#What is the process to update my existing 42.13.1 SteamCMD Dedicated Server to 13.2?
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we don't have an active world (it's just been playtesting) yet so if a completely clean install is recommended i don't mind that route, just do i delete the folder or is there some command process in steamcmd, or is it just as simple as installing over the top
and also how about the user documents folder? when updating from 41 to 42 i deleted the whole zomboid folder first and then updated game and regenerated everything new, but i imagine on the client game side just changing branch is correct. hopefully it doesnt reset my settings ormod lists
I simply ran the SteamCMD install on the existing server and it worked fine, but depending on the system and other weird issues, deleting the origial files and then installing would be best
Since you are already on 42 and simply patching the version, you do not need to touch the user folder
okay, so the same steamcmd install of like app_update 380870 -beta unstable thingy and pointing to the already existing folder ^ is fine?
which is the new code/tag do i put in for 42.13.2?
-beta unstable gets the latest unstable beta which is 42.13.2
i'll probably just delete my whole server folder and start it fresh on the install then, its no loss for me besides steam workshop downloads in it
I believe you need a "validate" before that -beta also
I just deleted the world and kept my settings before updating and it went pretty smooth
https://youtu.be/1vSgifZo7C4 this was the original video i followed for making the b42.13.1 install
This is guide on how to host your own Project Zomboid BUILD 42.13.0 UNSTABLE dedicated server. This does not include any MODS due to the recent release of B42.
Timeline Guide:
0:00 - Intro
0:16 - Hardware Recommendation
0:38 - Ports to Portforward on your router (DO NOT SKIP THIS)
16261–16272 UDP
1:06 - Download SteamCMD: https://develope...
is there an uninstall command or if i want to delete and install clean is it just straight up deleting the folder?
I suppose you could just delete the folder. I had no issues with it overwritiing on update though
Yet
That i know of
This may help you, as it has helped others. #1462838933799833715 message
The validate command should check all of the server files to ensure they match what Steam's got on their side, but people have been having issues beyond that which have required deleting the folder used as SteamCMD's destination.
I also had small trouble getting my installed server tools for zomboid updated, it was not difficult at all and actually quite simple, I followed instructions provided on this wiki here:
https://pzwiki.net/wiki/Dedicated_server
With SteamCMD to update your server to the latest server tools from 42.13.1 -> 42.13.2 simply:
force_install_dir C:\PZServerlogin anonymousapp_update 380870 validate -beta unstable
When I tried updating my already installed tools with app_update 380870 validate -beta unstable this actually didn't install the correct version and it simply re-installed the version I already had which was 42.13.1, but by doing a fresh install in a new folder and runing ServerStart64 from that new folder, my server was now running 42.13.2.
ohhh i gues the validate command comes in since the install already exists and is now updating, i remember when i first installed i don't think i neede validate in there when i first installled (but i cant remember by now lol). i'll do what you did and just install b42.13.2 to a new installation folder and keep things clean. it's easy enough to let the client download the servers modlist/workshop mods on start anyway and just make a cup of tea while its going
Yep. Beyond your comment about choosing a new destination folder, those are the same instructions given in the message I linked to above, which are also derived from the same source.
the validate command comes in since the install already exists and is now updating
Correct.
It just occurred to me: when you (@novel barn, @tacit flume) attempted to update your servers via SteamCMD, did you stop and close your Zomboid servers first, or did you try to update them while the server was active?
My server was turned off, I tried several different ways and kept installing the same version, I did read somewhere that not installing into a new folder will cause steamcmd to simply re-install the same version, hence why it might be noted on the docs to create a new folder and then install? It seemed strange to me that it wasn't installing the new patch even though I directly specified the beta branch, but since it installed correctly into a new folder I suppose that's the intended way to install the tools to ensure it's a clean installation, I'm relatively new to the pz modding scene but I've accumulated 5-6 years of modding experience on FiveM so all of this is super light for me to pick up
It is strange to me that using the three commands you mentioned previously all together didn't work. validate is supposed to verify the files in the destination directory are the same as the ones SteamCMD's about to download for you and -beta unstable should tell it to install the unstable branch which is currently 42.13.2.