#Why is my rifle invisible?

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spice verge
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Short story, I installed a bunch of mods, including weapons mods, uninstalled them after a bunch of bugs and I'm left with an invisible rifle

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How can I fix it?

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Every time I right click it, I get this error:
attempted index: getTexture of non-table: null function: addDynamicalContextMenu -- file: ISInventoryPaneContextMenu.lua line # 2839 | Vanilla function: createMenu -- file: NestedContainers.lua line # 1384 | MOD: Nested Containers function: onRightMouseUp -- file: ISInventoryPane.lua line # 1444 | Vanilla java.lang.RuntimeException: attempted index: getTexture of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1924) at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104) at zombie.ui.UIElement.onRightMouseUp(UIElement.java:1458) at zombie.ui.UIElement.onRightMouseUp(UIElement.java:1416) at zombie.ui.UIManager.update(UIManager.java:910) at zombie.GameWindow.logic(GameWindow.java:262) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source)