#Spawn Regions

1 messages · Page 1 of 1 (latest)

lost nebula
#

Hey guys.

I'm hosting a B42.17 multiplayer server for me and my friends, and I've decided to include some of the new spawn regions such as Echo Creek, Valley Station and Irvington into the game, however nobody except me can see the options while spawning. Can anyone help me out?

I've already added them to the _spawnregions.ini file

{ name = "Echo Creek, KY", file = "media/maps/Echo Creek, KY/spawnpoints.lua" },
{ name = "Fallas Lake, KY", file = "media/maps/Fallas Lake, KY/spawnpoints.lua" },
{ name = "Valley Station, KY", file = "media/maps/Valley Station, KY/spawnpoints.lua" }
as such, however it's not working.

plain osprey
#
function SpawnRegions()
    return {
        { name = "Brandenburg, KY", file = "media/maps/Brandenburg, KY/spawnpoints.lua" },
        { name = "Echo Creek, KY", file = "media/maps/Echo Creek, KY/spawnpoints.lua" },
        { name = "Ekron, KY", file = "media/maps/Ekron, KY/spawnpoints.lua" },
        { name = "Fallas Lake, KY", file = "media/maps/Fallas Lake, KY/spawnpoints.lua" },
        { name = "Irvington, KY", file = "media/maps/Irvington, KY/spawnpoints.lua" },
        { name = "March Ridge, KY", file = "media/maps/March Ridge, KY/spawnpoints.lua" },
        { name = "Muldraugh, KY", file = "media/maps/Muldraugh, KY/spawnpoints.lua" },
        { name = "Riverside, KY", file = "media/maps/Riverside, KY/spawnpoints.lua" },
        { name = "Rosewood, KY", file = "media/maps/Rosewood, KY/spawnpoints.lua" },
        { name = "Valley Station, KY", file = "media/maps/Valley Station, KY/spawnpoints.lua" },
        { name = "West Point, KY", file = "media/maps/West Point, KY/spawnpoints.lua" },
    }
end
#

servertest_spawnregions.lua in server config folder

lost nebula
plain osprey
#

open your server settings in game (main menu - server) and check in sandbox settings like this

zinc ridge
#

The mod suggested above will work for what you need, the spawn points are currently not configured to work in Multiplayer in Vanilla. Bare in mind that changing Spawn Regions currently breaks safehouse claiming so if you wanted to use safehouses you're better off not doing this.