Is it a bug that zombies are pathing all the way around a large chain link fence instead of piling on it when they are set to the default basic cognition or navigation, or whatever that setting is. Just watched like sixty zombies walk 50 yards to go around a fence to get to me even though they were only six feet away on the other side of the fence.
#Zombie pathing with basic settings. (Not migration, could be related)
1 messages · Page 1 of 1 (latest)
Could be related to the MP migration bug? If you’re playing MP with at least another player
Singleplayer this time.
Can you share your logs.zip file found in %UserProfile%\Zomboid?
And can you share a video of the issue as well?
I will try to get that tonight. Would debug mode have any effect on results or data ya think? Just so I can quickly remake the circumstances?
Using debug mode should be perfectly fine
there you go. I've had it both ways but in this video theres no active mods. The console does have a message about one that is ERROR: mods isn't a valid workshop item ID
but i think thats just something from back before this reinstall that got pulled from the store and I havent found it in my files to remove it from the folders yet, but it can't be turned on and nothing is active in the video.
To me, you can see they seem to get confused in the pathing about "do i got straight there? cant reach there. go around there. do i go straight there...etc" when i yell at them and that doesnt strike me as what basic navigation used to be
maybe its a bug with the fence piling thing