#PUBLIC | PvEvP | Dedicated | [US EAST] | "The Citadel" – Outpost of the Undead!

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outer verge
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[US East] The Citadel

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PUBLIC | PvEvP | Dedicated | [US EAST] | "The Citadel" – Outpost of the Undead!

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Fresh Wipe: April 1, 2025 | Join Now: https://discord.gg/ZSQA42YbyT

**Survive a brutal, modded apocalypse in The Citadel, where every decision could be your last. Our heavily modded server blends intense survival with unique gameplay enhancements, custom content, and a vibrant community. **

  • Server Features
  • Realistic Day/Night Cycle: 4-hour days with dormant zombies at night for strategic downtime.
  • 20 Spawn Towns: Choose from 20 unique towns to start your survival journey.
  • Safehouses: Private, invite-only bases with fire protection so you can rest easy.
  • Dynamic Loot Respawn: Fresh supplies every 60-70 IRL days to sustain long-term survival.
  • Bandit Heli Events: NPC bandits bring chaos and high-stakes encounters.
  • Airborne Infection Risk: Zombies release toxic clouds—wear a gas mask or perish!
  • Unpredictable Zombies: Random speed, health, vision, and hearing. 15% Sprinters.
  • Gameplay Enhancements
  • 5x XP & Fast Learning: Level up skills 5x faster with 400% quicker reading speed.
  • Skill Boosts: VHS tapes and magazines unlock deeper survival expertise.
  • Skill Recovery: 100% Character recovery on remake for the recovery of lost skills/traits.
  • Custom Content: Exclusive armors, weapons, and items for a truly immersive experience.
  • Quality of Life Mods: Streamlined mechanics to enhance your survival journey.
  • Server Support & Connectivity
  • Active Admins: Dedicated team ensures fair play and quick issue resolution.
  • 24/7 Uptime: Lag-free gameplay with top-tier server performance, anytime, anywhere.

Connect with survivors on our Discord: https://discord.gg/ZSQA42YbyT

Server IP: 75.100.186.131
Game Port: 16261

||BattleMetrics: https://www.battlemetrics.com/servers/zomboid/32462217||

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As of April 1, 2025, the server map is currently configured as followed.

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Current Spawnable Towns

Ashenwood

  • Location: Standalone small town.
  • Features: Suburban houses, small businesses.
  • Expect: Easy survival, base-building, moderate zombies.

Bedford Falls

  • Location: South of Muldraugh.
  • Features: Urban town, lootable map, high zombie density.
  • Expect: Challenging city looting, combat-heavy gameplay.

Dirkerdam

  • Location: Standalone, North of River.
  • Features: Mix of finished/placeholder buildings. Cityscape.
  • Expect: City and Country style, sparse areas, moderate zombies.

Elliot Pond

  • Location: Standalone scenic lake.
  • Features: Shores, trails, seasonal aesthetics.
  • Expect: Relaxed survival, foraging, low combat.

Irvington, KY

  • Location: Connected to vanilla map via Irvington Road.
  • Features: Unfinished town, community buildings.
  • Expect: Urban looting, moderate zombies.

Lake Ivy Township

  • Location: Cells 29,32–31,34, near Riverside/West Point.
  • Features: Fishing resort, campgrounds.
  • Expect: Relaxed survival, outdoor activities.

Monmouth County

  • Location: East of Dixie crossroads.
  • Features: Kevin Smith-inspired, diverse areas.
  • Expect: Varied exploration, urban/rural mix, moderate zombies.

Muldraugh

  • Location: Vanilla map, central Knox County.
  • Features: Small town, warehouses, police station.
  • Expect: Balanced survival, moderate zombies, looting.

Nettle Township

  • Location: Southern town, near Rosewood.
  • Features: Residential, canning factory.
  • Expect: Safe base options, moderate zombies, looting.

Raven Creek

  • Location: Port city, vanilla map integration.
  • Features: Urban port, high zombie density.
  • Expect: Challenging city survival, rich looting.

Riverside

  • Location: Vanilla map, northwest Knox County.
  • Features: Resort town, marina, suburbs.
  • Expect: Scenic looting, moderate zombies, base-building.

Rosewood

  • Location: Vanilla map, southwest Knox County.
  • Features: Small town, prison, fire station.
  • Expect: Quiet survival, moderate zombies, high traffic area.

Taylorsville

  • Location: Near vanilla areas.
  • Features: Town with urban/rural mix.
  • Expect: Balanced survival, looting, base-building.

Tikitown

  • Location: Between Riverside and West Point.
  • Features: Oasis town, urban/rural mix.
  • Expect: Balanced survival, moderate zombies, unique setting.

West Point

  • Location: Vanilla map, eastern Knox County.
  • Features: Riverfront town, gun store, docks.
  • Expect: Urban looting, high zombies, strategic bases.

Wilbore, KY

  • Location: Standalone "One Road Town".
  • Features: Village with commercial focus.
  • Expect: Cozy survival, moderate zombies, looting.

Winchester, KY

  • Location: SW of Riverside, NW of Rosewood.
  • Features: 49-cell town, zombie-heavy.
  • Expect: Intense urban survival, rich looting, high risk.
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# CORE MECHANICS
» PVP: Enabled (SafetySystem=true) | (30s toggle cooldown)
» Zombie Threat: Random speed/health | Airborne infection (wear masks) 
» Loot Economy: Respawns every 60-70 IRL days | NPC Vendors 
» Time: 4hr day/night cycle | Zombies inactive at night 

# PROGRESSION SYSTEMS
» XP: 5x Multiplier
» Skills:  400% faster reading w/VHS | 100% skill/trait/recipe recovery via recover button.
» Spawn Kit: Gas mask + Fighting Knife + 3x Viral Tests + 3x Sterile Bandages + Matches
» Death: Full loot drop | Respawn in safehouse allowed

# COMBAT CONFIG
» PVP Damage: -30% melee | -50% firearms
» Friendly Fire: Disabled (SafetySystem prevents accidental damage)
» Firearms: Brita/Arsenal mod weapons enabled

# BASE BUILDING & CLAIMS
» Safehouse Rules:
  - Fireproof | No trespassing/looting | Non-residential claims allowed
  - Auto-kick after 30d inactivity | Safehouse respawning allowed
» Construction: 
  - Sledgehammers allowed (except in unowned safehouses)
  - Barricades prevent loot respawns
» Electricity: Multiple generators allowed per building | Solar Panels

# ADMIN & SECURITY
» Anti-Cheat: Active
» Logging: Perk changes + vehicle actions tracked
» Whitelist: Open (auto-creates accounts) | Only 1 account per SteamID

# PERFORMANCE & CONNECTIVITY
» Slots: 30 players
» Ping Limit: No Limit
» Map Streaming: Save every 10 min
» VOIP: 3D positional (1-100 tile range)


# MODDED CONTENT HIGHLIGHTS
» Maps: RavenCreek + 40+ custom locations
» Vehicles: 80+ modded (military, civilian, specialty)
» Weapons: Brita/Arsenal + melee/throwables
» QoL: Mini-map, health panels, auto-mechanics
» Audio: True Music + lore-friendly radios
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Server now has true PvE, if your looking to play in a non-PvP aspect.