more bugs

exotic plover
#

Is there a mod that let you take a screenshot of the full farm ?

keen moss
#

That's a vanilla feature now 🙂

stuck finch
#

oh how do you do that

#

@keen moss 🙂

keen moss
#

From a reddit comment: On PC, stay on your farm and go at the bottom of the options and you'll see a Camera button. Press it and it'll take a screenshot of the entire map you are currently on and it'll save it to AppData\Roaming\StardewValley\Screenshots

#

It's the same for Mac/Linux but the path will be different

exotic plover
#

@keen moss not on monile

keen moss
#

Well poo, didn't know that but thanks for the info!

exotic plover
#

So?

#

Is there a mod with this feature

signal glacier
#

SVO isn't showing the egg festival and flower dance sprites/portraits for me, is there something I have to do to enable them? I'm not sure 😅

#

The only one that works for me is Haleys' flower dance sprite and portrait

ashen elbow
#

Maybe try removing and redownloading it

#

Usually if i have a problem, i can fix it that way

#

Also are there any errors?

signal glacier
#

I got the latest update, removed the folder for SVO, put the new folder in and they are all wearing their normal spring outfits

cobalt sparrow
#

Hello

signal glacier
#

There's no errors coming up in SMAPI

ashen elbow
#

Oh oof

#

Then im sorry idk how to help you

#

I use a slightly different version of svo called seasonal cute outfits

cobalt sparrow
#

Im using one of those mods that add a ton of ingredients and recipes, and one added onions youcan buy from guss, but the thing is you buy it for 50g and can sell it for 110

#

It dosent bother me and im not exploiting it, but its there

naive drum
#

Check config maybe?

tame root
#

https://www.nexusmods.com/stardewvalley/mods/5381?tab=description
Would anyone be willing to load this and see if it's working for them? I have wanted to get a bus recolor for ages but this is the only one I've found and can't get it to show up on mine (I have no other mods that would affect the bus though)

cobalt tendon
#

some map recolors do edit the bus

#

so that may be why

#

hm... im getting bored of my current farm map. i think its time i find something new

fair echo
#

is there a mod which can trigger things such as witch and fairy?

cobalt tendon
#

not that i know of. however there is a mod that can predict visits from them

fair echo
#

oh thank you! GWjiangLoveHeart

split patrol
#

Is the PPJA collection better to add to an existing save, or a new save?

tender leaf
#

well i like benefiting from it earlier within a save so i like new saves but also adding to older saves still gives you more to do

vocal rapids
#

oh custom furniture was updated, well gonna test that one out in multiplayer soon

supple stream
#

Hi there!

#

I was wondering if someone could walk me through the correct way to install smapi for the current version and using CBJ

split patrol
#

@tender leaf benefitting in what way if you don't me asking?

tender leaf
#

oh just some of the stuff you can make sells for a higher price than vanilla machines so getting the money earlier on

pastel arch
supple stream
#

I'll take a look now

#

Thank you!

split patrol
#

ahh gotcha, i thought about adding it in a new save but i felt like i would be overwhelmed haha thanks for the input!

tight matrix
#

Alright guys, need some mod suggestions. I want to do a playthrough that focuses on spelunking. Combat, mining, gems...and only growing foods that directly help in my character's quest to conquer the depths.

My issue is this: what's the endgame goal?

split patrol
#

there is always Make a million gold before year [?]

#

For mods there is one that has crops that grow ores/minerals, i dunno if that is what youre looking for

tight matrix
#

I'm thinking about trying to make the mines really challenging and thought about something like...have one shed full of crystalariums per mineral or something. But not sure that would be...interesting enough

split patrol
#

that seems like a good end goal, but also kinda stressful getting all the materials for the crystalariums imo lol

urban lily
#

Is there a compatibility patch for Lookup Anything that works with Artisan Valley?

fast river
#

It should work by default?

#

Are you seeing something that shows up inaccurately?

urban lily
#

Hmm.. when I look at seeds at Pierre's, it shows the "harvest price" on the left. Maybe that's from another mod?

#

It doesn't show the Harvest Price for stuff added in AV

fast river
#

I think that's from UI Info Suite

urban lily
#

Ah

#

Well, then, same question but with that, lemme go looking

#

Not seeing anything, guess I'll have to do it the old fashioned way

unreal moat
#

In SVE, is there a place to put an auto grabber that collects all the forage on the map?

stoic plinth
#

Favorite scarecrow replacement mods guys???? 😄

high vine
#

so, yeah, uhh..

#

in the middle of streaming and exploring the mines

#

(the FeTK and SVO Pam errors are nothing. but what the heck is that game error..??)

restive zodiac
#

You need to update PyTK for that one

vague summit
#

hi!! i think i fucked up

#

Are .json files supposed to "open" with adobe reader

cobalt tendon
#

no just use notepad or notepad++

vague summit
#

oh okay thank god i accidentally set it to adobe and thought i ruined it forever. thanku

pastel arch
#

json files are normal text files

#

So if adobe reader can open those, sure. But yeah you should use a normal text editor like notepad, notepad++, or sublime text

high vine
#

it happened again

#

PyTK's update fixes this you mean? @restive zodiac

restive zodiac
#

Yes.

vague summit
#

also while im still here does anyone happen to know if there are any recolors compatible w/ SVE? I've been looking around but it doesnt seem to be clear

high vine
#

thank you! ;w; i'll go do that right now

restive zodiac
#

Exterior recolors should be compatible as far as I know - flash took out the custom landscape tiles and stuff a long while back to be more compatible. In the other direction, interior recolors will have clashing in some spots as there are additional vanilla colored interior tiles (not sure how many locations this affects). It's easily patchable but none exist for any recolor and probably won't

#

(I say easily patchable and it is on the mod side if you just want to do one for personal use, but it's a pain in the ass to recolor a lot of stuff to match for even one recolor, let alone all your favorites if you can't decide)

#

I'd just try them out and hope for the best, and if you run into problems that are SVE related don't take it up with the recolor author

vague summit
#

oooh sweet okay that makes sense, I didn't realize there was a difference between the interior/exterior. I'll try some out and see how it goes. thanks for the help! :o)

abstract hamlet
brave flower
#

Quick 2 questions I'm looking to get into playing with mods. I have a farm with some friends, can I add mods now despite already starting the play through? And also do I need them to install the mods too or only me as I'm the host?

pastel arch
#

1: yes but it can depend on the mod, 2: it depends on the mod

#

!mpmods

white schoonerBOT
pastel arch
#

tl;dr some mods only affect you, some affect everyone, so some you can just get for yourself and others everyone needs

tepid veldt
#

Hi guys, im getting problems with sve on android, when try to load a save it stuck and crashes at black screen

pastel arch
#

If you have specific mods in mind you can post them here and people can give you a concrete answer

#

There are no errors in your log SDVpufferthink

tepid veldt
#

What can i do?

pastel arch
#

I am not sure. Does it happen every time? Maybe try again and post a new log to see if it has errors

tepid veldt
#

Let me try again

analog verge
#

OLLO

dire fractal
#

does anyone know a mod to move chests while they are full?

tepid veldt
#

Ok, suddenly the game worked

#

But ill share this anyway

cobalt tendon
dire fractal
#

ty!!!

#

uhh it doest work for me ...

cobalt tendon
#

you need empty hands for it to work

dire fractal
#

yeah i had empty

#

it like came up on the bottom left corner that it was picked up

#

but it didt show in my inv at all

#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tepid veldt
robust bison
#

Looks like the only possible thing would be "Apophis Boss Monster" or "void shard", but I'm not sure

#

But start with updating content patcher

dire fractal
#

13:53:22 ERROR SMAPI Critical app domain exception: System.ExecutionEngineException: SIGILL

what does this mean

#

my game just crashed

native helm
#

anybody have a 1.4 compatible Expanded Fridge mod?

tawny kindle
#

"Remote Fridge Storage" also seems to have similar features

dire fractal
#

i dont seem to have any gameplay issues

#

but the red is alarming

#

i also have another question, im playing with immersive farm and clean farm, how do i find the lumber pile for mr qi?

#

or waaaait

robust bison
#

for the red, I think updating custom furniture will help

dire fractal
#

is the lumber on the porch

robust bison
#

ye

dire fractal
#

lol

#

right

#

thank u

robust bison
#

np

dire fractal
stoic plinth
vapid patrol
#

Does anyone know how to add custom locations to NPC Map Locations? I'm reading the tutorial for it, but it's unclear whether I need to be adding files to that mod's folders or my mod's folders

signal glacier
#

I'm pretty sure if you wanted it for personal use either is fine, but if you plan on releasing it then doing it in your own mods folder would be what you'd go for ^-^

vapid patrol
#

In that case how do I set it up? I'm having trouble understanding the instructions in terms of how to ensure the map mod sees my overlay and other info

signal glacier
#

Well, I'm not 100% sure, I think you'd have to look into the NPC Map Locations files and see if doing in your mods content file, EditData and Targeting the file in the mod you want to edit would work IF you're doing it in your own mods folder

stoic plinth
robust bison
#

I'm not entirely sure what the problem is, but try updating all of your mods first

stoic plinth
#

Just tried, no change - exact same error log without the update messages

robust bison
#

Just a hunch, but it might have to do with save anywhere

stoic plinth
#

I'll try deleting it then! Could it be that even though I'm saving with the normal sleep in bed method?

robust bison
#

Just a hunch

#

Looks like it cant find or edit am XL file, which might be the save file

#

And save anywhere messes with that

inner geyser
stoic plinth
#

If anyone has any idea why my game can't save, do let me know! I'm wondering if it's an issue with either entoarox framework, pytk, or tmxl map loader as they interfere with the save mechanism too

stray peak
#

I'm having trouble adding a mod to my game
I put it in the right location and opened it with smapi but it says it can't be added because it's not a smapi mod

ashen elbow
#

I have 79 mods im surprised my computer isnt dead

inner geyser
#

i have 278 mods ....

ashen elbow
#

Oh

#

How is your computer still alive

inner geyser
#

i have no idea 🙂

ashen elbow
#

My favorite part about modding is probably downloading them

stray peak
#

;-;

dire fractal
#

my game isn’t saving either >_<

inner geyser
#

if people would stop making interesting mods i would be fine .. my problem is when my mods need updated .. i go update and find 10 more new mods while waiting for one update to load :/

ashen elbow
#

Lol

dire fractal
stray peak
#

I can't even use my mod

ashen elbow
#

I have 80 mods

#

Im so proud

#

Its so perfectly even

stray peak
#

could you

#

like

#

help us

#

if you can

ashen elbow
#

Im sorry i dont know how to

inner geyser
#

i am not sure what to do ...

stray peak
#

oof, alright

ashen elbow
#

Ive never seen something like this before

inner geyser
#

what mod are you trying to get to load

stray peak
#

CJB Cheats menu

inner geyser
#

what is in the data file

#

cause i use cheats and it loads fine .. but i dont have that data folder at all

stray peak
#

huh

#

hmm

inner geyser
#

what is in the cjb cheats folder

stray peak
#

the image above

naive drum
#

yeah thats cbj cheats

inner geyser
#

try removing the data folder

stray peak
#

oh k

naive drum
#

NOT THE ONE IN CBJ CHEATS

#

the one that's straight in the mods folder

stray peak
#

oh

#

alright

inner geyser
#

yea sorry

stray peak
#

it's fine

inner geyser
#

....

naive drum
#

basically SMAPI is grousing because it found a folder in the mods folder, and looked in it, and it had files but none of them were manifest.json

stray peak
#

ohh

#

it doesn't show me the error message anymore, but I still don't have the mod

#

do I make a new farm?

inner geyser
#

no

naive drum
#

smapi says its loadin

#

*loading

#

you have to press a hotkey, default P, for the cheats menu to pop up

stray peak
#

default P?

#

sorry, I'm not really a tech guy

dire fractal
#

my cjb folder doesn’t say data

#

it says cjb cheats lol

inner geyser
#

when on your game press the p button

ashen elbow
#

Note to self, dont install mods that change things and then use a pre existing save file

dire fractal
#

i press i

stray peak
#

ohhh

inner geyser
#

I press K but its cause i changed the default

stray peak
#

thanks samundra and wingheart, I appreciate it

dire fractal
#

my default is i

inner geyser
#

no problem ...

naive drum
#

marsgirl did you change it in the config away from the default, or are you talking about the item spawner?

#

item spawner's hotkey defaults to i, but you can change it
cheats menu hotkey defaults to p, but you can change it

inner geyser
#

i have so many mods and so many keys to activate .. it is hard to keep them from conflicting ... there isnt enough keys to work with 😐

naive drum
#

some mods accept multikey bindings!

#

like shift+k or ctrl+a

inner geyser
#

sigh ... i have been trying all day to get starblue valley to cooperate with the animated furniture and stuff mod .. i with luck made it work with animated gems ... but furniture just wont give in ... 😦

#

oh .. i didn't know i could use multi key

#

(this gives me an excuse to add even more mods that i passed up before cause i ran out of letters and number )

ashen elbow
#

I tried to load a save file with a mod that changed the map and i absolutely broke the game

naive drum
#

hahaha oh noo

#

farm map change, everything is in weird places?

inner geyser
#

only reason i downloaded the animated furniture and stuff mod .. was cause i like the singing stone animation... there are three objects in this mod that don't wanna work ... one of them just happens to be the singing stone 😠

#

i thought starblue was conflicting like it did with animated gems .. but nope ... i pulled it and the objects still done work ... so now i get the task of pulling all out and adding them all back till i find the culprit...

#

this is not gonna be fun

dire fractal
#

@naive drum i didn’t change it

#

it was i to begin with for me

#

oh waitttt

#

no i see now

#

i only use the item spawner

#

sorry

#

thinking of using these on my technically first run

#

I played the game in 2019 till Y1 end then stopped

#

Will this ruin the experience or is it fine to use minor mods like this

#

need opinions

#

nah thats just like googling things seems fine

#

alright :P

#

thanks @dire fractal

dire fractal
#

What does that mod manager do

#

its there in all mod downloads

sharp belfry
#

it's vortex, nexus's mod manager. helps you keep your mods organized but doesn't cooperate that well with stardew

tender leaf
#

when you create a mod you can actually select to hide that option but i figure having it there allows for peeps who want to use it

cobalt sparrow
#

Hey, do mods that add crops influence archivements ? Like the one to ship 15 of each crop?

#

I got like double the base game crops or more and a bazilion of recipes moddes in

tender leaf
#

haha same and i wonder the same

crimson oriole
#

I know the crops influence those 'ship 1 of everything' achievments

#

Also question, is there anyway to use mods on mobile or no? im assuming no but i just wanted to check

tender leaf
#

android yes but exactly how idk

crimson oriole
#

Ohhh fair fair

safe spade
#

im gonna try fixing my game now

tired brook
crimson oriole
#

o tysm !

tired brook
#

@naive drum So far as I know, only my mods allow multi-key bindings. The code for it is still experimental, but if it works well in my mods it might be added to SMAPI in a future version.

neat pagoda
#

can i use this with stardew valley expanded?

shy orbit
#

i heard recolors should be fine for exteriors now, not necessarily so much for interiors

#

i've used stardew foliage redone with sve and i only noticed some doors looking weird

neat pagoda
#

okay, not really a big deal

tender leaf
#

eemies is exterior only so you should be good

neat pagoda
#

okay, i dunno if i wanna use it though, whats your favourite recolor?

tender leaf
#

i use eemie's right now and i really like it

queen saffron
#

is from PPJA

#

I dont know what to do anymore to make this run

#

SDVsadcat someone please help me

tired brook
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and post a link here?

queen saffron
#

how do I do it ?

#

I mean, upload my log

tired brook
#

If you click that link, there are instructions at the top of the page.

queen saffron
#

oh nvm

#

Thanks I will upload rn

safe spade
#

i got a bunch of jason errors (gonna send my long soon

tired brook
#

Okay, so the first thing to fix is the duplicate mods. You have a lot of errors like this under skipped mods:

  • Even More Recipes for JsonAssets 1.5.8 because you have multiple copies of this mod installed. Found in folders: Mods\[PPJA] Even More Recipes\[JA] Even More Recipes (1.5.8), Mods\[PPJA] Mega Pack\[PPJA] Even More Recipes\[JA] Even More Recipes (1.5.8).

That means you have two copies of the mod. The error lists which folders they're in:

  • Mods\[PPJA] Even More Recipes\[JA] Even More Recipes (1.5.8);
  • Mods\[PPJA] Mega Pack\[PPJA] Even More Recipes\[JA] Even More Recipes (1.5.8).

So you can delete one of the folders to fix it (usually the older version, though they're both 1.5.8 in this case).

#

It looks like you installed both the PPJA mega pack, and the mods it contains separately. So you can just delete all the individual mods that are in the mega pack.

safe spade
queen saffron
#

Thanks, I will try to find those and delete one

tired brook
#

When you're done, try playing again and then post a new log here and we'll help with any remaining errors.

#

@safe spade Also try updating all your mods (see suggested fixes on that page), try it again, then post a new log if you still have errors.

safe spade
#

i only need to update a few mods (some have an udatetd manifest) but yes im gonna post a new log after that

queen saffron
#

Thank you @tired brook

tired brook
#

Welcome!

stone cape
#

I have 2 sort of silly questions, if anyone can help me.

tired brook
#

Feel free to ask and we'll help if we can.

stone cape
#

For Custom Furniture, do I need to put any CF packs inside the Custom Furniture mod folder? I tried reading the mod page on nexus but wasn't sure.

tired brook
#

I think it depends how old the content pack is. Content packs that have a manifest.json file can go directly in Mods though (that file describes the mod for SMAPI).

stone cape
#

Oo, okay, that'll make it easier to check through my mods then, thank you!

My other kind of silly question is:
Does SMAPI have a limit to how many folders deep it will look in the Mods folder for files?

tired brook
#

SMAPI itself doesn't. There are three limits which apply:

  • SMAPI won't look inside a folder whose name starts with a period (which is used to hide folders from SMAPI).
  • SMAPI won't look deeper if the current folder contains any non-content files (e.g. it won't load a mod subfolder that's inside another mod folder).
  • Windows APIs have a hardcoded path length limit of 255 characters or so.
#

So as long as the deepest file has a full path less than 255 characters, it should be fine.

stone cape
#

I do know the period trick- I use it periodically when shuffling outdated mods elsewhere while I bring in the updated ones.

And okay, so if I say have

Mods

DateStampLastUpdated

Animals

Actual Mods Fitting the Header

It won't make it to the actual mods? Assuming there are no other stray files within the above folders.

tired brook
#

The mods should be loaded fine, yes.

stone cape
#

Ah, okay.

I was just curious cuz I was wanting to reorganize all my mods in that manner, but didn't know if there was something that would stop it from working.

tired brook
#

SMAPI will ignore certain content file types when scanning. For example, this will work too even though there's a README.txt file above the mod folder:

Mods/
   LastUpdated/
      Animals/
         README.txt
         ActualModFolder/
stone cape
#

Ah, alright. I tend to keep all the actual files within their own folders, but I'll have a look before organizing ^^ Thank you so much for your help.

tired brook
#

Welcome!

split patrol
#

Does anyone happen to know for the upcoming SVE 1.10 if I should wait for the update or continue playing on my current save?

tired brook
#

I don't know about 1.10 specifically, but I think you can just install it now and the update will work fine with existing saves too.

exotic plover
#

Help my save is corruputed for the second time !

#

Please can anyond help me i can't start a new farm again

#

Anyone ?

safe spade
tired brook
#

@exotic plover What happens when you try? Do you get an error?

exotic plover
#

No

#

Just stop at the loading screen

#

loading... Stop too

tired brook
#

@safe spade A lot of the errors are related to DZK312's Fanciful Resources. Try deleting that content pack and reinstalling it, and report it to the mod author with that log link if it still happens.

#

@exotic plover Can you try it again, then upload your SMAPI log to https://smapi.io/log (see instructions on that page) and post a link here?

exotic plover
#

Ok one moment

safe spade
#

and the other mod errors? i also got some errors to other mods

tired brook
#

The pile of errors at the bottom is due to the game running out of memory. That may be due to a mod doing something inefficient, though around 540 mods is about the point where that can start happening with normal mods.

safe spade
#

sooo i might shuld remove some mods?

tired brook
#

Yep, though it's hard to know which ones use the most memory.

exotic plover
#

Here it is

tired brook
#

So it shows the Loading... screen, and just freezes there without finishing?

exotic plover
#

Yes

safe spade
#

how long did you wait?

tired brook
#

What if you temporarily remove all mods (except SMAPI itself) and try it again?

exotic plover
#

I tried on the base stardew and it freezes again

tired brook
#

Can you try again with just SMAPI, and post a new log?

exotic plover
#

Ok

safe spade
#

i removed the mod that trew the conete patcher error gonna try again now

exotic plover
#

It still freezes

safe spade
#

maybe try verifing your gamefiles

exotic plover
#

It's the second time

#

Maybe a mod or zaneyork smapi causes that

#

Pathos ?

tender umbra
#

Howdy! I just tried to install the stardew valley extended mod and when booting the game nothing happened. Should I start the game through something other than steam?

#

Thats the Mods folder

tired brook
shell jackal
#

Is there a mod that scales up portraits without ruining the quality? Not sure what else to call it. There's a portrait mod I really like, but the author made the png files small in size. The game blows them up larger and they end up looking really pixelated and a little blurry. Or is this a UI size issue?

tired brook
#

@tender umbra When you launch the game, it should open two windows: one for the game, and one for the SMAPI console (with a bunch of text). Does that happen?

exotic plover
#

@tired brooks it the one woth my character's name and a bunch of numbers ?(sorry if i bother you with ping)

tired brook
#

Yep, that's the one.

tender umbra
#

In a derp move I forgot to go into SMAPI and install it

exotic plover
#

Send it here ?

tender umbra
#

its all good

#

thats for the help

tired brook
#

Welcome!

#

@exotic plover Yep.

stone cape
#

The ones regarding Json and PFM

safe spade
#

i might shuld add that i removed a bunsh of mods

tired brook
#

@stone cape Looks like SMAPI itself is fine, but Json Assets is having trouble finding some one of the custom items. That might be an issue with one of your content packs (or a missing content pack)?

stone cape
#

The weird part is, I didn't download anything regarding Champagne or the other stuff?? I only downloaded Furniture packs lol

#

So I'm confused why it suddenly needs the other things.

I'll get to checking the newer ones individually- but thank you for having a look. ^^

exotic plover
#

Sorry for waiting

#

I had a connection error

tired brook
#

Looks like something interrupted the save mid-write; is it possible you exited the game before it finished saving?

exotic plover
#

What ?how

#

I don't think so

#

The new day came and i got up then i exited

tired brook
#

Weird, the game's previous day backup is incomplete too. 🤔

exotic plover
#

Is that mean that i can't play it again ?

safe spade
#

did sampi maybe made a backup befor?

tired brook
#

It's not recoverable from the save folder, but SMAPI itself keeps a daily backup.

exotic plover
#

I'll try

round saddle
#

Quick question, is there a mod that has Junimos replant after harvest?

exotic plover
#

Where os the save-backups subfolder ?

safe spade
#

in your normal stardew valley foulder as far as i know

tired brook
exotic plover
#

What his name ?

#

That's what i have in my game folder

safe spade
tired brook
#

There's something weird about the folder. I don't see any of the game files?

exotic plover
#

I found save-backups in smapi internal

tired brook
#

🤔

exotic plover
#

And many file

#

S

safe spade
#

also what i forgot to say thos errors startet happening after i updatet sampi! it run perfecly fine in the prefus version (from the contet patcher animaion error aside)

exotic plover
#

Wait i can't unzip it

tired brook
#

@safe spade The previous version being 3.4.0, so the errors started in 3.4.1?

safe spade
#

jes

#

since then im having the outoffmemory errors all the time

#

and when my save could load it crashd after one day ingame

tired brook
safe spade
#

jes

stone cape
#

Well, went through all my new mods and it wasn't any of them.

On a whim I put a . in front of Starbrew and Fruits and Veggies [two of the mods I needed to update], and those error messages went away. I have other ones now that I assume are from Artisan Valley*.

exotic plover
#

Pathos i'm confused

tired brook
#

?

exotic plover
#

Oh

#

I loaded a previous save

#

And it worked

#

Is that is ?

tired brook
#

Yep, sounds like you successfully restored the backup.

exotic plover
#

With your help

#

Thank you

tired brook
#

Welcome!

safe spade
#

okay it also dose not work on the previus version idk what it is but it worked in the past and now not anymore idk what going on

tired brook
#

Did you add or update any mods right before it started?

safe spade
#

i did updatet a few mods and added a few but the once i added were only grafic mods as far as i know

keen rune
#

Can someone help me with SVE?

dire fractal
#

What do you need help with?

keen rune
#

The shed added by IF2R won't let me add items on the ground. Also walk by klick isnt working in this building. Same with the cave added by it.

#

Playing on android

safe spade
#

the mods i added were ambient light blueberrymashroommashine and idustall furface otherwise i only updated the mods

tired brook
#

@safe spade What if you remove the new ones temporarily?

#

@keen rune Can you try it again, then upload your SMAPI log to https://smapi.io/log (see instructions on that page) and post a link here?

keen rune
#

@keen rune Can you try it again, then upload your SMAPI log to https://smapi.io/log (see instructions on that page) and post a link here?
@tired brook will do that

keen rivet
#

@keen rune yeah i have same problem you can try hold & drag or joypad i think that have some thing with tilesheet and only occurred when new building and for map fine i guess

keen rune
tired brook
#

I don't see any obvious issues in the log. I suggest reporting it on the mod page so the author can look into it.

keen rune
#

Already wrote him. Thanks for the advice :)

safe spade
#

hey update my test file loeaded im gonna look now what mood startet giving me trouble so i cann tell you that

#

gonna look if my main file loeads

safe spade
#

ambien light sems to cause all he problems

lone bolt
#

Anyone ever had an issue where a farmhand can't go through the secret passage to deep woods anymore?

#

suddenly a farmhand can only go to the left but not down through the passage

sweet oracle
#

I dont know if i means something or if something messed up, i just wanted to be sure

tired brook
#

@lone bolt Try having them install Data Layers (https://www.nexusmods.com/stardewvalley/mods/1691) and taking a screenshot of the accessibility layer there. That'll provide more info on whether the passage is missing, blocked by a spawned object, etc.

#

@sweet oracle Can you try it again, then upload your SMAPI log to https://smapi.io/log (see instructions on that page) and post a link here?

sweet oracle
tired brook
#

It doesn't look like the BFAV content pack does anything with those items, so not sure what BFAV is trying to do there. 🤔

sweet oracle
#

so nothing is wrong?

tired brook
#

Oh, misread. One sec.

#

If you remove all BFAV content packs temporarily (but keep BFAV itself), do those message still appear?

sweet oracle
#

let me check

naive drum
#

When are these messages appearing?

#

Before or after tou load a save?

tired brook
#

When BFAV loads the content packs, before loading a save.

naive drum
#

BFAV does 2 loading passes, one during day stary and one during game start, and game start one is filled with that

#

Not a bug, just bfav's first loading pass coming before JA has finished loading in otems

sweet oracle
#

before im loading a save

#

and the messages dont appear when i dont have any of the content packs

naive drum
#

The second loading pass sets the item IDs to whatever the item has for that specific save, as ja internal number ids can vary on a per save basis

#

Tldr not a bug your content packs are fi e and maybe the message couldhave a "loading pass one:" attached?

sweet oracle
#

so what do i need to check?

#

or is it good?

naive drum
#

Its good

#

Basically its complaining because it cant set JA items as produce in loading pass 1 because of how JA works; when you load a save it does loading pass 2 and is able to set JA items then.

sweet oracle
#

ok thank you for clearing that up!

hazy leaf
#

So I downloaded a npc mod, and she started fucking with my game so i removed her. but i forgot to divorce her before i did. so i tried divorcing even though she wasnt there. and it crashed my game, so i put her back and she loaded up as my wife like normal but she doesnt spawn anywhere . shes in my menu but shes no where to be found and everytime i go to bed now my game crashes

undone plinth
#

Can I get help with a mod list/checking for compatibility issues in this channel?

rain lava
#

That's what it's for c:

hazy leaf
#

anyone know a way to fix this please

cobalt tendon
#

only thing i can think of is go into your save and edit her out that way. sadly i have absolutely no idea how to do that

hazy leaf
#

ah shit : (

cobalt tendon
safe spade
heady peak
#

try Child to NPC https://www.nexusmods.com/stardewvalley/mods/4568
@cobalt tendon
Looks interesting. But I am not a "modder" if by which they mean I create my own mods. I just use existing ones. Also looks like it's only for pc, which I haven't played as much as I do the Android version. I'll keep it in mind though!

sharp belfry
#

I think there are already other mods building upon it though, check in the 'mods that require this mod' section

tired brook
#

(New in the upcoming CJB Cheats Menu 1.24: instant weapon cooldowns, inventory size/backpack upgrades, and simplified move speed.)

fast river
#

(But will it support GMCM Bigger Backpack?)

tired brook
#

Are Bigger Backpack upgrades still in groups of 12, and does it change Farmer.maxInventorySpace to reflect the new max?

fast river
#

Yes (it only goes to 48) and kinda (maxInventorySpace is const, but it does change MaxItems)

tired brook
#

You can use reflection to set the value of a const field. That won't update any code that used it directly (since it'll be inlined), but any mod which uses reflection to get it will see the new value.

fast river
#

Wait, what

tired brook
#

Basically const is just syntactic sugar for a static field that the compiler knows can be inlined.

fast river
#

Huh

tired brook
#

So if you set that field, I can change the code to use it via reflection for compatibility.

fast river
#

@bold sundial Could you make Bigger Backpack set Farmer.maxInventorySpace as well? (See above) Nevermind, that doesn't work

#

(They maintain it now)

safe spade
queen saffron
tired brook
#

@safe spade Still seems to be an out of memory exception. What if you remove Farm Type Manager temporarily, since it always seems to start with that one?

#

@queen saffron Try updating SpaceCore to the latest version to fix that.

queen saffron
#

ok, thanks

#

is there any other sites to see its updates ? Bc I download all from NexusMods

tired brook
queen saffron
#

Thank you !

safe spade
#

hey pho i cant remove farm type manager as its needed for SDE

#

SVE*

#

patho*

tired brook
#

That's fine. SVE won't load correctly, but you should still be able to load your save (just don't save to avoid losing data).

safe spade
#

it says it commpley skippes Sve becose the mod is not installed

#

it loeaded the save now...do you know how i can fix that problem?

slim swift
#

OK I'm hoping someone can help me with a bit of a problem I'm having with NPC Map Locations and Stardew Valley Expanded.
The mod (NML) has a guide for using the two together but it says to find something like

"Action": "Load",
"Target": "LooseSprites/map",
"FromFile": "assets/map.png",
"Enabled": "true"

In the content.json and change enabled to false. Trouble is there's nothing like that in SVE content.json. Closest I could find is

"Action": "EditImage"
"Target": "LooseSprites/map"
"FromFile": "Assets/Maps/{{Season}}_map.png"
"Patchmode": "Replace"

I assume this is because SVE has seasonal maps. The guide mentions if Enabled isn't there you can add it in and set it to false. But doing that just cause SMAPI to have an error. I believe it said it couldn't convert the value for "Enabled". Not sure what to do at this point. Any ideas?

ashen elbow
#

Look on npc map locations and there should be an sve file

#

On nexus itself

slim swift
#

Yeah I have that file.

ashen elbow
#

Oh weird

#

Ill check my files bc i have the same mods downloaded

slim swift
#

OK thanks.

ashen elbow
#

Huh strange

#

I know the mod says to change things

#

But i never did

#

And it still worked for me

slim swift
#

Oh really? Well I guess I could run it and see.

ashen elbow
#

Yeah

slim swift
#

Huh, yeah it does seem to be working although I'm not sure it should be listing every single person. Even the ones I haven't met yet but maybe there's an option for that in the mod? So crisis averted I guess? Thanks for helping.

ashen elbow
#

Its automatically lists every npc

#

Also np

#

(Is nobody gonna talk about the fact that someone made a mod to put seb in a maid costume?)

slim swift
#

I mean there are some gender changing mods out there too. (Girl Seb for example)

ashen elbow
#

Oh true

slim swift
#

People like to have their fun I suppose.

dire fractal
robust bison
naive drum
#

Are you going to sleep with a pot above your head?

#

don't do that

dire fractal
#

i need that mod like desperately

#

and no im nnot

split patrol
#

Does anyone know if changing the community center's required items mid game would corrupt the save?

pastel arch
#

@split patrol I don't think so. As far as I can tell, if any old items are submitted they'll still count and you won't need all the new items.

#

(But you can always make a copy of your save and then just try it out, so you can revert back if needed)

split patrol
#

Ahh gotcha, thanks! I'll try your suggestion

vague summit
#

hello! So im playing SVE and the tiles in the forest and the mountain/robin's house area are all completely black?

#

I updated all of my mods lately and it seemed to be working, so I don't know what the problem could be :o(

karmic shadow
#

Can someone help me out, getting an error with spacecore, when it starts up a new day multiplayer, and the modded npc's from stardew expanded werent appearing on my screen in flower dance event, but on my friends screen they were appearing

robust bison
#

!log

#

ca you upload your log?

karmic shadow
#

where would i be able to get my logs from?

#

sorry new to sdv modding

robust bison
#

the bot should have given the link

#

!log

#

but i dont think its working rn

eager drum
#

Yeah, bot is dead

robust bison
#

rip

karmic shadow
eager drum
karmic shadow
#

ahh

cobalt tendon
#

spacecore doesnt like people who arent hosts in multiplayer for some reason x.x

karmic shadow
#

is there a way to fix this or get around it possibly 😮

vague summit
#

im so sad i have no idea how to fix my file

#

Im thinking i might need to just completely uninstall and reinstall but i dont even know how to do that at this point

dire fractal
#

who uses the diversity mod

unborn agate
#

Hey, anyone know whats up with the Child to NPC mod? It says that ChildToNPC.dll does not exist

#

I got it from github btw, the one on nexus apparently does not work

robust bison
#

did you test the one on nexus?

unborn agate
#

Yes, but I don't have the log

#

I cant remember what was wrong with it, it just didnt work

#

A mod that requires it also said that the one on nexus doesnt work, but the github version should

robust bison
#

It's possible that the github version doesn't have the dll file but I know that the nexus one has it. You can download the mod from nexus and copy the dll file

unborn agate
#

Ok I'm trying it rn

#

Hmm I put the dll file into the folder but its still saying that the dll does not exist

robust bison
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

unborn agate
#

@keen mirage Hey did you end up solving the bug with the Child to NPC mod? Seems like we're having the same problem

robust bison
#

If you did put it in correctly the it has to be a bug, I'm not sure

keen mirage
#

i think i downloaded a similar mod from another site memory issues don't fully remember sorry

i know i HAVE a similar mod in my folder but it's not the mod we're talking about here

bottom row

#

i know it is NOT the child to npc from nexus, aka the one we're talking about but i THINK i have the site i got it from bookmarked- github i think?

unborn agate
#

Yep! Thats where I got it from too

#

Did you just put it in and it worked?

keen mirage
unborn agate
#

For me it says the dll doesnt exist and the manifest.json too

keen mirage
#

but yeah i downloaded it/a similar one from a different site and it worked though i haven't played SDV in a few weeks to be sure got animal crossing on my switch lol

unborn agate
#

Lol ok then thx tho

#

I'll try and download it again

keen mirage
#

sorry i can't be much more help, memory issues and not good re:tech stuff at all lol.

unborn agate
#

Nah its fine it seems like this particular mod is super buggy judging from all the ppl asking lol

robust bison
#

@unborn agate I can't find the seasonal kid takes after spouse on Nexus, but you can make a manifes.json for the mod

unborn agate
#

Oooh really?

robust bison
#

the manifest is just a file that has the information on the mod like author, description, and nexus key, but it's what SMAPI uses to recognize the folder as a mod

unborn agate
#

Ahhh ok, do I make it in textedit?

robust bison
#

you can make a .txt file and change it to .json

unborn agate
#

Ok I'll try that tysm 🙏

robust bison
unborn agate
#

Nvm it works now! There was a dll file, it was just hidden away in a stack of folders

robust bison
#

ok

lilac hare
robust bison
#

you need to update SMAPU

#

SMAPI

lilac hare
#

o

#

will I have to update all my mods too or?

robust bison
#

No, but you do have a lot of mods to update

#

actually, some of them might break so you should update all of your mods

lilac hare
#

gdi

#

okay thanks dude ❤️

robust bison
#

np

shy orbit