#PZ eatin' up like 10 GB of my ram [LINUX MINT B42 UNSTABLE]
1 messages · Page 1 of 1 (latest)
same here, my Ubuntu server consume 11gb
but i've define Xms8 and XMX12g into JSON file
seems to be down at 10g now
XMX only defines the Jvm heap, not the max usage of the app
I'm on Nobara Linux and my game also uses a little under 10 GB of RAM while I'm playing. I have set Xmx6144 to 6GB for myself, but as Beard just said, that only applys to the Java heap.
MultiCPU just increases the RAM assignment, so you see more RAM usage, and as mentioned, the game still needs to use the RAM for everything else such as textures, classes and other assets