#farms-and-outfits

23 messages · Page 18 of 1

eternal oar
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yeah that
tis a bit of a pain though

night eagle
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Yeah, it's not really ideal

tawdry pecan
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On console you can't access the stuff in corners

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So if you had 3 bee hives in a corner you can't access the one in the corner, only the 2 sides

torn ingot
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I am trying to get some feedback at this layout im making, I spent like 5+ hours into it

night eagle
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Feel free to post it here then :)

ripe narwhal
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^^

torn ingot
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I am trying to make it as complete as possible

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i know that I need to have some trees but it is damm hard to make it aesthetically pleasing

ripe narwhal
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so much cobble path

torn ingot
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I see it as the most seamless path

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the other are too blocky for my taste

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others*

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@ripe narwhal you dont like it?

ripe narwhal
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oh no

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i like it

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i just haven’t have any experience with that farm

torn ingot
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it's not finished

ripe narwhal
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are you going for aesthetic profit or both?

torn ingot
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but I am almost there

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both

ripe narwhal
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have you checked the reddit for inspiration?

torn ingot
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i want 100% profit and then try to make it as aesthetically pleasing as i can

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every

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single

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image

ripe narwhal
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oh jeez

torn ingot
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yeah...

eternal oar
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cobblestone is nice but looks weird on grass imo

torn ingot
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i almost don't have it over grass

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except two blocks

ripe narwhal
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maybe move the other silo right behind the house and increase the farm area?

eternal oar
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might need more silos

ripe narwhal
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yeah

torn ingot
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it would be only 16 + crops and I can't really move the silo behind the house

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lemme try to add more silos

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how many though?

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i have 2

eternal oar
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like another 2 would be good imo

ripe narwhal
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i think 2 more should be good

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AYE

eternal oar
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dabs

ripe narwhal
torn ingot
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even if i have chest to store their hay?

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chests*

eternal oar
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thats 36 animals

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yeah cause grass cutting

ripe narwhal
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^

eternal oar
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it wont zoop if your silos are full

ripe narwhal
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it’s always good to have a chest for hay but i usually have it for extra when my solo is full

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saves my time for later

eternal oar
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i just have a million silos usually fdjkghdfg

ripe narwhal
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let me show mine hold on

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i need an updated picture

torn ingot
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how abouuut now

eternal oar
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good silo count

torn ingot
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and the placement?

eternal oar
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up to you in that department

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whatever suits your tastes bests

ripe narwhal
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i like it!

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so much grass

eternal oar
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i also like grass kdghdkfhdf lots of space

torn ingot
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i feel like i have to have trees

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nice farm white

eternal oar
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planting and harvesting stuff takes forever so i like animals mostly

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ty ty uwu

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trees are good for a nice steady fruit income (sans winter, unless in greenhouse)

torn ingot
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or

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or

eternal oar
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having a shed in that nook on the left 🤝

torn ingot
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next to the shrine?

ripe narwhal
eternal oar
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you already have it too

ripe narwhal
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what my farm looks like when i just loaded it up

eternal oar
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oooo pretty !

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looks familiar

torn ingot
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looks nice poppy

eternal oar
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i like the matchy blue buildings

torn ingot
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i try to play without mods though

ripe narwhal
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it was a design that i saw ages ago that i tweaked to my liking

eternal oar
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me with like a hundred mods:

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yeee

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the minimal animal space causes me pain but ! its ur map

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its super pretty overall

torn ingot
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agree with white

eternal oar
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recycling bins?

torn ingot
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oh the stations, I have not placed them in the map but I sure will have them

eternal oar
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you get some Nice free stuff from crab pot trash

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free refined quartz + coal etc 👌🏽

torn ingot
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i was a bit dumb and i have trapper and luremaster

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so no trash from those

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i aim to change it to the 50% more fish value as soons as i have 10k

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and access to the sewers

eternal oar
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ripp if you like fishing youll get plenty of trash from that too |D

torn ingot
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i do, i do

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do you whink i need to add something elese?

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anything i am missing on my farm?

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besides trees? i still am figuring how to add those

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i have a packed desgin so far even though i have "free" space

eternal oar
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on the planner theyre under artisan, ingame theyre from pierres

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the fruit ones anyway

torn ingot
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i still am figuring how to add those- i mean to the layout

eternal oar
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the three 'wild' ones that you use the tapper on you get from seeds from your farm/other maps

torn ingot
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i know where they are hahhahaa

eternal oar
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o

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aight dfjghdkfg

torn ingot
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i don't know where to put trees

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T.T

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i am so torn

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every where I try they look ugly af

eternal oar
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so they dont take up too much visual space?

torn ingot
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shame is that if you put tappers on them they will not display when ready

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for the icon does not appear if you dont go like

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X
O
O
O
O
O
O
X

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I believe

eternal oar
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??

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they do display you just cant see em unless you walk close

torn ingot
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yeah

eternal oar
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as far as im aware

torn ingot
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i wish i could see them all the time

eternal oar
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ah

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you could fit maybe 3 if you spaced them out enough

torn ingot
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but I get you, I gotta work with what i have

eternal oar
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for the indicators to show

torn ingot
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my shed are:

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1- chests

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2-animal prod

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3-wine

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4-wine

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is that good?

eternal oar
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probably
personally i do all animal products inside the buildings theyre produced in

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except truffles cause i have a mod that makes an outdoor auto grabber collect em so i gotta do those outside

torn ingot
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I see

eternal oar
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i figure it saves space

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the planner doesnt have any building interior maps tho

torn ingot
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yeah

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those ill do in-game

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ill hop off @eternal oar

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thanks for the tips

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@ripe narwhal you too poppy

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thanks

eternal oar
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yeet! hope i helped a bit

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gl with your farm!

torn ingot
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ty

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bye

ripe narwhal
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❤ sorry if i went awol for a bit

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i got caught up in sdv

torn ingot
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good morning!

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how can I improve my design?

night eagle
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First, very good pfp

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Honestly the only thing your missing are trees, and you can just fit them in around the edges of the farm or along paths

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It looks good!

torn ingot
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thanks, anything else?

eternal oar
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replace every single blank tile with bees regardless of accessibility

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just make the entire map bees

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not even flowers just 100% bees

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rly tho it looks fine

torn ingot
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kkkk

tawdry pecan
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Is there a way to add the multiplayer cabins in? Or do I have to manually place them

night eagle
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Like auto place them in the spots the game does? Don't think so

tawdry pecan
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Well dang

sudden cove
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But if you're planning, you may want the cabins somewhere more helpful anyway, so just put them where you want in the planner, then if the in-game position doesn't match, move them to where you really want them?

humble salmon
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wait they auto-place??

sudden cove
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When you start a new game in multiplayer, you can choose for up to 3 cabins to be pre-placed, in one of two arrangements.

humble salmon
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oohhh

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see I thought you had to start single and build them

sudden cove
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You can move them at Robin's after.

humble salmon
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I've not touched multiplayer yet, but that's good info, ty moo

sudden cove
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Yeah you can build them manually, which is what you have to do to enable an existing save for multiplayer.

tawdry pecan
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Ohh. Ok

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And I mean in the planner lol. Not ingame

sudden cove
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Yeah. I'd just ignore the default placement and put them where you'd really want them.

torn ingot
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what would you change in this design:

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?

torn ingot
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how many tress are a good enough for tappers

warped radish
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i have 4 of each

torn ingot
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I managed to have 6 of each

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heheh

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but thanks

torn ingot
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@night eagle are you there

eternal oar
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kinda wish there was seasonal flooring/paths...
also testing out yellog's buildings uwu i really like the cabins but i like the other coop more...

signal mesa
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The lighting seems really cool as an effect
(I'd assume the darkened places are intentional?)

torn ingot
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what would you do to make this better?

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i am taking any suggestions

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anyone

celest gyro
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Looks fantastic!

torn ingot
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@celest gyro would you add anything?

eternal oar
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late but ye its dark cause its night time \ owo /

celest gyro
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Im not great with designs and stuff but i play Wilderness farm too. I just began playing the game so ive yet to really plan things yet. In short im not sure but i think it looks amazing what you've done

torn ingot
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well, thanks for taking a look

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@eternal oar what do you think of how my farm turned out?

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I got those trees down

eternal oar
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nice!

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gonna put the fruit trees in the greenhouse?

torn ingot
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i am really struggling with my next step

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I may do so,

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The thing is

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I am really at early stages with my farm

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summer year 1

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but I am doing min/max

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and getting the most out of every day

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I even reset the day a couple of times before I am happy with my result

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So i haven't figured out the exact way i am dealing with everything

eternal oar
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spring year 1 day 1, 9 am

torn ingot
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like what machines to have and all

eternal oar
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dabs

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furnaces are great

torn ingot
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isn't the space to the animal too large?

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at the bottom right

eternal oar
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animal space too much

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absolutely not

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have you seen my foraging farm this is a downgrade

torn ingot
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I like trying to blend in my paths

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so they look seamless

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i hate hard corners

eternal oar
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i like geometric/'perfect' stuff

torn ingot
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that is a lot of silos hahah

eternal oar
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heck yeah

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that wall was MADE for silos

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should actually be possible even for non-modders

torn ingot
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nice

eternal oar
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this is the Left shed, beside the greenhouse

torn ingot
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i like this one

eternal oar
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uwu

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i wish sheds could be upgraded

torn ingot
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i still need to find out what I am going to do next with my design

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i feel it is not ready

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i also wish shed could be upgraded

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also i would like to choose my house apperance

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or even change it's place

eternal oar
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you can change the look with mods but yeah

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native stuff would be great

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native automated chests made with batteries,,, CA pls,,

torn ingot
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i see it now

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if they walk a lot their muscles tense up

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you are not getting good beef if you do so

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😉

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i now want a mod to butcher cows

deft thicket
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You can put flooring and furniture in sheds?

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Oh my god I never knew that

summer lantern
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there's at least one butcher type mod

torn ingot
eternal oar
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idk about flooring natively but i believe furniture can
and obviously both with mods

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realizing my processing shed gonna be super dark at night djfkhgkdgfh

summer lantern
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you can definitely put walls so probably flooring too

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can't remember

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@torn ingot looks very natural! I'm not good at efficiency though haha

eternal oar
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also, yes theres a butcher mod out there
i looked into it for sake of knowing, but i dont wanna kill my animals ;-;

obtuse ridge
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I had to move the entry/exit to the backwoods to be compatible with SVE that changed some things up so here's the newest version of my converted town farm... i might have too many silos i dropped a few barns cause i was getting lag...

summer lantern
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ooooooh

torn ingot
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i still feel my design is not great. i wish i knew what to do to make it better

twilit lintel
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~18 deluxe animal housing will need about 25 silos to keep them fed for a month

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so you can do with a fair amount more lmao

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hm your farm looks really nice

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im a fan of cobble floorings and less blocky designs, looks good to me

obtuse ridge
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oh im not tooo far over then and people can space those silos on the bottom out if they didnt want to go over

twilit lintel
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good rule of thumb is 1.4 silos per barn

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1.5 if you want a surplus which is nice

obtuse ridge
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i just use infinite hay but planning for others with these maps who might not

twilit lintel
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ah gotcha

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my farm with 20 animal buildings and like 7 silos right now is annoying

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since robin takes her sweet time

obtuse ridge
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lol yeah. instant buildings is a blessing

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especially since most of my game play these days is testing maps and not taking my sweet time

night jay
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I am so confused

ripe narwhal
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1.4?

twilit lintel
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1.4 meaning each barn would need about 1.4 silos to go with it, rounding up

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One barn would need 1.4 => 2 silos, 2 barns would need 2.8 => 3 silos,

torn ingot
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spong, i have 4 barns

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@twilit lintel

twilit lintel
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6 silos

torn ingot
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i need 2 more?

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i have 2 barn and a coop

twilit lintel
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It’s not barn, it’s deluxe animal housing

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Every deluxe barn or coop will hold 12 animals who eat at the same rate

torn ingot
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that means i need 1.4 silos for each which means

twilit lintel
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That’s only if you don’t want to worry about them for a month, you can cut back on silos through various means

torn ingot
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i need 3.2 silos?

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i have a very interesting grass feeder layout

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that aims to reduce that

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everywhere yo see a lighting rod that is a feeder

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that maximizes the amount of grass available at all times

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wich means i could have them eating all they need and not even touch the hay feeders

twilit lintel
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There’s plenty of methods to reduce silos you need

torn ingot
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would you change/add anything to my farm design?

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or any bit you do not like

twilit lintel
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The grass setup is nice, but you’d pull in more income by using the space the grass post needs to grow crops and buying the hay from it

torn ingot
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I wouldn't like to plant all the way

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I feel like taking it to a good pace with the crops I have

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I mean, what's the point of infinite money

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takes all the fun out of the game

twilit lintel
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Yeah I feel you

torn ingot
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to rack up 1-2M is nice

twilit lintel
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I’m just gonna get like 30 silos on my current farm or something absurd

torn ingot
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but that should those ultimate goals

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why would you do that

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just stack the hay into chests

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and have the as they are

twilit lintel
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I have 20 animal buildings in my zoo

torn ingot
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oh

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a zoo

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with cows hahaha

twilit lintel
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So I’d need to do the chest trick daily

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I’m using mods

torn ingot
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nice

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would you change/add anything to my farm design? aside from adding more crops

twilit lintel
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I’m not on of right now but I think I remember some stuff

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Like you can cut back on crops and just substitute the smaller crop area with processing barns

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And I think it bugged me that the lower crop field went right up to the lakeside which looked kind of off to me

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And iirc the beehives were in a weird spot to me but I don’t remember that much

torn ingot
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the barn idea is good

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that design is just so I can start the game

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i am to have that field first

twilit lintel
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I feel ya

torn ingot
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the crops going to the lake side is a foul of the map

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because there is nowhere i can put them that i don't lose plantable space

twilit lintel
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A good way to design that I’ve found is to just build everything you’d want and then rearrange and plan around it, since moving buildings is free and instant

torn ingot
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but where those are

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about the beehives, where would you put them

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i am little short on space

twilit lintel
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I can’t see them right now but I’ll take a look later

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You can have 1 barn per 5 fully utilized iridium sprinklers

obtuse ridge
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you can always get a large greenhouse and free up space you used for crops

twilit lintel
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If I recall you had like 16

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So basically It you wanted to you can just put waste some sprinkler area for aesthetic since you’re growing so much that money doesn’t really matter

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I myself dislike square areas

torn ingot
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can I see your farm

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?

twilit lintel
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A personal favorite thing to do is have a crop area be an odd shape, then put grass around the perimeter, then use paths around that

torn ingot
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@obtuse ridge what would I fill it with

twilit lintel
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Uh yeah I’ll send it to you later

torn ingot
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@twilit lintel i put a lot of attention to paths

obtuse ridge
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i have my crops inside i filled that area with potted flowers, beehives, winery's, and animals

eternal oar
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what is this area for?

torn ingot
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dead bodies

obtuse ridge
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birthing 😛

eternal oar
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oh

twilit lintel
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Literally does nothing Ingame

eternal oar
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good cause im fresh outta bodies

vale swan
torn ingot
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can i send some your way?

eternal oar
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annoying its a 2 space... if it was 3 itd make a nice gated area >_<

obtuse ridge
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you can have a fresh one if my husband doesnt go through this box of console cords and figure out which cord goes to what system

eternal oar
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sure why not, junimos need to eat

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me breaking into marnies house 3 days after moving in; yeah i need at least 2 of every coop animal, 4 of every barn, and 12 pigs straight up

torn ingot
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what is it

eternal oar
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spouse area

obtuse ridge
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spouse area

eternal oar
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ayy

cobalt pierBOT
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lmao

torn ingot
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oh

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where can i check

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what appears with each

obtuse ridge
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the wiki

eternal oar
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and this is how i learned theres a bot here

torn ingot
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cause i totally did this

obtuse ridge
torn ingot
twilit lintel
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Don’t think that’ll fly in game

torn ingot
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you sure?

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the slot is there

obtuse ridge
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you cant build in front of it unless you altered the map

twilit lintel
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Mhm

obtuse ridge
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its got data tiles to prevent that

twilit lintel
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Only slightly to the right of that will work but it’s a tight and unruly space

torn ingot
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I can't check if it will work

obtuse ridge
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the only thing i hate about making a new save for testing these maps is i get attached and then i have to do my greenhouse those little potted flowers look awesome but they take forever to put in just right.

unreal plover
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that’s adorable

ripe narwhal
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what mod is that oh my god

eternal oar
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i can appreciate the christmas chests

torn ingot
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what abou now

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would you guys change anything?

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about*

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@eternal oar @ripe narwhal @unreal plover

ripe narwhal
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why just one fruit tree

torn ingot
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i have one of each

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6 total

ripe narwhal
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ah I see it

torn ingot
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they don't actually give money, i just want one of their items

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besides i can plant them outside my farm

ripe narwhal
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i would say grass under the fences

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that’s the only thing that pops to me rn

eternal oar
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planner doesnt allow fences on top of grass

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i dont think, anyway. ive tried

torn ingot
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doesn't

ripe narwhal
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well do you have grass under the fences?

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like in the game

torn ingot
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i plan to

ripe narwhal
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alright hmm

unreal plover
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looks good. I can’t see any lightning rods though

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I might be blind so if there are some, my apologies

ripe narwhal
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there are a lot it’s hidden in the grass

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it like took me to zoom in to see it

torn ingot
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hehehe yeah

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grass feeders and batteries

ripe narwhal
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maybe changing the location of the worm bins and recycler

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it looks out of place to me

torn ingot
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i plan on having a bunch of crab pots

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that's why they a there

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to refill them

ripe narwhal
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ah okay

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looks fine then!

torn ingot
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thanks

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i want to take it to the next step

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i alwys want to improve it further

ripe narwhal
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i’m excited to see the next step!

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keep me updated on your farm man

torn ingot
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pathing to me is a huge deal, and that takes effort

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i have 3 low effort areas and I am to change that

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do you like this?

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@ripe narwhal

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or do you prefer the original

ripe narwhal
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that pleases me

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ngl

torn ingot
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great

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i wanted more well placed wooden paths

ripe narwhal
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yeah i get that tbh

torn ingot
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@ripe narwhal

ripe narwhal
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hmm more paths for the shed part

coral quail
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I like it around the scarecrow a lot

gloomy pine
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I wish you could zoom out like that on the Switch....

toxic frost
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Wanted to share my work in progress with you guys - it's winter and bare, but I hope you can sort of see where this is supposed to eventually go

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the scarecrow-lamp-post spots will eventually feature junimo huts, I'm still missing a few bee houses, and the chests need to be moved into the sheds. Trees are obviously still being grown, too 😉

twilit lintel
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modern plantation look is really nice

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i like the progress

obtuse ridge
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oh sorry i went to bed that is Pookachu's Grand Greenhouse there's a version of it on the nexus. LoL christmas chests i never saw that i just put red for fruit, green for veggies, dark red for berries

toxic frost
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Thank you! I'm still fidding with building placements etc, and I hope that in spring with some flowers, growing trees and eventually those junimo huts, it will also look a little more whimsical again xD I like a balance between planned/structured and whimsical.

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I don't know as of yet what to do with the area around the big pond, admittedly

twilit lintel
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i'd say put keg barns, then make a perimeter around the pond, fence it in, then grow some grass and trees around it

toxic frost
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oh the keg barns are the two left of the green house. or at least, that's the plan so far

twilit lintel
toxic frost
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oh I like the partial fencing. I think I'll do something like that, though I'll have to plan out what I want to do with my barns in general. I have the one next to the house and then two next to the greenhouse.... but maybe I'll move those two down to the pond and eventually put a slime hutch next to the green house. Still not sure I want one tho

twilit lintel
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that many crops (i counted about 40 irid sprinklers) will take about 8 barns to keg each crop individually

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slime hutches suck, but if you want to try for a pure white slime hutch it'll be nice and flashy, plus i'd imagine the building would look cool with your mods

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4 deluxe animal buildings will need about 6 silos to keep them fed for a month, that can help to fill space

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furthermore,you'll need to find space for ~~20-30 lightning rods and maybe a beehive meadow if you want one

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cutting down on outdoor crop space for processing barn space will actually bring you more money in the long run, 40 irid sprinks seems a bit excessive

toxic frost
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yeah but it's pretty is the thing

twilit lintel
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true, true

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maybe substitute the upper middle 3x3 iridium grid for some processing barns, would look nice in the center imo

toxic frost
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oh, good idea

twilit lintel
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like the central area is for leisure and buildings, then the grids next to it are for crops

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a nice plantation feel

torn ingot
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spong

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i stole your idea

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your beatiful idea

twilit lintel
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hmm?

torn ingot
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of partial fencing

twilit lintel
#

oh yeah

#

looks great, people never do it

#

squares are my arch nemesis

torn ingot
twilit lintel
#

very pretty

torn ingot
twilit lintel
#

mhm!

torn ingot
#

which one looks best?

#

@twilit lintel

twilit lintel
#

if you can cut back on the cobble so it doesn't touch the grass it might look interesting but i think 2 would probably stand out less

torn ingot
#

welp

#

don't know how to fix it

twilit lintel
#

just run the path entirely over the grass imo

torn ingot
#

second one right

twilit lintel
#

mhm

torn ingot
#

really hard to make it look good

coral quail
#

I love the second one! I think it's a good use of space and aesthetically pleasing

torn ingot
#

@coral quail the full path?

#

grass path

ornate marten
#

Yeah, the second one looks better

torn ingot
#

thanks

tacit lion
#

question about indestructible bushes (hilltop/mining)
I was able to chop down 2 bushes at the south of quarry,(copper axe)
but can't seem to chop other places such as near north entrance, and near grandpa shrine? (silver axe)
because in planner the spot looks buildable

twilit lintel
#

@tacit lion certain bushes are unbreakable, others require stronger axes to chop down. regardless, i'll go hop on a dummy character and see if those bushes are destructible with a better axe, and i'll get back to you in a few

#

the bushes by grandpa are static and cannot be removed, even with the best axe

#

the planner can be wrong about things sometimes

tacit lion
#

aww

#

anyway thanks for the help!

fervent granite
#

@tacit lion typically (but not always) the bushes in the middle of fields and such will be choppable, requiring copper axe. Bushes by the border/walls of the farm will typically not be choppable.

deft thicket
#

Bushes can be chopped down? Wild

#

2 years in and I’m still learning

twilit lintel
#

only the most obstructive ones, ones around the edges of the maps are typically indestructible (and decorative)

tacit lion
#

apparently I can't plant saplings in between 2 colours, like ground/grass, lightgreen/darkgreen grass

rare river
#

If you don’t put fences around your crops, wouldn’t some crops get destroyed due to weeds?

#

Or do you just have to remember to cut the weeds

fervent granite
#

you just have to remember to cut the weeds

rare river
#

Yep

#

Sorry Im new to Stardew Valley

twilit lintel
#

grass is the exception

#

grass is chill and pretty

#

weeds are the things you can't walk through, those are destructive

eternal oar
#

what to do with the rest of the area that wouldnt interfere with pathing

night eagle
#

Very nice! Maybe something at the very top beside the cherry tree?

eternal oar
#

ooo yeah! ill try some stuff o7

#

vanilla really needs more outdoor decor

eternal oar
#

me, slapping fences everywhere: its decorating also for safety why ISNT there a fence around the death chasm??

toxic frost
#

slowly but surely this is coming along

#

sloooooowly

eternal oar
#

nice !!

#

sidenote it doesnt let you place buildings on top of flooring, which includes junimo huts

toxic frost
#

oh yeah, I'll have to remove that, I just closed that off until I have what I need to start building them

#

basically this is a "no weeds here" zone xD

torn ingot
#

@eternal oar that which you build outside your farm

#

is that a mod

#

or you can do that

#

vanilla

toxic frost
#

I'm currently thinking I'll move the cask sheds from right to left, and replant the tree rows in the bottom right, buuuuut eh, we'll see.

#

I might also move the silos towards the top left, but I kinda like them where they are, too

eternal oar
#

im not sure i mean i think it should be fine at least with the fences for vanilla? its hard to tell cause i do have 'furniture anywhere'

#

your current setup is very pretty ! love symmetry 👌🏽

celest gyro
#

Stardew planner on android is so hard SDVpuffercry

vernal pier
#

planner has an android app, now? 👀

gloomy pine
#

sadly not

#

have to use the website

vernal pier
#

oh... trying to use the website on a smartphone

#

yeah, that's gotta be tough

kind abyss
#

Better to not do it

#

For me if I want tiles, it starts then in top left

#

So I can’t use tiles

tulip sleet
#

you guys who make these huge ass farms

#

how do you not die when spring 1 hits and you have to till everything

fervent granite
#

you till, fertilise, and plant everything, and don't water

#

then on day 2 the sprinklers kick in

#

if necessary, on day 2, you till, plant, water more stuff

tulip sleet
#

so you already have all the spring seeds ready and planted by winter 28?

#

damn now i wish i didn't throw my potatoes into the jar

fervent granite
#

uh no

#

you can't plant on winter 28

#

on spring 1, you till, fertilise, and plant as much as you can

#

then on spring 2 the sprinklers kick in and water the crops for you

#

so you plan for 26 growth days instead of 27

#

the difference matters for Deluxe Speed-Gro Rhubarbs and Caulis, and not much else

#

Strawberries don't care, for example

tulip sleet
#

aight

toxic frost
#

I'm just growing happier and happier with this by the hour

obtuse ridge
#

its very pretty

toxic frost
#

let's just not talk about the time I've invested in hunting down mods to make things pretty and to my own personal liking

#

and the time I've invested in putting down things and then deciding I'd rather put them somewhere else... lmao

torn ingot
#

I am facing a difficult decision

#

that I don't know how to solve

#

I don't like my upper barn area verry much

#

very much*

#

but I don't know how to fix that

celest gyro
#

I play wilderness too, Y1 summer!

#

I was thinking that my barn will be where the shed is

#

Havent tried yet so dont know if it'll fit

twilit lintel
#

Oh the fencing turned out nicely

torn ingot
#

@twilit lintel which

twilit lintel
#

i was looking at ink's farm, my bad

torn ingot
#

can you help me with my barn issue

twilit lintel
#

what's the barn problem?

torn ingot
#

I don`t like where it is

#

the one below the green house

twilit lintel
#

i can brainstorm some alternatives if you'd want, gimme a sec

torn ingot
#

thanking

#

thank you*

#

i am really into aesthetics

#

i want to have everything as semaless as I can

#

and try to make them useful in the process

#

even though i want to have them really useful and lucrative

twilit lintel
#

yeah i feelyou

torn ingot
#

@twilit lintel waiting on your alternatives

#

thank you once again

twilit lintel
#

not sure how i feel about it

shadow rose
#

It reminds me of my great aunts farm that she had when I was really little

twilit lintel
#

i mean it's hmallaco's farm, im just trying to help him with stuff he's unhappy with

shadow rose
#

That’s fair, I like the layout honestly, the silos could be a bit more...I guess not placed so haphazardly

torn ingot
#

@shadow rose thanks sora

#

@twilit lintel i made this but yours look wway better

#

of course I would maybe move it around a bit

#

i mean, add stuff to that free space

shadow rose
#

@torn ingot yeah no problem, it’s a good layout

torn ingot
#

@twilit lintel can you send me the editable link

#

so I can try around with your design

twilit lintel
sudden cove
#

15 safe crabs listened easily.

torn ingot
#

thank you so much, i will take a closer look and get back to you

#

@twilit lintel i see you widened some of my paths were they bothering you @twilit lintel

#

?

#

@shadow rose how would you like silos?

#

the silos*

twilit lintel
#

was trying to keep it consistant

torn ingot
#

@twilit lintel I see, am still analysing

shadow rose
#

@torn ingot hm well since it looks like I’m the newer state you have four, I would put them somewhere either closer to the barns, or maybe to a corner, kinda like a out of sight out of mind situation

#

You do you my dude, that’s just how I would do it personally

torn ingot
#

I undestand, I am really looking into overall opinion they are valuable to me

#

thank you

#

opinions*

toxic frost
#

Small Summer Update for y'all. I think I'm finally happy with where everything's set up and how it's arranged. I'll clean up the areas with the growing trees once they're fully grown.

Gonna put partial fences around the lake area, gonna put down more of that real grass and grass tiles (running out of fiber rn, and I need that fourth junimo hut). And then I need to start working on getting more kegs and a couple more bee houses.

#

but I'm just really happy with how the farm is coming together

twilit lintel
#

looks great

#

nice work

toxic frost
#

Thank you 😃

torn ingot
#

@twilit lintel hahah im deep here trying to make it work

#

thank you

#

I think i will tweak it a bit

#

but It is going somewhere

eternal oar
#

do you have winter grass @ ink? grass posts for the animal areas mayhaps?

torn ingot
#

@eternal oar

#

gnops got me some new ideas to work with

#

I am hard at work to tweak them to my taste

#

thought it is really tough

#

to make it work

#

this is how it was

#

this is what he did

eternal oar
#

o nice

torn ingot
#

this is what i got so far trying to make it work

#

any opinions

#

?

eternal oar
#

very nice, would probably keep that silo n put it under the one in the upper left

torn ingot
#

my desgin is not ready though

#

I like his but the way things are not symmetrical and how far the shed goes (and hides the path) bothers me.

#

so I want to take the brilliant way he made that area into a single animal space and make it more seamless

eternal oar
#

do you have the farm edit link

torn ingot
#

for which?

#

his or mine

eternal oar
#

yours

torn ingot
#

second or third picture

#

okay

eternal oar
#

latest

eternal oar
#

ty! one sec

#

?

torn ingot
#

it has some potential ill have to ponder over

eternal oar
torn ingot
#

I don't know, i feel like having that path that you dont force people to walk into your barn area is good

#

i am working on my a bit

#

tell me what you think

#

it's pretty similar to gnops idea with some tweaks

#

don't get me wrong, you idea is good but i sort fell like squareish areas stand out too much in my farm

#

I already suffer tons to need to use that design on the junimos huts

#

so I can get the most out of them

eternal oar
#

yeah thats fair

#

also, nice

torn ingot
#

people always try to have me move my silos all together

#

what think? do you have a place in my I could maybe have them a little more closer

#

@eternal oar

eternal oar
#

overall looks nice for how you want it

#

overall looks nice for how you want it

#

personally i dont do paths in animal areas cause it means grass cant grow there + pigs cant find truffles

tulip sleet
#

where do you guys normally store your chests

fervent granite
#

in sheds

#

or a shed

twilit lintel
#

storage barn, (arguably cellar is better as storage and not aging), dunno

eternal oar
#

a shed or that weird back room in the house that you get with the second upgrade

twilit lintel
#

if you organize your chests you can be pretty space efficient provided you don't have a bunch of processing equipment lying around

torn ingot
#

@twilit lintel did you check out what i did?

#

yours:

#

mine:

#

hwat do you think?

ancient estuary
#

Do you guys have a Stardew Planner with standard farm that looks like a garden

#

I can't figure out what to put near the entrance

#

I want to put trees there for a content look, but I can't pull it off

rare river
#

Bruh with stardew planner it doesnt zoom out and its annoying

unborn shoal
#

That's a nice layout. I've been trying to find some ideas on how to develop my farm but I don't come across many wilderness farms

#

I've been kinda tempted to start a new save file with the hilltop farm layout.

#

🤔

night eagle
silver swift
#

I'm in awe of some of the farm layouts you guys come up with. I'm on my second solo playthrough, and this is the amount of planning that went into my farm haha.

twilit lintel
#

good luck!

hollow compass
#

looking at all these farm layouts hurts me for some reason

torn ingot
#

why

hollow compass
#

probably because i'm bad at planning anything and just fix it as I go

torn ingot
#

take the time it is worth it

#

now I am here

#

go to the planner take one step at a time

#

look at other people's thing and replicate what you like

#

do it over and over and you might find something that you like

hollow compass
#

naw fam I would probably get aggravated and give up

night eagle
#

The best planning you can do is just to play the game honestly, you'll get there eventually

#

But also you don't have to worry about it if you don't want to :)

hollow compass
#

yes but I just get so anxious seeing these massive impressive builds then mine is just a sloppy mess

night eagle
#

Well no one's farm looks great right away, it takes a lot of time to get there

twilit lintel
#

Organization in sdv just makes everything into squares. I say get weird with it, efficiency is overrated.

#

A good idea is to build all the buildings you’d want, then arrange them and plan around that. Moving buildings is instantaneous and free!

fervent granite
#

ehh

#

squares are cool but if you're on river/hill/forest farm and even wilderness, you get more by playing to the lines that the farm gives you instead of insisting on squares

rare river
#

Hey does anyone know how to do stardew valley on mobile, it wont zoom out when you access it

upper falcon
#

is there a way I can zoom in?

twilit lintel
#

On pc go into settings, you can zoom in there or enable the zoom buttons that will let you zoom in or out on the go

upper falcon
#

where are the settings?

fallow osprey
#

press ESC

#

before the last tab

upper falcon
#

esc doesn't work

twilit lintel
#

E?

upper falcon
#

e is erase

fallow osprey
#

what did you bind to your inventory

upper falcon
#

options only has toggle

fallow osprey
#

ah, not in game

upper falcon
#

isn't this stardew planner?

fallow osprey
#

you can't zoom in stardew planner

upper falcon
#

f

fallow osprey
#

no no it's because the person before was asking general game stuff

#

and we got confused

#

my bad

upper falcon
#

guess I'll use zoom of chrome

twilit lintel
#

Oh lMAO

ancient estuary
#

Is it possible to have the buildings and trees rendered in real time?

#

I can't visualize them

fervent granite
#

you can use the render button in the top right

#

but in real-time as you place them - not that I know of

twilit lintel
#

for something along those lines, using smapi commands, cjb item spawner, and cjb cheat menu's time freeze will probably be your best bet.

#

i couldn't visualize it either haha

rare river
#

I wanna go with a Hilltop layout, is that layout good?

twilit lintel
#

hilltop is nice, farming space is weird to work with tho

#

by "good" do you mean efficient?

#

because it looks really nice

rare river
#

Efficiency

#

It wouldn't be too bad

#

I guess

#

Its kind of segmented up so its a little easier to organise stuff in your farm

#

Also, since you got the quarry in the farm, do you lose the main quarry?

twilit lintel
#

@rare river best money at generating income is standard, best for completing the cc is forest.

#

every farm has access to the off-farm quarry, but hilltop has it's own quarry in addition.

ancient estuary
#

Are sheds more efficient for storing crafting stations instead of just planting them right there on the farm?

twilit lintel
#

yes they are

#

i can write out the best-to-worst space versus footprint tier list if you want.

gleaming fox
#

@twilit lintel not them but I'm interested in that... I'm assuming barns would be the best?

twilit lintel
#

technically a fully upgraded farmhand cabin is the best

#

then deluxe barns

gleaming fox
#

Can you get upgraded cabins in single player, though?

twilit lintel
#

errr... technically no. however, if you're on pc you can run 2 clients of the game and join yourself. then upgrade your dummy character's cabin.

gleaming fox
#

I see, noted if I ever need it, thanks!
It's a lot of work though SDVpufferthink How much space do you lose if going deluxe barns vs. upgraded cabins?

twilit lintel
#

err... i've never used an upgraded house for space so i'm uncertain

fallow osprey
#

you don't loose space

twilit lintel
#

but cabins are the smallest enterable building in the game

fallow osprey
#

all buildings keep the same size on upgrate

twilit lintel
#

i think he meant indoor processing area

gleaming fox
#

Yeah, that's what I meant, sorry for the confusion

fallow osprey
#

ah, sorry

twilit lintel
#

outdoor cabins take up 15 tiles, outdoor barn takes up 28 tiles

gleaming fox
#

SDVpuffereyes that's nearly half the space

twilit lintel
#

a deluxe barn with an optimal layout will hold 136 processing machines

#

unsure about a deluxe cabin, and testing it would take me 20 minutes so im sorry

#

someone probably knows

#

ballpark is like 200ish

gleaming fox
#

No no, dw
I don't wanna be a bother
If I ever need to I'll test it myself

twilit lintel
#

you're good

gleaming fox
#

You already gave me so much info, thanks! SDVpufferheart

twilit lintel
#

yup

gloomy pine
#

is this always happened in immersive farm 2 planner? or its just eror for a while?

#

I can't save as picture either

fallow osprey
#

@warm linden

#

dev was pinged, just have to wait

#

bc the picture thing isn't normal

gloomy pine
warm linden
#

It is only possible to render official layouts.

#

Upload.farm does not support rendering modded layouts

gloomy pine
#

oh right...
I see thank you for the info. I will screenshot myself

warm linden
#

You can still use the regular renderer (the last option in the rendering menu I think)

#

"Save plan as picture"

#

but no fancy in-game like graphics then

gloomy pine
#

it was cropped like the last pic I upload

ancient estuary
#

While you're here, is there a toggle so I can see the full trees and buildings instead of just the base?

#

It throws me off

night eagle
#

There is not Park, you'll have to render the farm if you want to see how stuff looks in game. The planner just shows the footprint of things

verbal wadi
#

Is multiplayer coming out on ps4 any time soon?

tawdry pecan
#

Bruh moment

obtuse ridge
#

i just saw something today about MP for other platforms but i dont remember if ps4 was among them... i would assume Soon(tm).

obtuse ridge
#

Moo to the rescue

fallow coyote
#

i have a problem/question and idk what to do. im confused

azure briar
#

whats up heavenly ?

fallow coyote
#

ok so i was in the planner and i was putting my ideas down

#

the site kept on reloading a lot but it was ok cuz save system

#

but then after ive finished it i saved the image, i thought i was done but i wanted too add something like one more thing cuz i forgot about it

#

so i tried reloading, but its not appearing on the site

#

i still have the pic tho

#

so: loadings not working and im confused/worried

#

sorry that was long

azure briar
#

did you save the link of your map ?

fallow coyote
#

what?

azure briar
#

(i think) the planner save works by generating a link that you should be able to access again

fallow coyote
#

im just trying to laod it in with my image of the farm

#

*load

#

thought it worked like that?

azure briar
#

hmmm i don’t think you can load an image

fallow coyote
#

...so did i just lost 3 days worth of progress there?

#

*lose

azure briar
#

one sec ,,, im gonna try something

fallow coyote
#

ok

#

thx for trying to help me

#

even if it may or may not work in the end

#

thx anyways

azure briar
#

no problem (: happy to help

#

so did you 'save plan as picture' ?

fallow coyote
#

yes

azure briar
#

next time if you want to save a planner layout i’d recommend pressing the save button then copying the generated link, that way you can access and edit it again in the planner

fallow coyote
#

i also have the planner in another tab if we need to do stuff there

#

how?

azure briar
#

if you click this the page will reload and the URL should have changed . you can copy that and paste it whenever you want to access the same map

fallow coyote
#

OHHH

#

ok

#

ok i got it now

#

thank you

azure briar
#

no problem !! im sorry that you lost your plan

fallow coyote
#

yep

#

ima make that up now

#

*go make

#

at least i have my save image as a ref to remake

#

not all lost but thats... eh

#

thxs tho

azure briar
#

good luck peepolove

fallow coyote
#

ima go now, doing that

#

thx

azure briar
#

ok !! seeya (-:

fallow coyote
#

wait are people allowed to share farms or would that be against rules? i kinda want to show you what i had, but i dont wanna go against any rules

#

sorry

azure briar
#

no thats totally okay !

fallow coyote
#

oh ok

azure briar
#

show me 👀

fallow coyote
#

i even made a lil character b4 doing the farm too, i didnt want them to say the full name everytime so the farm name is the last name like a family name. Her name is Zola. Anyways heres the farm

#

wait hold on

#

there, opinions?

#

the stuff on the outside of the sheds are just there to show what sheds gonna be for what

#

signs are ment to be there

#

grass are for the pigs and will be random

#

cabin is for when my friend want to play with me ever

#

ok im done talking now sorry

azure briar
#

looks good, i like it

#

the path layout is super nice

#

no sprinklers though ?

fallow coyote
#

the path took me 1 day out of the 3

#

and the sprinklers were what i was gonna add

#

i didnt actually knew they were a thing

#

im new, ok?

#

lol

#

looked it up and went OH WHAT

#

but i mean its also more nature themed so that could work too i guess

#

even have a cute lil campfire place

#

sorry, im talking too much arent i? im just excited talking about it and i cant show my friend cuz i wanna surprise him

silver swift
#

Is your friend new to Stardew also?

fallow coyote
#

no? probaly not

#

he has 3 save files last time i saw

silver swift
#

Well, I think the farm layout looks nice and I'm sure he'll be impressed as well 😃

fallow coyote
#

but i just wanted to surpise him with my layout, yknow? even if he isnt very new to it

#

yeah i hope so

#

now ima go now, gotta go re-make this layout on the site so i can put sprinkers in the new one cuz i prob didnt save right? idk

#

bye, thx for your help, and im glad you guys liked it!

tepid valley
#

If it's me, I would maximize the usage of soil for crops
The barn and coops, I would put it at the stump area. And I don't think u need that many shed? But if u do, I would put besides the coop and barn

#

I also will tiled all unused floor. Maybe not the green part coz that's aesthetic

kind abyss
#

thats me

tepid valley
#

Omg wat building is dattt so prettyyyyy

azure briar
#

what are the little mushroom houses

#

they're so cute

#

oh silos ?

kind abyss
#

yea

azure briar
#

love that ! 😩

tepid valley
#

Frozoooo building nameeee

kind abyss
#

im finding mod

tepid valley
#

Now I know wat building farm to use in my forest farm

kind abyss
tepid valley
#

I'm playing my combat farm rn

fallow coyote
#

i would like to use that, but idk if that would be able to happen on the switch version at all and thats the only version id be able to get.

tepid valley
#

Still progressing in lay out

#

Probably not melo

fallow coyote
#

thats ok tho

#

wooden stuff is kinda nature like so

#

could work

tepid valley
#

Vanilla is fine
I've been playing vanilla for ages

fallow coyote
#

yeah original is good

kind abyss
#

heres a more recent farm, same one, but with plants

fallow coyote
#

but mod(s) appreciation too 👌

tepid valley
#

I use mod to spruce things up a bit after ai get boring

kind abyss
tepid valley
#

Hnnnn so gudddd

#

I have problem placing bee hives in my current one frozo

fallow coyote
#

FRIC I WANT THAT BUT HUNGHHH

azure briar
#

want that Butt

fallow coyote
#

but yeah i gtg back to re-making the thing even tho i hear the notifications

kind abyss
#

what problem ash?

fallow coyote
#

so yeah, i will check in every now a again tho

#

bye

kind abyss
#

Bai~

tepid valley
#

placing bee hives

#

I contemplating to abolish the graveyard to make space for bee hives

#

what chu think?

silver swift
#

I really like how you decorated Grandpa's shrine. In terms of getting rid of the graveyard, I like the aesthetic it adds but if you really want to add some beehives to your farm that's a pretty good space to put them.

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My current farm is very empty for the beginning of year 3 because I just can't decide what I want to put in the open areas... I really like how yours has a theme for the farm.

dull dock
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it looks like a farm @tepid valley

tepid valley
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Thanks Zod!

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Theme gives me a focus how to design things

eternal oar
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u could keep part of the graceyard cause its cute but yeah thats a good bee space

tepid valley
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Hmmmm
I can also work around the rod area

silver swift
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Designing things is the next step I'm going to take now that I actually have enough money for my character to function... Or maybe I'll just make a new character and focus more on aesthetics this time

tepid valley
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Oh, I start design the lay out in winter zod coz other season I'm busy making the dough

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It's not very effective to design things when you have those crops to plant

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and thanks white

silver swift
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That's smart. Usually in winter I just wander around town for a bit then go to bed early cause I'm bored. Designing my farm would definitely give me something to do in that time (although I've also considered making a song with music blocks in the quarry during winter) 😄

tepid valley
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I think I'll place the rod behind the shed since that space is empty
but I have to scarifice the view

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LOL
Yeah do that zod!

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Music block is somthing that idk how to use

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it's beeen in my chest forever

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Ok, thanks guys, I think I know wat to do now

gloomy pine
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Is it too late to recommend ideas?

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@tepid valley

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btw music blocks are placeable objects on the farm (indoors or outdoors) that make noise when a char is near it

tepid valley
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Pls do Bryn!

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Yea I know, but it just noisy to me so I just keep em lol

gloomy pine
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Nw they are noisy, iirc the music boxes can have their pitch and depth changed by selecting it when placed

tepid valley
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I was thinking that too Bryn!

gloomy pine
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Oh, and the other place I wanted to recommend beehives was in the space of the greenhouse (if it can be moved bc it looks different than original imo but idk if yours was modded)

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Glad to hear we think alike! Good luck and enjoy. ☺️

tepid valley
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Yea, the right side of the greenhouse is reserved space for golden clock once I can earn em lmao

gloomy pine
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Ah nw, good luck with the clock as well with everything else! Gotta love non-decaying fences 😂

tepid valley
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Yea! lmao

eternal oar
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what beehive skin is that btw

tepid valley
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Yellog's wood craftable!

twilit lintel
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pretty bean farm

tepid valley
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Thanks spong
Now Im just waiting for the meteorite to wreck my hardwork

fallow coyote
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wait meteorite?

twilit lintel
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space rocks with a vendetta

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they're like the vengeance of all the geodes you broke hoping for a prismatic shard

ancient estuary
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@tepid valley what are those crystal towers in the middle of your farm?

tepid valley
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Oh, that's the obelisk

ancient estuary
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the mod changes obelisk too? that's really neat

void onyx
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Spong E

twilit lintel
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i have arrived

obtuse ridge
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you can make anything an obelisk i had palm trees for the desert mod just make the png and pop it in

tepid valley
twilit lintel
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there's some crops outside of hut range

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maybe center the huts a bit, then just put flooring around them in a 5x5...?

tepid valley
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Really? UI shows that all within range

twilit lintel
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it would be if the huts were one unit to the right

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er wait, i meant some of the crops are outside of sprinkler range

tepid valley
twilit lintel
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oh there's an irid sprink behind the hut

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my bad

tepid valley
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Spoooooooooooooooongg

twilit lintel
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never seen a layout like that before, it's pretty efficient

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WHAT IM SORRY

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JEEZ

obtuse ridge
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get the paddle

tepid valley
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I did a quadraple check coz u said sooo

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Lmao pooka

night eagle
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What junimo hut mod is that Ash?

twilit lintel
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it's pretty

tepid valley
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Some Building Edits

obtuse ridge
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I made it into year 3 on my fishing farm this morning and discovered my candles were not anywhere near were i had grandpappies shrine so i had to move that whole area over

tepid valley
obtuse ridge
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i loving this farm so much i went back to replay my standard farm since i derped and deleted the save.. its not nearly as fun as this one is

tepid valley
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Vast

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Heckin big

obtuse ridge
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yeah i took the town map.. and made it the riverland farm

twilit lintel
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did that get you to orange?

obtuse ridge
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ive qualified for orange for awhile lol

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i just didnt ask for it til yesterday

twilit lintel
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lmao i don't understand the orange qualifications

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"a released mod" seems pretty slim

obtuse ridge
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you have to add yourself to the modder list on the wiki (theres a link on the pin in modding) and be level 25 on the discord

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you can always message a junimo if you have questions about it 😃