#"Sorry, an unexpected error occured"

1 messages · Page 1 of 1 (latest)

old forge
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Game crashed while I was playing with my friend he picked up a dead racoon and my game crashed : P but after I tried to host again I get to the walking zombie loading and shortly after I get a "Sorry, an unexpected error occured" pop up, I did disable 2 mods prior to hosting again but those mods worked for so long and I dont think they could be so much important for my world to make it unable to load after disabling them? I'll provide logs in replies of the post

pseudo fjord
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this log is nearly unreadable due to spam from your "Performance" mod.

old forge
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oh shit

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what now

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can anything other with info help?

old forge
pseudo fjord
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try again without the performance mod, pls.

old forge
pseudo fjord
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i hurt my wrist scrolling for 5+ minutes lol

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actually i scrolled for 8 minutes straight. probably also tell the performance mod developer their mod floods logs

old forge
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Okay so I turned off the performance mod but I turned on the 2 mods that I had disabled, and my game booted back but I really dont wanna play with them as one is annoying and the other one is useless, any way I can fix this?

pseudo fjord
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LOG : General f:0, t:1775955367196, st:0> zombie.world.WorldDictionaryException: [SpriteConfigs] Missing dictionary script on client: Base.CSRStandpipeWater

ERROR: General f:0, t:1775955367200, st:0> ExceptionLogger.logException> Exception thrown
zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error. at WorldDictionary.init(WorldDictionary.java:359).
Stack trace:
zombie.world.WorldDictionary.init(WorldDictionary.java:359)
zombie.iso.IsoWorld.init(IsoWorld.java:2249)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:333)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:293)
java.base/java.lang.Thread.run(Unknown Source)

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heres your problem.

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CSRS.StandpipeWater is missing

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is it connected to the disabled mods?

old forge
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standpipewater idk what it is i would probably say it is connected to the Common Senses Reborn

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the 2 mods i disabled were "Commonsensereborn" and "Dive through window"

pseudo fjord
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unfortunately that save now requires common sense reborn.
reenable it, or start a new save

old forge
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nooo wayyyy

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well can u help me with the sound in the mod

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while ur here>

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?

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theres a annoying sound after hitting a zombie like a stab sound

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its been making me crazy for last 10 days

pseudo fjord
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would involve editing the mod, you ready to undertake such an effort?

old forge
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yes

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anything just to stop it dude

pseudo fjord
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well, its possible to remove just one sound, but beyond my area of expertise on the exact steps to remove it.

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sorry i was only so much help.

old forge
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actually imma just put the full volume to the max then decrease it through the windows volume mangaer

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saves me time and for you still thanks for helping me at 3:30am

pseudo fjord
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its 9 pm over in freedomland, heh

old forge
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its 3:30am in the landmine land

pseudo fjord
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european, i assume you mean by that xD

old forge
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bosnia to be specific

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check out the connection with landmines xD

pseudo fjord
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huh. alright.
anyway, modding in general is extremely unstable in B42. my best recommendation, unfortunately, is unmodded.
B42 is in beta testing, after all.

old forge
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Yeah i know but i would rather struggle with beta then to run an older version also can i dm u smthing

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so we dont make this post long