#Zombie Ball Estimations
21 messages · Page 1 of 1 (latest)
Mmm, idk man, but that for sure at least 3 zombies
if that was 4009 zombies I don't think your game would be alive
looks more like a few hundred zombies
500
<1000
666
depends
you can have alot of zombies if your device can handle it
and as you can see with huge hoards it stops rendering some of the visuals
your device still has to process 4009 entities, sure it doesnt have to render the models but that's half the story
likely a bit of lag but that amount of zombies is possible to render, and rosewoods population is a few thousand zombies
on normal pop
alright spawn 4009 zombies and report back chief
~1350
counted the zombies on the horizontal and vertical axis, going at least 26 and 31 aprox, so if i imagine that i can multiply thoose 2 numbers to get a total amount on the center it gives me 806 zeds, with some error patch on the cound cause sometimes 2 zombies are getting the slot of 1 zombie in the screen i can say that its around 1200 lke PrinceOfCookies said
🤓
I'm going by the fact that the outer layer of zombies is around 75, and there seems to be like 20 layers, i do each layer is -1 of the last (which is inaccurate as it gets smaller) , realistically its more than -1, and there is likkely more than 20 layers, I believe theres atleast OVER 1100 zombies, atleast 1350, maybe more
If you made note of your kill count before taking this pic you could calculate how many zombies are there in that horde… so long as every single one of them dies!
That's assuming I had killcount installed, which I didn't.
Ahh, you should’ve!