#archived-modded-support

1 messages · Page 529 of 1

naive drum
#

yep

hexed cove
#

The error is not with the smapi, the mod doesnt make a config file

naive drum
#

that plus having what looked like four versions of SVE installed at once

dire fractal
hexed cove
#

Maybe anyone has experienced that?

#

That just changes bundles

naive drum
#

Doesn't work, Angel, 1.4 changed the bundle format

hexed cove
#

For harder bundles, and better rewards

naive drum
#

Use Minerva's one instead, it has a lot of options

dire fractal
#

ok

hexed cove
#

Yeah

dire fractal
hexed cove
#

Yess

naive drum
#

yep

dire fractal
#

k

#

do i just open the ppja megapack zip file

#

and drag the folder in

#

or do i open the file and drag the mods inside that folder

naive drum
#

Either works!

dire fractal
#

k thx

#

im going to bed

naive drum
#

sleep well!

stone cape
#

I have a small question about the Automate mod update?

spring ivy
#

I can try to help

stone cape
#

1.16 is the correct version, right?
I just want to be sure I'm not unintentionally downloading the mobile version or what have you.

spring ivy
#

that should be it yes

stone cape
#

Alrighty, thank you

naive drum
#

it does say on the file descs which one is for android

stone cape
#

I was initially confused by the wording, my apologies for wanting clarification.

stone cape
#

Though I got help with the A&S mod the other day, can I ask whoever's online for their opinion on A&S vs BFAV?

naive drum
#

A&S and BFAV do different, non-overlapping things

stone cape
#

Do they cause issues with one another if you have both downloaded?

naive drum
#

nope

#

you can even have A&S skins for BFAV animals if you name them right

stone cape
#

Oh, that's neat. Would it still follow the
"WhiteChicken_1.png"
format, or would I plug in more info for the BFAV ones?

naive drum
#

you'd follow the format! (although it miiiiight ask for different capitalizations?)

stone cape
#

Okay, that's simple enough- I was only using that capitalization because that was what Minerva put when she clarified the A&S file format to me.

Thank you. ^^ Didn't want to break things after downloading a bunch.

naive drum
#

it'll tell you in the parsed log, actually, a list of all animals without A&S skins including BFAV animals

stone cape
#

parsed log is the Smapi command window that yells in red when I break things? or is the parsed log somewhere else?

naive drum
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

you upload your log file there and it parses it and lets you do things like see messages that don't make it to the console outside of developer mode smapi, sort by mod, and so on!

#

it also provides update links for mods with update alerts

stone cape
#

Ahhh, so when the log is uploaded there, it's considered a parsed log? That's good to know.

Slowly I will accumulate better mod terminology so I can try to understand more on my own, and not sound so lame when I ask things here, lol.

Thank you. If I run into a problem along the way, I'll upload the log link.

naive drum
#

yeh the site parses the text file + its associated mod metadata and presents it in a nice readable format

#

and linking a log here is like, the first step in stardew valley discord mod troubleshooting heh

#

so many people send in screenshots -_- or copypasted blocks of console text

stone cape
#

I linked my log here before, about a week or so ago, but things get updated so fast; have to do it all over again ^^;

#

I admit I copy pasta'd a small snippet having to do with a mod, but only because it was the only mod breaking, so I didn't realize the rest of the log was necessary.

naive drum
#

very rarely the snipped is all that's needed but 99% of the time we need the entire log

stone cape
#

Yeah, I've been slowly realizing more and more what the logs mean, luckily. So I can understand that more is indeed necessary, just incase things are broken elsewhere.

naive drum
#

and if the snippet is all that's needed it's frequently something like "it says it's not loading :( " [snippet is of the smapi installer being ignored for being an installer and not a mod]

stone cape
#

Lol.

naive drum
#

you'd be surprised how often that comes up

stone cape
#

My issue had to do with 2 mods from the same person having conflicting item values, or something.

But it couldn't easily be fixed because they use Harmony.

naive drum
#

oh noooooooo

#

adding items via harmony and then conflicting with your own other mod :(

stone cape
#

Yeah lol.
They had a base mod that added new chicken types, and it had a dynamic coding thing for values [only know this because it said so on the nexus page].

But then when I downloaded their additional mod to add quails [which requires their first chicken mod], it said there was issues with conflicting values.

naive drum
#

lavapuuuuuulse

stone cape
naive drum
#

the chicken mod managed to somehow set its own eggs to some invalid item id somehow for me (i installed a new JA pack after installing the chicken mod and this happened), which didn't crash the game because smapi has really good error handling, but it did mean that marnie was selling error items and i had error items in a chest

#

also the chickens can't be hatched if you have bfav for some reason

#

lavapulse was going to work on fixing that on bfav's end and then just...vanished

stone cape
#

I didn't have the egg issues, nor did I have bfav installed at the time, but I also didn't want to play to far with the mods being incompatible either lol.

#

And yeah, I've been told they haven't responded to any of their error reports, but didn't wanna throw them under the bus or anything by calling the name out specifically ^^;

naive drum
#

presumably they've been super busy

stone cape
#

Hopefully that and not sick.

naive drum
#

hopefully yeh

stone cape
#

My only other issues so far have been the standard accidental double files, and 3 mods that 'need updates'

#

One I'm told has an issue with the manifest, so nothing I can do about it, and the 2 others are part of a mega pack, but when i update the individual ones that need it, the rest of the pack breaks.

naive drum
#

hmm...PPJA?

stone cape
#

Yeah, specifically the More Food and Artisan Valley Machine Goods

naive drum
#

The rest of the pack would break because of duplicate files! you have to go into the mega pack folder and delete PPJA More Food and PPJA Artisan Valley and then install the updates

stone cape
#

I did try that, actually, the breaking wasn't due to the duplicates [because I got rid of them] but because things couldn't be pulled for another reason.

naive drum
#

huh weird

#

got a log?

stone cape
#

Oh it was from quite a few weeks ago, I think even before I joined this server lol.

But if I feel up to it after getting the rest sorted tonight, I can try to replicate the issue.

#

It was around the same time that 1.4.4/5 came out and SVE was breaking things lol

naive drum
#

hah maybe it was an update shenanigna

#

gah. just scrolled through my entire console text because i thought i saw red from JA but it was red from CP above white from JA

#

(i know what the red is and don't really care)

stone cape
#

Possibly.
I just remember getting overwhelmed, getting rid of the entire bundle, redownloaded it, and just resolved to ignore the update whining lol.

naive drum
#

and my console text is super long because for some reason spacechase put customize exterior's 'loaded pack...' thing in Debug instead of Trace...and i have approximately every exterior building mod on nexus and chucklefish converted into a Customize Exterior pack.

#

latest AV update adds potpurri!

#

and custom machine animations and schnapps tinting thanks to new PFM features

stone cape
#

I am unsure of how to respond or help in this situation, lol. Also, yay for potpourri?

naive drum
#

oh i was just complaining about customize exterior haha

#

and yeah potpourri is neat!

stone cape
#

Do you mean the dried rose petals or the Harvest Moon character named after the dried petals?

naive drum
#

dried petals

stone cape
#

Ah, okay lol. Just wanted to be sure, Cuz I know I've seen some Popuri mods around nexus.

inner geyser
#

does anyone know how to disable the shipping bin on starblue ?

signal latch
inner geyser
#

i have no idea what is keeping urs from working ... so i cant help u fix it .. but i use that and it works fine :/

signal latch
#

Wait XD wrong mod.

#

That mod is working.

#

I confused it for another mod.

#

Nvm my post!

inner geyser
#

lol its fine ... i was gonna actually tell u cause i used it and was like .. mine is that one so i cant really be of help 🙂

#

i have mods from every where so i don't know what comes from where

signal latch
#

Mods come from allll over the internets.

naive drum
#

Mostly nexus, moddrop, and chucklefish though

inner geyser
#

yea i usually go to smapi.io to find unofficial updates .. and they all refer me to those main sites there

stone cape
#

I think I have just one more question related to A&S file name formatting.

would putting a . between numbers effect the mod's ability to read anything?

naive drum
#

probably yeah

stone cape
#

Alright, I would assume the same would apply to a - as well?

naive drum
#

probably, yes

#

there's suggestions to name A&S skins starting with the mod id of the mod you got the images from

stone cape
#

Yeah, I was going to go through with that, but then put a .1 .2 .3 / -1 -2 -3 at the end of it, separated.

But if it doesn't work like that I'll likely just tack it to the end of the longer number, anyways. Just wanted to see ahead of time.

naive drum
#

you do have to tack it to the end of the longer number but it does have to be animal name_number with nothing else

icy crescent
#

Hey guys,is there any mod that allows you to place furniture anywhere on the map? 🙂

inner geyser
#

been using this for a few months with no issues 🙂

icy crescent
#

ah great,thank you :3

inner geyser
#

no problem

#

can someone tell me what causes this .. the mod is still in my mods folder and everything works [SMAPI] Removed invalid location 'MermaidLagoon' to avoid a crash when loading save (Did you remove a custom location mod?)

stone cape
#

Hrm. Smapi tells me that BFAV is out of date?

wheat pine
#

Use the link that SMAPI is providing and update it?

stone cape
#

Smapi just tells me to look at the io and find if there's an unofficial update. But thank you.

outer turret
#

Oh gawds, I"ve got PPJA and I just went into Pierre's on the first day of SPring and I'm overwelmed wiht the selection of seeds!

inner geyser
#

go on there and search Paritee's Better Farm Animal Variety and it will link you to it

stone cape
#

Already found it and about to test it out, thank you, though ^^

inner geyser
#

no problem it should work they keep it pretty much updated ...

stone cape
#

I more meant in case anything else breaks

inner geyser
#

oh .. lol ... 🙂

stone cape
#

Huzah, so far the only error message was about 2 folders I have that are empty atm.

novel pollen
#

so I have torrented sdv and im trying to install SMAPI can someone help me

#

I ran the windows batch file and entered the location of the file but I don't know what to do now

dire fractal
#

Sorry, we do not support piracy

#

@novel pollen

novel pollen
#

oh that's fine im probably gonna get the game but its taking a while to save up so I just really wanted to play it

outer turret
#

It's very reasonably priced too 🙂

novel pollen
#

yep

wheat pine
zinc egret
#

Using mods on android is hard

#

Anyone can help

strange river
#

You'll have to let us know what specifically you need help with Killua

dire fractal
#

Addition to Odin's point. MartyrPher has been away for a while. Not 100% sure the latest Android SMAPI is compatible with the newest version

strange river
dire fractal
#

Huh

#

And he also released it to the Play Store

#

this has nothing to do with Martyr's branch. It's straight out of Pathos' repo modified for Android. Interesting

strange river
#

Yeah it's a different guy that was actually working on Android SMAPI stuff about a year ago but then he sort of just disappeared for a while

dire fractal
#

yeah yeah, I know - he also sent PR to fix stuff to Martyr and Pathoschild for various things in the past few weeks.

#

interesting development to say the least.

prisma fiber
dire fractal
#

An error occured in the base update loop: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/petbed.png' from SMAPI/gathouria.adoptskin: the specified path doesn't exist.

#

Do you have it installed properly. Maybe try reinstalling Adopt & Skin

prisma fiber
#

i will try that!

stone cape
#

Slight silly question, but is there any way to convert an xnb file to a png?

dire fractal
#

hi

#

anyone here

viscid pond
#

@stone cape Yes, there is - check the wiki under modding

stone cape
#

Ah, Oki, thank you.

dire fractal
#

do I put all the conetents files for stardewvalley valley in mods

#

expabded?

exotic plover
#

SVE ?

dire fractal
#

yh

exotic plover
#

Extract them and move all files to /mods

dire fractal
#

k

exotic plover
#

Do not move the full Folder

#

Open the folder and move the files inside it to mods
Did you get it ? @dire fractal

dire fractal
#

its not working

#

i got immersive farm 2 remastered in their

exotic plover
#

See SVE instructions for more info about immersive farm

#

I don't use immersive farm

dire fractal
#

k

#

so shall i drag them not move drag and click them all

stone cape
#

So, I checked the wiki's modding page, and all I've found are links to finding a list of unofficial content patcher updates for various mods.

Not necessarily a guide on how to convert xnb files to pngs

dire fractal
#

!unpack

white schoonerBOT
stone cape
#

Thank you.

vast acorn
#

Hey y'all. Having an issue getting the SMAPI for Android installed. anyone else run into the issue? Or maybe know a reason why. I have the latest SDV

dire fractal
#

There's a new installer, you might want to try that

vast acorn
#

Cool thanks. I'll see how that goes.

#

Nope. Not even that works. I get all the way to the install. But then itll almost finish and then say App Can't Be Installed.

dire fractal
#

@tired brook apparently Zane's installer doesn't work

tired brook
#

Might not be an issue with Zane's installer, if both ports are failing to install.

dire fractal
#

Good point.

tired brook
dire fractal
#

I think they were on MartyrPher's installer initially

#

We need a troubleshooting guide for Android. :(

tired brook
#

We need a description of the issue in this case. 😛

dire fractal
#

something similar to what !reinstalldeps does for pc

#

yeeeeah. Let us know when you're free @vast acorn

vast acorn
#

Trying out that links APK rn

#

Still didn't work

#

Same thing. Application won't install

dire fractal
#

is it your security options?

oak crest
#

hello. using Stardew Valley Expanded mod, is the bottom of mine level not the same as basic game? the journal quest will not complete although I have reached bottom...

vast acorn
#

Nope

wheat pine
#

100 isn't the bottom in either vanilla or SVE

dire fractal
#

Are you installing on your SD card?

tired brook
#

Bottom of the normal mines is 120, and the ||Skull Cavern in the desert has no bottom||.

vast acorn
#

No

dire fractal
#

hrmm, no idea then.

vast acorn
#

It'll go as it's going to install. Does all the right stuff. Then at the very end. NOPE

#

I got a Samsung j7 running 9.0 2gb free internal. 3gb free external. Just cleaned my phone up to test and same results.

oak crest
#

thank you so much Pathoschild! SDVshorts

vast acorn
#

My phone is very open to sources being installed that aren't from the play store.

oak crest
#

I was thinking it was 100 so I was confuzzled. goes back to mine

dire fractal
#

From a google search, people have gotten that error and it's related to SD cards for some weird reason (not SMAPI related)

vast acorn
#

Hmmm... Lemme try a couple things and I'll post results

#

Nope. Tried moving both to external. SMAPI won't go there. 4.75gb of room now and it says there's not enough storage space. Uninstalled, reinstalled. Nothing. Could it be because I'm not using the version of SDV it says to use?

dire fractal
#

very likely. why aren't you?

vast acorn
#

I'm using the newest version of SDV

#

Would I really need to use 139 instead of 144 to use mods?

hazy leaf
#

yes you do

shy orbit
#

just got my first crash ever (i think). now i'll be paranoid forever even if it doesn't happen again

tired brook
#

The Android version of the game often has major changes, so SMAPI on Android works best with the version it says it's for. (It's different on Linux/Mac/Windows, where you can always use the latest SMAPI with the latest game update.)

dire fractal
#

Vibel, do you have a log for said crash?

shy orbit
#

didn't happen again btw when i tried to repeat the same actions for the day

dire fractal
#

usually the crash log will be called smapi-error or something

#

this doesn't seem to have recorded any crash

shy orbit
#

yeah, nothing else generated than the usual log

dire fractal
#

usually gets overwritten when you start a new game

#

anyway let me know if it happens again

#

hi

#

where can i find smapi 2.11.2 download

shy orbit
#

i checked before launching the game again. hopefully doesn't happen again haha

dire fractal
#

@dire fractal why do you need SMAPI 2.11.2?

#

for mods?

#

nevermind got it

#

No I mean why not use the latest one @dire fractal

#

it's recommended to use the latest one :\

#

...unless you're pirating and older version SDVpufferthink

hazy leaf
#

Smapi is acting funny

#

nevermind i fixed it by minimizing it and opening it back up

#

there were like white lines running through the console

#

@tired brook

turbid ermine
#

Stardew Valley was not running, so I came to ask for help.

naive drum
#

It said select at the top, right?

turbid ermine
#

I need help

naive drum
#

You can also get that to go away by hitting esc. Basically you highlighted stuff so smapi stopped everything to wait for you

#

Marbled, do you have smapi?

#

Or recently uninstalled smapi and now sdv wont launch on steam?

turbid ermine
#

This is the problem screen

dire fractal
#

!log @turbid ermine

white schoonerBOT
#

@turbid ermine Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

turbid ermine
#

It's my friend's computer, so I'm not sure what it is.

naive drum
#

Something to do woth a.graphics card? And then a useless screenshot

Follow the instructions in the link

turbid ermine
#

Wait a minute, because we are using Google Translator.

dire fractal
#

We have no info so not sure how to help

#

Sure take your time

naive drum
#

I am sorry i am on mobile so spelling mistakes exist in my messages sometimes.

turbid ermine
#

Please tell me what to do. Star Dew Valley is not running with Smapi.

naive drum
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

turbid ermine
#

log??

naive drum
#

Yes. Follow the link.

#

And then the instructions in the link.

#

This will give us important information we need to try to find what is wrong.

turbid ermine
#

Wait.,,...,

#

Sorry, this has been solved! Sorry for the trouble! ,,,

#

Thanks for the help!

dire fractal
#

come in if you have further problems

turbid ermine
#

Yes thank you!!!!!

silk crow
#

Hey gang!

Playing multiplayer, using Get Glam and some Jsons Assets clothing mods. I am not the host. I cannot see the host players (or my own) Get Glam vanity or the Get Glam shoes the host is wearing. I can, however, see the Get Glam hair that they are wearing. Also, when they put on one of the Jsons Assets shirts, it shows me a different shirt than what they are wearing.

No errors in the smapi log, both have the exact same mods installed.

Anyone know any fixes for this or ways to troubleshoot?

naive drum
#

Oh joy mp sync errors

@fast river @subtle nebula jsonassets and get glam sync errors in mp

fast river
#

If not, make sure you all have the exact same packs installed

hazy leaf
#

is The Weather Machine the next ferngill?

split lotus
#

No...?

dire fractal
#

_>

hazy leaf
#

Huh then why is there a weather machine when theres ferngill

#

and what happens....if i run both

#

:3

dire fractal
#

they're stupid fufufu

split lotus
#

We don't run well teogether

hazy leaf
#

pfpfpf i figured yeah

proud badger
#

SDVrip sak

hazy leaf
#

i like ferngill more

#

i dont want my game to run in real time weather thats....boring

proud badger
#

^^

#

also like

#

I live in LA

hazy leaf
#

itd be really cool if ferngill had extreme weather though. like tornados and shit

proud badger
#

eternal summer.....

#

it sorta does

#

its just rare

split lotus
#

I'm kinda working on it

hazy leaf
#

: 0!!!!

split lotus
#

the thing about tornados is I don't trust my spriting skills

proud badger
#

notit

#

not for tornado anyway weifgweigfh

lapis void
#

i can try my hand at a tornado skdjfkdsf

#

clouds are fun

proud badger
#

i hate clouds lol

dire fractal
#

fsafasdfas gang

proud badger
#

almost as much as tents

split lotus
#

(What I am working on is making rain and wind more violent so that I can create damaging winds and storms)

proud badger
#

its the Dramatic Gay Gang, Strobe

lapis void
#

i've been kinda out of it the last couple days though so i haven't been working on modding stuff

proud badger
#

same

hazy leaf
#

oooooooh nice

#

same though corrin

dire fractal
#

HAY

lapis void
#

probably moving back home to ny state so i have to get my shit together which i haven't been

dire fractal
#

What about a tsunami where the beach is covered with water

lapis void
#

oooooo

split lotus
#

Uh..

#

runs away

lapis void
#

sounds hard though

dire fractal
#

lmao

proud badger
#

gotta rebuild the bridge every time

naive drum
#

Thats not how tsumanis work though

dire fractal
#

yee, I know Wing

naive drum
#

First the water goes away. Then it comes back with lots more water.

split lotus
#

(the precise answer is I could probably make a pre-flooded map, and wreck the bridge.)

naive drum
#

And only bc of earthquakes etc

split lotus
#

(I kinda wish there was a way to create damaged state maps.)

dire fractal
#

have you looked into Mabel's tools?

proud badger
#

couldn't you make one and just content swap it?

dire fractal
#

dunno if anyone's actually using it

split lotus
#

I mean, yes, but the difficulty is:

#
  1. Allowing for progressive repair by selecting what you want to fix first
proud badger
#

also just throw strobe's beach forage mod in for Max Chaos

fast river
#

hurricane mod flashbacks

proud badger
#

oh you know what would work

split lotus
#
  1. Having knock-on effects like say, Elliot livesin the tavern and you inflict a penalty to friendship per day past a certain amount
dire fractal
#

get space into Magick

proud badger
#

space's customize exterior code

#

I offered he ignore me pff

fast river
#

That won't work for buildings in the town

#

They aren't buildings 😛

dire fractal
split lotus
#

Yeah. <_<

fast river
#

They're just tiles

proud badger
#

nah but you could do something With it maybe, idk

naive drum
#

Maybe this should go to making-mods?

proud badger
#

oh i thought this was

silk crow
#

@fast river The fix didn't work, but thank you so much!

We just double checked our files and we do have identical ones.
Is there a possibility that jsons assets loads in things differently depending on what order you installed them in?
For example
If I installed pack A before pack B, but they installed pack B before pack A, would the order of our shirts be out of sync?

fast river
#

In theory no, but the build I just linked sorts things by name just in case that happens

silk crow
#

That's weird... then I have absolutely no clue why this is acting so weird. Thank you for your time and help!

stone cape
naive drum
#

Maybe soqcechade would like your ja id folders?

#

Spacechase

fast river
#

I don't think looking at the ID stuff would help me debug it

silk crow
#

Our files did have different names despite being from the same source (nexus) so we're renaming now

fast river
#

Maybe one of you has an older version?

silk crow
#

That's possible! Will triple check

tired brook
#

@hazy leaf Re weird lines in the console, SMAPI can only write text to the console so sounds like an OS issue.

hazy leaf
#

Ah shit okay

#

does anyone know if routine released his tmxl and ptyk updates?

silk crow
#

Renaming all of the files worked. Thank you so much!

The Get Glam hosiery still is not working (but the Get Glam hair is) but now all of our shirts are in order!

#

The host can see themselves as well as my sprite when I use the Get Glam hosiery, I can see the hosiery if i put it on myself, but for some reason I cannot see the host when they are wearing the get glam hosiery, it just shows up as vanilla shoes.

mellow echo
#

does a n y o n e have the updated version of lovedlables? i cannot find it on nexus

dire fractal
#

!compat

white schoonerBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

dire fractal
#

check there. Pathos maintains an unofficial version

mellow echo
#

im so happy i can finally get another candle 😉

silk crow
#

The host can see themselves as well as my sprite when I use the Get Glam hosiery, I can see the hosiery if i put it on myself, but for some reason I cannot see the host when they are wearing the get glam hosiery, it just shows up as vanilla shoes.

@subtle nebula JIC for later! Again, the host and I are using the same get glam hair mod that is working fine, its just get glam hosiery that is acting odd

inner geyser
#

i asked this early this morning but there weren't too many on but what does this mean [SMAPI] Removed invalid location 'MermaidLagoon' to avoid a crash when loading save (Did you remove a custom location mod?) --- i didn't remove the mod whatso ever and i even updated it today and it smapi still asks this ... the mod works as normal but i guess smapi things its missing ?

bright ocean
#

That bug is back huh. We had reports of that with KIM

inner geyser
#

okay cool ... it was confusing cause i just loaded it and played a day and had to leave .. came back and it was all like "u removed it" ... and i was like .. "now i know darn well i didn't ! " 😄 just wanted to see if it hindered anything unseen .. if not i won't worry over it

bright ocean
#

Can you send the save and a copy of your mods folder here for Pathos to look at? I couldn't replicate it for him the last time

tired brook
#

I could just remove the location checks; I think the game removes invalid locations itself now.

#

That way it'll happen silently so people won't ask about it.

stone cape
#

https://smapi.io/log/e45a18c1d04e4cbea6fbf4a8f46761d0

Can someone help me with the bit near the bottom where it says the Cannabis and artisan valley mods aren't getting along...?

[I'm not worried about the empty folders, or the Adopt n Skin yellow text, atm.]
Sorry for the repost, just want to try and get this last bit done before heading to bed.

dire fractal
#

@stone cape did you replace every file while updating AV?

stone cape
#

I have the AV from the Mega Pack download.

If I update it and the More Food files, it breaks the rest of the mega pack.

dire fractal
#

@keen moss any insight?

#

usually it's recommended to get the individual mod packs instead of the mega pack since that is updated less often

stone cape
#

Alright. I'll make a note of that and look into it once I've gotten some sleep.
Thank you for helping, and everyone else who's helped me over the last many few hours, lol.

dire fractal
#

Para should be able to give you a better answer whenever she's here! Don't worry.

stone cape
#

Thank you, I'll try to read through the chat when I get back online just to see if they posted an answer ^^

naive drum
#

Para= paradigmnomad

keen moss
#

I just woke up but I’ll take a gander once I feed the cats

#

They upset

dire fractal
#

/pats

#

How old are they?

#

Yooo whatup

#

Anyone here a veteran Skyrim modder?

#

(not really meant for off topic, I just said they'd be here :P)

#

Well I am here

dire fractal
#

hi

keen moss
#

@stone cape Delete your current install of CK and try this version. The log posted didn't have any errors to pinpoint the issue. This build is unreleased and the manifest isn't incremented.

dire fractal
#

Yo wahtup angel

dire fractal
#

hi btw does anyone here play with mods cuz I got a few mods but their a hard to do on my own. anyone wanna do a long term farm with me (dm me if your interested)

keen moss
dire fractal
#

i have put it there

#

but no ones answering me xd

keen moss
#

Sometimes it takes awhile! Right now it's around the dinner hour/getting late in the US so many people might not be on.

dire fractal
keen mirage
shy orbit
#

ChildToNPC it seems like

#

there is a newer version of it on github, but i couldn't say how well tested/stable it is

keen mirage
#

ah but i needed that for the NPC child for SDVE to work lol i'll check github then thx

#

just gotta search through github and find it now is all lol

#

got it thx we'll see if it works better

shy orbit
#

np. hopefully it does

dire fractal
#

hi there why does my friend keep crashing when he joins the farm (we got the same mods)

#

?

keen mirage
#

now it ain't working cause the version from github isn't a manifest.json lol.

#

but i need a child to npc to work for the other mod to work- anyone know any alternatives by chance?

shy orbit
#

what you get from github isn't the mod folder

#

there is a zip of childtonpc 1.2.1 inside it

dire fractal
#

@shy orbit

#

hi there why does my friend keep crashing when he joins the farm (we got the same mods) any suggestions on how to sort it out?

shy orbit
#

@dire fractal can't help with that. probably the first thing would be post both of your smapi logs though

keen mirage
#

oh ok i take what's IN it out like yesterday my bad!!

dire fractal
#

k

#

ill look on utube

#

xd

shy orbit
#

i think the zip is a few folders deep, inside bin/debug or something

dire fractal
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

keen mirage
#

1- computer froze otherwise i would have said this 10 minutes ago

2- i don't know what the issue is this time i took the child to NPC folder out of the master folder i'd downloaded, smapi says the file doesn't exist but at the same time says the files aren't a manifest.json ugh.
https://smapi.io/log/e626f6dfed6342d382ac0cfc2be04957

shy orbit
#

you need to find the zip file, unzipping it should give you the proper mod folder. also you still seem to have the github download in your mods folder

shell jackal
#

Hey Trent?

#

Do I need the CFR Recovery Machine and Animal Machines anymore?

keen mirage
#

it's always this issue and i always forget how to zip/unzip something on Mac computers i really hate having a cruddy memory sometimes ugh...

shy orbit
#

@shell jackal not Trent, but you shouldn't need those anymore. vanilla machines are used instead

shell jackal
#

I wasn't sure if the recovery one was still needed for the Racooons or not

shy orbit
#

the recycling machine works for the bags now

shell jackal
#

Ah okay. Thanks

shy orbit
#

np

keen mirage
#

uh ok i downloaded a zip from that mod deleted it and am trying afresh and this is what the page showed

top-right corner is the file for the mod THAT is what got downloaded, and is now in my download folder NOT in my SDV mods folder yet

shy orbit
#

let me check

#

ChildToNPC-master/ChildToNPC/bin/Debug inside that folder is the zip file (ChildToNPC 1.2.1.zip)

keen mirage
#

this is what is inside that folder-
so i took the child to npc folder and moved it into my mods folder BEFORE, but apparently that didn't count, as we saw in the smapi log

so what am i supposed to do because when i right-click i don't get a "take out zip files" option the closest i get is to compress something which makes the icon turn from a folder into what resembles a floppy-disc and gets labeled as a zip file, when all my mods are folders instead.

#

k

#

ok so child to npc 1.2.1 i just move into the child to npc folder? not the master one and move that into my mods? I dunno

shy orbit
#

as long as you unzip the folder in any other folder than the master folder it should be fine. unzipping it should give you a ChildToNPC folder and that is the folder you need to get into the Mods folder

#

(you shouldn't do anything with the ChildToNPC folder that is in the screenshot)

keen mirage
#

ok i forgot i have a program that unzips things. so i unzipped the 1.2.1 CtNPC into my desktop, then moved it into the mods folder replacing the one that was there

so it should work fine now supposedly right? I did it right?

shy orbit
#

i believe it should work

keen mirage
#

k let's give it a try- because that other red stuff should work if this does, that was the issue with the other ones all this one mod XD

#

no red~! Yay~!

shy orbit
#

nice. hopefully it works out well

autumn saddle
#

hi is there a mod that I could Downlaod to change my character’s outfit n stuff or do I have to wait until I get access to the wizard’s basement

dire fractal
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
#

@autumn saddle Get Glam and Customize Anywhere lets you do at least some of that

autumn saddle
#

okay thank you!!

void scroll
#

hello can someone hellp me, when i go into content, then portraits i want to see the png sprites of poeple but their all just notebooks and when i open them they are just random lettering

#

i needed a refference for pixel art ;((

#

i already veiwed intergrity of my game files

lapis void
#

you need to use xnbcli to unpack those

#

!xnb

white schoonerBOT
lapis void
#

take a look at that last link!

void scroll
#

ok!! thank you!!

dire fractal
#

corrin

#

!ppja

white schoonerBOT
inner geyser
#

@bright ocean i had to leave fast earlier and just seen where u asked for save and mods folder .. a few quick questions ... 1) i have personally edited mods to get things to work or to suit my likes more :/ ( did this way before i ever got error cause i just loaded the mod that had the warning either last night or night before) .. and xnb's cause i only liked like one hair from an entire mod or just trees from a recolor .. will there be any issues sharing my mods and save ?2 ) how do i share them ? 😄

dire fractal
#

Does anyone else have multiple copies of the artisan valley machines show up in their crafting menu?

#

!log @dire fractal

white schoonerBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

void scroll
#

i used to use artisiam valley but this hasn't happened to me yet

dire fractal
#

I know there are things in my LO that still need fixing but this was the problem I was on

lapis void
#

@dire fractal hi, is there something i can help you with? for future reference, if you want to use bot commands like that, #governors-mansion is a better place to do that. mostly we use them here as a quick way to help other people find information they need, like the website where you can upload your SMAPI log.

dire fractal
#

na we sorted it out

keen moss
#

If you have multiple copies of the AV machines you most likely didn't uninstall the CFR part @dire fractal AV moved to PFM about 2 months ago.

shy orbit
#

hmm, i might have CFR for no reason too then

dire fractal
#

Good to know. Should be CCM, PFM, MFM, CP, JA then?

keen moss
#

CCM is optional but yep!

dire fractal
#

Ty!

#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

@lapis void

#

when either my m8 leaves his house he crashes anyone know why

#

u try and host

lapis void
#

please don't ping random people, just posting your log is fine and someone can take a look at it

#

have your friend try this, please:

#

!reset

white schoonerBOT
lapis void
#

he's missing some files from the base game

dire fractal
#

like

lapis void
#

the files will come back when he follows the steps in that first link

dire fractal
#

@lapis void

#

which one does he need to fiollows the first link or 2nd

lapis void
#

read my last message again

dire fractal
#

oh sorry

#

and asking if thats all

lapis void
#

yes, that means the missing files should be back and you can try again

dire fractal
#

ok

#

hes trying

bright ocean
#

@inner geyser as with any issues, reset your content files and see if that fixes the issues if you use XNBs. Otherwise, no, Pathos just usually needs a copy of your mods folder (ideally as small as you can get it and reliably reproduce the issue) and the affected save(s) to test it. You can zip the folder and upload here if it's under 100mb or to something like dropbox/googledrive/etc otherwise. If you don't want to share it here, DM Pathos/me with it (if Pathos, explain the issue and reference the convo we had)

dire fractal
#

Mochi 👀

orchid sandal
#

Having an issue with modded multiplayer, currently hosting for 7 players and 3-4 people keep d/cing at the same time every couple of minutes or getting black screens, does anyone know why this happens? worry

dire fractal
#

facepalm, sorry I thought you were someone else

bright ocean
#

!mphelp

white schoonerBOT
bright ocean
#

(there's also known MP issues right now)

orchid sandal
#

i see, thanks for the heads up

unique pecan
#

Hi hi

naive drum
#

hmm

#

!reset

white schoonerBOT
dire fractal
#

Hi folks, very nice people were alble to help me with a problem earlier with Artisan Valley duplicating machines. I removed CFR artisan valley as instructed and it fixed the problem but also threw an error with PYTK

naive drum
#

Firstly you need to update a lot of mods. Secondly, I hope you haven't saved, because you need the producer converted mod!

#

*converter

#

oh wait you have it

#

PyTK error can be ignored then

#

Also you have a lot of A&S skins not loading due to duplicate file names

dire fractal
#

Ah okay. I know sometimes PYTK throws nothing errors but figured I'd check first. I still have some cleaning up to do with this build. Thanks for the help!

naive drum
#

(A wall of text from Copacetiik's to-update link list was here)

opaque lynx
#

So... kinda want to ask about opinons about SVE since I saw a rant about it being too big(?)

dire fractal
#

Whats the mod where yo ucan press a button and it shows sprinker,scarecrow reach etc

fallen orbit
#

there's nothing wrong with SVE in itself, it's just stepped on a couple people's toes in certain areas. the mod itself is fine and if you enjoy it, then feel free to enjoy it. the only issue people have with it is that it tries to be an all-in-one style mod and that a lot of other modders feel pressured to fix their mods to be compatible with it even when the issues are on SVE's end, but saying someone isn't compatible with SVE is a surefire way to get people to ignore your mod most of the time. :T

opaque lynx
#

I know that feeling, especially since I've been in a couple of modding scenes before

fallen orbit
#

but the mod itself isn't an issue. it's fun and i like a lot of what it does and some of the npcs it adds.

opaque lynx
#

The thing I feel is that if a mod tries to do everything and other mods are suffering, either other mods have to patch like literally every 5 minutes or it gets dropped

#

BetterThanWolves in Minecraft is a pretty big example

fallen orbit
#

the complicated installation can be annoying too bc it used to result in people asking for help specifically for it about 3 times a day. i know some modders have just... decided to stop being compatible with it because they got annoyed with SVE issues having to be fixed on their end bc it was causing compatibility issues.

#

but, yeah, SVE itself isn't a bad mod or anything. I really like Olivia...

#

@dire fractal I'm not sure which one you're thinking of but i know UI Info Suite shows you that stuff.

dire fractal
#

yeah thats the one, thank you

opaque lynx
#

I guess for me, SVE starting to touch NPC stuff is kinda irksome

#

Since I do use NPC modification mods like SAO or LFL (if the latter gets patched)

dire fractal
#

is there a easy way to configure a mods keybinds?

opaque lynx
#

Not that I know of, you have to use the mod's own settings

dire fractal
#

tyhank ya

lapis void
#

yeah, i've heard some rumors that SVE is adding portraits for sandy (?) and moving towards not being compatible with SVO and other portrait mods anymore

lyric totem
#

Besides the list that appears in SMAPI when we launch the game, is there a command/mod I can use in SMAPI which will print the list of which mods I have that are due for me to update?

dire fractal
#

i accidentally deleted SDV and had to reinstall 40 mods one at a time : ) im fine

fallen orbit
#

oh, rip. good luck man.

lapis void
#

also, the fact that flash was using karmylla's maps in a paid private beta and kind of left this server in a huff when he was asked to stop using them really left a bad taste in my mouth and i'm not really going to touch SVE after that.

lyric totem
#

Vortex is great with SDV, just saying

dire fractal
#

lol just did, took 30 minutes

fallen orbit
#

... yeah. that's my main issue with sve. flash kinda... wasn't terrible workable with other modders in general and that... didn't enthuse me to his work.

lapis void
#

yeah, and the compat thing seems to be getting more difficult instead of less

#

a lot of people who've worked super hard to make sure their stuff works with SVE are having to finally give up because it's becoming impossible to keep up

fallen orbit
#

i feel bad talking about this behind his back though... SVE has a lot of potential but... it makes things so much more difficult for everyone else...

opaque lynx
#

Yeah I forsee a split like BTW and Forge in the future

#

Shame, cos the town map in SVE is pretty good

fallen orbit
#

i like daisy niko's map edits myself.

dire fractal
#

its hard to believe people in this community are mean, everyone ive met is so nice

lapis void
#

tbh a lot of this is stuff that's been brought up to flash and he hasn't really responded well :/

#

i like daisy's too, and i love karmylla's town map

opaque lynx
#

Honestly I use SVE cos of the better looking town and the farm

#

And even then, the farm's way too big for me

fallen orbit
#

i'm just happy that i can use daisy's edits for other areas and karmylla's town map with minimal issues.

#

also daisy niko's farm maps are amazing. would strongly rec all of them tbh.

lapis void
#

there's another non-sve version of IF2 also, not sure how well it works but it's maintained

#

yesss i love daisy's farm maps

lyric totem
#

I've only played with SVE from day 1, I know nothing of vanilla

dire fractal
#

Are you able to use karmyllas town map with SVE?

lapis void
#

no, karm's isn't compatible with SVE anymore

lyric totem
#

I'm scared tho if SVE is going out of favor 😮

lapis void
#

it used to be but karm found out that flash was making money off of her maps

dire fractal
#

aw

opaque lynx
#

flash was making money off of her maps

dire fractal
#

dang thats upsetting, cant believe someone would do that

opaque lynx
#

That's a dick move

dire fractal
#

hard to believe someone who created one of the best mods is like that

lapis void
#

feel like i'm gonna get sniped for talking about it honestly but yes, he was uploading them to paid private betas on his patreon without her knowledge, it sucks tbh

dire fractal
#

Does experience bars not work with the newest smapi?

lapis void
#

the whole concept of having paid patreon betas for a mod is wack to me too

dire fractal
#

ye fr

lapis void
#

uhhhh i think you may need an unofficial update for that one?

lyric totem
#

Not liking what I am hearing 😮 as a non-creator, here I gave myself the false impression that SVE was a welcoming mod since it is basically re-doing the game, and thought it would be welcoming and open to working with other modders, properly.. oh dear 😦

lapis void
#

!compat

white schoonerBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

shy orbit
#

damn, if SVE becomes incompatible with SVO then that's a deal breaker for me. as much as i like SVE and recommend it to beginners especially

dire fractal
#

What is SVO?

lyric totem
#

What is SVO?

lapis void
#

seasonal villager outfits

fallen orbit
#

i like to donate to mods when i can bc i love a lot of the modders in this community but patreon access to mods does... rub me the wrong way sometimes.

opaque lynx
#

Oh

#

Yeah, SVO is also another reason

#

Also ironic that SVO was one of the recommended mods

fallen orbit
#

still waiting for the 2.0 of Diverse SVO ;___;

lapis void
#

yeah one of flash's patron tiers is uh. $60 a month.... to talk ot him

#

we're working on it stella T_T there's a lot to get done still rip

opaque lynx
fallen orbit
#

i know! please take your time!

#

i'm just excited for it bc it's my favourite ever mod.

#

i'm trying to learn pixel art and making some sprite edits myself to see if i can get good enough to help you guys out one day, actually.

#

... i really love the diverse sdv mods a lot...

lapis void
lyric totem
#

Anyone use Climates or/and Lunar Disturbances?

lapis void
#

yes! something up with the new update, kharma?

dire fractal
#

Is there a good extended map mod that is compatabile with SVE or does it not matter

lapis void
#

SVE is all you get if you're talking about vanilla maps

lyric totem
#

Well, after a blood moon, are slime supposed to stick around the next days? And be stronger than hulk?

lapis void
#

farm maps, you can use any with SVE

dire fractal
#

yeah i meant farm maps

#

anyone got any good farm map suggestions then?

lapis void
#

yeah, check out daisyniko's then--any that don't touch the forest or bus stop warps will work

lyric totem
#

so like, farm maps literally change the farm ground I interact with, right? Not just the map map..sorry for the dumb question I've only used SVE maps so far..

lapis void
#

uhhhh i have a feeling slimes are Not supposed to do that.... can you grab a log?

dire fractal
#

i dont see any of their map mods

fallen orbit
#

seconding daisy niko's maps. lots of them are very neatly laid out, but she also has some that are more wild and overgrown.

lyric totem
#

Ooo how I wish SMAPI stored logs from previous days.. I'll up my blood moon % and report my log after the next blood.. should I sleep on the night of the blood moon before getting the log?

fallen orbit
dire fractal
#

Sorry for the amount of questions but is the recolors from daisy applicable with SVE

lapis void
#

yeah, if you want to replicate the weirdly buff slimes you'd need to sleep first right?

lyric totem
#

Or I guess- sleep the day after so the slimes are still there.. happened twice to me now so I suppose it will next time

fallen orbit
#

under requirements, mods requiring this file is a list of her maps.

lapis void
#

it won't be compatible most likely, goat, or rather it will mostly work but SVE's extra tilesheets will look weird

lyric totem
#

it was weird cause it was only the slimes, those zombie things went away the next day

dire fractal
#

ah okay

lapis void
#

flash doesn't want to do recolor compatibility on his end so when he adds special tilesheets it's up to recolor authors to make them compatible

dire fractal
#

dang

lapis void
#

yeah, kharma, i remember sakorona saying something about the slimes with the blood moon and i think they've done weird stuff before

dire fractal
#

is the strawberry fields farm good?

lapis void
#

sounds like a bug to me but i can't remember if that's an intended behavior

#

yes! i like that one

lyric totem
#

couldn't you technically, just overwrite SVE's maps with the other mod's? not supported method of course, and dangerous.. make back ups..

lapis void
#

for recolors? nah, doesn't work that way

fallen orbit
#

i use the Yet Another Farm Map personally, only downside is you can't seem to build on the maps' second area for that one...

lyric totem
#

oh shoot, really? nothing is ever that easy in life

lapis void
#

flash makes new tilesheets with like, new patches of grass or new fences or whatever--to make it work with a recolor, someone would have to manually go into that png and make it match the recolor

dire fractal
#

That's too bad, i might do another run without SVE with a lot of map overhauls

lapis void
#

you can still use recolors that aren't compatible with SVE, you'll just have mostly nice looking brown dirt and then random patches of bright vanilla yellow

#

etc etc like weird non-matchy patches

dire fractal
#

yeah i dont think ill like that much

lyric totem
#

Any good mods that bring back the summit? There was one which stopped development because SVE incorporated their map :/ I have seen a few mods stop because SVE incorporated their mod/idea actually/sadly maybe

dire fractal
#

is there anything special i need to do for downloading strawberry fields or is it just download and select map

naive drum
#

iirc Summit Reborn is still around

lyric totem
#

It is but it seemed super old?! like not updated for 1.4 I think because SVE.. old mods scare me, I try not to use any not updated since 1.4

#

but maybe I'm mistaken

#

it was while ago I looked at it

#

is there a command I can use in SMAPI which will tell me which mods I have and should update? instead of using the list @ launch?

opaque lynx
#

So... as a TL;DR should I still use SVE

#

Since I kinda want a more Harvest Moon-like style of play

lapis void
#

nah, summit reborn is updated! it's working fine

lyric totem
#

Depends I guess which other mods you use/want to use, and what about SVE you like

lapis void
#

there's also an npc mod who lives there, NiGHTS!

lyric totem
#

thanks Corrin

lapis void
#

you can just get a log for that kharma, or use mod update menu--that will give you a list in your game new/load menu

lyric totem
#

Nix - what does SVE do that adds Harvest Moon behavior? I've only used SVE from day 1 so I'm not sure the diff with vanilla

lapis void
#

also re SVE--there are other mods that give you more harvest moon style stuff and the Magick mod i'm on the team for rn is gonna be bringing a lot of that! you could try weather illnesses and the rival events mods, there's mal's rival events, sam/sebastian rival events, and maru/penny rival events

dire fractal
#

Hey corrin

#

is there anything special i need to do for downloading strawberry fields or is it just download and select map

lyric totem
#

rival events?

opaque lynx
#

Nah nothing really

#

I just like how SVE expanded the town tbh

lapis void
#

yeah it's just download and select map goat!

#

i forget which map it replaces by default but it probably says in the description

dire fractal
#

thanks man! really appreciate all your help tonight

#

I dont think it did lol

lapis void
#

i want to say that one's either forest or riverland?

#

oh it's standard

#

there's a config where you can change that though

opaque lynx
#

Also on that - is there a way to do different profiles?

dire fractal
#

oh thanks!

lyric totem
#

oh may I suggest a mod, there is a mod called Dark UI that is amaze for making a your UI a gorgeous dark mode, you can use the seasonal dark hues or just select a colour, I use magenta, it's gorgeous.

lapis void
#

for farm maps? or for mods in general?

dire fractal
#

Do you mean like different profiles for mod packs?

opaque lynx
#

Since I don't want to really throw SVE away just yet but I might do a SVE-less save

dire fractal
#

Download mod drop

dire fractal
#

you can drop all your mods in there and have seperate modpacks

#

thats what i do

lapis void
#

there's some info on a couple different ways to do it!

#

moddrop only works on windows for that and you can have up to three afaik

opaque lynx
#

So I guess with that done, any HM like mods

lyric totem
#

Vortex also allows different profiles, works great with SVE

#

Super easy just select which profile and takes moments to deploy the mods.. works well with manual installation of mods too. Only case I've needed to do manually tho were Skin packs for adopt n skin. Works with that big JSON assets mod too (can't remember the name) even though it says not to use Vortex, Vortex must have updated since then cause it installs those packs fine.

outer turret
#

I'm running SDR2 with the town map on KIM and some of my trees are overlaying badly (ie double trees, 2 colors). Is it a mod clash? Should I just stick to town central being SDR2 too? I havent done terrain reset yet on that map actually so I might do that today.

lyric totem
#

Anyone seen that custom shop mod released recently? I can't find it now o_o.. it allows you to easily add any item to a shop or make your own shop? And I believe there was a clothing shop released along side it. I need clothing - most the other clothing mods seem no longer compatible with this new clothing = items thing

opaque lynx
#

BTW, any help in updating a broken mod for personal use?

#

I saw a mod that I like but it's broken

outer turret
#

Which mod Nix?

opaque lynx
ocean willow
#

Hi, I had a serious issue with PFM Automate that caused my game to not save, and I had to force close it. I haven't tried again, but this is the error log:

lyric totem
#

oh hey.. Smapi log parser can give me the list of mod updates I need! Yay!

lapis void
#

ughhhhh, honey curse strikes again

#

it's mad about carnation honey, this just.... happens sometimes--are you able to get it out of the chest it's in?

#

if not, you can either roll back the save a day, edit it out of your save, or get carry chest and throw the whole thing in a river

ocean willow
#

I could try removing the chests from the beehouses, or just removing the carnations.

naive drum
#

It's honey that is already in a chest

ocean willow
#

Got it. I'll remove it and see if that helps.

naive drum
#

Custom honey sometimes gets messed up, regardless of if you have PFMAutomate, and it uh. Does that

ocean willow
#

If it does, should I then remove the chest or the flowers to prevent it from happening again?

naive drum
#

No

ocean willow
#

So this is something that isn't guaranteed to keep happening?

naive drum
#

Or well you can remove the custom flowers from beehouse range if you want

#

it's not guaranteed to happen

ocean willow
#

Cool, thanks.

opaque lynx
#

@outer turret did you see it?

#

Sorry for the ping

naive drum
#

just, very very very rarely, custom honey saving fails silently one night and then the ensuring garbage honey causes saving to fail totally the next night

lyric totem
#

lxm solved two of my issues, update log and found Shop Tile Framework in your log which was the mod I was asking about ^

outer turret
#

Yeh I looked! It's easy enough to make NPC files work but there's a dll and I don't know what that does.

naive drum
#

its definitely not on honey creation because i've had custom honey that was in a chest for a long time break once
(only time i've had honey bug, and also why i have carry chest)

lapis void
#

yeah, for some reason the honey bug tends to happen more often in multiplayer too

#

i've also had a couple times where a vegetable mysteriously produced honey

#

the persia the mermaid mod looks like it may have an unofficial update, it just wouldn't be linked on the compat page--try taking a look through the updating mods for 1.4 and updating mods for content patcher threads

outer turret
#

Any idea what the dll file does?

ocean willow
#

Okay, so I have another problem.

#

I can't get the honey out of the chest.

lapis void
#

sounds like it's a SMAPI mod lemur

ocean willow
#

I can't click on it or anything.

lapis void
#

okay so we're gonna have to go one of those three routes i said earlier--throw the chest in a river, roll back the save, or edit it out of the save

ocean willow
#

But since the chest is still counted as having something in it, I can't remove it.

naive drum
#

Carry Chest

lapis void
#

^ yup, you need to get that mod

naive drum
#

lets you pick up chests with leftclick on an empty hand

lyric totem
#

how do we even throw? and can we throw things at NPC's to make them mad? SDVpufferchickcool

naive drum
#

clear everything else out of the chest then toss it into a river

outer turret
#

Nix I'd start by unzipping it outside the mods folder and unpacking the xnb files then teach myself rudimentary coding ala content patcher content files.

opaque lynx
#

Yep there's an unofficial update for the persia mod

#

That's for the head's up @lapis void

lapis void
#

np! i noticed someone talking about it in the comments there

outer turret
#

Or look for an alternative!

#

Lol

wicked cloud
outer turret
#

I googled it but couldn't find it

lapis void
#

cute valley maybe, for farm buildings!

wicked cloud
#

thanks!

lapis void
#

who was looking for harvest moon-like mods again? i asked some of my friends who are a bit more familiar pff

#

was it you nix?

opaque lynx
#

Yep

ocean willow
#

Were you serious about tossing the chest into the river, or was that more metaphorical?

boreal robin
#

does anyone know the current version of bfav mod

ocean willow
#

I picked up the chest and moved it away from the beehouse, but I still can't remove the honey. I'm not understanding if it's the actual honey that's bugged.

lapis void
#

that cow one above ^ is a harvest moon like reskin, other ones you could try: weather illnesses, working fireplaces, mal's rival events, sam/sebastian rival events, maru/penny rival events, ran's harvest goddess, trent's new animals, i think elle's alpacas?

#

it is the actual honey yup, and we were being literal about throwing it in the river

#

that's the only way to get rid of a chest

#

find the nearest body of water and chuck it out of your inventory, like you would if you wanted to pick something up in the mines and had some sap or something you could get rid of and pick up later

wicked cloud
#

thanks!

ocean willow
#

Just did that. Should I hold off on putting another chest down, or should it be fine now?

lapis void
#

hopefully should be okay--we haven't been able to figure out what causes honey to bug out but it seems to not repeat itself right away

naive drum
#

Wonder if SpaceChase could get any use out of a bugged save?

lapis void
#

the general idea of what happens is that the game can't figure out what the prefix is supposed to be for the honey because for whatever reason it's forgotten the JA flower that made it, so it freaks out and either can't name the honey or tells you that the name of it is wrong

#

!compat @boreal robin

white schoonerBOT
#

@boreal robin See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

lapis void
#

latest version of BFAV will be on there, it's an unofficial update

wicked cloud
#

elle's new animals look great

boreal robin
#

ty

lapis void
#

3.0.0-unofficial.7-mouseypounds should be it

#

yes, i love elle's animals!

#

i use them with adopt and skin, with the cuter fatter animals ones too--i love the void chicken from that especially

wicked cloud
#

ooh, i'll check those out

#

what are those buildings on the screenshots for elle's new animals?

lapis void
#

probably elle's buildings as well, she's done some seasonal farm buildings

wicked cloud
#

ah i see

#

elle is a lifesaverrrr

opaque lynx
#

Final qeustion for now, any mod that modifies NPCs will break SVE correct?

#

What about add NPCs?

lapis void
#

a lot of new NPC mods are incompatible with SVE at this point because it just changes so much

#

i highly recommend fellowclown's npcs, lyell, john and nikolai--nikolai at least isn't compatible with SVE anymore bc its town map makes him bug out

#

stuff that adds new dialogue and events for existing NPCs should be okay though, it's just modifying NPC schedules that SVE will mess up

outer turret
#

(and Mr. Ginger. I believe he's compatible)

naive drum
#

Events might bug if they expect vanilla maps or close-to-vanilla maps; SVE has to modify vanilla maps to accommodate its map changes

#

Honestly I'd like a non-SVE bigger townier town mod, possibly with an additional Town East that was actually more town and not just. A bridge

shy orbit
#

for the events i think noclip mode should at least get you through them if you get stuck

outer turret
#

I'd like Town East to be another village, perhaps filled with abandoned houses to explore or turn into new NPC houses

shy orbit
#

npcs don't care about walls i'm pretty sure

left plover
#

Hey guys. Say I downloaded a mod for a game. After I installed the mod into that game properly and it works, Can I delete the mod from the desktop and from the downloads option in the files ?

pastel arch
#

Yep! For SDV, it only needs to be in your mods folder.

outer turret
#

NPCs seem to be fine phasing through walls in cut scenes

hexed quest
#

Question, is there a virtual mouse for mobile Stardew?

lyric totem
#

To update SMAPI - just download the new version and install over the old version?

outer turret
#

Download it, unzip it OUTSIDE your mods folder and click the program. It will give you 2 options 1 install 2 uninstall and installing will uninstall earlier versions. It really is very use friendly.

pastel arch
#

@lyric totem Yep, no need to uninstall first - just install the new one.

void scroll
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

void scroll
#

can someone help me its no responding when i join my friends worl, like during the loading screan it stops responding but says i joined on their screne

void scroll
#

can someone pls help me

#

;-;

hexed quest
#

Sooo... let me get this straight.

#

Mobile Stardew already lets you take horses through one-tile paths without any mods (as far as I know).

#

But on PC, you need a mod.

void scroll
#

yes also can someone help meh

hexed quest
#

Thank you, Secret Police... now, could someone tell CA to maybe please make that an official feature on PC?

#

(Along with automatic tool switch.)

void scroll
#

and modders will make it

#

:))

hexed quest
#

@void scroll

20:23:33     WARN     SMAPI        --------------------------------------------------
20:23:33     WARN     SMAPI           These mods change the save serializer. They may corrupt your save files, or make them unusable if
20:23:33     WARN     SMAPI           you uninstall these mods.
20:23:33     WARN     SMAPI           - PyTK
20:23:33     WARN     SMAPI           - TMXL Map Toolkit```

I'd disable these mods. Just rename the folders so that they have a period at the start, SMAPI will mark them as "do not read".

void scroll
#

ok

hexed quest
#

I don't have a github, can you put the request in?

void scroll
#

okay!

#

also whats period lol im kinda bad at english

#

this ' ?

#

oh is it the full stop . ?

hexed quest
#

Full-stop .

#

Put it at the start of the folder name.

lyric totem
#

which mod allows machines and crafting to see inventory in ALL chests? I already have Chests Anywhere and I thought that mod did that but, no...

void scroll
#

did you download the unlimited verision of chest anywhere?

dire fractal
#

Unlimited version of chests anywhere? I’ve never heard of this SDVthinking is it new?

wooden zodiac
#

android can mod ",chest everywhere"?

naive drum
#

I don't think there's a mod that lets Automate see the contents of every chest

#

Also Jolene you need to update Unlimited PLayers and Content Patcher, and your friends need to ave the same modlist as you

median hawk
#

umm, is anyone else having issues with Farm Expansion's error in which it cant load itself because the summer "tile" doesn't exist? :/

warm cedar
#

hullo, does anyone recommend a good appearance mod?

#

lemme know, thanks. :)

#

also @ me if you answer, i'm forgetful. lol.

sharp belfry
#

appearance of what?

warm cedar
#

like turning the layout of the toolbar and clock and such into different colors and what have you?

sharp belfry
fallen orbit
#

this one also just has some basic colour changes if you want something less fancy.

warm cedar
#

what apps do you use for json configuration?

stone cape
#

Does anyone know if the PPJA Alternative/Fresh Meat mod has issues with the Animal Husbandry mod?

sharp belfry
#

notepad++ @warm cedar

void scroll
#

@naive drum thank you!

void scroll
#

@hexed quest oops I read your msg wrong you said you wanted it canonly not modded well if you want to contact the game dev u can msg his discord Concernedape (look on the user list and dm ) or contact him through the stardew valley support email! (Just look it up ) 🙂

hexed cove
#

Does save anywhere work for android?

#

I should ask first, I might break my game if it unfortunately doesnt work

stone cape
#

If a mod has 3 versions to download, which is better:

xnb [only including it for posterity] , cp , or ja ?

signal latch
#

CP probably? But unsure.

dire fractal
#

What mod are you referring to @stone cape CP and JA usually work together. XNB is a big NO.

stone cape
#

I'm going through and downloading all the PPJA mods as directed, and one is the Tailor Mouse mod, which requires 1 of a few clothing customization mods.

https://www.nexusmods.com/stardewvalley/mods/3942?tab=files

this is the one I like the look of, so far, but unsure which version would be better to download.

#

If you've the patience to, I'd actually appreciate if you [or another modder] could rubber duck explain to me the difference between the functionality of Content Patcher and Json Assets, so I know clearly why some mods would have the versions separate or included together.

dire fractal
#

I’m going to use a few bot commands

#

!cp

white schoonerBOT
dire fractal
#

!ja

white schoonerBOT
stone cape
#

Ah, so CP 'overwrites' the existing files without getting rid of them, while Json makes the list of items say go from 10 types of trees to 15?

#

Just wanting to be sure I'm understanding better.

dire fractal
#

Yes, more or less!

#

So you can use Content Patcher to add more dialogue. It adds or modifies to existing content

#

JA adds new content

stone cape
#

So if I want these shirts and the original shirts/shirts I already have mods for, I should get the JA version, correct?

dire fractal
#

Yep! They’ll probably need Get Glam

signal latch
#

So Strobe, should I give up on this mod and look for another? Seeing as it's XNB.

stone cape
#

I already have Get Glam, luckily.

#

Thank you so much for your help and the bot commands, they were very helpful.

dire fractal
#

Which one, Boy?

signal latch
dire fractal
#

No potholes! Ask if you have further questions

#

lol! Thanks autocorrect

#

Did you check the xnb conversions page to see if there is a CP conversion?

#

!xnb

white schoonerBOT
dire fractal
#

The last link

signal latch
#

I clicked the last link but I don't see where to check? Sorry there's a lot of text here and idk what I'm looking for.

dire fractal
#

Just search for “futan bear”

signal latch
#

Do you mean on the page itself about xnb? Because if so, there's nothing.

dire fractal
#

Lemme check. I’m on mobile so might take a while

signal latch
#

Okay tyt

dire fractal
#

Sorry it was the wrong link. It was the first one: but yeah, I didn’t see any alternatives

signal latch
#

Were you looking on the Chucklefish forums?

stone cape
#

Alright, just finished downloading every PPJA mod, about to run a test. fingers crossed

stone cape
#

Okay, minimal damage, but quite a few 'ignored'/'cannot' statements at the bottom.
https://smapi.io/log/55c01e8ac7594e00b93002ff355ffdeb

[I'll be updating SpaceCore momentarily, am not worried about the two empty folders atm, and am unsure if I should be worries about the yellow text regarding PFM and A&S]

#

Also was having an odd incident with the map where it was displaying two faces of some characters, though I'm unsure if it's intended as a 'this is where Sandy is and this is where Sandy lives' situation, or an issue with some mod overlay that isn't reading as an error.

I have a screenshot incase anyone is curious.

frozen orchid
#

Known thing when you have both NPCMapLocations and UI Info Suite; you can disable UI Info's NPC tracking in its config (which you can access from the little hammer icon in the pause menu) in favor of NPC Map Locations (NPC Map Locations tracks the NPC's actual location, instead of just what portion of the map they're on, which is what UI Info's does)

stone cape
#

Ahhh- Thank you! Making a note of it now to do during the next test run.

stone cape
#

So, this might seem like a silly question considering I got so much help on A&S and BFAV before, but I feel like this thought just clicked I'm slow, I'm very sorry and I want to be sure I'm correct.

If, in BFAV, I add, say 'Deer' as an animal, can I then use Elle's Deer reskin variants for its own species, as opposed to cow/goat/pig reskins...?

quiet night
#

Climates of Ferngill is finally fixed PepeSaberDance

tawny garden
#

Hello

white forge
#

hi

tawny garden
#

Is there any mod for android?

white forge
#

i dont play on android but i believe mods that are compatible with android usually say so

tawny garden
#

Okay thx

white forge
tawny garden
#

Ty so much

high vine
#

guess who got a pretty new phone with loads of space and ram and a beautiful big screen

#

guess who also somehow just now learned sdv is updated to 1.4 for android

#

guess who has 42+ mods to update and almost forgot how to do it all LOL

white forge
#

hhhmmmm

#

im gonna guess its @high vine

high vine
#

i suppose this channel might just be seeing more of me again soon heeeeeeeee

#

hope y'all missed me 'cause the bun is back SDVjunimolove

#

and really!!! omg how did you know???? 😂

white forge
#

random guess

#

:p

hexed quest
#

@void scroll

u can msg his discord Concernedape (look on the user list and dm )
Are you absolutely sure it's kosher? Any modders can back me up here?

#

I mean mods?

quiet night
#

?

#

What's the matter?

stone cape
#

<@&239770080378880001> if tagging is a no, I apologize in advance

tired brook
#

Junimos are the server moderators, so you should generally only ping them if you need urgent moderator help.

quiet night
#

You can check if it's compatible.

#

Or you can try it yourself to see if it really works :p

wanton trench
#

hmm?

stone cape
#

I tagged y'all because she was told to contact Concerned Ape directly and she was asking. @tired brook

tired brook
#

You can message ConcernedApe, but he gets a lot of messages so it's usually best to ask questions from the community here instead.

frozen orchid
#

(That's not really a Junimo matter though...)

stone cape
#

How would anyone know other than to ask those with authority in the server?

tired brook
#

You can ask without a ping first and ping if you don't get a reply, but no worries. 🙂

stone cape
#

Alright, noted for the future. Thank you.

tawny garden
#

Somebody can help me with phone mods?

royal aspen
#

Has anyone made a mod that allows you to farm legendary fishes in ponds?

quiet night
viscid pagoda
#

Hi, does someone knows the name of that mod that update and download the mods for you?

keen moss
#

There isn’t one. Unless you mean a mod manager which either Vortex or ModDrop’s would be what you’re looking for.

tawny garden
#

And now?

tired brook
#

@tawny garden What do you need help with?

tawny garden
#

I click the keyboard then the Q I O P RightMouse appear

#

But i cant click on it

tired brook
#

Which mod are you trying to use with it?

tawny garden
#

MartyrPher

tired brook
#

Yep, but SMAPI and Virtual Keyboard don't do much on their own. You need to add mods to do what you want (e.g. P is usually CJB Cheats Menu).

tawny garden
#

Ohh

stone cape
#

Para, if you're available, I had some messages pop up in my log regarding your mods, but they aren't errors, just grey text at the bottom again saying things are being ignored or can't load.

Okay, minimal damage, but quite a few 'ignored'/'cannot' statements at the bottom.
https://smapi.io/log/55c01e8ac7594e00b93002ff355ffdeb

[I'll be updating SpaceCore momentarily, am not worried about the two empty folders atm, and am unsure if I should be worries about the yellow text regarding PFM and A&S]

I've since updated the SpaceCore, and was informed about the map thing already.

tawny garden
#

Oof but how can i add mod? @tired brook

tired brook
tawny garden
#

Ohh so i need to unzip into my game?

tired brook
#

Yep, you should have a Mods folder in your game folder now.

tawny garden
#

Where i need to unzip?

tired brook
#

Yep, unzip in that folder.

tawny garden
#

Okay

tired brook
frozen orchid
dire fractal
#

(each mod is its own folder)

#

nice!

quiet night
tawny garden
#

Oof still not work @tired brook

tired brook
#

Which mod did you install?

tawny garden
#

MartyrPher again

tired brook
#

SMAPI is the mod loader, it's not really a mod itself. The mods are the files you unzip into the Mods folder.

tawny garden
#

Than what i need to do now?

tired brook
#

Which mod did you unzip into Mods?

tawny garden
#

The selected one

tired brook
#

That's the SMAPI installer, which isn't a mod.

tawny garden
#

How can i download it? @tired brook

dire fractal
#

Check the nexus website marchello. There’s a download button!

#

It should guide you to the download link

#

You need to make an account first

tawny garden
#

Ohh

#

I cant find the download link

dire fractal
tawny garden
#

Waitt

#

Okay i download it now?

dire fractal
#

nods

tame sedge
#

Hey, guys. A few questions about SMAPI -- and the built-in "SMAPI/Console Commands"-mod in particular.

(In order to make my question, I'll post some background information first...)

#

2/3: I type "help" to the separate console-window, and get the following:

#

3/3: So, the QUESTION is -- while SMAPI informs me, that the following commands are registered (as shown above) -- is it possible for MODS to register their own console commands, which would not be shown in this list of registered commands ?

dire fractal
#

Please use the log parse so it's easier for us to read!

#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

and yes!

tame sedge
#

I'd say, if you look at the question, you'll notice the log is irrelevant to this.

dire fractal
#

mods can register their own commands

#

and uhh, not sure about it not being shown on the list

tame sedge
#

And the SMAPI registered list of commands above, would not include them?

#

Hmm...

dire fractal
#

Pathos might be here soon and answer your question but I suppose the wiki would answer your questions too 🤔

tame sedge
#

Yea, I've been reading the Wiki, especially the section about "Debug Commands" -- but it doesn't provide an answer to this.

fair echo
#

can wood floor serve as connectors

#

or do I need paths

dire fractal
#

you can add your own connectors by adding it to the config.json

tame sedge
#

@fair echo You mean for "Automate"?

fair echo
#

ya!

#

will it be "Wood Floor" for wood path

dire fractal
#

"Wood Path"

tawny garden
#

So i download cjb cheat menu but i dont know what i need to do with ot

#

*ot

#

**it

tame sedge
#

@tawny garden Have you installed SMAPI already?

#

@dire fractal By the way -- wasn't Zaph asking about "Wood Floor"?

dire fractal
#

Oh

#

wats that mods which improves the rate of the trash bins

#

@fair echo for Wood Floor it would be "Wood Floor"

#

Better Trash

#

ty

fair echo
#

thank you!

dire fractal
#

Better something

#

Better Trashcans?

#

link

#

please

#

i cant seem to find it

#

?

#

@dire fractal

#

found i

#

t

tawny garden
#

@tame sedge yes i download smapi

tame sedge
#

@tawny garden Well, I'm assuming, that you're using Stardew Valley with Steam.. and you've configured the launch options properly, as instructed in the SMAPI install docs... and it's starting up with SMAPI, and shows you the "mod folder location" in the console when you start SDV?

tawny garden
#

I playing on phone

tame sedge
#

If all is good so far, then you know where to put the mod... it's a folder like "C:\SteamLibrary\steamapps\common\Stardew Valley\Mods" (or something similar).

tawny garden
#

I dont use steam

tame sedge
#

Oh... then I've no clue how to install mods on mobile versions (haven't even tried).

tawny garden
#

Okay

#

I dont give it up i have time

tame sedge
#

Yea. I'm sure someone will be able to help you...

tawny garden
#

Hah problem solved i can use it now

tired brook
#

@tame sedge Nope, you can't have a hidden console command without patching SMAPI internals. Why do you need one?