#farms-and-outfits
23 messages ยท Page 22 of 1
I've worked a lot on my farm since I asked here. But felt like I should post it here. I'm in great need for stuff to do with some empty spaces such as the ridge underneath my house and empty spaces by the river.
I'm quite happy with the amount of produce this farm should be able to produce, so it doesn't have to be anything very productive, but any ideas are welcome ^^
This is mine. I put trees w tappers along the edge or see bee hives
I put plants along the edges but once again you can add beehives which are nice looking
Maybe get the slime hutch for the mine area??
@gloomy pine am aware, but currently 11 thousand km from my computer, so you have to wait few days. Just press advance and continue, the site is perfectly safe in http as well.
Yeah, I mentioned it a few days back, I know it's safe but don't know what others will think!
Sorry for the slow answer. I'm really not fond of the slime hutch. Just dislike how it looks. I'm very unsure about if I want to use the quarry area for anything else. Maybe some of it but I still want a quarry, even if it's a bit smaller. Might just plant trees around it and place a shed there to put furnaces and stuff for processing ore and so forth there?
The big thing is still the area just below my greenhouse and my actual house. I'm not very fond of the idea of having honey production there. So in the end I think that maybe just planting some trees to make it look a bit better might be the best idea?
If you're on PC there are no shortage of mods that change the look of the slime hutch
doesn't change the fact that slime hutch is almost actively worthless
I don't know why that building exists. loogs ugly, its useless, relatively expensive
I would do a fruit tree grove then
Yeah I didnโt like the slime hutch either but I modded it on pc
I just ended up filling it with more or less random stuff...
Kind of happy with the fishing area but the two bottom areas feel plain. But better than being empty
anyone here have any good designs for SDV expanded? ;;v;; I can't find any inspiration
If you mean IFR2, I find that it pigeon-holes you a lot because of all the preset fences and paths. It's hard to make a farm that's unique
yeah I've noticed that.. I may just stick to the vanilla maps if i download sdv expanded
am sad because even when bypassing the dumb https securty screen, you can't save maps or render anything ๐ฆ
I just wanna be creative!
@warm linden is this an extension of the security "issue"? You can access the site, sure, but kinda pointless if the maps won't save and won't render
click on the save button at the top right?
@tulip mesa hold on few more days, I'll be home on Saturday to fix it
Sorry for the inconvenience
@warm linden OK ๐
Just as an FYI It is half and half right now. Seems I can make a few minutes of edits, then won't save or render; comes back with server error on rendering, and saving does nothing. If you refresh the URL, all changes since the last successful save disappear
I just finished my thing
I love the names they attach to the URL
I kinda wanted to have a little bit of everything planned out for my farm
I'll grab all the achievements and then I'll be set
where top right
oh like a mix of things
yeh i donโt think kystyle rendered the farm so it looks a little Funky
there we go haha
I don't know about the wooden path to go to the horse now that I see that
I'll change it around when I build it on my actual farm
And @gloomy pine ya got my name right haha
LOL
it's so square
Looks very neat
redid everything my first winter!
i cut down all the trees in my reorganization so will take a while for this to not look like a barren island tho lol
it's pretty!
but I'll be honest, the layout looks horrible, how do you play on that map xD
I like relaxing small maps haha
I do the bulk of my actual farming production in the SVE farm land east of town
Your economy is literally on a slippery slope
my crops on my island are usually reserved for growing treats for my animals
since I use animal husbandry
lol
it's a little more interconnected than it looked at first glance
still on the small side, but if you like it, there's no gainsaying, I guess
ye, big farms overwhelm me
and big open spaces makes me blank when trying to design it
I'm using Pathos's small beach map right now. Though I almost wanna re start on that one
I really love survival island! It actually does have quite a bit of space if you don't cram fences everywhere like i do XD
I did modify it a bit too for my own use cause I really liked the idea of using the small island for the coop
survival island is pretty cool
Now I actually want to really restart on that one.
I only have the default maps I'm cool
I'm trying to make myself love the river farm by doing layouts of it! its kind of working cause I like this one. I think I got too hooked up on using junimo huts when this farm isn't junimo hut friendly haha
Hill farm is worse for junimo huts 
@hollow narwhal wo which map are you using? It looks really pretty
It's Survival Island on Nexus @modern ledge
i like the iron fences in the top half but i cant find a way to get them to work in the bottom half
maybe i should sacrifice some crops for A E S T H E T I C
aesthetics > profit
quick question who do i talk to about uploading a layout on the planner so i may plan out a MP farm? the website says to email but doesnt say who?
anyone else having this problem?
I'm trying to, but my browser keeps adding the s automatically Dx
do you have any extension like HTTPS Everywhere
Yeah, but turning it off is making no difference. I'll try restarting the browser
My browser seems to be adding the https on its own as well and I can't make it stop
I guess I'll just have to wait for the certificates to be updated :(
how do i scroll to the right in the planner
no pc
oh yeah forgot that i can zoom out
did that fix it ?
Planner now works as expected again. If you have any more issues don't hesitate to ping me here.
@frozen oracle I had the same issue too
if you try to save the farm where does the file go? i can't find it unless the save button isn't working
i got it. sorry
is there a stardew map editor where i can upload an image instead of a whole save?
Not as far as I know, are you looking to make a plan on a map that the planner doesn't currently support?
I can't find a single map made using the Farm Extended for inspiration. I guess it's not that popular. :(
@warm linden Any plans to add the Tiny Garden Farm to the Planner?
nexus link? I'll throw it to the list someday
being able to find an efficient layout for that would be pretty hard...
but i'd also like to see some of daisyniko's maps on the planner, since i'm pretty fond of them myself.
her maps are super nice
I've been staring at Planner the whole day.
I'm supposed to come up with a layout for the Extended farm, but I have 0 inspiration.
try not using the jumino houses
I was trying to do the exact opposite actually.
Is there something wrong with the junimos though? I noticed most people don't seem to be using junimo houses on their farm designs.
i love using them but they can get in the way and with farms like the riverland or hilltop they're clunky
they're good for, IMO, the standard, forest, and wilderness farms
junimos are also quite slow and won't work in the rain unless you download mods (which I do lol)
I like it! you should also add in some scarecrows
and maybe less flowers for the beehives? unless ur looking for aesthetics
That's the problem, I have no idea what I'm looking for :)
And I'll pretend I didn't forget the scarecrows xD
I'd recommend looking at the reddit called farms of stardew valley for inspiration!
I have, but the problem is I couldn't find any for this layout :(
r/FarmsofStardewValley
it can still be useful to see how people set up their farms! I've used inspiration from all sorts of layouts for mine
I have a folder on my PC with over 100 images of farms, greenhouses and sheds. The problem is my brain is just refusing to work.
aw ;_; then I'd take a break! sometimes you just can't focus or be creative
also i should do that tbh,,,
lol take a quick nap sydney!
oh no i meant download inspiration farms!! but naps are always good
i never paid much attention to it before, but now i really love how it looks
but i haven't found much designs for it 
@opal beacon I only have 1 of those
It was from the Brewery mod, which is discontinued, but we have the Sauvignon mod instead.
Ofc it can also be used as a visual replacement ยดfor the slimes.
i found this on google
can i see some of your inspiration pics minakie? owo
@warm linden do you have the Survival Island (https://www.nexusmods.com/stardewvalley/mods/4561) on your list of things to add?
@zealous locust I'll try to send you all the images, if it's not too big for Discord
awwwwww yeeeee
I think I'm going with this instead
The fruit trees and beehives I can just have inside the greenhouse.
I'll try to send you all the images, if it's not too big for Discord
This server has a 100 MB upload limit, so I sure hope it's not bigger than that :P
And that layout looks good!
beehives can't be placed indoors
well they can but they won't produce honey unless they're outdoors
and unless the green meadows on the right aren't normal green meadows, they won't grow the edible grass that animals eat
that only grows on tillable soil tiles
I think it's pretty common for those custom maps to allow tilling/grass growing on the meadows
it's just something that I keep in mind
because it's not possible to tell at a glance
This is what I'm planning, I have most of it already set up, but I'm not really 100% happy with it. I don't use the slime hut, so I didn't include it
I'm not sure really what else to change though. It's pretty boxy too, and I'm trying to keep it from being too, idk "samey?" as any of the top/most frequently uploaded "check out this farm!" farms, because I don't want to copy someone elses work plot for plot
Thereโs always r/farmsofstardewvalley if you want inspiration I guess?
I've spent a lot of time there lol. There are some amazing farms, but I feel weird about just copying someones stuff just wholesale
do you really want a path to lead to grandpa's shrine
which you'll probably visit once or twice
Yeah, that's a really good point. I think I'll toss that bit, and clear out those fences too
watching all these cool farms i start regretting i chose forest farm
@gloomy pine: remind hpeinar#9459 about CDF2 (2w ago)
Forest farm is a good one :)
There's just a lot in the way...
you can work with most of it
example of a beautiful forest farm
My Fall year 2 farm
Looks great
Very nice
I started to plan this map a few months ago and havenโt touched it since. Now I want to continue it, but I donโt really know where other things should go. So some opinions would be really nice๐
Also note that im not a fan of profit type farms where there is like 5 sheds and 3 barns filled with kegs and persevere jars.
@rustic torrent
I'm not very good with planning either. But I'm still fairly proud of mine. It's got some placements that didn't work in the end, such as the flowers for my bee houses. But maybe you can take some inspiration from me?
Feel free to message me in private if you have any questions. ^^
@night eagle Last Sunday at 9:31 PM
This server has a 100 MB upload limit, so I sure hope it's not bigger than that :P
The zipped folder has 143 MB, Discord can't match how crazy I am
@fervent granite You're underestimating the modders in this community. Running a game with 264 mods (and ||https://www.nexusmods.com/stardewvalley/mods/4115|| being one of them), there's little I can't do in the game at this point. I even refrained from abstaining mods such as "swim everywhere" and "furniture anywhere" 'cause I was like "Nah... I'm good" xD
Haha fair enough :P
@vapid glen Forest farm is my favorite vanila farm, I'd be playing it if I didn't have a modded one atm
forest farm :)
looks great
(because it's not mine, I suck at layout planning hahaha)
I just found a plan I did... 3 years ago
everyone else: meh, looks too boxy
me: squares everywhere!
Can't stop staring at the cute heart-shaped crop field now
I see a lot of people do the heart shaped field, and I kind of want to try it too lol
i thought of making pixel art using crops on the regular farm layout thanks to seeing all the hearts on the farm haha
There was an amazing Junimo design someone made in the quarry out of colored chests posted on the Reddit a while back.
exactly
I was thinking of that
the thing is farm space is kinda sacred
it's one of the most limited resources in the game
quarry space also comes at a premium, because it's so big, easily accessible from the farm, kinda useless otherwise, and doesn't make the rest of the valley look awful
but if you want to express your inner artist it's basically perfect
Oooooh and I could do it in my current play through! That's a neat idea soly, thanks! 
the junimo person used coloured chests
that's easiest in many ways
but you can try to get creative if you want
Hello! This is my first time using this planner, but I don't really know where to start ๐
Any tips or ideas are appreciated ^^
start using it, or start planning
I am, but the first time there's so much new stuff ofcourse. That I just didn't really know how to start...
start with the familiar stuff
like, things you recognise
click on them and just put them where you think they should go
Okay, I'll try that ^^
Yep the planner is free
Only the multiplanner requires a donation
Is planner in mobile
How long does it usually take to get that far?
Is planner in mobile
You can use the planner on the web, there's no app if that's what you're asking
How long does it usually take to get that far?
What is the "that far" you're referring to here?
Also, the answer is going to be "it depends how you play" no matter what :P
This looks good?
How do you get the minimap in the top left?

how do you turn it on though? I have that mod and can't figure out how to turn it on
press TAB to open the mod menu
ooo thank you!
you can turn it on there :)
Thank youuu
I think there's also another hotkey directly for the map but I can't remember it
that's the one!
i think this'll be my layout for my 1.4 playthrough
it's still a rough layout, that empty space is where the fishponds will go
can't wait for those fishponds
also the shrine area is empty since i still have to figure out how i'll decorate it
might put some fruit trees around there
how are people planning their farms without seeing what the new things are
that's some level of clairvoyance :P
CA tweeted about those: https://twitter.com/ConcernedApe/status/1169664970646155264, so you could pull dimensions from that
(Basically, it's because we have seen them already)
Only those fish things though, there may be other stuff.
i deleted all my saves and decided to just go with this one for 1.4 i got that little area above the cabins for the fish ponds. If there's anything else that's new ill have to do some squeezing
Whoa o.o what mod are those? Them pretty buildings? @obtuse ridge
the buildings are from https://www.nexusmods.com/stardewvalley/mods/1659 i dropped them into flower valley
decided to make the fish pond area smaller and put in teleports to the mountains and ocean that way people using the cabins don't have to hike all the way to the top of the farm.
which one is better
I just rearranged to make the big spots (1st picture) but idk if I like it
bottom is original
silly question... but how do I download the planned map into my game?
Unfortunately you can't, you're gonna have to place stuff individually
Actually you can with mods!
that would be great! I did the extended maps/farm thing. and it totally goobed up my farm
figured i could edit the map and just upload it. but it's never so easy eh?
cool!
Wow, didn't know such a thing was possible
not working for me. probably because I am an idiot
I'd recommend #making-mods-general if you're having trouble :)
๐.
woooo
ooh, a cute house.
Well, I pulled the non cropped one lol, but I just wanted to show it off a bit. I think it needs more plants though lol
Lol, I like having so many in there instead of furniture
@obtuse ridge What map is that? I thought it was Ali's Secret Forest Farm at first, but then I noticed the little boat near the bridge and the waterfall.
How do you get a pic of your house?
There's a mod on PC that let's you take a screenshot of your farmhouse, it's called Map Image Export.
Thanks
@shadow mason its a custom map i built
can i post in this channel suggestions?
Sure :)
maybe im crazy but i built this tonight
might have to cut down on the cabin animals if it lags terribly
Ok i got idea for the dogs
Dogs could find stuff for you like you would need 10 stones so you would say it to him and then maybe next day he could find it for you but he couldnt find some rare stuff like iridium etc... And also if the dog could level up he could find the rare stuff too
Thats just my idea i was thinking of
And also add a suggestion channel i bet some players got briliant ideas for Stardew Valley (if it already exists then my bad)
Ohhh, I'm sorry Hasiik, I thought you meant making suggestions for the farms people posted. This channel is mostly about farm designs :)
It's true the server doesn't really have a suggestion channel, but you can always discuss ideas for the game in #stardew-spoilers. I imagine there isn't a specific channel for game suggestions because I don't think the server mods would want CA to feel obligated to read everything in a specific channel.
That is a cool idea for the game's pet though :)
Alright still thanks ๐
looks really good!
still a few things to tweek but im ready for thoughts and suggestions ๐
so many buildings o.o
mead farm has fast production
its also a year 5 farm i got chests full of honey and ancient fruit had to make more room to process it lol
https://cdn.discordapp.com/attachments/451860809098854410/645690426380124174/unknown.png How does everyone like my tunnel of jam
free real estate ๐
okay so it's day 25 and my strawberries can be harvested. if i harvest them and water them, will they grow by the end of the season? regrow time is 4 days
@eternal oar the farm is an edit of Survival Island on Nexus
i don't know whether to add or subtract a 1 or anything and it gets really confusing sometimes
@calm kernel probably better to ask in #stardew-spoilers
All good
i really like how you removed that stupid pile of wood/tool shit next to the farm cave on survival island @hollow narwhal
bothers me so much playing on the vanilla version
Guessing wood pile here?
he said
i really like how you removed that stupid pile of wood/tool shit next to the farm cave on survival island
so it made me wonder
Maybe they were getting their maps mixed up
oh farm cave
I'm finally mostly happy with it now! ๐
@gloomy pine https://www.nexusmods.com/stardewvalley/mods/4561?tab=images. If you look at the default Survival Island there's an obstruction just near the cave to the right of the stairs under the farm. Cherry modified the map to add some more space to the island in the bottom right and removed said obstruction
isn't that just a wood log that you can destroy with your axe?
It's a shovel leaning against the wall with a piece of wood.
I'd never attempted to destroy it
I'm not talking about the log blocking in the cave near the dock.
I'm talking about the shovel/wood thing near the cave by the farm house that you need to walk around that gets annoying after a while
oh
Haha yeah Daisy's maps tends to be a little cluttered
And I love my aesthetic clutter but I'd rather place them down myself
Oh, @harsh sigil I was looking at the cave at the bottom left of the map
I'm gonna go remove some of the clutter myself, I think. just hoping i dont break anything too badly now that im into winter 1
there's not much you can break playing around with the map files
even if something ends up where it shouldn't switching back to the old map will fix it
Anyone got any ideas for some space fillers on your farm?
bee houses
Yeah, that looks awesome
Thanks man
to be honest whats the best land
Hi Iโm pretty new to the game I play mobile. Iโve been going through blindly and so Iโm Fall of Year 1. I want to start planning though. What are some tips on how to do that? Or ideas on ways to set it up? This is what it looks like so far?
Well, to start you currently need two scarecrows to cover all your crops (see https://stardewvalleywiki.com/Scarecrow for details on their range). So in this case just add a second scarecrow on the right and you'll be set. Besides that you might want to start upgrading your watering can and hoe (winter is a great time for this), which will make planting and watering easier.
Beyond that it's up to you. Winter is a great time to start designing your farm a bit more since you usually won't have any crops planted, you could take some time then to add paths, fences, or anything else you might want. Don't feel like you're behind or anything though, this is pretty much what most people's farms look like during year 1 (although you've actually cleared quite a bit more space than had by that point)
heavy breathing
Hnnggggg
I guess you can add some flower pots on one side to distract yourself from the asymmetry?
have you considered shifting either path by one tile
off by 1 is just fine
put a signpost there
or squish the far left shed in by 1
ditched the mill to restore symmetry, how's this lookin so far
Wow. Cute
Thanks!
just have to decide what to make it out of, cause its just torches right now
as placeholders
symmetry is overrated =P
Looks good so far Shuckle!
Ah @night eagle ! I was looking for you. Have few minutes for a quick chat?
Hi guys! I just designed my first farm in the planner and I was wondering how it looks
Do you have any advice or critiques?
Looks good! Maybe a few move plants and sprinklers, and more bee hives?
the area by the obelisks could take some more stuff like the mentioned beehives. unless you were planning to continue to harvest the hardwood
Nah, I think I'll just keep that one corner for the hardwood
But putting beehives there doesn't sound like a bad idea!
And thank you!
Well, I didn't mean the lowest left section. but the section with the obelisks, there's definitely usable space there
Ohh gotcha
for that lower area, I'd actually move the cabins into it, and make a little pathway through the trees to them
It would look pretty, at least
Thanks for the idea, Dorian!
Probably not gonna fit all 3 cabins in there, though.
That moment when you need to plan a new layout... and none of the farms you want to use is in the planner. 
How did people plan their farm layouts before the Planner existed?
The planner has been around a very long time. It was around when I bought the game back in 2017
I use photoshop to create a grid overlay of 16x16 pixels which matches tiles in game, and plan that way
Optimized, finally
are the new maps announced in april actually out?
We're due to see the new Four Corners map on the 26th when 1.4 is released
oh there's only one?
Yeah, only one new one. It's designed with multiplayer in mind iirc
will there finally be a reason to go to the leftmost side of the map?
are the new maps announced in april actually out?
oh there's only one?
If you play on PC and are in the market for new farm maps, the modding community has made a ton of great ones!

That's a lot of trees. I'm itching to drop bombs in there. Is that bad? XD
Just think of all the wood
Since the Tiny Garden Farm is still not in the Planner, I created a test save to try the layout. The Slime Hutch is off placement because my crop plantation is currently wider than necessary for this map ||(and I didn't want to take down the crops since I can just move the building later on once they've grown)||, but it seems I can fit here a SH, coop, barn, stable, silo and mill. I had a garage as well but demolished it and kept just the tractor. It seems like it is indeed enough space for a minimalistic farm.
I'm tempted to make a personal CP version of that to use for 1.4 ( I don't trust MTN not to break )
I do love my tiny farms
it's definitely more than enough space
I'm not sure anymore if I want my new save to be on the Wilderness farm or this one.
depends, how much do you like profit lol
wilderness is really nice design wise out of the vanilla maps
i love that layout minakie!
I'm not at all attached to profit
I was thinking about using that map, but then I went to survival island instead
It's one of the cutest maps I've seen so I hope it gets updated for 1.4 quickly so i can use it.
I'll be making an unofficial CP version for myself, but you could always ask Daisy to make a CP version
CP mods should be mostly fine. MTN on the other hand....
MTN?
More Than Necessary
Oh, the map moves the house and greenhouse.... That might be tricky to do without MTN
Oh right i've seen that posing some problems
You all are so creative damn, when I try to plan a farm it looks like a 2 year old made it
Guys how do i rotate tiles in the website?
Like to make the fences look good and all
nvm i figured
Ok so this is the first farm that i did... there is probably way to much stuff, but what other tips to make the farm look good would you guys give me before i begin building this farm in game?
It looks great
ifyou're happy with how it looks, that's fine
I do have a few things to say utility-wise
as far as animals go, there is nowhere near enough grass space
so your animals will just completely eat all the grass
if you're OK with that, then you're OK with that, I guess
in the same vein, do you really want to have to visit all six animal buildings every day across the entire farm?
secondly, you don't have enough silos to support this many animals
if you're OK with constant trips to Marnie's Ranch to buy hay then it's OK, I guess
if not then maybe make more space for silos
third, the water and stone obelisks
you build them to travel conveniently
it's more convenient if they're near the farmhouse
needing to walk across the farm to reach them makes them less convenient
in a similar vein, the horse
if those are Multiplayer cabins, they need horsies of their own
Thank you for the tips!.
About the 6 animal buildings, yea maybe that is too much to manage every day, so should 4 be fine or do i get them more close to each other?.
Also the grass is just to increase your animal happiness right? so when they are all maxed out i could just remove the backyard of the animal buildings
up to you on either
I typically have only one of each building, but I'm less invested in animals normally
if an animal eats grass, you dont need to pet them for the day and their happiness will remain maxed out
if they don't eat grass and you don't pet them, their happiness will decay
the empty square is for ponds. need some advice
Well, you could be a bit more efficient with the junimo huts if you wanted. You really only need 4 there
the stone and water obelisks are there for conveniently teleporting to places - I typically try to put them near the farmhouse because of that
oh, thank you
also you don't really have enough silos to last through winter
if your barns and coops are full you typically need 3 silos per 2 buildings
if you buy a lot of hay that's okay but if you rely on storing hay via cutting grass, or if you don't want to worry about your hay supply, then try to make a little more space for them
okay, gonna build 4 more silos
a slightly older picture of my farm
a lot of kegss
i honour my grandfather with alcohol
LMAO
how does my farm look?
top left barns are for pickling and kegging
bottom right pen is pigs, the other one is the other animals
no beehives? or did i miss them?
they're behind the pig area
oh! skay! Your farm look great! lol your farm layout is very organized
very neat :
(warning for length) https://stardew.info/planner/6-clever-spiders-played-merrily/ Finally putting some thought into a large layout for 1.4 and would love any feedback, with the caveat that many things here are stand-ins for TMXL buildables (i.e, any series of two shipping bins is a farm stand, almost all wells are statues, the loose bins are a tent and pet house, the two contiguous slime hutches are the Winery and Brewery and the shed next to them is a bird house, the barn and shed by the shrine are a gazebo and buildable greenhouse), plus deepwoods/desert obelisks and tractor garage. The whole field where the one cherry tree is now is going to be an orchard with every JA tree I can cram in there, and there will also be a battery farm by the shrine with solar panels and lightning rods. The orange tree by the cave is a mushroom tree. The built-in animal area is for normal-ish animals (2 barns just for pigs) and the other area is a menagerie for exotic BFAV critters. Single machines like bee houses at the flower garden should be read as machine areas using CFR. The cabins are just for more decorative space, but the trees around them will be tapped, as will those at the bus stop and shrine. The space under the winery is for fish ponds and any other new things in 1.4.
My issue is that I'm not sure if I have enough silos, and I'm scratching my head as to where best to put lamp posts...
any idea for a starter layout on the farm for the first days?
clear the area in front of your farmhouse and plant stuff there
don't worry about the area away from your farmhouse
only clear as much space as you need

yeah but like any tip on how should i do the camps? like 3x3, 3x5?
Looks great, Joe!
I like the mushroom tree clearing by the water.
What do you keep in that chest?
I'm guessing he plans to tap the trees and have Automate deposit everything around the lake into the chest
(or maybe u.f doesnt show taps)
The chest collects the mushrooms from the tappers on the trees
Yeah I guess they didn't show up
what's that machine down by the kegs in the bottom right, @vernal delta ? I don't recognize it for some reason
Oh wait it's an auto-grabber
I thought they had to be inside the barn
i have a mod called deluxe autograbber, and it works with nearby crops, tree fruit, and in the coops
ohhh ok, cool!
so i was growing hops down there at one point when i set that up and it would just collect the hops, and with Automate, would place them in the chest and then the kegs
Using automate to create machines like that is so fun. It's like a totally new game with a new level of creativity
yeah it really is! i kept finding new uses for it, like placing a chest by my crab pots. the realizing oh, i can place a recycling machine there too and auto-process the trash
and then realized if i place a worm bin too, i never have to come re-up the bait
i just go collect goodies whenever
Yeah that was my first reason for getting it. And then it was to run my furnace. And collect mushrooms from my cave. And run my seed maker. (Made a mistake here by making 6 of those. Didn't realise how quickly is processes them)
So just out of curiosity. Has anybody ever created the plan, used the PlanImporter mod for SMAPI to load it into your new game, and seen that the design looks... not exactly like how it did in the planner? The cobblestone pathing comes out into the game as stepping stones, and the grass wasn't placed correctly either. Attached is a screenshot of what the planner looked like, and unfortunately I don't exactly have an in-game screenshot, but I can point out what was off and what didn't turn out right.
For instance, the shed to the left of the barn and coop didn't show up, and the grass wasn't placed where I set it to be around the shed. Also, the aforementioned issue with the cobblestone coming out as stepping stones was an issue.
@warm linden - it said to ping you for instances regarding planner issues. But I'm not sure if I should also be pinging Laukei so just let me know if I pinged the wrong person here.
Also, @warm linden
Apologies for the double ping, but a question. If we're able to take terrain features such as a hardwood fence and lay down multiple at once, why can we not do the same with terrain features such as torches?
@soft steppe I don't manage nor maintain the importer mod so regarding these problems you need to contact whoever is.
Torch is hardly a terrain feature and is currently considered to be a object in the planner (much like bee-hives or kegs). You can still lay multiple in a row by holding down shift while placing them. This doesn't allow brush style placing but still a lot faster than searching it from the menu every time.
Ah, okay. Thank you.
is there planners for other farm locations like forest
yes! the farm planner can be used for all vanilla maps, and some modded maps.
oh, except the new 1.4 map. i don't think that's been added yet.
up on the top bar of the screen, there should be "Layouts".
if you click that, it should give you a drop down menu for different farm types.
oh its listed under foraging
Yep!
Forest - foraging
Hill-top - mining
Wilderness - combat
Riverland - fishing
is there any word on when the planner will be updated?
are we allowed / supposed to request additional map support here?
is there any word on when the planner will be updated?
Not yet, no
are we allowed / supposed to request additional map support here?
You can contact hpeinar#9459 about that
Anyone used the new map export feature yet?
Yep! It works great :)
Oh hey Dots! How are you? I didn't even notice with your new pfp and nickname, sorry about that
I'm trying to plan my farm for 1.4 but I'm not sure when mods will be updated. I was using Immersive Farm 2, but I don't think that's compatible anymore and I don't know what is. Anyone know of a large farm mod that's updated for 1.4 or that they think will be updated soon?
Some custom farms didn't break in the update, so it's not impossible that IF2 is fine.
so I should just boot it up and hope
might as well give it a shot, SMAPI should tell you if it's not working
has Capitalist Dream Farm 2 been added to Stardew Planner yet?
I am waiting for the appearance of 4 corner map on stardew planner
I know Four Corners is all the rage now but I don't plan on trying to fiddle with my long-term game to change it so... ๐
I go for aesthetic, not for maximization.
Using Automate, I'm guessing @tough pelican ? You can edit the config to use certain paths as "links" so you could turn your trees/hives into a single chest by linking them together with paths
I am, and I know! ๐ But I like it this way.
That's fair. I just would find it annoying to have so many chests.
I know I plan to have my maple forest be linked with a gravel or wood path and then it'll all go into a single chest to make my life easier
I have more money than I know what to do with at this point, so I let those things go for a good while before I gather from them anyway, and then it's like... a bunch of little presents. ๐
what have i done
just found a catfish in a bin 4th day holy
I'm going to kill these lakes why do you hate me so much
If I put the scarecrows one to the right the right pond cuts off the border, if I leave it there the bottom pond cuts off the border
And I can't put them one block higher or that will kill it too
AAAAA
please rate this concept so far i have no creativity and my crops are Dying
squares are overrated, I love this
I love seeing this sort of thing too. I tend to default to symmetrical rectangles, and I like seeing examples of other design ideas.
This is really cool
This is really nice! I am loving this design
that said I also love trees and I feel they could be perfect in the middle of the large flooring areas between crop circles
I know it just came out but I assume a 4 corner layout option is in the works?
messing around with the new four corners map
Stunning!
Oooh did it get added?
yep! its the last option on farm type
Oh I meant in the planner
oh thats map image export
Ahhh
im not really interested in the in game thing that got added
Haven't played with the new vanilla screenshot option, but does it work much different from using map image export (besides the fact you dont need to be on the map for map image export)
hey guys... anyone has come up yet with a good layout for the 4 corners map?
im thinking in puting my animals and cheese makers in the top left corner, crops in top right, production buildings, fruit trees and bees in bottom rigth and fish ponds and a small forest in the bottom left one
wait did the planner update with the new stuff yet?
is that an upgraded shed?
i havent tried the update yet, i assume the inside is bigger?
door is half the size of shed
cabins have porches now?
they didint before?
no?
oh lol didint even notice

Wow hot dang that looks pretty
how do you get to the islands?
Does anyone here use SDE Immersive Farm 2 Remastered? If so, does anyone have a good layout for fruit trees? I'm picky about how things are spaced, and can't seem to figure out a pleasing way to have them arranged ><
@low trench the boats!
Does the boat have any animation or do you just pop up on the other end?
no anim, just teleport
there is a โdoor closingโ sound though
@here Stardew Valley Planner now has the new "FourCorners" map in both regular and in Multiplanner. Currently it is lacking restriction layers, but we should be able to get that fixed soonish when I can get access to the game dataLayers via SMAPI'i.
https://stardew.info/planner/ => selectable under layouts. If you don't see it, refresh the planner.
Plan your Stardew Valley farm! ...on a coffee break!
there's something weird with that layout in a planner, whole map squished on y axis
source image is okay, it looks like that only in the editor
left - normal
right - four corners
I see. Let me see to fix that
@eternal oar looks great. can't wait until my survival island is ready to share
Should be fixed now, thanks for reporting this @gloomy pine
that was fast, thanks
I hope nobody already started to plan their farms, because after fix everything moved
๐
Heh, yeah
I somehow expected it to be the same size as other official maps so I never checked the size
I was wondering what this was
and i tried in game and omg.
that's
such a lazy way to do shortcuts CA lmao
visually it makes no sense this bothers me now
im gonna have to edit that myself XD
WOW i didnt even know you could get up there from the sides ๐ฎ
you just walk directly there
which is jarring because the land on both sides is supposed to be much lower
I'm gonna make an edit of the map and add some shortcuts for those two corners that make more sense
trying to figure out how without changing the overall shape too much rn
makes sense
is the 4 corners basically the basic map cut into 4?
yeah
it's like 5 maps mixed
I can't do this without significantly changing the shape which i want to preserve, or taking away usable farm land, which I want to avoid
baaah
I'll just block it off in my game. screw shortcuts. I don't want them
Anyone know what crystal path @eternal oar used in their map above?
But yeah look at this!!!
is that Opal crystal paths, or one of the Four Crystal Paths mods maybe?
i assume its supposed to be a slope
also those are some sweet plants ๐
there's a couple that makes it a light blue
the way you walk through it doesn't feel like a slope at all. It just bothers me personally haha
just like a magic gate
im just gonna put trees next to it or something 
oh god it's so weird not having max level anything
its Opal Paths, ye
should i modify my game to change my farm back to normal farm instead of forest?
idk im not liking this map as much as i thought i would for the aesthetics
is your question related to the planner ? if not, i think #stardew-spoilers is a better place ?
General farm design discussion can go here too :)
To answer your question Howl, that's really up to you! Switching farm maps isn't the easiest of processes, but it's certainly possible
(i think the person i was answering to deleted the message)
(because i'm pretty sure i wasn't answering this)
Ah my mistake
no problem, it's a bit confusing !
is there and undo button, because i just made a huge oopsy thatll take a long time to undo manually
Unfortunately no undo, but you can erase areas
should it be possible to render the four corners map in the planner? or not yet
yes but its still a little wonky with boundries and stuff
Rendering is handled by upload.farm, let me check if they support it yet
Just to let people know, the planner will also get all the new items from 1.4 Probably happening over the weekend.
๐ ๐ ๐
Thank you for your work!
@torpid mist any chance we can have a look at supporting the four corners map rendering from planner? I'm not sure if you are supporting the map yourself already, but the rendering via API seems to not work
so when i have used the planner for the immersive farm 2 remastered, it show the farm in a vertical area but not the area with the animal pens and winery is there a way to move the "camera" over that way
you'd have to zoom out
Left and right arrow keys
Can't keep up with the JA updates. It has to be at least the 3rd time I'm redownloading Para's mods.
lol
(yeah, some of us actually do read the READMEs :P)
Minerva is great
@warm linden Any chance fish ponds gets added to planner's building tab?
There is a 100% chance of that happening. Sometime over the weekend, I'm currently drowning in work
Alright I will be waiting for it! Thanks for your hard work!
No worries, but in the future gameplay stuff is better for #stardew-spoilers, this channel is for discussing https://stardew.info/planner/ and farm design :)
And #445729591533764620 covers all the channels if you're unsure where to post something
also what part of that did you think was a typo
I was trying to figure that out, too
Mixing up lose and loose is a common thing, so they likely thought it was the wrong one initially. An easy mistake to make :)
re fish ponds in the planner: for the time being im using 5x5 spread of crystal flooring. its blue enough to get the idea across, i think
The iridium sprinkler also uses a 5x5 square, I've been using those
tbh thatd be more likely to confuse me but whatever works for u o7
up to 10 like all other fish, if you upgrade the pond that is
anyone looking to join a fresh Save/
I was looking up some Hill-top farms for inspirations and now I am utterly confused. It seems most people are filling the Quarry area with buildings and floor tiles. Why would you chose to play in Hill-top if you don't want the Quarry? .-.
Ig after a while you have enough resources that you dont need it any motr
*more
Plus the hilltop farm is very pretty with all the hills
yah
Yah!!
Anyone know the tillable tile count for Four Corners? ๐ค
I have a question
Does gifting dislikes or hate drop friendship and hearts?
I literally have nothing left to give
No money nothing
Except some ores
And Haley is so dang expensive she hates everything
questions about gameplay are better in #stardew-spoilers Toast Cells !
and yes as far as know bad gift decrease friendship
been asked a bit before but whats the tiiable tile count for four corners
Has the planner website been updated to include the pond?
I don't think so.
Also, all the farm maps I'm currently using are missing as well. .-.
RIP Tiny Garden and Survival Island
my current farm plan. its not really the prettiest, but it has a bit of everything
I like it :)
whats the purple pond?
void salmon!
oh neat!
i guess with certain type of fish, the pond colour changes
Does anyone have any good wilderness farm layouts? Im currently halfway through year 1 and I dont know what the hell im doing
Current status
I need some assitance
Im on mobile
I think u good
But personally I would plant crop near to the house eg; At the grass patch. And where's the scarecrow? Your crops will get eaten by crow without it!
That four corners map looks so nice!!
This is how far along my farm currently is in Fall of Year 2. I definitely want to redo much of my pathing come winter and figure out better areas for crop placement. Especially with rice being a thing now. Any thoughts or suggestions on that front?
Sometimes I wish I could build a bridge over that larger pond in the bottom
I am actually wondering the Rice thing itself, a Pond+Rice is a 11x11 grid of space, and considering rice price i don`t think its worth it
on the same space you can place 4 ponds or 4 5x5 grids of better crops
on the other hand, it does look good..
You're not wrong. Rice doesn't get you much money. But it is used for cooking and such and I'm getting to a point where I wanna start working on saving some of my harvests for that purpose.
Then i think i have a good sugestion for you, considering your map
The rice mechanic a bit, tricky and not worth to invest in u look into profit. When planted near water body, it took 6 days to grow instead of 8. Adding to dat, in only works to existing water body. Not to any build things like well and fish pond. And it only extended to 2 tiles from the pond. From our play it only effect tiles that perpendicular to it. Not horizontal.
https://cdn.discordapp.com/attachments/648972869585338369/649672551903002625/5aea69596189958e0945eac431ab0d8a.png
Soz for the word vomit lol
the best layout for a rice farm would likely be the riverland farm
@tepid valley i have seen some people say it worked with fish pond
However, if u think to just have some in stock, you can just leave em near pond and forgets about it
thats a good idea, the big lake in the regular farm always have 4 corners "empty", something like this? https://stardew.info/planner/19-quick-squirrels-felt-jovially/
Plan your Stardew Valley farm! ...on a coffee break!
Oo thank u for research ash
Yeah was thinking maybe I'd just do that
It doesn't seem to make enough sense to keep a large patch of the stuff
And there are far better crops to put in the preserves jars
it brings a whole new challenge tbh. like it's a difficult crop and isnt worth much so a farm based around rice would be tough.
but some people like that
there is also the detail of it being a spring only so having dedicated space to it is not rly good
Also true
if we had other crops that also use the same mechanic on at least a second seasson i think i would be tempted to make a dedicated space just because it looks rly nice
maybe next update 
Not sure what other crops could really be added unless it also came with new cooking recipes.
I think at this point we can now grow and make everything ourselves.
Which I honestly like. Self-sufficiency!
Malacath, it doesn't have test them myself
Yeah I remember asking if rice was affected by those and I kept hearing no
And when u plant at water body
Even the info on the wiki so far seems to confirm it's only natural bodies of water.
yup
@tepid valley thats great then, one less reason to plan that.
Though that reminds me. Anyone come across information about what kinds of fish are best suited for the ponds?
Lava eel, blob fish and stugeon give the higgest profit roe
And Sturgeon is specifically needed for caviar it seems. Okay that helps me narrow things down a lot. 
I'm planning to have about 4 ponds on my farm in total
Happy farming!
Thank you! 
oh was UI info suite updated?
better go check the mods that are 1.4 cause i miss them ;_;
yup, it was updated awhile ago
I've yet to play with any mods.
Stardew modders seem pretty quick overall.
@marsh trout I'm late, I know. but there are mods to add a bridge
I might look into that later then
hii
@warm linden I just noticed that there is no coffee bean, sweet gem berry and mushroom tree in the planner. Any chance we get those in the next update? ๐
And the Fish pool
Yes he said he would try to add the 1.4 stuff this weekend
Ah I missed that, my bad
Is the mushroom tree same size as regular trees? 3x3 tiles?
hm
I guess they wouldn't hurt
I'm adding stuff right now
so why not
can all crops be big? I don't think so
yep 1 per season
Crops are plants that are grown from seeds to be harvested for the purpose of profit, food, or gifting. Generally, each crop is seasonal. It can be planted only during its designated season, and when seasons change (after the 28th day), the crop will wither and die. Multi-s...
meteorite could also be added I guess
sure, why not
thank you for all your hard work @warm linden 
lemme grab the spritesheet
can't see spring_objects.xnb
it's in maps
Fish pond, All four giant crops, Meteorite, Coffee, Tea, Rice, Deluxe Scarecrow, Mushroom tree, Wood chipper, workbench, mini-jukebox, desert obelisk, sweet gem berry
site is updated so these things are also available now
anything else missing, let me know
@torpid mist I've added some new items (both from 1.4 and 1.3) and they don't appear on renders.
https://stardew.info/planner/19-cool-donkeys-listened-easily/ =>
Plan your Stardew Valley farm! ...on a coffee break!
I'm not 100% sure the area layout is correct, but according to the wiki it's 16 instead of 8 tiles on each side so I just followed the regular scarecrow area shape
Awesome!! Thanks for your hard work hpeinar!!
The fish pond is a 5x5 building but in the planner it is 3x3
Also, how does it work to render the new items?
it doesn't yet it looks like. upload.farm guys need to do check this I think
oh is it, let me fix that
same for meteorite, it is 2x2 but in planner it is 1x1
for meteorite, looks like 1x1 when selected but once you place it, it becomes 2x2
fish pond is 5x5 now
hmm, checking what is up with the meteorite
ah, found the problem
Also
- Obelisks are now 3x2 (3 wide, 2 tall), so you may want to update those.
- The slime egg press is using the icon for the slime hutch in the dropdown, the item itself is fine when placed though
- At some point you'll probably want to add https://stardewvalleywiki.com/Brick_Floor, it's a new path type in 1.4
I'll fix these right away, give me 5m I'm hiding the render menu for non-official maps atm
Oh nice, that will be helpful
- Render menu hidden when using non-official map
- Obelisks changed to 3x2
- slime egg press icon fixed
- Added Brick Floor
what else is on the list. Anything else needs fixing / changing / adding? (apart from fixing restriction layers and adding bunch of new modded maps)
Maybe stone signs as well? Idk, I didn't come prepared with a list of changes :P
If you're looking for a challenge you could add crab pots
Added stone sign as well, not going to deal with crab pots, I don't think they add much to the planning : p
Now to wait until Pathos finds time to fix the data layer export. Then I can start dealing with making the restriction layers perfect
Hopefully soon. I really want that Four Corners restriction layer.
I want to plan something before me and my friends start a 1.4 mp world for Christmas vacation time
Also would it be possible to show some more of the bottom of the Four Corners map? While the fishing & mining Area are not really buildable space, it would be good to see where is which
@wispy copper what do you mean? The full map is available in the planner, just scroll down if it doesn't fit your screen? You can use arrow keys to scroll
this is how it looks for me. seems a bit cut off
first thing I tried
or cmd+shift+r if you are on mac
in the normal planner the full map is there but in MP it's cut off
ooooh
alright
let me fix that
dam, actually it's not that simple I think, I need to check. The map size issue was the main problem custom (modded) maps are not allowed on MP
yeah, you are right, it is indeed cut off
I'll see what I can do about it, there was a reason I didn't want to "resize" the planner in MP. I need to re-check
I'm sure I can fix it somehow though
okay. ๐
also if I fix this, I can add the modded maps back probably
not sure if MP people care though
I don't know how many modded maps are being played via mp
it's not really much cut off. just non placeable area so it's not that breaking for now
well for IF2 I would have said probably some because of SVE but since IF2 is not updated anymore I honestly can't imagine its too many
Only thing I need that is not on the planner is a marker for when the tapper trees will be
considering trees in the planner don't have a "leg", how would you mark the tapper trees?
'Cause I am using the stump to mark the places for trees, but I have no way of telling apart the normal "wild" tress from the other ones
Plan your Stardew Valley farm! ...on a coffee break!
Any idea why, when I try to place down a Fish Pond, I get a
instead?
em
Same for the mini jukebox so I guess I'm having this issue with the new assets.
hm
Ah, that worked, thanks
yeah, you need to refresh the assets to get the new ones
anyway @wispy copper thanks for reporting the map issue on Mp. It looks to be a bit more complicated to fix so I won't be able to do it right away
I'll see what I can do about it early this week
Okay, no hurry. As I said all the useable area is shown anyway
I think it does eat few tiles though
you are right, at the pond especially. I just looked at the ore side since thats where I will be setting up shop ๐
Also maybe a feature request for the MP version:
Being able to automatically set the standard huts when creating a multiplayer game.
- Selection for 1,2,3 huts
- Place together / far apart toggle
depends on the map but they are all played close to the main farmers house
for four corners it would be like this:
ah, I see
though, cabin places aren't fixed right? you can place them anywhere?
if you start with 1, you can "buy" more cabins and place it anywhere on the map right?
you can always move and buy more cabins
yeah alright
so hard-coding the locations of the cabins isn't really going to work because people have them all around the place
Does anyone have an example of a nice-looking layout for Farm Extended? .-.
yeah but where they start is hardcoded afaic. so I think it would be nice to be able to set the m for the start
I don't know how many modded maps are being played via mp
Immersive 2 is popular for people that also use the always on server mod or mods that let you play with more than 4 people total, but I'm not sure it's actually that many people total
hi does anyone know how you zoom in on the planner??????
Browser zooming seems to work. That's typically by default ctrl + up on mousewheel or + on the keyboard. Though it might differ depending on the browser. I personally use Chrome.
@real halo
Rate my end game farm plan
I love it

really good, i just feel like the space above the 2 sheds is kinda wasted
I kept trying to figure out different things to do with it but I also needed to figure out a good spot to set up the workbench + chests and that was the best I could think of
you could always just put a bunch of chests and workbenchs in a max barn like most ppl do for preserve jars/kegs
Well the workbench only draws from chests directly adjacent to it so that configuration you see is the maximum amount of chests possible
I've tested this pretty thoroughly
so that max amount is 8? with them on all sides
7 because you have to leave one side accessible
If you completely surround it you can't reach the workbench
It's also a good idea to leave the square around the chests open so you can access them
So yeah there is a bit of a logistical challenge to using a workbench but the tradeoff is you get all of those chests for storing and accessing all your crafting components
Can some one send their basement with the max amount of cask
Ok so like, I want general thoughts on my farm and any way I can improve it. Namely, I wanna make my battery farm smaller and put something else up. Thanks!
I love it. Tbh, it looks very nice and neat
Do you have two mountain obelisks, or ||is one of them a desert obelisk||
I wish we could have a fourth one to even it out, maybe town square
that would be cool
but regardless any ideas for what I could maybe put in to replace half of my battery farm?
cause I definitely don't feel like I need one that big
@harsh sigil thank you
more bees, more ponds
@wispy copper the Multiplanner issue is now fixed. Four corners map is now fully visible
@warm linden wow that was quick. awesome work 
i really like it!
Bruh mark your farm picture as spoiler
Unmarked spoilers are allowed in the channels in the support and game modding section, if you are completely avoid spoilers it's best to stick to #town-square where they aren't allowed, or #stardew-spoilers when they need to be marked :)
okey donkey
Alright here is my new base setup
I still need to upgrade those sprinklers but for now, they help save time
I also have farm and silo in bottom left of the map
@gritty remnant sorry to bother, but what about it is a spoiler?
Also, i've no clue how to mark things as spoilers ๐
the greenhouse? idk
<3<3
your farm looks so good!
@chilly citrus put || on both sides of your message. ||like this||
It's both sides. But it used your example as the opening one and the start of your actual quote as the end
Thank you! @raw karma @lusty bear
has anyone had any luck using the new 4 corners map as a single player? thinking about doing it for my new save but i'm wondering if it will drive me nuts because it's so spread out
Ok that map is hella cool but its quite big actually , so u may need to memorize other places and chop and break a lot of wood and trees
It does look quite big, but in game, it's actually not that far apart. It's quite close to each other. Then again, i would put something that's need my attention more closer to my house.
@eternal forum sorry, what do you mean by "memorize other places"?
cuz if u played in multiplayer , the cabins are way far (a little) so u gotta memorize where they locate
and the location of the lake too
@lilac marten yo that layout is so nice. Can you post a picture of the entire farm? It looks so pretty and organized 
hmm my beehives arent picking up flowers like they should. 69 are "wild honey",16 sunflower honey, 9 poppy honey... but i have flowers planted every 3 rows of beehives they should all be getting at least a sunflower
unless the update made it so potted flowers dont count?
anyone else having this issue? did fixing the layout of your beehives help?
I think so? The wiki says it will not procue honey if flower is in pot.
rats. guess ill have to go plant the sunflowers in the ground
yep that fixed it thanks!
yw!
i wish junimos didnt pick flowers
i planted blue jazz and they yoinked em immediately:/
Yeah, you have to be careful to plant them outside the range of huts
๐
what the heck your farm is stunning?? @obtuse ridge
thanks its my edited version of the 4 corners farm ๐
That is a beautiful four corners farm!
Whitefire : mods can be a solution for that depending of your platform
i think there are mods to give better control of what the Junimos can harvest
yes im on desktop
has Better Junimos been updated? havent checked in a few days but last time i did they were broken...
@obtuse ridge pretty sure bee houses never cared for garden pots. i think there is/was a mod that did that, though
bee houses/sprinklers do not natively acknowledge anything in garden pots
but i know theres a mod/mods out there that make it so they do
ah yes ive been waiting on cat to update that explains everything
cat has so many mods... it's amazing
it's why mouse has none

@modern ledge When its done I will for sure!
Its a little messy in some places
I might even make a walkthrough video sometime ๐
Nice! Looking forward to it 
how does one take pictures of their whole farm? am jelly cause i dunno how to do that
there's a function in the menu
thankyouforyourknowledge
my bad outlining job but idk which one to go for uwu
Have you tried using the Stardew Planner and playing around with that to maybe give you a better idea?
oh wow its an actual website LOL
i thought it was an ingame mod...
yeahnvm... cough
It is a website! :)
pretend i never scribbled on the map layout thing
You're fine!

