#archived-modded-support

1 messages · Page 523 of 1

tropic turret
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@runic summit you here?

runic summit
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I dont know what :/

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Make a new farm?

tropic turret
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K it only day 2 after all

foggy mason
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Chara, yes

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They have a section for SVE upgrades I believe

tropic turret
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Wdym

foggy mason
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There should be a whole section for the migration for the mod from your current farm, to SVE farm. Is that what you meant?

tropic turret
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No I watch a guy playing SVE

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And in that video he have a back yard

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But I dont

foggy mason
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I know lmao.

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Hold on

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Prepare an existing save

tropic turret
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So I download that and I play like normal?

foggy mason
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It's just a hassle so probabbllyyy not worth it

tropic turret
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??????????

foggy mason
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Heck no lmao. You have to do legwork.

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Read lmao

tropic turret
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So I download the 2?

foggy mason
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Basically, you can do it. There is a way. It's just not good.

tropic turret
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Download the 2 right?

foggy mason
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If you want to do the thing, that is the instructions.

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If you don't want to do the thing, ignore it.

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I don't wanna tell you what to do, only providing the option. 😂

tropic turret
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I literally spend 2 hour just to find a way to play SVE like the guy did in video

foggy mason
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I mean, that's fine. But if you only plays for 2 days, I wouldn't worry about it. Also, probably better to just have a separate game just in case you wanna ever go back to basics.

tropic turret
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I already do that

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I made one with mod I like one with SVE one with basic

foggy mason
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Mkay

dire fractal
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Guys i need help

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How i download stardew valley expanded mod to android

tropic turret
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Android can play mod???!????

exotic plover
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Is there anyone knows how to fix the white space and the candkes light on morning

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I know starbllue caused this

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I hae SVE too

strange river
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Android can play mod???!????
Most mods, yes :)

exotic plover
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Anyone ?

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Ping me if anyone can help

strange river
tropic turret
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Can someone give me some good mod like new NPC or something like that

bright ocean
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!modrecs

white schoonerBOT
bright ocean
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(I like Clown's NPCs!)

stone cape
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Hey, I have an issue happening with a mod, lately.
I currently removed what I thought was the problem, but if I supply the error segment of my log here, would anyone be willing to help me figure out how to edit the item values- since I think that's the issue?

strange river
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Yes, if you post your log here someone will help when they can :)

stone cape
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Okay, thank you! ^^

System.ArgumentException: An item with the same key has already been added.
   at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
   at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
   at LavapulseChickens.ModEntry.EditFarmAnimalsData(IAssetData asset)
   at LavapulseChickens.ModEntry.Edit[T](IAssetData asset)
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyEditors[T](IAssetInfo info, IAssetData asset) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 378```

Now, funnily enough, I have two mods by LavaPulse, the Chickens and their Quail additions. This error only shows up if I have the Quail mod in the folders, though it's an additional mod that requires the Chickens mod to function. 

Does this mean that the Quails have a conflicting value with the Chicken mod, or with the game itself? Any and all help would be appreciated, and please let me know if you need the full info log and I can try to run it for someone.
rigid beacon
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Is there a list of Android compatible mods anywhere? TIA!

viscid pond
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!log MissA#3711

white schoonerBOT
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@stone cape Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stone cape
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Oh uhm, okay. Let me move the mod back in and run it to get a full log.

viscid pond
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ty

exotic plover
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How to fix that whitening ?

viscid pond
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@exotic plover If you're convinced that it's caused by Starblue, just use a different recolor

exotic plover
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But the uodte is so cool SDVkrobus

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Isn't there away to fix ?

viscid pond
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that's on the author, I believe..

stone cape
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https://smapi.io/log/4772720228f3457680b3abba40fcb513

The mod seems to have an update, now, so I suppose in the meantime I will try and handle all the mod updates and see if it fixes anything.
[In the Error Log, please disregard the empty folder, it's where I place mod updates before putting them in their organized folders and replacing the others].

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I'll also mention that some of the mods say they need updating, but I have the current version available. Unsure what that's about?

viscid pond
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Okay, you need to take that log and report the error to the author - it's the sort of bug he should catch when testing

stone cape
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For the chickens and quails, or the 'i already have the update but it tells me to update' issue?

viscid pond
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for the chicken and quails

stone cape
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Ah- people have posted about it in the Nexus comments but the author hasn't given responses from what I've seen.

I was hoping I might be able to get a quick crash course on fixing it myself for the time being?

viscid pond
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I notice he has quite a few other error reports on both pages

lapis void
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@inner owl easiest way to edit max stamina is to just get CJB Item Spawner and spawn stardrops until you're happy with it. make sure to right click and get them one at a time--if you accidentally grab a stack, open your inventory menu, click on a different inventory slot, and you'll eat one more then they'll disappear

viscid pond
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I don't think so, among other things he's using harmony for his mods, which isn't easy to work with

stone cape
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Darnit. Oh well, thank you for the information. I'll be sure to come back if something else manages to break with these updates, once I remove the quails again.

viscid pond
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alrighty

lapis void
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@foggy mason yeah you'd definitely need save editing to stop a marriage before it happens--i can take a look at your save and either do some surgery on it or walk you through how to do that

foggy mason
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Niceeee. I'll dm you when I'm home. The SVE doesn't allow my farmhand to marry Sophia without crashing on the wedding day. 😂

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I could go back a day. Kinda just wanna save it.

lapis void
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yeah, i've seen that issue before--not sure if it's all custom NPCs or just an SVE thing

stone cape
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What would one do about mods that continuously tell you to update them, even if you have the newest version/there is no update?

bright ocean
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Report it to the author of the mods, they've goofed the manifest

stone cape
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Alright, thank you.
So far no errors after all the updates and removing the Quail mod, btw.
Just the few mods telling me to update them again.

twilit furnace
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hi, silly question potentially, but i'm a bit at a loss. I am waiting for the polygamy mod to update, and since it's not compatible with 1.4 i don't want to launch the save file where i am married via that mod. if i load the game, but make a new save file, will my game still be affected by the broken mod? (i have not loaded it since the 1.4 update)

bright ocean
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Nope, your new save file will be fine and your old one will not have any issues unless you try to play with it

twilit furnace
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oh ok so i won't lose one or both my wives, as would happen if i did load it? thank you!! that's a relief

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should i remove the mod before making the new save or will that not matter?

bright ocean
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It won't even function, so just delete it 🙂

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And yeah, saves aren't affected if you don't load/save them

twilit furnace
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okie thanks bunches SDVjunimolove

bright ocean
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No problem~

molten basin
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Where can I view pins for this channel

split lotus
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Hm. Which one to pick:

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[11:32:43 ERROR Content Patcher] Multiple patches want to load Maps\Desert ( T's Desert Shortcut > Load Maps/Desert, Improved Desert > Load Maps/Desert). None will be applied.

dire fractal
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none

split lotus
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ahaha

bright ocean
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Push pin icon @molten basin!

dire fractal
bright ocean
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(Or under the three dots on mobile)

shell jackal
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@naive drum I probably just need to put the original CPM in and it should do it. If I get it to make normal honey, what should I do then?

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And of course I can't. head-desks

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@dapper pulsar Just wanted to let you know that your type 2 expanded greenhouse isn't exactly the same as before. Was that intended?

mossy talon
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i already have PyTK updated

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i think the problems is with TMXLoader cause it was working before I updated TMXLoader

frozen orchid
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Well, it's saying that TMXL requires a newer version of PyTK

mossy talon
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i already updated the PyTK

frozen orchid
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Your log says you have 1.12.28, TMXL requires 1.12.38

mossy talon
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oh

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my bad

split lotus
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that's not the latest version of PyTK I think

mossy talon
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SMAPI didn't prompt an update for PyTK

split lotus
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When you see errors like that you should usually manually check

mossy talon
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yeah i thought i have the same version

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mine is ...28

split lotus
mossy talon
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thought i had the same version of PyTK

split lotus
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Current version is 1.3.2

mossy talon
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yup i updated PyTK

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it's working now

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just thought there're something wrong with SMAPI or TMXLoader cause SMAPI didn't say there is an update for PyTK, should have checked it myself

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thanks you guys

split lotus
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no worries!

naive drum
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@shell jackal if you got plain honey with no prefix, ping digus; if you got honey with a prefix everything is fine with the newest CPM

shell jackal
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I got the ancient flower honey. So I'm not sure what happened before. shrugs

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Sorry for all the trouble.

dire fractal
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can someone help me with the xbncil?

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I'm on mac

bright ocean
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!ask

white schoonerBOT
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Feel free to ask your question or describe your issue here, and someone will help if they can :)

dire fractal
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I dragged Haley's xbn file into unpacked file and it won't unpack after I clicked unpack

lapis void
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you have to put it into packed, not unpacked

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it will then export into unpacked

analog verge
dire fractal
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nevermind it came out

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as haley.jason

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YAY

lapis void
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make sure you're copying stuff there, not moving it

bright ocean
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Update everything first Blu

lapis void
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blu, something's definitely weird with a tilesheet but ^ yeah update first

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might be your manifest too

dire fractal
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Hellop

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I have another Doubt GWumuMHX

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So, to play multiplayer with mods, i need to Update Em?

lapis void
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yes, everyone needs to update SMAPI and their mods

dire fractal
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0:

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Ok!

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Hmmm

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So

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Dumb Doubt

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How to Update Mods

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Thx !

exotic plover
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Can anyone put here that link of recommended mods of Pathoschild

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I'm on android btw

tight dune
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@dire fractal I don't really know the reason since I use it and I get no errors

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probably missing requirements

dire fractal
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Hmm. :( it has happened with 3 people so far

cobalt tendon
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hey guys is it possible to use two different mods on two different saves? for instance, i want one save to have one farm cave, and another save to have another farm cave. is that possible?

cobalt tendon
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hm... im not quite sure i understand that...

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i'll try it anyway

uncut kite
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im having issues with my invatorzen's dialogue changes mod (girl mod) and seasonal villager outfit. 2 of the characters. (sabrina and shane are still guys) can anyone help?

real galleon
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Does smapi work with the 1.4.5.141 update on android whenever i load up the game it just shows me the log then closes after the pufferfish logo

bright ocean
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SVO and other dialogue/portrait mods are usually not compatible

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!log @real galleon

white schoonerBOT
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@real galleon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

uncut kite
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@bright ocean before i was able to edit the config to not have the characters be changed... but im not sure what has changed or what i need to change in the config

bright ocean
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Which config? SVO doesn't have the option to disable characters, though DSVO does

uncut kite
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the cp seasonal villager outfits config

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oh whoops i mean (content)

real galleon
bright ocean
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Ah. Well, you would need to comment out the patches you don't want applying

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Weather debris loop strikes again. Fisher, you'll have to wait for a SMAPI update

real galleon
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Sorry if its a easy problem to fix im new to this stuff thanks for ur help though

uncut kite
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yeah... i tried but im not too savvy at reading content... not sure what or where i am missing it XD

ruby kindle
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Hi guys I was wondering is it possible to mod stardew valley on the switch?

bright ocean
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(as one of the coders from the (D)SVO team, I really can't encourage you to go poking around in our jsons XD It's very easy to break something)

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Nope

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PC and Android only

tough horizon
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for those who play SVE, do you recommend going jojo route over building the community center?

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joja*

ruby kindle
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Oh well does the game run on Android?

bright ocean
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There's an Android version, yep. But some people are having issues with Android SMAPI right now, the author of the port is aware but busy

ruby kindle
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Oh well thanks for the info, I really enjoy this game on the switch

bright ocean
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Welcome~

uncut kite
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i try not to delete anything just adding // to comment out a few characters.

dire fractal
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Does anybody know if blaaze6 is on the Discord? I'd message them over Nexus but their PM system is awful and I can't manage to use it.

keen mirage
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for some reason despite having JUST updated the mods i am using the ones that HAD updates on them my SMAPI is still telling me they can be updated?

https://smapi.io/log/83ef051c6a5b48038737a49238218da2

(note i removed the mod causing an error in red, so Ran's wedding attire is not in my mod folder.)

I have no idea why SMAPI is saying "Hey you can update these mods!" when i JUST updated them 5 minutes ago.

wheat pine
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Check the manifest file and see if the number on it matches whoever you downloaded from?

worthy moth
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At least the first one looks legit. So unless the mod author uploaded a new version, their manifest matches the update that SMAPI says.

dire fractal
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nvm the log answered my own question

shy orbit
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@worthy moth looking at the log it seems like older versions are being loaded than what smapi says to update to

keen mirage
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like i don't THINK it'd cause any game errors as it simply says i can update the mods mentioned except i already did lol from the same people who made said mods so might just play anyway shrugs

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just thought it was weird AH

shy orbit
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oops, pinged the wrong person

bright ocean
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The only error I see is telling you to remove Ran's stuff. The rest is just update alerts (which there are indeed some broken manifests right now). Just let the author know if you are continuing to get update alerts despite having the most recent download

shy orbit
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i have json assets 1.6.2 downloaded on march 3. and it doesn't have a broken manifest, could be that something went wrong with the updating

wheat pine
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ok, I give. Built a test save just to see if I could figure it out. Using Custom Greenhouse Warps with Ace's expanded greenhouse mod, default map. Create save, use debug command to finish Community center, enter greenhouse, goes to the correct spot. Go to bed, save, to next day, walk into the greenhouse and it putting me into the default warp (which is inconveniently in a wall)

Log: https://smapi.io/log/2b1924f6b1ca4ac394d6b3d4cde306d0

zealous dagger
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does any one on here use artisan valley?

bright ocean
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!ask

white schoonerBOT
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Feel free to ask your question or describe your issue here, and someone will help if they can :)

dire fractal
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I do

naive drum
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i use artisan valley yeh

zealous dagger
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did they take out the hardwood keg or the exotic mayonaise machine?

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because they are no longer in my folder. completely gone.

lapis void
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yes, those have been gone for a while

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the recipes for them now use the vanilla keg and mayonnaise machine

zealous dagger
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I was freaking out lol! THANK you. wiki hasn't been updated to show that.

naive drum
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mouseypound's database reflects it

lapis void
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^ i'm not sure what wiki you were looking at

naive drum
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but yeah, they've been gone since artisan valley switched over to Producer Framework Mod

zealous dagger
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mouseypound! that's the name. I closed it down a few days ago and was trying to find the link.

tired brook
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Has anyone noticed Content Patcher packs which edit player sprites not working reliably for farmhands in multiplayer? I got a report on the Nexus page about that. 🤔

lapis void
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hmm, like hairstyle packs? i haven't noticed that but i can look at the bug report and see if it seems familiar at all

tired brook
zealous dagger
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@lapis void this wiki I was referring to just in case someone else ever asks. sorry, pathos, please continue. https://sdvmods.fandom.com/wiki/Artisan_Valley

Stardew Valley Mods Wiki

Artisan Valley is a mod using the JsonAssets and Custom Farming Redux frameworks, which adds 20 new machines to the game and 150+ new items. It is a collaborative effort by the members of Populate...

lapis void
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yeah, that wiki isn't official or up to date at all--it's still listing it as using CFR

bright ocean
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What the heck is that

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Pathos, I know there have been issues with disappearing clothing?

tired brook
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Disappearing how? Is there any particular pattern (e.g. in multiplayer, at festivals, specific mods, etc)?

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Artisan Valley is the only non-empty page on that wiki.

split lotus
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lol

bright ocean
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@lapis void you've been suffering random nekkid farmers, right?

lapis void
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yeah, but that's a JA issue, not CP

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looks like JJkel is talking about seasonal NPC outfits rather than farmer stuff?

frozen orchid
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Yeah that wiki isn't official in the slightest

bright ocean
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Which has also been an issue, but Pathos said player

lapis void
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i have DSVO in our multiplayer and at least a couple of the other people use SVO, and as far as i can remember i haven't seen any issues with seasonal outfit patches other than the "farmhands can't see custom NPCs at festivals" thing

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my nudist farmer issues seem to have something to do with JA clothes getting.... scrambled somehow? and once we had a farmhand go fully invisible except the hair and clothes, but we think that was get glam weirdness

tired brook
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Thanks! I'll see if I can get more info from their patch summary and such.

somber carbon
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I have the seasonal outfits mod and it worked for awhile but i deleted it for a different one but ended up not liking the second one, so i redownloaded the first one and now it doesnt work? can someone help me sorry im awful with mods x

naive drum
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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
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also which seasonal outfits mod?

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DSVO is the one that reliably works, SVO is very prone to breakages

somber carbon
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let me check 🙂

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its svo

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and whats !log? im a little new to mods and sdv in general heh

neon pasture
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I had someone download smapi and a bunch of mods a while back for me. When I went back to play it later, i got an error messages saying i needed to update smapi. I tried but couldnt figure it out on my own so i deleted the smapi file and all of the mods along with it. I've tried reinstalling stardew, verifying files, etc. I can't get my game to open whatsoever
if someone could help me figure out what's wrong, that'd be great. I just wanna farm man 😢
^^ copied from game-support

lapis void
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@neon pasture can you go into steam, go to Library, right click on Stardew Valley and go to Properties? you should get a screen like this

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click on set launch options in there, please!

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meredith, the bot command gives instructions for what you should do!

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go to that site Mayor Lewis linked and follow the instructions at the top

naive drum
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!log is the command to make the bot post the link to the log parser site

somber carbon
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ok tysm

neon pasture
naive drum
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Ananya, you can reinstall SMAPI; your mods folder should be untouched unless you manually uninstalled it

lapis void
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okay, so you have a launch path set up and that's why your game won't run without SMAPI

naive drum
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yeah it looks like you're asking Steam to launch Stardew via SMAPI but don't have SMAPI

neon pasture
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ah ok

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i dont care for smapi, i just wanna play haha

lapis void
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you can delete that whole line and stardew will work again--if you'd like to reinstall SMAPI, we can help you do that and you can leave that line there to play with mods

neon pasture
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should i delete whats in the box?

lapis void
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yes!

neon pasture
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oh ok

somber carbon
neon pasture
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thanks!

lapis void
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meredith, you need to update SMAPI!

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that's why SVO won't work

naive drum
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you should also update TMXL and JsonAssets

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(the log parser gives links at the top)

lapis void
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see the line in red:

00:54:26    ERROR    SMAPI       --------------------------------------------------
00:54:26    ERROR    SMAPI          These mods could not be added to your game.
00:54:26    ERROR    SMAPI          - Seasonal Villager Outfits for ContentPatcher 2.1.5 because it needs SMAPI 3.3.2 or later. Please update SMAPI to the latest version to use this mod.```
somber carbon
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okay! thank you! how do i exactly do i update smapi? i know how for tmxl and jsonassets

lapis void
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download SMAPI from the site, unzip it, run the install on windows file, type 1 in the box that comes up, and it will be updated

somber carbon
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thank you and sorry hehe im a lil dumb haha

lapis void
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no worries, it's a lot to figure out when you're new to modding!

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that log website is your best friend for figuring out what's wrong with your game--often you can figure out issues like stuff not loading just from looking at it, and it will tell you what needs updating

somber carbon
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thank you! this server is always so nice!!!

dire fractal
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yep!!

naive drum
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i once saw someone accurately diagnose an issue from just the number of errors

bright ocean
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Yeeeep

naive drum
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it was like
"ah yes that's almost 40k errors from a single mod. probably JsonAssets being asked to try to load the same item twice and dying."
they were right

bright ocean
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Yeah, JA log spam when someone ignores the initial loading errors is very distinct XD

dire fractal
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(common symptom, yes)

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Remind @tender leaf to ask someone in 10 hours

devout pumiceBOT
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yep sure sure np (#1317378)

somber carbon
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im back lmao so uhhh i play with expanded and i opened my save and the map is vanilla if that makes sense? like under the social menu theres still the extra npcs but i dont think theyre in game

naive drum
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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

somber carbon
naive drum
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ah, you need the newest PyTK!

somber carbon
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tysm haha sorry!!!!

naive drum
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also to update SVE, it's a bugfix update

somber carbon
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thank you!

lapis void
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that was me wing lmao

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to be fair "JA yelling about an item" is.....uniquely bad re error spamming

naive drum
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makes sense, "something is trying to assign two items the same ID or assign two IDs to the same item" is the sort of thing you really don't want to ignore

hasty flume
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i am craving.... hats...

dire fractal
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Ragnarok Hats!!!

hasty flume
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ive download p much every ja hat mod on the nexus

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but i need more

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coiis hat pack ja version when??

frozen orchid
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Whenever Coii decides to do it. Their stuff is no redistribution

hasty flume
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aww

hollow oriole
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um

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what does this mean TT

lapis void
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hmmmm do you have the movie theater unlocked?

hollow oriole
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yup

lapis void
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the latest SVE update was supposed to fix this bug

hollow oriole
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it crashes whenever i go to town

lapis void
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try deleting every folder from SVE and reinstalling--it won't affect your save as long as you reinstall properly

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if that doesn't work, let flash know the bug didn't get fixed :/

hollow oriole
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all the mods right

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dang

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ill try that ty!

lapis void
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also you're a farmhand? make sure the main player has SVE updated properly

alpine plume
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anyone want to test a new beta (Better Junimos)

hollow oriole
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she did that today and i still crashed :/

cobalt tendon
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is there a command or something that forces all my farm animals back into their coop/barn?

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yeah i dont have that

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i changed my farm map and forgot to move my buildings and now they're wandering around where they shouldn

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t

lapis void
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they'll automatically go back inside at night as long as they're able to reach the buildings

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you can move them then

cobalt tendon
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yeah i just gotta remember to close the stupid doors

haughty rover
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are there any mods yall would recommend as someone who hasnt used mods in stardew yet?

lapis void
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!modrecs

white schoonerBOT
robust bison
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depends, are you looking to change up the game content wise or just looks?

haughty rover
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content

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but still keep the same game loop

robust bison
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I think save anywhere, lookup anything, happy birthday, and UI info suite are some good mods to start with

haughty rover
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yea ive played alot of modded terraria and those type of informational mods are always good

lapis void
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try out some custom NPCs, like lyell, john, or the Boarding House and Island mods!

robust bison
#

But if your looking for more content, SVE, NPCs, and dialogue/event mods

haughty rover
#

whats sve?

robust bison
#

stardew valley expanded

lapis void
#

i would recommend if you want to try out SVE to have a save specifically for that mod, because it's difficult for other mods to keep compatibility with it and you won't be able to have most map mods

robust bison
#

Its a mod that adds a ton of content

haughty rover
#

so dont try to add anyting with it?

lapis void
#

personally i prefer stardew valley reimagined 2 and karmylla's for map edits, neither of which you can use with SVE

#

you can, just not anything that edits maps or NPC schedules! it's just a smart idea to have an SVE and non-SVE save file imo

haughty rover
#

yea ill try these out though thank you guys

robust bison
#

yeah

#

don't forget that there's tons of mods that can change up the visuals too

lapis void
#

i always forget if there's a command for mod groups but you can have multiple mod folders!

naive drum
#

save anywhere is prone to issues

#

it's much better than it used to be- it used to be totally incompatible with all custom content of any sort- but it still requires mods to actively support it on their end and still crashes or possibly even corrupt the save if the mod doesn't support it

(iirc this is due to it bypassing SMAPI's save event, and if it didn't do that it'd be compatible with everything by default)

wispy drift
#

Hello, I have a question regarding yellog's craftables mod

#

I know it's outdated rn, but if I were to edit the sheets to match the vanilla sheets, will it work? (does that make sense, I don't speak enough english)

iron canopy
#

@wispy drift Yes it will:)

wispy drift
#

thank you very much

stable cargo
#

@lapis void @naive drum I noticed you both saying Vortex doesn't work properly for SDV mods. Could you elaborate? I'm not been made aware of any issues in months, so as far as I know it's working.

#

There were problems a long time ago, and that seems to fuel misinformation :/

lapis void
#

people have been having issues with both that and to a smaller extent ModDrop with complex mods, stuff like SVE or PPJA. it causes a lot of confusion for things with a lot of install instructions and mods end up in the wrong folders sometimes or with duplicate copies

#

i've also seen a couple people recently confused about disabling mods in vortex vs removing/disabling them manually

stable cargo
#

Hmm... I'll be honest, that sounds a lot like user error rather than a problem with the app itself. I've just installed SVE and although it's packed in an unusual way, SMAPI's latest enhancements mean it still works fine 🙂

#

I'll have a look at PPJA too.

#

We're actually working on a significant update to SDV support in Vortex so watch this space 😉

void scroll
#

hello sorry to bother yall again but um i have the seasonal valley sprites mod but the portraits dont work the sprites do tho, i already merged the portraits with the vinilla portrait file too

sharp belfry
#

Some mods have loose files inside the zips instead of a folder and vortex unpacks them all separately in the mod folder but that's just a matter of clicking the preview file contents button to make sure

void scroll
#

im sorry i dont understand???

#

wait nvm i think i get it

rain lava
#

link the mod

sharp belfry
#

No I meant to continue the vortex convo

void scroll
#

oh lol

sharp belfry
#

Just an example of when it can trip up lol

void scroll
rain lava
#

?

lapis void
#

yeah, that's one of the main issues with vortex for SDV--it's also been known to have problems with mods that require clean reinstalls when you update

void scroll
#

yes but the seasonal version where they have multiple outfits

#

i do have the required mods too

stable cargo
#

@sharp belfry Do you have an example I can look at?

sharp belfry
#

Oh? I just delete the old mod version through vortex and install the new one and everything works fine

stable cargo
#

The "clean update" thing is something that'll be addressed in Vortex 1.2.0

sharp belfry
#

Sorry I'm on my phone at school and can't remember an example off the top of my head

rain lava
#

@void scroll so when you play you see vanilla portraits?

void scroll
#

yeah @rain lava

split lotus
#

I mean, the thing with Vortex for me is:

void scroll
#

but the mini sprites work

split lotus
#

I've used it for Skyrim. The game it was designed for.

#

I usually want to throw it outt the window becasue it's UX is terrible

#

Please tell me you are addressing that.

sharp belfry
#

Sidenote: cause of @void scroll I can't get The Song out of my head now xD

split lotus
#

(I generally don't recommend Vortex because it's got.. some issues.. with .. multiple folders, and nested files, so I'm glad that 1.2 will be resovle those!)

sharp belfry
#

UX?

stable cargo
#

Could you be more specific about what you don't like? I'll agree some parts of the UI need polishing but it's definitely functional

split lotus
#

User Experience

void scroll
#

haha lol alll my friends too XD @sharp belfry

stable cargo
#

UX = user experience

split lotus
#

It's update detection is.. sometimes iffy. Namely, it.. sometimes installs the new version

#

and doesn't uninstall the old one.

#

(and sometimes I had to argue with it to remove the old versions.)

lapis void
#

^ yes, and it doesn't help that people already get confused about folder organization, or when mods change their name or folder structure

stable cargo
#

So the problem is that the txt file needs to be in the mods folder on it's own?

lapis void
#

because the txt file is in that folder, SMAPI can no longer read it as a mod because it's looking for a manifest

#

to install that mod correctly, you would need to put [JA] Baker's Life and [PFM] Baker's Life into Mods separately and the txt file should either go into mods on its own or be skipped somehow in the installation process, as it's meant to be a guide for the player to keep elsewhere

stable cargo
#

The convention that most mods follow is that they're self contained in a single folder where their manifest lives. The fix in that case would be for the author of that mod to simply put it inside the mod folder itself. We are doing our best to cater for all possible install patterns : )

#

If the cookbook.txt file isn't important to the mod, it could be argued that info could be put on the mod page somewhere instead I suppose.

lapis void
#

right, but the other fix in that case would be to install that mod manually and follow its install instructions

#

that seasonal anime portraits mod that someone is having difficulty with right now is another one that's best to install manually because it's meant to overwrite part of another mod

rain lava
#

@void scroll just to be sure. You get 100% vanilla sprites or the seasonal sprites from Seasonal Villager Outfits mod but not the anime ones?

split lotus
#

I don't think you're going to be able to cover all install patterns, but these aren't unknown install patterns, too

void scroll
#

ok just wait @rain lava lemme just send you a photo

stable cargo
#

I would say even the current version of Vortex covers the majority 🙂

#

With the mods in question I can definitely talk to the mod authors about the best way to pack their mods to be standardised. For Seasonal Anime Portraits I can think of a couple of small changes that will allow Vortex to manage it and make manual install easier.

#

I'll talk to Flash about it.

void scroll
#

@rain lava sorry its taking a while for my mods to load its almost done tho

rain lava
#

np

split lotus
#

er...

#

I'm a little lost

#

Why Flash?

stable cargo
#

FlashShifter uploaded Seasonal Anime Portraits

split lotus
#

Huh.

#

Why do I forget things like this?

stable cargo
#

Heh, maybe the fame of SVE overshadows his other mods

split lotus
#

Probably

void scroll
lapis void
#

could you do this joelene?

#

!patchsummary

white schoonerBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
lapis void
#

..........jeez mayor lewis that was slow

void scroll
#

ok but ive never done a patch summery so i might so it wrong 😅

rain lava
#

but that is not vanilla, it's seasonal but not anime... or not xd

lapis void
#

all you have to do is tab over to the black window that SMAPI runs alongside the game and type that in

stable cargo
#

I'm having trouble locating "Artisan Valley Machine Goods" - anyone know where that mod lives?

lapis void
#

it's part of the artisan valley mod

stable cargo
#

So it is 😅

#

Not sure why SMAPI is moaning about it then

lapis void
#

could you grab a log? this may be one of the issues with vortex and PPJA that have come up in the past

void scroll
#

no i mean the protrait is vinnila but the sprite (the small version ) is seasonal but i want the portait to be anime seasonal portait, sorry im really baed at expaining @rain lava

stable cargo
#

Sure, one sec

rain lava
#

@void scroll so the problem is the portraits are not loaded at all. can you send smapi log? https://log.smapi.io

lapis void
#

it's just missing the rest of PPJA, the dependencies

stable cargo
#

See.. user error on my part 😛

void scroll
#

ok

lapis void
#

there used to be a mega pack but that confused people worse

#

joelene, were you able to do that patch summary? a log with that would help!

void scroll
lapis void
#

okay, first thing is update SMAPI

void scroll
#

ok

lapis void
#

then check here for some of your outdated mods:

#

!compat

white schoonerBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

void scroll
#

ok

#

how do i update smapi btw???

lapis void
#

you have two copies of custom NPC fixes, so you need to delete one or SVE won't load

void scroll
#

is custom npc fixes a mod??

lapis void
#

yes, it's bundled with SVE

#

you have one copy inside your mods folder and one inside the SVE folder

void scroll
#

oh yeah i see that

#

thank you!

lapis void
#

just download the new version from smapi.io or nexus, extract it to your downloads, open the folder, double click the "install on windows" file and type in 1

#

it will automatically update

stable cargo
#

Oh that's another thing for Vortex 1.2.0 it'll be able to install and manage SMAPI 🙂

void scroll
#

ok

split lotus
#

.. er.

#

Well, I suppose that makes sense

#

Why does it need to manage it? >_>

lapis void
#

ah you have both karmylla's maps and SVE, those haven't been compatible for a long time--you need to remove one

stable cargo
#

For convenience 🙂 And you won't need to open a cmd window to update/remove it

void scroll
#

ok

split lotus
#

Oh, that's why

void scroll
#

ill delete karmylla

split lotus
#

I thought you meant for something else.

#

Nevermind!

stable cargo
#

Thanks for the top corrin. I can confirm I am able to load PPJA and SVE without problems now 🙂 I'll have to test it with the current release version to compare too.

lapis void
#

np!

#

joelene, it looks like none of your portraits are being applied--it's saying something about the tokens not being ready?

#

it may be just that you need to update SMAPI because i think SVO requires the latest version

void scroll
#

whats svo??

lapis void
#

seasonal villager outfits

void scroll
#

OHHHH

lapis void
#

you also have two content patcher shirt mods which are clashing so your shirts are vanilla

void scroll
#

oh i have get gkam so i think it works out??

#

glam**

#

i want my base game shirts plus the extra shirts so i have get glam and the mouses cousin clothing shop mod

lapis void
#

okay, can you try doing another patch summary with SMAPI updated (if that didn't fix it), but this time go and talk to pam or a different NPC? that patch summary looked like it hadn't fully tried to patch things yet

void scroll
#

okay!

#

i installed the new smapi upadte hope i did it properlly : D

#

oof so far still vinilla ortrait maybe i downloaded the new smapi wrong i did extract and tap 1 btw

#

so it updates?

lapis void
#

figured it out?

#

you can get a log with the game still open, but yeah close and reopen the file

void scroll
#

oh ok

#

my wi fis taking a while T-T

#

omg its taking so long for some reason sorry

#

@lapis void

lapis void
#

[X] | [ ] | [ ] | Abigail Spring, Summer & Fall - Indoor > Portraits/Abigail #1 // conditions don't match: HasFile

#

so it's not seeing that you have the portrait files for whatever reason

rain lava
#

and the files in anime portraits are outdated, since the last update SVO changed some naming/added more options. It will work on some portraits definitely not all

void scroll
#

oh ok

#

so i solve it by updating??

#

do i delete all the portaits??

#

@rain lava it says on nexus before updating the mod i have delete all preexsiting files does that mean i just delete all the portraits too??

rain lava
#

nah, the anime portraits mod it outdated and not compatible with current svo. If you still want the seasonal villagers I suggest reinstalling svo and making sure it works correctly ( changes both sprites and portraits ) and then we can try making the anime work

void scroll
#

oh ok

quiet night
#

why does everytime there's a fog, my stardew went white

rain lava
#

because there is a fog SDVpufferthink

quiet night
#

not this fog

rain lava
#

luls i did not expect this much white SDVpuffersweats

quiet night
#

LMAO

rain lava
#

smapi log saying anything about that? any errors?

shy orbit
#

are you on linux, Wren? some people have been having that problem on it

#

(including me)

split lotus
#

That's a climates error

#

and I wish I could pin down what in the hell is causing that.

quiet night
#

i'm on mac

#

i thought i was the only one who has this error

split lotus
#

It's an intermittent mono error

quiet night
split lotus
#

The best kind of error, you see

#

(I can't even replicate it!)

quiet night
#

is there anyway that i could disable foggy weather

#

or do i have to delete the entire mod

split lotus
#

Before you do that, actually.

#

Can you turn on 'UseLighterFog'?

#

I want to see if it's an opacity thing. <_<

sharp belfry
#

There is an option in the config to disable the fog entirely if the lighter fog option doesn't help

split lotus
#

(I can walk you through disabling foggy weather, but I would rather do that as a last resort.)

quiet night
#

let me reload

split lotus
#

(thank you for agreeing to test this by the way!)

quiet night
#

i love this mod so bad >:(

split lotus
#

arghbargle

#

What is causing this!?

quiet night
#

i have no idea, sako

split lotus
#

Okay, so just turn on DisableAllFog in the config

#

I'm going to go hit up the mono bug reports @.@

dire fractal
#

hi

#

im not sure if this is the correct channel but i have a question about updating mods

quiet night
#

take your time, sako !!

#

good luck !!

void scroll
#

so i uodated both smapi and seasonal and tried loading a save but its not responding @rain lava

quiet night
#

SVO is still not fixed, I assumed?

dire fractal
#

@quiet night could u help me help with something quick

quiet night
#

oh it's not my expertise but sure

void scroll
#

yup

dire fractal
#

ok do u know when u go to update sdv mods

#

is their a way to update all the mods which needs updating at once

#

?

quiet night
#

I'm afraid you have to update it one by one.

#

Unless there's a way that I didn't know

dire fractal
#

k

rain lava
#

wait. you already had smapi 3.3.2 SDVpufferthink it's newest version @void scroll

dire fractal
#

gwen

#

is their a file which shows u the mods that needs updating

rain lava
#

smapi log tells you what mods can be updated and gives links to them

dire fractal
#

k

#

wheres smapi log

#

i havnt updated in a while

rain lava
#

when you lunch game there is a black window

dire fractal
#

i just came back from a month in new york xd

quiet night
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

ty got it thanks

#

🙂

void scroll
#

oh @rain lava well after i updated SVO and SMAPI i went into the game and something was wrong

#

i couldnt go into invetory

#

and tap p for cheats

#

and it was wAcK

#

game was working fine before upadte sampi and SVO

rain lava
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

void scroll
#

ok

#

is the file latest play 2 or latest??

quiet night
void scroll
#

@rain lava

rain lava
#

try latest

#

@quiet night i doubt it will work

void scroll
void scroll
#

plus i had latest beforeeeeeee

wheat pine
#

!compat

white schoonerBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

wheat pine
#

Could check there for unofficial updates for mods as well

void scroll
#

@rain lava tell me if u find someting

rain lava
#

it's missing files i think? SDVpuffersweats no idea how

#

some portraits are missing

quiet night
#

i think SVO is still needs to be fixed

rain lava
#

first lets make the game work then we'll see

void scroll
#

oh ok

quiet night
#

i have 4 errors on smapi omegacat

void scroll
#

oh wren i already updated it tho??

rain lava
#

joelene do the game files resetting first, once the game works fine again we can solve svo

void scroll
#

ok

#

done

rain lava
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

void scroll
#

after i restart my files do i go into the game and test it?

rain lava
#

yes

void scroll
#

ok

#

OMG IT ALLL WORKSSS

#

I CAN SEE THE PORTARAITS AND THE GAME WORKS

#

AND MY OTHER MODS WORKK

rain lava
void scroll
#

THANKK YOUUUU

rain lava
#

no problem. have fun 😉

void scroll
#

I WIL!!!

#

WILL**

#

also one alst question

#

can i load SVE on an exsiting server without it??

rain lava
#

no idea xD

void scroll
#

oh wel

rain lava
#

i never tried it but it sounds like problems cx

void scroll
#

haha yeah it does😅 \

#

alright gn its 11pm where i am sooo'

quiet night
#

i still receive error content pack for svo reee

rain lava
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hexed cove
#

Can i ask for mods that goes well with SVE? I am a mobile modder, and some mods doesnt work

shy orbit
#

[Producer Framework Mod] The custom name 'Ground {inputName}' is already in use for the object with the index '2371'. The custom name '{inputName} Moído(a)' will be ignored. should i be concerned about this message?

devout pumiceBOT
#

@tender leaf: ask someone (10h ago) [Requested by Strobe]

dire fractal
#

@tender leaf do it

quiet night
#
  at StardewValley.Farmer.<showToolUpgradeAvailability>b__554_0 () <0x1bdae1fa0 + 0x00032> in <filename unknown>:0 
  at StardewValley.Game1+<>c.<doMorningStuff>b__523_0 () <0x1bd4b5cf0 + 0x00032> in <filename unknown>:0 
  at StardewValley.DelayedAction.update (Microsoft.Xna.Framework.GameTime time) <0x19fb07600 + 0x00094> in <filename unknown>:0 
  at StardewValley.Game1.UpdateOther (Microsoft.Xna.Framework.GameTime time) <0x19fb04b60 + 0x0015b> in <filename unknown>:0 
  at StardewValley.Game1._update (Microsoft.Xna.Framework.GameTime gameTime) <0x19633ad50 + 0x03c6a> in <filename unknown>:0 
  at StardewValley.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) <0x19633aa50 + 0x000de> in <filename unknown>:0 
  at StardewModdingAPI.Framework.SGame.Update (Microsoft.Xna.Framework.GameTime gameTime) <0x195c46610 + 0x056ea> in <filename unknown>:0 
#

Why did I received this error? :O

dire fractal
#

cant even open that log properly xD

quiet night
#

oop it works fine for me??

dire fractal
#

yeah got it open! lemme check

#

SDVpufferthink are you the admin of your mac?

quiet night
#

yeah i am

#

why?

dire fractal
#

it says access to a file is denied. I'm checking the internet for a solution

quiet night
#

o wat

#

i haven't received this error before, it's my first time after i installed 2 new mods which are rented tool and tool upgrade delivery.

dire fractal
#

can you see the "Show Info" of that file?

quiet night
#

for what file?

#

i mean which

dire fractal
#

/Users/aimanfaizbinramli/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods/[CP] Seasonal Villager Outfits/config.json"

quiet night
#

i don't have the config.json

dire fractal
#

weird, is it happening every time you start the game?

shy orbit
#

maybe you don't have write permission on the folder so the file doesn't get created

quiet night
#

the SVO problem has been there for ages

#

i mean eversince I downloaded the file.

hexed cove
#

Does more rings work for mobile?

dire fractal
#

@floral minnow there's a bug with your mod, might wanna check it!

quiet night
#

o I only have read only for my acc

#

[game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object at StardewValley.Farmer.<showToolUpgradeAvailability>b__554_0 () <0x1bdae1fa0 + 0x00032> in <filename unknown>:0 at StardewValley.Game1+<>c.<doMorningStuff>b__523_0 () <0x1bd4b5cf0 + 0x00032> in <filename unknown>:0 at StardewValley.DelayedAction.update (Microsoft.Xna.Framework.GameTime time) <0x19fb07600 + 0x00094> in <filename unknown>:0 at StardewValley.Game1.UpdateOther (Microsoft.Xna.Framework.GameTime time) <0x19fb04b60 + 0x0015b> in <filename unknown>:0 at StardewValley.Game1._update (Microsoft.Xna.Framework.GameTime gameTime) <0x19633ad50 + 0x03c6a> in <filename unknown>:0 at StardewValley.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) <0x19633aa50 + 0x000de> in <filename unknown>:0 at StardewModdingAPI.Framework.SGame.Update (Microsoft.Xna.Framework.GameTime gameTime) <0x195c46610 + 0x056ea> in <filename unknown>:0 what about this error tho?

dire fractal
#

try giving yourself read/write permission for everything and try again?

#

otherwise its something the mod author will have to look into

quiet night
#

let me check my file one my one

#

starting from the 3 recent mods i downloaded, might be one of them

gilded pasture
#

I don't wanna just cut in, but if it's ok i could use some help next

dire fractal
#

yeah it is the tool upgrade delivery mod

#

!ask

white schoonerBOT
#

Feel free to ask your question or describe your issue here, and someone will help if they can :)

quiet night
#

hmm weird it must've been the SVO file then

#

cause the tool upgrade delivery has read & write permission

gilded pasture
#

hi guys... I just updated an older (maybe last played 3mos ago?) save. I updated all my mods and everything works during the day, but it instantly crashes when I sleep. Here's the log. I've watched smapi's window and the second I sleep, all the text instantly goes red.
Here's the log:
https://smapi.io/log/27b87961e18b4f16a7908e71f34f0b52

I've uninstalled a couple of mods, I think these: Artisan Valley and anything it required, and custom farming redux, because I didn't want them after the latest update.

A fresh game has no trouble saving and sleeping.

quiet night
#

thanks for the help tho strobe!!

silk hull
#

How to install new version of smapi if i have an older version?

#

just install it on top?

quiet night
#

just install it

dire fractal
#

@gilded pasture seems like the save has a lot of items that weren't removed

hexed cove
#

I saw a mod a few months ago that makes the quality of an artisan good the same as the quality of the ingredient used, i dont remember the mod name, or if it is part of a big mod... Does anyone know this?

dire fractal
#

and the game is looking for those items that don't exist

gilded pasture
#

do I need to go through and delete those items from inventory and destroy them?

dire fractal
#

have you ever used XNB mods?

#

mods that replace the game files directly

tender leaf
#

how has 10 hours already passed 😭

gilded pasture
#

I've used portrait replacers before, and i believe artisan valley may have used them? but i could be wrong

dire fractal
#

AV definitely doesn't.

#

Do a reset, it might help!

#

!reset

white schoonerBOT
gilded pasture
#

thank you, i'll try that

hexed cove
#

Well, if someone knows, please pm me, im gonna rest, and scrolling back up will be tiring. Thanks in advanced

dire fractal
quiet night
#

cries in gucci

dire fractal
#

try using Keka to unzip

quiet night
#

will do!

#

woo it works

#

thanks!

silk hull
#

new version of each of them

shut violet
#

probably old config options

silk hull
#

i just installed the recent ones tho

shut violet
#

i changed them in the last version

#

if the issue persists, delete the config file, it should recreate itself clean (make a copy if you want to remember your choices)

candid horizon
#

so i know NOTHING about moding this game....how long would to take to learn how to and have about 4-5 mods?...and make steam achvevments work

silk hull
#

thx fixed it!

#

steam achievements always works

floral minnow
#

@quiet night it's error occur when you start the game? I think it's incompatible with rented tool ? But i will try to check it. @dire fractal thanks for tagging 😂😂

candid horizon
#

oh cool...now how long does it take to learn and to modd it?

languid badge
#

Do you mean making a mod that generates new SDV steam achievements?

candid horizon
#

nope

dire fractal
#

@candid horizon what do you want, I'm sorry I don't understand

candid horizon
#

oh it is ok i got it

#

anyone know a mod that will show me where npcs are on the map?....going to the wiki to find them sucks

#

got it

quiet night
#

is it normal for the outfit and sprite doesn't match for gunther in the svo mods

dire fractal
#

@candid horizon NPC Map Location

quiet night
#
  at NPCMapLocations.ModMapPage.draw (Microsoft.Xna.Framework.Graphics.SpriteBatch b) <0x1dcdac000 + 0x00092> in <filename unknown>:0 
  at StardewValley.Menus.GameMenu.draw (Microsoft.Xna.Framework.Graphics.SpriteBatch b) <0x1be6f1c70 + 0x00e7a> in <filename unknown>:0 
  at (wrapper dynamic-method) StardewModdingAPI.Framework.SGame:DrawImpl_Patch0 (object,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.RenderTarget2D)``` wtf is this ![reee](https://cdn.discordapp.com/emojis/585543211804786722.webp?size=128 "reee")
tropic turret
#

what will happen if i put Immersive Farm 2 Remastered on the same mod file at SVE? will it glitch out? or it will be Immersive Farm 2 Remastered

#

aslo i have a mod call Ui info Suite that show npc map location and all that but it dont show npc on the new place come from SVE map

shy orbit
#

disable the show npc map location feature of ui info suite and use the npc map locations mod, it works that way

tropic turret
#

oh ok then what about the SVE with the Immersive Farm 2 Remastered

shy orbit
#

i don't quite understand what you are asking with that one

tropic turret
#

in the file you can download in SVE

#

there is a file call Immersive Farm 2 Remastered that give a better looking map than normo SVE

#

so i wonder if i use that file with SVE the same time will it glitch out like map glitch or something like that

shy orbit
#

it's made for sve

tropic turret
#

so i have to use that mod the same time with sve?

shy orbit
#

i don't know about that, but it definitely works with sve

tropic turret
#

ok then

sharp belfry
#

the main file of SVE doesn't touch the farm map at all, there's no reason it would glitch out

tropic turret
#

i just worry that it will glitch map

#

but if you 2 say so then i guess it ok

sharp belfry
#

that farm is literally made FOR sve 😛

tropic turret
#

and i dont know that ok

sharp belfry
#

yeah I know, otherwise I wouldn't tell u xd

narrow palm
#

Hello modders, do you know if there is any mod to force spawn the witch event?

dire fractal
#

You can use the debug command to trigger any event

#

!debug

#

Hnnng

narrow palm
#

oh thanks! ill check it out

#

!debug

dire fractal
#

Lol, it’s in the wiki

#

... oh my god

#

one of my favorite mods is updated!

#

I haven't seen it updated since before 1.3!

quiet night
#

oo what mod

dire fractal
#

Romanceable Rasmodius has been updated! Last update was in 2018

narrow palm
#

Does someone know where I can find the event ID for random events?

narrow palm
#

but are random ones in your save file, no right? I mean like witch and meteorite etc.

quiet night
#

oh that's random

fast river
#

There's a mod somewhere here on Discord for triggering those, but you can't do it via debug commands in vanilla

exotic plover
#

Is there a mod adds multiple npcs ?

#

Cute NPCs ?

bitter cloud
#

Oh god oh help

dire fractal
#

What are you looking for in a guy? Need to know your definition of cute

bitter cloud
#

3 months didnt play the game.... Whats gonna update all of theseSDVsadcat

dire fractal
#

Wait a year

#

You can upgrade directly to 1.5 then

bitter cloud
#

HmmmmSDVthinking

#

SDVpufferwoke gonna do it

kind vale
#

So, my SDV Expanded was working fine, downloaded the new update, and now when I load the game the SVDE mod refuses to work, and I'm not sure what I did wrong since followed the instructions they gave. :x Did anyone else have issues with the game 'breaking' like that?

bitter cloud
#

Delete SDVE and reinstall it

#

Sometimes files contadict each other when mods get updated

kind vale
#

@bitter cloud I just did that and it did not seem to fix my issue, which is weird.

quiet night
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

exotic plover
#

@dire fractal cute girls

#

Like sofia in sve

dire fractal
#

Why not cute boyos

quiet night
#

i tried debugging animal but it doesn't work BREEEEEEEflip

exotic plover
#

Also i want to know which is better reimagined 1 or 2 ?

narrow palm
#

@fast river ahh managed to find it but its no longer compatible, guess ill do manually skipping days

exotic plover
#

Do you have any NPCs mods strobe ?

quiet night
#

@kind vale Try updating your TXML map toolkit to the latest version.

narrow palm
#

thx, dont think any mod that could be related is remotely compatible ahah, the one I found was just a zip file shared in this discord

quiet night
#

@kind vale sorry for pinging you twice but update your pytk to the latest version as well and try launch the game

#

is the debug command for animal /debug animal Pig? or am I wrong?

dire fractal
#

I don’t, Darkasher

quiet night
#

also strobe, there's a mod error for catbong, you might wanna help if the error still there :p

exotic plover
#

@bright ocean i want your favourite NPC mod i heared yiu saying something about it

kind vale
#

Ahh, that seemed to work! Thank you. c:

safe spade
#

question anyone know how this mod is called? (i wanna remover it but i cant find the mod so I'm asking here) (PS its a texture mod for the gems but i cant find it in my mod folder

quiet night
#

You're welcome! Glad it worked.

elder flame
#

I've been using the exact same mods and this just started happening

safe spade
#

i think you messd somthing up in the mod it works fine for me

elder flame
#

No it was working before, I installed everything according to the instructions

#

didn't change anything in my files

#

this just started happening

dire fractal
#

@quiet night what were you trying to debug again?

quiet night
#

I JUST REALIZED I ASKED

#

in game support

#

I was trying to do the debug command: /debug animal Cow but it doesn't do anything?

dire fractal
#

I’m not at my laptop so I can’t check the actual syntax right now

elder flame
#

@safe spade could you send a screenshot of your folder? I might find something that looks like it could be the mod

quiet night
#

animal <S:type> the syntax is this

#

but it doesn't really do anything

#

nvm it works

safe spade
#

its okay i found the files now

tribal ember
#

hi, i have a problem with the anciant crops. I get the letter from Gunther but ther are no seeds.

wheat pine
#

Just guessing, but is mail framework installed?

tribal ember
#

yes😅

#

but its required

elder flame
#

Is Adopt n' skin compatible with content patcher coop and barn animal retextures?

tribal ember
#

yes it is, you have to put the skins in the adopt n skin folder and name them correctly

elder flame
#

Thank you !

#

Wanting to know if there's a mod I can use to change my mushroom cave to a fruit bat cave

#

I use a farm layout map that changes the my cave if it helps any

tribal ember
#

ther eare mods on nexus for that

#

just look there ^^

#

i have a problem with the anciant crops. I get the letter from Gunther but there are no seeds.

elder flame
#

Have you checked your rewards?

#

In the museum, you talk to gunther and you can collect rewards

tribal ember
#

not the vanilla one, the mod with the ancient cropS - you get the first one - ancient flower with a letter. got the letter but no seeds

elder flame
#

ah, I can't help you sorry!

dire fractal
#

so... not sure which mod messed up here

#

I'm pretty sure it's the BFAV dragon one...

#

Everia's Dragons, the BFAV version, randomly crashed my game... anyone know how to fix that?

naive drum
#

todi, can we get a log?

#

rose that's so many incompatible mods

#

and then scaleup died

#

and then megastorage died

#

and then pytk has so many errors relating to CFR machines and you don't have the newest producer converter

dire fractal
#

yes, I know scaleup died and megastorage's automate died... not sure why scaleup died. megastorage's automate has been out for a while, and last I checked I do and idk why that's fucking up, also it was working just fine earlier, this is the first time it's crashed like this

naive drum
#

and finally BFAV crashes trying to find a sprite, "Everian Dragon_1.png"

dire fractal
#

that's the main thing. That's what crashed the game, and no clue why. I'll look a bit

naive drum
#

basically it went looking for "Mods[BFAV] Everia's Dragons\assets\Everian Dragon_1.png'" and failed to find it

dire fractal
#

so did I. where did it go...?

naive drum
#

weiiiiiird

dire fractal
#

oh, that's why I never updated it

#

the newest produce converter says this: "Adding 'Manure Grinder' and 'Fertilizer Mixer'. Don't need to updated if you don't use those."

#

I don't use those, that's why I never updated to that version

#

I'm gonna see if I can find the file for Everia's Dragons... no clue what the issue is with ScaleUp

#

found it! It was in the adopt and skin folder, guess I cut it instead of copying it

#

every narrative overhaul that "needs to update", I looked into it, the most recent version for all of those is .xnb

#

scaleup breaking is new though...

#

scaleup apparently is gonna be removed...

#

anyway, I'm gonna attempt the game again... oh, better fix the fancy lamppost config, as it's set at a higher version than what's out rn

#

ooor it could be that somehow I messed up putting it in the mods folder

dire fractal
#

update: played through a day, no crashing

naive drum
#

yay!

abstract slate
#

what does this mean?

#

my friend crashes every time he goes to town in my server

plucky field
#

the errors? i cant read pictures but it looks like they are not smapi mods

#

you probably installed them wrong

#

unzip the folders and drag whats inside to Mods

raven nexus
#

Would it be okay if I posted an issue i've been having with modding here?

plucky field
#

yes! tis what the channel is for

raven nexus
#

Yeah, yeah, sorry I just didn't want to interrupt if anybody else was seeking help

plucky field
#

also, u might wanna change your name to somehting pingable

raven nexus
#

Oh, alright

plucky field
#

as per les rules

frozen orchid
#

^ That yes

plucky field
#

but yeh, no worries about interrupting here

raven nexus
#

There we go

#

anyway

#

let me post the text i was writing

#

So uh, I wanted to ask about an issue i've been having with the Romanceable Rasmodius mod, I'm new to the SDV modding community, and I wanted to ask what could possibly be happening.

Currently, when I try to give the Wizard the bouquet, a dialogue box opens saying "Is this a joke, I don't get it." and etc. Aditionally, a textbox appears when I try it again saying I can't date the Wizard.
Could there perhaps an issue with the mod installation or is it clashing with another mod?

Currently I'm using the SDV Expanded mod, the compatible version of Romanceable Rasmodius along with all their dependencies, and the Anthro Characters Continued mod.

Thanks for the help!

naive drum
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

For both you a d jollizabeth

abstract slate
#

okie

#

i use vortex so 😒

#

oop

naive drum
#

Vortex is made for skyrim

raven nexus
#

One thing I didn't understand was that I updated the Romanceable Rasmodius mod, but it still says I have to update it.

#

In any case, here's the log

abstract slate
#

thats my log

sacred iron
#

Regarding Marlon and the Social Menu Glitch I was having a few days ago: it looks like it's just happening on that save. I just started a new save to see (I uninstalled and reinstalled it too, just in case, before tentatively putting sve back in) and when i opened that save, he was jittery/white boxing on me, but on this save, he's fine, so :/ guess i just won't play that save

naive drum
#

Cheshire, you have two of one of romras's bits, also romrad is trying to load an invalid file, check to make sure there wasnt a ninja update

raven nexus
#

Right, so how exactly can I fix it?

naive drum
#

Jolliz, your sve is installed wrong, go into the mods folder and remove all sve folders then redownload sve and put its folders in the mods folder manually

#

Chesh you have to remove one if thr extras

frozen orchid
#

Yeah, we don't recommend Vortex because it can... still cause some weirdness

naive drum
#

Like apparently removing the manifests from bits of sve?

abstract slate
#

so I should do all manual downloads and get rid of vortex?

naive drum
#

Yeah

abstract slate
#

T_T

#

okie thank you very much!!!

naive drum
#

Vortex is great for skyrim bc thats what it was made for

#

But its really not made for stardew

#

Skyrim modding recs mod managers bc they can handle load order etc; stardew valley mods have load order handled by smapi

raven nexus
#

Uh, btw, what exactly are the extras, is it a specific mod or a piece of one?

naive drum
#

You have both Mods/romancable.rasmodius spouse room, and mods/sve compaitivle romras

#

Phone keyboard bad keyboard

#

Presumably you only want the sve one

raven nexus
#

So I should delete the spouse room file?

naive drum
#

The folder yeh

raven nexus
#

gotcha gotcha

#

Thanks!

sharp kernel
naive drum
#

oh joy, mysterious null errors

#

can you check all your chests for error items eg glitchy honey?

stable cargo
#

@abstract slate I'd be interested to know what mods you were using. We've been working on some improvements to Vortex, but it already works fine for the vast majority of mods. You might find users who tell you it's no good haven't tried it since the early days (or at all). I'm happy to troubleshoot the issue (or you can join me on the main Nexus Mods server) 🙂

abstract slate
#

It was working great until the sve update

lapis void
#

actually that particular null error looks like it's yelling about a location--have you added or changed any location mods, or left a custom item in a custom location or something @sharp kernel?

abstract slate
#

Then :((((

stable cargo
#

Hmm ok, prior to 1.9.6 it worked?

abstract slate
#

Prior to .5

#

.5 and .6 update didnt work

stable cargo
#

I see.

#

The way the mod was packaged got changed in 1.9.5 to include an extra folder on the top level

#

I thought SMAPI's latest version catered for that

abstract slate
#

Babies take after spouses was odd too when i uninstalled and reinstalled too

#

Gave the same error

#

Can ya send the link to the nexus mod server ^^ I’d be glad to use it again if the issue is resolved

stable cargo
#

I have a feeling that may be one of the thing we've fixed for 1.2.0 (the Babies take after spouses thing)

#

Basically, Vortex had a hard time with mods that created new files while the game was running. So an old version of the config file that mod creates could've been left over after you updated it

#

But 1.2.0 has a new feature where it looks at any new files and makes an educated guess which mod they came from and assigns it to that mod folder.

#

So it gets removed properly when updating/uninstalling.

wheat pine
#

Doesn't pretty much every mod create the config file initially while running, and Vortex has issues with that?

stable cargo
#

Only a small number of them actually

#

But more and more of the popular ones are starting to

split lotus
#

(in SDV, almost 30-50% do. )

#

(A "small number" is hella misleading.)

abstract slate
stable cargo
#

Sadly, it wasn't reported to us until it became a bigger problem than it needed to be.

#

(At least, I never saw any reports)

#

But we're listening to your feedback and have a fix coming soon ™️

split lotus
#

.. yeah I'l lconcede that

pastel arch
#

(I am also surprised the bot didn't shoot you, lol)

stable cargo
#

So basically, when Vortex installed a mod (in the current release) it expected that mod to be "complete" i.e. contain all expected files.

It's not terribly common for mods to create new files on the fly (across all 90+ games we support) so we didn't have functionality to catch those properly.

#

So when the mod made a new file, Vortex was like "well, that's nothing to do with me, I know which files make up the mod". And ignored it.

#

Complete probably isn't the right word, but I hope that helps.

pastel arch
#

(The only major use case I can think of for SDV is config.json files, which are generated if they don't exist already, and mods are not supposed to package those in the download.)

stable cargo
#

The other issue is how important those new files are in some cases. And how they can vary from one mod version to another.

#

So you install v1 and get the v1 config file. Then you install v2 but the config file wasn't replaced. So when the mod checks for the file it exists, but may contain old data.

#

It was some of the guys here that helped me understand what was going wrong, so I made it my mission to annoy the Vortex team until we had a solution 😉

#

🤞 A test version will be available in the next few weeks, which I'd love to get feedback on.

#

I've also been reaching out to authors with unusual file structures as I find them to see if they'd be happy to adopt something a bit more standardised.

My hope is, once you all see the improvements we've made it'll make things easier for both authors and users alike 🙂

split lotus
#

that would be neat, yeah

stable cargo
#

Sorry to flood the channel 😅 I just don't want you to think we haven't been listening

abstract slate
#

Thanks for the explanation uwuwu

keen moss
#

What about the persistent issue of when uploading a new version of a mod if it doesn't have enough of a change to get past what I assume is a filter it'll just reupload the latest version/cached version? I have to sometimes try over the course of 4 days to get a new version to upload which is extremely frustrating.

wheat pine
#

Is the manifest for QAP Artisan Valley right on the 1.04 download? SMAPI keeps telling me to update it, even after downloading it today.

naive drum
#

argh whoops

#

no

#

no it is not

wheat pine
#

Just a manifest error or wrong file?

naive drum
#

manifest error

wheat pine
#

Thanks

#

I'll just manually change it on my end

shell jackal
#

What's the latest version?

naive drum
#

1.0.4 on site and 1.0.3 in the manifest

shell jackal
#

Thanks. Changed mine too

strong depot
#

Could anyone help? My modded SDV is randomly stuttering while I play, I don't have many mods, btw.

naive drum
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

strong depot
cobalt tendon
#

anyone know if there's an update in the works for safe lightning? I installed it and my crops are still getting hit despite having spare lightning rods...

naive drum
#

Kurog, your log looks fine. I do notice that your game is on drive F; is this an external drive?

strong depot
#

It's another HD partition that I usually use for games

#

I tried to remove different mods several times, but the stutters only really stop when I'm almost out of mods, or playing vanilla.

naive drum
#

Weird

#

Whats stardews ram useage %?

strong depot
#

19,3%

#

There is a similar stutter when i open/close a menu ingame

sharp kernel
#

@lapis void It should be impossible, Its day 1, and I tried to start the game and go to sleep immediately and I got the same error. However tomorrow I will try with a fresh save file and I will tell you what happens

outer turret
#

I've downloaded Tailor Mouse but Inow I need some clothes for them to sell. Any suggestions on PPJA packs I can add for clothing? Not just shirts!

#

Or any other recommended JA packs?

bright ocean
#

All of ours are hosted on the abandoned hub!

candid horizon
#

where does SpaceCore go....in the main folder or in the mods?....for json

bright ocean
outer turret
#

I found those Minerva! And also loaded all the fruit and other stuff ones so I can now play the farmer's market!

#

one I loaded has changed all my chars outfits though...

#

it wasn't a JA one... gone now!

brisk cloak
#

hmm any recommended mods for the farmhouse?

outer turret
#

not farmhouse, but I love the Oasis Greenhouse!

brisk cloak
#

oh i just looked it up and i really like it!

#

i have another greenhouse one but i think it might be too large for me x'D

bright ocean
#

.....I really need to update Farmer's Market SDVpuffersweats

#

also gestures vaguely at her farmhouse mod

brisk cloak
#

i was literally just looking at it

#

😂

#

i feel like i want more space but at the same time feel like wanting a bigger house is no good cause im too broke to decorate it anyway ; w;

#

i got the susnet garden green house but then i think i realized its waaaaay too big and i dont like going through floor after floor xD

hexed cove
#

I saw a mod a few months ago that makes the quality of an artisan good the same as the quality of the ingredient used, i dont remember the mod name, or if it is part of a big mod... Does anyone know this?

bright ocean
#

Quality Artisan Products, but several PFM mods do this on their own too

brisk cloak
#

are you able to get iridium quality of any artisan good normally? cause i've never gotten ti

#

it*

bright ocean
#

In vanilla? Yeeeessss? Cheese and wine for sure

brisk cloak
#

cheese in wine ahh i see

#

i gotta get my final house upgrade soon @_@

bright ocean
#

(I haven't played vanilla for more than a few minutes in ages)

#

Or get Custom Cask Mod/Casks Everywhere 😛

brisk cloak
#

ive been adding more mods lately

#

but im not sure what to add for like

#

non aestetic purposes lol

dire fractal
#

I need the list of “Everyone installs these by default” mods. I did Teh’s Fishing overhaul, the Narrative Dialogue Fix mods for all the non-bachelor NPCs, GiGi’s portraits, Automate... what else do I need?

robust bison
#

Happy birthday mod

bright ocean
#

!modrecs

white schoonerBOT
brisk cloak
#

i just realized

#

i have a mod but its not loading it cause i know its different when i paly

#

plaY

#

bleh KEYBOARD PLZ

bright ocean
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brisk cloak
#

im noticing that i have seasonal fences but my fences are not that mod

#

trying to look if anything changes the fence

dire fractal
#

Also is there a mod that makes working with the entire socio-economic landscape more interesting? Like Finite resources/money in shops?

#

Also Magic.

brisk cloak
#

well something i deleted was the correct one lol

bright ocean
#

There's a replacement for Longevity's taxes in the works (with possibly more features)

#

!patchsummary @brisk cloak

white schoonerBOT
#

@brisk cloak Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
brisk cloak
#

ah i see it now

#

i found the other mod that was loading over it

#

if i wanna look at furniture items i wanna make sure its CP correct