#unexpected error help

1 messages · Page 1 of 1 (latest)

shrewd comet
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unexpected error hosting a server after new update here are the logs:

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can i check which mod causes it?

hardy kelp
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ctrl-f "Stack Trace" might help find the suspect mod...

but idk for sure if this is the issue...

does the game launch with no mods?

shrewd comet
hardy kelp
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then delete your Zomboid folder, reinstall the game, verify your game files through steam, then try again with no mods...

shrewd comet
raven quail
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can confirm getting error on a 100% vanilla server

daring olive
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any chance its this error?
ERROR: General f:0, t:1774996176859, st:0> WorldDictionary.init> Exception thrown
zombie.world.WorldDictionaryException: [SpriteConfigs] Missing dictionary script on client: Base.Log_Stack_01 at ScriptsDictionary$ScriptRegister.parseLoadListClient(ScriptsDictionary.java:253).
Stack trace:
zombie.world.ScriptsDictionary$ScriptRegister.parseLoadListClient(ScriptsDictionary.java:253)
zombie.world.ScriptsDictionary.parseRegisters(ScriptsDictionary.java:395)
zombie.world.WorldDictionary.init(WorldDictionary.java:325)
zombie.iso.IsoWorld.init(IsoWorld.java:2253)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:335)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:295)
java.base/java.lang.Thread.run(Unknown Source)

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LOG : General f:0, t:1774996176860, st:0> WorldDictionary: Warning: error occurred loading dictionary!
ERROR: General f:0, t:1774996176860, st:0> GameLoadingState$1.run> Exception thrown
zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error. at WorldDictionary.init(WorldDictionary.java:361).
Stack trace:
zombie.world.WorldDictionary.init(WorldDictionary.java:361)
zombie.iso.IsoWorld.init(IsoWorld.java:2253)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:335)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:295)
java.base/java.lang.Thread.run(Unknown Source)
LOG : Lua f:0, t:1774996176870, st:0> LuaEventManager: adding unknown event "OnPreUIDraw"
LOG : Lua f:0, t:1774996176870, st:0> LuaEventManager: adding unknown event "OnPostUIDraw"
LOG : Lua f:0, t:1774996181532, st:0> LuaEventManager: adding unknown event "OnMouseDown"
LOG : Lua f:0, t:1774996181533, st:0> LuaEventManager: adding unknown event "OnKeyStartPressed"
LOG : Lua f:0, t:1774996181533, st:0> LuaEventManager: adding unknown event "OnKeyPressed"
LOG : Lua f:0, t:1774996181548, st:0> LuaEventManager: adding unknown event "OnKeyKeepPressed"
LOG : Lua f:0, t:1774996181656, st:0> LuaEventManager: adding unknown event "OnMouseUp"
LOG : General f:0, t:1774996184783, st:0> waiting for UdpEngine thread termination

raven quail
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that looks like mine

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let me double check

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ERROR: General f:0, t:1774996940462, st:0> WorldDictionary.init> Exception thrown
zombie.world.WorldDictionaryException: [SpriteConfigs] Missing dictionary script on client: Base.Log_Stack_01 at ScriptsDictionary$ScriptRegister.parseLoadListClient(ScriptsDictionary.java:253).
Stack trace:
zombie.world.ScriptsDictionary$ScriptRegister.parseLoadListClient(ScriptsDictionary.java:253)
zombie.world.ScriptsDictionary.parseRegisters(ScriptsDictionary.java:395)
zombie.world.WorldDictionary.init(WorldDictionary.java:325)
zombie.iso.IsoWorld.init(IsoWorld.java:2253)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:335)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:295)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:0, t:1774996940462, st:0> WorldDictionary: Warning: error occurred loading dictionary!
ERROR: General f:0, t:1774996940463, st:0> GameLoadingState$1.run> Exception thrown
zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error. at WorldDictionary.init(WorldDictionary.java:361).
Stack trace:
zombie.world.WorldDictionary.init(WorldDictionary.java:361)
zombie.iso.IsoWorld.init(IsoWorld.java:2253)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:335)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:295)
java.base/java.lang.Thread.run(Unknown Source)

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yeah its pretty much the same

daring olive
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wth

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I've tried a few things like copying a working world dictionary from a 42.16 single player to over write the servers didnt change the error, tried straight up removing the files thinking it might make new ones but all it does is make console fill up will errors and eats ram like a hippo.. >.>

long mortar
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Are you loading an old save or a new save? Because old saves are no longer supported.

raven quail
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nnnooooo dont say that

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i want an old save

shrewd comet
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i played on that save 2 days ago

raven quail
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running the same save from b42 mp beta first release

long mortar
# shrewd comet i played on that save 2 days ago

As per the patch notes, old saves are no longer compatible with the latest version. You have to opt into the outdatedunstable beta to continue this save, or start a new save.

https://theindiestone.com/forums/index.php?/topic/93251-42160-unstable-released/

The Indie Stone Forums

As always it is recommended that you create a new save with no mods after updates. Updates fix bugs and introduce new changes that may not be compatible with any older saves, especially ones older than the last patch. How do I subscribe to the Unstable beta branch? Right-click PZ in your Steam li...

daring olive
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I was able to get the world from the server to work on single player by removing the echo creek spawn point, when loading the server world in single player the game said it was updating the map so I just assumed i got lucky lol.

daring olive
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its going to take a few for me to download and upload the server world but if it works i'll let you know

shrewd comet
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what if i downgrade, would the mods still work if they get updated?

long mortar
daring olive
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every update says to start a new save

shrewd comet
long mortar
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This is one of them

raven quail