#archived-modded-support

1 messages · Page 249 of 1

odd niche
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does anyone who uses stardrop know how to fix this?

lament prairie
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remove one of the two mods or ask the author of the nsfw mod about compat. note that nsfw talk/discussion is not allowed in this server.

elfin nymph
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oh my bad. I didn't know. I just wanted help. So if I remove his portaits from the mod folded it'll fix it?

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also should i delete my question then? I really don't wanna get in trouble

void sphinx
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Does anyone have a game with Ridegeside village, SVE, and the zuzu city mod lol

dusty spruce
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What if they do?

void sphinx
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Sorry probably a dumb question, just wondering how well the game runs

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But that depends on other factors as well, nevermind xD

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Thank you so much @lament prairie I was able to add those missing recipes yesterday 🙂

lament prairie
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there's some people who do, it does depend on your computer specs

lament prairie
elfin nymph
lament prairie
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not really

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it's just kind of a nightmare to manage a discord without a strict no nsfw policy

elfin nymph
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Very true. Welp Thank you though. I'll just have to wing it haha

lost pasture
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hey! my screen has been at the smpai loading screen for almost 5min. I have ovr 100 mods and it usually loads everything under a minute. I am not sure if one of the new mods I downloaded today are having issues? (I did make sure the ones I downloaded were compatible)

dusty spruce
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Can you screenshot the console window?

lost pasture
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do you mean this?

dusty spruce
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Yeah, wanted to make sure you’re not in „select mode”, and you’re not

lost pasture
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ok gotcha

scarlet quail
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While I doubt it would affect it, what were the mods you recently downloaded?

lost pasture
scarlet quail
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none of those should cause that... hm.

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!troubleshoot I guess?

native dragonBOT
lost pasture
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okay I restarted my computer and I am getting alot farther lol

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thank you for the help

snow dock
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 165 C# mods and 583 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

warm vortex
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Can someone help me with installing mods? I've seen a lot of videos and no one could help me properly

lament vortex
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!gettingstarted

native dragonBOT
lament vortex
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the invisible furniture is coming from boho interior im guessing

snow dock
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ok ty!!

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sm😭

warm vortex
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I need help

modern python
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have you tried the 1st option?

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where it shows your game is installed on gog

warm vortex
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But isn't that option only for steam users?

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I mean for people who bought the game on steam

modern python
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no?

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i mean it shows where your game is installed, i dont see why you couldnt use it

warm vortex
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Hm

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I'll try it

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The problem is that no matter what file path I put in there, it just says this

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I don't know what to do

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I'm stressed

modern python
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close and reopen the installer, then type 1 and press enter

warm vortex
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Now do I close it?

modern python
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yes, then go back to the getting started guide and follow the instructions for GOG

warm vortex
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Okay

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Thank you very much for your help :]

modern python
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no problem

warm vortex
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@modern python Sorry for the ping but for some reason I don't have the "StardewModdingAPI.exe" file, what do I do?

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Oh nvm I found it

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sorry

modern python
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no worries

keen sinew
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 48 C# mods and 85 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

tough spire
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Hi! Since yesterday I can't progress to a new day in my modded game file. I have updated all my mods, uninstalled and reinstalled smapi a lot of times (and everytime smapi log parser says I don't have error handler, but I do. This has been an error since I first installed smapi so..).

Still I can't go on to another day. I tried doing nothing and saving, buying house upgrades and not buying it, etc and saving, etc. but it always leads to a bunch of red text on my console. It says something about Custom Fixed Dialogue, but unfortunately I need it for some of my beloved East Scarp NPCs.

Here is the log: https://smapi.io/log/b5698e89684345248af71aa72ee15a6e

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 8.1 Single Language, with 104 C# mods and 204 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

tough spire
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Thank you so much!

lament prairie
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There is something wrong with a dialogue somewhere

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it's hard to tell whether it's CFD or just a bad content pack somewhere or what

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but first of all, re-installing errror handler would be a good idea

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you'll need to reinstall smapi to get it back

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just run the smapi installer again

tough spire
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But I already tried doing that so many times and installed and re-installed smapi so many times. I did it yesterday, it always says I don't have Error Handler. But I'll try that again

lament prairie
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I think a content pack could cause the error you're getting, in theory

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it's hard to tell, but reading the relevant code it looks like it could be looking for a portrait beyond what exists, for example

tough spire
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the last CP mod I installed was the RSV Seasonal Outfits one, afaik

lament prairie
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Ok, so the issue with error handler is because you didn't copy it into your specific mods folder, possibly

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Do you use a mod manager?

tough spire
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This Marlon error never made my game crash before.

tough spire
lament prairie
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Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Save RSV - Nicolle I can see from this mod path that SMAPI would be installing one level higher

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are you using mod groups?

tough spire
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Actually yes

lament prairie
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so, go into Mods (one folder up) and copy over Error Handler from there

tough spire
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Ok, I'll try to load that save again and see if I have the same error as before. Thank you!

keen sinew
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 48 C# mods and 85 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

modern python
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!ppjadga

native dragonBOT
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The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

stark horizon
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!pytk too

native dragonBOT
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The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

keen sinew
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Two questions: When I had the originial PPJA and not DGA it kept saying error that the DGA folders weren't there or empty or something like that even though I didn't download that version. So could you possibly show me a link so I know I'm downloading the correct version? And with PyTK, how do I do that, what you are telling me? As in all mods should have a manifest. json folder in it that I change to false? I'm not tech savvy.

tough spire
stark horizon
tough spire
stark horizon
# keen sinew Ok that makes sense

As for PPJA - just follow the advice in the command Vin linked.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

keen sinew
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I wasn't sure what you meant by old files section

stark horizon
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Basically, you're better off downloading PPJA as their components, not as the mega pack

tough spire
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I'll continue investigating but as of now, thank you so much Dr!!

keen sinew
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Oh ok

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Thank you!

stark horizon
crystal obsidian
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Hello there just curious which version of Stardew Modding API is right for smapi android?

stark horizon
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!smapiandroid

native dragonBOT
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Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present).
If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support. https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

crystal obsidian
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Ah no wonder

glacial tangle
dire fractal
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I have a big big question. Inside the farmhouse there are 2 wood panels next to the stairs. How do I change the color? They can't be changed like the walls. Do I need a mod for that?

stark horizon
dire fractal
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Ok! Thanks!

urban rose
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 45 C# mods and 74 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

robust bison
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save anywhere is/was pretty buggy

urban rose
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so is it best to just not trust it? I'm usually pretty good at fixing mods that don't work but this is out of my element

stark horizon
urban rose
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do i have to disable it or can i just not attempt to use the save button

stark horizon
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It's failing in the GameLoop.Saved Event, so I would disable, if only to reduce lag, etc.

urban rose
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alright, thank you

woven atlas
native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 62 C# mods and 45 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 62 C# mods and 45 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

woven atlas
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only "outdated" mod is stardew notification, which I've updated to the most recent

stark horizon
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Adopt n Skin is causing the crash. It's notoriously buggy, so I would advise removing it.

woven atlas
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oh, alright! will that cause any problems removing it? I do have a couple adopted animals on the farm

stark horizon
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It might in that the animals won't be there, but at least you'll be able to play. Your farmhand should remove the mod as well.

woven atlas
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do i need to remove the skin assets from the file folders?

stark horizon
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I would, yes.

woven atlas
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okay I will try that, thank you!

stark horizon
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You're welcome 🙂

full prairie
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So i've installed the animal husbandry mod on android

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And this screen gets all messed up

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Anyone knows how to fix it

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Is it supposed to look like that?

dusty spruce
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Android UIs are different, the mod wasn't made with Android in mind

grand arrow
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So i have a problem right now.... (Probably my mods) and a game crash on a bad day seemed to kill my quality bobber recipe and now i can't craft it even though i did the request and saw the cutscene.... any way to get/spawn it now?

untold hound
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is it expected that there doesn't seem to be a way towards juliet and jessie's house with SVE? i hear there are some issues and i only now realized that the entrance just isn't there

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i just saw jessie head into an area that i just straight up do not have access to

full prairie
scarlet quail
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there's a specific option for SVE compat.

untold hound
scarlet quail
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then it should always work. you might want to give a screenshot of what error you're having plus a log

untold hound
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to be clear the path is there there's just no trigger for the area transition

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i don't have an error

scarlet quail
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Because I have SVE and Juliet/Jessie and it works fine

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.......I really want to have Maru's robot just auto-respond whenever someone says "I don't have an error" or something similar

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But short version: It doesn't matter if you have an error or not. Post your log.

untold hound
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...oh wait

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nevermind

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turns out there's just a large gap on both sides of the trigger box and i completely missed the middle, going oob instead

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no bug, nevermind! sorry for wasting your time

sharp fossil
glacial tangle
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Post your log? And it might be Fashion Sense maybe?

narrow crane
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Hello. I've been playing a modded game with a couple friends for almost a full season. Suddenly one player is getting error spam and then crashes.
He gets the same issues with a brand new game I host on day 1.
I looked at the errors and the GitHubs they come from, and it looks like Game1.player is null or things pulled off it are null.
Is this where I can ask for help?

EDIT: He gets the same issues in singleplayer now.
EDIT2: This seems to be the line that is causing the problem. I think the Skills.GetSkill is coming back null
playerModdedExperience[0] = Game1.player.GetCustomSkillExperience(Skills.GetSkill("cooking"));

native dragonBOT
glacial tangle
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Is that their log?

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Yeet Abilities Experience thingy

narrow crane
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yes, that is their log. It's not specific to that mod. I tried removing it and a different one fails for a similar reason

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I could keep removing failing mods until it works, but at that point I assumed it was something more framework (SMAPI, spacecore, etc) and stopped

native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 56 C# mods and 28 content packs.

scarlet quail
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Either way, post both logs. Not just the error one.

narrow crane
native dragonBOT
scarlet quail
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sigh Gov, please give the usual info afterwards...

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 126 C# mods and 92 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
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thank you, Gov.

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 126 C# mods and 92 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
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Found the issue

scarlet quail
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That messes with skills, which eventually fucks with things down the line.

glacial tangle
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Lyoko don't bully Governor xD

scarlet quail
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bullies Governor harder XD

narrow crane
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Is it going to break us if we're 5+ in skills and drop that mod?

scarlet quail
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MARGO was supposed to work when people swapped from WoL to it since it's by the same mod author

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So I'd be shocked if it broke you guys.

narrow crane
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great

stark horizon
native dragonBOT
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@grand arrow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

grand arrow
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it's not a current thing the cutscene was some days ago

stark horizon
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Well, you could debug the recipe

grand arrow
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i just realized i don't have the recipe and would need a way unlock it

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how to debug?

scarlet quail
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a day crash wouldn't bar you from getting the recipe, for what it's worth

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but I'd go with what Logo said for simplicity.

stark horizon
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debug craftingrecipe <recipe name>

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Type that in your SMAPI console

grand arrow
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what's the proper name for the quality bobber name?

stark horizon
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qualitybobber I believe

grand arrow
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no output

stark horizon
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it will always say that

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Check to see if you can craft it

grand arrow
stark horizon
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Can you show me a ss of what you input into SMAPI?

grand arrow
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debug craftingrecipe qualitybobber

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_debug craftingrecipe QualityBobber
[Console Commands] Sent debug command to the game, but there was no output.
debug craftingrecipe qualitybobber
[Console Commands] Sent debug command to the game, but there was no output.
_

stark horizon
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I could have the wrong asset name. One minute.

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Try debug craftingrecipe quality bobber

scarlet quail
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nope

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debug craftingrecipe Quality Bobber

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Teaches you the specified crafting recipe. Names are case-sensitive and may contain spaces. <--- due to case sensitivity, needs capitals.

stark horizon
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Case-sensitive. I always forget that

grand arrow
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debug craftingrecipe Quality Bobber
[game] Debug command error: ArgumentException: An item with the same key has already been added. Key: Quality Bobber
at System.Collections.Generic.Dictionary2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at Netcode.NetDictionary5.Add(TKey key, TField field) in stardewvalley\Farmer\Netcode\NetDictionary.cs:line 258
at StardewValley.Game1.parseDebugInput(String debugInput) in stardewvalley\Farmer\Farmer\Game1.cs:line 16176
[Console Commands] > An item with the same key has already been added. Key: Quality Bobber

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interesting

scarlet quail
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sounds like you can already craft it

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And some mod is editing what it actually is

grand arrow
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gimme a sec cutscene doesnt want me to look xD

scarlet quail
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that or, as I've been multiple times in my own SDV playthrough, you're blind

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either or

grand arrow
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can't craft

scarlet quail
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Yeah you are definitely blind

grand arrow
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?

scarlet quail
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It's not with those

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It's at the bottom

stark horizon
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You also don't have the ingredients in your inventory

scarlet quail
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As with all special order Crafting recipes

grand arrow
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how did i miss a whole page? xD

stark horizon
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it happens

scarlet quail
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Like I said i've been blind before. It's relatively common

grand arrow
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i was like scrolling through and looking multiple times item for item but never looked at that page somehow

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thanks a lot to enlighten me 😄

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and sorry for wasting your time

stark horizon
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Np

grand arrow
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ok actually nvm

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i was wondering cause could remember looking over the stone chest of that page... that recipe wasn't there before

stark horizon
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But it's there now, yeah?

grand arrow
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yes

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debug craftingrecipe quality bobber
[Console Commands] Sent debug command to the game, but there was no output.
debug craftingrecipe Quality Bobber
[game] Debug command error: ArgumentException: An item with the same key has already been added. Key: Quality Bobber
at System.Collections.Generic.Dictionary2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at Netcode.NetDictionary5.Add(TKey key, TField field) in stardewvalley\Farmer\Netcode\NetDictionary.cs:line 258
at StardewValley.Game1.parseDebugInput(String debugInput) in stardewvalley\Farmer\Farmer\Game1.cs:line 16176
[Console Commands] > An item with the same key has already been added. Key: Quality Bobber
debug craftingrecipe quality bobber
[game] Debug command error: ArgumentException: An item with the same key has already been added. Key: quality bobber
at System.Collections.Generic.Dictionary2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at Netcode.NetDictionary5.Add(TKey key, TField field) in stardewvalley\Farmer\Netcode\NetDictionary.cs:line 258
at StardewValley.Game1.parseDebugInput(String debugInput) in stardewvalley\Farmer\Farmer\Game1.cs:line 16176
[Console Commands] > An item with the same key has already been added. Key: quality bobber

stark horizon
grand arrow
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seems like the first command fixed it

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and the actual case of the letters doesn't matter... good to know tbh

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thanks still

stark horizon
narrow crane
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Singleplayer log, so no host file

scarlet quail
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

narrow crane
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 127 C# mods and 92 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
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You also have other old mods that are subsumed by margo

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Quality of life immersive tweaks for one

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Take that out so that it doesn't conflict

narrow crane
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are there others? The readme doesn't list them unfortunately

scarlet quail
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Find any mod made by DaLion in your list(s)

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If it still happens, delete abilities Experience bars and tell me what mod error it starts throwing.

narrow crane
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was just doing that, lol. Will do, thanks

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looks like that was the only one

narrow crane
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 126 C# mods and 92 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lost pasture
#

it feels like my game lags every few minutes.. could it be because I have too many mods?

lament prairie
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Could be!

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!profiler

native dragonBOT
lament prairie
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This can help you figure out lag

lost pasture
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a mod for a mod lol

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do I install in like I normally do?

lament prairie
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Yep

lost pasture
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ok great. thank you!

sharp fossil
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(Hopefully) help with my lag spikes and walls of funky yellow text

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(Okay maybe its not that much yellow, mostly for funky texture stuff with all the animal skin mods i have)

lost pasture
# lament prairie Yep

ok I downloaded it. So am I just looking at the black screen that comes up first to see what the issue is? I went on the link above but I didnt really see any instructions

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 125 C# mods and 92 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament prairie
#

you can then identify which are the slowest

scarlet quail
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Both mods that have had problems have been "bars" related

narrow crane
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They are at this point able to play fine (so far), but I'll have him see if it gives any errors after removing that

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strange that the bar mods just don't work on only his computer

scarlet quail
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Honestly guessing it's them being more levelled in those skills

narrow crane
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we were all level 0 in cooking. didn't get house level 2 yet

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and I am the only one who went into the mines so far 😐

narrow crane
#

thanks again

mighty plume
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Continuation on this (Stuck when Saving). It's not the corresponding log because i've overwritten it, but i hope it might help.
I'll update on proper log when i somehow managed to replicate the issue, which is likely at this rate.

SMAPI-latest:
https://smapi.io/log/767fd3817b2043a097c75dc42244b940

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.9.227.0, with 103 C# mods and 60 content packs.

stark horizon
mighty plume
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Yep, deleting Greenhouse Sprinklers
Strangely LetMeRest works fine but it sends red messages

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But does these correlate to being stuck at the saving screen?

stark horizon
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yes- both are crashing in the game update loop

mighty plume
#

Okay, uninstalling. Hopefully this solves it

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I guess i have to resort to other regen mod

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Also disambiguation, if I change mod config.json while game is running does it apply right there right now or do I have to relaunch

lament prairie
#

relaunch

weak raptor
#

so was putting things together for doing stardew valley extended on a stream and i didnt think id run into all this butttt a hand would be nice and i have the error log but im not that good with code. i barely understand c sharp XC

native dragonBOT
scarlet quail
#

you might have all its dependencies, but you don't have the main mod.

lime scarab
#

what happened to Nexus???

stark horizon
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It's down, apparently?

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Or just lagging, for me at least

lime scarab
#

503 error

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is scary error

stark horizon
#

I'm not seeing that at all. Curious.

lime scarab
#

Means start of a DDOS...

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Wait now it's working?

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bruh

stark horizon
#

Nexus being Nexus

weak raptor
scarlet quail
dusty spruce
#

Seasonal Cute Characters SVE

scarlet quail
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(They have SVE at the top)

dusty spruce
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oh wait

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there is SVE

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yeah

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anyway, this is Vortex

scarlet quail
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But I'm guessing bad deployment by the mod manager

weak raptor
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my brain xD

scarlet quail
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

dusty spruce
#

we don't recommend Vortex

weak raptor
#

ok so ill just rip it out and reinstall

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no one does but meh

dusty spruce
#

we discourage it for a reason

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people keep having issues with it misdeploying mods all the time

weak raptor
#

i work nearly 16 hours a day 7 days a week i cant sit down for a few hours manually modding anymore

dusty spruce
#

sometimes it works, sometimes it doesn't

#

!stardrop

native dragonBOT
weak raptor
#

ill look into it if i gget the free time

#

pplus first time since sdv moddiung hit nexas ive had a problem and ive remodded the game nearly 50 times with different sized lists

#

plus it does say the system on vortex for sdv is in beta

#

but enugh blathhering on my end. thanks a ton ❤️

#

welp didnt fix it so yay more wastyed time.. sigh

blazing gulch
#

question: for farmer portraits, how do you make each save file have different portraits? cuz like, obviously the farmer is gonna look different in each save

mighty basalt
#

with automate im looking to link up multiple sheds into 1 network is it possible the connector pathway work inside and outside the shed? like pathway>door>outside>door>inside shed 2?

stark horizon
junior seal
stark horizon
junior seal
#

Yeah very tricky if you connect all of the kegs there it will eat any keg-able objects

#

I usually set it up for my crab pots

#

Try this if you want to transfer objects without being connected to automate

urban rose
#

I have a question about the automate mod. If I replace the keg I covered in pink with a chest and loaded it with whatever crop I want in the kegs, would it fill all of these kegs because they’re connected? And would they all go back into the chest when it’s done? I’m not sure how the mod works

urban rose
#

Not kegs but you get the idea

#

Ohhh great news bc idk what mod I installed that did this but I can’t fill the kegs “above” me by walking past them while pressing A now lol

limber elbow
#

Hello , I got a rather strange bug. Playing with a pletoria of mods and started a new safe with among them MARGO and Wildflour's Megapack. Funny thing is that, with MARGO's combat module enabled Wildflour's forage is changed into cooked dishes, so I pick a tomato salsa from a wild strawberry bush for example. Stuff reverts back to what it normal should be if I disable combat in MARGO. Enabling it again changes stuff even in my chests. I gess this is the famous Json shuffle. Any way I can stop this besides disabling combat in margo?

dire fractal
#

I’m not going to read all of that

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

limber elbow
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 72 C# mods and 118 content packs.

lament vortex
#

I don't think it's a Json Shuffle purely because those happen regardless of the settings you have on/off

#

I'd just post an issue in the MARGO github with the log and see what Dalion says

wheat ether
#

i downloaded the season farmhouse mod but the inside of my house looks like this...this cant be right...right?

sonic walrus
#

if you want your kitchen to match that is a separate mod, if that's what you mean by the issue

#

there are mods in the description of the farmhouse mod for matching the aesthetic that you'd like to have

modern python
#

i mean its all clipping and stuff

#

tbh i think ive heard that mod is a bit old and doesnt work too well anymore, might have to find an alternative

wheat ether
#

yeah the clipping is my problem

#

also aw man :(

sonic walrus
#

that's just a part of having that mod tbh

wheat ether
#

another thing, i dont get the hand mirror in my inventory even tho i selected it?

#

i assume thats how i can select modded hairs righ

modern python
#

there are a few different ways to get the hand mirror, 1 - buy at pierre's 2 - get in letter from haley 3 - spawn it in with debug command

wheat ether
#

interesting

#

thank you

#

another question, modded hairs cant be selected from the start i assume?

modern python
#

from where you create your farmer? no, if we're talking about fashion sense

mighty basalt
#

is there a reason why random placeables like kegs/casks would disappear from sheds/cellars?

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 92 C# mods and 133 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament prairie
#

SVE can do that iirc

#

Depends on if you have it config'd to do that

#

It's either that or AGE most likely as those are the only two editing the crafting recipes

dire fractal
#

thanks! turns out SVE's balanced crafting was turned on :)

dire fractal
#

Lumisteria's and Aster's Beam Mod make all the buildings' structures white, no matter the color I choose. Why?

ornate dew
#

if I drop a screenshot of my smapi console anyone got a minute to help me figure out why it spat a bunch of red lines at me

modern python
#

!log log is better than a screenshot

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fringe rover
#

Does anyone have an updated version of the info UI mod or any other good UI mod? I don’t think the one I found is updated which is the one I used a few months back.

ornate dew
modern python
#

!uiinfosuite

native dragonBOT
ornate dew
#

okay I'm following some advice from the log website before I get too far gone

#

what is the difference between SMAPI 3.18.5 and 3.18.4

dusty spruce
#

.5 is newer, but SpriteMaster doesn't work on it

ornate dew
#

because the website gives me .4 and nexus gives me .5

modern python
#

thats the main difference ^

ornate dew
#

I don't know what Sprite Master is and I don't have it in my list so I'm gonna assume I am good

modern python
#

yeah

#

.5 is fine if youre not using spritemaster

fringe rover
wheat ether
#

[SMAPI] These mods could not be added to your game.

[SMAPI] - (CP) East Scarp 2.3.6 because it requires mods which aren't installed (Lumisteria.TtilesheetsOutdoor).

[SMAPI] - assets because it's an empty Vortex folder (is the mod disabled in Vortex?).
[SMAPI] - East Scarp NPCs 2.3.6 because it needs the '(CP) East Scarp' mod, which couldn't be loaded.

#

Whats the empty vortex folder..? i cant tell what the mod is

scarlet quail
#

probably a file replacer

#

assets is an extremely common name for filepaths within a mod

wheat ether
#

ohhh

scarlet quail
#

so we have zero other context.

wheat ether
#

so i just leave it be orr...

#

also the east scarp mod not working is weird, bcz i literally have the outdoor tiles..

scarlet quail
#

nah you probably have the indoor tilesheets

#

it's a common thing

#

there's two - indoor and outdoor - needed for scarp

#

As for the assets I have no clue what it is so... yes? if it's an important mod you'll probably see what's actually missing.

wheat ether
#

i downloaded both

scarlet quail
#

Either way

scarlet quail
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

wheat ether
#

ahh thank u

quartz mountain
#

wait i think here

#

would probs be better

#

my friend has issues with her stardew valley

#

shes tryna download smapi but its giving her an error saying she needs something that'll help her open it

#

but that should be a windows thing, and I've never had to do that

elfin nymph
#

Its probably recommending 7-zip

#

its just a tool to unzip files

wheat ether
dire fractal
#

Yo I wanna mod my game on switch can I have help pls?

robust bison
#

did you install custom firmware on your switch?

quartz mountain
neat plaza
#

huh

#

what

robust bison
#

wrong ping?

neat plaza
#

OHH yeah not talking about cfw

robust bison
#

oh wait it was from tech support

stray spire
stray spire
vapid portal
#

Anyone know how to get mods on a ps5?

modern python
#

you dont

vapid portal
#

Aww

tidal otter
#

i'm playing with sve and npc map locations. for some reason, sophia, lance, marlon and other characters who are not in "vanilla" map locations appear at the very top left of the map, high up in the desert. any ideas of how to fix this? have i done something wrong lmao

modern python
modern python
#

awesome!

tidal otter
#

don't know what was wrong 🙃

elder plinth
#

so in MARGO I'm trying to do the blade of ruin but everytime i update the mod it wipes my progress. But there's way to repeat the heart events with the event repeater mod but I don't know how to use that mod. Can someone help?

torpid karma
#

Hey, can anyone help me? I think I may have corrupted one of my save files by modding

native dragonBOT
#

@torpid karma Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

torpid karma
#

Okay, thanks for the help!

dire fractal
#

You didn’t even send the log ☠️

torpid karma
#

I did to the link lol

#

I just clicked the link and figured out the problem from there, turns out it was a simple fix

dire fractal
#

👍🏻

mighty plume
#

Is there something up with UI info suite 2?

stark horizon
#

Wdym?

mighty plume
#

Someone from other server was installing the mod using vortex and the mod doesn't load on the console

#

Trying to get their log rn

stark horizon
#

Don't use vortex

#

!uiinfosuite2

native dragonBOT
stark horizon
#

You have to get the mod from the link above.

#

We also don't recommend using Vortex for SDV.

#

It is known for "losing" files on updates and initial downloads.

mighty plume
#

Yeah I was telling them to use github link, i don't know about the details of what they did though

#

They only mention they're using vortex

stark horizon
#

Strongly encourage them not to - it will cause problems that are very hard to troubleshoot.

#

If they absolutely want a modmanager, we recommend Stardrop.

#

!stardrop

native dragonBOT
stoic echo
#

Ok so i did a farmer-farmhand switch on a co op file and now I appear to be the parent of both my farmer's baby and the original farmer's (now farmhands) baby. I have been switched over to the farmhouse but my baby is still living in my original cabin. The original farmers baby is now in the farmhouse with me. Both children are listed in my social as having hearts and I can give them both hearts once a day. How do I get them both living in the farmhouse with me?

#

Original farmer isnt playing anymore

mighty plume
#

Got it

stoic echo
#

so it appears my farmer adopted their kid

proven pewter
#

that's kind of cute actually

stoic echo
#

lol it's adorable

#

but the custody arrangement with LEah is getting a bit exhausting xD

#

it is amusing i will say

stark horizon
#

I have no idea; I don't play mp, and nothing like this is mentioned on the wiki. Have you searched the forums yet?

steep hawk
#

I need help plss

stark horizon
#

!howtoask

native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
stoic echo
#

I searched everywhere on what to do regarding farmer/farmhand co op switches

#

It's not causing any issues with SMAPI or anything as it is unrelated to any actual mods. rather it is a modded save file

steep hawk
#

How can I solve this?

stark horizon
#

The only thing I can think of is that your child, as the original farmhand, will always show as another player's child. I don't know how you would move them.

stark horizon
native dragonBOT
#

@steep hawk Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

by installing Shop Tile Framework

#

as it says in the image you show.

stoic echo
stark horizon
stoic echo
#

yeah

steep hawk
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stark horizon
#

And they're hardcoded to their "cabin" or "farmhouse."

stoic echo
#

so im wondering how i could tinker in there to get them both in the farmhouse. somehow they are linked to the buildings not the players

stark horizon
#

Unlike spouses and farmers, who can have specific pathing.

stoic echo
#

yeah

#

is there a way to switch the ID of the building they are hardcoded to?

stark horizon
#

You would have to remove one of the farmhouse children and edit your save to move your kid. I don't recommend tinkering in your save files.

stoic echo
#

what is odd is that i seem to "own" both kids (there are other kids in the co op that i dont own)

#

not only Leah kid

stoic echo
steep hawk
#

Where can I view my logs?@stark horizon

stoic echo
#

what im trying to do is locate where the hardcoding is. also theyre both in cribs so not sure how that would affect things

stark horizon
scarlet quail
#

(see instructions on that page)

stark horizon
stoic echo
#

Mucking around in save files can be fun (for me at least) i just make backups. they go nuts all the time i just revert

#

yeah, located them

#

<idOfParent>5684377677460892328</idOfParent>

#

now im trying to figure out whether this is the hard coding or not

stark horizon
#

No - that just designates who the parents are.

stoic echo
#

ah ok

scarlet quail
#

What I believe Logo is saying is that the way the game determines where the children are located is done in C#, not in the save file.

stark horizon
#

Honestly, this isn't modded support but rather more making mods territory.

#

Yes, thank you, Lyoko.

scarlet quail
#

(Also, these types of bugs are pretty common when you try and switch farmhands and main farmer, and is why you determine who will be main at the start and keep it that way.)

stoic echo
#

well, i had not planned on them quitting. that was out of my hands, there was some kind of drama that went on behind the scenes i was unaware of. i had put a lot into my farmer on that co op and they were very kind to give me a save file copy

stark horizon
#

Unfortunately, you're in a pickle.

stoic echo
#

and there must therefore be some indicator in the save file

stark horizon
#

You can dove all the kids and start new, or you can mess about in the code to try to create your own fix. Again, not recommended, because there is more at play than just where the kids are hardcoded to live.

scarlet quail
#

I mean, it's probably not well documented, wynn. Mainly because again, this doesn't really happen often

stoic echo
#

yeah, but i do make backups so the worst outcome is i just revert to where i am now

scarlet quail
#

I hate to tell you this

#

But you're probably on your own.

stoic echo
stoic echo
#

she's been doing a good job. Leahs cool

stark horizon
#

This is true.

stoic echo
#

but yeah im gonna keep digging and see what i come up with! thanks anyways ^^

#

if i find out anything about this. i will post it here

#

Right now im searching for how to find the building IDs and will begin there.

steep hawk
#

@scarlet quail thank youuu

#

ı fixed

stoic echo
proven pewter
#

I'm having this weird issue that must be some combination of mods but I'm not sure which
The workbench, for whatever reason, seems to not be detecting any chests, not even the ones it should in vanilla
I have both Better Crafting and Better Chests, but they say they're compatible with each other. I checked the harmony summary and those (+ kokoro) are the only mods that patch it

#

ah, nvm, I figured it out. you have to set Better Chests' setting to "Default"

stoic echo
#

i just realised if i move my baby to the farmhouse he'll be in the same crib as the other baby. so i thnk ill play this out till he ages out of the crib then do the switch

#

but i did find the place where they are hardcoded to either a cabin or the farmhouse.

stark horizon
fast folio
#

Sup lads and loonies

#

Any one know how to mod mobile

calm heron
#

!androidsmapi

native dragonBOT
#

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a fix yet.

If you find a mod bug on Android, first make sure that:
(a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
(b) you have the latest mod versions;
(c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

stark horizon
#

Lurker is fast

calm heron
#

!androidmods

native dragonBOT
#

An incomplete list of android compatible mods can be found at https://android.stardew.rocks/. If you find a mod that isn't on there, submit it by following the instructions here.
For mods not listed here, they may or may not be compatible with android, but see https://stardewvalleywiki.com/Modding:Android for more info, including how to find a compatible version of a mod not listed in the first link.

calm heron
#

not really

#

had to remember which one it was then remembered i had to send both

stark horizon
#

Ok, I shall amend. Lurker is fast for one who lurks.

calm heron
fast folio
#

Sup lads and loonies

#

How do I mod Stardew it’s hard on mobile

stark horizon
#

Lurker just gave you all that you need to know.

#

In the links above.

fast folio
#

Thanks Logo

stark horizon
#

!gettingstarted

native dragonBOT
fast folio
#

Here’s a thing I’m on iOS and every time I download smapi it just give me a file

stark horizon
#

You can't mod iOS

fast folio
#

Damit

stark horizon
#

Sorry, I should have asked, but everyone who comes here wants Android

#

I apologize, Foxy.

fast folio
#

Why does android get to be the special one

fast folio
stark horizon
#

Because Apple will not allow third-party file access

fast folio
stark horizon
undone oxide
#

So search bar popped up nothing, hoping to get some insight here. Can't seem to find anything on google either.
anyone have any ideas on what to do when you accidentally skip cutscenes like Demetrius's where he gives you the choice of bats or mushrooms in your cave?
Accidentally skipped it, but still got the options. Chose mushrooms, figured it was fine, didn't double check since I was vaguely multi-tasking at the time. Finally hit up the cave several in game days later and it's empty.
Any ideas on how to force it, or am I outta luck?

stark horizon
#

Did you get the mushroom boxes?

undone oxide
#

Nope, no boxes. The option popped up after the skip during the black screen, which is why I figured it would be fine, just forgot to check before it hit 2am.

stark horizon
#

You might be able to debug the event again, then.

undone oxide
#

Good to know, thanks. Looks like I'm off to google to figure out how to debug the event.

stark horizon
#

The eventID is in the unpacked game's content files. If you give me a minute, I could grab it for you.

undone oxide
#

Thanks a bunch! Take your time, need to go give gran an assist.

stark horizon
undone oxide
stark horizon
undone oxide
#

After running it, yeah.

stark horizon
#

grr

#

Maybe you have to wait until the next day? Try sleeping again

undone oxide
#

Lol. Got the lewis event where he talks about Andy and Sophia.

stark horizon
#

wha

undone oxide
#

Pretty sure that one was due anyway. SVE

stark horizon
#

blinks...big sigh

#

I'm looking at the event IDs right now. And unless I'm blind or just full of silliness,

undone oxide
#

Tried it again with another nrw day. Zilch

Ha well, I'm not gonna stress over it too much.

stark horizon
#

I'm full of sillyness

#

It's a continuation of 64

#

Try debug edi 64

undone oxide
#

No demetrius, double checked cave too.

stark horizon
#

I'm sorry. Maybe someone else will pop in and have the correct answer.

undone oxide
#

At this point I'm not gonna stress too much about it. Will probably debug 6 mushroom propagators from the mod and just put them where Demetrius normally puts his, lol.

stark horizon
#

Oh wait! We could try something.

undone oxide
#

"Unless...?"

stark horizon
#

Start day again - then enter this:

debug eventseen 65

undone oxide
#

Loading.... Even after ditching east scarp and ridgeside for this run the initial load time takes a bit lol

stark horizon
#

I understand, no worries. SDVpuffersquee

undone oxide
#

Sorry to report, no change.

stark horizon
#

Blargh

#

Well, you could revert to a previous save.

#

But we're at the limit of my knowledge, unfortunately.

undone oxide
#

.... Stardew have any kind of save editor? Might be able to go scrub that event from it.

stark horizon
#

You could edit the save yourself

#

Yes

#

First - make a backup of your save file

#

!saves

native dragonBOT
stark horizon
#

We don't want to bork it

undone oxide
#

Sweet.

stark horizon
#

Then you're going to want to search for the string "HasSeen" and cross-reference it with the ID and/or Demetrius.

undone oxide
#

Gotta nab sublime text real quick, unless notepad++ works.

stark horizon
#

Notepad++ should work just fine

#

(sidenote - I love Sublime)

undone oxide
#

Hooookay. Notepad++ puts it all on one line... Gonna grab Sublime for ease of use, uno momento ^^

daring sky
#

I don't know if this fits the channel or can resolve this, but do someone know what causes this "error" ?

stark horizon
undone oxide
stark horizon
undone oxide
stark horizon
#

Can you tell me exactly what the line says that shows it?

undone oxide
#

This what I'm lookin' for?

stark horizon
#

Yep! Remove the entire line for 65

undone oxide
#

Sweet. Save n load it up, yeah?

daring sky
stark horizon
stark horizon
#

!androidsmapi

native dragonBOT
#

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a fix yet.

If you find a mod bug on Android, first make sure that:
(a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
(b) you have the latest mod versions;
(c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

daring sky
stark horizon
undone oxide
#

Joy!
Mega thanks for the assist!
didn't notice I uh, slept through the spring dance, but it's year 1 and I didn't have anyone at 4 hearts anyway.
Worth it.
Now to extract revenge on Demetrius for the trouble by stealing his wife (Romanceable Robin mod lol)

undone oxide
#

One last question. Is it native to vanilla or is it mod added that the S key is skip? Haven't found it in the normal game options. If you know, that is.

stark horizon
#

Tbh I don't know? I've always just clicked on the "skip button"

undone oxide
#

Well alrighty then. I'll just have to be paranoid every time I exit the house, lol. Thanks again ^^

stark horizon
#

You're very welcome!

stark horizon
undone oxide
#

... You know, I used that to fix the minimap keybind like, 3 days ago.... And then forgot that the keybind section was a thing.

stark horizon
undone oxide
#

Event Repeater. It was Event Repeater... It's supposed to only work with LAlt+S, but it was working regardless of LAlt.
Swapped it veeeeery far away from movement, lol

stark horizon
#

🤣

sonic nimbus
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sonic nimbus
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

sonic nimbus
#

got a crash

calm heron
#

doin what

sonic nimbus
#

hm odd

#

why does it say i have nothing installed lol

#

the log isnt right

calm heron
#

probably crashed before the mods loaded

sonic nimbus
#

let me reload it

chrome dust
#

so i definitely have the files installed, why it mad

#

should i just reinstall farmer to florist?

#

ima do taht and pray hy_shrug

#

that didn't fix it, if anyone knows what i need to do lmk

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 127 C# mods and 242 content packs.

chrome dust
#

log in case its needed

#

should i grab either of these? i'm clueless rn :^)

lean star
#

did the id change when the mod shifted from JA to DGA?

chrome dust
#

nah, nothing changed

#

even did as asked to delete the old files

#

still getting same error

#

i'm installing the BAGI add-on to see if its that

#

thankfully smapi works quick for me

#

so i'll see in a minute

#

that did not work either patient

lean star
#

Specialty Jams and Jellies - F2F Add On
which mod is that by the way?

chrome dust
#

sec

#

should be this one

#

or at least, i hope it is LMAO

lean star
#

I see no requirement for farmer to florist listed

chrome dust
#

its the only mod showing under this

lean star
#

who's the author in the manifest?

#

if it's not wildflourmods, that mod may not exist anymore

chrome dust
#

"wildflourmods" so its the same person 😭

lean star
#

huh

chrome dust
#

yeah LMAO

#

that's why i'm confused

lean star
#

ah I see it now

#

it's archived

chrome dust
#

hm. so what should i do?

lean star
#

remove it? archived without a more recent version means no support for it anymore

chrome dust
#

sadge

vale flame
#

anyone who knows linux understand this error? i am on pop OS, game still starts but idgi

lean star
# chrome dust sadge

there's your answer straight from Widlflourmods by the way:

So the F2F one is actually a permissions issue (turns out you can't even list it as a dependency!) so I can't bring that one back unfortunately.

chrome dust
#

that's no issue

#

thank you

bold parrot
#

heyyy. not able to access my laptop rn however i have a glitch with map assets (like books in the library, shop counters stuff like that- assets that overlap i think) glitching in and out of existence. is there any mod notorious for causing an issue like this?

#

or just any way to fix it

hoary bane
#

Do you have a screenshot of it?

hoary bane
#

I think I've seen a similar problem being reported to one of my mods but I just marked it off as an EML thing, never actually solved it so I'd also be interested in seeing your bug fixed. CGthinkowo

gaunt gust
#

Remove TXML if you have that, add spritemaster if you don't have that. If neither of those fix it, you're out of luck

bold parrot
#

i can try and get one in a moment, might be txml tbf

gaunt gust
#

(it, as far as we can tell, either just an eml bug (that spritemaster fixes) or eml-txml integration failing)

hoary bane
gaunt gust
#

Ren, I would like to know if that happens in 1.6 as well

#

(with the 1.6-inherent extra map layer system(

#

I'm...hopeful, but can't know for sure

bold parrot
#

Yep its TXML! any way to fix older mods that need it?

urban rose
#

Question about custom items and the automate mod. I noticed that some mods that can be put in various machines like a seed maker keg etc work fine when I put them in a chest so they can automatically load and unload themself, but some of them don’t do that. To be clear I think one of my mods that has a special kind of milk that can be put in the cheese press, it won’t automatically leave the chest and go into the cheese press but I think it actually still does collect in the chest by itself if I remember correctly. How could I fix this?

dusty spruce
#

is the special cheese mod using Producer Framework Mod to make machines work? if so, do you have PFMAutomate installed?

urban rose
#

Yeah it uses producer framework and I don’t see a PFM automate mod in my list

#

Unless it’s like part of he automate mod

dusty spruce
#

install that and you should be good

urban rose
#

Ahh so I can have both right the normal automate and the PFM?

robust bison
#

yes

dusty spruce
#

PFMAutomate is a "bridge" between Automate and PFM

#

it makes them work together

urban rose
#

Ok I will install that. I do have one more question though let me go look into the mod it’s about

#

Ok so I have the “Monster Crops” mod installed. Basically you can grow monster drops and if you put different items (such as bat wings) into a seed maker it is not supposed to give you the “bat wing seeds” but makes tree fertilizer (and so on, slime in seed maker gives you retaining soil etc). This works as intended when I manually load the seed makers, I get tree fertilizer like I’m supposed to. But when I put the wings in the chest to automatically load them, it makes the bat wing seeds

smoky dirge
#

Does the android mobile version of smapi differentiate between smartphones and tablets or is it fine as long as the system is the same? I want to start looking into adding mods on my tablet but I just wanted to check first

robust bison
#

not sure what youre asking

smoky dirge
#

Some programs on android work differently on tablets and phones. It has to do with resolution. So I'm asking if anyone encountered issues when modding stardew strictly on android tablets

robust bison
#

you can check the github issues

smoky dirge
#

I'll check it out

vale flame
#

it's probably a shot in the dark, but i can't seem to get SMAPI to work on linux (pop OS) with steam tinker launch enabled as a compatibility tool (or from launch options) and i can't figure out how to fix this

lean star
#

all I can tell, since I know jack about linux, is that what you're trying to load is 32bit but stardew is 64bit

vale flame
#

that's news to me 😭 idk how that'd be possible

vale flame
spiral ingot
#

@stray spire hey, its me with another bug,

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 98 C# mods and 82 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

spiral ingot
#

i think it has something to do with mods that pause the game

stoic echo
#

They sleep in the crib together, but that didn't make it glitch out or anything

#

farmhouse is still wonky but that's because I didn't get upgrades done yet

spiral ingot
stray spire
spiral ingot
#

we have two mods that pause the time, one that pauses at 06 am and 01:00 and other that pauses when both of us press ESC

#

i think it has smth to do with that

#

my screen gets frozen and my partner can keep playing btw

stray spire
stray spire
#

though that sounds like a very unstable mod

stray spire
spiral ingot
#

but with the cmbt module disabled theres no error

stray spire
#

can you share the save please

spiral ingot
#

will try to dm it

elder plinth
stray spire
#

just type exactly that, e.g. debug ebi 73864 and the event will play
just note that you cannot be in the map where the event takes place

progress is saved on your save file, so it doesn't matter if you delete everything, which is what you should do
the only file you can keep is the config.json

elder plinth
stray spire
elder plinth
balmy storm
tepid tulip
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 86 C# mods and 112 content packs.

calm heron
#

that's npc error not mods

knotty nimbus
#

hey guys, I'm looking for a bit of guidance on installing a larger farm map. there's just not enough space to get everything I want to do fitted into the one farm. can anyone help me?

limpid cedar
#

Need mod help please. So, I downgraded to the previous SMAPI version, and readded Sprite Master back in...however, now the game loads quickly again but once I load into my save, it doesn't let me move my character with my controller and once I try to use my controller the game freezes. Before trying to use the controller when I'm looking at my screen and the game has loaded in, the game seems to be moving incredibly slowly (money loading in slowly, fireplace crackling slowly, etc.). I've uploaded my error log below if you or anyone can help.
Error Log: https://smapi.io/log/bd443b69b5b34b81a24f023d2934cbc2

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 98 C# mods and 122 content packs.

odd pasture
#

hello, is it possible to unpack the tbin files in the stardew expanded mod the same way u do for og stardew files

modern python
#

you dont have to unpack them

#

but you do have to enable a plugin in tiled for it to be able to open tbins

odd pasture
#

hello, yes i kinda figured it out, tysm

woven socket
#

ui info suite where is the download?

modern python
#

!uiinfosuite

native dragonBOT
primal thunder
#

Um hi

#

How do i fix this

#

Im stuck and i can t get out of the house

knotty nimbus
#

can anyone offer me a bit of assitance in getting started modding stardew valley? I'm not particularly technologically savvy

dusty spruce
#

!gettingstarted

native dragonBOT
knotty nimbus
#

thank you

lean star
balmy storm
#

So the East carp mod already comes with a Korean translation?

#

Because I only put the translation in Portuguese

lean star
#

I don't know, there's only one Korean line in the entire file and the very first line speaks of someone translating it to Korean

#

anyway, go to line 465 and delete everything after the bracket }

balmy storm
#

Just line 465?

lean star
#

starting from there all the way to the end

#

the entire block is a cut off copy of the block before it

#

the same thing

lean star
native dragonBOT
#

@primal thunder Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

balmy storm
#

Thank you, Semisu

primal thunder
#

Okay so i checked and two of my house mods were overlapping , the bathroom one and a house expansion one

#

But thank u for help

lean star
#

figured as much with that wall piece suspended in the void, glad you figured it out

sonic walrus
weak egret
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 39 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sonic walrus
#

so for one it needs to be updated, that could be a possible issue. the core framework mods as well.

modern python
sonic walrus
#

i should've scrolled down smh

native dragonBOT
#

@weak egret You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

weak egret
#

What mod would that be

modern python
#

or at least, you have extra copies of Extra Map Layers and Json Assets installed

weak egret
#

Aight I deleted them

#

Let me check

#

My bad i don’t know what I have and don’t have cuz my mod folders a lot of mods

#

(Blame my sister she’s the one making me get mods)

#

Error again

sonic walrus
#

post the new log

odd pasture
#

hey does anyone know a good guide website for creating new items in stardew

modern python
#

but youll want to start by looking at Json Assets as a framework most likely

weak egret
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 39 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

weak egret
odd pasture
#

oh wait i didnt even know that channel existed lmao,

#

thanks

sonic walrus
#

delete the extra expanded preconditions utility

weak egret
#

Aight

modern python
#

also if you want to use bigger backpack, install stardew hack

sonic walrus
#

some mods look like you need to reinstall as well because they don't have manifest jsons

weak egret
#

Huh

#

What mods

long brook
#

Farm foundry and joja thingy

weak egret
#

Oh I’ll delete those I don’t need them

#

I used them cuz I didn’t wanna fuck with jobs

long brook
#

For cjb wraps, you need to overwrite warps.json inside cjb cheat menu

weak egret
#

Joja

weak egret
#

Not really worried abt that right now

#

But thanks

#

Works now guys

#

Thanks for the help

#

New problem

#

Maps not working

long brook
#

Log again

weak egret
#

And no cable car

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 39 C# mods and 21 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
#

Update rsv

weak egret
#

It’s the newest one

#

I just got it

long brook
#

Oh update content patcher then

weak egret
#

Ik

#

Ok*

long brook
#

Technically you should update all those mods

#

Your spacecore is way too old (6 version behind)

weak egret
#

NEVER

#

(I’ll do it when I get back home I’m leaving to go somewhere real quick)

#

I just don’t actively play stardew valley enough

knotty nimbus
#

is there any way to port my old save onto this new map without losing everything?

sonic walrus
#

you will need another mod as well called reset terrain features, it would be best to pick up anything you have on your map before switching or you'll need noclip too. honestly noclip is probably needed in general.

knotty nimbus
#

it actually worked almost fine. I have two problems. I got the Capitalist Dream Farm map, and now two of my iridium apple trees are floating in water, and further, I can't get the "clean" version of the map to load, only the decorated version. are there any mods that would allow me to maybe build into water? or allow me to move the trees? and any ideas on how to get the "clean" map layer to be the one loaded instead of the "decorated" one?

#

I actually found a tree transplanting mod. going to try it

#

well, if the tree transplant mod works, I guess it's not really a problem

#

it works. nevermind. thank you all

sonic walrus
knotty nimbus
#

the clean version isn't working, but I don't care too much. I managed to get the most important thing done, which was relocating my fruit trees instead of having to buy new ones or abandon the two stuck floating in water

#

thanks again

west kite
#

anyone know how to fix the horse menu from horse overhaul still opening up when pressing H even though its set to none

copper glacier
#

I downloaded these mods as a recommendation for having cuter children, but something is going wrong with it and not working properly when I load the game

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 53 C# mods and 50 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

copper glacier
#

The main mod is The Farmer's Children

#

I may have found the issue

#

Nope, still not working and getting errors.

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 53 C# mods and 50 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
copper glacier
#

It looks like there's something I forgot to download in The Farmer's Children. I need the art! Declan is the first child

stark horizon
#

Not sure if it is The Farmer's Children, but Little NPCs can't find Declan's content file.

copper glacier
#

Because I don't have the art file needed from the files in The Farmer's Children. I have to download it separately and I didn't realize

west kite
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 173 C# mods and 123 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
#

Hmmm...there's a lot going on here. Love Festival is crashing, a ton of mods need updating...though it may not be directly connected, it's crashing your letterViewerMenu

#

And iirc, the monster eradication goal poster is a letter, so that tracks

west kite
#

I will update my mdos after I sleep ig and see if that fixes it, thanks

modern python
#

you would have to recolor it manually

#

with an art program

stark horizon
spiral ingot
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 98 C# mods and 82 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

spiral ingot
#

also not sure why its taking so long to load

stark horizon
#

Are you the host? Either way, we need the other player(s)' logs

misty heron
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 78 C# mods and 99 content packs.

long brook
#

Don't do/click anything while the game load a save

misty heron
#

I cant even get to the screen to where I can see my saves to even try to load one

long brook
#

So after you click load on the main menu, the game crash immediately?

misty heron
#

Yep

long brook
#

Try dithcing pytk

misty heron
#

kk

misty heron
formal girder
#

hello, I'm having issues with multiplayer mod for android, if anyone here is knowledgeable about it

#

when playing with friends, one on mobile and one on pc, the pc friend crashes everytime the mobile friend is online

#

crashes seem random except that mobile friend is playing

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 21362) on Microsoft Windows 11 Home, with 4 C# mods and 0 content packs.

formal girder
#

seems pc friend crashes when I trigger scene switch, like entering mines or pierre's shop

misty heron
formal girder
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 21362) on Microsoft Windows 11 Home, with 4 C# mods and 0 content packs.

long brook
misty heron
long brook
#

!sm try add this mod, you can turn off resampling on the mod setting through gmcm

native dragonBOT
lament prairie
#

Also the mobile multiplayer mod has gone through some very sketchy phases

formal girder
#

heh, not surprised that the mobile mod is buggy. We had some fun for an hour at least

lament prairie
#

netcode = the code that handles multiplayer synch

gusty cloud
#

@stray spire hello! DO you still have the version where I could bypass conversation with Clint? My game keeps crashing after talking to him. 😦 Thanks!

covert glade
#

I can't seem to delete this string of lights? The game acts like I should be able to but clicking on it does nothing. Any ideas?

stark horizon
covert glade
#

literally as you replied I'd looked myself but thank you

stark horizon
#

You're welcome 😉

hollow garden
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 65 C# mods and 65 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

hollow garden
#

o

dusty spruce
#

get rid of Custom Furniture

hollow garden
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 64 C# mods and 63 content packs.

dusty spruce
#

are you using XNB mods?

fringe rover
#

!StayUp

calm heron
fringe rover
#

How to see mods with that command?

calm heron
#

if not using a command to help someone dont put it in the support chat

#

and i dont know what you're asking for

fringe rover
#

I am helping myself find a mod

calm heron
#

are you trying to find a specific mod

fringe rover
#

yea

calm heron
#

slap it into nexus search and see if anything comes up

fringe rover
#

I did but I also did that for another mod, it wasn't updated so someone typed that name here with the command and got the updated one for me

#

so now I try to find an updated version of the stayup one

calm heron
#

dont think there is one

fringe rover
#

What's that command

calm heron
#

there isnt one

#

i dont think

stark horizon
#

There isn't one for Stay Up

fringe rover
#

!uiinfosuite

native dragonBOT
fringe rover
stark horizon
fringe rover
#

Thanks, but how was I supposed to know I'd have to go there for itttt

#

Does Night Owl mod work in multiplayer, and is it still working? StayUp mod crashes my game after sleeping.

stark horizon
calm heron
#

the fact this is modded game support and you dont seem to have any bugs or errors for us to look into

fringe rover
#

This one

calm heron
#

!oldmods

native dragonBOT
#

In general, you can figure out whether a mod is (most likely) to work with the current version of Stardew Valley based on its update date. This is not a guarantee things will work or not work, but is accurate for most mods.

  • 2016: Do not install (meant for incredibly early versions of Stardew)
  • 2017: Do not install (meant for pre-multiplayer Stardew)
  • 2018: Unlikely to work. If a Content Patcher mod, it might work, but in general it is not likely the mod will work.
  • 2019: Content Patcher mods can be tried from here fairly easily. C# mods should still be mostly avoided.
  • 2020: Content Patcher mods should work, but may be buggy. C# mods may work, but due to the 1.5 update there may be conflicts.
  • 2021+: Should be usable.
stark horizon
#

Night Owl hasn't been updated for 1.5.5, so I doubt it works...

#

But you could try?

fringe rover
#

oki I'll try. u think it should work in co-op?

stark horizon
#

Oh, wait, it was updated for 1.5, but there are a ton of bug reports in the comments.

calm heron
#

if it doesn't even work in singleplayer dont try it

fringe rover
#

Does anyone know how to fix it? I mean I heard if you know C# you can fix it, I know some C# but I don't know how to get to it

stark horizon
#

For mp games the biggest factor is making sure that everyone has the exact same mods.

#

You have it - you downloaded it, right?

fringe rover
#

Yes, we both had it.

stark horizon
#

So, you have the file, which is essentially the code. You would just edit it for your own use.

fringe rover
calm heron
#

logo isnt it like 5am for you

stark horizon
#

3 am

#

Can't sleep

fringe rover
#

I just change version to 1.5.5?

#

oof, I had that last night

calm heron
#

no

stark horizon
#

No, that's not what you would need to do to fix it at all.

tawny kindle
stark horizon
#

Thanks, Esca

tawny kindle
#

but yeah, the manifest isn't the problem, it's the code itself which would need editing* and recompiling

calm heron
#

hail

fringe rover
#

That's a lot of code for this mod haha

calm heron
#

isnt stayup just negate 2am pass out
there's other, UPDATED mods for that

tawny kindle
#

changing how stardew handles time is pretty complex, yeah, there're a lot of compatibility issues to handle

calm heron
#

well not exactly the same but you know what i mean

fringe rover
stark horizon
#

Stay Up Late is similar, yeah

tawny kindle
#

right, I imagine there are some that just pause at 1:50AM or some such, and time control mods definitely allow you to do it manually SDVpufferthinkblob

calm heron
#

i dont think you looked very hard

stark horizon
#

But seriously, just get CJB cheats and pause time. Though that can break NPC schedules, and in mp...

calm heron
#

please stop pinging me when i'm right here

fringe rover
fringe rover
stark horizon
#

If you know what you're doing, I imagine you could.

fringe rover
#

Oki, I'll check it out rq, thanks.

dusty spruce
#

There’s Night Shift too

fringe rover
visual dove
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 112 C# mods and 366 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tawny kindle
visual dove
#

Yeah, i was adding mods like crazy yesterday. And i don't think market day is the problem. It was fine even without the market day. So i guess it was from the mods

#

I'll try to remove the mods that i added yesterday and see if it works

stray spire
#

!margo

native dragonBOT
stray spire
#

Just scroll down

#

I also linked it in the description of every other release

gusty cloud
#

Thank you!!! Love your work

sweet comet
#

my npc pathing has broke for what seems like the millionth time, and i was just curious if there's a way to fix it or if my modlist is going to make things difficult