I am currently developing a Project Zomboid mod that is directly integrated with a website-based system.
The goal of the project is to allow players to:
Purchase items from a website
Have those items delivered or synced into the game
Enable safe, controlled in-game item sales tied to user accounts
At the moment, I have a partially working system live at:
👉 https://trzomboid.fun
The core logic is running, but I need help improving and finalizing:
Server ↔ website communication
Secure item delivery logic
Mod-side Lua handling and reliability
Best practices for multiplayer servers
Overall system architecture
Once the system is stable, I plan to open-source it on GitHub so the community can benefit from it.
If you have experience with:
Project Zomboid modding (Lua)
Multiplayer server systems
Web-to-game integrations (API, sockets, database sync, etc.)
I would be very grateful for your support or guidance.
Feel free to reply here or DM me directly.
Thank you in advance.
Zomboid Turkey - Project Zomboid Türkiye Sunucusu