Hello, I'd like to know if anyone understands why the game considers some structures to be exterior when they're actually interior. It's a modded B42 Multiplayer game. I managed to build the first room (the small one), but the second one is considered exterior...
It was built the same way as the first room.
If you have any idea, I'd appreciate your help.
#Extension is exterior....
1 messages · Page 1 of 1 (latest)
It has to do with ISO regions. Some of your walls, or roof tiles are not connecting to each other properly for whatever reason.
If you can get admin or -debug access, you can view the ISO regions with an admin tool and it shows the regions in various colors. If a room is not a solid color, one of the tiles is not connected and you will see a "gap" in the reference wall image. That's your problem tile.
Usually deleting the tile and adding it again fixes it. Sometimes it's more tricky than that to fix it depending on the order in which you placed tiles. There used to be an issue with corner tiles causing the problem, but that seems to have been fixed.
Check youtube, there was an older video explaining how to fix this.
If you accidently deleted a corner wall tile (looks like a single pole on a corner), it will leave a gap in the wall and cause this issue.