#damage to vehicles

1 messages · Page 1 of 1 (latest)

tranquil oxide
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Hey everyone, I wanted to report (and check) a possible issue with vehicle damage in Build 42.16.3

It seems that hitting zombies with a car causes extremely high and inconsistent damage to the vehicle, even at very low speeds. In some cases, a single zombie impact can severely damage or almost destroy parts like the hood or engine.
This feels especially noticeable in multiplayer, where the damage sometimes appears multiplied or out of sync
Has anyone else experienced this?
And is this a known issue or already with any workaround by mod?

Thanks!

winged knoll
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Yes, I am the same here