LOG : General f:0, t:1773883775719, st:245,282,602> WorldDictionary.init() end
LOG : General f:0, t:1773883775721, st:245,282,605> GameEntityManager.Init() start
LOG : General f:0, t:1773883775808, st:245,282,692> GameEntityManager.Init() end
LOG : General f:0, t:1773883775809, st:245,282,693> PersistentOutfits.init() start
LOG : General f:0, t:1773883775849, st:245,282,732> PersistentOutfits.init() end
ERROR: General f:0, t:1773883778711, st:245,285,593> GameServer.main> Exception thrown
java.lang.IndexOutOfBoundsException: Index 0 out of bounds for length 0 at Preconditions.outOfBounds(null:-1). Message: Exception Thrown
Stack trace:
LOG : General f:0, t:1773883778711, st:245,285,594> Server Terminated.
java.base/jdk.internal.util.Preconditions.outOfBounds(Unknown Source)
java.base/jdk.internal.util.Preconditions.outOfBoundsCheckIndex(Unknown Source)
java.base/jdk.internal.util.Preconditions.checkIndex(Unknown Source)
java.base/java.util.Objects.checkIndex(Unknown Source)
java.base/java.util.ArrayList.get(Unknown Source)
zombie.characters.SurvivorFactory.randomName(SurvivorFactory.java:107)
zombie.characters.SurvivorFactory.CreateSurvivor(SurvivorFactory.java:67)
zombie.characters.SurvivorFactory.CreateSurvivor(SurvivorFactory.java:87)
zombie.characters.SurvivorFactory.CreateSurvivor(SurvivorFactory.java:55)
zombie.characters.IsoZombie.<init>(IsoZombie.java:381)
zombie.characters.IsoZombie.<init>(IsoZombie.java:359)
zombie.VirtualZombieManager.init(VirtualZombieManager.java:112)
zombie.iso.IsoWorld.init(IsoWorld.java:2269)
zombie.network.GameServer.main(GameServer.java:795)```
Spent my entire morning looking for the mod that broke in the latest update - as usual
But no,
Cant even start the server with 0 mods enabled.
#B42 Unstable - Server Terminated after recent update
1 messages · Page 1 of 1 (latest)
posting the whole console.txt would help to see what is going on before that
Security update filters paths with .. Your server file is \servers\16\serverfiles\..\Zomboid\Saves\Multiplayer\servertest\World
There isnt a World folder.
Likely to be just, servertest?
I have no idea. I just know that today all versions of PZ got updated with code that bricks trying to load any path for basically any file if the path has .. in it.
Ok.
The server is bricking right after a WorldDictionary error - and that .lua is in the servertest folder, so Il give that a go.
It may be becaused by a mod. And Aiteron wants feedback on what mods where broken by this change apparently.
So if you can track down to exactly what mod won't allow a server to spawn (if it is a mod), that could be useful information
So confirmed that it was .. causing it then?
Vanilla dedicated server has the same problem, it's why I posted it to the official pz bug report.
Reproduction steps:
- Use the arg -Duser.home=.. in bat args.
- Start the server.
- Boom.
The log has been posted in my topic
Informed a plugin creator of the latest game changes & they have updated the plugin.
Thanks for letting them know, I hit exactly the issue also with WinGSM
Only issue I have is that it seems to fail to load the updated B42 plugin now
Right there's an issue in the updated CS file, it's duplicated the contents
Oh looks he has pasted twice.
Yeah I think so, that's what I'm seeing too
Does it work if you delete everything from line 172
Il let them know