#archived-modded-support

1 messages · Page 415 of 1

unkempt talon
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Yeah this is what I was thinking too after I saw their logs. I'll have to inform them, thank you!

vernal apex
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i’m not sure if this is in reply to my message but yes ^-^;; though i think when it froze and started more of the red text i think a lot of it was just repetition, i’m not sure though

languid trout
native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

languid trout
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!saves

native dragonBOT
languid trout
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Try going back to an older save, your Special Orders are also messed up. Did you delete a mod with a special order recently?

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@vernal apex If you follow these instructions it should work. It might specifically be because CPA hasn't been updated, neither has animated fish. Looking at the special orders, it was specifically one regarding fish, too.

vernal apex
languid trout
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Check your recycling bin just to double check; it might just be because of this but it's better to be safe

vernal apex
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okay!! thank you! i’ll check

wanton nymph
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Could anyone please help? The mod author has locked the comments on this mod, so I can't ask there: https://www.nexusmods.com/stardewvalley/mods/14653
I noticed that both "Violet Flax" and "Rose Flax" aren't in their spreadsheet (https://docs.google.com/spreadsheets/d/1PZ4Bekzv0uevEoefOkp61Uo-YHgyvXbkYloLTY70LVY/edit#gid=265403496 ), even though the item description says that they make flour. I don't have a mill yet, could someone maybe check it?

Nexus Mods :: Stardew Valley

adds new seasonal forageables and crops to Stardew Valley in the form of new fruits, flowers, mushrooms, nuts, herbs and more!

languid trout
nocturne berry
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whoops, tnx

tacit echo
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did i install the file wrong or??

wanton nymph
languid trout
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

wanton nymph
languid trout
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That was for KnewOne who deleted their question about finding code SweatSmileIan

tacit echo
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nvm hold up

flat coral
native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on macOS Unix 14.3.0, with 89 C# mods and 353 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 54 C# mods and 59 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tacit echo
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my friend downloaded the same mods as me and so we pretty much have the same dated mods. they just didnt have any issues when updating their better chests

whole onyx
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I have a question for anyone who's knowledgeable about Better Junimos & Greenhouse Gatherers. Before 1.6 was announced, I used to use these 2 mods alongside Better Junimos Crop Fields. Unfortunately, I noticed that the junimos wouldn't replant certain plants such as sunflowers, wouldn't plant things on the correct tiles, and now BJCF is outdated and I can't find any unofficial updates for it. Does anyone know how to automate harvesting & replanting without issues like mentioned above?

rotund hawk
whole onyx
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Is there something I'm missing?

rotund hawk
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the automate compatibility will take seeds that you've put in chests, just like with junimo huts, and plant them!

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you just also need automate for it to function

whole onyx
rotund hawk
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yep!

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but you can probably also separate them into two chests and put them together it'll still work by sorting them out into the chests containing which item since that's how automate functions!

whole onyx
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Have you had any trouble with harvesting & replanting mod-added crops with that garden pot mod?

rotund hawk
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i haven't tried it with mod-added crops yet but it's unlikely!

spiral sphinx
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Hey guys, kind of a weird issue but my Automate mod seems to be working only one way. It will automatically start smelting if the chest has coal and ores but it won't auto put the smelted bars back into the chest, I have to manually take them before it auto-smelts again

whole onyx
rotund hawk
whole onyx
spiral sphinx
cobalt cosmos
rotund hawk
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that might also be an issue!

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make sure your automate is up to date

spiral sphinx
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I'm on the latest version of automate 😦

rotund hawk
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i'm not sure if this is your problem but I'm also pretty sure there are settings for mods like chests anywhere where you can configure if chests have items taken from them or not and if items are put back in them or not- it's always good to double check that specific chest and see if you've accidentally disabled that if you do happen to have it

cobalt cosmos
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Is this behavior happening to all chest/machine configurations no matter what? Or just that one specific machine group?

cobalt cosmos
# spiral sphinx

What happens if you change the Collect Items option? Right now it’s just “Default”

spiral sphinx
spiral sphinx
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I set it to enabled thanks :3

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YAY

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❤️

cobalt cosmos
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No problem, enjoy the benefits of automation

spiral sphinx
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Woohoo!!

rotund hawk
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:D glad that was resolved!

warm grove
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one thing im noticing with lookup anything: no producer rules show up meaning i dont actually know how to craft anything with cornucopia or wildflour xD

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like i dont know what i can/cant put into custom machines from the above mods because its not parsing the items that can go into it or out

urban temple
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yeah i noticed that as well

warm grove
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so it has made lookup anything kinda useless

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as i can look up villager gift tastes easily but not every mod comes with a tldr on producer rules for its mod

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which is super annoying and makes the mod extremely hard to actually do anything in. that and certian fish conditions being ignored in pokemon fish

versed trail
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so i have a question, even though i have seasonal portraits in portraiture, it always just shows teh default one, the overworld sprites are fine its just the portraits, anyone know why?

flat coral
native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on macOS Unix 14.3.0, with 89 C# mods and 351 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

whole onyx
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@rotund hawk Are you still online? I have another question.

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Does anyone here know how to prevent seed makers from turning all my harvested crops into seeds?

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I only want some of them turned into seeds.

sterile smelt
native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 7 C# mods and 3 content packs.

sacred mist
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How do I install mods on a Steam Deck?

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Like money mods because I'm lazy

ivory zephyr
sacred mist
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Will set up tonight or tomorrow

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I have smapi on my phone too, that's how addicted to Stardew I am.

peak wharf
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I didn't intend for those clusters to be museum donated 😛 I'll go fix that in my next update

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(I fixed the ore/gem dust being donated in an earlier update, but missed the clusters

dreamy basin
native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 0 C# mods and 0 content packs.

languid trout
native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

languid trout
pearl hull
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Hello! I'm new here and don't know anything about mods, i downloaded smapi and a couple mods and when i opened the game they weren't there, the wiki didn't say what to do about that so now im here

dreamy basin
languid trout
pearl hull
languid trout
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!launchoptions

native dragonBOT
sharp bane
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i cant change floor/ wall papr in the custom rooms?

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ive seen scr5eenshots of it not whatever that is

craggy sandal
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I have all of the update keys for the mods that need updated Any tips on how to update them all efficiently?

pearl hull
chilly swallow
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Hey.. so just wanted to let ya'll know, I had a file that smapi kept failing as no manifest.json, cp, smapi, ect are all updated, had a friend check, worked fine for them. Finally took the cp and ftm folders out of the main folder into main root mods folder, and it works fine.

languid trout
# sharp bane ive seen scr5eenshots of it not whatever that is

To be frank, I see this often-double check the folder arrangements and contents and never install a farmhouse mid-playthrough. You can delete it though, and noclip to grab things. Any farmhouse not updated prior to March 19th is broken to an extent

chilly swallow
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Wild's Crops and Foraging

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worked fine with the normal file structure for my friend

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refused to work till I single foldered for me

wicked horizon
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hey is there any way to convert mods to smapi? theyre just dialgoue mods but they havent been updated in ages

languid trout
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!xnbconverter

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!converter

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!contentpatcher

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???

worthy moth
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SDViconrip Governor

oblique barn
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!xnb

native dragonBOT
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XNB mods often break the game and are not recommended. See:

For mod creators, see editing XNB files for help unpacking & editing them (including for use with Content Patcher).

oblique barn
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🙂

worthy moth
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It'd be nice if Governor supported slash commands since that would actually bring up all the options

languid trout
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(That was just depressing on my end.)

wicked horizon
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!ICantBelieveYouveDoneThis

native dragonBOT
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I can't believe you've done this.

oblique barn
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Ahh, I think the one you were probably thinking of is !converters

wicked horizon
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yayy found it thanks

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oh i dont think it works for this, its turning the xnb to a png, theyre dialogue mods

compact verge
wicked horizon
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oh i must have downloaded some using the non-cp versions

covert moth
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so i got a mod for shipping bin and crates but it doesnt show up how do i fix it

wicked horizon
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i think i understand how to convert some of the other mods, ill try my best haha

compact verge
wicked horizon
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oh wait are they all? thanks

compact verge
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(Well except for that Main File-21332 thing because I don't know what that is...)

covert moth
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how do i fix mods that recolour or change the style of something? for example: trees, animals, crates, shipping bins

wicked horizon
sleek crypt
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Evenin y'all. Afraid I'm at the end of my rope on this one so some advice would be appreciated. I'm a fairly new and inexperienced user of Linux Mint, and I'm having trouble installing SMAPI. Following the Modding:Installing SMAPI on Linux guide, I'm stopped at the first hurdle by 'sudo apt install libssl1.1' returning the message that the package is not available, but is referenced, implying the package is missing, obsolete, or only available from another source. Attempting to run the installer without this prerequisite results in absolutely nothing happening. Please, tell me what I'm doing wrong SDVpufferwaaah

dry grove
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Hi guys, I wonder if anyone could help me. Today, after updating some mods I tried to play and after selecting my game to load, after 'loading' it, it goes back to the main screen instead of loading the gameplay. I see there's an error in my log, but I don't understand what it means SDVpufferwaaah
Here it is: https://smapi.io/log/5269d0c872c944779767de99763af469

native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 91 C# mods and 134 content packs.

gaunt gust
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that's for 1.5.6 only

sleek crypt
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Alright, lovely, what do I do instead? :D

covert moth
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how can i fix this? i added a mod for my trees but theyre overlaping

sleek crypt
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omg I love the raincoat

gaunt gust
sleek crypt
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o7 will attempt again!

gaunt gust
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(basically, 1.5.6 requires libssl 1.x, 1.6 uses libssl 3.x, and 3.x is bundled with all modern Linux)

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(fixed instructions btw)!

sleek crypt
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This just in: I missed some very obvious text! How I graduated I'll never know. Anywho it's working now, tysm <3

mighty jetty
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hello! looking for some help, a friend and i are trying to play co-op with mods, we've both updated all our mods and it runs smoothly on one end but when one of us tries to join the other in the world we get this

gaunt gust
scarlet quail
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And also

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!mpmods

native dragonBOT
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You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

mighty jetty
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ohhhhhhh okay! thank you both for being so quick with it!

scarlet quail
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It's.... been a common question SweatSmileIan

covert moth
tiny idol
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Does anyone know what the hell is wrong w/ these trees and why 💀

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Way Back Pelican Town and DaisyNiko's Earthy Recolour should work together

split sage
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So I recently went to update everything (this is my first time modding my game) ... my smapi is showing yellow text for warps and in game i'm getting error items.
Do I need to wait for an update from spacecore/JA/something else? ... or do I need to wait for updates from the specific mods (ex: ridgeside, guild expanded, rainy, etc)? .... if neither can someone help me figure out what I did wrong-please and ty. sadCat https://smapi.io/log/427ed904380141e3ab42f68d66b3606f

native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 100 C# mods and 136 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sharp fossil
night bough
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hi so sorry i missed your ping. i didn’t connect the dots on you needing me for troubleshooting somehow don’t ask me how 😳

violet kelp
feral quail
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oh boy

lucid torrent
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hi my friend is having an issue with her mod - her vanilla facelift portraits dont seem to be working. all her other mods seem to be working perfectly fine except this one - and shes not using vortex (she does manual installs). i tried to see the config files in facelift and it seems to be on. im a bit stuck - here's her log:

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oops i pressed enter way too early this is akward

native dragonBOT
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Log Info: SMAPI with SDV on , with 5 C# mods and 3 content packs.

violet kelp
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seasonal cute characters is likely loading last so those portraits are shown

lucid torrent
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ahhh i see

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i knew that something was conflicting with those two mods but i wasn't sure what.

violet kelp
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hmm trace does indeed not show vanilla facelift

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tell them to take out SCC

lucid torrent
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kk

lime gazelle
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Hi! I’m using the Upgrade Empty Cabins mod and am having a bit of trouble. I renovated an upgraded cabin using the command and it automatically removed the bedroom wall, added the corner room (basic), and the southern room. I can’t seem to access any of the other renovations, nor can I reverse any of the renovations (I didn’t want the one wall removed, but I can’t undo it). Any ideas?

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I tried talking to robin but she has no options for the cabins

covert moth
violet kelp
lucid torrent
violet kelp
sharp fossil
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Youve got two recolors

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Oh lmao

covert moth
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how can i fix that LMAO

sharp fossil
violet kelp
sharp fossil
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Or just uninstall

lucid torrent
covert moth
sharp fossil
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You have gmcm right?

covert moth
sharp fossil
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NpSDVemoteheart

spiral sphinx
native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 104 C# mods and 158 content packs.

violet kelp
lucid torrent
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there doesn't seem to be one

sharp fossil
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When do you crash?

sturdy onyx
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Is there a way to edit what NpcMapLocation can track? Ayala and Gabs are both NPCs that I'm not using anymore but it keeps showing them, don't know why

spiral sphinx
spiral sphinx
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it was crashing as soon as I just clicked start game from steam

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LOL

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🤷‍♂️

sharp fossil
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Well have fun!

night bough
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I somehow messed up creating a seperate smapi mods folder for multiplayer (followed the instructions on wiki to the best of my very little ability). Below is the link to my forum post with more info (log, screenshots, script, etc.) but tldr is that the executable opens smapi and stardew but through the base Mods folder not the new folder designated by executable. I realize I could try Stardrop but would rather use this method if possible. Thank you for taking the time :)) https://forums.stardewvalley.net/threads/separate-smapi-mods-folder-not-working-mac.28551/

spiral sphinx
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ty!

sharp fossil
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Np!

spark parcel
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anyone else is having this problem? maybe is a spacecore or json asset issue again?

royal trail
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I have babies take after spouse v2. SMAPI isn’t loading the right reskin because it says file is empty and I noticed the whole sprite sheet in relationships. Any thoughts? Need log?

brisk fog
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Hello, I'm new to using the mod feature... just want to confirm if the UI Mod is not really working because I saw someone using it recently?

violet kelp
native dragonBOT
brisk fog
languid trout
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Getting rid of all the item errors by picking or trashing should fix it 🤔

spark parcel
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I mean, when the item is ready, it appear as a some sort of glitched fish, but after pick it up, it become fine

languid trout
#

!log Definitely a glitched texture.

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

languid trout
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But the fact it fixes itself is interesting..

spark parcel
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mod issue or space core/json asset issue, days ago, they updated the mod and other producer mods got broken out of nowhere, then later after update again, things got fixed

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well no big deal, I will ask for help of this cause a major issue or something, thanks for the reply

languid trout
# feral quail oh boy

debug killnpc Claire debug killnpc Martin for each copy. They clone themselves every time they enter the Movie theater, this glitch should no longer exist once 1.6.4 releases

languid trout
languid trout
tiny idol
scarlet quail
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So chances are they didn't delete them.

languid trout
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(Gotcha. I was thinking of the save remnants glitch when someone downloaded a MP save.)

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 43 C# mods and 67 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

south fern
#

I'm fairly new to Stardew, where is the best place to download mods. Plz & Ty

languid trout
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Can't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 10 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.05:05:47WARNContent PatcherCan't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 13 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.05:05:47WARNContent PatcherCan't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 14 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.05:05:47WARNContent PatcherCan't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 15 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.05:05:47WARNContent PatcherCan't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 16 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.05:05:47WARNContent PatcherCan't apply map patch "Way Back PT > Fence & joja fix (Maps/Town)" to Maps/Town: MapTiles > entry 3 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.05:05:47WARNContent PatcherCan't apply map patch "Way Back PT > Fence & joja fix (Maps/Town)" to Maps/Town: MapTiles > entry 4 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.05:05:47WARNContent PatcherCan't apply map patch "Way Back PT > Fence & joja fix (Maps/Town)" to Maps/Town: MapTiles > entry 5 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.05:05:47WARNContent PatcherCan't apply map patch "Way Back PT > Fence & joja fix (Maps/Town)" to Maps/Town: MapTiles > entry 6 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist! is Back3 usually what trees are planted on?

sturdy onyx
native dragonBOT
languid trout
languid trout
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

night bough
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on macOS Unix 13.6.1, with 15 C# mods and 0 content packs.

sturdy onyx
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 53 C# mods and 63 content packs.

tiny idol
languid trout
#

Way Back PT

languid trout
tiny idol
#

I did it, and the trees are still messed up, w/ and w/o the Niko mod

sturdy onyx
languid trout
#

Using VS code should help, searching for Gabs-it looks like it might be shoved into the template for Shiko Papaya's Custom NPCs

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!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

spiral sphinx
#

Just curious, does anyone know what mod would cause my character to speed up after picking up items on the ground?

spiral sphinx
#

thanks :p

warm grove
whole onyx
#

Man, I wish someone would update the Replanter mod. It's sooo good...

sturdy onyx
languid trout
#

!commissions

native dragonBOT
whole onyx
hot zinc
# split sage So I recently went to update everything (this is my first time modding my game) ...

your first time modding your game and you got 236 mods damn bro 😭 log is saying you're missing some some maps (hat mouse lacey), a portait for dusty, and something related to an east scarp npc (aideen it seems? some armor for them?). the warp issue seem like a mapping issue as well (mostly related to east scarp i think? ive not played the map myself so i am not sure on these locations but if so, maybe a quick reinstall or make sure you've got it updated maybe). NPC "reyla" seems to have her daily schedule totally broken. i tried looking up that mod to maybe see if there was some clear issue with it but i cannot seem to locate it anywhere, nexus or otherwise.

languid trout
#

Can't apply data patch "East Scarp NPCs > Include assets/Aideen.json > Include assets/RivalHearts/AideenMateo.json > Rival Hearts Mateo Armor for Aideen" to Data/Characters: the field 'Mateo' doesn't match an existing target 16:21:57 WARN Content Patcher SMAPI fixed maps loaded by this mod to prevent errors. See the log file for details. 16:22:02 WARN Content Patcher Can't apply map patch "Hat Mouse Lacey > Compatibility Fixes > compat/main.json > Include compat/sdv_expanded.json > EditMap Maps/Forest #2" to Maps/Forest: MapTiles > entry 5 couldn't be applied: the map has no tile at Buildings (30, 105). To add a tile, the SetTilesheet and SetIndex fields must be set.
Perfectly fine, the AideenMateo is harmless just trying to load things early, Hat Mouse is just an old compat patch for something that isn't there and harmless.

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Dusty just means you deleted it or it doesn't work and won't load. debug killnpc DustyNPC should finish him off if typed into the smapi console

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You have old warps in the save from Zuzu and Ghost town, which is also normal save data

whole onyx
icy fable
#

hello! i have had issues launching the game with SMAPI. It's the latest Steam version of the game and latest version of the mod, and I followed the installation instructions on the wiki. It was working no problem for a while, but now when I launch, the SMAPI window opens, generates 2 lines of text, then doesn't do anything else unless I close the window, at which point the game on Steam closes too. The lines are:
[SMAPI] SMAPI 4.0.6 with Stardew Valley 1.6.3 build 24087 on Microsoft Windows 11 Home
[SMAPI] Mods go here: D:\Steam\steamapps\common\Stardew Valley\Mods
The mods I installed are in the correct place as specified, and there are no error logs. I have tried everything I can think of to fix this and really appreciate any help!

split sage
#

yeah, i tried reinstalling a lot of them (deleting from folder fully and putting new download).. but the issue is still persisting so i'm assuming i need to wait for newer updates of something?
dusty i swapped to a different dusty mod so i'll try reinstalling the new one or killing the old one

hot zinc
languid trout
sturdy onyx
languid trout
languid trout
# languid trout None of your issues are actual issues

A lot of the "These warps don't exist" Are either places you haven't unlocked questioning why they don't exist, or are old East Scarp warps that need to be updated for 1.6 but doesn't cause issues. Raffie's Reyla is technically an issue

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But it just means her schedule isn't working for that day

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She still exists, she still works, she's just taking an off-day from walking.

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I hope that makes you feel more peace of mind, Gianna.

sturdy onyx
balmy badger
native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

balmy badger
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it wont let me ;-;

scarlet quail
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Chirps, I wasn't here, explain in short what the problem is with Reyla

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Inquiring minds want to know

languid trout
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Reyla's schedule couldn't parse

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'RaffieJohn.Reyla' failed to parse master schedule 'winter_Sat' with raw data '630 RaffieJohn.Reyla_Indoor_House 23 9 0/730 RaffieJohn.Reyla_Home 25 21 1 Reyla_Gardening/900'.
IndexOutOfRangeException: Index was outside the bounds of the array.
at StardewValley.NPC.parseMasterScheduleImpl(String scheduleKey, String rawData, List`1 visited) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 5999

scarlet quail
#

(And by inquiring minds I most likely mean @crystal galleon )

languid trout
#

Yeah, was just about to bring it to Raffie SDVpufferaww

whole onyx
languid trout
#

But didn't want to drag them in while still Chirsplaining-I do not know who is doing commissions actively aside from Fellowclown, who strictly does art comms and not mod commissions.

split sage
# languid trout I hope that makes you feel more peace of mind, Gianna.

Okay thank you! so I should be fine to continue playing? I was worried about it ruining something if I continued so I just haven't been playing Sob .. on top of item errors too- if you know about that?
basically 🚫 sign on some items/recipes what I saw were from guild adventure expanded and always rainy (i think) .. not sure if there was more cause I closed out

languid trout
scarlet quail
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erm

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with Asterisk I'd assume not right now

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They're enjoying the update and then have to update their other mods like Bigger Farmhouse Map - they actually had to hide that one at present

balmy badger
crystal galleon
scarlet quail
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Ye Reyla's got a bug apparently that's not something I've heard of yet

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But I've also been... doing a lot... so I could be wrong SweatSmileIan

languid trout
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'RaffieJohn.Reyla' failed to parse master schedule 'winter_Sat' with raw data '630 RaffieJohn.Reyla_Indoor_House 23 9 0/730 RaffieJohn.Reyla_Home 25 21 1 Reyla_Gardening/900'.
IndexOutOfRangeException: Index was outside the bounds of the array.
at StardewValley.NPC.parseMasterScheduleImpl(String scheduleKey, String rawData, List`1 visited) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 5999 <-

crystal galleon
#

do they have the latest version of Reyla? I fixed that

languid trout
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I didn't confirm that yet

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It's a very new modder

split sage
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I do not.. I will update it now

languid trout
crystal galleon
languid trout
tiny idol
crystal galleon
balmy badger
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 26 C# mods and 16 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

languid trout
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(I'm trying to make sure I'm not bringing old errors to you, hence why I didn't ping you. Some people get really scared by yellow text. I hope you're having a good day Raffie!

languid trout
crystal galleon
languid trout
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😆 I am. Also there's nothing wrong with being a little prideful people have your mod!

crystal galleon
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yay! doge_dance

balmy badger
languid trout
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So are you playing local co-op?

split sage
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Okay ty both! updated-no more reyla in the log.. but yes, i love her. especially her outfit

balmy badger
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no online

languid trout
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That's what I mean, I need both logs because this looks like a mod mismatch

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Your log too

balmy badger
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o

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lol

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k

crystal galleon
native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 13 C# mods and 12 content packs.

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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 26 C# mods and 16 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

languid trout
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!modmismatch

native dragonBOT
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If you are experiencing problems in a multiplayer game, run all players' logs through the parser at https://smapi.io/log and compare mod lists. While there are a few exceptions, mod lists should match.

languid trout
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Yeah you need to match mods completely, especially C# mods

balmy badger
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ohh ok

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tyyy

languid trout
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Her list

split sage
languid trout
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there's technically one but I don't recommend it.

sturdy onyx
#

So, outside of SpaceCore, theres no other place to look for where mods saves my stuff? Still can't find correct place to delete those NPC names :/

split sage
languid trout
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I'm not saying ping Pathos, but if you don't find it after fresh deleting every mod and checking your folders for phantom files-maybe you can

sturdy onyx
wispy crane
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so im using this mod called farmer portraits for 1.6 which works great but sometimes the font goes offscreen and someone recommended downloading a mod called font settings to make the dialogue font smaller so i did that but no matter what i do in configs the font stays the same

https://smapi.io/log/bfa0b0e1c1f148efbbc1d27bd19747dd

native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on macOS Unix 13.4.1, with 42 C# mods and 31 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

languid trout
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Pings are acceptable-You just pinged me lmao

sturdy onyx
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but you are part of the conversation, that's different xD

split sage
languid trout
wispy crane
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for the font settings mod it has like a completely different menu and i click "ok" when im done setting the config i assumed that was saving it

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i can send a video if that would help

wispy crane
scenic gulch
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didn't notice this channel, oops. Is anyone else having issues with expansion npc's being stuck in their beds? I have SDE, Ridgeside, and East Scarp and didn't have this issue before

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I'm trying to google but I'm not getting very lucky

wispy crane
scenic gulch
scenic gulch
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ty! I haven't really ever needed something like this. I appreciate it!

wispy crane
sturdy onyx
native dragonBOT
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Modded NPCs will stay in bed the first day they're added to a save! This is a known game issue. Let them sleep in for one day!

languid trout
limber moon
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Hello! i hope i am not interupting i have a question though. I have been trying to fix this for a few days to no avail. Whats happening is whenever my partner joins the game im hosting she gets a black screen that shows only her cursor she can open inventory and options but thats it. when i go to sleep her screen returns to colour and she can run around her house but not leave or it crashes. whilst my game gets the black screen when i sleep (we essentially swap problems) if anyone could help that would be lovely! ill put in our smapi logs.. thanks! 😄
My Log (Host): https://smapi.io/log/cb39956af1cb4fa981d45f558beb0bbe
Farmhand log: https://smapi.io/log/84ee9dfe0d83453394d0d1ce01bc3e83
edit: im very pc illiterate thanks for the patience

native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 23 C# mods and 21 content packs.

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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 18 C# mods and 20 content packs.

wispy crane
languid trout
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That's what I mean, check the full config because it even has load and save in trace.

native dragonBOT
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If you are experiencing problems in a multiplayer game, run all players' logs through the parser at https://smapi.io/log and compare mod lists. While there are a few exceptions, mod lists should match.

languid trout
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But specifically the cause is Elle's Cuter Coop animals needs to be downloaded, it's got a visual tag meaning both need to have it

limber moon
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cheers boss 🙂

languid trout
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Specifically these are the mods you need to match

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The actual crash is the barn animals, but not matching can cause further issues

limber moon
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ahhh righto

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yeah cool beans ill give that a crack

languid trout
vapid raven
native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 141 C# mods and 432 content packs.

wispy crane
languid trout
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Trace showed me nothing is wrong with it; all fonts loaded, all options loaded, save works, load works, only one font is broken out of several dozen

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16:09 WARN Font Settings Failed to recognize font file: /System/Library/Fonts/Supplemental/NISC18030.ttf As long as you aren't using this one, it'll work

languid trout
scarlet quail
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But EVERYTHING is in cursors

wispy crane
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i cant make a vid rn since im on call but i can timelapse so i sent what im tryna do

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i just want the font to be smaller but its not smaller

vapid raven
wispy crane
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i clicked ok and then went to the other config and clicked save and it wont save

balmy badger
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 26 C# mods and 16 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vapid raven
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I just want my gothic envelopes

languid trout
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Just checked.

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It's in cursors.

balmy badger
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it keeps saying that there is no available cabins ;-;

vapid raven
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Crying, wailing even

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Do I have to move it out of there or something to get it to actually show up-

scenic gulch
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 28 C# mods and 17 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wispy crane
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the dialouge mods are not compatible anymore

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so you'll have to wait for a new version

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idk about the rest

scenic gulch
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I'll try to delete them and see what it does

languid trout
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X: 190 Y:423 Drawn to X:203 Y: 433 or something in cursors

edgy crag
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you actually don’t need them anymore, the creator changed the dependencies for the mod!

languid trout
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I'm really tired, I might have mixed the draw

wispy crane
limber moon
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my batty, i just wanted to say one thing before i leave you to fix other peoples problems

sturdy onyx
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Ok, so I've manage to find those custom names deep inside my save file. Deleted them all, now I need to fix this , there xD

edgy crag
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has anyone used the farmer 2.0 eswf looks mod? i’m having so much trouble getting it to work right :(

scenic gulch
edgy crag
wispy crane
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thats what im using for mine

native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on macOS Unix 14.4.1, with 76 C# mods and 166 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

edgy crag
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i have that one bc it’s needed for the secondary mod

wispy crane
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whats the secondary mod?

edgy crag
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the portrait one

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at least that’s what i assumed

scenic gulch
balmy badger
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 26 C# mods and 16 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

edgy crag
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also pls ignore the “out of date” on my smapi log, i have like three mods that need their update keys fixed 😭

wispy crane
scenic gulch
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i mean it COULD be always raining in the valley but for it to also mess up ridgeside and sde is strange

wispy crane
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sorry im slow lol

edgy crag
edgy crag
scenic gulch
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 28 C# mods and 17 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

edgy crag
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have you updated the mail framework mod?

wispy crane
edgy crag
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bc it gives you portraits for every festival, etc

scenic gulch
wispy crane
edgy crag
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on macOS Unix 14.4.1, with 76 C# mods and 166 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scenic gulch
wispy crane
edgy crag
edgy crag
wispy crane
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im not an expert but it might be the way ur folders are set up

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do you have a template for the custom portraits outside of the mod folder

edgy crag
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nope, not that ik of

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i deleted any extra custom farmer portrait mods i had

wispy crane
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hm, someone in the posts has a similiar problem to urs

scenic gulch
native dragonBOT
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Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 28 C# mods and 13 content packs.

wispy crane
edgy crag
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i have them turned on, it’s named after my farmer, & they’re just chilling inside the folder

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i can send a pic if you’d like?

edgy crag
wispy crane
scenic gulch
wispy crane
wispy crane
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BUT

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im reckless with modding

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so just a warning 😭

edgy crag
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atp i am too

wispy crane
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json assets was also messing up my save

wispy crane
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i wish farmer portrait mods were easier to work tho bc they're awesome but so frustrating

scenic gulch
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nope won't load them i gotta have spacecore lol

wispy crane
edgy crag
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oh yeah have y’all used the job title replacement mod? that one messed my game up so bad & i was the most excited for it 😭

scenic gulch
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yeah but it doesn't show any issues at all

edgy crag
wispy crane
wispy crane
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sucks its doesnt work

edgy crag
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i’m rly hoping somebody does an unofficial fix bc i wanted to have this whole cool storyline w/ it

edgy crag
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also, here's the pic of my files (xaela is the name of my character)

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the pngs are within the desert, etc folders & the farmer potraits is the 1.6 fix

sturdy onyx
# languid trout Pings are acceptable-You just pinged me lmao

Just wanted to say I have 100% fixed my problem. All I had to do, was find my save files and search for their names. Instead of deleting them, I added my only custom NPC that I have and done, problem solved. No more warnings, no more map bugs, everything is back to normal. So THANK YOU for your time, for your patience and have a good night (its 2:12am here, been trying to fix this for the past 3 hours lol I'm exhausted)

edgy crag
wispy crane
edgy crag
wispy crane
wispy crane
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im gonna look into it more for u LOL

edgy crag
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you're literally the best

wispy crane
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after going thru some more stuff, i think u should try leaving a post for the author bc they've been active with troubleshooting, this would be in the mean time and u can check back in here when more professional ppl are online cuz i don't have a clue in the world lol

rough briar
#

is there anyone that could pretty please help me install stadew mods on windows ive never done this before and i keep getting confused

wispy crane
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have you downloaded smapi?

rough briar
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so ive downloaded smapi but im getting confused with do i download all the mods separately then do i put them into the folder with the smapi installer?

wispy crane
rough briar
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ive had mods before but a friend of mine did it all for me so theyre all old and not the updated versions so im tryna redo everything myself

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okay sweet

wispy crane
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if you need help finding the mods folder lmk

rough briar
#

ty

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im probably gonna go to bed but tmw im most definately going to reach out to you because i keep making silly little mistakes

rough briar
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ty ty ty ty ty <333333

sacred marten
#

something is breaking my willdflour cuter artisan goods 2.0.... The only other mod I'm using alongside it is vanilla tweaks but there was no issue until today.

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!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

sacred marten
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 85 C# mods and 359 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wispy crane
sacred marten
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ok thanks lol

wispy crane
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mother of god

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u gotta update ur mods LMAO

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thats the first step id try

thorny dawn
#

hey is anyone really good with stardrop? buddy was having an issue with it earlier where when it launches it's just launching a transparent screen he can't interact with

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trying to figure out if the new stardrop update will fix it

sacred marten
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ive tried.. they just keep piling up.. its 20 new updates a day SDVpufferwaaah

native dragonBOT
#

@wispy crane You leveled up to Farmer. You're now a prettier shade of blue. Thanks for sticking around!

whole onyx
#

If I manage to commission someone to update the Replanter mod to 1.6, I'm immediately uploading it to Nexus because everyone deserves to be able to use a mod as good as this.

thorny dawn
scenic gulch
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https://smapi.io/log/1a13ca8735844d3a9442ef9a9b89b1c1 i forgot to remove "Masahi" from my list when I took out East Scarp to test if maybe that was why they were all stuck in their beds but my friend pointed out it could be that the file corrupted? because that's the ONLY issue Im having is all expansion npc's being stuck in their beds

native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 27 C# mods and 8 content packs.

wispy crane
sacred marten
#

is there a mod that will auto update instead of me doing it 1 by 1 daily?

wispy crane
wispy crane
sacred marten
#

ok thanks.. im going to update lol

wispy crane
wispy crane
thorny dawn
#

yeah he's gonna try to redownload

wispy crane
scenic gulch
wispy crane
#

yeah thats such a random issue 😭

thorny dawn
wary path
flat moat
#

Does anyone know how to go back a day with Smpai installed? I missed my wedding and accidentally skipped it but idk how the hell to go back a day, Ive tried the notepad trick but I can't overwrite the orginal file it won't let me

wispy crane
wary path
wispy crane
#

its not working rn unfortunately

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but that would be the thing to use if it wasnt broken atm

wary path
#

Oh I see, thank you for the help!

wispy crane
#

did u try pressing p in game while talking to an npc after u added the portraits

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and did u name all of the portraits correctly

wary path
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No, I did not do all of that I think 😭

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Lemmi do that real quick

wispy crane
#

LOL alr

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i should've asked this first but can i see your smapi log?

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!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

wispy crane
#

hope that helps, im going to bed now 😭

frigid stag
#

Okay, Automate is taking from chests perfectly fine, but it won't output back to the chests. Does anyone have any idea why this might be, do I need to put one of the item in the chest first?

sacred marten
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 85 C# mods and 357 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tacit echo
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 57 C# mods and 58 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shell bridge
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home Single Language, with 150 C# mods and 309 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

solar spire
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 18 C# mods and 32 content packs.

shy orbit
tacit echo
#

And before it was saying something about spacecore

violet kelp
violet kelp
native dragonBOT
#

Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

violet kelp
#

ops wrong command

#

!reset

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

old edge
#

Is there any way to find out which mod causes lag? (other than how to cut it in half ignorant)

#

I stutter for a second or two

native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 67 C# mods and 112 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

covert patio
#

Ridge side is quite famous (or used to be at least) for making the game laggy if used without Sprite Master

ashen osprey
#

This might be a dumb question, but how do I change mod settings ingame, I've seen videos of people changing settings for mods I have on yt but I can't find how to do it myself, do I need a mod for that?

covert patio
#

I'm not sure, you might

#

On your home menu do you have anything of the bottom left corner ?

ashen osprey
#

Lemme check

#

Nope

covert patio
old edge
#

The weird thing is that I often stutter for about 30 minutes after calling save, but the longer I play the game, the longer the cycle.

covert patio
old edge
#

AutoAnimalDoors or Better Crafting <<< this may be the cause. Showed up on my smapi console when I stuttered for a second.

edgy crag
old edge
#

[Better Crafting] [RecipeManager] Loaded 177 cooking recipes and 168 crafting recipes.
[Better Crafting] [RecipeManager] Loaded 5 cooking categories and 6 crafting categories.

edgy crag
#

also what is stardrop?

knotty quail
edgy crag
#

can it be used on macOS?

knotty quail
#

yes

edgy crag
#

omg, i need it, do yk where to download it?

knotty quail
edgy crag
#

ty!!

ashen osprey
inland sigil
#

Is there a replacement for "Custom Gift Dialog Utitlity"? Or is it not needed anymore, maybe? Downloaded it for "Always Raining in the Valley", but it hasen't been updated in a year and doesn't seem to work.

gleaming pendant
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 124 C# mods and 301 content packs.

edgy crag
wet osprey
#

can anyone help me i have no idea what this means?

delicate belfry
#

i have an unique problem i can open SMAPI on vortex but can't open on actual smapi exe/shortcut/copy

dire fractal
#

first day of modding this game (PC Gamepass Version), 1.6, no clue what any of those errors mean or how they happened but I'd love if I could load all my mods and have them work. I've just been putting stuff in C:\XboxGames\Stardew Valley\Content\Mods unless the mod descriptions mentioned doing any edits to the content file and that's it
I can't open the console command section with ~ (tilde) either, dunno if that's because I'm on gamepass

#

but hey at least my cottage looks nice

edgy crag
#

i’m trying to download stardrop but i have no idea how to give the path for smapi (i’m on mac)

lusty cliff
#

anyone else having problems with nexus?
trying to get smapi, automate and no freindship decay mods and nexus keeps having errors

edgy crag
#

mine was doing that when i was trying to download stardrop

open bloom
#

Hi, i just recently downloaded a few mods since i’m new to the game, however when i try to leave the farm where the bus stop is located, i cannot see my character at all but i can go back to my farm. Everything in my mod folder is correct as well !! It was also working fine a few hours ago too and i also tired uninstalling but no luck :/
https://smapi.io/log/ba73b5f8e14948faaca84d51fa0b8697

native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

sacred marten
#

Any ideas on how to fix this mess?

hard blade
#

Weird, im currently using ellie's greenhouse mod, just updated it, i chose the correct config too, but when i load into the game all of my previous planted crop just become an item lying on the ground, is that normal everytime i update that mod and i have to replant everything whenever i update?

gleaming pendant
# dire fractal first day of modding this game (PC Gamepass Version), 1.6, no clue what any of t...

Please could you make a log (or 2) - smapi.io/log and follow the instructions there.

At least one of your issues is downloading multiple mods that change the same exclusive thing. Sometimes its important to check what is being changed and double check that you're not installing say...2 haircuts with the same unique ID. This looks to mostly be an issue with Coii's hairpacks, I'd suggest returning to that mod's nexus page and double checking the documentation and description.

thirdly you definitely have at least one issue where you're missing a requirement. Ensure that you have all requirements for all installed mods by checking the "requirements" dropdown on each mod's nexus page.

It also looks like at least one mod is outdated, I'm not sure TMXL is still used? I'd have to double check though. Certainly CustomFurniture and its related mods won't work anymore.

A lot of mods no longer work after the 1.6 update, so thats important to check.

pallid summit
gleaming pendant
#

I don't even... 😄 (from Gus)

dire fractal
# gleaming pendant Please could you make a log (or 2) - smapi.io/log and follow the instructions th...

i read through comments for a lot of mods that weren't confirmed in the desc to still be working with 1.6 and either the comments said the mod was fine, so I downloaded a community made update from the stardew valley forums
tmxl was a requirement for a few of my furniture and building mods, and I'm not sure what requirement I'm missing either. It says I don't have the customfurniture.dll in the screenshots but I have that mod downloaded and in the mod folder so idk

#

ill look up how to make a log

pallid summit
# gleaming pendant I don't even... 😄 (from Gus)

mod author made an oopsie, it looks like.
this is supposed to be giving you an item from that list but the [] characters didn't parse so it got displayed raw. (also, the item ids are supposed to use capital O and not lowercase o. that may have caused this, or may be unrelated).
you should report it to the author

gleaming pendant
#

Custom Furniture is definitely not useable in 1.6 afaik.

gleaming pendant
near cradle
pallid summit
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 19 C# mods and 136 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sacred marten
#

Ok thanks.. unfortunately I’m not the mod author although i wish i were 🤣

dire fractal
edgy crag
dire fractal
#

it sucks i cant downgrade my version on gamepass

gleaming pendant
# dire fractal https://smapi.io/log/40ac10259eef44e9844b25045b797312 here you go

Your first job is to remove Custom Furniture and any of the mods that rely on it:

  • (CF) Cosy Cafe 1.0.2 because it needs the 'Custom Furniture' mod, which couldn't be loaded
  • (CF) SweetHeart Furniture 1.0.0 because it needs the 'Custom Furniture' mod, which couldn't be loaded.
  • CF Nature objects 1.1.0 because it needs the 'Custom Furniture' mod, which couldn't be loaded.
  • DTANaDaWTNaRW 1.1.0 because it needs the 'Custom Furniture' mod, which couldn't be loaded.
  • Hanging Dried Flowers 1.0.1 because it needs the 'Custom Furniture' mod, which couldn't be loaded.
  • Mioudew's Elegant Victorian Furniture for Custom Furniture 1.0.0 because it needs the 'Custom Furniture' mod, which couldn't be loaded.
  • Witch's Garden Flowers 1.0.0 because it needs the 'Custom Furniture' mod, which couldn't be loaded.

Your second task is to find out why these two have an empty folder:

  • Masks because it's an empty folder.
  • 定妆镜Cosmetic mirror because it's an empty folder.
  • Fashion Sense - Vintage Interface v1 Buttons because it's an empty folder.

Open up the folders, see what is in them. If they are, indeed, empty, redownload the mod, or preview its file contents and see what you've missed out on, or look through the posts, articles and bug reports.

Your third task is to go through the following mentioned mods and see what they are trying to do, because clearly they are exclusive and cannot both affect the same thing. I would assume you have likely either;

  • Installed a "pack" that requires you to select one of the folders inside it and use it, as opposed to keeping it all installed (check mod descriptions). OR
  • Installed two mods that do exactly the same thing (potentially one for all farmers and one for all female farmers by the looks of it?

Coii's Girls Sets Pack and Coii's Hair Sets Pack, Female Farmer Overhaul Continued, Coii's Hats Pack

gleaming pendant
knotty quail
gleaming pendant
#

Ah, then they'd need to have been installed correctly as per the mod's description page.

wintry pagoda
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 27 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
# gleaming pendant Your first job is to remove Custom Furniture and any of the mods that rely on it...

none of those mods have empty folders weirdly enough, and even though the fashion sense v1 interface says its an empty folder it's still applying the retexture in my game for the hand mirror ui so idk
I'll remove the custom furniture stuff though. If it ever gets a 1.6 update will the furniture work properly too or would the furniture also need an update
the female farmer overhaul just affects my farmer body shape, the coii's mods are hairs and accessories and clothes I think, I wonder if the girls pack merged both the hair set and hat set i'll double check

knotty quail
silk ruin
#

Anyone else getting duplicate sve characters in their game?

wintry pagoda
knotty quail
#

!converters

gleaming pendant
#

Yeah it won't ever work (custom furniture) - you can convert CF mods, but for now given your modding experience and current scenario I'd likely give it a little bit of time before attempting such a thing. (Fix the current issues before moving on - also this should've been a reply to Gwen)

edgy crag
#

it looks like my stardew valley was installed in the wrong folder 😻😻

#

it was under system not user

#

so fun!

#

i saved my mods tho 🤭

knotty quail
#

@dire fractal i could def help you in converting them if its confusing for ya SDVpuffersquee

wintry pagoda
#

can anyone help me figure out why my sdv saves wont load up.

gleaming pendant
wintry pagoda
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 27 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gleaming pendant
wintry pagoda
knotty quail
shadow heath
#

Ginger Island is not working right for me. It may have been something I did... I warped to the farm there before Willy had the boat fixed, and since I had walnuts I got the parrots to repair the farm. Two days later I went there on the boat, and got the parrots to repair the beach resort. But now, there's no parrot there to make the turtles go away. I can't walk from the beach to the farm. I'm not sure why.SDVpufferwaaah

wintry pagoda
#

what u mean go back a day??

knotty quail
wintry pagoda
fathom plover
#

Does someone have the boarding house mod files to send? It's currently unavailable.

rustic kite
#

Hey, did anyone else have weird issues with Ian's 6 heart event (ridgeside village) where his "profile picture" was empty and his character was invisible during most of the event? And when he did show up, he was in a completely different outfit and style that I've never seen him in before? He went back to normal after the cutscene and is now wearing his regular clothes again

fervent saddle
#

hey sorry for the ping but did you figure out a solution? it seems beany is back

#

@rustic kite your issue sounds similar to this. could you follow the instructions in the screenshots and let me know if that works for you please?

#

and could you send a log just in case

#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

wintry pagoda
# knotty quail here!

OK I'm now on the black loading screen, I'll wait to see if anything changes, but if no change in 10-15 minutes I'll close game

fervent saddle
#

hello again beany

#

i see you are having the same problem as last time where SVE loads every asset one at a time very slowly

wintry pagoda
fervent saddle
#

i honestly have no idea

#

maybe you can try asking in the SVE discord

gaunt gust
#

!smapislow

native dragonBOT
shadow heath
#

Anyone have any ideas about my Ginger Island problem?

wintry pagoda
shadow heath
#

Stardew Valley Expanded discord

fervent saddle
#

google that ^

fervent saddle
fervent saddle
fervent saddle
#

do you know which graphics card you have?

#

Nvidia, AMD?

fervent saddle
#

maybe?

#

ive never used it but the description sounds useful

shadow heath
fleet phoenix
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home Single Language, with 110 C# mods and 158 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt gust
#

Remove tidy crafting

fervent saddle
fleet phoenix
edgy crag
#

i finally figured stardrop out! i just had to copy & paste the mod paths from smapi 😭

sturdy onyx
#

Is there a way to add conditions to a custom NPC that changes what she says to you, depending on your status with her? Like just friends or married

native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 69 C# mods and 92 content packs.

radiant valve
#

Uhh what dos this mean PufferSweat

next nimbus
#

Can anyone please help me why is my dog in bright pink (or it was yellow when I restarted) when my mods don't even have this options?

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

sturdy onyx
next nimbus
next nimbus
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on macOS Unix 14.4.1, with 15 C# mods and 33 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

fervent saddle
next nimbus
fervent saddle
#

does the dog stay pink after you finish the cut scene

fervent saddle
next nimbus
fervent saddle
next nimbus
fervent saddle
#

im seeing several mods have copies but different version

#

when you update a mod dont replace files

#

delete the old mod then paste the new version

next nimbus
high cairn
high cairn
#

Alternative Textures

glad veldt
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 46 C# mods and 82 content packs.

next nimbus
next nimbus
fervent saddle
#

cory can you send a screenshot of your mods folder

high cairn
# next nimbus Sorry, what's AT?

I can see you have "Example Alternative Textures Pack" in your log. Which is just meant to be used an an example for how to make packs for AT.

wicked horizon
#

any ideas how to balance skip fish mini game mod? i feel it’s a bit op but i like the idea!! maybe like after 5 catches or something?

next nimbus
fervent saddle
#

you have an xnb mod there

#

they are super old mods that shouldnt be used with modern sdv

#

the install folder shouldnt be there

#

is it SMAPI's?

#

i think example pack 6 is the example AT you need to boot

next nimbus
next nimbus
fervent saddle
#

farm animal face lift and ellies cuter animals is incompatible? they both change the same things?

fiery berry
#

Any new to advance melee framework mod 1.6?

near terrace
high cairn
fervent saddle
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

glad veldt
#

What could be causing this?

fervent saddle
fervent saddle
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 46 C# mods and 82 content packs.

next nimbus
#

work fine now!!!

fervent saddle
next nimbus
fervent saddle
#

send the new log

#

@glad veldt

next nimbus
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on macOS Unix 14.4.1, with 21 C# mods and 30 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

fervent saddle
glad veldt
fervent saddle
hard willow
#

hey! how do i make smapi work on my pc? new farmer here, i can't seem to make it work even after following the troubleshooting in the wiki

Unhandled exception. System.IO.FileLoadException: Could not load file or assembly 'System.Runtime, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. The located assembly's manifest definition does not match the assembly reference. (0x80131040
File name: 'System.Runtime, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'

wooden blaze
#

i need help im trying to upload my smapi log but idk how to do it lol

#

(im really unfamiliar with computers and stuff so explain to me like im a baby)

fervent saddle
wooden blaze
#

yes

fervent saddle
#

ok open file explorer

wooden blaze
#

whats that

#

OH LMAO

#

sorry like i said im dumb

#

ok its open

fervent saddle
#

click on View then select show hidden items

wooden blaze
#

it had the check in it already

fervent saddle
#

ok next open desktop under quick access and select the previous folder arrow twice

wooden blaze
#

thank you so much for the pictures it helps a lot lol

#

which arrow is that

fervent saddle
#

the up arrow

wooden blaze
#

i dont have that

fervent saddle
#

can you send a screenshot of what you see

wooden blaze
#

how do i take a screenshot lol

fervent saddle
#

Win Shift S

dire fractal
#

Can someone help me see the smapi log on steam deck? I saw two mods aren't working but it went to fast for me to read it

fervent saddle
#

then paste it in chat

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

wooden blaze
fervent saddle
#

ok look very very closely

wooden blaze
#

OHHH

#

oh i thought you meant the one on top of the scroll bar

fervent saddle
#

yes that arrow

wooden blaze
#

😭 sorry xd

fervent saddle
#

click it twice

#

do you see a folder with your name

wooden blaze
#

ye

fervent saddle
#

open it

#

do you see a folder that looks like a ghost named AppData

wooden blaze
#

it named appdata but it doesnt have a ghost

fervent saddle
#

its see through

wooden blaze
#

ohh

#

yes

fervent saddle
#

open it

next nimbus
wooden blaze
#

ok i opened it

fervent saddle
#

follow this path and you will see the log

wooden blaze
#

:O

#

I DID IT

fervent saddle
wooden blaze
#

ok what now

#

thank you thank you thank you

#

youre the best ever

fervent saddle
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

wooden blaze
#

ok i have my log do i paste it here then

fervent saddle
#

do you have the link to the log

wooden blaze
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 8 C# mods and 18 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

fervent saddle
#

sweet

wooden blaze
#

i will update the mods that are outdated

#

idk what to do about the fishing rod recolor one though bc it comes with the 'grandpas tools' mod and it says it changes the game code

#

it makes me nervous

fervent saddle
#

do this

#

delete the old mod Folder

wooden blaze
#

the entire folder!?!?!?

fervent saddle
#

then paste the mod you just unzipped

#

the whole thing

wooden blaze
#

SDVpufferwaaah do i have to redo all my mods

fervent saddle
#

no

#

just the ones you update

wooden blaze
#

but if i delete the folder isnt it gonna delete the mods too

fervent saddle
#

if you paste without deleting the old mod and just replace files it will cause problems

wooden blaze
#

oh

fervent saddle
#

only the mod you are updating

wooden blaze
#

ok can you help me what do i do

#

ohh ok

fervent saddle
#

for example you need to update content patcher

wooden blaze
#

ok ill do that one first

fervent saddle
#

delete this folder

#

and then unzip the updated one

#

make sense?

wooden blaze
#

ok so i delete the folder that says content patcher?

fervent saddle
#

yes

wooden blaze
#

ok

#

sorry if im being annoying or something im just genuinely dumb

fervent saddle
#

its fine

#

im here for the dumb questions

wooden blaze
#

ok i put the new content patcher in

#

and i deleted the old one

fervent saddle
#

good job

wooden blaze
#

yippee

fervent saddle
#

now you know how to properly update a mod

wooden blaze
#

do i repeat that with the other outdated mods

lime gazelle
fervent saddle
wooden blaze
fervent saddle
wooden blaze
#

ok i think i updated them all

fervent saddle
#

@next nimbus i need to go now but if you run into trouble with the log just ask someone else

wooden blaze
#

im gonna open stardew and see if it worked

#

smapi says i can update the fishing rod recolor mod but idk how to do that, cause it comes with the grandpas tools mod

#

thats ok though

fervent saddle
#

can you send the log real quick

wooden blaze
#

yea

#

also my house isnt affected by the medieval buildings mod for some reason

#

i just downloaded it today

#

lemme get the log

#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

wooden blaze
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 8 C# mods and 18 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wooden blaze
#

@fervent saddle

fervent saddle
#

doesnt seem too complicated

wooden blaze
fervent saddle
#

good luck

wooden blaze
#

have a nice day :D

bleak plume
#

im taking a look

wooden blaze
#

thank you :)

bleak plume
#

i have the mod too so hopefully i can help

wooden blaze
#

yayy

#

my main problem right now is that medieval buildings isnt loading for my house and other buildings

#

its working for my coop and my barn though

next nimbus
bleak harness
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home Single Language, with 80 C# mods and 58 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

bleak plume
wooden blaze
#

i downloaded all of my mods from nexus, i used to use elle's seasonal buildings and town buildings but i deleted those mods because i wanted to use the medieval buildings instead

#

do you think i should just delete the mods and redownload them??

#

idk how this stuff works

bleak plume
#

hmm, maybe someone more experience should look this. my only reccomendation would be to delete the mod, scrub your folders for any existing mods that would conflict and then redownload.

wooden blaze
#

what mods would conflict with them

bleak plume
#

id check the mod pages for what you had installed and make sure you removed it properly, otherwisse any content packs for farm buildings, even seasonal decorations like vines could conflict

bleak harness
wooden blaze
#

the buildings?

bleak plume
#

all of it

wooden blaze
#

all of my mods?

bleak plume
#

the whole mod

#

not all of your mods haha

wooden blaze
#

oh lol

#

which mods do i delete

bleak plume
#

just the medieval building mod

wooden blaze
#

ok

bleak plume
#

and then redownload

bleak harness
#

All the medieval mods

bleak plume
#

ah yeah, the craftables one too was messy

bleak harness
#

I can see the Craftables and the Buildings one, doing weird stuff

wooden blaze
#

gosh its going to take an hour to redownload xd SDVpufferwaaah

bleak plume
#

an hour? 😭

wooden blaze
#

yes my downloads are incredibly slow

bleak plume
#

im so sorry

wooden blaze
#

when i downloaded them earlier i got some schoolwork i was procrastinating done so its all good

bleak harness
#

ah maybe focus on Buildings and Craftables first

wooden blaze
#

but i dont have any more work to do but idk what to do now lol

wooden blaze
#

should i delete any more?

#

i deleted the medieval buildings and medieval craftables mods

bleak plume
#

you should be good, idk what the shipping bin mod is but if its aesthetic then you might want to delete or turn off because the medieval buildings has one

wooden blaze
#

i didnt know it did bc its from the same person (gwen)

#

so i thought it was like an add on

#

thx for letting me know :))

bleak plume
#

yeah its so cute, mines the wide one with a trellis and moss

#

those are for if people want specific pieces but not the whole mod, the lamp one might also conflict but im not sure

wooden blaze
#

ill delete the lamp mod and see if theres new lamps with the craftables mod

#

i didnt see the lamps in the pictures on nexus so thats why i downloaded it

#

we will see

bleak plume
#

im about to download her paths too because i cant find anything darker

yeah, you can pick which one for the wood and stone lamps in the config menu of the mod

glossy mortar
#

does anyone know why magnus hasnt left the farmhouse since we got married... whenever hes supposed to be leaving he just walks through the walls and into the void. this doesnt happen when i start a new game either, its just with this one specific game file. its driving me nuts trying to figure it out

wooden blaze
bleak plume
#

theres like 8 choices of lamp and its so hard to pick just 2 tho 😭

crude yew
#

Does anyone here know, how difficult is editing a custom map? I use SM Forest Farm and I wanted to make the grass tiles tillable or alternatively all farm tiles (except obviously water and unwalkable).

bleak harness
bleak plume
#

does anyone know whats wrong with fancy clock? nothing shows up right for me and a bunch of the png pathing isnt written correctly and idk how to fix it

alpine plume
median eagle
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 61 C# mods and 366 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

summer minnow
#

Is there a mod I can use to see the paths of npcs in 1,6? i place objects down where I thought no npcs go but they still get broken for some reason

median eagle
#

i cant make heads or tails of that error so idk how to fix it

whole onyx
#

Okay, I've posted in the forum.

quaint relic
#

Does anyone know if someone's working on updating Quality Fish ponds? I really don't wanna lose all my iridium quality fish when I update my character, It's probably the one thing that's stopping me from actually playing her

hoary verge
#

SOS trying to join a multiplayer game with a friend and these errors come up with SMAPI - we have most, not all, of the same mods, but the aesthetic mods i have that they don't shouldn't interfere with the game.

median eagle
#

sprite master has been replaced by clear glasses theres a bug with clear glasses

hoary verge
#

but i have no idea what these error codes mean

median eagle
#

its another reason why i switched back to 1.5 lol

limpid musk
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.186.836, with 13 C# mods and 5 content packs.

scarlet quail
#

someone has SpaceCore while the other doesn't

#

match your mods.

median eagle
#

can someone help me with the error

cerulean karma
#

guys i need help

rough briar
#

hi is anyone able to tell me how to properally launch my mods? i made a folder of all the mods im trying to use (just the most popular ones tbh nothing out of the ordinary) then i dragged all those unzipped files into the stardew valley game file folder and launched with smapi, but the mods still arent working and it says at the top that it's launched with 2 mods running but im not sure which ones and why it's not all of them

cerulean karma
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i have a idea but im scared it will break the game

median eagle
#

Parent folder > Subfolder

hoary verge
cerulean karma
#

like content patcher or generic mod config

rough briar
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i checked that and i have everything required i think im just not adding them to the game properly

scarlet quail
scarlet quail
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

median eagle
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 61 C# mods and 366 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

cerulean karma
scarlet quail
#

Give us that and a screenshot of your mods folder, m. Filepath visible.

#

Yes...?

rough briar
#

lemme take a ss

scarlet quail
#

I am aware of how to back up a save SweatSmileIan

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we need your log and the screenshot, m

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so do give us the screenshot

cerulean karma
#

what if i copyed a farm file i currently have on day 11 and pasted it back in basically duping the file

scarlet quail
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But you also need to give us the log.

#

The game would only read the first one

cerulean karma
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so i can have one for solo and one for yioutube

#

ah

scarlet quail
#

you'd have to edit it to have a different ID to have the game read it differently

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I've done that for my single player vanilla file

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But even then it was annoying

median eagle
#

...

shell bridge