#Half of my Server Setting Saves not Appearing (B41)

1 messages · Page 1 of 1 (latest)

wooden bough
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So I decided to return to one of my B41 saves, and I ended up getting the following error. Upon going through my server saves, only half of them appeared down until the G category. I uninstalled my mods, verified my game cache, switched builds, and apparently the same issue persists.

wooden bough
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Okay, apparently deleting the server setting did not work

wooden bough
wooden bough
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Okay, additional updates, I tried to start a new session with new settings, except the game won't start it even after I exited and reentered my game.

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@topaz bough

topaz bough
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Did you manually delete them as mentioned in the other thread?

wooden bough
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Haven't done so through the folder yet

topaz bough
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I would suggest doing that as a test in that case

wooden bough
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Should I delete those instead?

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=== Zomboid Settings ===
Version: 41.78.18 (Steam)
Mode: SINGLE PLAYER

[x1]
attempted index: Advanced_trajectory of non-table: null

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=== Zomboid Settings ===
Version: 41.78.18 (Steam)
Mode: SINGLE PLAYER

[x1]
java.lang.StringIndexOutOfBoundsException: begin 0, end -1, length 123
    at java.base/java.lang.String.checkBoundsBeginEnd(Unknown Source)
    at java.base/java.lang.String.substring(Unknown Source)
    at se.krka.kahlua.vm.LuaClosure.toString2(LuaClosure.java:71)
    at se.krka.kahlua.vm.LuaCallFrame.toString2(LuaCallFrame.java:199)
    at se.krka.kahlua.vm.KahluaThread.doStacktraceProper(KahluaThread.java:1501)
    at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1688)
    at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
    at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
    at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
    at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
    at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
    at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
    at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
    at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
    at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
    at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
    at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
    at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
    at zombie.GameWindow.init(GameWindow.java:1206)
    at zombie.GameWindow.mainThreadInit(GameWindow.java:576)
    at zombie.GameWindow.mainThread(GameWindow.java:489)
    at java.base/java.lang.Thread.run(Unknown Source)

wooden bough
topaz bough
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You have any enabled?

wooden bough
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No

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According to the console as of recent

topaz bough
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Can be a sign of game corruption

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A full reinstall is the only good solution to that

First, uninstall the game, then go to "Steam\steamapps\common\ProjectZomboid" and make sure there are no leftover files or folders there.
After that, go to “%UserProfile%\Zomboid” and delete everything there except the “Saves” folder.
Then just install the game again and see if that helps.

wooden bough
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What about the server folder?

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Is this the leftover files?

topaz bough
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Yes

topaz bough
wooden bough
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Wait, can I keep the saves, server, sandbox presets, and screenshots folder?

topaz bough
wooden bough
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Same error is happening

wooden bough
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=== Zomboid Settings ===
Version: 41.78.18 (Steam)
Mode: SINGLE PLAYER

[x1]
attempted index: Advanced_trajectory of non-table: null

#
=== Zomboid Settings ===
Version: 41.78.18 (Steam)
Mode: SINGLE PLAYER

[x1]
java.lang.StringIndexOutOfBoundsException: begin 0, end -1, length 123
    at java.base/java.lang.String.checkBoundsBeginEnd(Unknown Source)
    at java.base/java.lang.String.substring(Unknown Source)
    at se.krka.kahlua.vm.LuaClosure.toString2(LuaClosure.java:71)
    at se.krka.kahlua.vm.LuaCallFrame.toString2(LuaCallFrame.java:199)
    at se.krka.kahlua.vm.KahluaThread.doStacktraceProper(KahluaThread.java:1501)
    at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1688)
    at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
    at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
    at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
    at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
    at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
    at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
    at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
    at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
    at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
    at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
    at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
    at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
    at zombie.GameWindow.init(GameWindow.java:1206)
    at zombie.GameWindow.mainThreadInit(GameWindow.java:576)
    at zombie.GameWindow.mainThread(GameWindow.java:489)
    at java.base/java.lang.Thread.run(Unknown Source)

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Running singleplayer, and uhhhhhhhhhh I can't open up the trait presets

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Same thing for character creation

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From the looks of it, the menu is borked

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The game seems to be running fine on single player

wooden bough
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I deleted the corrupted save that was screwing my game over

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All good now

topaz bough