#Location Dependent Spear Extra Crit Animation Bug (Unknown Replication Steps) [42.17.0 Unmodded]

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main plover
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There is an unmarked 150x151 tile square in my singleplayer Apocalypse save in which spear attacks are automatically followed up by an additional "Crit Animation" whether or not a zombie is being targeted. The bug is persistent in this specific save through multiple reboots but was unable to be replicated on a new game. Using -debug I was able to define the specific bugged area and noticed that while within this area a possibly related message would periodically pop up in the Command Console saying "Warn : General f:[xxxx] at SpriteConfig.initObjectInfo >Invalid SpriteConfig object! scripted object = Wooden_Windows" and this message was not present in fresh saves attempting to recreate this bug.