#PUBLIC | PvEvP | Dedicated | [US EAST] | "The Citadel" – Outpost of the Undead!
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PUBLIC | PvEvP | Dedicated | [US EAST] | "The Citadel" – Outpost of the Undead!
Fresh Wipe: April 1, 2025 | Join Now: https://discord.gg/ZSQA42YbyT
**Survive a brutal, modded apocalypse in The Citadel, where every decision could be your last. Our heavily modded server blends intense survival with unique gameplay enhancements, custom content, and a vibrant community. **
- Server Features
- Realistic Day/Night Cycle: 4-hour days with dormant zombies at night for strategic downtime.
- 20 Spawn Towns: Choose from 20 unique towns to start your survival journey.
- Safehouses: Private, invite-only bases with fire protection so you can rest easy.
- Dynamic Loot Respawn: Fresh supplies every 60-70 IRL days to sustain long-term survival.
- Bandit Heli Events: NPC bandits bring chaos and high-stakes encounters.
- Airborne Infection Risk: Zombies release toxic clouds—wear a gas mask or perish!
- Unpredictable Zombies: Random speed, health, vision, and hearing. 15% Sprinters.
- Gameplay Enhancements
- 5x XP & Fast Learning: Level up skills 5x faster with 400% quicker reading speed.
- Skill Boosts: VHS tapes and magazines unlock deeper survival expertise.
- Skill Recovery: 100% Character recovery on remake for the recovery of lost skills/traits.
- Custom Content: Exclusive armors, weapons, and items for a truly immersive experience.
- Quality of Life Mods: Streamlined mechanics to enhance your survival journey.
- Server Support & Connectivity
- Active Admins: Dedicated team ensures fair play and quick issue resolution.
- 24/7 Uptime: Lag-free gameplay with top-tier server performance, anytime, anywhere.
Connect with survivors on our Discord: https://discord.gg/ZSQA42YbyT
Server IP: 75.100.186.131
Game Port: 16261
||BattleMetrics: https://www.battlemetrics.com/servers/zomboid/32462217||
As of April 1, 2025, the server map is currently configured as followed.
Current Spawnable Towns
Ashenwood
- Location: Standalone small town.
- Features: Suburban houses, small businesses.
- Expect: Easy survival, base-building, moderate zombies.
Bedford Falls
- Location: South of Muldraugh.
- Features: Urban town, lootable map, high zombie density.
- Expect: Challenging city looting, combat-heavy gameplay.
Dirkerdam
- Location: Standalone, North of River.
- Features: Mix of finished/placeholder buildings. Cityscape.
- Expect: City and Country style, sparse areas, moderate zombies.
Elliot Pond
- Location: Standalone scenic lake.
- Features: Shores, trails, seasonal aesthetics.
- Expect: Relaxed survival, foraging, low combat.
Irvington, KY
- Location: Connected to vanilla map via Irvington Road.
- Features: Unfinished town, community buildings.
- Expect: Urban looting, moderate zombies.
Lake Ivy Township
- Location: Cells 29,32–31,34, near Riverside/West Point.
- Features: Fishing resort, campgrounds.
- Expect: Relaxed survival, outdoor activities.
Monmouth County
- Location: East of Dixie crossroads.
- Features: Kevin Smith-inspired, diverse areas.
- Expect: Varied exploration, urban/rural mix, moderate zombies.
Muldraugh
- Location: Vanilla map, central Knox County.
- Features: Small town, warehouses, police station.
- Expect: Balanced survival, moderate zombies, looting.
Nettle Township
- Location: Southern town, near Rosewood.
- Features: Residential, canning factory.
- Expect: Safe base options, moderate zombies, looting.
Raven Creek
- Location: Port city, vanilla map integration.
- Features: Urban port, high zombie density.
- Expect: Challenging city survival, rich looting.
Riverside
- Location: Vanilla map, northwest Knox County.
- Features: Resort town, marina, suburbs.
- Expect: Scenic looting, moderate zombies, base-building.
Rosewood
- Location: Vanilla map, southwest Knox County.
- Features: Small town, prison, fire station.
- Expect: Quiet survival, moderate zombies, high traffic area.
Taylorsville
- Location: Near vanilla areas.
- Features: Town with urban/rural mix.
- Expect: Balanced survival, looting, base-building.
Tikitown
- Location: Between Riverside and West Point.
- Features: Oasis town, urban/rural mix.
- Expect: Balanced survival, moderate zombies, unique setting.
West Point
- Location: Vanilla map, eastern Knox County.
- Features: Riverfront town, gun store, docks.
- Expect: Urban looting, high zombies, strategic bases.
Wilbore, KY
- Location: Standalone "One Road Town".
- Features: Village with commercial focus.
- Expect: Cozy survival, moderate zombies, looting.
Winchester, KY
- Location: SW of Riverside, NW of Rosewood.
- Features: 49-cell town, zombie-heavy.
- Expect: Intense urban survival, rich looting, high risk.
[2;31m# CORE MECHANICS[0m[2;34m
[2;32m» PVP: Enabled[0m[2;34m [2;36m(SafetySystem=true) [2;33m|[0m[2;36m [2;34m(30s toggle cooldown)[0m[2;36m[0m[2;34m[0m[2;36m[0m
[2;32m» Zombie Threat:[0m[2;33m[2;32m[0m[2;33m[0m[2;36m Random speed/health [2;33m|[0m[2;36m [2;34mAirborne infection (wear masks) [0m[2;36m[0m
[2;32m» Loot Economy:[0m[2;32m[0m [2;36mRespawns every 60-70 IRL days[0m [2;33m|[0m[2;36m [2;34mNPC Vendors [0m[2;36m[0m
[2;32m» Time: [0m[2;36m[0m[2;36m[0m[2;36m4hr day/night cycle [2;33m|[0m[2;36m [0m[2;34mZombies inactive at night [0m
[2;31m# PROGRESSION SYSTEMS[0m
[2;32m[0m[2;32m» XP: [2;36m[0m[2;36m5x Multiplier[2;33m
[2;32m[0m[2;32m» Skills: [2;36m[0m[2;36m400% faster reading w/VHS[2;33m | [0m[2;36m[2;34m100% skill/trait/recipe recovery via recover button.[0m[2;36m[0m[2;32m[0m
[2;32m» Spawn Kit:[0m[2;32m[0m [2;36mGas mask + Fighting Knife + 3x Viral Tests + 3x Sterile Bandages + Matches[0m
[2;32m» Death:[0m[2;32m[0m [2;36mFull loot drop [2;33m|[0m[2;36m[2;33m[0m[2;36m [2;34mRespawn in safehouse allowed[0m[2;36m
[0m
[2;31m# COMBAT CONFIG[0m
[2;32m[0m[2;32m» PVP Damage: [2;36m-30% melee[0m[2;32m[2;36m[0m[2;32m [2;33m|[0m[2;32m [2;34m-50% firearms[0m[2;32m
» Friendly Fire[0m[2;32m:[0m [2;36mDisabled (SafetySystem prevents accidental damage)[0m
[2;32m» Firearms:[0m[2;32m[0m [2;36mBrita/Arsenal mod weapons enabled[0m
[2;31m# BASE BUILDING & CLAIMS[0m
[2;32m» Safehouse Rules:[0m[2;32m[0m
[2;36m- Fireproof | No trespassing/looting [2;33m|[0m[2;36m Non-residential claims allowed[0m
[2;36m- Auto-kick after 30d inactivity [2;33m|[0m[2;36m Safehouse respawning allowed[0m
[2;32m» Construction: [0m
[2;36m - Sledgehammers allowed (except in unowned safehouses)[0m
[2;36m - Barricades prevent loot respawns[0m
[2;32m» Electricity:[0m [2;36mMultiple generators allowed per building [2;33m|[0m[2;36m [2;34mSolar Panels[0m[2;36m[0m
[2;32m[2;31m# ADMIN & SECURITY[0m[2;32m[0m
[2;32m» Anti-Cheat:[0m [2;36mActive[0m
[2;32m» Logging:[0m [2;36mPerk changes + vehicle actions tracked[0m
[2;32m» Whitelist:[0m [2;36mOpen (auto-creates accounts) [2;33m|[0m[2;36m [2;34mOnly 1 account per SteamID[0m[2;36m[0m
[2;31m# PERFORMANCE & CONNECTIVITY[0m
[2;32m» Slots:[0m [2;36m30 players[0m
[2;32m» Ping Limit:[0m [2;36mNo Limit[0m
[2;32m» Map Streaming:[0m [2;36mSave every 10 min[0m
[2;32m» VOIP:[0m [2;36m3D positional (1-100 tile range)[0m
[2;31m# MODDED CONTENT HIGHLIGHTS[0m
[2;32m» Maps: [0m[2;36mRavenCreek + 40+ custom locations[0m
[2;32m» Vehicles:[0m [2;36m80+ modded (military, civilian, specialty)[0m
[2;32m» Weapons:[0m [2;36mBrita/Arsenal + melee/throwables[0m
[2;32m» QoL:[0m [2;36mMini-map, health panels, auto-mechanics[0m
[2;32m» Audio:[0m [2;36mTrue Music + lore-friendly radios[0m
Server now has true PvE, if your looking to play in a non-PvP aspect.