#Skeleton crash

1 messages · Page 1 of 1 (latest)

uneven rover
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That's very curious, but I'm curious, how do you spawn those skeletons ? Because what I did personally was swap the texture of the zombies to the skeleton and use setSkeleton if I remember right

chrome current
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I'm going to paste it here once I can do that.

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I think you may need to update the model if you're doing with an already existing character.

chrome current
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As promised, here is the snipped of the code I did

local x = player:getX()
        local y = player:getY()
        local z = player:getZ()

        local zombie = createZombie(x, y, z, player:getDescriptor(), 0, player:getForwardMovementIsoDirection())
        zombie:setSkeleton(true)