#Graphic Errors when Fullscreen or Windowed Borderless in Dual Monitor setup

4 messages · Page 1 of 1 (latest)

remote mortar
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Unusual issue for sure, I do have a few ideas you could try, though just for reference, are both the monitors connected to the graphics card? Or does one use the integrated GPU if any?

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The first idea I would recommend is checking if its just some sort of Windows display issue, since Windows has a different way to display OpenGL / Vulkan apps

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Basically, turn on **OpenGL triple buffering **in the Adrenaline control panel to use the DXGI Swapchain