#Warehouse being cleared by some flashing carriage man

1 messages · Page 1 of 1 (latest)

split igloo
pliant crescent
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I've been investigating this, it's caused by the good old "warehouse has two different roads touching it"

split igloo
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Thank you @pliant crescent ❤️ I saw you replied the issue too

pliant crescent
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Yeah 😉 I'm not sure whether something can be done in Julius to fix it without changing the game mechanics. Also worth mentioning it's a bug on original C3.
It probably affects augustus as well, although not on as many cases

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The only way to fix this properly is to basically redo the pathfinding engine

sharp ocean
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pretty sure that if its a "bug" in C3, it won't be fixed in Julius since Julius intentionally preserves those kind of things :p [the only exception to that was the immigration problem on very hard ig]

pliant crescent
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And even that became a setting

pulsar finch
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And the 100 year old max health ghosts

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Which also became a setting

split igloo
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how do I manage to avoid this bug in my game?

pulsar finch
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make sure all roads touching a warehouse are connected to each other

split igloo
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thank you ❤️ that's solved