#archived-modded-support

1 messages · Page 534 of 1

tranquil mural
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Hello, what is the manager you use to report if someone advertizes, also what type of bouncer, i am creating another discord server

restive zodiac
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@bleak harness Not sure about the turning black, but in general if you try rolling back PyTK, there's a good chance you should also roll back TMXL, because higher TMXL versions require higher PyTK versions to work ! I know the beach bridge sometimes getting unfixed with custom maps was a known thing for awhile, but not sure if it ever tracked down SDVpufferthink You could always cheat yourself the wood - I think when you fix it post map change it should stay fixed... hopefully.

tranquil mural
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Hello, what is the manager you use to report if someone advertizes, also what type of bouncer, i am creating another discord server

restive zodiac
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@tranquil mural Hi, these questions would probably be better messaged to @neon frigate , since this channel is for help with modding the game :)

north musk
restive zodiac
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(Also aredjay, please don't immediately repost your message when it's not answered in the same minute.)

tranquil mural
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k sorry

slate rivet
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my game has completely crashed oh dear :c

bleak harness
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Thanks Mouse; yeah I did roll back both of them, then just just tried things out. The problem in general is that the beach map doesn’t like me, once I reenter the screen goes black and I must force close it

restive zodiac
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Cravyk's is the third beach bridge related log I've seen since yesterday but is not using the same mods as the first person; I wonder if there's a more recent issue. Try removing beach fix temporarily?

bleak harness
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Bridge wasn’t acting up for me until the recent updates for PyTK and TMXL

north musk
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it works now, thanks

restive zodiac
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@north musk Have you always been using beach fix and it just started happening?

north musk
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yes after I updated some mods and smapi

quiet night
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@restive zodiac you can purchase bfav animals from marnie right?

restive zodiac
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Yep

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Hmm, okay. @wind elm I have three different people with different mods touching the beach, and all of them end up with bridge-related issues on the latest combination of SMAPI/PyTK/TMXL.
Cravyk#7336 was fixed by removing Beach Fix https://smapi.io/log/03e6b497a56b47d88b3314476e2f0197
Xinith#8783's was fixed by removing shop drive through https://smapi.io/log/63c2f2a0b44c41a096f38f2b2d2795b7
MidnightSun#1758's would probably be fixed if removed Island, Nikolai, and Summer Hours if the pattern holds, but two of those would be pretty rough to remove and it hasn't been confirmed SDVpufferthink

(ahem, sorry Is this something that could have changed in latest PyTK/TMXL? I can't experiment for a few hours so I'm not sure what's up.)

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(oops, my pinky twitched and I hit enter too early, I was going to ask questions)

quiet night
signal latch
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@restive zodiac I closed my game on my wedding day because I went to eat! ...Is that what happened? The marriage doesn't happen if I closed out like that? XD

restive zodiac
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Yeah, I think so :( You could temporarily revert the day and then sleep just to watch it, then switch back to the proper save I guess 😄

signal latch
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Been playing the game for years and did not know this...thanks xd I'll do that.

exotic plover
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Help

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Is there something I should do to let the vintage interface mod work correctly on Android ?

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Not only that mod all the interfaces didn't work correctly like in their pics

restive zodiac
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Hmm, Android has some interface differences from PC; I'm not sure any of them are 100% on mobile. What specifically isn't working?

exotic plover
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The date and time box the menu is annoying ...

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I asked some people and they said that i should download a file from here

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But i can't get it

prisma dove
bold hill
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hello

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can i ask for help with using mods

dire fractal
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okay, so I have a mod that makes shoes look better but keeps the stats, but idfk how to get it to work

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!ask

white schoonerBOT
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Feel free to ask your question or describe your issue here, and someone will help if they can :)

bold hill
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oh yes same question. i also have downloaded a mod to know npc locations

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but idk why it doesnt work. i followed the instructions saying to extract it in the mods folder

dire fractal
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@dire fractal You can sort of do that in vanilla now

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can you link to the mod

bold hill
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oh r u talking to me or the other guy

dire fractal
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NPC Map Locations?

bold hill
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yes thats the one

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oh im playing on android

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it says that it is only compatible with windows mac linux

dire fractal
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I honestly don't know what's going on with Android SMAPI right now - I haven't been very active here

bold hill
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ohh okay then

dire fractal
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I think CJB should be compatible because it's maintained by Pathoschild

bold hill
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but it didnt work. i read the logs when i tried using it.

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anyway thanks, maybe others who will see it can help

dire fractal
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okay~ you didn't post the log tho

bold hill
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oh

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wait you want to see it

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ill upload it anyway.

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idek if that's the log cause im not really good at these things

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this is what im talking about

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yo u still there?

dire fractal
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yeah hold on strobe

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oh that's UI Info suite

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nature called lol

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afaik that's broken on Android. If you want the npc map locations, that can work

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Did you follow the info on the mod page, @dire fractal

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i forgot >.>

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and okay i will get the skull key so i earn it

bold hill
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@dire fractal whats that?

dire fractal
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the log you posted shows an error with UI Info suite. That isn't working on Android.

bold hill
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what

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did i downloaded the wrong mod?

dire fractal
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You need to post an actual log so that I can check for sure

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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

bold hill
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ih okay

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found the file

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so i upload it in the link?

dire fractal
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yep

bold hill
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sorry im stupid with this kind of things

dire fractal
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no worries

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oops, i broke something

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!error

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how do i get link

bold hill
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yo

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do i send it to you now?

dire fractal
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what link?

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nvm

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schrolled up

bold hill
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or i send it here

dire fractal
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here, just paste the link

bold hill
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i should add you youre good

dire fractal
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this is why i dont do coding

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@bold hill you need to update NPC Map Locations. and remove UI Info Suite

bold hill
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oh okay. thanks

dire fractal
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@shut violet do you have any idea about the error Bunbun is getting? It has to do with your mod!

bold hill
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ey yo strobe

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im rrying to get this

dire fractal
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I would normally suggest reinstalling the mod @dire fractal

bold hill
dire fractal
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okay

bold hill
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will that work on android?

dire fractal
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This one in particular @dire fractal Lumisteria's Interior Recolor

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kay

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I haven't tested personally because I don't have SMAPI on Android but Pathoschild usually takes care to include Android compatibility. Also, he's great with documentation so he'll probably mention if Android is not compatible

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just did that and changing only what i need

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are there any other good furniture mods?

bold hill
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damn. i guess not. its not stated there

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thanks strobe

shut violet
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@dire fractal for what i can see, it's an error on the config, so probably something done by the user when trying to change the values ?

dire fractal
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@dire fractal ^ Lumi's got an answer! So you could delete the config file and let the mod generate a new one

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ah okay

shut violet
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i have no other people reporting such an error

dire fractal
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I broke it

shut violet
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or you can try to post the json of the config

dire fractal
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it's not your fault

shut violet
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and we'll see if it's an easy fix

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!json

white schoonerBOT
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JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

shut violet
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(in case you don't want to redo everything)

dire fractal
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I just redid everything

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soon as i changed from classic to 01 it broke o.x

shut violet
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can you show the json ? this is strange

dire fractal
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oh wait

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no

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i tried using sheet code for pillow

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.>

tulip lotus
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is there a way of posting a mod list? would the smapi log thing work?

dire fractal
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yes

tulip lotus
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gnarly

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is there any sort of mod recommendation thing going on?

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like a list of great mods per any given category?

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something a little more curated than nexus mods

dire fractal
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There's one by Pathos

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!modrecs

white schoonerBOT
tulip lotus
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oooo

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neat

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he's a great guy from what I've seen

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wonderful modder too

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has anyone had success using automate's path add-on?

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i tried installing it but it didn't work

wheat pine
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What items are you trying to make the path with? I've had no issues with it.

bold hill
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i give up dammnit

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cant make the mods work

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anyone here plays stardew on mobile?

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can you pls teach me how do you make the mods work

tulip lotus
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just a gravel path

deep bolt
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Umm

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I was using a mod that adds heart events

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but my map is different

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so my character got stuck

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trying to walk

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there is no skip

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no skip button

urban briar
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ripperoni

deep bolt
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soo

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should I uninstall the mode

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or is there a workaround

urban briar
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not sure but tbh uninstall

sharp belfry
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you can use a noclip mod to just walk through these pesky flowers for the event

deep bolt
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Is it the cheats mod

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I can't even open the menu while the animation is playing

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so I guess I have to turn it on before it happens

sharp belfry
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there's a mod that turns on noclip when you press a button, it was uhh

deep bolt
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Nice

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thanks

gusty marsh
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Did the recent PYTK update break Raphtalia, for somereason I can not load my savefile and I get this error, I want to point out that I have the version that was patched to work after the stardew update that broke tmx maps with tilesheets and such, anyone have anyclue how to fix this? here's my log:

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Update: manually adding the missing tilesheet (summer_outdoor......etc.png) fixes the crash, however this is the first time this error has happened to me, It only happened when updated.

restive zodiac
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Raphtalia has been broken in that particular way for some time now, and the fix would be to remove the vanilla sheets instead of adding it, so that it will use the vanilla ones or whatever recolors you have installed

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It's because they included spring, so it would only break when switching seasons

tired brook
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@pastel arch Re performance counters, I haven't tested/changed them much since the original PR yet, they're still mainly an experimental feature for future use.

deep bolt
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now it works

wary bear
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im new to this game so im open to any help available

pastel arch
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@tired brook Alright, thanks. Good to know :)

lime holly
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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gusty marsh
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hmm okay ill remove the summer and spring tilesheet, thanks mouse

tulip lotus
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any suggestions for my modlist other than updating a few of them?

cobalt tendon
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get rid of those folders listed in red up at the top and update smapi and everything else that needs to be updated

tulip lotus
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what folders in red?

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also, any mod suggestions?

cobalt tendon
tulip lotus
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ahh ty

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didn't see that

unique juniper
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does anyone else use sve and more new fish, because i cant seem to get any of the new legendary fish and idk if im just unlucky or theres a problem

tulip lotus
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there are new legendary fish?

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you mean the ||void eel?||

unique juniper
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i dont think so, whats that one?

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theres a couple of new ones from mnf

lime holly
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Uh

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What the heck does this mean

wind elm
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@restive zodiac I just tested Island, BeachFix & shop drive, and got no errors. There must be something else going on. The error suggests that the tilesheet-order is messed up on the beach map. @north musk @wheat pine @bleak harness Please test with this version and post your log (this includes some error handling and puts debug information into the log that might help with figuring out the issue)

restive zodiac
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Yeah, with the first one I thought maybe just a custom tilesheet out of order, but when the other two posted with different mods saying it just started I wondered if something could have changed. I couldn't think of what could have happened though and so cast summoning spell 😔

wind elm
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@restive zodiac were you able to test it since then?

brisk egret
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Anyone have suggestions for crops and trees mods

restive zodiac
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I haven't, but I can install them this evening on some test saves

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!ppja bobabuns#1731

white schoonerBOT
brisk egret
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ty!

hallow kiln
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Hi! I'm having trouble with the stardew valley expanded mod as well as immersive farm 2 remastered. Everything was fine, I installed both according to the guide and started a new playthrough. Today I opened stardew, updated a couple mods and when i loaded into my save and went outside, my farm was back to the default, and everything was back to "vanilla". My crops were clipping into the edges of the screen cause on the remastered farm there's a larger area. I have no clue how to fix this, I reinstalled both mods and double checked everything, I even tried starting a new playthrough and even that doesn't have the mods applied. Help! 😦

naive drum
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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
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Best guess is something was accidentally installed twice or something but we can't tell without a log

hallow kiln
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will do!

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here you go

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oh is there a new version of smapi?

naive drum
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Yes but it has A Glitch

hallow kiln
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I updated smapi and everything seems back to normal!

naive drum
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How much of a dealbreaker is "Modded menus have stickyclicks?"

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...Ah yah whoops haha IF2R needs PyTK, new PyTK needs new SMAPI

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Anyway PathosChild is looking into fixing the stickyclicks issue

hallow kiln
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Thanks for your help!

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One other thing, when the mods were working fine, I could rarely find any artifact spots, and I still haven't seen any bubbles where fish gather at, do you know how I can fix this?

naive drum
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You had bad RNG

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But there is a mod to increase artifact spots, I use it

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looks like you have the previous mod that used to do that in an older version of SDV?

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check on uh

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!modcompat

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!modlist

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...

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!compat

white schoonerBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

naive drum
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there we go!

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that link

hallow kiln
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ah thank you

naive drum
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!log @floral birch

white schoonerBOT
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@floral birch Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

floral birch
naive drum
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Save Anywhere what the heck why are you listed twice

Try typing in "performance enable"

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there's a few other performance commands

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then
performance detail + performance summary
(two separate commands)

cerulean cape
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Does anyone know if there's a way to use a custom portrait/sprite mod with Looking for Love? 😳 I'm struggling btwn LFL and Baechu's Portraits for Seasonal Villagers mod rn 😅

wheat pine
naive drum
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LFL is outdated and doesn't properly work anymore

cerulean cape
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ah...;w; RIP. at least i know now for sure!

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thank you!

wind elm
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@wheat pine Thanks, this confirmes that it is a Tilesheet ordering issue. try this one and post the log again:

lime holly
pastel arch
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Does that happen all the time, or did it just happen once?

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If it happened once: you can safely ignore it and keep playing.

dire fractal
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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wheat pine
wind elm
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@wheat pine did the bridge look right this time?

wheat pine
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Yes

dire fractal
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hi i have multiple issues after ive installed numerous mods,

  1. the bridges to the quarry and the rock pools have rebroken after i fixed them authentically before getting mods
  2. when i enter the mines my screen goes black but i can still press E to bring up menu

log: https://smapi.io/log/563126970da144369196fb52ad3a6aab

wind elm
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@restive zodiac something is adding vanilla tilesheet duplicates, that's what's causing the error, not sure yet what is doing it and why it doesn't happen for me. 21:22:53 WARN TMXL Map Toolkit Error setting MapTile: X:58 Y:14 Layer:Back TileSheet: Paths (1) Location:Beach 21:22:53 TRACE TMXL Map Toolkit ----Tilesheets---- 21:22:53 TRACE TMXL Map Toolkit Paths (0) 21:22:53 TRACE TMXL Map Toolkit Paths (1) 21:22:53 TRACE TMXL Map Toolkit untitled tile sheet (2) 21:22:53 TRACE TMXL Map Toolkit untitled tile sheet (3) 21:22:53 TRACE TMXL Map Toolkit z_extras (4) 21:22:53 TRACE TMXL Map Toolkit z_path_objects_custom_sheet (5) 21:22:53 TRACE TMXL Map Toolkit z_spring_outdoorsTileSheet (6) 21:22:53 TRACE TMXL Map Toolkit z_town (7)

restive zodiac
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Could that be related to the tilesheet normalizing I stoleadded? I know it's only supposed to handle them when they don't already exist, but that just seems weird in general SDVpufferthink

dire fractal
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@restive zodiac can you help me please

restive zodiac
dire fractal
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i have multiple issues after ive installed numerous mods,

  1. the bridges to the quarry and the rock pools have rebroken after i fixed them authentically before getting mods
  2. when i enter the mines my screen goes black but i can still press E to bring up menu

log: https://smapi.io/log/563126970da144369196fb52ad3a6aab

wind elm
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@restive zodiac it's possible, though not just on it's own, otherwise it would also happen when I tested the mods.

restive zodiac
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Yeah, true.

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!reset lilmarsgirl#5164

white schoonerBOT
dire fractal
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i don’t wanna reset :( i don’t use any xnb mods

modest sigil
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https://smapi.io/log/f913f708e2094b2eba010b4c44611352 can anyone help me? thanks. so basically the log says lvl 40 mine is not in my path and couldn't be found. i've tried reseting my integrity files in steam, and it still hasn't worked. this stared to happen when i deleted stardew valley expanded

restive zodiac
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(I changed your nickname to something pingable with an English keyboard. Feel free to change it to anything else that fits our #445729663885639680 !)

pastel arch
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That looks like a known issue - the same as the other missing mine level one - can you confirm Routine?

wind elm
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@restive zodiac found it (somewhat). This error and the duplication causing it, only happens if there is also a cp mod editing the map, and then it's one duplicate per tmxpack. At least happend with Stardew Valley Reimagined 2, though that mod does nothing special tilesheet-wise. @pastel arch Yes, but good someone with the issue is here, can you test it with this: @modest sigil

modest sigil
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okay i will rn

pastel arch
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Thanks Routine 🙂

restive zodiac
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Oof, that makes sense. Er, that is it makes sense with the different sets of mods I saw people with, not as in it makes sense like I definitely understand how that happened and could be fixed :P

wind elm
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I could brute-fix it by just removing duplicates, but I would rather find out why it even happens.

restive zodiac
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@dire fractal The pytk above test also applies to you if you want to give it a shot!

dire fractal
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so what do i do sorry?

modest sigil
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@wind elm this time its not letting me go in the ladder leading to mines lvl 40..

dire fractal
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i just opened the file and placed it into my mods folder

modest sigil
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i put the mod you sent me in my mod file and replaced it with my old one

restive zodiac
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(bover is also testing, so you could also just wait to see how it all works out and get a fix when it is ready 😄 )

dire fractal
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ah true

wind elm
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@modest sigil what do you means with "not letting me go in", what happend when you tried, does it just not warp?

modest sigil
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yes

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this is the new log ^

wind elm
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@tired brook ^ I stopped pytk from breaking but the request still goes out. pytk doesn't patch warpFarmer, do you know where warpFarmer_Patch1 might be coming from (is that smapi?)

tired brook
wind elm
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@modest sigil ^What if you remove the other mods listed under "Patched game code" in that log?

modest sigil
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alright ill try doing it

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wait

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how do i know where are the other mods listed under patched game code?

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is it this one?

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OH ITS THE LINK

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sorry

wind elm
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@restive zodiac It was the extra code that added the duplicate tilesheets, no idea why it only becomes an issue if cp edits the map aswell, maybe because in that case both mods run it, but I added a check so it doesn't add any tilesheets that are already there, which fixes it.

restive zodiac
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Doesn't it already only run if the tilesheet doesn't doesn't exist in the map already? SDVpufferthink

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(I duplicate words in theme with duplicating tilesheets, obviously...)

modest sigil
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nope it still doesn't work

wind elm
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@restive zodiac or if the imagesource doesn't match, which I guess is what is caused by cp getting it's hands on the file first. mapSheet == null || mapSheet.ImageSource != tilesheet.ImageSource

restive zodiac
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Ohhh... crap 😅

wind elm
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At least this ends the bug hunt like a cheap horror move IT WAS YOU all along 😄

dire fractal
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do we have a fix?

prisma dove
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@wind elm I noticed there is a limitation to CM that I was unaware of.. it can't read 24bit Stereo Wav files

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is that design choice or is that SDV?

inner geyser
wind elm
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@prisma dove I don't know. 😬 Wasn't aware of it either.

modest sigil
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@inner geyser are you not able to go to a location or it wont load?

prisma dove
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lol I will go with SDV then xD I had to remake a whole mod because I did everything in 24bit stereo. Also finally figured out how to make rain music today out of nowhere... all this social distancing

spring anchor
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Hello I installed Minakie's House Remodel - Interior Design 2.4 and I'm new to modding and have no clue what to do with the files content.json & manifest.json can anyone help?

inner geyser
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it happens as i leave my farmhouse

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soon as i try to leave the game goes blank

modest sigil
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@inner geyser yeah im experiencing something similar to that too

cobalt tendon
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@spring anchor you dont do anything. you just unzip the file you download, pop it into your content/mods folder, and you're done

restive zodiac
wind elm
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@tired brook I just noticed that all the error logs we got for the mine are on mac, might have something to do with it.

inner geyser
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hmm well makes me feel a bit better that i didn't break anything ...

restive zodiac
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One day Samundra's log will load on my tiny internet lays down

inner geyser
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unless we somehow both managed to break the same thing

spring anchor
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@cobalt tendon does it matter which folder I put them

inner geyser
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sorry mouse !

restive zodiac
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Cloaked, have you already installed SMAPI?

spring anchor
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yes

restive zodiac
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Once you do that, it will create a Mods folder for you in your game folder. See the link I sent above for how to install mods and feel free to ask if something isn't clear!

spring anchor
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im useing a bunch of xmb files and their working I just don't know what to do with .json files

restive zodiac
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The link I sent explains how to install them in your Mods folder. We really don't recommend overwriting the game's XNB files for a lot of reasons - for one, they overwrite the game files and are easy to install wrong and a pain to fix when you do. They don't show up in log files, which makes it hard for us to troubleshoot when you need help. There are much easier and more commonly used ways to change assets now, so the XNB mods laying around are almost always out of date compared to the game version, so they can easily break your game even if you install them correctly, etc.

tired brook
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@wind elm What does Mac do differently that would affect PyTK's location-loading magic? 🤔

restive zodiac
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The mod you are trying to install is probably for Content Patcher. You install that by downloading it (https://www.nexusmods.com/stardewvalley/mods/1915), unzipping it, and putting its folder into your Mods folder. Any mod that requires it also goes in your Mods folder, in their own folder. That's it :) @spring anchor

spring anchor
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@restive zodiac I have that installed and in my mods folder

modest sigil
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oh sorry to mention but my friend is experiencing it too and he is windows

restive zodiac
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You just do the same thing with the mod you downloaded. You don't put loose files in the mods folder, they stay in a subfolder.

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Like this example from the page I linked you: Stardew Valley/ Mods/ PineapplesEverywhere/ PineapplesEverywhere.dll manifest.json

tired brook
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@modest sigil Could you get your friend's log, so we can see if there's anything different?

modest sigil
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okay

restive zodiac
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(If it doesn't come in a folder for some reason, you can just make one.)

spring anchor
#

so what i download I extract and put that folder directly into my mods folder? @restive zodiac

restive zodiac
#

Yep. Like in the thing I typed above, PineapplesEverywhere is the mod folder you would get from the zip.

wind elm
#

@tired brook nothing, but in the latest log PyTK isn't doing anything anyway. The diffrence on mac related to this is ofc the location of the content folder. @modest sigil does the mine work if you remove pytk?

modest sigil
#

ill check

spring anchor
#

@restive zodiac also what you said about XMB files I already made back up saves for all content and game saves and have kept track of what I've swap in and out so If i need to "reset" all is well.

restive zodiac
#

(I also really really suggest resetting your game files back to vanilla and using Content Patcher/SMAPI mods instead. Just because something doesn't crash your game immediately does not mean it's working correctly, and even if they are it's much easier to remove a CP move later than an XNB one.)

modest sigil
#

okay so i took out PyTK out of my mods folder, and tested it.

inner geyser
#

if i am having the same issue ... only xnb i changed was the hair ... the others i have reset to vanilla ....

modest sigil
#

and it worked

#

Im able to go to the mines*

wind elm
#

damnit, what have I done this time 😄

spring anchor
#

@restive zodiac thanks for the help you guys put in a lot of work on here I will get back to you if my mod works and thanks again.

wind elm
modest sigil
#

okay so my friend tried the lvl 40 mine (windows) and it worked for him with the one you sent earlier not the one u just sent rn^

#

@wind elm also the ver of PyTk you sent right now doesnt work still

#

unfortunately

inner geyser
#

erm ... i solved mine .... i removed the unofficial immersive farms out and i am able to leave house ... now the weird thing about this is ... it worked fine for almost a week before i got this error .... 😐 wth happen 😦

spring anchor
#

Ok I downloaded this other Mod called Alternative Fences and Gates. here is the link https://www.nexusmods.com/stardewvalley/mods/377?tab=files&file_id=3932 anyway when you download the latest version you get a .rawr file (I extracted it with the 7zip application) inside the file was a folder called "Re-texture" and there were to XNB files inside and I put them into my game and they didn't do anything so I removed the XNB files and replaced them with the original XNB files (I always have a copy of "content" folder) but the issue is i still want the mod but I'm un sure of what to do. can anyone help?

wind elm
#

@modest sigil can you post the log for the last one

modest sigil
spring anchor
#

@wind elm who do I @ for help?

restive zodiac
#

(You don't need to @ anyone, someone will help when they can!) That mod has not been updated in 3 years, and the fences sheet has been updated since then.

#

(Please don't ping the entire server staff unless you have server issues, also!)

spring anchor
#

sorry

#

thanks for the help

inner geyser
#

okay so smapi is complaining about not a known object ... this is an example ..." [Paritee's Better Farm Animal Variety] Cannot set meat item to "Wild Boar Meat": "Wild Boar Meat" is not a known Object. Will be set to "none" (-1). "... i checked the mods to be sure i didn't miss any files is there a mod that supply's these unknown objects

wind elm
modest sigil
#

its still not working

#

unless i take out PyTK

spring anchor
#

@wind elm thank you

wind elm
modest sigil
#

its working!!

#

thanks so much for the help!!!!

naive drum
#

Samundra, Wild Boar Meat is added by Hadi and Zosa's Custom Meats

wind elm
#

np. we were trying to fix that bug anyway. thanks for testing.

naive drum
#

And if you have that, and this error is showing up before loading a save, that's normal

wind elm
#

@tired brook mine issue is fixed for now.

naive drum
#

BFAV does a preliminary loading pass before JA finishes loading, and so all custom items will cause that debug message before loading a save.

#

They're loaded fully during day start.

inner geyser
#

thank you wingheart

tired brook
#

@wind elm What was the issue?

wind elm
#

@tired brook I think it was two issues. the undergroundmineXX was caused by the sideloading stuff, as expected. but the wrong path ("Maps/Maps") was something else. I don't actually know what, but it's too late here for me to find out, so I just added a check and path-fix to my already existing patch to the FileStream constructor and called it a day SDVpufferblush

dire fractal
#

[SMAPI] Changed save serializer
[SMAPI] --------------------------------------------------
[SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if
[SMAPI] you uninstall these mods.

[SMAPI] - PyTK
[SMAPI] - TMXL Map Toolkit

#

what do i do about this

#

i just downloaded the newer pytk that @wind elm posted above

#

i still get this message

bright ocean
#

That's normal, ignore it

dire fractal
#

oh okay

#

is there a mod to move fruit trees? i want to redesign my farm but i have full grown fruit trees everywhere

bright ocean
#

Crop Transplant Mod! It's a config option

dire fractal
#

ty!

#

anyone know if immersive farm 2 works with the latest verison of sdv?

bright ocean
#

The unofficial update does

marsh sleet
#

works for me

#

also

#

im having trouble with the unofficial version of BFAV of Paritrees better farm animal variety

#

the directions are contradicting wut i see in the file

#

it says there should be 4 brackets at the bottom

#

but there is only 2

strong moat
#

Where can you reinstall the debug command mod

bright ocean
#

There's no more config editing, make sure the pack you are using is for BFAV 3.0+ (has it's own content pack, not a CP one)

#

Reinstall SMAPI Joey

marsh sleet
#

wait

#

so those mods that say put in this text in the config file

#

don't work anymore?

#

or do i stick them in my mod folder

#

and they work

dire fractal
#

@bright ocean can u link me the unofficial update pls

bright ocean
#

It's on Nexus, by Jessebot

marsh sleet
#

the normal version works fine for me

dire fractal
#

ty

bright ocean
#

Doge, they don't work anymore unless you update them yourself. Spring and I did a ton of updates when 1.4 dropped, but the authors have never responded to our messages

marsh sleet
#

u could always go on smapi.io to check for unofficial updates

dire fractal
#

i dont wanna risk it doge

bright ocean
#

birdthonk not sure IF2 is linked there or not

gilded flume
lime holly
#

@pastel arch in response, the crash happened once, but now I cannot load that previous save

pastel arch
#

Can you post the save file?

lime holly
#

When I say cannot load, I mean, it literally doesn't show up

pastel arch
#

The errors in that log shouldn't affect your saves

lime holly
#

This happened when I was waiting on my fiancee to get back to finish the day after the money screen. It then didn't do anything, the game all of a sudden got super loud and then poof it was gone

pastel arch
#

Hmm, that save looks totally fine

lime holly
#

Weird

strong moat
#

Does anybody have experience with the magic mod? I'm trying to figure out if I wanna add it to my next playthrough.

lime holly
#

So uh

#

What do i do cat

pastel arch
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

bright ocean
#

I love Magic, personally

lime holly
#

I find it perfect that you're Minerva

#

and love magic

#

Upload the log there cat?

pastel arch
#

Yep

#

(Your latest log, after running the game and that save doesn't show up)

lime holly
#

oh this is interesting

#

only error is that stream isn't open

#

Could this be another update requirement?

pastel arch
#

Yeah, according to that log nothing is wrong with the saves

#

Are you sure it doesn't show up?

lime holly
#

Positive

pastel arch
lime holly
#

It's always the first one

pastel arch
#

Can you send the actual save - not SMAPI's backup - and I can see if it shows up for me

lime holly
pastel arch
#

Well, the save shows up, but the name is blank and there's no info. Might be because I have none of your mods installed

lime holly
#

Im

#

Confused

pastel arch
#

I'm not sure why it isn't showing up for you

lime holly
#

It was such an off error

#

hmm

dire fractal
#

does anyone know how to use the skins that come with Adopt 'n' Skin? like... i installed it right, but I don't know how to actually apply the skins

bright ocean
#

The mod page has the debug commands if you want to force a certain skin to be applied, otherwise it's random

gilded flume
dire fractal
#

hey, nothing comes up when i dig up artifact spots

#

ive tried digging spots on the beach but still nothing pops up

#

also, i've fished nothing but garbage and im wondering if that has to do with my mods?

spring anchor
#

Hello I have a issue with my modded game. every time I go to Robins and open the shop menu and I attempt to open "construct farm buildings" it just doesn't open the construct farm buildings menu then my game continues to run it doesn't crash i looked up this issue and people had their games crash but mine is slightly different and I don't no what the cause is if anyone can help it would be much appreciated.

dire fractal
#

crop transplant mod doesnt work with full grown fruit trees SDVsadcat

bright ocean
#

It should if you config it properly

dire fractal
#

can you help me with that?

#

{
"GetGradenPotEarlier": true,
"CropTransplantEnergyCost": 4.0,
"EnablePlacementOfCropsOutsideOutOfTheFarm": true,
"EnablePlacementOfFruitTreesOutOfTheFarm": true,
"EnablePlacementOfFruitTreesOnAnyTileType": true,
"EnablePlacementOfFruitTreesNextToAnotherTree": true,
"EnablePlacementOfTreesOnAnyTileType": true,
"EnableSoilTileUnderTrees": true,
"FruitTreeTransplantEnergyCostPerStage": [
4.0,
4.0,
4.0,
4.0,
20.0
],
"TreeTransplantEnergyCostPerStage": [
4.0,
4.0,
8.0,
12.0,
20.0
],
"TreeTransplantMaxStage": 4,
"FruitTreeTransplantMaxStage": 3
}

#

thats what i have

#

ohhhh wait

#

last line change 3 to 5?

spring anchor
#

can anyone help with my issue above?

naive drum
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

(note that a lot happened at once)

#

Those of you who are still on SMAPI 3.4.0, please update, it's a bugfix update.

spring anchor
#

@naive drum sorry for the ping but I clicked the link and I don't understand how to use the link to Update my SMAPI.

bright ocean
#

!smapi

white schoonerBOT
#

SMAPI (https://smapi.io/) is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

bright ocean
#

Go to the main page ^

#

The log is for getting more info

naive drum
#

Yeah, and then you download the installer and run it just like when you first installed SMAPI

#

(although you won't need to set your launch options again or anything like that)

dire fractal
#

btw im super new to mods like just started using them yesterday so thank u for helping me must be annoying <3

bright ocean
#

Nah, all good, we get lots of newbies

#

Just make sure to read the mod pages and readmes, they answer a lot of common questions!

dire fractal
#

okay thank u

unique pecan
#

shall I just try to reset my content files??

naive drum
#

it's simple and worth a try

#

!reset

white schoonerBOT
unique pecan
#

okie will let u know if it works

#

says all files successfully validated

unique pecan
#

UGH NOTHING WORKS

#

IT STILL WONT LET ME SAVE

tawny kindle
#

@unique pecan That error stack says it's failing to save an object inside a chest in your farmhouse. You might have a leftover item from a mod you uninstalled. Getting rid of it will probably fix the issue. (I'm not super familiar with the process, but hopefully you can just throw it away)

unique pecan
#

omg

#

I have no idea what that item would be tho

austere hawk
#

Question regarding CJB cheats. I would prefer to play the game on one load file (PC) completely normal and without the use of this mod, however, I am interested in downloading it and creating another load specifically for CJB. Is this possible? I want to be able to play one load without CJB and the other load with it.

pastel arch
#

You'd need to launch smapi differently each time

#

!modgroups

white schoonerBOT
austere hawk
#

Alright, thank you!

naive drum
#

Charles, it'll be super obvious because the item will have a mangled sprite or no sprite at all.

#

Also it'll be named Error Item.

quiet night
#

@outer turret is your mod always pop up for an update eventhough i have the latest version?

naive drum
#

Unless it's glitchy honey. Then it'll have no name, spam your console with errors when you try to pick it up, and then you'll need to install Carry Chest to pick up the chest it's in and throw it into the nearest body of water like it's unwanted sap. (Clear everything you want to keep out of the chest first)

outer turret
#

I probably goofed the manifest Wren.

quiet night
#

ah oki

#

lmao

outer turret
#

I think I updated the manifest in the wrong file or something. I need to do a small update anyway, so I'll upload a new one shortly. Just had to fix the festival stuff a tiny bit because for no apparent reason for the Flower Dance CA has used "Characters" when he's used "characters" everfy other festival.

safe spade
#

and somthing is up with my game (gonna send the log in a few min)

#

my game crashd after leaving the house i did not remove any mod only updatet some

tender leaf
#

Any ideas why my seemingly vanilla pants would "disappear" when I swing my pickaxe?

quiet night
#

Hi @bright ocean - sorry for the ping, just wanted to let you know for the ATDSDV - does this always happen? https://prnt.sc/rmcper

#

or is it just a "me" problem.

outer turret
#

@quiet night. Latest update is actual update.

quiet night
#

ah, will update them.

dire fractal
#

game had a crash when i walked out my house, i think i was supposed to watch an event/cutscene with andy from sve

safe spade
#

i also had a crash (look up for my log)

quiet night
#

@dire fractal Try updating your PyTK and TMXL to the latest version.

safe spade
#

o also have after i updatet tmx and pytk mod problems with contet patcher trowing errors at me

dire fractal
#

will do! thanks!

quiet night
#

@safe spade Seems like your log says you still need to update PyTK and TMX

safe spade
#

i got a new log im gonna send in a few seconds

quiet night
#

okay :-)

safe spade
quiet night
#

Most of your mods that has error is empty folders.

#

And one of them is compatible.

#

Well, two actually.

#

!compat

white schoonerBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

quiet night
#

You can check this website to see if there's any unofficial update regarding those mods.

safe spade
#

we gonna ingore those i need to clean up my mod foulder at some point (i could found the main foulder so i somtimes just remove whats inside that why they are emtpy foulders)

quiet night
#

Also regarding CP, I think the data for Pikachu lightning rod is too big so it couldn't load properly. I suggest try removing the mod and see if you still receive errors.

safe spade
#

that mod workd befor the sampi update tho...

dire fractal
#

works perfectly fine now! thanks so much!! ❤️

quiet night
#

you're welcome :-)

#

@safe spade you could try tell the author that you have bug after updating to smapi 3.4.1

safe spade
#

im gonna give an update if it was the mod

#

content patcher still gives the errors

quiet night
#

the same error?

#

regarding the lightning rod?

safe spade
#

ehhh idk give me a min to get a new log

quiet night
#

Uh, it's still the same error.

#

Can you delete the pikachu lightning rod folder and see if you still receive the same error?

outer turret
#

(and then you should see no more reminders!)

safe spade
#

okay the error is gone thx! gonna test out if i can go out the hosue now

quiet night
#

also try update all your mods :p

safe spade
#

ehhhhh yea XD

outer turret
#

what is "waking up next to Shane"??!!

safe spade
#

a mod that makes that shane has a disalog right after you woke up (if your married with him) i have many shane reladed mods installed

dire fractal
#

how to run smapi log in cmd windows? forgot the command

safe spade
#

how do you mean that do you need to get the log?

quiet night
#

it runs automatically if you open stardew

outer turret
#

but not Immersive Shane?

quiet night
#

and not the ranch pack!?!?

safe spade
#

i also have immersive shane installed i have most of the shane relatet mod installed XD and what the rach pack?

#

ranch*

outer turret
#

Ranch Pack is mine.

#

It has mostly Marnie and JAs content with a little of Shane.

#

I didn't see "immersive" on your list, but it's quite a long list. So I may have missed it.

dire fractal
#

i just wanted to check why did this happen. can someone help me?

polar island
#

i need link to sampi log

quiet night
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

outer turret
#

(just saw it now)

quiet night
#

what do you mean why @dire fractal

safe spade
#

is it compertiple with SVE? if yes drop the link i wanna try it out 😄 (ps yes i have over 500 mods instlled XD)

quiet night
#

oh now i see

#

yes it is moonlight

safe spade
#

then drop the link 😄

outer turret
#

Anyhow, because I love Immersive Shane, I didn't give Shane too much extra stuff in the Ranch Pack.

#

Although I just realized I accidently left in the first event I ever wrote which I meant to delete.

quiet night
#

oop

safe spade
#

XD

#

also lemurkat can you send me the to the mod?

dire fractal
quiet night
#

oh uh i don't know what to do about that Cx

autumn pagoda
#

I've been using SVE for 2 days now and now my save file wont load. Its stuck on the loading screen. How can I fix this?

outer turret
#

so Wren... You will get another update message, don't feel obliged to reinstall it - I actually just removed an obsolete event that I had decided not to include that had crept back in.

quiet night
#

oki

outer turret
#

so you get a bonus cut scene. It's not very good and probably comes with standard dialogue that says the exact same thing. It also only triggers on one day of the year, so I could probably have jsut left it in and no-one would've noticed for ages. It was essentially my "let's see how hard it is to write an event" first event.

#

@autumn pagoda would you care to share a log please?

#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

autumn pagoda
outer turret
#

I don't know much about android but I'll take a look anyway.

dire fractal
#

i just wanted to check why did this happen. can someone help me?
@dire fractal it's kinda frustrating, i rollback and tried to fix this issue while no error in my log. sosad

outer turret
#

I don't know sorry Adovillaneueva. It hasn't thrown up any errors at all?

autumn pagoda
#

Yeah I'm not seeing any errors as well but still its takes too long to load. I'm not having any issues earlier it just happened a few hours ago

outer turret
#

how important is it currently to update Smapi/TMXL/PYTK? I just installed the previous one.

safe spade
#

pytk trows errors again and a few other mods

#

gonna send the log in a few min

outer turret
#

I just got my spouse room working and I don't want it to break again!

#

(Routine sent me .35)

dire fractal
#

just update it, worse case you gotta redo it, modding SV is stupid easy compared to skyrim

outer turret
#

ack i'll do it tomorrow.

#

it also wasn't me, it was something up with TMXL.

#

also Romanceable Rasmodius and Shiko both did not update their manifests the last time they updated....

safe spade
#

i got mutiply mod errors now i could play 1 day fine the 2 day pytk trew errors

quiet night
#

it's content patcher error again

#

and npc map locations for sve

safe spade
#

then what mods are it now? exept npc map locaion i also have a problem with CJB cheatmenu (were you can get items) it wont open

potent wraith
#

Hello 🙂 I have a quick question to all of you: Does anybody has experience with hair on Stardew Valley? 🙂

sharp belfry
autumn pagoda
#

Why isn't my virtual keyboard showing when playing. I really need it for the itemspawner

fickle venture
quiet night
#

Try updating your PyTK to the latest version and see if it works @fickle venture

fickle atlas
#

Hello! I'm brand new to modding in Stardew, from what I've understood is i need SMAPI which is a launcher kinda for stardew (?) that allows you to mod it kinda like forge for minecraft I think, afterwards I just put mods inside of the stardew valley mods folder. Some quick questions I have are 1: is it compatible with the steam version? 2: Can I get like "Ui Info Suite" mod and still join friends coop farms without issues or do they have to have it installed for me to join? and 3: Can I launch the game without mods after having installed SMAPI?

dire fractal
#

1: yes it is, 2: someone else can answer, but in my experience you can still join and some mods will work, some might glitch your game, some nothing will happen at all, 3: yes

fickle atlas
#

Thank you!

soft abyss
#

Anyone know of a mod that makes the fridge bigger for 1.4 All the ones I have tried are incompatible

fickle venture
#

Try updating your PyTK to the latest version and see if it works @fickle venture
@quiet night Yes it's work. Thank you 🙂

austere hawk
#

Did I extract it to the wrong place? The guide was stating Stardew Valley/Mods but I couldn't find a single file type with that name.

#

So I just put it near the same area as the SMAPI installer.

#

I haven't tried running it because I don't want to end up breaking anything, which I apparently have a tendency to do.

#

Haha it works! Process of talking through it and re-reading the guide!

quiet night
vapid patrol
#

Yay!

soft abyss
#

could someone help me out my question is a bit up

fickle venture
proper mica
#

hii im playing on mac and my steam overlay isnt showing w/ smapi, can someone help me please c:

soft abyss
#

@fickle venture Sorry, I dont understand what im meant to see here?

fickle venture
#

@fickle venture Sorry, I dont understand what im meant to see here?
@soft abyss Take a look on #985

soft abyss
#

Ah okay thanks alot

tall meteor
#

@naive drum is there any mod that changes how things look in inventory(wood,stone etc)? And is it possible to spawn grass with any mod, not weed grass but that grass "path"

rain lava
#

There are more but i don't remember the names xD

tulip lotus
#

i'm getting a green mist with climates of ferngill. seems like a new problem but if anyone has a solution I'd love to know

toxic perch
#

Is SDV expanded compatible for SDV Mobile? Or is it PC exclusive?

frank urchin
#

curious if there's a trick on macOS to get steam achievements to start unlocking again? from the install guide it doesn't look like any special launch options are required like on windows, and I launch the game via steam. NBD just curious if I'm doing something wrong on macOS

bright ocean
#

@quiet night hard to say without a log. If you use SVE though, I don't provide support, sorry

quiet night
#

Oh it’s common for SVE then? @bright ocean

bright ocean
#

SVE breaks a lot of things, yep

quiet night
#

Ah that must’ve been it

#

I guess haha

toxic perch
#

Is SVE currently compatible for Android?

dire fractal
#

Anyone using SVE 1.10 beta yet? Just wondering how borked it is :)

restive zodiac
#

No idea, early access kinda stuff is probably better in their subreddit.

#

@toxic perch Also not sure, it relies on several different frameworks that all need to work on Android for it to even load, though. (spacecore/pytk/tmxl/cm/ja/ftm/cp...)

#

Then there are the large maps in it that could be a problem - it doesn't seem to correlate with specs exactly so it's hard to say if it will definitely affect you or not, but if stuff technically works but you feel like your phone/tablet is going to die, it's probably the maps.

frank urchin
#

don't think I've ever used SVE, just SMAPI and a couple basic mods like horse whistle

native path
#

does smapi work for the newest version?

bright ocean
#

android smapi is hit or miss right now

thick lantern
#

Hi, is it possible to make a love interest forget their ten heart event so it can be repeated?

bright ocean
#

Yes, using event repeater

thick lantern
#

I tried reading the instructions

restive zodiac
#

You should go full out with event repeater and make a little replayable anniversary event with it!

thick lantern
#

But could not actually understand

#

Do I need to make my own content patcher folder?

restive zodiac
#

(Though if you want to just replay on the spot, you can use debug commands, too. debug ebi # will play the event # you put in.)

thick lantern
#

I needed alex to forget his 10 heart

restive zodiac
#

Like just so you could watch it again, or did something terrible happen in it? 😄

thick lantern
#

Because I just realized that that by seeing his 10 heart locks me out of an event that came with SVE

#

Darn

restive zodiac
#

Oh, weird. Though I guess any time you install extra dialogue and events and stuff meant for lower heart levels mid-save, you don't see the early ones SDVpufferthink

unborn agate
#

Hi for some reason my SMAPI is saying this ```[SMAPI] - Sauvignon in Stardew 1.9.0 because its EntryDll value 'SauvignoninStardew.dll' doesn't match the actual file capitalization ''. The capitalization must match for crossplatform compatibility.

thick lantern
#

I was thinking of editing the save file

restive zodiac
#

You need to edit the manifest.json in any text editor to make the dll capitalization match, although is that the unofficial update?

unborn agate
#

dll capitilization?

restive zodiac
#

You don't need to make a pack just to forget an event sorry, it's just a command you type - I just meant a pack for something fancier because I thought it would be fun :)

thick lantern
#

But, there is the issue of botching the save file

unborn agate
#

Ohhhh i see

restive zodiac
#

I think the command is eventforget #

thick lantern
#

Now it gets me thinking, is there actually a command to forget an event

restive zodiac
#

Event repeater is what adds the command, that's what Minerva was saying

thick lantern
#

So I input this in my smapi console?

#

Command window

#

Thingy

restive zodiac
#

Circe, the dll is a file in the mod's folder next to the manifest.json - the cApItaLiZatiOn of the file has to match how the manifest.json refers to it! It's a simple edit though, but did you get that from the Nexus?

#

Yes, but you need the event ID, which is uhhhh holds hand off screen making grabby motions

restive zodiac
#

edits out the uhhh, the wait, and Minerva's spreadsheet assist 911526 because I knew that off the top of my head

thick lantern
#

Alex 10 heart is triggered by a Letter

#

So I will need to erase the letter event id and also the actual event id

#

I suppose

#

I am going to backup my save

#

And try it in the morning

restive zodiac
#

The event id and mail id are different things, though. So if you have content related to whether or not you've seen an event, it doesn't matter if you've gotten the mail.

#

You can forget mail with event repeater too, though.

thick lantern
#

Amazing help u guys

#

I will report back later

#

Fingers crozzed

unborn agate
#

@restive zodiac Yep! I fixed it now, thanks.

restive zodiac
#

Oh cute, LFL has spouse patios now!

#

(Or, well, any mod that lets you marry other villagers I guess, but still.)

#

I see they were limited by the tilesheet thing I was thinking about earlier, maybe I should test that and send them a sample if it works...

outer turret
#

Looking for Love? I might grab that one to read the code. Kinda want an outdoor garden for Jasper! Pity you csnt set an event in the patio. Or on the farm for that matter...

vocal rapids
#

Hey I have a question, we wanted to add some new furniture without replacing old furniture in Multiplayer and tried custom furniture, I used the unofficial patch as well, but sadly as soon as another player enters the house the items rotate :/
was wondering if there's something that can be done about that.. or if there's any other way to add furniture without replacing old ones ^^
I also read that a custom furniture 2 is being worked on? That'd be amazing lol

unborn agate
#

Oh wait nvm, I just ran the Sauvignon mod again and it says that the DLL can't be loaded

#

Is the file from nexus outdated or something?

high vine
#

@bright ocean @pastel arch rememebr the issue i had yesterday? about sve making my game hecka laggy?? I FIXED IT!!! haven't loaded any other mods in besides sve and its requirements but MAN it's smooth as butter and i-- 🥺🥺 just really wanted to let y'all know and thank you for helping me yesterday!!

restive zodiac
#

@outer turret It's not technically for LFL alone since it should work with anything that lets you marry same-named NPCs, just made with it in mind https://www.nexusmods.com/stardewvalley/mods/5644 but yeah good examples hopefully, I haven't looked at their json to see if it is tidy.

@vocal rapids I have not ever had good experiences with CF in multiplayer, so I'm not sure if there's something that could be done about it. Some people found returning to title and back helped with certain weirdness in an earlier version of it, could try it I guess. I don't use it in multiplayer though, even though I desperately want to :(

@unborn agate Yep, that's why I was asking where you got it. https://smapi.io/mods/#Sauvignon_in_Stardew

vocal rapids
#

;v;
We would love it, my friend is obsessed with furniture lol. I'll maybe try some other versions, but I'm pretty sure we can only wait for now I guess

Oh yeah, I wanted to ask, furniture itself is hard coded into the game right?

outer turret
#

Thanks Mouse! Not a huge fan of their patios but I've made my own anyway and it's a wee challenge given the space.

#

I need to add fish to my fairy pool too.

restive zodiac
#

Not sure what you mean, Tobi? What about furniture specifically?

And yeah they mentioned being limited by the tilesheet. The tilesheets you use in the patio have to already exist in the farm map, that's what I was talking about last night. I think you could get around it with a tiny invisible merge to the farm map that includes your tilesheets but I haven't tried it yet.

#

(depends on how it works on the FHR side, might not help at all)

vocal rapids
#

Oh I meant the way the game handles furniture, after reading up on it it seems like I could replace items in the tilesheet of the furniture, but I could not just expand the tilesheet and add additional furniture onto it. So I'm guessing that's why we have Custom Furniture in the first place, to act as pillar mod for additional furniture :o
Really impressive what the community does btw, I played 100 hours in 2016 and now I returned back, was impressed when I looked at the number of mods!

leaden lake
#

How do you use mods on moblie stardew

unborn agate
#

@restive zodiac Tysm!

restive zodiac
leaden lake
#

Ok thanks

dire fractal
#

heyo, ive been experiencing some problems with mods. im quite new to stardew valley and mods so im sorry if i sound stupid. smapi doesnt let me install its newer version. is there something i can do or is it a dead end?
im not english so im sorry for my idiotic mistakes))

sharp belfry
#

What do you mean doesn't let you? What exactly is happening? Also what are you playing on?

dire fractal
#

android, it just stops and says "not installed" or something around those lines

peak fulcrum
#

Farm expansion on the smapi compatibility list says to use the unofficial update, i switch it to backroads entrance in the config and i can go there...its ok if its not showing on the edited SVE map tho right?

sharp belfry
#

Well shit, I don't know anything about android modding, you'll have to wait for someone who knows stuff to get in here

dire fractal
#

it says "app not installed"

#

im super confused since i do have the app, does like, anybody else know how to mod on android?

sharp belfry
#

Someone probably does but I don't know who here. For now just wait, someone will be able to help you eventually.

dire fractal
#

alright thanks, ill probably come back in an hour or two!

soft abyss
#

how can I launch my modded version of the game without mods

#

to play with a friend

#

like is there a different option i could use them to disable them

cerulean cape
#

sorry idk how to mod on android either :(( and hnstly the easiest way i think is to just copy and paste ur mods folder to ur desktop and then delete it from ur game. as long as all of ur xnb files are in order it should load up normally/fine

#

(i think)

#

but you could always play w/ mods on, idk what the impact of it is on the game performance itself but ik that u can at least run it

#

that's what i did yesterday at least

#

then u just pop ur folder back in once ur done, rinse & repeat

soft abyss
#

ah oaky

restive zodiac
cerulean cape
#

oo tru ^ !!

soft abyss
#

ahh thanks alot :)

spring anchor
#

Hello I got this error in my SMAPI feed while opening the game does anyone know the cause of this? [game] Exception occured trying to access file 'C:\Users\User\AppData\Roaming\StardewValley\Saves\Kaedin_174027130\SaveGameInfo'
[game] System.Xml.XmlException: Root element is missing.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.XmlTextReader.Read()
at System.Xml.XmlReader.MoveToContent()
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderFarmer.Read76_Farmer()

bright ocean
#

See this page

#

!saves

white schoonerBOT
lime holly
#

so uh

#

the situation i last spoke of has developped and i def need help

#

All my money is gone, house upgrade is gone, game is barely loading, instead of being a girl named Lunaris I'm now a boy named nothing. It's spring 9 and grandpa came back and rated our farm 1 when it was previous all 4 candles.

#

In the error logs there is also a text document that has the same numbers as my previous character

#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lime holly
#

What the hell do i do lmao

tall meteor
#

Hey guys, can anyone help me?

#

is there any mod that changes how things look in inventory(wood,stone etc)? And is it possible to spawn grass with any mod, not weed grass but that grass "path"

#

@lime holly have u made a backup of ur save?

restive zodiac
#

Gwen gave you an example of inventory changes earlier. I'd search nexus. There's an animated one I think is cute.

lime holly
#

I have a few

bright ocean
#

There's several item recolors yeah

lime holly
#

But the problem is there is no problem with my save for the character. It's just not being regoznied

restive zodiac
#

Enby if you are having such issues saving, have you looked yet into possibilities of drive failure?

tall meteor
#

@restive zodiac i've seen it now, but is it possible to spawn that grass "path"

lime holly
#

drive failure?

tall meteor
#

Cause i want for my farm to have more grass tiles

restive zodiac
tall meteor
#

@lime holly what mods u have?

#

@hallow bobcat thank you

bright ocean
#

The only way to edit the actual farm though is with Tiled and a map mod

lime holly
#

SVE and all it's reqs

restive zodiac
#

And yeah, didn't Cat and Minerva help you recently with totally corrupted saves?

lime holly
#

They did

restive zodiac
#

Like unsalvageable ?

lime holly
#

Well, we just went back two days and everything was good

restive zodiac
#

Well yeah, but it happened when saving, so that seems really concerning

lime holly
#

What would drive failure mean?

bright ocean
#

And Cat did mention it's likely a drive failure if it's happening consistently

#

Your HDD is dying

tall meteor
#

@lime holly i've loaded sve in a existing world and everything was fine

#

Have u used terrain reset mod?

lime holly
#

I have not

restive zodiac
#

WhWhite, SVE doesn't touch the farmhouse, they're talking about a save where nothing they used to have is recognized anymore

tall meteor
#

@bright ocean that makes sense

#

Yeah

restive zodiac
#

Or well, not nothing, since their furniture is intact, but information about their character

tall meteor
#

Tbh i have a 160gb hdd laying around from 2008 and its still on 100% health xd

lime holly
#

The character exists, nothing corrupted or wrong with the save itself. but all ties to that farm are gone

restive zodiac
#

!patchsummary

white schoonerBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
restive zodiac
#

The farm is the save and the save is the farm though, so it's still pretty weird.

tall meteor
#

@lime holly

#

U said u have a few saves?

#

Backups*

#

Try to load those backups

lime holly
#

Considering the save itself says it's fine yeah I've got a few

tall meteor
#

But backup the backups

#

Xd

lime holly
#

If I can't load a save that's current and healthy, what good would loading a backup do

#

Also Mouse, the steps listed above confuse me.

tall meteor
#

Just try, it will not hurt you

restive zodiac
#

Feel free to ask if something isn't clear.

lime holly
#

So do i load the farm I just did?

#

then in smapiapi type patchsummary

restive zodiac
#

Yep, the one with the problem. In this case patch summary just lists off a lot of information about your farmer in a convenient way

#

I was just curious what all is reported default

lime holly
#

Something I should note, the weird farm WILL not show up when trying to host the farm

restive zodiac
#

Cabins built are also stored in the save.

lime holly
#

This is what shows up

#

The cabins or in this case, Cabin, was totally fine. Everything in there was good to go

restive zodiac
#

(The stuff that's displayed when loading is in the savegameinfo)

lime holly
#

When I load it, despite it being the 9th day, Grampa always shows up

tall meteor
#

@restive zodiac i have something to ask, if i remove all of the mods or if i start a world without mods, will it crash/corrupt bcs i dont use any mods that change the game, they are just "retexturing" some items

restive zodiac
#

Let us know when you can provide some more information, like an upload of your save file and a patch summary! I've got to get a snack.

tall meteor
#

No xnb mods

restive zodiac
#

@tall meteor Starting a world without mods is fine. For most mods it's also fine to remove mid-save, but it depends. The game will remove custom locations and npcs and stuff from your save automatically, but you need to get rid of stuff like custom items and crops and whatnot before uninstalling the thing providing them. For the most part you're free to try it and see, and as long as you don't save it like that you can always undo it!

#

Basic recolors of existing assets and stuff are fine to add or remove.

tall meteor
#

Yeah

#

Thats good

lime holly
#

Do I close this now and submit log or will this show in latest?

tall meteor
#

Also i have that mod skull cavern elevatoe

#

Elevator* will it corrupt if i remove it midgame?

#

Minerva mentioned some mod called tiled, but i cannot find it, is there any other ways to "edit" your farm, to add more grass paths/tiles

dire fractal
#

Is there any way of bridging the ingame chat to a Discord bot?

tall meteor
#

@hallow bobcat also natural paths mod is a mod that only redesigns some items?

#

Also guys, can u suggest me some mods that will make my game "better" (not adding stuff like tractor etc)

lime holly
peak fulcrum
#

tiled isnt a mod but a map editor

tall meteor
#

Ooh

#

Thanks

#

Are there any more mods like peachy objects?

#

I like peachy objects but its not that

peak fulcrum
#

theres enough mods to take a whole week to look thru on nexus

tall meteor
#

Ikr

#

But i want a mod that redesigns how items look in inventory

peak fulcrum
#

the only one i know of that does that is better artisanal goods

tall meteor
#

I have it

#

Its amazinf

#

Amazing*

#

I know that there is another mod but i cannot find it

#

I saw it on yt

#

@peak fulcrum is there a mod that redesigns machines like crystolarium,kegs etc?

#

Sorry if im annoying

naive drum
#

Please dont ping random people

peak fulcrum
#

i dont think there are

naive drum
#

And there are a lot of retexture mods

#

Medieval craftables etc

tall meteor
#

Thanks

#

Are there some mods that retexture how items look in inventory?

naive drum
#

Also retextures.

#

Retextures are extremely common

#

They were one of very very few things you could do with xnb replacers, so they were being made even before smapi came out

tall meteor
#

Yeah yeah

#

But i cannot find those one that retextures inventory items

#

Like stone,wood etc

naive drum
#

They wont specify inventory

#

Theyll just say retexture iteme
And they generally retexture only some items at a time eg all artisan goods

tall meteor
#

Yeah

#

Thank you soo much

#

Only 1 more question

#

I have that skull cavern elevator mod

#

If i remove it midgame

#

Will it corrupt my save?

naive drum
#

Id check what nexus category better artisan goods is (not bagi, just bag) and look in that category for your item retextures

#

And no

peak fulcrum
#

what you really should be concerned with...is having a mod like "walk through trellis"

naive drum
#

Its a map patch

#

Haha yeah its soooo easy to make what would be a farmer cage or inaccessable area if you didnt have walk through trellis

peak fulcrum
#

i literally hate trellis plants in vanilla

naive drum
#

Wtt is basically required for a seed shortage playthrough since better mixed seeds can be Anything including trellis croos

#

Crops

peak fulcrum
#

thats actually the only reason i left out better mixed seeds...i didnt want it just giving me every crop from them...vanilla limits it to like...3?

#

for each season

tall meteor
#

Wingheart how to see categories on nexus?

peak fulcrum
#

the mods button has a dropdown menu

tall meteor
#

Ok

dire fractal
#

Hello!

#

I have a Doubt about SVE

#

I can't find where to trade the Rabbit's Foot for the Charm :(

peak fulcrum
#

please use the downloadable guide in the optional section of sve

dire fractal
#

I'm Sorry, but, what guide?

peak fulcrum
#

assuming its an event you're asking about. a lot of stuff in that mod is considered spoiler.

dire fractal
#

:0

#

Thanks

#

I'm asking about the good Luck charm

peak fulcrum
#

bruh

#

fucking. spoilers.

dire fractal
#

Bruh

#

Thats Base Game

naive drum
#

Joja truck

dire fractal
#

I'm on SVE

#

And i can't :(

naive drum
#

@bright ocean With your PPJA Bundles Pack, when's the earliest it's supposed to be possible to complete your first bundle?

#

Like, season + year

safe spade
dire fractal
#

Hey uhm, how do you download mods on a macbook air for stardew ? SDVpufferwinter

slate rivet
#

first step is downloading smapi! @dire fractal

bright ocean
#

@naive drum I can't recall which one you can do first, but you cannot complete the center before the end of year 2

naive drum
#

Yeah I figured

#

But I just wanna complete 1 bundle and so far it seems like both Summer and Spring foraging bundles are uncompletable year 1 with Seed Shortage + BetterMixedSeeds

#

So it seems like the first one might be Fall Year 1 or maybe Winte Year 1

bright ocean
#

I think the foraging ones are year 2, yeah. Sorry, my net is down so I can't check anything

safe spade
#

minerva when your net is back
can you maybe check was going on with my game? (log is above)

slate rivet
#

there isn't a config.json included in a mod i downloaded and its required. Does this mean that i can't use it or that i need to put it in myself?

safe spade
#

config.json are generated after you started your game once

slate rivet
#

thank you!

safe spade
#

np!

bright ocean
#

What's going on Moonlight? It's been a couple hours already, not sure when they are going to have it back up

#

So I'm ACing XD

viscid pond
#

He's got some lovely outofmemory exceptions there

bright ocean
#

Ah. You'll need to start removing mods then. Do you have the compost pests one?

viscid pond
#

the animated gems one is throwing fits not finding tilesheets

naive drum
#

Min, the problem with the foraging ones being Year 2 is uh

bright ocean
#

Ah yeah, that could be it too. CP is memory heavy

naive drum
#

You can't do any other bundles until you've completed a Crafts Room bundle

bright ocean
#

(They are all year two for the most part, farming ones too)

viscid pond
#

212mods, 333 content packs

naive drum
#

Yeah but you can't even start any other room without finishing a Crafts Room bundle

safe spade
#

i am insane when it comes to modding but i startet getting those errors mainly after Sampi updated

#

and all those mods worked befor and now they trowing erros out of the sudden..

bright ocean
#

Wing, like I said, I can't look at it right now. I know I put some stuff in the ftm pack to help balance it, but I don't have access right now

naive drum
#

Yeah, raspberries and garlic seem to be year 2 as well

#

Im hoping i'll be able to finish the Fall bundle but if not I'm already collecting pine tar and pinecones and getting crystal fruit from the mines

viscid pond
#

Moon, I would ping Pathos with that log because of all the oom errors

safe spade
#

okay

bright ocean
#

Do this first

#

performance enable
Run around for a bit doing whatever you were doing when that happened (about 1-2 minutes)
performance summary and performance detail
And then upload a new log along with that one

safe spade
#

i skipped to next day when all the errors were trown but i will do that

dire fractal
#

I'm not getting any error messages. or conflicts with other mods.

marsh sleet
#

I use it

#

works for me

#

maybe u didn't download it correctly

dire fractal
#

i did it exactly the way it said to.

#

imma try a thing.

idle dune
#

the guy from SVE says some of them aren't working cuz he missed some references in his SVE files

dire fractal
#

Well now some of them are wo

#

oooh

#

makes sense

safe spade
#

minavi i could get the summary of the perfomes but not the ditail (as stardew stop responing)

bright ocean
#

That's fine, that will just give Pathos some more info

safe spade
#

okay then give me a min to get the new log

naive drum
#

@halcyon ledge There's no saplings in Pierre's shop for me for some reason?

#

Using Seed Shortage

#

they're all just...gone. no errors or other weird behaviour, just absent trees

primal nacelle
#

Can anyone help me please?

#

I was playing on an immersive farm 2 from the stardew valley expanded, i updated two mods and smapi today, pytk and tmxl and after that my farm become a regular farm

naive drum
#

That's not a complete log

#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

follow the instructions in the link!

#

looks like you have most of it though

primal nacelle
#

Thanks, but i found my problem lol. So I downloaded the pytk but i forgot to install. Now everything is fine thx

naive drum
#

haha oh nooo

high vine
#

by the way!! does anyone know of any mods that recolor all items (foragables, items, crops, etc)? or if there is none, what file is it? i want to de-saturate a lot of things lol

bright ocean
#

Not all of them at once, but some like ATDSV and A Wittily Named Recolor recolor parts of springobjects as well as the other parts

cobalt tendon
#

as well as the other two mods by that same person

pastel arch
#

@bright ocean The performance counters don't seem tested enough to be reliably used for performance testing - still a beta feature. Could still be useful, but FYI

bright ocean
#

I'm aware

wet cave
#

Question on if something is possible, and if so, whats the best way of doing it? (before I attempt to install mods)
-Using Android Tablet, currently no mods installed, the main mod I have in mind is the Stardew Expanded Mod, might want to add others later but none in mind
Q: is it possible to install mods for stardew (for a new save file) while being able to leave my current/vanilla save file untouched and playable? (Where I can freely/easily switch between playing my vanilla save file or modded save file on the same device on the go? Or is it all or nothing with mods where I have to pick which way I want to play and switching requires careful/numerous steps to change between modded vs vanilla save?)

chilly swallow
#

hii.. I have a question.. I picked up farmhouse redone.. and no matter what housing mod I use, the outside house is invisible.. am I doing something wrong?

quiet night
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

chilly swallow
#

well I mean.. I'm not actually getting any errors

#

it's just not there

quiet night
#

I just want to see the list of your mod :-)

chilly swallow
#

haha pulling it up fresh so I can send it

quiet night
#

I'm not sure but I don't think Farmhouse Redone is compatible with MTN.

#

So, try deleting MTN and see if it works?

chilly swallow
#

kk, let me try

quiet night
#

I remember I had similar error and I was told to delete MTN

chilly swallow
#

ok that's weird.. I had tried it w/o mtn earlier, and the house was still gone. deleted it again, loaded it.. and there's no errors and the house is there

#

.... I will.. hope it stays that way lol

#

thank you for the patience lol

quiet night
#

haha no problem

polar island
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

I'm over 300 mods at this point.

#

not sure how far i dare push this.

dire fractal
#

anyone got any cool mods they recommend? im bored

thick lantern
#

Yup!

#

I was successful in redoing the events

#

Thanx!!!!!

#

Last I checked

#

I have 390 mods

candid horizon
quiet night
#

click windows-install.exe @candid horizon

shy orbit
#

there is a batch script on the parent folder, and that should normally be used afaik

#

but i don't know if it matters

candid horizon
#

I did but nothing changed...i will mess with it later...5 am here lol

shy orbit
#

well, it seems the batch script does check if you're running the installer inside from the unextracted zip

#

which might be the case here

rugged timber
#

I have a funky thing going on with my shipping bin.. it's has two lids, lol. I didn't think anything was affecting it before I installed a shipping bin mod, I'll sort it out, but just sharing, cause it's odd

rain lava
#

yup, overwritten by something.

#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?