#Game fades to black screen

1 messages · Page 1 of 1 (latest)

willow lance
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Whenever I am killing zombies, game stutters for a moment and then it goes to black screen after which it send me to menu, any fix for that?
p.s i tried disabling mod which allegedly caused the error, however it was not.

solar nimbus
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What's the specs of your PC?

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Specifically, how much RAM and VRAM you possess

willow lance
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32gb

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the laptop uses 16gb and by starting the game without additional apps goes to 81%

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the specs are 3050ti, i5-11400h

solar nimbus
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So it is not a problem here... I had something like this a few times, but only due to the fact the game tried to load quicker than it could and crashed. Did you tried vanilla?

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Also, what's the game version?

willow lance
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i was thinking of it, the problem is it doesn't appear by itself whenever I want, it happens randomly

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the game version is 42,16,3

solar nimbus
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Try vanilla. If something like this keep happening it might be either a new bug or a faulty part of your PC (RAM can be a culprit to this, but usually it throws you to a bluescreen along with crash).

willow lance
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i was reading about it on reddit

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gimmie a second

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it says that the problem is the mods, it's not a vram really, however it's difficul to find the mod that causes it

solar nimbus
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Huh.. I see. Do you also get some errors the second it starts fading?

willow lance
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yeah

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like it appears

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like an error

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but not the mod one

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just an error

solar nimbus
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Im not sure if it will help, but try Error Magnifier mod. Sometimes it could point to a problematic mod or issue

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Also, mind sharing the last log?

willow lance
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that's the problem, it does show the error itself

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but it's an empty one

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sure, gimmie a sec

solar nimbus
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It seems like its some critical error that hangs the game to the point it have no idea what to do but exit to main menu

willow lance
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the console.txt right?

solar nimbus
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I think its in Logs.zip

willow lance
solar nimbus
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console.txt also works, but Im not sure which one is useful in this case

willow lance
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first i was thinking it was starlit library, that indeed caused an error however it didn't really affect the game and wasn't the mod that caused the error

solar nimbus
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Try getting rid of "Starlit Library" and all the mods dependant on it and try again

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Ah yes, my message is too late xd

willow lance
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it's fine 🙂

solar nimbus
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Let me investigate further

willow lance
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lemmie find one that is without starlit

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with an error

solar nimbus
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I see a lot of the vehicles mods getting some warns as well

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Prior to crash

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Do you have "that DAMN Library" installed?

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Or whatever it called, hold on

willow lance
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ofcourse i do

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found it

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it's the 15.3 one however the error still appeared there

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maybe you will find something there, hopefully...

solar nimbus
willow lance
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yes

solar nimbus
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If you use any translations mods Id advice you to get rid of them. I see starlit still causes an error despite being removed

willow lance
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hmm

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i use rus translation only

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however it was updated recenty, well sure i will try disabling it

solar nimbus
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Im not sure whether its the mod, or the remaining files in the Mods folder that causes this error

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But Starlit calls seems to still appear thus something trying to reach it

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Specifically the ModTranslations.lua file, which is the translation file for the mod itself
Or the table of the mods to translate

willow lance
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maybe there is something in the console?

solar nimbus
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Vehicle Recipes Overhaul (VRO). Check this one as well

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It calls to starlit

solar nimbus
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This one. Can you disable it? It seems its dependant in some way to Starlit

willow lance
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ok

solar nimbus
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KahluaThread.call > require("VRO/Recipes") failed

willow lance
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it might be it cuz the last time it was updated was 18th of March

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anything else?

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=== Zomboid Settings ===
Version: 42.16.3 7eec2b274722e8a8516db0226fe4013d436e7290 2026-04-08 11:54:01 (ZB) (Steam)
Mode: SINGLE PLAYER

[x1]
attempted index: getId of non-table: null
Lua((MOD:Starlit Library)).ModTranslations.lua(ModTranslations.lua:67)
java.lang.RuntimeException: attempted index: getId of non-table: null
    at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1441)
    at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:458)
    at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:161)
    at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1749)
    at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1553)
    at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:69)
    at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:109)
    at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:1357)
    at zombie.Lua.LuaManager.RunLua(LuaManager.java:1311)
    at zombie.Lua.LuaManager.RunLua(LuaManager.java:1300)
    at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:1190)
    at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:1104)
    at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:1227)
    at zombie.GameWindow.init(Unknown Source)
    at zombie.GameWindow.mainThreadInit(Unknown Source)
    at zombie.GameWindow.mainThreadStart(Unknown Source)
    at zombie.MainThread.mainLoop(MainThread.java:60)
    at java.base/java.lang.Thread.run(Unknown Source)

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there is still an error that irritates me

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it's the starlit

solar nimbus
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Is it after removing possible mods that affects it? (VRO)

willow lance
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no, it was before

solar nimbus
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Then I hope it shouldnt appear if the culprit is Starlit + VRO

willow lance
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however i disabled it as I said before, cuz i thought it was the mod that caused the crash

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still nothing

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ofcourse i ll try playing without it in the game, i don't have serious mods that uses it so much

solar nimbus
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It seems like VRO is the only last mod that tries to call for the Starlit for some reason

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Also, let me check on one more thing

willow lance
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I'll play without it and tell you if there's an error

solar nimbus
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Sure. In the meantime I notice some odd behaviour that I cant directly link to an issue. Theres a tactical flashlight mod (KATTAJ1 Tactical Flashlight: No Mods installed.) that it happens, appears every time the moment before the stack trace. And then there is some "Loading Custom ToolTip Override Code." thing which Im not sure if its mod behaviour or just the game one

willow lance
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it's the zombie buddy fps

solar nimbus
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Hm...

willow lance
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i was also thinking of it

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though not sure

solar nimbus
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Thaths the next mod you need to consider disabling. If the error persists try that. It might be the one. Notify me if anything happens

willow lance
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ok

tribal gyro
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Errors mods:
MOD:Starlit Library
try disable him.
and many mods used old version 41.x

solar nimbus
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Read the whole conversation. The mod is disabled but somehow still causes problems

willow lance
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i am sorry if it's taking so long, as I said before it takes time before it crashes and error appears

solar nimbus
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Of course

willow lance
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so far, so good, but again, it could be a trap and it would stutter and crash, ill keep you informed

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yeah

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it happened again

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i will try disabling zombie buddy

tribal gyro
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yes. disable this mod 3619862853\mods\ZombieBuddy\ and 3622986450\mods\ZBBetterFPS\

willow lance
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for some reason i can't find it in my folder

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oh nevermind, i forgot that i manually deleted the files that start the mod

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so yeah, it's not there

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so, i have started the world without it, ill keep you informed

tribal gyro
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Заработало?
It works?

willow lance
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ну, жду пока что

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оно просто не сразу происходит, надо ждать

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к сожалению

tribal gyro
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дублируй сообщения на английском.
Duplicate messages in English.

willow lance
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понял
affirmative

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да опять
yes it happened again

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хз что делать
idk what to do

visual vessel
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Are you able to reproduce the issue without any mods?

willow lance
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doing it rn

tribal gyro
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Для начала отключи все KI5 моды
First, disable all KI5 mods.

также отключи мод VFExpansionReduxb42
Also disable the VFExpansionReduxb42 mod

и все что вязано с модом FirearmUseDamageChance
and anything related to the FirearmUseDamageChance mod

willow lance
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i think i found what might have been a cause of it

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it was the firearmusedamagechance

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at least i think so

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still waiting for the game to crash

solar nimbus
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Ну не знаю, 7 и 16 версии немного далеко друг от друга. Вряд ли это специфически этот мод.
Idk, 7th and 16th versions are far apart from each other. I doubt its specifically this mod.

willow lance
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ну я поиграл вроде ничего не случилось, "вроде", буду держать в курсе
well, I played around, nothing seemed to happen, "seemed", I'll keep you posted

willow lance
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да, ничего не поменялось, может дело не в моде а в оперативке?
yes, nothing has changed, maybe it's not the mod but the RAM?

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or something else could probably work?

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any more ideas that you could think of

willow lance
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i mean i played without them in vanilla, nothing happened, I am still trying to understand which mods are causing it?

willow lance
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here it says the firearmusedamagechance idk even know what mod is probably using it

willow lance
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i think i might have found what was the reason all along, probably was project seasons somehow it caused all of it

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still not sure though

visual vessel
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The thing is that some errors do not throw stack traces

willow lance
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what could the stack trace be?

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at least a good news that it's not a ram problem

visual vessel
willow lance
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now i have a new problem

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sorry not the best translation

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now it's actually a ram problem

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dammit

tribal gyro
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а причем тут краш оперы?
What does the crash of the opera have to do with it?

solar nimbus
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Yeah, I wonder as well lol

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Its not 100%. If you'd have a bluescreen then sure..

willow lance
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i am just saying that i am having a new thing now