#Latest Build Experimental Aiming Breaks Split-Screen and Isn't Very Fun in Single-Player.

1 messages · Page 1 of 1 (latest)

patent night
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Unfortunately the new experimental aiming system for gamepads does not work in split-screen. It does not center beneath your character and makes it incredibly difficult and slow to properly turn towards your target. I play tested in single-player as well and it's actually rather difficult to face where you want to quickly on there too. Honestly as a gamepad user I preferred the way it was before the recent patch, you simply don't turn fast enough. I enjoyed the top-down thumbstick shooter feel it had before. If there was an option to toggle the new aiming on or off I would greatly appreciate it. (I apologize if there already is and I just couldn't find it in the options menu) Thanks if you took the time to read this, I just figured I'd offer my feedback as someone who exclusively plays on gamepad.

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Forgot to mention as well that player 2 doesn't see the crosshair when aiming too

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Please bring the old aiming system back for gamepad, or at least as an toggleable option as it was much more snappy and pleasant in my opinion