#Fishing gives me errors when something gets hooked 42.13.1 SP
1 messages · Page 1 of 1 (latest)
Callframe at: instanceItem
function: getFish -- file: Fish.lua line # 239 | Vanilla
function: update -- file: Fish.lua line # 34 | Vanilla
function: update -- file: Bobber.lua line # 169 | Vanilla
function: update -- file: FishingRod.lua line # 105 | Vanilla
function: update -- file: FishingStates.lua line # 155 | Vanilla
function: update -- file: FishingManager.lua line # 79 | Vanilla
function: onTickFunc -- file: FishingManager.lua line # 54 | Vanillajava.lang.RuntimeException: No implementation found for function: instanceItem(class se.krka.kahlua.j2se.KahluaTableImpl table 0x2056953607))
at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:113)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:183)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:793)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1756)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1588)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:60)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:131)
at zombie.Lua.Event.trigger(Event.java:55)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:273)
at zombie.gameStates.IngameState.onTick(IngameState.java:1584)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1498)
at zombie.gameStates.IngameState.update(IngameState.java:1296)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:65)
at zombie.GameWindow.logic(GameWindow.java:392)
at zombie.GameWindow.frameStep(GameWindow.java:825)
at zombie.GameWindow.mainThreadStep(GameWindow.java:597)
at zombie.MainThread.mainLoop(MainThread.java:68)
at java.base/java.lang.Thread.run(Unknown Source)
function: getFishByLure -- file: Fish.lua line # 97 | Vanilla
function: getFish -- file: Fish.lua line # 237 | Vanilla
function: update -- file: Fish.lua line # 34 | Vanilla
function: update -- file: Bobber.lua line # 169 | Vanilla
function: update -- file: FishingRod.lua line # 105 | Vanilla
function: update -- file: FishingStates.lua line # 155 | Vanilla
function: update -- file: FishingManager.lua line # 79 | Vanilla
function: onTickFunc -- file: FishingManager.lua line # 54 | Vanillajava.lang.RuntimeException: __le not defined for operand
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:99)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:691)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1756)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1588)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:60)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:131)
at zombie.Lua.Event.trigger(Event.java:55)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:273)
at zombie.gameStates.IngameState.onTick(IngameState.java:1584)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1498)
at zombie.gameStates.IngameState.update(IngameState.java:1296)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:65)
at zombie.GameWindow.logic(GameWindow.java:392)
at zombie.GameWindow.frameStep(GameWindow.java:825)
at zombie.GameWindow.mainThreadStep(GameWindow.java:597)
at zombie.MainThread.mainLoop(MainThread.java:68)
at java.base/java.lang.Thread.run(Unknown Source)
Callframe at: StartAction
function: begin -- file: ISBaseTimedAction.lua line # 85 | Vanilla
function: addToQueue -- file: ISTimedActionQueue.lua line # 16 | Vanilla
function: add -- file: ISTimedActionQueue.lua line # 194 | Vanilla
function: start -- file: FishingStates.lua line # 305 | Vanilla
function: changeState -- file: FishingManager.lua line # 86 | Vanilla
function: update -- file: FishingStates.lua line # 206 | Vanilla
function: update -- file: FishingManager.lua line # 79 | Vanilla
function: onTickFunc -- file: FishingManager.lua line # 54 | Vanillajava.lang.NullPointerException: Cannot assign field "callFrame" because "a" is null
at se.krka.kahlua.integration.expose.ReturnValues.put(ReturnValues.java:61)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:185)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:183)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:793)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1756)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1588)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:60)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:131)
at zombie.Lua.Event.trigger(Event.java:55)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:273)
at zombie.gameStates.IngameState.onTick(IngameState.java:1584)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1498)
at zombie.gameStates.IngameState.update(IngameState.java:1296)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:65)
at zombie.GameWindow.logic(GameWindow.java:392)
at zombie.GameWindow.frameStep(GameWindow.java:825)
at zombie.GameWindow.mainThreadStep(GameWindow.java:597)
at zombie.MainThread.mainLoop(MainThread.java:68)
at java.base/java.lang.Thread.run(Unknown Source)
Any mods enabled perhaps?
just these two so i could copy the errors, but i was still getting errors prior to enabling these
Can you reproduce it on a new save without mods then? You can use debug mode to help with testing, since we cannot accept any logs or saves with mods enabled
where do i find the logs for the errors
logs.zip file found in %UserProfile%\Zomboid
new save file debug mode
no mods
same errors
i found these in the console.txt file
Need the whole console file to double check
Hm, I cannot find any similar bug report to your issue, so just to rule out any game install problems causing the bug, can you try doing a full reinstall?
First, uninstall the game, then go to "Steam\steamapps\common\ProjectZomboid" and make sure there are no leftover files or folders there.
After that, go to “%UserProfile%\Zomboid” and delete everything there except the “Saves” folder.
Then just install the game again and see if that helps.