#B42 Unstable - Server Terminated after recent update

1 messages · Page 1 of 1 (latest)

bright owl
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LOG  : General      f:0, t:1773883775719, st:245,282,602> WorldDictionary.init() end
LOG  : General      f:0, t:1773883775721, st:245,282,605> GameEntityManager.Init() start
LOG  : General      f:0, t:1773883775808, st:245,282,692> GameEntityManager.Init() end
LOG  : General      f:0, t:1773883775809, st:245,282,693> PersistentOutfits.init() start
LOG  : General      f:0, t:1773883775849, st:245,282,732> PersistentOutfits.init() end
ERROR: General      f:0, t:1773883778711, st:245,285,593> GameServer.main> Exception thrown
    java.lang.IndexOutOfBoundsException: Index 0 out of bounds for length 0 at Preconditions.outOfBounds(null:-1). Message: Exception Thrown
    Stack trace:
LOG  : General      f:0, t:1773883778711, st:245,285,594> Server Terminated.
        java.base/jdk.internal.util.Preconditions.outOfBounds(Unknown Source)
        java.base/jdk.internal.util.Preconditions.outOfBoundsCheckIndex(Unknown Source)
        java.base/jdk.internal.util.Preconditions.checkIndex(Unknown Source)
        java.base/java.util.Objects.checkIndex(Unknown Source)
        java.base/java.util.ArrayList.get(Unknown Source)
        zombie.characters.SurvivorFactory.randomName(SurvivorFactory.java:107)
        zombie.characters.SurvivorFactory.CreateSurvivor(SurvivorFactory.java:67)
        zombie.characters.SurvivorFactory.CreateSurvivor(SurvivorFactory.java:87)
        zombie.characters.SurvivorFactory.CreateSurvivor(SurvivorFactory.java:55)
        zombie.characters.IsoZombie.<init>(IsoZombie.java:381)
        zombie.characters.IsoZombie.<init>(IsoZombie.java:359)
        zombie.VirtualZombieManager.init(VirtualZombieManager.java:112)
        zombie.iso.IsoWorld.init(IsoWorld.java:2269)
        zombie.network.GameServer.main(GameServer.java:795)```

Spent my entire morning looking for the mod that broke in the latest update - as usual

But no,
Cant even start the server with 0 mods enabled.
tidal falcon
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posting the whole console.txt would help to see what is going on before that

nimble herald
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Security update filters paths with .. Your server file is \servers\16\serverfiles\..\Zomboid\Saves\Multiplayer\servertest\World

bright owl
nimble herald
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I have no idea. I just know that today all versions of PZ got updated with code that bricks trying to load any path for basically any file if the path has .. in it.

bright owl
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Ok.
The server is bricking right after a WorldDictionary error - and that .lua is in the servertest folder, so Il give that a go.

nimble herald
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It may be becaused by a mod. And Aiteron wants feedback on what mods where broken by this change apparently.

nimble herald
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So if you can track down to exactly what mod won't allow a server to spawn (if it is a mod), that could be useful information

nimble herald
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So confirmed that it was .. causing it then?

sand osprey
sand osprey
bright owl
surreal surge
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Thanks for letting them know, I hit exactly the issue also with WinGSM

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Only issue I have is that it seems to fail to load the updated B42 plugin now

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Right there's an issue in the updated CS file, it's duplicated the contents

bright owl
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Oh looks he has pasted twice.

surreal surge
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Yeah I think so, that's what I'm seeing too

bright owl
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Does it work if you delete everything from line 172

surreal surge
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Yes

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ProjectZomboid42.cs.log was the key to finding that

bright owl
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Il let them know