#non-host lagging after ~1 hour of normal gameplay

1 messages · Page 1 of 1 (latest)

indigo elbow
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I'm hosting a server just through the PZ host system and after an hour of just walking around or playing normally my friend playing says the zombies and my character start stuttering and getting them killed. So far my only solution has been to restart the server since that seems to set back the 1 hour lag timer

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i had my ram set to 12g, then lowered it to 6g and the issues persist

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this is the latest build 42 version aswell

vivid quarry
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Noticing a lot of lag/stutters on my steam co-op server as well! Friend shoots a zombie and it takes 3 seconds for me to see the zombie die. The gunshot and bloodsplatter were on point with no delay. Just the zombies themselves walked for 3 sec after being killed before deciding they had no head anymore

fathom condor
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Do you have any mods enabled on the server?

indigo elbow
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i only have 2 mods enabled and both are just bug fixes for b42 multiplayer

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the lag happened before i had the mods downloaded as well

fathom condor
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I have to first ask to reproduce the issue without mods.
If you can do that, can you share your logs.zip file found in %UserProfile%\Zomboid?

indigo elbow
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turns out i forgot to enable any mods i had downloaded onto the server so the issues i was having happened vanilla

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i always forget pz servers need mods enabled separately

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im mostly just looking for an answer on if client lag is due to my connection or if it can be fixed

fathom condor
indigo elbow
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i don't think i can do that

indigo elbow
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actually i just dont know how to do that

fathom condor
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You can ask me if there are any issues with the setup?

indigo elbow
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oh i don't have direct access to my router i can't do that

fathom condor
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I see, I am not sure I can suggest much in that case unfortunately.

indigo elbow
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its fine i dont think i can fix a straight latency problem