I'm running a server on __**Windows **__and I get an error.
LOG : General f:0, t:1773092353113, st:520 981 025> map_t.bin does not exist, cannot determine the server's WorldVersion. This is ok the first time a server is started.
LOG : General f:0, t:1773092353114, st:520 981 025> Loading networking libraries...
LOG : General f:0, t:1773092353114, st:520 981 026> Loading steam_api64...
LOG : General f:0, t:1773092353116, st:520 981 027> Loading RakNet64...
LOG : General f:0, t:1773092353117, st:520 981 028> Loading ZNetJNI64...
LOG : General f:0, t:1773092353135, st:520 981 047> SteamUtils initialised successfully
LOG : General f:0, t:1773092354246, st:520 982 158> LightingFPS set to 15
LOG : General f:0, t:1773092354257, st:520 982 169> Exception in thread "main" LOG : General f:0, t:1773092354258, st:520 982 170> java.lang.NoSuchMethodError: 'java.lang.String zombie.core.Translator.getText(java.lang.String, java.lang.Object, java.lang.Object, java.lang.Object)'
LOG : General f:0, t:1773092354258, st:520 982 170> at zombie.network.ServerOptions$IntegerServerOption.getTooltip(ServerOptions.java:568)
LOG : General f:0, t:1773092354258, st:520 982 170> at zombie.config.ConfigFile.write(ConfigFile.java:85)
LOG : General f:0, t:1773092354259, st:520 982 171> at zombie.network.ServerOptions.saveServerTextFile(ServerOptions.java:510)
LOG : General f:0, t:1773092354259, st:520 982 171> at zombie.network.ServerOptions.init(ServerOptions.java:251)
LOG : General f:0, t:1773092354259, st:520 982 171> at zombie.network.GameServer.main(GameServer.java:614)
LOG : General f:0, t:1773092354260, st:520 982 172> Shutdown handling started
LOG : Network f:0, t:1773092354261, st:520 982 173> Server exited
LOG : General f:0, t:1773092354262, st:520 982 174> Exception in thread "Thread-0" LOG : General f:0, t:1773092354263, st:520 982 175> java.lang.NullPointerException: Cannot invoke "zombie.iso.IsoMetaGrid.save()" because "this.grid" is null
LOG : General f:0, t:1773092354263, st:520 982 175> at zombie.network.ServerMap.SaveAll(ServerMap.java:75)
LOG : General f:0, t:1773092354263, st:520 982 175> at zombie.network.ServerMap.QueuedSaveAll(ServerMap.java:696)
LOG : General f:0, t:1773092354263, st:520 982 176> at zombie.network.ServerMap.QueuedQuit(ServerMap.java:664)
LOG : General f:0, t:1773092354264, st:520 982 176> at zombie.network.GameServer$1.run(GameServer.java:375)
The world is new, all settings are vanilla, I checked the files through Steam several times
~The server starts on Linux.