I've opened up a thread regarding a similar issue few days ago: https://discord.com/channels/136501320340209664/1490286634514776175
basically i thinked that using modded maps were causing issues to claim safehouse but no, the root cause is the modification of spawnregions.lua file.
I've edited the file adding only the 'native' spawnpoints.lua files (ex: brandenburg or Ekron) provided by indiestone in the server file, and the issue is always reproductible
Ex:
{ name = "Brandenburg", file = "media/maps/Brandenburg, KY/spawnpoints.lua" },
Since the forum doesn't allow posting bugs for Modded version of the game, i wanted to know if this is a know issue to be addressed
Thanks